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|
/* $OpenPackages$ */
/* $OpenBSD: dir.c,v 1.44 2006/01/20 23:10:19 espie Exp $ */
/* $NetBSD: dir.c,v 1.14 1997/03/29 16:51:26 christos Exp $ */
/*
* Copyright (c) 1999 Marc Espie.
*
* Extensive code changes for the OpenBSD project.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE OPENBSD PROJECT AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OPENBSD
* PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
* Copyright (c) 1988, 1989 by Adam de Boor
* Copyright (c) 1989 by Berkeley Softworks
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Adam de Boor.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/param.h>
#include <sys/stat.h>
#include <dirent.h>
#include <limits.h>
#include <stddef.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "defines.h"
#include "ohash.h"
#include "dir.h"
#include "lst.h"
#include "memory.h"
#include "buf.h"
#include "gnode.h"
#include "arch.h"
#include "targ.h"
#include "error.h"
#include "str.h"
#include "timestamp.h"
typedef struct Path_ {
int refCount; /* Number of paths with this directory */
#ifdef DEBUG_DIRECTORY_CACHE
int hits; /* the number of times a file in this
* directory has been found */
#endif
struct ohash files; /* Hash table of files in directory */
char name[1]; /* Name of directory */
} Path;
/* A search path consists of a Lst of Path structures. A Path structure
* has in it the name of the directory and a hash table of all the files
* in the directory. This is used to cut down on the number of system
* calls necessary to find implicit dependents and their like. Since
* these searches are made before any actions are taken, we need not
* worry about the directory changing due to creation commands. If this
* hampers the style of some makefiles, they must be changed.
*
* A list of all previously-read directories is kept in the
* openDirectories cache.
*
* The need for the caching of whole directories is brought about by
* the multi-level transformation code in suff.c, which tends to search
* for far more files than regular make does. In the initial
* implementation, the amount of time spent performing "stat" calls was
* truly astronomical. The problem with hashing at the start is,
* of course, that pmake doesn't then detect changes to these directories
* during the course of the make. Three possibilities suggest themselves:
*
* 1) just use stat to test for a file's existence. As mentioned
* above, this is very inefficient due to the number of checks
* engendered by the multi-level transformation code.
* 2) use readdir() and company to search the directories, keeping
* them open between checks. I have tried this and while it
* didn't slow down the process too much, it could severely
* affect the amount of parallelism available as each directory
* open would take another file descriptor out of play for
* handling I/O for another job. Given that it is only recently
* that UNIX OS's have taken to allowing more than 20 or 32
* file descriptors for a process, this doesn't seem acceptable
* to me.
* 3) record the mtime of the directory in the Path structure and
* verify the directory hasn't changed since the contents were
* hashed. This will catch the creation or deletion of files,
* but not the updating of files. However, since it is the
* creation and deletion that is the problem, this could be
* a good thing to do. Unfortunately, if the directory (say ".")
* were fairly large and changed fairly frequently, the constant
* rehashing could seriously degrade performance. It might be
* good in such cases to keep track of the number of rehashes
* and if the number goes over a (small) limit, resort to using
* stat in its place.
*
* An additional thing to consider is that pmake is used primarily
* to create C programs and until recently pcc-based compilers refused
* to allow you to specify where the resulting object file should be
* placed. This forced all objects to be created in the current
* directory. This isn't meant as a full excuse, just an explanation of
* some of the reasons for the caching used here.
*
* One more note: the location of a target's file is only performed
* on the downward traversal of the graph and then only for terminal
* nodes in the graph. This could be construed as wrong in some cases,
* but prevents inadvertent modification of files when the "installed"
* directory for a file is provided in the search path.
