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|
/* $OpenBSD: kern_timeout.c,v 1.76 2020/07/25 00:48:04 cheloha Exp $ */
/*
* Copyright (c) 2001 Thomas Nordin <nordin@openbsd.org>
* Copyright (c) 2000-2001 Artur Grabowski <art@openbsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kthread.h>
#include <sys/proc.h>
#include <sys/timeout.h>
#include <sys/mutex.h>
#include <sys/kernel.h>
#include <sys/queue.h> /* _Q_INVALIDATE */
#include <sys/sysctl.h>
#include <sys/witness.h>
#ifdef DDB
#include <machine/db_machdep.h>
#include <ddb/db_interface.h>
#include <ddb/db_sym.h>
#include <ddb/db_output.h>
#endif
/*
* Locks used to protect global variables in this file:
*
* I immutable after initialization
* T timeout_mutex
*/
struct mutex timeout_mutex = MUTEX_INITIALIZER(IPL_HIGH);
void *softclock_si; /* [I] softclock() interrupt handle */
struct timeoutstat tostat; /* [T] statistics and totals */
/*
* Timeouts are kept in a hierarchical timing wheel. The to_time is the value
* of the global variable "ticks" when the timeout should be called. There are
* four levels with 256 buckets each.
*/
#define BUCKETS 1024
#define WHEELSIZE 256
#define WHEELMASK 255
#define WHEELBITS 8
struct circq timeout_wheel[BUCKETS]; /* [T] Queues of timeouts */
struct circq timeout_new; /* [T] New, unscheduled timeouts */
struct circq timeout_todo; /* [T] Due or needs rescheduling */
struct circq timeout_proc; /* [T] Due + needs process context */
#define MASKWHEEL(wheel, time) (((time) >> ((wheel)*WHEELBITS)) & WHEELMASK)
#define BUCKET(rel, abs) \
(timeout_wheel[ \
((rel) <= (1 << (2*WHEELBITS))) \
? ((rel) <= (1 << WHEELBITS)) \
? MASKWHEEL(0, (abs)) \
: MASKWHEEL(1, (abs)) + WHEELSIZE \
: ((rel) <= (1 << (3*WHEELBITS))) \
? MASKWHEEL(2, (abs)) + 2*WHEELSIZE \
: MASKWHEEL(3, (abs)) + 3*WHEELSIZE])
#define MOVEBUCKET(wheel, time) \
CIRCQ_CONCAT(&timeout_todo, \
&timeout_wheel[MASKWHEEL((wheel), (time)) + (wheel)*WHEELSIZE])
/*
* Circular queue definitions.
*/
#define CIRCQ_INIT(elem) do { \
(elem)->next = (elem); \
(elem)->prev = (elem); \
} while (0)
#define CIRCQ_INSERT_TAIL(list, elem) do { \
(elem)->prev = (list)->prev; \
(elem)->next = (list); \
(list)->prev->next = (elem); \
(list)->prev = (elem); \
tostat.tos_pending++; \
} while (0)
#define CIRCQ_CONCAT(fst, snd) do { \
if (!CIRCQ_EMPTY(snd)) { \
(fst)->prev->next = (snd)->next;\
(snd)->next->prev = (fst)->prev;\
(snd)->prev->next = (fst); \
(fst)->prev = (snd)->prev; \
CIRCQ_INIT(snd); \
} \
} while (0)
#define CIRCQ_REMOVE(elem) do { \
(elem)->next->prev = (elem)->prev; \
(elem)->prev->next = (elem)->next; \
_Q_INVALIDATE((elem)->prev); \
_Q_INVALIDATE((elem)->next); \
tostat.tos_pending--; \
} while (0)
#define CIRCQ_FIRST(elem) ((elem)->next)
#define CIRCQ_EMPTY(elem) (CIRCQ_FIRST(elem) == (elem))
#define CIRCQ_FOREACH(elem, list) \
for ((elem) = CIRCQ_FIRST(list); \
(elem) != (list); \
(elem) = CIRCQ_FIRST(elem))
#ifdef WITNESS
struct lock_object timeout_sleeplock_obj = {
.lo_name = "timeout",
.lo_flags = LO_WITNESS | LO_INITIALIZED | LO_SLEEPABLE |
(LO_CLASS_RWLOCK << LO_CLASSSHIFT)
};
struct lock_object timeout_spinlock_obj = {
.lo_name = "timeout",
.lo_flags = LO_WITNESS | LO_INITIALIZED |
(LO_CLASS_MUTEX << LO_CLASSSHIFT)
};
struct lock_type timeout_sleeplock_type = {
.lt_name = "timeout"
};
struct lock_type timeout_spinlock_type = {
.lt_name = "timeout"
};
#define TIMEOUT_LOCK_OBJ(needsproc) \
((needsproc) ? &timeout_sleeplock_obj : &timeout_spinlock_obj)
#endif
void softclock(void *);
void softclock_create_thread(void *);
void softclock_thread(void *);
void timeout_proc_barrier(void *);
/*
* The first thing in a struct timeout is its struct circq, so we
* can get back from a pointer to the latter to a pointer to the
* whole timeout with just a cast.
