diff options
author | Matthieu Herrb <matthieu@cvs.openbsd.org> | 2006-11-25 18:54:19 +0000 |
---|---|---|
committer | Matthieu Herrb <matthieu@cvs.openbsd.org> | 2006-11-25 18:54:19 +0000 |
commit | 94f5f69dd45d5a4ee4834ca1cb84cb1cc321b09b (patch) | |
tree | a25015e9b05d0a1037b5b88cc5eb8570ce99f426 /dist | |
parent | 911833d7632852ad91c5dad5cd408cb100baa39e (diff) |
Import MesaLibs 6.5.1. (in dist/ since its code is shared between lib
and xserver)...
Diffstat (limited to 'dist')
32 files changed, 736 insertions, 2481 deletions
diff --git a/dist/Mesa/docs/conform.html b/dist/Mesa/docs/conform.html index 55931376b..3611f8c6f 100644 --- a/dist/Mesa/docs/conform.html +++ b/dist/Mesa/docs/conform.html @@ -1,25 +1,17 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Conformance</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Conformance</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Conformance</h1> +<BODY> + +<H1>Conformance</H1> <p> The SGI OpenGL conformance tests verify correct operation of OpenGL implementations. I, Brian Paul, have been given a copy of the tests -for testing Mesa. The tests are not publicly available. +for testing Mesa. The tests are not publically available. </p> <p> This file has the latest results of testing Mesa with the OpenGL 1.2 @@ -698,6 +690,6 @@ Conformx passed. NOTE: conformx passes for all machine path levels (-p option). -</div> + </body> </html> diff --git a/dist/Mesa/docs/debugging.html b/dist/Mesa/docs/debugging.html index 76d0a4aa5..2df62f56e 100644 --- a/dist/Mesa/docs/debugging.html +++ b/dist/Mesa/docs/debugging.html @@ -1,20 +1,12 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Debugging Tips</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Debugging Tips</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Debugging Tips</h1> +<BODY> + +<H1>Debugging Tips</H1> <p> Normally Mesa (and OpenGL) records but does not notify the user of @@ -42,6 +34,5 @@ src/dlist.c for details. </p> -</div> -</body> -</html> +</BODY> +</HTML> diff --git a/dist/Mesa/docs/index.html b/dist/Mesa/docs/index.html index 096b6d82b..eec4d725c 100644 --- a/dist/Mesa/docs/index.html +++ b/dist/Mesa/docs/index.html @@ -1,1578 +1,29 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Frameset//EN"> +<html> + <head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>The Mesa 3D Graphics Library</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> +<title>Mesa Home Page</title> </head> -<body> - -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> - -<iframe src="contents.html"></iframe> -<div class="content"> - -<h1>News</h1> - -<h2>June 6, 2014</h2> -<p> -<a href="relnotes/10.2.1.html">Mesa 10.2.1</a> is released. This release -only fixes a build error in the radeonsi driver that was introduced between -10.2-rc5 and the 10.2 final release. -</p> - -<h2>June 6, 2014</h2> -<p> -<a href="relnotes/10.2.html">Mesa 10.2</a> is released. This is a new -development release. See the release notes for more information about -the release. -</p> - -<h2>April 18, 2014</h2> -<p> -<a href="relnotes/10.1.1.html">Mesa 10.1.1</a> is released. -This is a bug-fix release. -</p> - -<h2>April 18, 2014</h2> -<p> -<a href="relnotes/10.0.5.html">Mesa 10.0.5</a> is released. -This is a bug-fix release. -<br> -NOTE: Since the 10.1.1 release is being released concurrently, it is -anticipated that 10.0.5 will be the final release in the 10.0 -series. Users of 10.0 are encouraged to migrate to the 10.1 series in -order to obtain future fixes. -</p> - -<h2>March 12, 2014</h2> -<p> -<a href="relnotes/10.0.4.html">Mesa 10.0.4</a> is released. -This is a bug-fix release. -</p> - -<h2>March 4, 2014</h2> -<p> -<a href="relnotes/10.1.html">Mesa 10.1</a> is released. -This is a new development release. -See the release notes for more information about the release. -</p> - -<h2>February 3, 2014</h2> -<p> -<a href="relnotes/10.0.3.html">Mesa 10.0.3</a> is released. -This is a bug-fix release. -</p> - -<h2>January 9, 2014</h2> -<p> -<a href="relnotes/10.0.2.html">Mesa 10.0.2</a> is released. -This is a bug-fix release. -</p> - -<h2>December 12, 2013</h2> -<p> -<a href="relnotes/10.0.1.html">Mesa 10.0.1</a> -and <a href="relnotes/9.2.5.html">Mesa 9.2.5</a> are released. -These are both bug-fix releases. -</p> - -<h2>November 30, 2013</h2> -<p> -<a href="relnotes/10.0.html">Mesa 10.0</a> is released. -This is a new development release. -See the release notes for more information about the