*
* Another data structure maintained by this module is an mtime
* cache used when the searching of cached directories fails to find
* a file. In the past, Dir_FindFile would simply perform an access()
* call in such a case to determine if the file could be found using
* just the name given. When this hit, however, all that was gained
* was the knowledge that the file existed. Given that an access() is
* essentially a stat() without the copyout() call, and that the same
* filesystem overhead would have to be incurred in Dir_MTime, it made
* sense to replace the access() with a stat() and record the mtime
* in a cache for when Dir_MTime was actually called. */
static LIST thedirSearchPath; /* main search path */
Lst dirSearchPath= &thedirSearchPath;
#ifdef DEBUG_DIRECTORY_CACHE
/* Variables for gathering statistics on the efficiency of the hashing
* mechanism. */
static int hits, /* Found in directory cache */
misses, /* Sad, but not evil misses */
nearmisses, /* Found under search path */
bigmisses; /* Sought by itself */
#endif
static Path *dot; /* contents of current directory */
struct file_stamp {
TIMESTAMP mtime; /* time stamp... */
char name[1]; /* ...for that file. */
};
static struct ohash openDirectories; /* cache all open directories */
/* Global structure used to cache mtimes. XXX We don't cache an mtime
* before a caller actually looks up for the given time, because of the
* possibility a caller might update the file and invalidate the cache
* entry, and we don't look up in this cache except as a last resort.
*/
static struct ohash mtimes;
/* There are three distinct hash structures:
* - to collate files's last modification times (global mtimes)
* - to collate file names (in each Path structure)
* - to collate known directories (global openDirectories). */
static struct ohash_info stamp_info = { offsetof(struct file_stamp, name),
NULL, hash_alloc, hash_free, element_alloc };
static struct ohash_info file_info = { 0,
NULL, hash_alloc, hash_free, element_alloc };
static struct ohash_info dir_info = { offsetof(Path, name),
NULL, hash_alloc, hash_free, element_alloc };
/* add_file(path, name): add a file name to a path hash structure. */
static void add_file(Path *, const char *);
/* n = find_file_hashi(p, name, end, hv): retrieve name in a path hash
* structure. */
static char *find_file_hashi(Path *, const char *, const char *, uint32_t);
/* stamp = find_stampi(name, end): look for (name, end) in the global
* cache. */
static struct file_stamp *find_stampi(const char *, const char *);
/* record_stamp(name, timestamp): record timestamp for name in the global
* cache. */
static void record_stamp(const char *, TIMESTAMP);
/* free_hash(o): free a ohash structure, where each element can be free'd. */
static void free_hash(struct ohash *);
/* p = DirReaddiri(name, end): read an actual directory, caching results
* as we go. */
static Path *DirReaddiri(const char *, const char *);
/* Handles wildcard expansion on a given directory. */
static void DirMatchFilesi(const char *, const char *, Path *, Lst);
/* Handles simple wildcard expansion on a path. */
static void PathMatchFilesi(const char *, const char *, Lst, Lst);
/* Handles wildcards expansion except for curly braces. */
static void DirExpandWildi(const char *, const char *, Lst, Lst);
#define DirExpandWild(s, l1, l2) DirExpandWildi(s, strchr(s, '\0'), l1, l2)
/* Handles wildcard expansion including curly braces. */
static void DirExpandCurlyi(const char *, const char *, Lst, Lst);
/* Debugging: show each word in an expansion list. */
static void DirPrintWord(void *);
/* Debugging: show a dir name in a path. */
static void DirPrintDir(void *);
static void
record_stamp(const char *file, TIMESTAMP t)
{
unsigned int slot;
const char *end = NULL;
