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path: root/usr.bin/mg/line.c
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/*	$OpenBSD: line.c,v 1.33 2005/11/22 05:02:44 kjell Exp $	*/

/* This file is in the public domain. */

/*
 *		Text line handling.
 *
 * The functions in this file are a general set of line management
 * utilities. They are the only routines that touch the text. They
 * also touch the buffer and window structures to make sure that the
 * necessary updating gets done.  There are routines in this file that
 * handle the kill buffer too.  It isn't here for any good reason.
 *
 * Note that this code only updates the dot and mark values in the window
 * list.  Since all the code acts on the current window, the buffer that
 * we are editing must be displayed, which means that "b_nwnd" is non-zero,
 * which means that the dot and mark values in the buffer headers are
 * nonsense.
 */

#include "def.h"

#include <stdlib.h>
#include <string.h>

/*
 * Allocate a new line of size `used'.  lrealloc() can be called if the line
 * ever needs to grow beyond that.
 */
struct line *
lalloc(int used)
{
	struct line *lp;

	if ((lp = malloc(sizeof(*lp))) == NULL)
		return (NULL);
	lp->l_text = NULL;
	lp->l_size = 0;
	lp->l_used = used;	/* XXX */
	if (lrealloc(lp, used) == FALSE) {
		free(lp);
		return (NULL);
	}
	return (lp);
}

int
lrealloc(struct line *lp, int newsize)
{
	char *tmp;

	if (lp->l_size < newsize) {
		if ((tmp = realloc(lp->l_text, newsize)) == NULL)
			return (FALSE);
		lp->l_text = tmp;
		lp->l_size = newsize;
	}
	return (TRUE);
}

/*
 * Delete line "lp".  Fix all of the links that might point to it (they are
 * moved to offset 0 of the next line.  Unlink the line from whatever buffer
 * it might be in, and release the memory.  The buffers are updated too; the
 * magic conditions described in the above comments don't hold here.
 */
void
lfree(struct line *lp)
{
	struct buffer	*bp;
	struct mgwin	*wp;

	for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
		if (wp->w_linep == lp)
			wp->w_linep = lp->l_fp;
		if (wp->w_dotp == lp) {
			wp->w_dotp = lp->l_fp;
			wp->w_doto = 0;
		}
		if (wp->w_markp == lp) {
			wp->w_markp = lp->l_fp;
			wp->w_marko = 0;
		}
	}
	for (bp = bheadp; bp != NULL; bp = bp->b_bufp) {
		if (bp->b_nwnd == 0) {
			if (bp->b_dotp == lp) {
				bp->b_dotp = lp->l_fp;
				bp->b_doto = 0;
			}
			if (bp->b_markp == lp) {
				bp->b_markp = lp->l_fp;
				bp->b_marko = 0;
			}
		}
	}
	lp->l_bp->l_fp = lp->l_fp;
	lp->l_fp->l_bp = lp->l_bp;
	if (lp->l_text != NULL)
		free(lp->l_text);
	free(lp);
}

/*
 * This routine is called when a character changes in place in the current
 * buffer. It updates all of the required flags in the buffer and window
 * system. The flag used is passed as an argument; if the buffer is being
 * displayed in more than 1 window we change EDIT to HARD. Set MODE if the
 * mode line needs to be updated (the "*" has to be set).
 */
void
lchange(int flag)
{
	struct mgwin	*wp;

	/* update mode lines if this is the first change. */
	if ((curbp->b_flag & BFCHG) == 0) {
		flag |= WFMODE;
		curbp->b_flag |= BFCHG;
	}
	for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
		if (wp->w_bufp == curbp) {
			wp->w_flag |= flag;
			if (wp != curwp)
				wp->w_flag |= WFHARD;
		}
	}
}

/*
 * Insert "n" bytes from "s" at the current location of dot.
 * In the easy case all that happens is the text is stored in the line.
 * In the hard case, the line has to be reallocated.  When the window list
 * is updated, take special care; I screwed it up once.  You always update
 * dot in the current window.  You update mark and a dot in another window
 * if it is greater than the place where you did the insert. Return TRUE
 * if all is well, and FALSE on errors.
 */
int
linsert_str(const char *s, int n)
{
	struct line	*lp1;
	struct mgwin	*wp;
	RSIZE	 i;
	int	 doto;

	if (curbp->b_flag & BFREADONLY) {
		ewprintf("Buffer is read only");
		return (FALSE);
	}

	if (!n)
		return (TRUE);

	lchange(WFHARD);

