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|
/* $OpenBSD: line.c,v 1.52 2013/12/23 21:47:32 florian Exp $ */
/* This file is in the public domain. */
/*
* Text line handling.
*
* The functions in this file are a general set of line management
* utilities. They are the only routines that touch the text. They
* also touch the buffer and window structures to make sure that the
* necessary updating gets done.
*
* Note that this code only updates the dot and mark values in the window
* list. Since all the code acts on the current window, the buffer that
* we are editing must be displayed, which means that "b_nwnd" is non-zero,
* which means that the dot and mark values in the buffer headers are
* nonsense.
*/
#include "def.h"
#include <stdlib.h>
#include <string.h>
/*
* Allocate a new line of size `used'. lrealloc() can be called if the line
* ever needs to grow beyond that.
*/
struct line *
lalloc(int used)
{
struct line *lp;
if ((lp = malloc(sizeof(*lp))) == NULL)
return (NULL);
lp->l_text = NULL;
lp->l_size = 0;
lp->l_used = used; /* XXX */
if (lrealloc(lp, used) == FALSE) {
free(lp);
return (NULL);
}
return (lp);
}
int
lrealloc(struct line *lp, int newsize)
{
char *tmp;
if (lp->l_size < newsize) {
if ((tmp = realloc(lp->l_text, newsize)) == NULL)
return (FALSE);
lp->l_text = tmp;
lp->l_size = newsize;
}
return (TRUE);
}
/*
* Delete line "lp". Fix all of the links that might point to it (they are
* moved to offset 0 of the next line. Unlink the line from whatever buffer
* it might be in, and release the memory. The buffers are updated too; the
* magic conditions described in the above comments don't hold here.
*/
void
lfree(struct line *lp)
{
struct buffer *bp;
struct mgwin *wp;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp)
wp->w_linep = lp->l_fp;
if (wp->w_dotp == lp) {
wp->w_dotp = lp->l_fp;
wp->w_doto = 0;
}
if (wp->w_markp == lp) {
wp->w_markp = lp->l_fp;
wp->w_marko = 0;
}
}
for (bp = bheadp; bp != NULL; bp = bp->b_bufp) {
if (bp->b_nwnd == 0) {
if (bp->b_dotp == lp) {
bp->b_dotp = lp->l_fp;
bp->b_doto = 0;
}
if (bp->b_markp == lp) {
bp->b_markp = lp->l_fp;
bp->b_marko = 0;
}
}
}
lp->l_bp->l_fp = lp->l_fp;
lp->l_fp->l_bp = lp->l_bp;
if (lp->l_text != NULL)
free(lp->l_text);
free(lp);
}
/*
* This routine is called when a character changes in place in the current
* buffer. It updates all of the required flags in the buffer and window
* system. The flag used is passed as an argument; if the buffer is being
* displayed in more than 1 window we change EDIT to HARD. Set MODE if the
* mode line needs to be updated (the "*" has to be set).
*/
void
lchange(int flag)
{
struct mgwin *wp;
/* update mode lines if this is the first change. */
if ((curbp->b_flag & BFCHG) == 0) {
flag |= WFMODE;
curbp->b_flag |= BFCHG;
}
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_bufp == curbp) {
wp->w_rflag |= flag;
if (wp != curwp)
wp->w_rflag |= WFFULL;
}
}
}
/*
* Insert "n" bytes from "s" at the current location of dot.
* In the easy case all that happens is the text is stored in the line.
* In the hard case, the line has to be reallocated. When the window list
* is updated, take special care; I screwed it up once. You always update
* dot in the current window. You update mark and a dot in another window
* if it is greater than the place where you did the insert. Return TRUE
* if all is well, and FALSE on errors.
