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|
/* $OpenBSD: job.c,v 1.139 2017/01/21 12:35:40 natano Exp $ */
/* $NetBSD: job.c,v 1.16 1996/11/06 17:59:08 christos Exp $ */
/*
* Copyright (c) 2012 Marc Espie.
*
* Extensive code modifications for the OpenBSD project.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE OPENBSD PROJECT AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OPENBSD
* PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
* Copyright (c) 1988, 1989 by Adam de Boor
* Copyright (c) 1989 by Berkeley Softworks
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Adam de Boor.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*-
* job.c --
* handle the creation etc. of our child processes.
*
* Interface:
* Job_Make Start the creation of the given target.
*
* Job_Init Called to initialize this module.
*
* Job_Begin execute commands attached to the .BEGIN target
* if any.
*
* can_start_job Return true if we can start job
*
* Job_Empty Return true if the job table is completely
* empty.
*
* Job_Finish Perform any final processing which needs doing.
* This includes the execution of any commands
* which have been/were attached to the .END
* target.
*
* Job_AbortAll Abort all current jobs. It doesn't
* handle output or do anything for the jobs,
* just kills them.
*
* Job_Wait Wait for all running jobs to finish.
*/
#include <sys/types.h>
#include <sys/wait.h>
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "config.h"
#include "defines.h"
#include "job.h"
#include "engine.h"
#include "pathnames.h"
#include "var.h"
#include "targ.h"
#include "error.h"
#include "extern.h"
#include "lst.h"
#include "gnode.h"
#include "memory.h"
#include "make.h"
#include "buf.h"
static int aborting = 0; /* why is the make aborting? */
#define ABORT_ERROR 1 /* Because of an error */
#define ABORT_INTERRUPT 2 /* Because it was interrupted */
#define ABORT_WAIT 3 /* Waiting for jobs to finish */
static int maxJobs; /* The most children we can run at once */
static int nJobs; /* Number of jobs already allocated */
static bool no_new_jobs; /* Mark recursive shit so we shouldn't start
* something else at the same time
*/
Job *runningJobs; /* Jobs currently running a process */
Job *errorJobs; /* Jobs in error at end */
static Job *heldJobs; /* Jobs not running yet because of expensive */
static pid_t mypid; /* Used for printing debugging messages */
static volatile sig_atomic_t got_fatal;
static volatile sig_atomic_t got_SIGINT, got_SIGHUP, got_SIGQUIT, got_SIGTERM,
got_SIGINFO;
static sigset_t sigset, emptyset;
static void handle_fatal_signal(int);
static void handle_siginfo(void);
static void postprocess_job(Job *, bool);
static Job *prepare_job(GNode *);
static void determine_job_next_step(Job *);
static void remove_job(Job *, bool);
static void may_continue_job(Job *);
static void continue_job(Job *);
static Job *reap_finished_job(pid_t);
static bool reap_jobs(void);
static void loop_handle_running_jobs(void);
static bool expensive_job(Job *);
static bool expensive_command(const char *);
static void setup_signal(int);
static void notice_signal(int);
static void setup_all_signals(void);
static const char *really_kill(Job *, int);
static void debug_kill_printf(const char *, ...);
static void debug_vprintf(const char *, va_list);
static void may_remove_target(Job *);
static void print_error(Job *);
static void internal_print_errors(void);
static int dying_signal = 0;
const char * basedirectory = NULL;
static const char *
really_kill(Job *job, int signo)
{
pid_t pid = job->pid;
if (getpgid(pid) != getpgrp()) {
if (killpg(pid, signo) == 0)
return "group got signal";
pid = -pid;
} else {
if (kill(pid, signo) == 0)
return "process got signal";
}
if (errno == ESRCH)
job->flags |= JOB_LOST;