release. -</p> - -<h2>November 27, 2013</h2> -<p> -<a href="relnotes/9.2.4.html">Mesa 9.2.4</a> is released. -This is a bug fix release. -</p> - -<h2>November 13, 2013</h2> -<p> -<a href="relnotes/9.2.3.html">Mesa 9.2.3</a> is released. -This is a bug fix release. -</p> - -<h2>October 18, 2013</h2> -<p> -<a href="relnotes/9.2.2.html">Mesa 9.2.2</a> is released. -This is a bug fix release. -</p> - -<h2>October 4, 2013</h2> -<p> -<a href="relnotes/9.2.1.html">Mesa 9.2.1</a> and -<a href="relnotes/9.1.7.html">Mesa 9.1.7</a> are released, -both bug-fix releases. -</p> - -<h2>August 27, 2013</h2> -<p> -<a href="relnotes/9.2.html">Mesa 9.2</a> is released. -This is a new development release. -See the release notes for more information about the release. -</p> - -<h2>August 1, 2013</h2> -<p> -<a href="relnotes/9.1.6.html">Mesa 9.1.6</a> is released. -This is a bug fix release. -</p> - -<h2>July 17, 2013</h2> -<p> -<a href="relnotes/9.1.5.html">Mesa 9.1.5</a> is released. -This is a bug fix release. -</p> - -<h2>July 1, 2013</h2> -<p> -<a href="relnotes/9.1.4.html">Mesa 9.1.4</a> is released. -This is a bug fix release. -</p> - -<h2>May 21, 2013</h2> -<p> -<a href="relnotes/9.1.3.html">Mesa 9.1.3</a> is released. -This is a bug fix release. -</p> - -<h2>April 30, 2013</h2> -<p> -<a href="relnotes/9.1.2.html">Mesa 9.1.2</a> is released. -This is a bug fix release. -</p> - -<h2>March 19, 2013</h2> -<p> -<a href="relnotes/9.1.1.html">Mesa 9.1.1</a> is released. -This is a bug fix release. -</p> - -<h2>February 24, 2013</h2> - -<p> -Mesa demos 8.1.0 is released. -See the <a href="http://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement</a> for more information about the release. -You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/">ftp.freedesktop.org/pub/mesa/demos/8.1.0/</a>. -</p> - - -<h2>February 22, 2013</h2> - -<p> -<a href="relnotes/9.1.html">Mesa 9.1</a> is released. -This is a new development release. -See the release notes for more information about the release. -</p> - - -<h2>February 21, 2013</h2> - -<p> -<a href="relnotes/9.0.3.html">Mesa 9.0.3</a> is released. -This is a bug fix release. -</p> - - -<h2>January 22, 2013</h2> - -<p> -<a href="relnotes/9.0.2.html">Mesa 9.0.2</a> is released. -This is a bug fix release. -</p> - - -<h2>November 16, 2012</h2> - -<p> -<a href="relnotes/9.0.1.html">Mesa 9.0.1</a> is released. -This is a bug fix release. -</p> - - -<h2>October 24, 2012</h2> - -<p> -<a href="relnotes/8.0.5.html">Mesa 8.0.5</a> is released. -This is a bug fix release. -</p> - - -<h2>October 8, 2012</h2> - -<p> -<a href="relnotes/9.0.html">Mesa 9.0</a> is released. -This is the first version of Mesa to support OpenGL 3.1 and GLSL 1.40 -(with the i965 driver). -See the release notes for more information about the release. -</p> - - -<h2>July 10, 2012</h2> - -<p> -<a href="relnotes/8.0.4.html">Mesa 8.0.4</a> is released. -This is a bug fix release. -</p> - - -<h2>May 18, 2012</h2> - -<p> -<a href="relnotes/8.0.3.html">Mesa 8.0.3</a> is released. -This is a bug fix release. -</p> - - -<h2>March 21, 2012</h2> - -<p> -<a href="relnotes/8.0.2.html">Mesa 8.0.2</a> is released. -This is a bug fix release. -</p> - - -<h2>February 16, 2012</h2> - -<p> -<a href="relnotes/8.0.1.html">Mesa 8.0.1</a> is released. This is a bug fix -release. See the release notes for more information about the release. -</p> - -<h2>February 9, 2012</h2> - -<p> -<a href="relnotes/8.0.html">Mesa 8.0</a> is released. -This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30 -(with the i965 driver). -See the release notes for more information about the release. -</p> - - -<h2>November 27, 2011</h2> - -<p> -<a href="relnotes/7.11.2.html">Mesa 7.11.2</a> is released. This is a bug fix -release. This release was made primarily to fix build problems with 7.11.1 on -Mandriva and to fix problems related to glCopyTexImage to luminance-alpha -textures. The later was believed to have been fixed in 7.11.1 but was not. -</p> - -<h2>November 17, 2011</h2> - -<p> -<a href="relnotes/7.11.1.html">Mesa 7.11.1</a> is released. This is a bug -fix release. -</p> - -<h2>July 31, 2011</h2> - -<p> -<a href="relnotes/7.11.html">Mesa 7.11</a> (final) is released. This is a new -development release. -</p> - -<h2>June 13, 2011</h2> - -<p> -<a href="relnotes/7.10.3.html">Mesa 7.10.3</a> is released. This is a bug -fix release. -</p> - -<h2>April 6, 2011</h2> - -<p> -<a href="relnotes/7.10.2.html">Mesa 7.10.2</a> is released. This