*/
int
linsert_str(const char *s, int n)
{
struct line *lp1;
struct mgwin *wp;
RSIZE i;
int doto, k;
if ((k = checkdirty(curbp)) != TRUE)
return (k);
if (curbp->b_flag & BFREADONLY) {
ewprintf("Buffer is read only");
return (FALSE);
}
if (!n)
return (TRUE);
lchange(WFFULL);
/* current line */
lp1 = curwp->w_dotp;
/* special case for the end */
if (lp1 == curbp->b_headp) {
struct line *lp2, *lp3;
/* now should only happen in empty buffer */
if (curwp->w_doto != 0)
panic("bug: linsert_str");
/* allocate a new line */
if ((lp2 = lalloc(n)) == NULL)
return (FALSE);
/* previous line */
lp3 = lp1->l_bp;
/* link in */
lp3->l_fp = lp2;
lp2->l_fp = lp1;
lp1->l_bp = lp2;
lp2->l_bp = lp3;
for (i = 0; i < n; ++i)
lp2->l_text[i] = s[i];
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1)
wp->w_dotp = lp2;
if (wp->w_markp == lp1)
wp->w_markp = lp2;
}
undo_add_insert(lp2, 0, n);
curwp->w_doto = n;
return (TRUE);
}
/* save for later */
doto = curwp->w_doto;
if ((lp1->l_used + n) > lp1->l_size) {
if (lrealloc(lp1, lp1->l_used + n) == FALSE)
return (FALSE);
}
lp1->l_used += n;
if (lp1->l_used != n)
memmove(&lp1->l_text[doto + n], &lp1->l_text[doto],
lp1->l_used - n - doto);
/* Add the characters */
for (i = 0; i < n; ++i)
lp1->l_text[doto + i] = s[i];
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_dotp == lp1) {
if (wp == curwp || wp->w_doto > doto)
wp->w_doto += n;
}
if (wp->w_markp == lp1) {
if (wp->w_marko > doto)
wp->w_marko += n;
}
}
undo_add_insert(curwp->w_dotp, doto, n);
return (TRUE);
}
/*
* Insert "n" copies of the character "c" at the current location of dot.
* In the easy case all that happens is the text is stored in the line.
* In the hard case, the line has to be reallocated. When the window list
* is updated, take special care; I screwed it up once. You always update
* dot in the current window. You update mark and a dot in another window
* if it is greater than the place where you did the insert. Return TRUE
* if all is well, and FALSE on errors.
*/
int
linsert(int n, int c)
{
struct line *lp1;
struct mgwin *wp;
RSIZE i;
int doto;
int s;
if (!n)
return (TRUE);
if ((s = checkdirty(curbp)) != TRUE)
return (s);
if (curbp->b_flag & BFREADONLY) {
ewprintf("Buffer is read only");
return (FALSE);
}
lchange(WFEDIT);
/* current line */
lp1 = curwp->w_dotp;
/* special case for the end */
if (lp1 == curbp->b_headp) {
struct line *lp2, *lp3;
/* now should only happen in empty buffer */
if (curwp->w_doto != 0) {
ewprintf("bug: linsert");
return (FALSE);
}
/* allocate a new line */
if ((lp2 = lalloc(n)) == NULL)
return (FALSE);
/* previous line */
lp3 = lp1->l_bp;
/* link in */
lp3->l_fp = lp2;
lp2->l_fp = lp1;
lp1->l_bp = lp2;
lp2->l_bp = lp3;
for (i = 0; i < n; ++i)
lp2->l_text[i] = c;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1)
wp->w_dotp = lp2;
if (wp->w_markp == lp1)
wp->w_markp = lp2;
}
undo_add_insert(lp2, 0, n);
curwp->w_doto = n;
return (TRUE);
}
/* save for later */
doto = curwp->w_doto;
if ((lp1->l_used + n) > lp1->l_size) {
if (lrealloc(lp1, lp1->l_used + n) == FALSE)
return (FALSE);
}
lp1->l_used += n;
if (lp1->l_used != n)
memmove(&lp1->l_text[doto + n], &lp1->l_text[doto],
lp1->l_used - n - doto);
/* Add the characters */
for (i = 0; i < n; ++i)
lp1->l_text[doto + i] = c;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_dotp == lp1) {
if (wp == curwp || wp->w_doto > doto)
wp->w_doto += n;
}
if (wp->w_markp == lp1) {
if (wp->w_marko > doto)
wp->w_marko += n;
}
}
undo_add_insert(curwp->w_dotp, doto, n);
return (TRUE);
}
/*
* Do the work of inserting a newline at the given line/offset.
* If mark is on the current line, we may have to move the markline
* to keep line numbers in sync.
* lnewline_at assumes the current buffer is writable. Checking for
* this fact should be done by the caller.
