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/* $OpenBSD: line.c,v 1.9 2002/02/13 22:36:58 vincent Exp $ */
/*
* Text line handling.
*
* The functions in this file are a general set of line management
* utilities. They are the only routines that touch the text. They
* also touch the buffer and window structures to make sure that the
* necessary updating gets done. There are routines in this file that
* handle the kill buffer too. It isn't here for any good reason.
*
* Note that this code only updates the dot and mark values in the window
* list. Since all the code acts on the current window, the buffer that
* we are editing must be displayed, which means that "b_nwnd" is non-zero,
* which means that the dot and mark values in the buffer headers are
* nonsense.
*/
#include "def.h"
/*
* The number of bytes member from the start of the structure type should be
* computed at compile time.
*/
#ifndef OFFSET
#define OFFSET(type,member) ((char *)&(((type *)0)->member)-(char *)((type *)0))
#endif
#ifndef NBLOCK
#define NBLOCK 16 /* Line block chunk size */
#endif
#ifndef KBLOCK
#define KBLOCK 256 /* Kill buffer block size. */
#endif
static char *kbufp = NULL; /* Kill buffer data. */
static RSIZE kused = 0; /* # of bytes used in KB. */
static RSIZE ksize = 0; /* # of bytes allocated in KB. */
static RSIZE kstart = 0; /* # of first used byte in KB. */
static int kgrow __P((int));
/*
* Allocate a new line of size `used'. lrealloc() can be called if the line
* ever needs to grow beyond that.
*/
LINE *
lalloc(int used)
{
LINE *lp;
if ((lp = malloc(sizeof *lp)) == NULL)
return FALSE;
lp->l_text = NULL;
lp->l_size = 0;
lp->l_used = used; /* XXX */
if (lrealloc(lp, used) == FALSE) {
free(lp);
return NULL;
}
return lp;
}
int
lrealloc(LINE *lp, int newsize)
{
char *tmp;
if ((tmp = realloc(lp->l_text, newsize)) == NULL)
return FALSE;
lp->l_text = tmp;
lp->l_size = newsize;
return TRUE;
}
/*
* Delete line "lp". Fix all of the links that might point to it (they are
* moved to offset 0 of the next line. Unlink the line from whatever buffer
* it might be in, and release the memory. The buffers are updated too; the
* magic conditions described in the above comments don't hold here.
*/
void
lfree(lp)
LINE *lp;
{
BUFFER *bp;
MGWIN *wp;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp)
wp->w_linep = lp->l_fp;
if (wp->w_dotp == lp) {
wp->w_dotp = lp->l_fp;
wp->w_doto = 0;
}
if (wp->w_markp == lp) {
wp->w_markp = lp->l_fp;
wp->w_marko = 0;
}
}
for (bp = bheadp; bp != NULL; bp = bp->b_bufp) {
if (bp->b_nwnd == 0) {
if (bp->b_dotp == lp) {
bp->b_dotp = lp->l_fp;
bp->b_doto = 0;
}
if (bp->b_markp == lp) {
bp->b_markp = lp->l_fp;
bp->b_marko = 0;
}
}
}
lp->l_bp->l_fp = lp->l_fp;
lp->l_fp->l_bp = lp->l_bp;
if (lp->l_text != NULL)
free(lp->l_text);
free(lp);
}
/*
* This routine is called when a character changes in place in the current
* buffer. It updates all of the required flags in the buffer and window
* system. The flag used is passed as an argument; if the buffer is being
* displayed in more than 1 window we change EDIT to HARD. Set MODE if the
* mode line needs to be updated (the "*" has to be set).
*/
void
lchange(flag)
int flag;
{
MGWIN *wp;
/* update mode lines if this is the first change. */
if ((curbp->b_flag & BFCHG) == 0) {
flag |= WFMODE;
curbp->b_flag |= BFCHG;
}
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_bufp == curbp) {
wp->w_flag |= flag;
if (wp != curwp)
wp->w_flag |= WFHARD;
}
}
}
/*
* Insert "n" copies of the character "c" at the current location of dot.
* In the easy case all that happens is the text is stored in the line.
* In the hard case, the line has to be reallocated. When the window list
* is updated, take special care; I screwed it up once. You always update
* dot in the current window. You update mark and a dot in another window
* if it is greater than the place where you did the insert. Return TRUE
* if all is well, and FALSE on errors.