struct file_stamp *n;
slot = ohash_qlookupi(&mtimes, file, &end);
n = ohash_find(&mtimes, slot);
if (n)
n->mtime = t;
else {
n = ohash_create_entry(&stamp_info, file, &end);
n->mtime = t;
ohash_insert(&mtimes, slot, n);
}
}
static struct file_stamp *
find_stampi(const char *file, const char *efile)
{
return ohash_find(&mtimes, ohash_qlookupi(&mtimes, file, &efile));
}
static void
add_file(Path *p, const char *file)
{
unsigned int slot;
const char *end = NULL;
char *n;
struct ohash *h = &p->files;
slot = ohash_qlookupi(h, file, &end);
n = ohash_find(h, slot);
if (n == NULL) {
n = ohash_create_entry(&file_info, file, &end);
ohash_insert(h, slot, n);
}
}
static char *
find_file_hashi(Path *p, const char *file, const char *efile, uint32_t hv)
{
struct ohash *h = &p->files;
return ohash_find(h, ohash_lookup_interval(h, file, efile, hv));
}
static void
free_hash(struct ohash *h)
{
void *e;
unsigned int i;
for (e = ohash_first(h, &i); e != NULL; e = ohash_next(h, &i))
free(e);
ohash_delete(h);
}
/* Side Effects: cache the current directory */
void
Dir_Init(void)
{
char *dotname = ".";
Static_Lst_Init(dirSearchPath);
ohash_init(&openDirectories, 4, &dir_info);
ohash_init(&mtimes, 4, &stamp_info);
dot = DirReaddiri(dotname, dotname+1);
if (!dot)
Fatal("Can't access current directory");
/* We always need to have dot around, so we increment its reference count
* to make sure it won't be destroyed. */
dot->refCount++;
}
#ifdef CLEANUP
void
Dir_End(void)
{
struct Path *p;
unsigned int i;
dot->refCount--;
Dir_Destroy(dot);
Lst_Destroy(dirSearchPath, Dir_Destroy);
for (p = ohash_first(&openDirectories, &i); p != NULL;
p = ohash_next(&openDirectories, &i))
Dir_Destroy(p);
ohash_delete(&openDirectories);
free_hash(&mtimes);
}
#endif
/* XXX: This code is not 100% correct ([^]] fails) */
bool
Dir_HasWildcardsi(const char *name, const char *ename)
{
const char *cp;
bool wild = false;
unsigned long brace = 0, bracket = 0;
for (cp = name; cp != ename; cp++) {
switch (*cp) {
case '{':
brace++;
wild = true;
break;
case '}':
if (brace == 0)
return false;
brace--;
break;
case '[':
bracket++;
wild = true;
break;
case ']':
if (bracket == 0)
return false;
bracket--;
break;
case '?':
case '*':
wild = true;
break;
default:
break;
}
}
return wild && bracket == 0 && brace == 0;
}
/*-
*-----------------------------------------------------------------------
* DirMatchFilesi --
* Given a pattern and a Path structure, see if any files
* match the pattern and add their names to the 'expansions' list if
* any do. This is incomplete -- it doesn't take care of patterns like
* src / *src / *.c properly (just *.c on any of the directories), but it
* will do for now.
*-----------------------------------------------------------------------
*/
static void
DirMatchFilesi(const char *word, const char *eword, Path *p, Lst expansions)
{
unsigned int search; /* Index into the directory's table */
const char *entry; /* Current entry in the table */
bool isDot; /* Is the directory "." ? */
isDot = p->name[0] == '.' && p->name[1] == '\0';
for (entry = ohash_first(&p->files, &search); entry != NULL;
entry = ohash_next(&p->files, &search)) {
/* See if the file matches the given pattern. We follow the UNIX
* convention that dot files will only be found if the pattern
* begins with a dot (the hashing scheme doesn't hash . or ..,
* so they won't match `.*'. */
if (*word != '.' && *entry == '.')
continue;
if (Str_Matchi(entry, strchr(entry, '\0'), word, eword))
Lst_AtEnd(expansions,
isDot ? estrdup(entry) : Str_concat(p->name, entry, '/'));
}
}
/*-
*-----------------------------------------------------------------------
* PathMatchFilesi --
* Traverse directories in the path, calling DirMatchFiles for each.
* NOTE: This doesn't handle patterns in directories.