*/
int
lnewline_at(struct line *lp1, int doto)
{
struct line *lp2;
struct mgwin *wp;
int nlen, tcurwpdotline;
lchange(WFFULL);
curwp->w_bufp->b_lines++;
/* Check if mark is past dot (even on current line) */
if (curwp->w_markline > curwp->w_dotline ||
(curwp->w_dotline == curwp->w_markline &&
curwp->w_marko >= doto))
curwp->w_markline++;
tcurwpdotline = curwp->w_dotline;
/* If start of line, allocate a new line instead of copying */
if (doto == 0) {
/* new first part */
if ((lp2 = lalloc(0)) == NULL)
return (FALSE);
lp2->l_bp = lp1->l_bp;
lp1->l_bp->l_fp = lp2;
lp2->l_fp = lp1;
lp1->l_bp = lp2;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotline >= tcurwpdotline)
wp->w_dotline++;
}
undo_add_boundary(FFRAND, 1);
undo_add_insert(lp2, 0, 1);
undo_add_boundary(FFRAND, 1);
return (TRUE);
}
/* length of new part */
nlen = llength(lp1) - doto;
/* new second half line */
if ((lp2 = lalloc(nlen)) == NULL)
return (FALSE);
if (nlen != 0)
bcopy(&lp1->l_text[doto], &lp2->l_text[0], nlen);
lp1->l_used = doto;
lp2->l_bp = lp1;
lp2->l_fp = lp1->l_fp;
lp1->l_fp = lp2;
lp2->l_fp->l_bp = lp2;
/* Windows */
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_dotp == lp1 && wp->w_doto >= doto) {
wp->w_dotp = lp2;
wp->w_doto -= doto;
wp->w_dotline++;
} else if (wp->w_dotline > tcurwpdotline)
wp->w_dotline++;
if (wp->w_markp == lp1 && wp->w_marko >= doto) {
wp->w_markp = lp2;
wp->w_marko -= doto;
}
}
undo_add_boundary(FFRAND, 1);
undo_add_insert(lp1, llength(lp1), 1);
undo_add_boundary(FFRAND, 1);
return (TRUE);
}
/*
* Insert a newline into the buffer at the current location of dot in the
* current window.
*/
int
lnewline(void)
{
int s;
if ((s = checkdirty(curbp)) != TRUE)
return (s);
if (curbp->b_flag & BFREADONLY) {
ewprintf("Buffer is read only");
return (FALSE);
}
return (lnewline_at(curwp->w_dotp, curwp->w_doto));
}
/*
* This function deletes "n" bytes, starting at dot. (actually, n+1, as the
* newline is included) It understands how to deal with end of lines, etc.
* It returns TRUE if all of the characters were deleted, and FALSE if
* they were not (because dot ran into the end of the buffer).
* The "kflag" indicates either no insertion, or direction of insertion
* into the kill buffer.
*/
int
ldelete(RSIZE n, int kflag)
{
struct line *dotp;
RSIZE chunk;
struct mgwin *wp;
int doto;
char *cp1, *cp2;
size_t len;
char *sv = NULL;
int end;
int s;
int rval = FALSE;
if ((s = checkdirty(curbp)) != TRUE)
return (s);
if (curbp->b_flag & BFREADONLY) {
ewprintf("Buffer is read only");
goto out;
}
len = n;
if ((sv = calloc(1, len + 1)) == NULL)
goto out;
end = 0;
undo_add_delete(curwp->w_dotp, curwp->w_doto, n, (kflag & KREG));
while (n != 0) {
dotp = curwp->w_dotp;
doto = curwp->w_doto;
/* Hit the end of the buffer */
if (dotp == curbp->b_headp)
goto out;
/* Size of the chunk */
chunk = dotp->l_used - doto;
if (chunk > n)
chunk = n;
/* End of line, merge */
if (chunk == 0) {
if (dotp == blastlp(curbp))
goto out;
lchange(WFFULL);
if (ldelnewline() == FALSE)
goto out;
end = strlcat(sv, "\n", len + 1);
--n;
continue;
}
lchange(WFEDIT);
/* Scrunch text */
cp1 = &dotp->l_text[doto];
memcpy(&sv[end], cp1, chunk);
end += chunk;
sv[end] = '\0';
for (cp2 = cp1 + chunk; cp2 < &dotp->l_text[dotp->l_used];
cp2++)
*cp1++ = *cp2;
dotp->l_used -= (int)chunk;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_dotp == dotp && wp->w_doto >= doto) {
/* NOSTRICT */
wp->w_doto -= chunk;
if (wp->w_doto < doto)
wp->w_doto = doto;
}
if (wp->w_markp == dotp && wp->w_marko >= doto) {
/* NOSTRICT */
wp->w_marko -= chunk;
if (wp->w_marko < doto)
wp->w_marko = doto;
}
}
n -= chunk;
}
if (kchunk(sv, (RSIZE)len, kflag) != TRUE)
goto out;
rval = TRUE;
out:
free(sv);
return (rval);
}
/*
* Delete a newline and join the current line with the next line. If the next
* line is the magic header line always return TRUE; merging the last line
* with the header line can be thought of as always being a successful
* operation. Even if nothing is done, this makes the kill buffer work
* "right". If the mark is past the dot (actually, markline > dotline),
* decrease the markline accordingly to keep line numbers in sync.