*/
int
linsert(n, c)
int n, c;
{
LINE *lp1;
MGWIN *wp;
RSIZE i;
int doto;
lchange(WFEDIT);
/* current line */
lp1 = curwp->w_dotp;
/* special case for the end */
if (lp1 == curbp->b_linep) {
LINE *lp2, *lp3;
/* now should only happen in empty buffer */
if (curwp->w_doto != 0) {
ewprintf("bug: linsert");
return FALSE;
}
/* allocate a new line */
if ((lp2 = lalloc(n)) == NULL)
return FALSE;
/* previous line */
lp3 = lp1->l_bp;
/* link in */
lp3->l_fp = lp2;
lp2->l_fp = lp1;
lp1->l_bp = lp2;
lp2->l_bp = lp3;
for (i = 0; i < n; ++i)
lp2->l_text[i] = c;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1)
wp->w_dotp = lp2;
if (wp->w_markp == lp1)
wp->w_markp = lp2;
}
curwp->w_doto = n;
return TRUE;
}
/* save for later */
doto = curwp->w_doto;
if ((lp1->l_used + n) > lp1->l_size) {
if (lrealloc(lp1, lp1->l_used + n) == FALSE)
return FALSE;
}
lp1->l_used += n;
if (lp1->l_used != n)
memmove(&lp1->l_text[doto + n], &lp1->l_text[doto],
lp1->l_used - n - doto);
/* Add the characters */
for (i = 0; i < n; ++i)
lp1->l_text[doto + i] = c;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_dotp == lp1) {
if (wp == curwp || wp->w_doto > doto)
wp->w_doto += n;
}
if (wp->w_markp == lp1) {
if (wp->w_marko > doto)
wp->w_marko += n;
}
}
return TRUE;
}
/*
* Insert a newline into the buffer at the current location of dot in the
* current window. The funny ass-backwards way is no longer used.
*/
int
lnewline()
{
LINE *lp1, *lp2;
int doto, nlen;
MGWIN *wp;
lchange(WFHARD);
/* Get the address and offset of "." */
lp1 = curwp->w_dotp;
doto = curwp->w_doto;
/* avoid unnecessary copying */
if (doto == 0) {
/* new first part */
if ((lp2 = lalloc(0)) == NULL)
return FALSE;
lp2->l_bp = lp1->l_bp;
lp1->l_bp->l_fp = lp2;
lp2->l_fp = lp1;
lp1->l_bp = lp2;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp)
if (wp->w_linep == lp1)
wp->w_linep = lp2;
return TRUE;
}
/* length of new part */
nlen = llength(lp1) - doto;
/* new second half line */
if ((lp2 = lalloc(nlen)) == NULL)
return FALSE;
if (nlen != 0)
bcopy(&lp1->l_text[doto], &lp2->l_text[0], nlen);
lp1->l_used = doto;
lp2->l_bp = lp1;
lp2->l_fp = lp1->l_fp;
lp1->l_fp = lp2;
lp2->l_fp->l_bp = lp2;
/* Windows */
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_dotp == lp1 && wp->w_doto >= doto) {
wp->w_dotp = lp2;
wp->w_doto -= doto;
}
if (wp->w_markp == lp1 && wp->w_marko >= doto) {
wp->w_markp = lp2;
wp->w_marko -= doto;
}
}
return TRUE;
}
/*
* This function deletes "n" bytes, starting at dot. It understands how to
* deal with end of lines, etc. It returns TRUE if all of the characters
* were deleted, and FALSE if they were not (because dot ran into the end
* of the buffer. The "kflag" indicates either no insertion, or direction
* of insertion into the kill buffer.
*/
int
ldelete(n, kflag)
RSIZE n;
int kflag;
{
LINE *dotp;
RSIZE chunk;
MGWIN *wp;
int doto;
char *cp1, *cp2;
/*
* HACK - doesn't matter, and fixes back-over-nl bug for empty
* kill buffers.
