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|
/* $OpenBSD: wstpad.c,v 1.22 2018/12/29 21:03:58 bru Exp $ */
/*
* Copyright (c) 2015, 2016 Ulf Brosziewski
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* touchpad input processing
*/
#include <sys/param.h>
#include <sys/kernel.h>
#include <sys/malloc.h>
#include <sys/proc.h>
#include <sys/systm.h>
#include <sys/signalvar.h>
#include <sys/timeout.h>
#include <dev/wscons/wsconsio.h>
#include <dev/wscons/wsmousevar.h>
#include <dev/wscons/wseventvar.h>
#include <dev/wscons/wsmouseinput.h>
#define LEFTBTN (1 << 0)
#define MIDDLEBTN (1 << 1)
#define RIGHTBTN (1 << 2)
#define PRIMARYBTN LEFTBTN
#define PRIMARYBTN_CLICKED(tp) ((tp)->btns_sync & PRIMARYBTN & (tp)->btns)
#define PRIMARYBTN_RELEASED(tp) ((tp)->btns_sync & PRIMARYBTN & ~(tp)->btns)
#define IS_MT(tp) ((tp)->features & WSTPAD_MT)
#define DISABLE(tp) ((tp)->features & WSTPAD_DISABLE)
/*
* Ratios to the height or width of the touchpad surface, in
* [*.12] fixed-point format:
*/
#define V_EDGE_RATIO_DEFAULT 205
#define B_EDGE_RATIO_DEFAULT 410
#define T_EDGE_RATIO_DEFAULT 512
#define CENTER_RATIO_DEFAULT 512
#define TAP_MAXTIME_DEFAULT 180
#define TAP_CLICKTIME_DEFAULT 180
#define TAP_LOCKTIME_DEFAULT 0
#define CLICKDELAY_MS 20
#define FREEZE_MS 100
#define MATCHINTERVAL_MS 45
#define STOPINTERVAL_MS 55
#define MAG_LOW (10 << 12)
#define MAG_MEDIUM (18 << 12)
enum tpad_handlers {
SOFTBUTTON_HDLR,
TOPBUTTON_HDLR,
TAP_HDLR,
F2SCROLL_HDLR,
EDGESCROLL_HDLR,
CLICK_HDLR,
};
enum tap_state {
TAP_DETECT,
TAP_IGNORE,
TAP_LIFTED,
TAP_2ND_TOUCH,
TAP_LOCKED,
TAP_NTH_TOUCH,
};
enum tpad_cmd {
CLEAR_MOTION_DELTAS,
SOFTBUTTON_DOWN,
SOFTBUTTON_UP,
TAPBUTTON_DOWN,
TAPBUTTON_UP,
TAPBUTTON_DOUBLECLK,
VSCROLL,
HSCROLL,
};
/*
* tpad_touch.flags:
*/
#define L_EDGE (1 << 0)
#define R_EDGE (1 << 1)
#define T_EDGE (1 << 2)
#define B_EDGE (1 << 3)
#define THUMB (1 << 4)
#define EDGES (L_EDGE | R_EDGE | T_EDGE | B_EDGE)
/*
* A touch is "centered" if it does not start and remain at the top
* edge or one of the vertical edges. Two-finger scrolling and tapping
* require that at least one touch is centered.
*/
#define CENTERED(t) (((t)->flags & (L_EDGE | R_EDGE | T_EDGE)) == 0)
enum touchstates {
TOUCH_NONE,
TOUCH_BEGIN,
TOUCH_UPDATE,
TOUCH_END,
};
struct tpad_touch {
u_int flags;
enum touchstates state;
int x;
int y;
int dir;
struct timespec start;
struct timespec match;
struct position *pos;
struct {
int x;
int y;
struct timespec time;
} orig;
};
/*
* wstpad.features
*/
#define WSTPAD_SOFTBUTTONS (1 << 0)
#define WSTPAD_SOFTMBTN (1 << 1)
#define WSTPAD_TOPBUTTONS (1 << 2)
#define WSTPAD_TWOFINGERSCROLL (1 << 3)
#define WSTPAD_EDGESCROLL (1 << 4)
#define WSTPAD_HORIZSCROLL (1 << 5)
#define WSTPAD_SWAPSIDES (1 << 6)
#define WSTPAD_DISABLE (1 << 7)
#define WSTPAD_TAPPING (1 << 8)
#define WSTPAD_MT (1 << 31)
struct wstpad {
u_int features;
u_int handlers;
/*
* t always points into the tpad_touches array, which has at
* least one element. If there is more than one, t selects
* the pointer-controlling touch.
*/
struct tpad_touch *t;
struct tpad_touch *tpad_touches;
u_int mtcycle;
u_int ignore;
int dx;
int dy;
int contacts;
int prev_contacts;
u_int btns;
u_int btns_sync;
int ratio;
struct timespec time;
u_int freeze;
struct timespec freeze_ts;
/* edge coordinates */
struct {
int left;
int right;
int top;
int bottom;
int center;
int center_left;
int center_right;
int low;
} edge;
struct {
/* ratios to the surface width or height */
int left_edge;
int right_edge;
int top_edge;
int bottom_edge;
int center_width;
/* two-finger contacts */
int f2pressure;
int f2width;
} params;
/* handler state and configuration: */
u_int softbutton;
u_int sbtnswap;
struct {
enum tap_state state;
int contacts;
int centered;
u_int button;
int maxdist;
struct timeout to;
/* parameters: */
struct timespec maxtime;
int clicktime;
int locktime;
} tap;
struct {
int acc_dx;
int acc_dy;
int dz;
int dw;
int hdist;
int vdist;
} scroll;
};
static const struct timespec match_interval =
{ .tv_sec = 0, .tv_nsec = MATCHINTERVAL_MS * 1000000 };
static const struct timespec stop_interval =
{ .tv_sec = 0, .tv_nsec = STOPINTERVAL_MS * 1000000 };
/*
* Coordinates in the wstpad struct are "normalized" device coordinates,
* the orientation is left-to-right and upward.
*/
static inline int
normalize_abs(struct axis_filter *filter, int val)
{
return (filter->inv ? filter->inv - val : val);
}
static inline int
normalize_rel(struct axis_filter *filter, int val)
{
return (filter->inv ? -val : val);
}
/*
* Directions of motion are represented by numbers in the range 0 - 11,
* corresponding to clockwise counted circle sectors:
*
* 11 | 0
* 10 | 1
* 9 | 2
* -------+-------
* 8 | 3
* 7 | 4
* 6 | 5
*
*/
/* Tangent constants in [*.12] fixed-point format: */
#define TAN_DEG_60 7094
#define TAN_DEG_30 2365
#define NORTH(d) ((d) == 0 || (d) == 11)
#define SOUTH(d) ((d) == 5 || (d) == 6)
#define EAST(d) ((d) == 2 || (d) == 3)
#define WEST(d) ((d) == 8 || (d) == 9)
static inline int
direction(int dx, int dy, int ratio)
{
int rdy, dir = -1;
if (dx || dy) {
rdy = abs(dy) * ratio;
if (abs(dx) * TAN_DEG_60 < rdy)
dir = 0;
else if (abs(dx) * TAN_DEG_30 < rdy)
dir = 1;
else
dir = 2;
if ((dx < 0) != (dy < 0))
dir = 5 - dir;
if (dx < 0)
dir += 6;
}
return dir;
}
static inline int
dircmp(int dir1, int dir2)
{
int diff = abs(dir1 - dir2);
return (diff <= 6 ? diff : 12 - diff);
}
/*
* Update direction and timespec attributes for a touch. They are used to
* determine whether it is moving - or resting - stably.