	/* current line */
	lp1 = curwp->w_dotp;

	/* special case for the end */
	if (lp1 == curbp->b_linep) {
		struct line *lp2, *lp3;

		/* now should only happen in empty buffer */
		if (curwp->w_doto != 0)
			panic("bug: linsert_str");
		/* allocate a new line */
		if ((lp2 = lalloc(n)) == NULL)
			return (FALSE);
		/* previous line */
		lp3 = lp1->l_bp;
		/* link in */
		lp3->l_fp = lp2;
		lp2->l_fp = lp1;
		lp1->l_bp = lp2;
		lp2->l_bp = lp3;
		for (i = 0; i < n; ++i)
			lp2->l_text[i] = s[i];
		for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
			if (wp->w_linep == lp1)
				wp->w_linep = lp2;
			if (wp->w_dotp == lp1)
				wp->w_dotp = lp2;
			if (wp->w_markp == lp1)
				wp->w_markp = lp2;
		}
		undo_add_insert(lp2, 0, n);
		curwp->w_doto = n;
		return (TRUE);
	}
	/* save for later */
	doto = curwp->w_doto;

	if ((lp1->l_used + n) > lp1->l_size) {
		if (lrealloc(lp1, lp1->l_used + n) == FALSE)
			return (FALSE);
	}
	lp1->l_used += n;
	if (lp1->l_used != n)
		memmove(&lp1->l_text[doto + n], &lp1->l_text[doto],
		    lp1->l_used - n - doto);

	/* Add the characters */
	for (i = 0; i < n; ++i)
		lp1->l_text[doto + i] = s[i];
	for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
		if (wp->w_dotp == lp1) {
			if (wp == curwp || wp->w_doto > doto)
				wp->w_doto += n;
		}
		if (wp->w_markp == lp1) {
			if (wp->w_marko > doto)
				wp->w_marko += n;
		}
	}
	undo_add_insert(curwp->w_dotp, doto, n);
	return (TRUE);
}

/*
 * Insert "n" copies of the character "c" at the current location of dot.
 * In the easy case all that happens is the text is stored in the line.
 * In the hard case, the line has to be reallocated.  When the window list
 * is updated, take special care; I screwed it up once.  You always update
 * dot in the current window.  You update mark and a dot in another window
 * if it is greater than the place where you did the insert. Return TRUE
 * if all is well, and FALSE on errors.
 */
int
linsert(int n, int c)
{
	struct line	*lp1;
	struct mgwin	*wp;
	RSIZE	 i;
	int	 doto;

	if (!n)
		return (TRUE);

	if (curbp->b_flag & BFREADONLY) {
		ewprintf("Buffer is read only");
		return (FALSE);
	}

	lchange(WFEDIT);

	/* current line */
	lp1 = curwp->w_dotp;

	/* special case for the end */
	if (lp1 == curbp->b_linep) {
		struct line *lp2, *lp3;

		/* now should only happen in empty buffer */
		if (curwp->w_doto != 0) {
			ewprintf("bug: linsert");
			return (FALSE);
		}
		/* allocate a new line */
		if ((lp2 = lalloc(n)) == NULL)
			return (FALSE);
		/* previous line */
		lp3 = lp1->l_bp;
		/* link in */
		lp3->l_fp = lp2;
		lp2->l_fp = lp1;
		lp1->l_bp = lp2;
		lp2->l_bp = lp3;
		for (i = 0; i < n; ++i)
			lp2->l_text[i] = c;
		for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
			if (wp->w_linep == lp1)
				wp->w_linep = lp2;
			if (wp->w_dotp == lp1)
				wp->w_dotp = lp2;
			if (wp->w_markp == lp1)
				wp->w_markp = lp2;
		}
		undo_add_insert(lp2, 0, n);
		curwp->w_doto = n;
		return (TRUE);
	}
	/* save for later */
	doto = curwp->w_doto;

	if ((lp1->l_used + n) > lp1->l_size) {
		if (lrealloc(lp1, lp1->l_used + n) == FALSE)
			return (FALSE);
	}
	lp1->l_used += n;
	if (lp1->l_used != n)
		memmove(&lp1->l_text[doto + n], &lp1->l_text[doto],
		    lp1->l_used - n - doto);