*/
if (kused == kstart)
kflag = KFORW;
while (n != 0) {
dotp = curwp->w_dotp;
doto = curwp->w_doto;
/* Hit the end of the buffer */
if (dotp == curbp->b_linep)
return FALSE;
/* Size of the chunk */
chunk = dotp->l_used - doto;
if (chunk > n)
chunk = n;
/* End of line, merge */
if (chunk == 0) {
if (dotp == lback(curbp->b_linep))
/* End of buffer */
return FALSE;
lchange(WFHARD);
if (ldelnewline() == FALSE ||
(kflag != KNONE && kinsert('\n', kflag) == FALSE))
return FALSE;
--n;
continue;
}
lchange(WFEDIT);
/* Scrunch text */
cp1 = &dotp->l_text[doto];
cp2 = cp1 + chunk;
if (kflag == KFORW) {
while (ksize - kused < chunk)
if (kgrow(FALSE) == FALSE)
return FALSE;
bcopy(cp1, &(kbufp[kused]), (int)chunk);
kused += chunk;
} else if (kflag == KBACK) {
while (kstart < chunk)
if (kgrow(TRUE) == FALSE)
return FALSE;
bcopy(cp1, &(kbufp[kstart - chunk]), (int)chunk);
kstart -= chunk;
} else if (kflag != KNONE)
panic("broken ldelete call");
while (cp2 != &dotp->l_text[dotp->l_used])
*cp1++ = *cp2++;
dotp->l_used -= (int)chunk;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_dotp == dotp && wp->w_doto >= doto) {
/* NOSTRICT */
wp->w_doto -= chunk;
if (wp->w_doto < doto)
wp->w_doto = doto;
}
if (wp->w_markp == dotp && wp->w_marko >= doto) {
/* NOSTRICT */
wp->w_marko -= chunk;
if (wp->w_marko < doto)
wp->w_marko = doto;
}
}
n -= chunk;
}
return TRUE;
}
/*
* Delete a newline and join the current line with the next line. If the next
* line is the magic header line always return TRUE; merging the last line
* with the header line can be thought of as always being a successful
* operation. Even if nothing is done, this makes the kill buffer work
* "right". Easy cases can be done by shuffling data around. Hard cases
* require that lines be moved about in memory. Return FALSE on error and
* TRUE if all looks ok.
*/
int
ldelnewline()
{
LINE *lp1, *lp2, *lp3;
MGWIN *wp;
lp1 = curwp->w_dotp;
lp2 = lp1->l_fp;
/* at the end of the buffer */
if (lp2 == curbp->b_linep)
return TRUE;
if (lp2->l_used <= lp1->l_size - lp1->l_used) {
bcopy(&lp2->l_text[0], &lp1->l_text[lp1->l_used], lp2->l_used);
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp2)
wp->w_linep = lp1;
if (wp->w_dotp == lp2) {
wp->w_dotp = lp1;
wp->w_doto += lp1->l_used;
}
if (wp->w_markp == lp2) {
wp->w_markp = lp1;
wp->w_marko += lp1->l_used;
}
}
lp1->l_used += lp2->l_used;
lp1->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp1;
free((char *)lp2);
return TRUE;
}
if ((lp3 = lalloc(lp1->l_used + lp2->l_used)) == NULL)
return FALSE;
bcopy(&lp1->l_text[0], &lp3->l_text[0], lp1->l_used);
bcopy(&lp2->l_text[0], &lp3->l_text[lp1->l_used], lp2->l_used);
lp1->l_bp->l_fp = lp3;
lp3->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp3;
lp3->l_bp = lp1->l_bp;
for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
if (wp->w_linep == lp1 || wp->w_linep == lp2)
wp->w_linep = lp3;
if (wp->w_dotp == lp1)
wp->w_dotp = lp3;
else if (wp->w_dotp == lp2) {
wp->w_dotp = lp3;
wp->w_doto += lp1->l_used;
}
if (wp->w_markp == lp1)
wp->w_markp = lp3;
else if (wp->w_markp == lp2) {
wp->w_markp = lp3;
wp->w_marko += lp1->l_used;
}
}
free((char *)lp1);
free((char *)lp2);
return TRUE;
}
/*
* Replace plen characters before dot with argument string. Control-J
* characters in st are interpreted as newlines. There is a casehack
* disable flag (normally it likes to match case of replacement to what
* was there).
*/
int
lreplace(plen, st, f)
RSIZE plen; /* length to remove */
char *st; /* replacement string */
int f; /* case hack disable */
{
RSIZE rlen; /* replacement length */
int rtype; /* capitalization */
int c; /* used for random characters */
int doto; /* offset into line */
/*
* Find the capitalization of the word that was found. f says use
* exact case of replacement string (same thing that happens with
* lowercase found), so bypass check.