*
* The callers pass touches from the current frame and the touches that are
* no longer present in the update cycle to this function. Even though this
* ensures that pairs of zero deltas do not result from stale coordinates,
* zero deltas do not reset the state immediately. A short time span - the
* "stop interval" - must pass before the state is cleared, which is
* necessary because some touchpads report intermediate stops when a touch
* is moving very slowly.
*/
void
wstpad_set_direction(struct wstpad *tp, struct tpad_touch *t, int dx, int dy)
{
int dir;
struct timespec ts;
if (t->state != TOUCH_UPDATE) {
t->dir = -1;
memcpy(&t->start, &tp->time, sizeof(struct timespec));
return;
}
dir = direction(dx, dy, tp->ratio);
if (dir >= 0) {
if (t->dir < 0 || dircmp(dir, t->dir) > 1) {
memcpy(&t->start, &tp->time, sizeof(struct timespec));
}
t->dir = dir;
memcpy(&t->match, &tp->time, sizeof(struct timespec));
} else if (t->dir >= 0) {
timespecsub(&tp->time, &t->match, &ts);
if (timespeccmp(&ts, &stop_interval, >=)) {
t->dir = -1;
memcpy(&t->start, &t->match, sizeof(struct timespec));
}
}
}
/*
* Make a rough, but quick estimation of the speed of a touch. Its
* distance to the previous position is scaled by factors derived
* from the average update rate and the deceleration parameter
* (filter.dclr). The unit of the result is:
* (filter.dclr / 100) device units per millisecond
*
* Magnitudes are returned in [*.12] fixed-point format. For purposes
* of filtering, they are divided into medium and high speeds
* (> MAG_MEDIUM), low speeds, and very low speeds (< MAG_LOW).
*
* The scale factors are not affected if deceleration is turned off.
*/
static inline int
magnitude(struct wsmouseinput *input, int dx, int dy)
{
int h, v;
h = abs(dx) * input->filter.h.mag_scale;
v = abs(dy) * input->filter.v.mag_scale;
/* Return an "alpha-max-plus-beta-min" approximation: */
return (h >= v ? h + 3 * v / 8 : v + 3 * h / 8);
}
/*
* Treat a touch as stable if it is moving at a medium or high speed,
* if it is moving continuously, or if it has stopped for a certain
* time span.
*/
int
wstpad_is_stable(struct wsmouseinput *input, struct tpad_touch *t)
{
struct timespec ts;
if (t->dir >= 0) {
if (magnitude(input, t->pos->dx, t->pos->dy) > MAG_MEDIUM)
return (1);
timespecsub(&t->match, &t->start, &ts);
} else {
timespecsub(&input->tp->time, &t->start, &ts);
}
return (timespeccmp(&ts, &match_interval, >=));
}
/*
* If a touch starts in an edge area, pointer movement will be
* suppressed as long as it stays in that area.
*/
static inline u_int
edge_flags(struct wstpad *tp, int x, int y)
{
u_int flags = 0;
if (x < tp->edge.left)
flags |= L_EDGE;
else if (x >= tp->edge.right)
flags |= R_EDGE;
if (y < tp->edge.bottom)
flags |= B_EDGE;
else if (y >= tp->edge.top)
flags |= T_EDGE;
return (flags);
}
static inline struct tpad_touch *
get_2nd_touch(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
int slot;
if (IS_MT(tp)) {
slot = ffs(input->mt.touches & ~(input->mt.ptr | tp->ignore));
if (slot)
return &tp->tpad_touches[--slot];
}
return NULL;
}
/* Suppress pointer motion for a short period of time. */
static inline void
set_freeze_ts(struct wstpad *tp, int sec, int ms)
{
tp->freeze_ts.tv_sec = sec;
tp->freeze_ts.tv_nsec = ms * 1000000;
timespecadd(&tp->time, &tp->freeze_ts, &tp->freeze_ts);
}
/* Return TRUE if two-finger- or edge-scrolling would be valid. */
static inline int
chk_scroll_state(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
if (tp->contacts != tp->prev_contacts || tp->btns || tp->btns_sync) {
tp->scroll.dz = 0;
tp->scroll.dw = 0;
return (0);
}
/*
* Try to exclude accidental scroll events by checking whether the
* pointer-controlling touch is stable. The check, which may cause
* a short delay, is only applied initially, a touch that stops and
* resumes scrolling is not affected.
