1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
|
/* $OpenPackages$ */
/* $OpenBSD: make.c,v 1.60 2009/08/16 09:53:43 espie Exp $ */
/* $NetBSD: make.c,v 1.10 1996/11/06 17:59:15 christos Exp $ */
/*
* Copyright (c) 1988, 1989, 1990, 1993
* The Regents of the University of California. All rights reserved.
* Copyright (c) 1989 by Berkeley Softworks
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Adam de Boor.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*-
* make.c --
* The functions which perform the examination of targets and
* their suitability for creation
*
* Interface:
* Make_Run Initialize things for the module and recreate
* whatever needs recreating. Returns true if
* work was (or would have been) done and
* false
* otherwise.
*
* Make_Update Update all parents of a given child. Performs
* various bookkeeping chores like the updating
* of the cmtime field of the parent, filling
* of the IMPSRC context variable, etc. It will
* place the parent on the toBeMade queue if it
* should be.
*
*/
#include <limits.h>
#include <stdio.h>
#include <signal.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <ohash.h>
#include "config.h"
#include "defines.h"
#include "dir.h"
#include "job.h"
#include "suff.h"
#include "var.h"
#include "error.h"
#include "make.h"
#include "gnode.h"
#include "extern.h"
#include "timestamp.h"
#include "engine.h"
#include "lst.h"
#include "targ.h"
#include "targequiv.h"
#include "garray.h"
#include "memory.h"
/* what gets added each time. Kept as one static array so that it doesn't
* get resized every time.
*/
static struct growableArray examine;
/* The current fringe of the graph. These are nodes which await examination by
* MakeOODate. It is added to by Make_Update and subtracted from by
* MakeStartJobs */
static struct growableArray toBeMade;
static struct ohash targets; /* stuff we must build */
static void MakeAddChild(void *, void *);
static void MakeHandleUse(void *, void *);
static bool MakeStartJobs(void);
static void MakePrintStatus(void *, void *);
static bool try_to_make_node(GNode *);
static void add_targets_to_make(Lst);
static bool has_unmade_predecessor(GNode *);
static void requeue_successors(GNode *);
static void random_setup(void);
static bool randomize_queue;
long random_delay = 0;
bool
no_jobs_left()
{
return Array_IsEmpty(&toBeMade);
}
static void
random_setup()
{
randomize_queue = Var_Definedi("RANDOM_ORDER", NULL);
if (Var_Definedi("RANDOM_DELAY", NULL))
random_delay = strtonum(Var_Value("RANDOM_DELAY"), 0, 1000,
NULL) * 1000000;
if (randomize_queue || random_delay) {
unsigned int random_seed;
char *t;
t = Var_Value("RANDOM_SEED");
if (t != NULL)
random_seed = strtonum(t, 0, UINT_MAX, NULL);
else
random_seed = time(NULL);
fprintf(stderr, "RANDOM_SEED=%u\n", random_seed);
srandom(random_seed);
}
}
static void
randomize_garray(struct growableArray *g)
{
/* This is a fairly standard algorithm to randomize an array. */
unsigned int i, v;
GNode *e;
for (i = g->n; i > 0; i--) {
v = random() % i;
if (v == i-1)
continue;
else {
e = g->a[i-1];
g->a[i-1] = g->a[v];
g->a[v] = e;
}
}
}
static bool
has_unmade_predecessor(GNode *gn)
{
LstNode ln;
if (Lst_IsEmpty(&gn->preds))
return false;
for (ln = Lst_First(&gn->preds); ln != NULL; ln = Lst_Adv(ln)) {
GNode *pgn = (GNode *)Lst_Datum(ln);
if (pgn->must_make && pgn->built_status == UNKNOWN) {
if (DEBUG(MAKE))
printf("predecessor %s not made yet.\n",
pgn->name);
return true;
}
}
return false;
}
static void
requeue_successors(GNode *gn)
{
LstNode ln;
/* Deal with successor nodes. If any is marked for making and has an
* unmade count of 0, has not been made and isn't in the examination
* queue, it means we need to place it in the queue as it restrained
* itself before. */
for (ln = Lst_First(&gn->successors); ln != NULL; ln = Lst_Adv(ln)) {
GNode *succ = (GNode *)Lst_Datum(ln);
if (succ->must_make && succ->unmade == 0
&& succ->built_status == UNKNOWN)
Array_PushNew(&toBeMade, succ);
}
}
/*-
*-----------------------------------------------------------------------
* Make_Update --
* Perform update on the parents of a node. Used by JobFinish once
* a node has been dealt with and by MakeStartJobs if it finds an
* up-to-date node.