return strerror(errno);
}
static void
may_remove_target(Job *j)
{
int dying = check_dying_signal();
if (dying && !noExecute && !Targ_Precious(j->node)) {
const char *file = Var(TARGET_INDEX, j->node);
int r = eunlink(file);
if (DEBUG(JOB) && r == -1)
fprintf(stderr, " *** would unlink %s\n", file);
if (r != -1)
fprintf(stderr, " *** %s removed\n", file);
}
}
static void
buf_addcurdir(BUFFER *buf)
{
const char *v = Var_Value(".CURDIR");
if (basedirectory != NULL) {
size_t len = strlen(basedirectory);
if (strncmp(basedirectory, v, len) == 0 &&
v[len] == '/') {
v += len+1;
} else if (strcmp(basedirectory, v) == 0) {
Buf_AddString(buf, ".");
return;
}
}
Buf_AddString(buf, v);
}
static const char *
shortened_curdir(void)
{
static BUFFER buf;
bool first = true;
if (first) {
Buf_Init(&buf, 0);
buf_addcurdir(&buf);
first = false;
}
return Buf_Retrieve(&buf);
}
static void
quick_error(Job *j, int signo, bool first)
{
if (first) {
fprintf(stderr, "*** Signal SIG%s", sys_signame[signo]);
fprintf(stderr, " in %s (", shortened_curdir());
} else
fprintf(stderr, " ");
fprintf(stderr, "%s", j->node->name);
free(j->cmd);
}
static void
print_error(Job *j)
{
static bool first = true;
BUFFER buf;
Buf_Init(&buf, 0);
if (j->exit_type == JOB_EXIT_BAD)
Buf_printf(&buf, "*** Error %d", j->code);
else if (j->exit_type == JOB_SIGNALED) {
if (j->code < NSIG)
Buf_printf(&buf, "*** Signal SIG%s",
sys_signame[j->code]);
else
Buf_printf(&buf, "*** unknown signal %d", j->code);
} else
Buf_printf(&buf, "*** Should not happen %d/%d",
j->exit_type, j->code);
if (DEBUG(KILL) && (j->flags & JOB_LOST))
Buf_AddChar(&buf, '!');
if (first) {
Buf_AddString(&buf, " in ");
buf_addcurdir(&buf);
first = false;
}
Buf_printf(&buf, " (%s:%lu", j->location->fname, j->location->lineno);
Buf_printf(&buf, " '%s'", j->node->name);
if ((j->flags & (JOB_SILENT | JOB_IS_EXPENSIVE)) == JOB_SILENT
&& Buf_Size(&buf) < 140-2) {
size_t len = strlen(j->cmd);
Buf_AddString(&buf, ": ");
if (len + Buf_Size(&buf) < 140)
Buf_AddString(&buf, j->cmd);
else {
Buf_AddChars(&buf, 140 - Buf_Size(&buf), j->cmd);
Buf_AddString(&buf, "...");
}
}
fprintf(stderr, "%s)\n", Buf_Retrieve(&buf));
Buf_Destroy(&buf);
free(j->cmd);
}
static void
quick_summary(int signo)
{
Job *j, *k, *jnext;
bool first = true;
k = errorJobs;
errorJobs = NULL;
for (j = k; j != NULL; j = jnext) {
jnext = j->next;
if ((j->exit_type == JOB_EXIT_BAD && j->code == signo+128) ||
(j->exit_type == JOB_SIGNALED && j->code == signo)) {
quick_error(j, signo, first);
first = false;
} else {
j->next = errorJobs;
errorJobs = j;
}
}
if (!first)
fprintf(stderr, ")\n");
}
static void
internal_print_errors()
{
Job *j, *k, *jnext;
int dying;
if (!errorJobs)
fprintf(stderr, "Stop in %s\n", shortened_curdir());
for (j = errorJobs; j != NULL; j = j->next)
may_remove_target(j);
dying = check_dying_signal();
if (dying)
quick_summary(dying);
while (errorJobs != NULL) {
k = errorJobs;
errorJobs = NULL;
for (j = k; j != NULL; j = jnext) {
jnext = j->next;
if (j->location->fname == k->location->fname)
print_error(j);
else {
j->next = errorJobs;
errorJobs = j;
}
}
}
}
void
print_errors(void)
{
handle_all_signals();
internal_print_errors();
}
static void
setup_signal(int sig)
{
if (signal(sig, SIG_IGN) != SIG_IGN) {
(void)signal(sig, notice_signal);
sigaddset(&sigset, sig);
}
}
static void
notice_signal(int sig)
{
switch(sig) {
case SIGINT:
got_SIGINT++;
got_fatal = 1;
break;
case SIGHUP:
got_SIGHUP++;
got_fatal = 1;
break;
case SIGQUIT:
got_SIGQUIT++;
got_fatal = 1;
break;
case SIGTERM:
got_SIGTERM++;
got_fatal = 1;
break;
case SIGINFO:
got_SIGINFO++;
break;
case SIGCHLD:
break;
}
}
static void
setup_all_signals(void)
{
sigemptyset(&sigset);
sigemptyset(&emptyset);
/*
* Catch the four signals that POSIX specifies if they aren't ignored.