*/
if (tp->scroll.dz || tp->scroll.dw || wstpad_is_stable(input, tp->t))
return (tp->dx || tp->dy);
return (0);
}
void
wstpad_scroll(struct wstpad *tp, int dx, int dy, u_int *cmds)
{
int sign;
/* Scrolling is either horizontal or vertical, but not both. */
sign = (dy > 0) - (dy < 0);
if (sign) {
if (tp->scroll.dz != -sign) {
tp->scroll.dz = -sign;
tp->scroll.acc_dy = -tp->scroll.vdist;
}
tp->scroll.acc_dy += abs(dy);
if (tp->scroll.acc_dy >= 0) {
tp->scroll.acc_dy -= tp->scroll.vdist;
*cmds |= 1 << VSCROLL;
}
} else if ((sign = (dx > 0) - (dx < 0))) {
if (tp->scroll.dw != sign) {
tp->scroll.dw = sign;
tp->scroll.acc_dx = -tp->scroll.hdist;
}
tp->scroll.acc_dx += abs(dx);
if (tp->scroll.acc_dx >= 0) {
tp->scroll.acc_dx -= tp->scroll.hdist;
*cmds |= 1 << HSCROLL;
}
}
}
void
wstpad_f2scroll(struct wsmouseinput *input, u_int *cmds)
{
struct wstpad *tp = input->tp;
struct tpad_touch *t2;
int dir, dx, dy, centered;
if (tp->ignore == 0) {
if (tp->contacts != 2)
return;
} else if (tp->contacts != 3 || (tp->ignore == input->mt.ptr)) {
return;
}
if (!chk_scroll_state(input))
return;
dir = tp->t->dir;
dy = NORTH(dir) || SOUTH(dir) ? tp->dy : 0;
dx = EAST(dir) || WEST(dir) ? tp->dx : 0;
if (dx || dy) {
centered = CENTERED(tp->t);
if (IS_MT(tp)) {
t2 = get_2nd_touch(input);
if (t2 == NULL)
return;
dir = t2->dir;
if ((dy > 0 && !NORTH(dir)) || (dy < 0 && !SOUTH(dir)))
return;
if ((dx > 0 && !EAST(dir)) || (dx < 0 && !WEST(dir)))
return;
if (!wstpad_is_stable(input, t2) &&
!(tp->scroll.dz || tp->scroll.dw))
return;
centered |= CENTERED(t2);
}
if (centered) {
wstpad_scroll(tp, dx, dy, cmds);
set_freeze_ts(tp, 0, FREEZE_MS);
}
}
}
void
wstpad_edgescroll(struct wsmouseinput *input, u_int *cmds)
{
struct wstpad *tp = input->tp;
struct tpad_touch *t = tp->t;
u_int v_edge, b_edge;
int dx, dy;
if (tp->contacts != 1 || !chk_scroll_state(input))
return;
v_edge = (tp->features & WSTPAD_SWAPSIDES) ? L_EDGE : R_EDGE;
b_edge = (tp->features & WSTPAD_HORIZSCROLL) ? B_EDGE : 0;
dy = (t->flags & v_edge) ? tp->dy : 0;
dx = (t->flags & b_edge) ? tp->dx : 0;
if (dx || dy)
wstpad_scroll(tp, dx, dy, cmds);
}
static inline u_int
sbtn(struct wstpad *tp, int x, int y)
{
if (y >= tp->edge.bottom)
return (0);
if ((tp->features & WSTPAD_SOFTMBTN)
&& x >= tp->edge.center_left
&& x < tp->edge.center_right)
return (MIDDLEBTN);
return ((x < tp->edge.center ? LEFTBTN : RIGHTBTN) ^ tp->sbtnswap);
}
static inline u_int
top_sbtn(struct wstpad *tp, int x, int y)
{
if (y < tp->edge.top)
return (0);
if (x < tp->edge.center_left)
return (LEFTBTN ^ tp->sbtnswap);
return (x > tp->edge.center_right
? (RIGHTBTN ^ tp->sbtnswap) : MIDDLEBTN);
}
u_int
wstpad_get_sbtn(struct wsmouseinput *input, int top)
{
struct wstpad *tp = input->tp;
struct tpad_touch *t = tp->t;
u_int btn;
btn = 0;
if (tp->contacts) {
btn = top ? top_sbtn(tp, t->x, t->y) : sbtn(tp, t->x, t->y);
/*
* If there is no middle-button area, but contacts in both
* halves of the edge zone, generate a middle-button event:
*/
if (btn && IS_MT(tp) && tp->contacts == 2
&& !top && !(tp->features & WSTPAD_SOFTMBTN)) {
if ((t = get_2nd_touch(input)) != NULL)
btn |= sbtn(tp, t->x, t->y);
if (btn == (LEFTBTN | RIGHTBTN))
btn = MIDDLEBTN;
}
}
return (btn != PRIMARYBTN ? btn : 0);
}
void
wstpad_softbuttons(struct wsmouseinput *input, u_int *cmds, int hdlr)
{
struct wstpad *tp = input->tp;
int top = (hdlr == TOPBUTTON_HDLR);
if (tp->softbutton && PRIMARYBTN_RELEASED(tp)) {
*cmds |= 1 << SOFTBUTTON_UP;
return;
}
if (tp->softbutton == 0 && PRIMARYBTN_CLICKED(tp)) {
tp->softbutton = wstpad_get_sbtn(input, top);
if (tp->softbutton)
*cmds |= 1 << SOFTBUTTON_DOWN;
}
}
int
wstpad_is_tap(struct wstpad *tp, struct tpad_touch *t)
{
struct timespec ts;
int dx, dy, dist = 0;
/*
* No distance limit applies if there has been more than one contact
* on a single-touch device. We cannot use (t->x - t->orig.x) in this
* case. Accumulated deltas might be an alternative, but some
* touchpads provide unreliable coordinates at the start or end of a
* multi-finger touch.
*/
if (IS_MT(tp) || tp->tap.contacts < 2) {
dx = abs(t->x - t->orig.x) << 12;
dy = abs(t->y - t->orig.y) * tp->ratio;
dist = (dx >= dy ? dx + 3 * dy / 8 : dy + 3 * dx / 8);
}
if (dist <= (tp->tap.maxdist << 12)) {
timespecsub(&tp->time, &t->orig.time, &ts);
return (timespeccmp(&ts, &tp->tap.maxtime, <));
}
return (0);
}
/*
* Return the oldest touch in the TOUCH_END state, or NULL.
*/
struct tpad_touch *
wstpad_tap_touch(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
struct tpad_touch *s, *t = NULL;
u_int lifted;
int slot;
if (IS_MT(tp)) {
lifted = (input->mt.sync[MTS_TOUCH] & ~input->mt.touches);
FOREACHBIT(lifted, slot) {
s = &tp->tpad_touches[slot];
if (tp->tap.state == TAP_DETECT)
tp->tap.centered |= CENTERED(s);
if (t == NULL || timespeccmp(&t->orig.time,
&s->orig.time, >))
t = s;
}
} else {
if (tp->t->state == TOUCH_END) {
t = tp->t;
if (tp->tap.state == TAP_DETECT)
tp->tap.centered = CENTERED(t);
}
}
return (t);
}
/*
* If each contact in a sequence of contacts that overlap in time
* is a tap, a button event may be generated when the number of
* contacts drops to zero, or to one if there is a masked touch.
*/
static inline int
tap_finished(struct wstpad *tp, int nmasked)
{
return (tp->contacts == nmasked
&& (nmasked == 0 || !wstpad_is_tap(tp, tp->t)));
}
static inline u_int
tap_btn(struct wstpad *tp, int nmasked)
{
int n = tp->tap.contacts - nmasked;
return (n == 2 ? RIGHTBTN : (n == 3 ? MIDDLEBTN : LEFTBTN));
}
/*
* This handler supports one-, two-, and three-finger-taps, which
* are mapped to left-button, right-button and middle-button events,
* respectively; moreover, it supports tap-and-drag operations with
* "locked drags", which are finished by a timeout or a tap-to-end
* gesture.
*/
void
wstpad_tap(struct wsmouseinput *input, u_int *cmds)
{
struct wstpad *tp = input->tp;
struct tpad_touch *t;
int nmasked, err = 0;
if (tp->btns) {
/*
* Don't process tapping while hardware buttons are being
* pressed. If the handler is not in its initial state,
* release the "tap button".
*/
if (tp->tap.state > TAP_IGNORE) {
timeout_del(&tp->tap.to);
*cmds |= 1 << TAPBUTTON_UP;
}
/*
* It might be possible to produce a click within the tap
* timeout; ignore the current touch.
*/
tp->tap.state = TAP_IGNORE;
tp->tap.contacts = 0;
tp->tap.centered = 0;
}
/*
* If a touch from the bottom area is masked, reduce the
* contact counts and ignore it.
*/
nmasked = (input->mt.ptr_mask ? 1 : 0);
/*
* Only touches in the TOUCH_END state are relevant here.