*-----------------------------------------------------------------------
*/
static void
PathMatchFilesi(const char *word, const char *eword, Lst path, Lst expansions)
{
LstNode ln; /* Current node */
for (ln = Lst_First(path); ln != NULL; ln = Lst_Adv(ln))
DirMatchFilesi(word, eword, (Path *)Lst_Datum(ln), expansions);
}
static void
DirPrintWord(void *word)
{
printf("%s ", (char *)word);
}
/*-
*-----------------------------------------------------------------------
* DirExpandWildi:
* Expand all wild cards in a fully qualified name, except for
* curly braces.
* Side-effect:
* Will hash any directory in which a file is found, and add it to
* the path, on the assumption that future lookups will find files
* there as well.
*-----------------------------------------------------------------------
*/
static void
DirExpandWildi(const char *word, const char *eword, Lst path, Lst expansions)
{
const char *cp;
const char *slash; /* keep track of first slash before wildcard */
slash = memchr(word, '/', eword - word);
if (slash == NULL) {
/* First the files in dot. */
DirMatchFilesi(word, eword, dot, expansions);
/* Then the files in every other directory on the path. */
PathMatchFilesi(word, eword, path, expansions);
return;
}
/* The thing has a directory component -- find the first wildcard
* in the string. */
slash = word;
for (cp = word; cp != eword; cp++) {
if (*cp == '/')
slash = cp;
if (*cp == '?' || *cp == '[' || *cp == '*') {
if (slash != word) {
char *dirpath;
/* If the glob isn't in the first component, try and find
* all the components up to the one with a wildcard. */
dirpath = Dir_FindFilei(word, slash+1, path);
/* dirpath is null if we can't find the leading component
* XXX: Dir_FindFile won't find internal components.
* i.e. if the path contains ../Etc/Object and we're
* looking for Etc, it won't be found. */
if (dirpath != NULL) {
char *dp;
LIST temp;
dp = strchr(dirpath, '\0');
while (dp > dirpath && dp[-1] == '/')
dp--;
Lst_Init(&temp);
Dir_AddDiri(&temp, dirpath, dp);
PathMatchFilesi(slash+1, eword, &temp, expansions);
Lst_Destroy(&temp, NOFREE);
}
} else
/* Start the search from the local directory. */
PathMatchFilesi(word, eword, path, expansions);
return;
}
}
/* Return the file -- this should never happen. */
PathMatchFilesi(word, eword, path, expansions);
}
/*-
*-----------------------------------------------------------------------
* DirExpandCurly --
* Expand curly braces like the C shell, and other wildcards as per
* Str_Match.
* XXX: if curly expansion yields a result with
* no wildcards, the result is placed on the list WITHOUT CHECKING
* FOR ITS EXISTENCE.
*-----------------------------------------------------------------------
*/
static void
DirExpandCurlyi(const char *word, const char *eword, Lst path, Lst expansions)
{
const char *cp2; /* Pointer for checking for wildcards in
* expansion before calling Dir_Expand */
LIST curled; /* Queue of words to expand */
char *toexpand; /* Current word to expand */
bool dowild; /* Wildcard left after curlies ? */
/* Determine once and for all if there is something else going on */
dowild = false;
for (cp2 = word; cp2 != eword; cp2++)
if (*cp2 == '*' || *cp2 == '?' || *cp2 == '[') {
dowild = true;
break;
}
/* Prime queue with copy of initial word */
Lst_Init(&curled);
Lst_EnQueue(&curled, Str_dupi(word, eword));
while ((toexpand = (char *)Lst_DeQueue(&curled)) != NULL) {
const char *brace;
const char *start; /* Start of current chunk of brace clause */
const char *end; /* Character after the closing brace */
int bracelevel;
/* Keep track of nested braces. If we hit
* the right brace with bracelevel == 0,