*
* Results:
* Always returns 0
*
* Side Effects:
* The unmade field of pgn is decremented and pgn may be placed on
* the toBeMade queue if this field becomes 0.
*
* If the child was made, the parent's childMade field will be set true
* and its cmtime set to now.
*
* If the child wasn't made, the cmtime field of the parent will be
* altered if the child's mtime is big enough.
*
*-----------------------------------------------------------------------
*/
void
Make_Update(GNode *cgn) /* the child node */
{
GNode *pgn; /* the parent node */
char *cname; /* the child's name */
LstNode ln; /* Element in parents list */
cname = Var(TARGET_INDEX, cgn);
/*
* If the child was actually made, see what its modification time is
* now -- some rules won't actually update the file. If the file still
* doesn't exist, make its mtime now.
*/
if (cgn->built_status != UPTODATE) {
/*
* This is what Make does and it's actually a good thing, as it
* allows rules like
*
* cmp -s y.tab.h parse.h || cp y.tab.h parse.h
*
* to function as intended. Unfortunately, thanks to the
* stateless nature of NFS, there are times when the
* modification time of a file created on a remote machine
* will not be modified before the local stat() implied by
* the Dir_MTime occurs, thus leading us to believe that the
* file is unchanged, wreaking havoc with files that depend
* on this one.
*/
if (noExecute || is_out_of_date(Dir_MTime(cgn)))
ts_set_from_now(cgn->mtime);
if (DEBUG(MAKE))
printf("update time: %s\n", time_to_string(cgn->mtime));
}
/* SIB: this is where I should mark the build as finished */
cgn->build_lock = false;
for (ln = Lst_First(&cgn->parents); ln != NULL; ln = Lst_Adv(ln)) {
pgn = (GNode *)Lst_Datum(ln);
/* SIB: there should be a siblings loop there */
pgn->unmade--;
if (pgn->must_make) {
if (DEBUG(MAKE))
printf("%s--=%d ",
pgn->name, pgn->unmade);
if ( ! (cgn->type & (OP_EXEC|OP_USE))) {
if (cgn->built_status == MADE) {
pgn->childMade = true;
if (is_strictly_before(pgn->cmtime,
cgn->mtime))
pgn->cmtime = cgn->mtime;
} else {
(void)Make_TimeStamp(pgn, cgn);
}
}
if (pgn->unmade == 0) {
/*
* Queue the node up -- any unmade
* predecessors will be dealt with in
* MakeStartJobs.