is a bug -fix release. -</p> - -<h2>March 2, 2011</h2> - -<p> -<a href="relnotes/7.9.2.html">Mesa 7.9.2</a> and -<a href="relnotes/7.10.1.html">Mesa 7.10.1</a> are released. These are -stable releases containing bug fixes since the 7.9.1 and 7.10 releases. -</p> - - -<h2>October 4, 2010</h2> - -<p> -<a href="relnotes/7.9.html">Mesa 7.9</a> (final) is released. This is a new -development release. -</p> - - -<h2>September 27, 2010</h2> - -<p> -<a href="relnotes/7.9.html">Mesa 7.9.0-rc1</a> is released. This is a -release candidate for the 7.9 development release. -</p> - - -<h2>June 16, 2010</h2> - -<p> -<a href="relnotes/7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix -release collecting fixes since the 7.8.1 release. -</p> - - -<h2>April 5, 2010</h2> - -<p> -<a href="relnotes/7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix -release for a few critical issues in the 7.8 release. -</p> - - -<h2>March 28, 2010</h2> -<p> -<a href="relnotes/7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix -release fixing issues found in the 7.7 release. -</p> -<p> -Also, <a href="relnotes/7.8.html">Mesa 7.8</a> is released. This is a new -development release. -</p> - - - -<h2>December 21, 2009</h2> -<p> -<a href="relnotes/7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix -release fixing issues found in the 7.6 release. -</p> -<p> -Also, <a href="relnotes/7.7.html">Mesa 7.7</a> is released. This is a new -development release. -</p> - - -<h2>September 28, 2009</h2> -<p> -<a href="relnotes/7.6.html">Mesa 7.6</a> is released. This is a new feature -release. Those especially concerned about stability may want to wait for the -follow-on 7.6.1 bug-fix release. -</p> -<p> -<a href="relnotes/7.5.2.html">Mesa 7.5.2</a> is also released. -This is a stable release fixing bugs since the 7.5.1 release. -</p> - - -<h2>September 3, 2009</h2> -<p> -<a href="relnotes/7.5.1.html">Mesa 7.5.1</a> is released. -This is a bug-fix release which fixes bugs found in version 7.5. -</p> - - -<h2>July 17, 2009</h2> -<p> -<a href="relnotes/7.5.html">Mesa 7.5</a> is released. -This is a new features release. People especially concerned about -stability may want to wait for the follow-on 7.5.1 bug-fix release. -</p> - - -<h2>June 23, 2009</h2> -<p> -<a href="relnotes/7.4.4.html">Mesa 7.4.4</a> is released. -This is a stable release that fixes a regression in the i915/i965 drivers -that slipped into the 7.4.3 release. -</p> - - -<h2>June 19, 2009</h2> -<p> -<a href="relnotes/7.4.3.html">Mesa 7.4.3</a> is released. -This is a stable release fixing bugs since the 7.4.2 release. -</p> - - -<h2>May 15, 2009</h2> -<p> -<a href="relnotes/7.4.2.html">Mesa 7.4.2</a> is released. -This is a stable release fixing bugs since the 7.4.1 release. -</p> - - -<h2>April 18, 2009</h2> -<p> -<a href="relnotes/7.4.1.html">Mesa 7.4.1</a> is released. -This is a stable release fixing bugs since the 7.4 release. -</p> - - -<h2>March 27, 2009</h2> -<p> -<a href="relnotes/7.4.html">Mesa 7.4</a> is released. -This is a stable release fixing bugs since the 7.3 release. -</p> - - -<h2>January 22, 2009</h2> -<p> -<a href="relnotes/7.3.html">Mesa 7.3</a> is released. -This is a new development release. -Mesa 7.4 will follow and will have bug fixes relative to 7.3. -</p> - - -<h2>September 20, 2008</h2> -<p> -<a href="relnotes/7.2.html">Mesa 7.2</a> is released. -This is a stable, bug-fix release. -</p> - - -<h2>August 26, 2008</h2> -<p> -<a href="relnotes/7.1.html">Mesa 7.1</a> is released. -This is a new development release. -It should be relatively stable, but those especially concerned about -stability should wait for the 7.2 release or use Mesa 7.0.4 (the -previous stable release). -</p> - - -<h2>August 16, 2008</h2> -<p> -<a href="relnotes/7.0.4.html">Mesa 7.0.4</a> is released. -This is a bug-fix release. -</p> - - -<h2>April 4, 2008</h2> -<p> -<a href="relnotes/7.0.3.html">Mesa 7.0.3</a> is released. -This is a bug-fix release. -</p> - - -<h2>January 24, 2008</h2> - -<p> -Added a new page describing the Mesa Cell driver. -</p> - - - -<h2>November 13, 2007</h2> - -<p> -Gallium3D is the codename for the new Mesa device driver architecture -which is currently under development. -</p> -<p> -Gallium3D development is taking place on the <em>gallium-0.1</em> branch -of the git repository. -Currently, there's only a software-only driver and an Intel i915/945 driver -but other drivers will be coming... -</p> - - -<h2>November 10, 