* handle_signal will take care of calling JobInterrupt if appropriate.
*/
setup_signal(SIGINT);
setup_signal(SIGHUP);
setup_signal(SIGQUIT);
setup_signal(SIGTERM);
/* Display running jobs on SIGINFO */
setup_signal(SIGINFO);
/* Have to see SIGCHLD */
setup_signal(SIGCHLD);
got_fatal = 0;
}
static void
handle_siginfo(void)
{
static BUFFER buf;
static size_t length = 0;
Job *job;
bool first = true;
got_SIGINFO = 0;
/* we have to store the info in a buffer, because status from all
* makes running would get intermixed otherwise
*/
if (length == 0) {
Buf_Init(&buf, 0);
Buf_printf(&buf, "%s in ", Var_Value("MAKE"));
buf_addcurdir(&buf);
Buf_AddString(&buf, ": ");
length = Buf_Size(&buf);
} else
Buf_Truncate(&buf, length);
for (job = runningJobs; job != NULL ; job = job->next) {
if (!first)
Buf_puts(&buf, ", ");
first = false;
Buf_puts(&buf, job->node->name);
}
Buf_puts(&buf, first ? "nothing running\n" : "\n");
fputs(Buf_Retrieve(&buf), stderr);
}
int
check_dying_signal(void)
{
sigset_t set;
if (dying_signal)
return dying_signal;
sigpending(&set);
if (got_SIGINT || sigismember(&set, SIGINT))
return dying_signal = SIGINT;
if (got_SIGHUP || sigismember(&set, SIGHUP))
return dying_signal = SIGHUP;
if (got_SIGQUIT || sigismember(&set, SIGQUIT))
return dying_signal = SIGQUIT;
if (got_SIGTERM || sigismember(&set, SIGTERM))
return dying_signal = SIGTERM;
return 0;
}
void
handle_all_signals(void)
{
if (got_SIGINFO)
handle_siginfo();
while (got_fatal) {
got_fatal = 0;
aborting = ABORT_INTERRUPT;
if (got_SIGINT) {
got_SIGINT=0;
handle_fatal_signal(SIGINT);
}
if (got_SIGHUP) {
got_SIGHUP=0;
handle_fatal_signal(SIGHUP);
}
if (got_SIGQUIT) {
got_SIGQUIT=0;
handle_fatal_signal(SIGQUIT);
}
if (got_SIGTERM) {
got_SIGTERM=0;
handle_fatal_signal(SIGTERM);
}
}
}
static void
debug_vprintf(const char *fmt, va_list va)
{
(void)printf("[%ld] ", (long)mypid);
(void)vprintf(fmt, va);
fflush(stdout);
}
void
debug_job_printf(const char *fmt, ...)
{
if (DEBUG(JOB)) {
va_list va;
va_start(va, fmt);
debug_vprintf(fmt, va);
va_end(va);
}
}
static void
debug_kill_printf(const char *fmt, ...)
{
if (DEBUG(KILL)) {
va_list va;
va_start(va, fmt);
debug_vprintf(fmt, va);
va_end(va);
}
}
/*-
*-----------------------------------------------------------------------
* postprocess_job --
* Do final processing for the given job including updating
* parents and starting new jobs as available/necessary.