* t is NULL if no touch has been lifted.
*/
t = wstpad_tap_touch(input);
switch (tp->tap.state) {
case TAP_DETECT:
if (tp->contacts > tp->tap.contacts)
tp->tap.contacts = tp->contacts;
if (t) {
if (!wstpad_is_tap(tp, t))
tp->tap.state = TAP_IGNORE;
else if (tap_finished(tp, nmasked))
tp->tap.state = (tp->tap.centered
? TAP_LIFTED : TAP_IGNORE);
if (tp->tap.state != TAP_DETECT) {
if (tp->tap.state == TAP_LIFTED) {
tp->tap.button = tap_btn(tp, nmasked);
*cmds |= 1 << TAPBUTTON_DOWN;
err = !timeout_add_msec(&tp->tap.to,
tp->tap.clicktime);
}
tp->tap.contacts = 0;
tp->tap.centered = 0;
}
}
break;
case TAP_IGNORE:
if (tp->contacts == nmasked)
tp->tap.state = TAP_DETECT;
break;
case TAP_LIFTED:
if (tp->contacts > nmasked) {
timeout_del(&tp->tap.to);
if (tp->tap.button == LEFTBTN) {
tp->tap.state = TAP_2ND_TOUCH;
} else {
*cmds |= 1 << TAPBUTTON_UP;
tp->tap.state = TAP_DETECT;
}
}
break;
case TAP_2ND_TOUCH:
if (t) {
if (wstpad_is_tap(tp, t)) {
*cmds |= 1 << TAPBUTTON_DOUBLECLK;
tp->tap.state = TAP_LIFTED;
err = !timeout_add_msec(&tp->tap.to,
CLICKDELAY_MS);
} else if (tp->contacts == nmasked) {
if (tp->tap.locktime == 0) {
*cmds |= 1 << TAPBUTTON_UP;
tp->tap.state = TAP_DETECT;
} else {
tp->tap.state = TAP_LOCKED;
err = !timeout_add_msec(&tp->tap.to,
tp->tap.locktime);
}
}
} else if (tp->contacts != nmasked + 1) {
*cmds |= 1 << TAPBUTTON_UP;
tp->tap.state = TAP_DETECT;
}
break;
case TAP_LOCKED:
if (tp->contacts > nmasked) {
timeout_del(&tp->tap.to);
tp->tap.state = TAP_NTH_TOUCH;
}
break;
case TAP_NTH_TOUCH:
if (t) {
if (wstpad_is_tap(tp, t)) {
/* "tap-to-end" */
*cmds |= 1 << TAPBUTTON_UP;
tp->tap.state = TAP_DETECT;
} else if (tp->contacts == nmasked) {
tp->tap.state = TAP_LOCKED;
err = !timeout_add_msec(&tp->tap.to,
tp->tap.locktime);
}
} else if (tp->contacts != nmasked + 1) {
*cmds |= 1 << TAPBUTTON_UP;
tp->tap.state = TAP_DETECT;
}
break;
}
if (err) { /* Did timeout_add fail? */
if (tp->tap.state == TAP_LIFTED)
*cmds &= ~(1 << TAPBUTTON_DOWN);
else
*cmds |= 1 << TAPBUTTON_UP;
tp->tap.state = TAP_DETECT;
}
}
void
wstpad_tap_timeout(void *p)
{
struct wsmouseinput *input = p;
struct wstpad *tp = input->tp;
struct evq_access evq;
u_int btn;
int s;
s = spltty();
evq.evar = *input->evar;
if (evq.evar != NULL && tp != NULL &&
(tp->tap.state == TAP_LIFTED || tp->tap.state == TAP_LOCKED)) {
tp->tap.state = TAP_DETECT;
input->sbtn.buttons &= ~tp->tap.button;
btn = ffs(tp->tap.button) - 1;
evq.put = evq.evar->put;
evq.result = EVQ_RESULT_NONE;
getnanotime(&evq.ts);
wsmouse_evq_put(&evq, BTN_UP_EV, btn);
wsmouse_evq_put(&evq, SYNC_EV, 0);
if (evq.result == EVQ_RESULT_SUCCESS) {
if (input->flags & LOG_EVENTS) {
wsmouse_log_events(input, &evq);
}
evq.evar->put = evq.put;
WSEVENT_WAKEUP(evq.evar);
} else {
input->sbtn.sync |= tp->tap.button;
}
}
splx(s);
}
/*
* Suppress accidental pointer movements after a click on a clickpad.
*/
void
wstpad_click(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
if (tp->contacts == 1 &&
(PRIMARYBTN_CLICKED(tp) || PRIMARYBTN_RELEASED(tp)))
set_freeze_ts(tp, 0, FREEZE_MS);
}
/*
* Translate the "command" bits into the sync-state of wsmouse, or into
* wscons events.
*/
void
wstpad_cmds(struct wsmouseinput *input, struct evq_access *evq, u_int cmds)
{
struct wstpad *tp = input->tp;
u_int btn, sbtns_dn = 0, sbtns_up = 0;
int n;
FOREACHBIT(cmds, n) {
switch (n) {
case CLEAR_MOTION_DELTAS:
input->motion.dx = input->motion.dy = 0;
if (input->motion.dz == 0 && input->motion.dw == 0)
input->motion.sync &= ~SYNC_DELTAS;
continue;
case SOFTBUTTON_DOWN:
input->btn.sync &= ~PRIMARYBTN;
sbtns_dn |= tp->softbutton;
continue;
case SOFTBUTTON_UP:
input->btn.sync &= ~PRIMARYBTN;
sbtns_up |= tp->softbutton;
tp->softbutton = 0;
continue;
case TAPBUTTON_DOWN:
sbtns_dn |= tp->tap.button;
continue;
case TAPBUTTON_UP:
sbtns_up |= tp->tap.button;
continue;
case TAPBUTTON_DOUBLECLK:
/*
* We cannot add the final BTN_UP event here, a
* delay is required. This is the reason why the
* tap handler returns from the 2ND_TOUCH state
* into the LIFTED state with a short timeout
* (CLICKDELAY_MS).
*/
btn = ffs(PRIMARYBTN) - 1;
wsmouse_evq_put(evq, BTN_UP_EV, btn);
wsmouse_evq_put(evq, SYNC_EV, 0);
wsmouse_evq_put(evq, BTN_DOWN_EV, btn);
continue;
case HSCROLL:
input->motion.dw = tp->scroll.dw;
input->motion.sync |= SYNC_DELTAS;
continue;
case VSCROLL:
input->motion.dz = tp->scroll.dz;
input->motion.sync |= SYNC_DELTAS;
continue;
default:
printf("[wstpad] invalid cmd %d\n", n);
break;
}
}
if (sbtns_dn || sbtns_up) {
input->sbtn.buttons |= sbtns_dn;
input->sbtn.buttons &= ~sbtns_up;
input->sbtn.sync |= (sbtns_dn | sbtns_up);
}
}
/*
* Set the state of touches that have ended. TOUCH_END is a transitional
* state and will be changed to TOUCH_NONE before process_input() returns.