2007</h2> -<p> -<a href="relnotes/7.0.2.html">Mesa 7.0.2</a> is released. -This is a bug-fix release. -</p> - - -<h2>August 3, 2007</h2> -<p> -<a href="relnotes/7.0.1.html">Mesa 7.0.1</a> is released. -This is a bug-fix release. -</p> - - -<h2>June 22, 2007</h2> -<p> -<a href="relnotes/7.0.html">Mesa 7.0</a> is released. -This is a stable release featuring OpenGL 2.1 support. -</p> - - -<h2>April 27, 2007</h2> -<p> -<a href="relnotes/6.5.3.html">Mesa 6.5.3</a> is released. -This is a development release which will lead up to the Mesa 7.0 release -(which will advertise OpenGL 2.1 API support). -</p> - - -<h2>March 26, 2007</h2> -<p> -The new Shading Language compiler branch has been merged into the git -master branch. This is a step toward hardware support for the OpenGL -2.0 Shading Language and will be included in the next Mesa release. -In conjunction, <a href="http://glean.sf.net">Glean</a> has been updated -with a new test that does over 130 tests of the -shading language and built-in functions. -</p> - -<h2>April 2007</h2> -<p> -Thomas Hellström of Tungsten Graphics has written a whitepaper -describing the new DRI memory management system. -</p> - -<h2>December 5, 2006</h2> -<p> -Mesa is now using git as its source code management system. -The previous CVS repository should no longer be used. -See the <a href="repository.html">repository page</a> for more information. -</p> - -<h2>December 2, 2006</h2> -<p> -<a href="relnotes/6.5.2.html">Mesa 6.5.2</a> has been released. -This is a new development release. -</p> - -<h2>September 15, 2006</h2> -<p> -<a href="relnotes/6.5.1.html">Mesa 6.5.1</a> has been released. -This is a new development release. -</p> - -<h2>March 31, 2006</h2> -<p> -<a href="relnotes/6.5.html">Mesa 6.5</a> has been released. -This is a new development release. -</p> - - -<h2>February 2, 2006</h2> -<p> -<a href="relnotes/6.4.2.html">Mesa 6.4.2</a> has been released. -This is stable, bug-fix release. -</p> - - -<h2>November 29, 2005</h2> -<p> -<a href="relnotes/6.4.1.html">Mesa 6.4.1</a> has been released. -This is stable, bug-fix release. -</p> - - - -<h2>October 24, 2005</h2> -<p> -<a href="relnotes/6.4.html">Mesa 6.4</a> has been released. -This is stable, bug-fix release. -</p> - - -<h2>August 19, 2005</h2> -<p> -Mesa 6.3.2 has been released. -Note: there was no public release of version 6.3.1. -</p> -<a href="versions.html#6.3.2">Changes in version 6.3.1</a> -<p> -The MD5 checksums are: -</p> -<pre> -98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz -0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 -ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip -9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz -96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 -c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip -</pre> - - -<h2>July 20, 2005</h2> -<p> -Mesa 6.3 has been released. -This is a development release with new features, changes and bug fixes. -</p> -<pre> - New: - - GL_EXT_framebuffer_object extension - - GL_ARB_draw_buffers extension - - GL_ARB_pixel_buffer_object extension - - GL_OES_read_format extension (Ian Romanick) - - DirectFB driver (Claudio Ciccani) - - x86_64 vertex transformation code (Mikko T.) - Changes: - - added -stereo option for glxgears demo (Jacek Rosik) - - updated the PBuffer demo code in xdemos/ directory - - glDeleteTextures/Programs/Buffers() now makes the object ID - available for immediate re-use - - assorted 64-bit clean-ups fixes (x86_64 and Win64) - - lots of internal changes for GL_EXT_framebuffer_object - Bug fixes: - - some functions didn't support PBO functionality - - glGetTexImage didn't convert color index images to RGBA as required - - fragment program texcoords were sometimes wrong for points and lines - - fixed problem with negative dot product in arbfplight, fplight demos - - fixed bug in perspective correction of antialiased, textured lines - - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value - - fixed a couple per-pixel fog bugs (Soju Matsumoto) - - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken - - fixed float parsing bug in ARB frag/vert programs (bug 2520) - - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue - - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha - - glXChooseFBConfig() crashed if attribList pointer was NULL - - program state.light[n].spot.direction.w was wrong value (bug 3083) - - fragment program fog option required