*/
static inline struct timeout *
timeout_from_circq(struct circq *p)
{
return ((struct timeout *)(p));
}
static inline void
timeout_sync_order(int needsproc)
{
WITNESS_CHECKORDER(TIMEOUT_LOCK_OBJ(needsproc), LOP_NEWORDER, NULL);
}
static inline void
timeout_sync_enter(int needsproc)
{
timeout_sync_order(needsproc);
WITNESS_LOCK(TIMEOUT_LOCK_OBJ(needsproc), 0);
}
static inline void
timeout_sync_leave(int needsproc)
{
WITNESS_UNLOCK(TIMEOUT_LOCK_OBJ(needsproc), 0);
}
/*
* Some of the "math" in here is a bit tricky.
*
* We have to beware of wrapping ints.
* We use the fact that any element added to the queue must be added with a
* positive time. That means that any element `to' on the queue cannot be
* scheduled to timeout further in time than INT_MAX, but to->to_time can
* be positive or negative so comparing it with anything is dangerous.
* The only way we can use the to->to_time value in any predictable way
* is when we calculate how far in the future `to' will timeout -
* "to->to_time - ticks". The result will always be positive for future
* timeouts and 0 or negative for due timeouts.
*/
void
timeout_startup(void)
{
int b;
CIRCQ_INIT(&timeout_new);
CIRCQ_INIT(&timeout_todo);
CIRCQ_INIT(&timeout_proc);
for (b = 0; b < nitems(timeout_wheel); b++)
CIRCQ_INIT(&timeout_wheel[b]);
}
void
timeout_proc_init(void)
{
softclock_si = softintr_establish(IPL_SOFTCLOCK, softclock, NULL);
if (softclock_si == NULL)
panic("%s: unable to register softclock interrupt", __func__);
WITNESS_INIT(&timeout_sleeplock_obj, &timeout_sleeplock_type);
WITNESS_INIT(&timeout_spinlock_obj, &timeout_spinlock_type);
kthread_create_deferred(softclock_create_thread, NULL);
}
void
timeout_set(struct timeout *new, void (*fn)(void *), void *arg)
{
timeout_set_flags(new, fn, arg, 0);
}
void
timeout_set_flags(struct timeout *to, void (*fn)(void *), void *arg, int flags)
{
to->to_func = fn;
to->to_arg = arg;
to->to_flags = flags | TIMEOUT_INITIALIZED;
}
void
timeout_set_proc(struct timeout *new, void (*fn)(void *), void *arg)
{
timeout_set_flags(new, fn, arg, TIMEOUT_PROC);
}
int
timeout_add(struct timeout *new, int to_ticks)
{
int old_time;
int ret = 1;
KASSERT(ISSET(new->to_flags, TIMEOUT_INITIALIZED));
KASSERT(to_ticks >= 0);
mtx_enter(&timeout_mutex);
/* Initialize the time here, it won't change. */
old_time = new->to_time;
new->to_time = to_ticks + ticks;
CLR(new->to_flags, TIMEOUT_TRIGGERED);
/*
* If this timeout already is scheduled and now is moved
* earlier, reschedule it now. Otherwise leave it in place
* and let it be rescheduled later.