*/
static inline void
clear_touchstates(struct wsmouseinput *input, enum touchstates state)
{
u_int touches;
int slot;
touches = input->mt.sync[MTS_TOUCH] & ~input->mt.touches;
FOREACHBIT(touches, slot)
input->tp->tpad_touches[slot].state = state;
}
void
wstpad_mt_inputs(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
struct tpad_touch *t;
int slot, dx, dy;
u_int touches, inactive;
/* TOUCH_BEGIN */
touches = input->mt.touches & input->mt.sync[MTS_TOUCH];
FOREACHBIT(touches, slot) {
t = &tp->tpad_touches[slot];
t->state = TOUCH_BEGIN;
t->x = normalize_abs(&input->filter.h, t->pos->x);
t->y = normalize_abs(&input->filter.v, t->pos->y);
t->orig.x = t->x;
t->orig.y = t->y;
memcpy(&t->orig.time, &tp->time, sizeof(struct timespec));
t->flags = edge_flags(tp, t->x, t->y);
wstpad_set_direction(tp, t, 0, 0);
}
/* TOUCH_UPDATE */
touches = input->mt.touches & input->mt.frame;
if (touches & tp->mtcycle) {
/*
* Slot data may be synchronized separately, in any order,
* or not at all if there is no delta. Identify the touches
* without deltas.
*/
inactive = input->mt.touches & ~tp->mtcycle;
tp->mtcycle = touches;
} else {
inactive = 0;
tp->mtcycle |= touches;
}
touches = input->mt.touches & ~input->mt.sync[MTS_TOUCH];
FOREACHBIT(touches, slot) {
t = &tp->tpad_touches[slot];
t->state = TOUCH_UPDATE;
if ((1 << slot) & input->mt.frame) {
dx = normalize_abs(&input->filter.h, t->pos->x) - t->x;
t->x += dx;
dy = normalize_abs(&input->filter.v, t->pos->y) - t->y;
t->y += dy;
t->flags &= (~EDGES | edge_flags(tp, t->x, t->y));
if (wsmouse_hysteresis(input, t->pos))
dx = dy = 0;
wstpad_set_direction(tp, t, dx, dy);
} else if ((1 << slot) & inactive) {
wstpad_set_direction(tp, t, 0, 0);
}
}
clear_touchstates(input, TOUCH_END);
}
/*
* Identify "thumb" contacts in the bottom area. The identification
* has three stages:
* 1. If exactly one of two or more touches is in the bottom area, it
* is masked, which means it does not receive pointer control as long
* as there are alternatives. Once set, the mask will only be cleared
* when the touch is released.
* Tap detection ignores a masked touch if it does not participate in
* a tap gesture.
* 2. If the pointer-controlling touch is moving stably while a masked
* touch in the bottom area is resting, or only moving minimally, the
* pointer mask is copied to tp->ignore. In this stage, the masked
* touch does not block pointer movement, and it is ignored by
* wstpad_f2scroll().
* Decisions are made more or less immediately, there may be errors
* in edge cases. If a fast or long upward movement is detected,
* tp->ignore is cleared. There is no other transition from stage 2
* to scrolling, or vice versa, for a pair of touches.
* 3. If tp->ignore is set and the touch is resting, it is marked as
* thumb, and it will be ignored until it ends.
*/
void
wstpad_mt_masks(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
struct tpad_touch *t;
struct position *pos;
u_int mask;
int slot;
tp->ignore &= input->mt.touches;
if (tp->contacts < 2)
return;
if (tp->ignore) {
slot = ffs(tp->ignore) - 1;
t = &tp->tpad_touches[slot];
if (t->flags & THUMB)
return;
if (t->dir < 0 && wstpad_is_stable(input, t)) {
t->flags |= THUMB;
return;
}
/* The edge.low area is a bit larger than the bottom area. */
if (t->y >= tp->edge.low || (NORTH(t->dir) &&
magnitude(input, t->pos->dx, t->pos->dy) >= MAG_MEDIUM))
tp->ignore = 0;
return;
}
if (input->mt.ptr_mask == 0) {
mask = ~0;
FOREACHBIT(input->mt.touches, slot) {
t = &tp->tpad_touches[slot];
if (t->flags & B_EDGE) {
mask &= (1 << slot);
input->mt.ptr_mask = mask;
}
}
}
if ((input->mt.ptr_mask & ~input->mt.ptr)
&& !(tp->scroll.dz || tp->scroll.dw)
&& tp->t->dir >= 0
&& wstpad_is_stable(input, tp->t)) {
slot = ffs(input->mt.ptr_mask) - 1;
t = &tp->tpad_touches[slot];
if (t->y >= tp->edge.low)
return;
if (!wstpad_is_stable(input, t))
return;
/* Default hysteresis limits are low. Make a strict check. */
pos = tp->t->pos;
if (abs(pos->acc_dx) < 3 * input->filter.h.hysteresis
&& abs(pos->acc_dy) < 3 * input->filter.v.hysteresis)
return;
if (t->dir >= 0) {
/* Treat t as thumb if it is slow while tp->t is fast. */
if (magnitude(input, t->pos->dx, t->pos->dy) > MAG_LOW
|| magnitude(input, pos->dx, pos->dy) < MAG_MEDIUM)
return;
}
tp->ignore = input->mt.ptr_mask;
}
}
void
wstpad_touch_inputs(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
struct tpad_touch *t;
int slot;
/*
* Use the normalized, hysteresis-filtered, but otherwise untransformed
* relative coordinates of the pointer-controlling touch for filtering
* and scrolling.
*/
if ((input->motion.sync & SYNC_POSITION)
&& !wsmouse_hysteresis(input, &input->motion.pos)) {
tp->dx = normalize_rel(&input->filter.h, input->motion.pos.dx);
tp->dy = normalize_rel(&input->filter.v, input->motion.pos.dy);
} else {
tp->dx = tp->dy = 0;
}
tp->btns = input->btn.buttons;
tp->btns_sync = input->btn.sync;
tp->prev_contacts = tp->contacts;
tp->contacts = input->touch.contacts;
if (tp->contacts == 1 &&
((tp->params.f2width &&
input->touch.width >= tp->params.f2width)
|| (tp->params.f2pressure &&
input->touch.pressure >= tp->params.f2pressure)))
tp->contacts = 2;
if (IS_MT(tp)) {
wstpad_mt_inputs(input);
if (input->mt.ptr) {
slot = ffs(input->mt.ptr) - 1;
tp->t = &tp->tpad_touches[slot];
}
wstpad_mt_masks(input);
} else {
t = tp->t;
t->x = normalize_abs(&input->filter.h, t->pos->x);
t->y = normalize_abs(&input->filter.v, t->pos->y);
if (tp->contacts)
t->state = (tp->prev_contacts ?
TOUCH_UPDATE : TOUCH_BEGIN);
else
t->state = (tp->prev_contacts ?