*
* Side Effects:
* If we got an error and are aborting (aborting == ABORT_ERROR) and
* the job list is now empty, we are done for the day.
* If we recognized an error we set the aborting flag
* to ABORT_ERROR so no more jobs will be started.
*-----------------------------------------------------------------------
*/
/*ARGSUSED*/
static void
postprocess_job(Job *job, bool okay)
{
if (okay &&
aborting != ABORT_ERROR &&
aborting != ABORT_INTERRUPT) {
/* As long as we aren't aborting and the job didn't return a
* non-zero status that we shouldn't ignore, we call
* Make_Update to update the parents. */
job->node->built_status = MADE;
Make_Update(job->node);
free(job);
}
if (errorJobs != NULL && !keepgoing &&
aborting != ABORT_INTERRUPT)
aborting = ABORT_ERROR;
if (aborting == ABORT_ERROR && DEBUG(QUICKDEATH))
handle_fatal_signal(SIGINT);
if (aborting == ABORT_ERROR && Job_Empty())
Finish();
}
/* expensive jobs handling: in order to avoid forking an exponential number
* of jobs, make tries to figure out "recursive make" configurations.
* It may err on the side of caution.
* Basically, a command is "expensive" if it's likely to fork an extra
* level of make: either by looking at the command proper, or if it has
* some specific qualities ('+cmd' are likely to be recursive, as are
* .MAKE: commands). It's possible to explicitly say some targets are
* expensive or cheap with .EXPENSIVE or .CHEAP.
*
* While an expensive command is running, no_new_jobs
* is set, so jobs that would fork new processes are accumulated in the
* heldJobs list instead.
*
* This heuristics is also used on error exit: we display silent commands
* that failed, unless those ARE expensive commands: expensive commands
* are likely to not be failing by themselves, but to be the result of
* a cascade of failures in descendant makes.
*/
void
determine_expensive_job(Job *job)
{
if (expensive_job(job)) {
job->flags |= JOB_IS_EXPENSIVE;
no_new_jobs = true;
} else
job->flags &= ~JOB_IS_EXPENSIVE;
if (DEBUG(EXPENSIVE))
fprintf(stderr, "[%ld] Target %s running %.50s: %s\n",
(long)mypid, job->node->name, job->cmd,
job->flags & JOB_IS_EXPENSIVE ? "expensive" : "cheap");
}
static bool
expensive_job(Job *job)
{
if (job->node->type & OP_CHEAP)
return false;
if (job->node->type & (OP_EXPENSIVE | OP_MAKE))
return true;
return expensive_command(job->cmd);
}
static bool
expensive_command(const char *s)
{
const char *p;
bool include = false;
bool expensive = false;
/* okay, comments are cheap, always */
if (*s == '#')
return false;
/* and commands we always execute are expensive */
if (*s == '+')
return true;
for (p = s; *p != '\0'; p++) {
if (*p == ' ' || *p == '\t') {
include = false;
if (p[1] == '-' && p[2] == 'I')
include = true;
}
if (include)
continue;
/* KMP variant, avoid looking twice at the same
* letter.
*/
if (*p != 'm')
continue;
if (p[1] != 'a')
continue;
p++;
if (p[1] != 'k')
continue;
p++;
if (p[1] != 'e')
continue;
p++;
expensive = true;
while (p[1] != '\0' && p[1] != ' ' && p[1] != '\t') {
if (p[1] == '.' || p[1] == '/') {
expensive = false;
break;
}
p++;
}
if (expensive)
return true;
}
return false;
}
static Job *
prepare_job(GNode *gn)
{
/* a new job is prepared unless its commands are bogus (we don't
* have anything for it), or if we're in touch mode.
*
* Note that even in noexec mode, some commands may still run
* thanks to the +cmd construct.