	/* Add the characters */
	for (i = 0; i < n; ++i)
		lp1->l_text[doto + i] = c;
	for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
		if (wp->w_dotp == lp1) {
			if (wp == curwp || wp->w_doto > doto)
				wp->w_doto += n;
		}
		if (wp->w_markp == lp1) {
			if (wp->w_marko > doto)
				wp->w_marko += n;
		}
	}
	undo_add_insert(curwp->w_dotp, doto, n);
	return (TRUE);
}

int
lnewline_at(struct line *lp1, int doto)
{
	struct line	*lp2;
	int	 nlen;
	struct mgwin	*wp;
	int	 retval = TRUE;

	lchange(WFHARD);

	/* avoid unnecessary copying */
	if (doto == 0) {
		/* new first part */
		if ((lp2 = lalloc(0)) == NULL) {
			retval = FALSE;
			goto lnl_done;
		}
		lp2->l_bp = lp1->l_bp;
		lp1->l_bp->l_fp = lp2;
		lp2->l_fp = lp1;
		lp1->l_bp = lp2;
		for (wp = wheadp; wp != NULL; wp = wp->w_wndp)
			if (wp->w_linep == lp1)
				wp->w_linep = lp2;
		goto lnl_done;
	}

	/* length of new part */
	nlen = llength(lp1) - doto;

	/* new second half line */
	if ((lp2 = lalloc(nlen)) == NULL) {
		retval = FALSE;
		goto lnl_done;
	}
	if (nlen != 0)
		bcopy(&lp1->l_text[doto], &lp2->l_text[0], nlen);
	lp1->l_used = doto;
	lp2->l_bp = lp1;
	lp2->l_fp = lp1->l_fp;
	lp1->l_fp = lp2;
	lp2->l_fp->l_bp = lp2;
	/* Windows */
	for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
		if (wp->w_dotp == lp1 && wp->w_doto >= doto) {
			wp->w_dotp = lp2;
			wp->w_doto -= doto;
		}
		if (wp->w_markp == lp1 && wp->w_marko >= doto) {
			wp->w_markp = lp2;
			wp->w_marko -= doto;
		}
	}
lnl_done:
	undo_add_boundary();
	undo_add_insert(lp1, llength(lp1), 1);
	undo_add_boundary();
	return (retval);
}

/*
 * Insert a newline into the buffer at the current location of dot in the
 * current window.
 */
int
lnewline(void)
{
	if (curbp->b_flag & BFREADONLY) {
		ewprintf("Buffer is read only");
		return (FALSE);
	}
	return (lnewline_at(curwp->w_dotp, curwp->w_doto));
}

/*
 * This function deletes "n" bytes, starting at dot. It understands how to
 * deal with end of lines, etc.  It returns TRUE if all of the characters
 * were deleted, and FALSE if they were not (because dot ran into the end
 * of the buffer.  The "kflag" indicates either no insertion, or direction
 * of insertion into the kill buffer.
 */
int
ldelete(RSIZE n, int kflag)
{
	struct line	*dotp;
	RSIZE	 chunk;
	struct mgwin	*wp;
	int	 doto;
	char	*cp1, *cp2;
	size_t	 len;
	char	*sv;
	int	 end;

	if (curbp->b_flag & BFREADONLY) {
		ewprintf("Buffer is read only");
		return (FALSE);
	}
	len = n;
	if ((sv = calloc(1, len + 1)) == NULL)
		return (FALSE);
	end = 0;

	undo_add_delete(curwp->w_dotp, curwp->w_doto, n);

	while (n != 0) {
		dotp = curwp->w_dotp;
		doto = curwp->w_doto;
		/* Hit the end of the buffer */
		if (dotp == curbp->b_linep)
			return (FALSE);
		/* Size of the chunk */
		chunk = dotp->l_used - doto;