TOUCH_END : TOUCH_NONE);
if (t->state == TOUCH_BEGIN) {
t->orig.x = t->x;
t->orig.y = t->y;
memcpy(&t->orig.time, &tp->time,
sizeof(struct timespec));
t->flags = edge_flags(tp, t->x, t->y);
} else {
t->flags &= (~EDGES | edge_flags(tp, t->x, t->y));
}
wstpad_set_direction(tp, t, tp->dx, tp->dy);
}
}
static inline int
t2_ignore(struct wsmouseinput *input)
{
/*
* If there are two touches, do not block pointer movement if they
* perform a click-and-drag action, or if the second touch is
* resting in the bottom area.
*/
return (input->tp->contacts == 2 && ((input->tp->btns & PRIMARYBTN)
|| (input->tp->ignore & ~input->mt.ptr)));
}
void
wstpad_process_input(struct wsmouseinput *input, struct evq_access *evq)
{
struct wstpad *tp = input->tp;
u_int handlers, hdlr, cmds;
memcpy(&tp->time, &evq->ts, sizeof(struct timespec));
wstpad_touch_inputs(input);
cmds = 0;
handlers = tp->handlers;
if (DISABLE(tp))
handlers &= ((1 << TOPBUTTON_HDLR) | (1 << SOFTBUTTON_HDLR));
FOREACHBIT(handlers, hdlr) {
switch (hdlr) {
case SOFTBUTTON_HDLR:
case TOPBUTTON_HDLR:
wstpad_softbuttons(input, &cmds, hdlr);
continue;
case TAP_HDLR:
wstpad_tap(input, &cmds);
continue;
case F2SCROLL_HDLR:
wstpad_f2scroll(input, &cmds);
continue;
case EDGESCROLL_HDLR:
wstpad_edgescroll(input, &cmds);
continue;
case CLICK_HDLR:
wstpad_click(input);
continue;
}
}
/* Check whether pointer movement should be blocked. */
if (input->motion.dx || input->motion.dy) {
if (DISABLE(tp)
|| (tp->t->flags & tp->freeze)
|| timespeccmp(&tp->time, &tp->freeze_ts, <)
|| (tp->contacts > 1 && !t2_ignore(input))) {
cmds |= 1 << CLEAR_MOTION_DELTAS;
}
}
wstpad_cmds(input, evq, cmds);
if (IS_MT(tp))
clear_touchstates(input, TOUCH_NONE);
}
/*
* Try to determine the average interval between two updates. Various
* conditions are checked in order to ensure that only valid samples enter
* into the calculation. Above all, it is restricted to motion events
* occuring when there is only one contact. MT devices may need more than
* one packet to transmit their state if there are multiple touches, and
* the update frequency may be higher in this case.
*/
void
wstpad_track_interval(struct wsmouseinput *input, struct timespec *time)
{
static const struct timespec limit = { 0, 30 * 1000000L };
struct timespec ts;
int samples;
if (input->motion.sync == 0
|| (input->touch.sync & SYNC_CONTACTS)
|| (input->touch.contacts > 1)) {
input->intv.track = 0;
return;
}
if (input->intv.track) {
timespecsub(time, &input->intv.ts, &ts);
if (timespeccmp(&ts, &limit, <)) {
/* The unit of the sum is 4096 nanoseconds. */
input->intv.sum += ts.tv_nsec >> 12;
samples = ++input->intv.samples;
/*
* Make the first calculation quickly and later
* a more reliable one:
*/
if (samples == 8) {
input->intv.avg = input->intv.sum << 9;
wstpad_init_deceleration(input);
} else if (samples == 128) {
input->intv.avg = input->intv.sum << 5;
wstpad_init_deceleration(input);
input->intv.samples = 0;
input->intv.sum = 0;
input->flags &= ~TRACK_INTERVAL;
}
}
}
memcpy(&input->intv.ts, time, sizeof(struct timespec));
input->intv.track = 1;
}
/*
* The default acceleration options of X don't work convincingly with
* touchpads (the synaptics driver installs its own "acceleration
* profile" and callback function). As a preliminary workaround, this
* filter applies a simple deceleration scheme to small deltas, based
* on the "magnitude" of the delta pair. A magnitude of 8 corresponds,
* roughly, to a speed of (filter.dclr / 12.5) device units per milli-
* second. If its magnitude is smaller than 7 a delta will be downscaled
* by the factor 2/8, deltas with magnitudes from 7 to 11 by factors
* ranging from 3/8 to 7/8.
*/
int
wstpad_decelerate(struct wsmouseinput *input, int *dx, int *dy)
{
int mag, n, h, v;
mag = magnitude(input, *dx, *dy);
/* Don't change deceleration levels abruptly. */
mag = (mag + 7 * input->filter.mag) / 8;
/* Don't use arbitrarily high values. */
input->filter.mag = imin(mag, 24 << 12);
n = imax((mag >> 12) - 4, 2);
if (n < 8) {
/* Scale by (n / 8). */
h = *dx * n + input->filter.h.dclr_rmdr;
v = *dy * n + input->filter.v.dclr_rmdr;
input->filter.h.dclr_rmdr = (h >= 0 ? h & 7 : -(-h & 7));
input->filter.v.dclr_rmdr = (v >= 0 ? v & 7 : -(-v & 7));
*dx = h / 8;
*dy = v / 8;
return (1);
}
return (0);
}
void
wstpad_filter(struct wsmouseinput *input)
{
struct axis_filter *h = &input->filter.h;
struct axis_filter *v = &input->filter.v;
struct position *pos = &input->motion.pos;
int strength = input->filter.mode & 7;
int dx, dy;
if (!(input->motion.sync & SYNC_POSITION)
|| (h->dmax && (abs(pos->dx) > h->dmax))
|| (v->dmax && (abs(pos->dy) > v->dmax))) {
dx = dy = 0;
} else {
dx = pos->dx;
dy = pos->dy;
}
if (wsmouse_hysteresis(input, pos))
dx = dy = 0;
if (input->filter.dclr && wstpad_decelerate(input, &dx, &dy))
/* Strong smoothing may hamper the precision at low speeds. */
strength = imin(strength, 2);
if (strength) {
if ((input->touch.sync & SYNC_CONTACTS)
|| input->mt.ptr != input->mt.prev_ptr) {
h->avg = v->avg = 0;
}
/* Use a weighted decaying average for smoothing. */
dx = dx * (8 - strength) + h->avg * strength + h->avg_rmdr;
dy = dy * (8 - strength) + v->avg * strength + v->avg_rmdr;
h->avg_rmdr = (dx >= 0 ? dx & 7 : -(-dx & 7));
v->avg_rmdr = (dy >= 0 ? dy & 7 : -(-dy & 7));
dx = h->avg = dx / 8;
dy = v->avg = dy / 8;
}
input->motion.dx = dx;
input->motion.dy = dy;
}
/*
* Compatibility-mode conversions. wstpad_filter transforms and filters
* the coordinate inputs, extended functionality is provided by
* wstpad_process_input.