*/
if (node_find_valid_commands(gn)) {
if (touchFlag) {
Job_Touch(gn);
return NULL;
} else {
Job *job;
job = emalloc(sizeof(Job));
if (job == NULL)
Punt("can't create job: out of memory");
job_attach_node(job, gn);
return job;
}
} else {
node_failure(gn);
return NULL;
}
}
static void
may_continue_job(Job *job)
{
if (no_new_jobs) {
if (DEBUG(EXPENSIVE))
fprintf(stderr, "[%ld] expensive -> hold %s\n",
(long)mypid, job->node->name);
job->next = heldJobs;
heldJobs = job;
} else
continue_job(job);
}
static void
continue_job(Job *job)
{
bool finished = job_run_next(job);
if (finished)
remove_job(job, true);
else
determine_expensive_job(job);
}
/*-
*-----------------------------------------------------------------------
* Job_Make --
* Start a target-creation process going for the target described
* by the graph node gn.
*
* Side Effects:
* A new Job node is created and its commands continued, which
* may fork the first command of that job.
*-----------------------------------------------------------------------
*/
void
Job_Make(GNode *gn)
{
Job *job;
job = prepare_job(gn);
if (!job)
return;
nJobs++;
may_continue_job(job);
}
static void
determine_job_next_step(Job *job)
{
bool okay;
if (job->flags & JOB_IS_EXPENSIVE) {
no_new_jobs = false;
if (DEBUG(EXPENSIVE))
fprintf(stderr, "[%ld] "
"Returning from expensive target %s, "
"allowing new jobs\n", (long)mypid,
job->node->name);
}
okay = job->exit_type == JOB_EXIT_OKAY;
if (!okay || job->next_cmd == NULL)
remove_job(job, okay);
else
may_continue_job(job);
}
static void
remove_job(Job *job, bool okay)
{
nJobs--;
postprocess_job(job, okay);
while (!no_new_jobs) {
if (heldJobs != NULL) {
job = heldJobs;
heldJobs = heldJobs->next;
if (DEBUG(EXPENSIVE))
fprintf(stderr, "[%ld] cheap -> release %s\n",
(long)mypid, job->node->name);
continue_job(job);
} else
break;
}
}
/*
* job = reap_finished_job(pid):
* retrieve and remove a job from runningJobs, based on its pid
*
* Note that we remove it right away, so that handle_signals()
* is accurate.
*/
static Job *
reap_finished_job(pid_t pid)
{
Job **j, *job;
for (j = &runningJobs; *j != NULL; j = &((*j)->next))
if ((*j)->pid == pid) {
job = *j;
*j = job->next;
return job;
}
return NULL;
}
/*
* classic waitpid handler: retrieve as many dead children as possible.
* returns true if succesful
*/
static bool
reap_jobs(void)
{
pid_t pid; /* pid of dead child */
int status; /* Exit/termination status */
bool reaped = false;
Job *job;
while ((pid = waitpid(WAIT_ANY, &status, WNOHANG)) > 0) {
reaped = true;
job = reap_finished_job(pid);
if (job == NULL) {
Punt("Child (%ld) not in table?", (long)pid);
} else {
job_handle_status(job, status);
determine_job_next_step(job);
}
}
/* sanity check, should not happen */
if (pid == -1 && errno == ECHILD && runningJobs != NULL)
Punt("Process has no children, but runningJobs is not empty ?");
return reaped;
}
void
handle_running_jobs(void)
{
sigset_t old;
/* reaping children in the presence of caught signals */
/* first, we make sure to hold on new signals, to synchronize
* reception of new stuff on sigsuspend
*/
sigprocmask(SIG_BLOCK, &sigset, &old);
/* note this will NOT loop until runningJobs == NULL.
* It's merely an optimisation, namely that we don't need to go
* through the logic if no job is present. As soon as a job
* gets reaped, we WILL exit the loop through the break.
*/
while (runningJobs != NULL) {
/* did we already have pending stuff that advances things ?
* then handle_all_signals() will not return
* or reap_jobs() will reap_jobs()
*/
handle_all_signals();
if (reap_jobs())
break;
/* okay, so it's safe to suspend, we have nothing to do but
* wait...