* this is the end of the clause. */
size_t endLen;
/* The length of the ending non-curlied
* part of the current expansion */
/* End case: no curly left to expand */
brace = strchr(toexpand, '{');
if (brace == NULL) {
if (dowild) {
DirExpandWild(toexpand, path, expansions);
free(toexpand);
} else
Lst_AtEnd(expansions, toexpand);
continue;
}
start = brace+1;
/* Find the end of the brace clause first, being wary of nested brace
* clauses. */
for (end = start, bracelevel = 0;; end++) {
if (*end == '{')
bracelevel++;
else if (*end == '\0') {
Error("Unterminated {} clause \"%s\"", start);
return;
} else if (*end == '}' && bracelevel-- == 0)
break;
}
end++;
endLen = strlen(end);
for (;;) {
char *file; /* To hold current expansion */
const char *cp; /* Current position in brace clause */
/* Find the end of the current expansion */
for (bracelevel = 0, cp = start;
bracelevel != 0 || (*cp != '}' && *cp != ','); cp++) {
if (*cp == '{')
bracelevel++;
else if (*cp == '}')
bracelevel--;
}
/* Build the current combination and enqueue it. */
file = emalloc((brace - toexpand) + (cp - start) + endLen + 1);
if (brace != toexpand)
memcpy(file, toexpand, brace-toexpand);
if (cp != start)
memcpy(file+(brace-toexpand), start, cp-start);
memcpy(file+(brace-toexpand)+(cp-start), end, endLen + 1);
Lst_EnQueue(&curled, file);
if (*cp == '}')
break;
start = cp+1;
}
free(toexpand);
}
}
/* Side effects:
* Dir_Expandi will hash directories that were not yet visited */
void
Dir_Expandi(const char *word, const char *eword, Lst path, Lst expansions)
{
const char *cp;
if (DEBUG(DIR)) {
char *s = Str_dupi(word, eword);
printf("expanding \"%s\"...", s);
free(s);
}
cp = memchr(word, '{', eword - word);
if (cp)
DirExpandCurlyi(word, eword, path, expansions);
else
DirExpandWildi(word, eword, path, expansions);
if (DEBUG(DIR)) {
Lst_Every(expansions, DirPrintWord);
fputc('\n', stdout);
}
}
/*-
* Side Effects:
* If the file is found in a directory which is not on the path
* already (either 'name' is absolute or it is a relative path
* [ dir1/.../dirn/file ] which exists below one of the directories
* already on the search path), its directory is added to the end
* of the path on the assumption that there will be more files in
* that directory later on.
*/
char *
Dir_FindFilei(const char *name, const char *ename, Lst path)
{
Path *p; /* current path member */
char *p1; /* pointer into p->name */
const char *p2; /* pointer into name */
LstNode ln; /* a list element */
char *file; /* the current filename to check */
char *temp; /* index into file */
const char *cp; /* index of first slash, if any */
bool hasSlash;
struct stat stb; /* Buffer for stat, if necessary */
struct file_stamp *entry; /* Entry for mtimes table */
uint32_t hv; /* hash value for last component in file name */
char *q; /* Str_dupi(name, ename) */
/* Find the final component of the name and note whether name has a
* slash in it */
cp = Str_rchri(name, ename, '/');
if (cp) {
hasSlash = true;
cp++;
} else {
hasSlash = false;
cp = name;
}
hv = ohash_interval(cp, &ename);
if (DEBUG(DIR))
printf("Searching for %s...", name);
/* No matter what, we always look for the file in the current directory
* before anywhere else and we always return exactly what the caller
* specified. */
if ((!hasSlash || (cp - name == 2 && *name == '.')) &&
find_file_hashi(dot, cp, ename, hv) != NULL) {
if (DEBUG(DIR))
printf("in '.'\n");
#ifdef DEBUG_DIRECTORY_CACHE
hits++;
dot->hits++;
#endif
return Str_dupi(name, ename);
}
/* Then, we look through all the directories on path, seeking one
* containing the final component of name and whose final
* component(s) match name's initial component(s).