* Easy cases can be done by shuffling data around. Hard cases
* require that lines be moved about in memory. Return FALSE on error and
* TRUE if all looks ok. We do not update w_dotline here, as deletes are done
* after moves.
*/
int
ldelnewline(void)
{
struct line *lp1, *lp2, *lp3;
struct mgwin *wp;
int s;
if ((s = checkdirty(curbp)) != TRUE)
return (s);
if (curbp->b_flag & BFREADONLY) {
ewprintf("Buffer is read only");
return (FALSE);
}
lp1 = curwp->w_dotp;
lp2 = lp1->l_fp;
/* at the end of the buffer */
if (lp2 == curbp->b_headp)
return (TRUE);
/* Keep line counts in sync */
curwp->w_bufp->b_lines--;
if (curwp->w_markline > curwp->w_dotline)
curwp->w_markline--;
if (lp2->l_used <= lp1->l_size - lp1->l_used) {
bcopy(&lp2->l_text[0], &lp1->l_text[lp1->l_used], lp2->l_used);
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp2)
wp->w_linep = lp1;
if (wp->w_dotp == lp2) {
wp->w_dotp = lp1;
wp->w_doto += lp1->l_used;
}
if (wp->w_markp == lp2) {
wp->w_markp = lp1;
wp->w_marko += lp1->l_used;
}
}
lp1->l_used += lp2->l_used;
lp1->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp1;
free(lp2);
return (TRUE);
}
if ((lp3 = lalloc(lp1->l_used + lp2->l_used)) == NULL)
return (FALSE);
bcopy(&lp1->l_text[0], &lp3->l_text[0], lp1->l_used);
bcopy(&lp2->l_text[0], &lp3->l_text[lp1->l_used], lp2->l_used);
lp1->l_bp->l_fp = lp3;
lp3->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp3;
lp3->l_bp = lp1->l_bp;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp1 || wp->w_linep == lp2)
wp->w_linep = lp3;
if (wp->w_dotp == lp1)
wp->w_dotp = lp3;
else if (wp->w_dotp == lp2) {
wp->w_dotp = lp3;
wp->w_doto += lp1->l_used;
}
if (wp->w_markp == lp1)
wp->w_markp = lp3;
else if (wp->w_markp == lp2) {
wp->w_markp = lp3;
wp->w_marko += lp1->l_used;
}
}
free(lp1);
free(lp2);
return (TRUE);
}
/*
* Replace plen characters before dot with argument string. Control-J
* characters in st are interpreted as newlines. There is a casehack
* disable flag (normally it likes to match case of replacement to what
* was there).
*/
int
lreplace(RSIZE plen, char *st)
{
RSIZE rlen; /* replacement length */
int s;
if ((s = checkdirty(curbp)) != TRUE)
return (s);
if (curbp->b_flag & BFREADONLY) {
ewprintf("Buffer is read only");
return (FALSE);
}
undo_boundary_enable(FFRAND, 0);
(void)backchar(FFARG | FFRAND, (int)plen);
(void)ldelete(plen, KNONE);
rlen = strlen(st);
region_put_data(st, rlen);
lchange(WFFULL);
undo_boundary_enable(FFRAND, 1);
return (TRUE);
}
/*
* Allocate and return the supplied line as a C string
*/
char *
linetostr(const struct line *ln)
{
int len;
char *line;
len = llength(ln);
if (len == INT_MAX) /* (len + 1) overflow */
return (NULL);
if ((line = malloc(len + 1)) == NULL)
return (NULL);
(void)memcpy(line, ltext(ln), len);
line[len] = '\0';
return (line);
}
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