*/
if (ISSET(new->to_flags, TIMEOUT_ONQUEUE)) {
if (new->to_time - ticks < old_time - ticks) {
CIRCQ_REMOVE(&new->to_list);
CIRCQ_INSERT_TAIL(&timeout_new, &new->to_list);
}
tostat.tos_readded++;
ret = 0;
} else {
SET(new->to_flags, TIMEOUT_ONQUEUE);
CIRCQ_INSERT_TAIL(&timeout_new, &new->to_list);
}
tostat.tos_added++;
mtx_leave(&timeout_mutex);
return ret;
}
int
timeout_add_tv(struct timeout *to, const struct timeval *tv)
{
uint64_t to_ticks;
to_ticks = (uint64_t)hz * tv->tv_sec + tv->tv_usec / tick;
if (to_ticks > INT_MAX)
to_ticks = INT_MAX;
if (to_ticks == 0 && tv->tv_usec > 0)
to_ticks = 1;
return timeout_add(to, (int)to_ticks);
}
int
timeout_add_ts(struct timeout *to, const struct timespec *ts)
{
uint64_t to_ticks;
to_ticks = (uint64_t)hz * ts->tv_sec + ts->tv_nsec / (tick * 1000);
if (to_ticks > INT_MAX)
to_ticks = INT_MAX;
if (to_ticks == 0 && ts->tv_nsec > 0)
to_ticks = 1;
return timeout_add(to, (int)to_ticks);
}
int
timeout_add_bt(struct timeout *to, const struct bintime *bt)
{
uint64_t to_ticks;
to_ticks = (uint64_t)hz * bt->sec + (long)(((uint64_t)1000000 *
(uint32_t)(bt->frac >> 32)) >> 32) / tick;
if (to_ticks > INT_MAX)
to_ticks = INT_MAX;
if (to_ticks == 0 && bt->frac > 0)
to_ticks = 1;
return timeout_add(to, (int)to_ticks);
}
int
timeout_add_sec(struct timeout *to, int secs)
{
uint64_t to_ticks;
to_ticks = (uint64_t)hz * secs;
if (to_ticks > INT_MAX)
to_ticks = INT_MAX;
if (to_ticks == 0)
to_ticks = 1;
return timeout_add(to, (int)to_ticks);
}
int
timeout_add_msec(struct timeout *to, int msecs)
{
uint64_t to_ticks;
to_ticks = (uint64_t)msecs * 1000 / tick;
if (to_ticks > INT_MAX)
to_ticks = INT_MAX;
if (to_ticks == 0 && msecs > 0)
to_ticks = 1;
return timeout_add(to, (int)to_ticks);
}
int
timeout_add_usec(struct timeout *to, int usecs)
{
int to_ticks = usecs / tick;
if (to_ticks == 0 && usecs > 0)
to_ticks = 1;
return timeout_add(to, to_ticks);
}
int
timeout_add_nsec(struct timeout *to, int nsecs)
{
int to_ticks = nsecs / (tick * 1000);
if (to_ticks == 0 && nsecs > 0)
to_ticks = 1;
return timeout_add(to, to_ticks);
}
int
timeout_del(struct timeout *to)
{
int ret = 0;
mtx_enter(&timeout_mutex);
if (ISSET(to->to_flags, TIMEOUT_ONQUEUE)) {
CIRCQ_REMOVE(&to->to_list);
CLR(to->to_flags, TIMEOUT_ONQUEUE);
tostat.tos_cancelled++;
ret = 1;
}
CLR(to->to_flags, TIMEOUT_TRIGGERED);
tostat.tos_deleted++;
mtx_leave(&timeout_mutex);
return ret;
}
int
timeout_del_barrier(struct timeout *to)
{
int removed;
timeout_sync_order(ISSET(to->to_flags, TIMEOUT_PROC));
removed = timeout_del(to);
if (!removed)
timeout_barrier(to);
return removed;
}
void
timeout_barrier(struct timeout *to)
{
int needsproc = ISSET(to->to_flags, TIMEOUT_PROC);
timeout_sync_order(needsproc);
if (!needsproc) {
KERNEL_LOCK();
splx(splsoftclock());
KERNEL_UNLOCK();
} else {
struct cond c = COND_INITIALIZER();
struct timeout barrier;
timeout_set_proc(&barrier, timeout_proc_barrier, &c);
mtx_enter(&timeout_mutex);
SET(barrier.to_flags, TIMEOUT_ONQUEUE);
CIRCQ_INSERT_TAIL(&timeout_proc, &barrier.to_list);
mtx_leave(&timeout_mutex);
wakeup_one(&timeout_proc);
cond_wait(&c, "tmobar");
}
}
void
timeout_proc_barrier(void *arg)
{
struct cond *c = arg;
cond_signal(c);
}
/*
* This is called from hardclock() on the primary CPU at the start of
* every tick.