* If found, we concatenate the directory name and the
* final component and return the resulting string. */
for (ln = Lst_First(path); ln != NULL; ln = Lst_Adv(ln)) {
p = (Path *)Lst_Datum(ln);
if (DEBUG(DIR))
printf("%s...", p->name);
if (find_file_hashi(p, cp, ename, hv) != NULL) {
if (DEBUG(DIR))
printf("here...");
if (hasSlash) {
/* If the name had a slash, its initial components and p's
* final components must match. This is false if a mismatch
* is encountered before all of the initial components
* have been checked (p2 > name at the end of the loop), or
* we matched only part of one of the components of p
* along with all the rest of them (*p1 != '/'). */
p1 = p->name + strlen(p->name) - 1;
p2 = cp - 2;
while (p2 >= name && p1 >= p->name && *p1 == *p2) {
p1--;
p2--;
}
if (p2 >= name || (p1 >= p->name && *p1 != '/')) {
if (DEBUG(DIR))
printf("component mismatch -- continuing...");
continue;
}
}
file = Str_concati(p->name, strchr(p->name, '\0'), cp, ename, '/');
if (DEBUG(DIR))
printf("returning %s\n", file);
#ifdef DEBUG_DIRECTORY_CACHE
p->hits++;
hits++;
#endif
return file;
} else if (hasSlash) {
/* If the file has a leading path component and that component
* exactly matches the entire name of the current search
* directory, we assume the file doesn't exist and return NULL. */
for (p1 = p->name, p2 = name; *p1 && *p1 == *p2; p1++, p2++)
continue;
if (*p1 == '\0' && p2 == cp - 1) {
if (DEBUG(DIR))
printf("has to be here but isn't -- returning NULL\n");
return NULL;
}
}
}
/* We didn't find the file on any existing member of the path.
* If the name doesn't contain a slash, end of story.
* If it does contain a slash, however, it could be in a subdirectory
* of one of the members of the search path. (eg., for path=/usr/include
* and name=sys/types.h, the above search fails to turn up types.h
* in /usr/include, even though /usr/include/sys/types.h exists).
*
* We only perform this look-up for non-absolute file names.
*
* Whenever we score a hit, we assume there will be more matches from
* that directory, and append all but the last component of the
* resulting name onto the search path. */
if (!hasSlash) {
if (DEBUG(DIR))
printf("failed.\n");
#ifdef DEBUG_DIRECTORY_CACHE
misses++;
#endif
return NULL;
}
if (*name != '/') {
bool checkedDot = false;
if (DEBUG(DIR))
printf("failed. Trying subdirectories...");
for (ln = Lst_First(path); ln != NULL; ln = Lst_Adv(ln)) {
p = (Path *)Lst_Datum(ln);
if (p != dot)
file = Str_concati(p->name, strchr(p->name, '\0'), name, ename, '/');
else {
/* Checking in dot -- DON'T put a leading ./ on the thing. */
file = Str_dupi(name, ename);
checkedDot = true;
}
if (DEBUG(DIR))
printf("checking %s...", file);
if (stat(file, &stb) == 0) {
TIMESTAMP mtime;
ts_set_from_stat(stb, mtime);
if (DEBUG(DIR))
printf("got it.\n");
/* We've found another directory to search. We know there
* is a slash in 'file'. We call Dir_AddDiri to add the
* new directory onto the existing search path. Once
* that's done, we return the file name, knowing that
* should a file in this directory ever be referenced again
* in such a manner, we will find it without having to do
* numerous access calls. */
temp = strrchr(file, '/');
Dir_AddDiri(path, file, temp);
/* Save the modification time so if it's needed, we don't have
* to fetch it again. */
if (DEBUG(DIR))
printf("Caching %s for %s\n", Targ_FmtTime(mtime),
file);
record_stamp(file, mtime);
#ifdef DEBUG_DIRECTORY_CACHE
nearmisses++;
#endif
return file;
} else
free(file);
}
if (DEBUG(DIR))
printf("failed. ");
if (checkedDot) {
/* Already checked by the given name, since . was in the path,
* so no point in proceeding... */
if (DEBUG(DIR))
printf("Checked . already, returning NULL\n");
return NULL;
}
}
/* Didn't find it that way, either. Last resort: look for the file
* in the global mtime cache, then on the disk.