glEnable(GL_FOG) - wrong. - - glColorTable() could produce a Mesa implementation error (bug 3135) - - RasterPos could get corrupted by color index rendering path - - Removed bad XTranslateCoordinates call when rendering to Pixmaps - - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state - - fixed a few Darwin compilation problems -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz -60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 -ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip -25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz -9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 -8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip -</pre> - - -<h2>December 9, 2004</h2> -<p> -Mesa 6.2.1 has been released. -This is a stable release which just fixes bugs since the 6.2 release. -</p> -<pre> - Bug fixes: - - don't apply regular fog or color sum when using a fragment program - - glProgramEnvParameter4fARB always generated an error on - GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) - - glVertexAttrib3svNV and glVertexAttrib3svARB were broken - - fixed width/height mix-up in glSeparableFilter2D() - - fixed regression in glCopyPixels + convolution - - glReadPixels from a clipped front color buffer didn't always work - - glTexImage didn't accept GL_RED/GREEN/BLUE as the format - - Attempting queries/accesses of VBO 0 weren't detected as errors - - paletted textures failed if the palette had fewer than 256 entries - Changes: - - fixed a bunch of compiler warnings found with gcc 3.4 - - bug reports should to go bugzilla.freedesktop.org -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz -f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 -dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip -2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz -3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 -75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip -</pre> - - -<h2>October 2, 2004</h2> -<p> -Mesa 6.2 has been released. -This is a stable release which just fixes bugs since the 6.1 release. -</p> -<pre> - New: - - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) - - updated Doxygen support (Jose Fonseca) - Changes: - - some GGI driver updates (Christoph Egger, bug 1025977) - Bug fixes: - - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features - - fixed a few compilation issues on IRIX - - fixed a matrix classification bug (reported by Wes Bethel) - - we weren't reseting the vertex/fragment program error state - before parsing (Dave Reveman) - - adjust texcoords for sampling texture rectangles (Dave Reveman) - - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented - - repeated calls to glDeleteTexture(t) could lead to a crash - - fixed potential ref count bugs in VBOs and vertex/fragment programs - - spriteblast demo didn't handle window size changes correctly - - glTexSubImage didn't handle pixels=NULL correctly for PBOs - - fixed color index mode glDrawPixels bug (Karl Schultz) -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz -3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 -6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip -3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz -9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 -856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip -</pre> - - -<h2>August 18, 2004</h2> -<p> -Mesa 6.1 has been released. -This is a new development release (version 6.2 will be a stabilization -release). -</p> -<pre> - New: - - Revamped Makefile system - - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) - - internal driver interface changes related to texture object - allocation, vertex/fragment programs, BlendEquationSeparate, etc. - - option to walk triangle edges with double-precision floats - (Justin Novosad of Discreet) (see config.h file) - - support for AUX buffers in software GLX driver - - updated glext.h to version 24 and glxext.h to version 6 - - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars - - updated BeOS support (Philippe Houdoin) - Changes: - - fragment fog interpolation is perspective corrected now - - new glTexImage code, much cleaner, may be a bit faster - Bug fixes: - - glArrayElement in display lists didn't handle generic vertex attribs - - glFogCoord didn't always work properly - - ARB_fragment_program fog options didn't work - - frag prog TEX instruction no longer incorrectly divides s,t,r by q - - ARB frag prog TEX and TEXP instructions