*/
void
wstpad_compat_convert(struct wsmouseinput *input, struct evq_access *evq)
{
if (input->flags & TRACK_INTERVAL)
wstpad_track_interval(input, &evq->ts);
wstpad_filter(input);
if ((input->motion.dx || input->motion.dy)
&& !(input->motion.sync & SYNC_DELTAS)) {
input->motion.dz = input->motion.dw = 0;
input->motion.sync |= SYNC_DELTAS;
}
if (input->tp != NULL)
wstpad_process_input(input, evq);
input->motion.sync &= ~SYNC_POSITION;
input->touch.sync = 0;
}
int
wstpad_init(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
int i, slots;
if (tp != NULL)
return (0);
input->tp = tp = malloc(sizeof(struct wstpad),
M_DEVBUF, M_WAITOK | M_ZERO);
if (tp == NULL)
return (-1);
slots = imax(input->mt.num_slots, 1);
tp->tpad_touches = malloc(slots * sizeof(struct tpad_touch),
M_DEVBUF, M_WAITOK | M_ZERO);
if (tp->tpad_touches == NULL) {
free(tp, M_DEVBUF, sizeof(struct wstpad));
return (-1);
}
tp->t = &tp->tpad_touches[0];
if (input->mt.num_slots) {
tp->features |= WSTPAD_MT;
for (i = 0; i < input->mt.num_slots; i++)
tp->tpad_touches[i].pos = &input->mt.slots[i].pos;
} else {
tp->t->pos = &input->motion.pos;
}
timeout_set(&tp->tap.to, wstpad_tap_timeout, input);
tp->ratio = input->filter.ratio;
return (0);
}
/*
* Integer square root (Halleck's method)
*
* An adaption of code from John B. Halleck (from
* http://www.cc.utah.edu/~nahaj/factoring/code.html). This version is
* used and published under the OpenBSD license terms with his permission.
*
* Cf. also Martin Guy's "Square root by abacus" method.
*/
static inline u_int
isqrt(u_int n)
{
u_int root, sqbit;
root = 0;
sqbit = 1 << (sizeof(u_int) * 8 - 2);
while (sqbit) {
if (n >= (sqbit | root)) {
n -= (sqbit | root);
root = (root >> 1) | sqbit;
} else {
root >>= 1;
}
sqbit >>= 2;
}
return (root);
}
void
wstpad_init_deceleration(struct wsmouseinput *input)
{
int n, dclr;
if ((dclr = input->filter.dclr) == 0)
return;
dclr = imax(dclr, 4);
/*
* For a standard update rate of about 80Hz, (dclr) units
* will be mapped to a magnitude of 8. If the average rate
* is significantly higher or lower, adjust the coefficient
* accordingly:
*/
if (input->intv.avg == 0) {
n = 8;
} else {
n = 8 * 13000000 / input->intv.avg;
n = imax(imin(n, 32), 4);
}
input->filter.h.mag_scale = (n << 12) / dclr;
input->filter.v.mag_scale = (input->filter.ratio ?
n * input->filter.ratio : n << 12) / dclr;
input->filter.h.dclr_rmdr = 0;
input->filter.v.dclr_rmdr = 0;
input->flags |= TRACK_INTERVAL;
}
int
wstpad_configure(struct wsmouseinput *input)
{
struct wstpad *tp;
int width, height, diag, offset, h_res, v_res, h_unit, v_unit;
width = abs(input->hw.x_max - input->hw.x_min);
height = abs(input->hw.y_max - input->hw.y_min);
if (width == 0 || height == 0)
return (-1); /* We can't do anything. */
if (input->tp == NULL && wstpad_init(input))
return (-1);
tp = input->tp;
if (!(input->flags & CONFIGURED)) {
/*
* The filter parameters are derived from the length of the
* diagonal in device units, with some magic constants which
* are partly adapted from libinput or synaptics code, or are
* based on tests and guess work. The absolute resolution
* values might not be reliable, but if they are present the
* settings are adapted to the ratio.
*/
h_res = input->hw.h_res;
v_res = input->hw.v_res;
if (h_res == 0 || v_res == 0)
h_res = v_res = 1;
diag = isqrt(width * width + height * height);
input->filter.h.scale = (imin(920, diag) << 12) / diag;
input->filter.v.scale = input->filter.h.scale * h_res / v_res;
h_unit = imax(diag / 280, 3);
v_unit = imax((h_unit * v_res + h_res / 2) / h_res, 3);
input->filter.h.hysteresis = h_unit;
input->filter.v.hysteresis = v_unit;
input->filter.mode = FILTER_MODE_DEFAULT;
input->filter.dclr = h_unit - h_unit / 5;
wstpad_init_deceleration(input);
tp->features &= (WSTPAD_MT | WSTPAD_DISABLE);
if (input->hw.contacts_max != 1)
tp->features |= WSTPAD_TWOFINGERSCROLL;
else
tp->features |= WSTPAD_EDGESCROLL;
if (input->hw.hw_type == WSMOUSEHW_CLICKPAD) {
if (input->hw.type == WSMOUSE_TYPE_SYNAP_SBTN) {
tp->features |= WSTPAD_TOPBUTTONS;
} else {
tp->features |= WSTPAD_SOFTBUTTONS;
tp->features |= WSTPAD_SOFTMBTN;
}
}
tp->params.left_edge = V_EDGE_RATIO_DEFAULT;
tp->params.right_edge = V_EDGE_RATIO_DEFAULT;
tp->params.bottom_edge = ((tp->features & WSTPAD_SOFTBUTTONS)
? B_EDGE_RATIO_DEFAULT : 0);
tp->params.top_edge = ((tp->features & WSTPAD_TOPBUTTONS)
? T_EDGE_RATIO_DEFAULT : 0);
tp->params.center_width = CENTER_RATIO_DEFAULT;
tp->tap.maxtime.tv_nsec = TAP_MAXTIME_DEFAULT * 1000000;
tp->tap.clicktime = TAP_CLICKTIME_DEFAULT;
tp->tap.locktime = TAP_LOCKTIME_DEFAULT;
tp->scroll.hdist = 4 * h_unit;
tp->scroll.vdist = 4 * v_unit;
tp->tap.maxdist = 4 * h_unit;
}
/* A touch with a flag set in this mask does not move the pointer. */
tp->freeze = EDGES;
offset = width * tp->params.left_edge / 4096;
tp->edge.left = (offset ? input->hw.x_min + offset : INT_MIN);