* If this doesn't succeed, we finally return a NULL pointer.
*
* We cannot add this directory onto the search path because
* of this amusing case:
* $(INSTALLDIR)/$(FILE): $(FILE)
*
* $(FILE) exists in $(INSTALLDIR) but not in the current one.
* When searching for $(FILE), we will find it in $(INSTALLDIR)
* b/c we added it here. This is not good... */
q = Str_dupi(name, ename);
if (DEBUG(DIR))
printf("Looking for \"%s\"...", q);
#ifdef DEBUG_DIRECTORY_CACHE
bigmisses++;
#endif
entry = find_stampi(name, ename);
if (entry != NULL) {
if (DEBUG(DIR))
printf("got it (in mtime cache)\n");
return q;
} else if (stat(q, &stb) == 0) {
TIMESTAMP mtime;
ts_set_from_stat(stb, mtime);
if (DEBUG(DIR))
printf("Caching %s for %s\n", Targ_FmtTime(mtime),
q);
record_stamp(q, mtime);
return q;
} else {
if (DEBUG(DIR))
printf("failed. Returning NULL\n");
free(q);
return NULL;
}
}
/* Read a directory, either from the disk, or from the cache. */
static Path *
DirReaddiri(const char *name, const char *ename)
{
Path *p; /* pointer to new Path structure */
DIR *d; /* for reading directory */
struct dirent *dp; /* entry in directory */
unsigned int slot;
slot = ohash_qlookupi(&openDirectories, name, &ename);
p = ohash_find(&openDirectories, slot);
if (p != NULL)
return p;
p = ohash_create_entry(&dir_info, name, &ename);
#ifdef DEBUG_DIRECTORY_CACHE
p->hits = 0;
#endif
p->refCount = 0;
ohash_init(&p->files, 4, &file_info);
if (DEBUG(DIR)) {
printf("Caching %s...", p->name);
fflush(stdout);
}
if ((d = opendir(p->name)) == NULL)
return NULL;
while ((dp = readdir(d)) != NULL) {
if (dp->d_name[0] == '.' &&
(dp->d_name[1] == '\0' ||
(dp->d_name[1] == '.' && dp->d_name[2] == '\0')))
continue;
add_file(p, dp->d_name);
}
(void)closedir(d);
if (DEBUG(DIR))
printf("done\n");
ohash_insert(&openDirectories, slot, p);
return p;
}
/*-
*-----------------------------------------------------------------------
* Dir_AddDiri --
* Add the given name to the end of the given path. The order of
* the arguments is backwards so ParseDoDependency can do a
* Lst_ForEach of its list of paths...
*
* Side Effects:
* A structure is added to the list and the directory is
* read and hashed.
*-----------------------------------------------------------------------
*/
void
Dir_AddDiri(Lst path, const char *name, const char *ename)
{
Path *p; /* pointer to new Path structure */
p = DirReaddiri(name, ename);
if (p == NULL)
return;
if (p->refCount == 0)
Lst_AtEnd(path, p);
else if (!Lst_AddNew(path, p))
return;
p->refCount++;
}
/*-
*-----------------------------------------------------------------------
* Dir_CopyDir --
* Callback function for duplicating a search path via Lst_Duplicate.
* Ups the reference count for the directory.
*
* Results:
* Returns the Path it was given.
*
* Side Effects:
* The refCount of the path is incremented.
*-----------------------------------------------------------------------
*/
void *
Dir_CopyDir(void *p)
{
((Path *)p)->refCount++;
return p;
}
/*-
*-----------------------------------------------------------------------
* Dir_MakeFlags --
* Make a string by taking all the directories in the given search
* path and preceding them by the given flag. Used by the suffix
* module to create variables for compilers based on suffix search
* paths.
*
* Results:
* The string mentioned above. Note that there is no space between
* the given flag and each directory. The empty string is returned if
* Things don't go well.