*/
if (DEBUG(MAKE))
printf("QUEUING ");
Array_Push(&toBeMade, pgn);
} else if (pgn->unmade < 0) {
Error("Child %s discovered graph cycles through %s", cgn->name, pgn->name);
}
}
}
if (DEBUG(MAKE))
printf("\n");
requeue_successors(cgn);
}
static bool
try_to_make_node(GNode *gn)
{
if (DEBUG(MAKE))
printf("Examining %s...", gn->name);
if (gn->unmade != 0) {
if (DEBUG(MAKE))
printf(" Requeuing (%d)\n", gn->unmade);
add_targets_to_make(&gn->children);
Array_Push(&toBeMade, gn);
return false;
}
if (has_been_built(gn)) {
if (DEBUG(MAKE))
printf(" already made\n");
return false;
}
if (has_unmade_predecessor(gn)) {
if (DEBUG(MAKE))
printf(" Dropping for now\n");
return false;
}
/* SIB: this is where there should be a siblings loop */
Suff_FindDeps(gn);
if (gn->unmade != 0) {
if (DEBUG(MAKE))
printf(" Requeuing (after deps: %d)\n", gn->unmade);
add_targets_to_make(&gn->children);
return false;
}
if (Make_OODate(gn)) {
/* SIB: if a sibling is getting built, I don't build it right now */
if (DEBUG(MAKE))
printf("out-of-date\n");
if (queryFlag)
return true;
/* SIB: this is where commands should get prepared */
Make_DoAllVar(gn);
/* SIB: this is where I should make the gn as `being built */
gn->build_lock = true;
Job_Make(gn);
} else {
if (DEBUG(MAKE))
printf("up-to-date\n");
gn->built_status = UPTODATE;
if (gn->type & OP_JOIN) {
/*
* Even for an up-to-date .JOIN node, we need it
* to have its context variables so references
* to it get the correct value for .TARGET when
* building up the context variables of its
* parent(s)...
*/
Make_DoAllVar(gn);
}
Make_Update(gn);
}
return false;
}
/*
*-----------------------------------------------------------------------
* MakeStartJobs --
* Start as many jobs as possible.
*
* Results:
* If the query flag was given to pmake, no job will be started,
* but as soon as an out-of-date target is found, this function
* returns true. At all other times, this function returns false.
*
* Side Effects:
* Nodes are removed from the toBeMade queue and job table slots
* are filled.
*-----------------------------------------------------------------------
*/
static bool
MakeStartJobs(void)
{
GNode *gn;
while (can_start_job() && (gn = Array_Pop(&toBeMade)) != NULL) {
if (try_to_make_node(gn))
return true;
}
return false;
}
/*-
*-----------------------------------------------------------------------
* MakePrintStatus --
* Print the status of a top-level node, viz. it being up-to-date
* already or not created due to an error in a lower level.
* Callback function for Make_Run via Lst_ForEach.
*
* Side Effects:
* A message may be printed.
*-----------------------------------------------------------------------
*/
static void
MakePrintStatus(
void *gnp, /* Node to examine */
void *cyclep) /* True if gn->unmade being non-zero implies
* a cycle in the graph, not an error in an
* inferior */
{
GNode *gn = (GNode *)gnp;
bool cycle = *(bool *)cyclep;
if (gn->built_status == UPTODATE) {
printf("`%s' is up to date.\n", gn->name);
} else if (gn->unmade != 0) {
if (cycle) {
bool t = true;
/*
* If printing cycles and came to one that has unmade
* children, print out the cycle by recursing on its
* children. Note a cycle like:
* a : b
* b : c
* c : b
* will cause this to erroneously complain about a
* being in the cycle, but this is a good approximation.
*/
if (gn->built_status == CYCLE) {
Error("Graph cycles through `%s'", gn->name);
gn->built_status = ENDCYCLE;
Lst_ForEach(&gn->children, MakePrintStatus, &t);
gn->built_status = UNKNOWN;
} else if (gn->built_status != ENDCYCLE) {
gn->built_status = CYCLE;
Lst_ForEach(&gn->children, MakePrintStatus, &t);
}
} else {
printf("`%s' not remade because of errors.\n",
gn->name);
}
}
}
static void
MakeAddChild(void *to_addp, void *ap)
{
GNode *gn = (GNode *)to_addp;
if (!gn->must_make && !(gn->type & OP_USE))
Array_Push((struct growableArray *)ap, gn);
}
static void
MakeHandleUse(void *cgnp, void *pgnp)
{
GNode *cgn = (GNode *)cgnp;
GNode *pgn = (GNode *)pgnp;
if (cgn->type & OP_USE)
Make_HandleUse(cgn, pgn);
}
/* Add stuff to the toBeMade queue. we try to sort things so that stuff
* that can be done directly is done right away. This won't be perfect,
* since some dependencies are only discovered later (e.g., SuffFindDeps).