now use LOD=0 - - glTexEnviv in display lists didn't work - - glRasterPos didn't do texgen or apply texture matrix - - GL_DOUBLE-valued vertex arrays were broken in some cases - - fixed texture rectangle edge/border sampling bugs - - sampling an incomplete texture in a fragment program would segfault - - glTexImage was missing a few error checks - - fixed some minor glGetTexParameter glitches - - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage - - fragment program writes to RC/HC register were broken - - fixed a few glitches in GL_HP_occlusion_test extension - - glBeginQueryARB and glEndQueryARB didn't work inside display lists - - vertex program state references were broken - - fixed triangle color interpolation bug on AIX (Shane Blackett) - - fixed a number of minor memory leaks (bug #1002030) -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz -5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 -483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip -8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz -89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 -161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip -</pre> - - - -<h2>April 2, 2004</h2> - -<p> -Mesa 6.0.1 has been released. -This release basically just fixes bugs since the 6.0. release. -</p> -<pre> - New: - - upgraded glext.h to version 22 - - new build targets (Dan Schikore) - - new linux-x86-opteron build target (Heath Feather) - Bug fixes: - - glBindProgramARB didn't update all necessary state - - fixed build problems on OpenBSD - - omit CVS directories from tarballs - - glGetTexImage(GL_COLOR_INDEX) was broken - - fixed an infinite loop in t&l module - - silenced some valgrind warnings about using unitialized memory - - fixed some compilation/link glitches on IRIX (Mike Stephens) - - glBindProgram wasn't getting compiled into display lists - - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) - - two-sided lighting and vertex program didn't work (bug 887330) - - stores to program parameter registers in vertex state programs - didn't work. - - fixed glOrtho bug found with gcc 3.2.2 (RH9) - - glXCreateWindow() wasn't fully implemented (bug 890894) - - generic vertex attribute arrays didn't work in display lists - - vertex buffer objects' default usage and access fields were wrong - - glDrawArrays with start!=0 was broken - - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken - - linux-osmesa16-static config didn't work - - fixed a few color index rendering problems (bug 910687) - - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE - - OSMesa RGB and BGR modes were broken - - glProgramStringARB mistakenly required a null-terminated string - - fragment program XPD instruction was incorrect - - glGetMaterial() didn't work reliably -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz -b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 -bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip -b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz -dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 -eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip -</pre> - - -<h2>January 16, 2004</h2> - -<p> -Mesa 6.0 has been released. This is a stabilization of the 5.1 release -and primarily just incorporates bug fixes. -</p> -<pre> - New: - - full OpenGL 1.5 support - - updated GL/glext.h file to version 21 - Changes: - - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) - Bug fixes: - - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color - clamping issue - - updated suno5-gcc configs - - glColor3 functions sometimes resulted in undefined alpha values - - fixed FP divide by zero error seen on VMS with xlockmore, others - - fixed vertex/fragment program debug problem (bug 873011) - - building on AIX with gcc works now - - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) - - glDrawRangeElements tried to modify potentially read-only storage - - updated files for building on Windows -</pre> - - -<h2>December 28, 2003</h2> - -<p> -The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"> -freedesktop.org</a> because of problems with SourceForge's anonymous -CVS service. -</p> - - -<h2>December 17, 2003</h2> - -<p> -Mesa 5.1 has been released. This is a new development release. -Mesa 6.0 will be the next stable release and will support all -OpenGL 1.5 features. -</p> -<pre> - New features: - - reorganized directory tree - - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) - - GL_ATI_texture_env_combine3 