*-----------------------------------------------------------------------
*/
char *
Dir_MakeFlags(const char *flag, Lst path)
{
LstNode ln; /* the node of the current directory */
BUFFER buf;
Buf_Init(&buf, 0);
for (ln = Lst_First(path); ln != NULL; ln = Lst_Adv(ln)) {
Buf_AddString(&buf, flag);
Buf_AddString(&buf, ((Path *)Lst_Datum(ln))->name);
Buf_AddSpace(&buf);
}
return Buf_Retrieve(&buf);
}
/*-
*-----------------------------------------------------------------------
* Dir_Destroy --
* Nuke a directory descriptor, if possible. Callback procedure
* for the suffixes module when destroying a search path.
*
* Side Effects:
* If no other path references this directory (refCount == 0),
* the Path and all its data are freed.
*-----------------------------------------------------------------------
*/
void
Dir_Destroy(void *pp)
{
Path *p = (Path *)pp;
if (--p->refCount == 0) {
ohash_remove(&openDirectories, ohash_qlookup(&openDirectories, p->name));
free_hash(&p->files);
free(p);
}
}
/*-
*-----------------------------------------------------------------------
* Dir_Concat --
* Concatenate two paths, adding the second to the end of the first.
* Makes sure to avoid duplicates.
*
* Side Effects:
* Reference counts for added dirs are upped.
*-----------------------------------------------------------------------
*/
void
Dir_Concat(Lst path1, Lst path2)
{
LstNode ln;
Path *p;
for (ln = Lst_First(path2); ln != NULL; ln = Lst_Adv(ln)) {
p = (Path *)Lst_Datum(ln);
if (Lst_AddNew(path1, p))
p->refCount++;
}
}
#ifdef DEBUG_DIRECTORY_CACHE
void
Dir_PrintDirectories(void)
{
Path *p;
unsigned int i;
printf("#*** Directory Cache:\n");
printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
hits, misses, nearmisses, bigmisses,
(hits+bigmisses+nearmisses ?
hits * 100 / (hits + bigmisses + nearmisses) : 0));
printf("# %-20s referenced\thits\n", "directory");
for (p = ohash_first(&openDirectories, &i); p != NULL;
p = ohash_next(&openDirectories, &i))
printf("# %-20s %10d\t%4d\n", p->name, p->refCount, p->hits);
}
#endif
static void
DirPrintDir(void *p)
{
printf("%s ", ((Path *)p)->name);
}
void
Dir_PrintPath(Lst path)
{
Lst_Every(path, DirPrintDir);
}
TIMESTAMP
Dir_MTime(GNode *gn)
{
char *fullName; /* the full pathname of name */
struct stat stb; /* buffer for finding the mod time */
struct file_stamp
*entry;
unsigned int slot;
TIMESTAMP mtime;
if (gn->type & OP_ARCHV)
return Arch_MTime(gn);
if (gn->path == NULL) {
fullName = Dir_FindFile(gn->name, dirSearchPath);
if (fullName == NULL)
fullName = estrdup(gn->name);
} else
fullName = gn->path;
slot = ohash_qlookup(&mtimes, fullName);
entry = ohash_find(&mtimes, slot);
if (entry != NULL) {
/* Only do this once -- the second time folks are checking to
* see if the file was actually updated, so we need to actually go
* to the file system. */
if (DEBUG(DIR))
printf("Using cached time %s for %s\n",
Targ_FmtTime(entry->mtime), fullName);
mtime = entry->mtime;
free(entry);
ohash_remove(&mtimes, slot);
} else if (stat(fullName, &stb) == 0)
ts_set_from_stat(stb, mtime);
else {
if (gn->type & OP_MEMBER) {
if (fullName != gn->path)
free(fullName);
return Arch_MemMTime(gn);
} else
ts_set_out_of_date(mtime);
}
if (fullName && gn->path == NULL)
gn->path = fullName;
gn->mtime = mtime;
return gn->mtime;
}
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