*/
void
timeout_hardclock_update(void)
{
int need_softclock = 1;
mtx_enter(&timeout_mutex);
MOVEBUCKET(0, ticks);
if (MASKWHEEL(0, ticks) == 0) {
MOVEBUCKET(1, ticks);
if (MASKWHEEL(1, ticks) == 0) {
MOVEBUCKET(2, ticks);
if (MASKWHEEL(2, ticks) == 0)
MOVEBUCKET(3, ticks);
}
}
if (CIRCQ_EMPTY(&timeout_new) && CIRCQ_EMPTY(&timeout_todo))
need_softclock = 0;
mtx_leave(&timeout_mutex);
if (need_softclock)
softintr_schedule(softclock_si);
}
void
timeout_run(struct timeout *to)
{
void (*fn)(void *);
void *arg;
int needsproc;
MUTEX_ASSERT_LOCKED(&timeout_mutex);
CLR(to->to_flags, TIMEOUT_ONQUEUE);
SET(to->to_flags, TIMEOUT_TRIGGERED);
fn = to->to_func;
arg = to->to_arg;
needsproc = ISSET(to->to_flags, TIMEOUT_PROC);
mtx_leave(&timeout_mutex);
timeout_sync_enter(needsproc);
fn(arg);
timeout_sync_leave(needsproc);
mtx_enter(&timeout_mutex);
}
/*
* Timeouts are processed here instead of timeout_hardclock_update()
* to avoid doing any more work at IPL_CLOCK than absolutely necessary.
* Down here at IPL_SOFTCLOCK other interrupts can be serviced promptly
* so the system remains responsive even if there is a surge of timeouts.
*/
void
softclock(void *arg)
{
struct circq *bucket;
struct timeout *first_new, *to;
int delta, needsproc, new;
first_new = NULL;
new = 0;
mtx_enter(&timeout_mutex);
if (!CIRCQ_EMPTY(&timeout_new))
first_new = timeout_from_circq(CIRCQ_FIRST(&timeout_new));
CIRCQ_CONCAT(&timeout_todo, &timeout_new);
while (!CIRCQ_EMPTY(&timeout_todo)) {
to = timeout_from_circq(CIRCQ_FIRST(&timeout_todo));
CIRCQ_REMOVE(&to->to_list);
if (to == first_new)
new = 1;
/*
* If due run it or defer execution to the thread,
* otherwise insert it into the right bucket.