*/
sigsuspend(&emptyset);
}
sigprocmask(SIG_SETMASK, &old, NULL);
}
void
handle_one_job(Job *job)
{
int stat;
int status;
sigset_t old;
sigprocmask(SIG_BLOCK, &sigset, &old);
while (1) {
handle_all_signals();
stat = waitpid(job->pid, &status, WNOHANG);
if (stat == job->pid)
break;
sigsuspend(&emptyset);
}
runningJobs = NULL;
job_handle_status(job, status);
sigprocmask(SIG_SETMASK, &old, NULL);
}
static void
loop_handle_running_jobs()
{
while (runningJobs != NULL)
handle_running_jobs();
}
void
Job_Init(int maxproc)
{
runningJobs = NULL;
heldJobs = NULL;
errorJobs = NULL;
maxJobs = maxproc;
mypid = getpid();
nJobs = 0;
aborting = 0;
setup_all_signals();
}
bool
can_start_job(void)
{
if (aborting || nJobs >= maxJobs)
return false;
else
return true;
}
bool
Job_Empty(void)
{
return runningJobs == NULL;
}
/*-
*-----------------------------------------------------------------------
* handle_fatal_signal --
* Handle the receipt of a fatal interrupt
*
* Side Effects:
* All children are killed. Another job may be started if there
* is an interrupt target and the signal was SIGINT.
*-----------------------------------------------------------------------
*/
static void
handle_fatal_signal(int signo)
{
Job *job;
debug_kill_printf("handle_fatal_signal(%d) called.\n", signo);
dying_signal = signo;
for (job = runningJobs; job != NULL; job = job->next) {
debug_kill_printf("passing to "
"child %ld running %s: %s\n", (long)job->pid,
job->node->name, really_kill(job, signo));
may_remove_target(job);
}
if (signo == SIGINT && !touchFlag) {
if ((interrupt_node->type & OP_DUMMY) == 0) {
ignoreErrors = false;
Job_Make(interrupt_node);
}
}
loop_handle_running_jobs();
internal_print_errors();
/* die by that signal */
sigprocmask(SIG_BLOCK, &sigset, NULL);
signal(signo, SIG_DFL);
kill(getpid(), signo);
sigprocmask(SIG_SETMASK, &emptyset, NULL);
/*NOTREACHED*/
fprintf(stderr, "This should never happen\n");
exit(1);
}
/*
*-----------------------------------------------------------------------
* Job_Finish --
* Do final processing such as the running of the commands
* attached to the .END target.
*
* return true if fatal errors have happened.
*-----------------------------------------------------------------------
*/
bool
Job_Finish(void)
{
bool problem = errorJobs != NULL;
if ((end_node->type & OP_DUMMY) == 0) {
if (problem) {
Error("Errors reported so .END ignored");
} else {
Job_Make(end_node);
loop_handle_running_jobs();
}
}
return problem;
}
void
Job_Begin(void)
{
if ((begin_node->type & OP_DUMMY) == 0) {
Job_Make(begin_node);
loop_handle_running_jobs();
}
}
/*-
*-----------------------------------------------------------------------
* Job_Wait --
* Waits for all running jobs to finish and returns. Sets 'aborting'
* to ABORT_WAIT to prevent other jobs from starting.
*
* Side Effects:
* Currently running jobs finish.
*
*-----------------------------------------------------------------------
*/
void
Job_Wait(void)
{
aborting = ABORT_WAIT;
loop_handle_running_jobs();
aborting = 0;
}
/*-
*-----------------------------------------------------------------------
* Job_AbortAll --
* Abort all currently running jobs without handling output or anything.
* This function is to be called only in the event of a major
* error.
*
* Side Effects:
* All children are killed
*-----------------------------------------------------------------------
*/
void
Job_AbortAll(void)
{
Job *job; /* the job descriptor in that element */
int foo;
aborting = ABORT_ERROR;
for (job = runningJobs; job != NULL; job = job->next) {
killpg(job->pid, SIGINT);
killpg(job->pid, SIGKILL);
}
/*
* Catch as many children as want to report in at first, then give up
*/
while (waitpid(WAIT_ANY, &foo, WNOHANG) > 0)
continue;
}
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