offset = width * tp->params.right_edge / 4096;
tp->edge.right = (offset ? input->hw.x_max - offset : INT_MAX);
offset = height * tp->params.bottom_edge / 4096;
tp->edge.bottom = (offset ? input->hw.y_min + offset : INT_MIN);
tp->edge.low = tp->edge.bottom + offset / 2;
offset = height * tp->params.top_edge / 4096;
tp->edge.top = (offset ? input->hw.y_max - offset : INT_MAX);
offset = width * abs(tp->params.center_width) / 8192;
tp->edge.center = input->hw.x_min + width / 2;
tp->edge.center_left = tp->edge.center - offset;
tp->edge.center_right = tp->edge.center + offset;
tp->handlers = 0;
if (tp->features & WSTPAD_SOFTBUTTONS)
tp->handlers |= 1 << SOFTBUTTON_HDLR;
if (tp->features & WSTPAD_TOPBUTTONS)
tp->handlers |= 1 << TOPBUTTON_HDLR;
if (tp->features & WSTPAD_TWOFINGERSCROLL)
tp->handlers |= 1 << F2SCROLL_HDLR;
else if (tp->features & WSTPAD_EDGESCROLL)
tp->handlers |= 1 << EDGESCROLL_HDLR;
if (tp->features & WSTPAD_TAPPING) {
tp->tap.clicktime = imin(imax(tp->tap.clicktime, 80), 350);
if (tp->tap.locktime)
tp->tap.locktime =
imin(imax(tp->tap.locktime, 150), 5000);
tp->handlers |= 1 << TAP_HDLR;
}
if (input->hw.hw_type == WSMOUSEHW_CLICKPAD)
tp->handlers |= 1 << CLICK_HDLR;
tp->sbtnswap = ((tp->features & WSTPAD_SWAPSIDES)
? (LEFTBTN | RIGHTBTN) : 0);
return (0);
}
void
wstpad_reset(struct wsmouseinput *input)
{
struct wstpad *tp = input->tp;
if (tp != NULL) {
timeout_del(&tp->tap.to);
tp->tap.state = TAP_DETECT;
}
if (input->sbtn.buttons) {
input->sbtn.sync = input->sbtn.buttons;
input->sbtn.buttons = 0;
}
}
int
wstpad_set_param(struct wsmouseinput *input, int key, int val)
{
struct wstpad *tp = input->tp;
u_int flag;
if (tp == NULL)
return (EINVAL);
switch (key) {
case WSMOUSECFG_SOFTBUTTONS ... WSMOUSECFG_TAPPING:
switch (key) {
case WSMOUSECFG_SOFTBUTTONS:
flag = WSTPAD_SOFTBUTTONS;
break;
case WSMOUSECFG_SOFTMBTN:
flag = WSTPAD_SOFTMBTN;
break;
case WSMOUSECFG_TOPBUTTONS:
flag = WSTPAD_TOPBUTTONS;
break;
case WSMOUSECFG_TWOFINGERSCROLL:
flag = WSTPAD_TWOFINGERSCROLL;
break;
case WSMOUSECFG_EDGESCROLL:
flag = WSTPAD_EDGESCROLL;
break;
case WSMOUSECFG_HORIZSCROLL:
flag = WSTPAD_HORIZSCROLL;
break;
case WSMOUSECFG_SWAPSIDES:
flag = WSTPAD_SWAPSIDES;
break;
case WSMOUSECFG_DISABLE:
flag = WSTPAD_DISABLE;
break;
case WSMOUSECFG_TAPPING:
flag = WSTPAD_TAPPING;
break;
}
if (val)
tp->features |= flag;
else
tp->features &= ~flag;
break;
case WSMOUSECFG_LEFT_EDGE:
tp->params.left_edge = val;
break;
case WSMOUSECFG_RIGHT_EDGE:
tp->params.right_edge = val;
break;
case WSMOUSECFG_TOP_EDGE:
tp->params.top_edge = val;
break;
case WSMOUSECFG_BOTTOM_EDGE:
tp->params.bottom_edge = val;
break;
case WSMOUSECFG_CENTERWIDTH:
tp->params.center_width = val;
break;
case WSMOUSECFG_HORIZSCROLLDIST:
tp->scroll.hdist = val;
break;
case WSMOUSECFG_VERTSCROLLDIST:
tp->scroll.vdist = val;
break;
case WSMOUSECFG_F2WIDTH:
tp->params.f2width = val;
break;
case WSMOUSECFG_F2PRESSURE:
tp->params.f2pressure = val;
break;
case WSMOUSECFG_TAP_MAXTIME:
tp->tap.maxtime.tv_nsec = imin(val, 999) * 1000000;
break;
case WSMOUSECFG_TAP_CLICKTIME:
tp->tap.clicktime = val;
break;
case WSMOUSECFG_TAP_LOCKTIME:
tp->tap.locktime = val;
break;
default:
return (ENOTSUP);
}
return (0);
}
int
wstpad_get_param(struct wsmouseinput *input, int key, int *pval)
{
struct wstpad *tp = input->tp;
u_int flag;
if (tp == NULL)
return (EINVAL);
switch (key) {
case WSMOUSECFG_SOFTBUTTONS ... WSMOUSECFG_TAPPING:
switch (key) {
case WSMOUSECFG_SOFTBUTTONS:
flag = WSTPAD_SOFTBUTTONS;
break;
case WSMOUSECFG_SOFTMBTN:
flag = WSTPAD_SOFTMBTN;
break;
case WSMOUSECFG_TOPBUTTONS:
flag = WSTPAD_TOPBUTTONS;
break;
case WSMOUSECFG_TWOFINGERSCROLL:
flag = WSTPAD_TWOFINGERSCROLL;
break;
case WSMOUSECFG_EDGESCROLL:
flag = WSTPAD_EDGESCROLL;
break;
case WSMOUSECFG_HORIZSCROLL:
flag = WSTPAD_HORIZSCROLL;
break;
case WSMOUSECFG_SWAPSIDES:
flag = WSTPAD_SWAPSIDES;
break;
case WSMOUSECFG_DISABLE:
flag = WSTPAD_DISABLE;
break;
case WSMOUSECFG_TAPPING:
flag = WSTPAD_TAPPING;
break;
}
*pval = !!(tp->features & flag);
break;
case WSMOUSECFG_LEFT_EDGE:
*pval = tp->params.left_edge;
break;
case WSMOUSECFG_RIGHT_EDGE:
*pval = tp->params.right_edge;
break;
case WSMOUSECFG_TOP_EDGE:
*pval = tp->params.top_edge;
break;
case WSMOUSECFG_BOTTOM_EDGE:
*pval = tp->params.bottom_edge;
break;
case WSMOUSECFG_CENTERWIDTH:
*pval = tp->params.center_width;
break;
case WSMOUSECFG_HORIZSCROLLDIST:
*pval = tp->scroll.hdist;
break;
case WSMOUSECFG_VERTSCROLLDIST:
*pval = tp->scroll.vdist;
break;
case WSMOUSECFG_F2WIDTH:
*pval = tp->params.f2width;
break;
case WSMOUSECFG_F2PRESSURE:
*pval = tp->params.f2pressure;
break;
case WSMOUSECFG_TAP_MAXTIME:
*pval = tp->tap.maxtime.tv_nsec / 1000000;
break;
case WSMOUSECFG_TAP_CLICKTIME:
*pval = tp->tap.clicktime;
break;
case WSMOUSECFG_TAP_LOCKTIME:
*pval = tp->tap.locktime;
break;
default:
return (ENOTSUP);
}
return (0);
}
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