*/
/* NOSTRICT */
(void)backchar(FFARG | FFRAND, (int)plen);
rtype = _L;
c = lgetc(curwp->w_dotp, curwp->w_doto);
if (ISUPPER(c) != FALSE && f == FALSE) {
rtype = _U | _L;
if (curwp->w_doto + 1 < llength(curwp->w_dotp)) {
c = lgetc(curwp->w_dotp, curwp->w_doto + 1);
if (ISUPPER(c) != FALSE) {
rtype = _U;
}
}
}
/*
* make the string lengths match (either pad the line
* so that it will fit, or scrunch out the excess).
* be careful with dot's offset.
*/
rlen = strlen(st);
doto = curwp->w_doto;
if (plen > rlen)
(void)ldelete((RSIZE) (plen - rlen), KNONE);
else if (plen < rlen) {
if (linsert((int)(rlen - plen), ' ') == FALSE)
return FALSE;
}
curwp->w_doto = doto;
/*
* do the replacement: If was capital, then place first
* char as if upper, and subsequent chars as if lower.
* If inserting upper, check replacement for case.
*/
while ((c = CHARMASK(*st++)) != '\0') {
if ((rtype & _U) != 0 && ISLOWER(c) != 0)
c = TOUPPER(c);
if (rtype == (_U | _L))
rtype = _L;
if (c == CCHR('J')) {
if (curwp->w_doto == llength(curwp->w_dotp))
(void)forwchar(FFRAND, 1);
else {
if (ldelete((RSIZE) 1, KNONE) != FALSE)
(void)lnewline();
}
} else if (curwp->w_dotp == curbp->b_linep) {
(void)linsert(1, c);
} else if (curwp->w_doto == llength(curwp->w_dotp)) {
if (ldelete((RSIZE) 1, KNONE) != FALSE)
(void)linsert(1, c);
} else
lputc(curwp->w_dotp, curwp->w_doto++, c);
}
lchange(WFHARD);
return (TRUE);
}
/*
* Delete all of the text saved in the kill buffer. Called by commands when
* a new kill context is created. The kill buffer array is released, just in
* case the buffer has grown to an immense size. No errors.
*/
void
kdelete()
{
if (kbufp != NULL) {
free((char *)kbufp);
kbufp = NULL;
kstart = kused = ksize = 0;
}
}
/*
* Insert a character to the kill buffer, enlarging the buffer if there
* isn't any room. Always grow the buffer in chunks, on the assumption
* that if you put something in the kill buffer you are going to put more
* stuff there too later. Return TRUE if all is well, and FALSE on errors.
* Print a message on errors. Dir says whether to put it at back or front.
*/
int
kinsert(c, dir)
int c, dir;
{
if (kused == ksize && dir == KFORW && kgrow(FALSE) == FALSE)
return FALSE;
if (kstart == 0 && dir == KBACK && kgrow(TRUE) == FALSE)
return FALSE;
if (dir == KFORW)
kbufp[kused++] = c;
else if (dir == KBACK)
kbufp[--kstart] = c;
else
panic("broken kinsert call"); /* Oh shit! */
return (TRUE);
}
/*
* kgrow - just get more kill buffer for the callee. back is true if
* we are trying to get space at the beginning of the kill buffer.
*/
static int
kgrow(back)
int back;
{
int nstart;
char *nbufp;
if ((unsigned)(ksize + KBLOCK) <= (unsigned)ksize) {
/* probably 16 bit unsigned */
ewprintf("Kill buffer size at maximum");
return FALSE;
}
if ((nbufp = malloc((unsigned)(ksize + KBLOCK))) == NULL) {
ewprintf("Can't get %ld bytes", (long)(ksize + KBLOCK));
return FALSE;
}
nstart = (back == TRUE) ? (kstart + KBLOCK) : (KBLOCK / 4);
bcopy(&(kbufp[kstart]), &(nbufp[nstart]), (int)(kused - kstart));
if (kbufp != NULL)
free((char *)kbufp);
kbufp = nbufp;
ksize += KBLOCK;
kused = kused - kstart + nstart;
kstart = nstart;
return TRUE;
}
/*
* This function gets characters from the kill buffer. If the character
* index "n" is off the end, it returns "-1". This lets the caller just
* scan along until it gets a "-1" back.
*/
int
kremove(n)
int n;
{
if (n < 0 || n + kstart >= kused)
return -1;
return CHARMASK(kbufp[n + kstart]);
}
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