		if (chunk > n)
			chunk = n;
		/* End of line, merge */
		if (chunk == 0) {
			if (dotp == lback(curbp->b_linep))
				/* End of buffer */
				return (FALSE);
			lchange(WFHARD);
			if (ldelnewline() == FALSE)
				return (FALSE);
			end = strlcat(sv, "\n", len + 1);
			--n;
			continue;
		}
		lchange(WFEDIT);
		/* Scrunch text */
		cp1 = &dotp->l_text[doto];
		memcpy(&sv[end], cp1, chunk);
		end += chunk;
		sv[end] = '\0';
		for (cp2 = cp1 + chunk; cp2 < &dotp->l_text[dotp->l_used];
		    cp2++)
			*cp1++ = *cp2;
		dotp->l_used -= (int)chunk;
		for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
			if (wp->w_dotp == dotp && wp->w_doto >= doto) {
				/* NOSTRICT */
				wp->w_doto -= chunk;
				if (wp->w_doto < doto)
					wp->w_doto = doto;
			}
			if (wp->w_markp == dotp && wp->w_marko >= doto) {
				/* NOSTRICT */
				wp->w_marko -= chunk;
				if (wp->w_marko < doto)
					wp->w_marko = doto;
			}
		}
		n -= chunk;
	}
	if (kchunk(sv, len, kflag) != TRUE)
		return (FALSE);
	free(sv);
	return (TRUE);
}

/*
 * Delete a newline and join the current line with the next line. If the next
 * line is the magic header line always return TRUE; merging the last line
 * with the header line can be thought of as always being a successful
 * operation.  Even if nothing is done, this makes the kill buffer work
 * "right".  Easy cases can be done by shuffling data around.  Hard cases
 * require that lines be moved about in memory.  Return FALSE on error and
 * TRUE if all looks ok.
 */
int
ldelnewline(void)
{
	struct line	*lp1, *lp2, *lp3;
	struct mgwin	*wp;

	if (curbp->b_flag & BFREADONLY) {
		ewprintf("Buffer is read only");
		return (FALSE);
	}

	lp1 = curwp->w_dotp;
	lp2 = lp1->l_fp;
	/* at the end of the buffer */
	if (lp2 == curbp->b_linep)
		return (TRUE);
	if (lp2->l_used <= lp1->l_size - lp1->l_used) {
		bcopy(&lp2->l_text[0], &lp1->l_text[lp1->l_used], lp2->l_used);
		for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
			if (wp->w_linep == lp2)
				wp->w_linep = lp1;
			if (wp->w_dotp == lp2) {
				wp->w_dotp = lp1;
				wp->w_doto += lp1->l_used;
			}
			if (wp->w_markp == lp2) {
				wp->w_markp = lp1;
				wp->w_marko += lp1->l_used;
			}
		}
		lp1->l_used += lp2->l_used;
		lp1->l_fp = lp2->l_fp;
		lp2->l_fp->l_bp = lp1;
		free((char *)lp2);
		return (TRUE);
	}
	if ((lp3 = lalloc(lp1->l_used + lp2->l_used)) == NULL)
		return (FALSE);
	bcopy(&lp1->l_text[0], &lp3->l_text[0], lp1->l_used);
	bcopy(&lp2->l_text[0], &lp3->l_text[lp1->l_used], lp2->l_used);
	lp1->l_bp->l_fp = lp3;
	lp3->l_fp = lp2->l_fp;
	lp2->l_fp->l_bp = lp3;
	lp3->l_bp = lp1->l_bp;
	for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
		if (wp->w_linep == lp1 || wp->w_linep == lp2)
			wp->w_linep = lp3;
		if (wp->w_dotp == lp1)
			wp->w_dotp = lp3;
		else if (wp->w_dotp == lp2) {
			wp->w_dotp = lp3;
			wp->w_doto += lp1->l_used;
		}
		if (wp->w_markp == lp1)
			wp->w_markp = lp3;
		else if (wp->w_markp == lp2) {
			wp->w_markp = lp3;
			wp->w_marko += lp1->l_used;
		}
	}
	free((char *)lp1);
	free((char *)lp2);
	return (TRUE);
}

/*
 * Replace plen characters before dot with argument string.  Control-J
 * characters in st are interpreted as newlines.  There is a casehack
 * disable flag (normally it likes to match case of replacement to what
 * was there).
 */
int
lreplace(RSIZE plen, char *st)
{
	RSIZE	rlen;	/* replacement length		 */

	if (curbp->b_flag & BFREADONLY) {
		ewprintf("Buffer is read only");
		return (FALSE);
	}
	undo_add_boundary();
	undo_no_boundary(TRUE);

	(void)backchar(FFARG | FFRAND, (int)plen);
	(void)ldelete(plen, KNONE);

	rlen = strlen(st);
	region_put_data(st, rlen);
	lchange(WFHARD);

	undo_no_boundary(FALSE);
	undo_add_boundary();
	return (TRUE);
}