*/
static void
add_targets_to_make(Lst todo)
{
GNode *gn;
unsigned int slot;
AppendList2Array(todo, &examine);
while ((gn = Array_Pop(&examine)) != NULL) {
if (gn->must_make) /* already known */
continue;
gn->must_make = true;
slot = ohash_qlookup(&targets, gn->name);
if (!ohash_find(&targets, slot))
ohash_insert(&targets, slot, gn);
look_harder_for_target(gn);
kludge_look_harder_for_target(gn);
/*
* Apply any .USE rules before looking for implicit
* dependencies to make sure everything that should have
* commands has commands ...
*/
Lst_ForEach(&gn->children, MakeHandleUse, gn);
expand_all_children(gn);
if (gn->unmade != 0) {
if (DEBUG(MAKE))
printf("%s: not queuing (%d unmade children)\n",
gn->name, gn->unmade);
Lst_ForEach(&gn->children, MakeAddChild,
&examine);
} else {
if (DEBUG(MAKE))
printf("%s: queuing\n", gn->name);
Array_Push(&toBeMade, gn);
}
}
if (randomize_queue)
randomize_garray(&toBeMade);
}
/*-
*-----------------------------------------------------------------------
* Make_Run --
* Initialize the nodes to remake and the list of nodes which are
* ready to be made by doing a breadth-first traversal of the graph
* starting from the nodes in the given list. Once this traversal
* is finished, all the 'leaves' of the graph are in the toBeMade
* queue.
* Using this queue and the Job module, work back up the graph,
* calling on MakeStartJobs to keep the job table as full as
* possible.
*
* Results:
* true if work was done. false otherwise.
*
* Side Effects:
* The must_make field of all nodes involved in the creation of the given
* targets is set to 1. The toBeMade list is set to contain all the
* 'leaves' of these subgraphs.
*-----------------------------------------------------------------------
*/
bool
Make_Run(Lst targs) /* the initial list of targets */
{
int errors; /* Number of errors the Job module reports */
GNode *gn;
unsigned int i;
bool cycle;
/* wild guess at initial sizes */
Array_Init(&toBeMade, 500);
Array_Init(&examine, 150);
ohash_init(&targets, 10, &gnode_info);
if (DEBUG(PARALLEL))
random_setup();
add_targets_to_make(targs);
if (queryFlag) {
/*
* We wouldn't do any work unless we could start some jobs in
* the next loop... (we won't actually start any, of course,
* this is just to see if any of the targets was out of date)
*/
return MakeStartJobs();
} else {
/*
* Initialization. At the moment, no jobs are running and until
* some get started, nothing will happen since the remaining
* upward traversal of the graph is performed by the routines
* in job.c upon the finishing of a job. So we fill the Job
* table as much as we can before going into our loop.
*/
(void)MakeStartJobs();
}
/*
* Main Loop: The idea here is that the ending of jobs will take
* care of the maintenance of data structures and the waiting for output
* will cause us to be idle most of the time while our children run as
* much as possible. Because the job table is kept as full as possible,
* the only time when it will be empty is when all the jobs which need
* running have been run, so that is the end condition of this loop.
* Note that the Job module will exit if there were any errors unless
* the keepgoing flag was given.
*/
while (!Job_Empty()) {
handle_running_jobs();
(void)MakeStartJobs();
}
errors = Job_Finish();
cycle = false;
for (gn = ohash_first(&targets, &i); gn != NULL;
gn = ohash_next(&targets, &i)) {
if (has_been_built(gn))
continue;
cycle = true;
errors++;
printf("Error: target %s unaccounted for (%s)\n",
gn->name, status_to_string(gn));
}
/*
* Print the final status of each target. E.g. if it wasn't made
* because some inferior reported an error.
*/
Lst_ForEach(targs, MakePrintStatus, &cycle);
if (errors)
Fatal("Errors while building");
return true;
}
|