extension (Ian Romanick) - - GL_SGI_texture_color_table extension (Eric Plante) - - GL_NV_fragment_program extension - - GL_NV_light_max_exponent extension - - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) - - GL_ARB_occlusion_query extension - - GL_ARB_point_sprite extension - - GL_ARB_texture_non_power_of_two extension - - GL_IBM_multimode_draw_arrays extension - - GL_EXT_texture_mirror_clamp extension (Ian Romanick) - - GL_ARB_vertex_buffer_object extension - - new X86 feature detection code (Petr Sebor) - - less memory used for display lists and vertex buffers - - demo of per-pixel lighting with a fragment program (demos/fplight.c) - - new version (18) of glext.h header - - new spriteblast.c demo of GL_ARB_point_sprite - - faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) - - faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) - Bug fixes: - - really enable OpenGL 1.4 features in DOS driver. - - fixed issues in glDrawPixels and glCopyPixels for very wide images - - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint - - fixed some texgen bugs reported by Daniel Borca - - fixed wglMakeCurrent(NULL, NULL) bug (#835861) - - fixed glTexSubImage3D z-offset bug (Cedric Gautier) - - fixed RGBA blend enable bug (Ville Syrjala) - - glAccum is supposed to be a no-op in selection/feedback mode - - fixed texgen bug #597589 (John Popplewell) - Changes: - - dropped API trace feature (src/Trace/) - - documentation overhaul. merged with website content. more html. - - glxgears.c demo updated to use GLX swap rate extensions - - glTexImage1/2/3D now allows width/height/depth = 0 - - disable SPARC asm code on Linux (bug 852204) -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz -67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 -6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip -e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz -066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 -d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip -</pre> - - -<H2>November 12, 2003</H2> - -<p> -New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a -number of automake/libtool problems. -</p> -<p> -The new MD5 checksums are: -</p> -<pre> -a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz -7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 -79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip -952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz -b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 -a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip -</pre> - - -<h2>September 5, 2003</h2> - -<p> -Mesa 5.0.2 has been released. This is a stable, bug-fix release. -</p> -<pre> - Bug fixes: - - fixed texgen problem causing texcoord's Q to be zero (stex3d) - - default GL_TEXTURE_COMPARE_MODE_ARB was wrong - - GL_CURRENT_MATRIX_NV query was wrong - - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one - - GL_LIST_MODE query wasn't correct - - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported - - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value - - blended, wide lines didn't always work correctly (bug 711595) - - glVertexAttrib4svNV w component was always 1 - - fixed bug in GL_IBM_rasterpos_clip (missing return) - - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly - - a few Solaris compilation fixes - - fixed glClear() problem for DRI drivers (non-existant stencil, etc) - - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) - - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) - - glFog() didn't clamp fog colors - - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the - gl[Get]TexParameteri[v] functions - - fixed invalid memory references in glTexGen functions (bug 781602) - - integer-valued color arrays weren't handled correctly - - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work - - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 - Changes: - - build GLUT with -fexceptions so C++ apps propogate exceptions -</pre> - - -<h2>June 2003</h2> - -<p> -Mesa's directory tree has been overhauled. -Things are better organized now with some thought toward future needs. -</p> -<p> -In CVS, the latest Mesa 5.1 development code is now rooted under the -<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory -holds the Mesa 5.0.x code which will be abandoned at some point. -</p> - - -<h2>March 30, 2003</h2> - -<p> -Mesa 5.0.1 has been released. This is a