*/
delta = to->to_time - ticks;
if (delta > 0) {
bucket = &BUCKET(delta, to->to_time);
CIRCQ_INSERT_TAIL(bucket, &to->to_list);
tostat.tos_scheduled++;
if (!new)
tostat.tos_rescheduled++;
continue;
}
if (!new && delta < 0)
tostat.tos_late++;
if (ISSET(to->to_flags, TIMEOUT_PROC)) {
CIRCQ_INSERT_TAIL(&timeout_proc, &to->to_list);
continue;
}
timeout_run(to);
tostat.tos_run_softclock++;
}
tostat.tos_softclocks++;
needsproc = !CIRCQ_EMPTY(&timeout_proc);
mtx_leave(&timeout_mutex);
if (needsproc)
wakeup(&timeout_proc);
}
void
softclock_create_thread(void *arg)
{
if (kthread_create(softclock_thread, NULL, NULL, "softclock"))
panic("fork softclock");
}
void
softclock_thread(void *arg)
{
CPU_INFO_ITERATOR cii;
struct cpu_info *ci;
struct sleep_state sls;
struct timeout *to;
int s;
KERNEL_ASSERT_LOCKED();
/* Be conservative for the moment */
CPU_INFO_FOREACH(cii, ci) {
if (CPU_IS_PRIMARY(ci))
break;
}
KASSERT(ci != NULL);
sched_peg_curproc(ci);
s = splsoftclock();
for (;;) {
sleep_setup(&sls, &timeout_proc, PSWP, "bored");
sleep_finish(&sls, CIRCQ_EMPTY(&timeout_proc));
mtx_enter(&timeout_mutex);
while (!CIRCQ_EMPTY(&timeout_proc)) {
to = timeout_from_circq(CIRCQ_FIRST(&timeout_proc));
CIRCQ_REMOVE(&to->to_list);
timeout_run(to);
tostat.tos_run_thread++;
}
tostat.tos_thread_wakeups++;
mtx_leave(&timeout_mutex);
}
splx(s);
}
#ifndef SMALL_KERNEL
void
timeout_adjust_ticks(int adj)
{
struct timeout *to;
struct circq *p;
int new_ticks, b;
/* adjusting the monotonic clock backwards would be a Bad Thing */
if (adj <= 0)
return;
mtx_enter(&timeout_mutex);
new_ticks = ticks + adj;
for (b = 0; b < nitems(timeout_wheel); b++) {
p = CIRCQ_FIRST(&timeout_wheel[b]);
while (p != &timeout_wheel[b]) {
to = timeout_from_circq(p);
p = CIRCQ_FIRST(p);
/* when moving a timeout forward need to reinsert it */
if (to->to_time - ticks < adj)
to->to_time = new_ticks;
CIRCQ_REMOVE(&to->to_list);
CIRCQ_INSERT_TAIL(&timeout_todo, &to->to_list);
}
}
ticks = new_ticks;
mtx_leave(&timeout_mutex);
}
#endif
int
timeout_sysctl(void *oldp, size_t *oldlenp, void *newp, size_t newlen)
{
struct timeoutstat status;
mtx_enter(&timeout_mutex);
memcpy(&status, &tostat, sizeof(status));
mtx_leave(&timeout_mutex);
return sysctl_rdstruct(oldp, oldlenp, newp, &status, sizeof(status));
}
#ifdef DDB
void db_show_callout_bucket(struct circq *);
void
db_show_callout_bucket(struct circq *bucket)
{
char buf[8];
struct timeout *to;
struct circq *p;
db_expr_t offset;
char *name, *where;
int width = sizeof(long) * 2;
CIRCQ_FOREACH(p, bucket) {
to = timeout_from_circq(p);
db_find_sym_and_offset((vaddr_t)to->to_func, &name, &offset);
name = name ? name : "?";
if (bucket == &timeout_todo)
where = "softint";
else if (bucket == &timeout_proc)
where = "thread";
else if (bucket == &timeout_new)
where = "new";
else {
snprintf(buf, sizeof(buf), "%3ld/%1ld",
(bucket - timeout_wheel) % WHEELSIZE,
(bucket - timeout_wheel) / WHEELSIZE);
where = buf;
}
db_printf("%9d %7s 0x%0*lx %s\n",
to->to_time - ticks, where, width, (ulong)to->to_arg, name);
}
}
void
db_show_callout(db_expr_t addr, int haddr, db_expr_t count, char *modif)
{
int width = sizeof(long) * 2 + 2;
int b;
db_printf("ticks now: %d\n", ticks);
db_printf("%9s %7s %*s func\n", "ticks", "wheel", width, "arg");
db_show_callout_bucket(&timeout_new);
db_show_callout_bucket(&timeout_todo);
db_show_callout_bucket(&timeout_proc);
for (b = 0; b < nitems(timeout_wheel); b++)
db_show_callout_bucket(&timeout_wheel[b]);
}
#endif
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