stable, bug-fix release. -</p> -<pre> - New: - - DOS driver updates from Daniel Borca - - updated GL/gl_mangle.h file (Bill Hoffman) - Bug fixes: - - auto mipmap generation for cube maps was broken (bug 641363) - - writing/clearing software alpha channels was unreliable - - minor compilation fixes for OS/2 (Evgeny Kotsuba) - - fixed some bad assertions found with shadowtex demo - - fixed error checking bug in glCopyTexSubImage2D (bug 659020) - - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) - - fixed potential segfault in texture object validation (bug 659012) - - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) - - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) - - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) - - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 - - fixed compilation problem on Solaris7/x86 (bug 536406) - - fixed prefetch bug in 3DNow! code (Felix Kuhling) - - fixed NeXT build problem (FABSF macro) - - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) - - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) - - AA line and triangle Z values are now rounded, not truncated - - fixed color interpolation bug when GLchan==GLfloat (bug 694461) - - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) - - fixed a minor GL_COLOR_MATERIAL bug - - NV vertex program EXP instruction was broken - - glColorMask misbehaved with X window / pixmap rendering - - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) - - attempt to fix GGI compilation problem when MesaDemos not present - - NV vertex program ARL-relative fetches didn't work - Changes: - - use glPolygonOffset in gloss demo to avoid z-fighting artifacts - - updated winpos and pointblast demos to use ARB extensions - - disable SPARC normal transformation code (bug 673938) - - GLU fixes for OS/2 (Evgeny Kotsuba) -</pre> -<p> -MD5 checksums follow: -</p> -<pre> -b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz -513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 -eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip -49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz -37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 -becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip -</pre> - - - -<h2>March 7, 2003</h2> -<p> -Website and documentation overhaul. -</p> -<p> -The website content and Mesa documentation (from the doc/ directory) have -been merged together. -All the documentation files have been entered into the CVS repository. -Many of the old plain-text files have been converted to html and modernized. -</p> - - -<h2>November 13, 2002</h2> -<p>Mesa 5.0 has been released. This is a stable release which -implements the OpenGL 1.4 specification. -</p><pre>New: - - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") - - removed some overlooked debugging code - - glxinfo updated to support GLX_ARB_multisample - - GLUT now support GLX_ARB_multisample - - updated DOS driver (Daniel Borca) -Bug fixes: - - GL_POINT and GL_LINE-mode polygons didn't obey cull state - - fixed potential bug in _mesa_align_malloc/calloc() - - fixed missing triangle bug when running vertex programs - - fixed a few HPUX compilation problems - - FX (Glide) driver didn't compile - - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work - - a few EXT functions, like glGenTexturesEXT, were no-ops - - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, - glMultiDrawArrays and glMultiDrawElements were missing - - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken - - Pentium 4 Mobile was mistakenly identified as having 3DNow! - - fixed one-bit error in point/line fragment Z calculation - - fixed potential segfault in fakeglx code - - fixed color overflow problem in DOT3 texture env mode -</pre> - - -<h2>October 29, 2002</h2> -<p>Mesa 4.1 has been released. This is a new development release. -For a stable release, get 4.0.4. -</p><pre>New: - - GL_NV_vertex_program extension - - GL_NV_vertex_program1_1 extension - - GL_ARB_window_pos extension - - GL_ARB_depth_texture extension - - GL_ARB_shadow extension - - GL_ARB_shadow_ambient extension - - GL_EXT_shadow_funcs extension - - GL_ARB_point_parameters extension - - GL_ARB_texture_env_crossbar - - GL_NV_point_sprite extension - - GL_NV_texture_rectangle extension - - GL_EXT_multi_draw_arrays extension - - GL_EXT_stencil_two_side extension - - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions - - GL_ATI_texture_mirror_once extension (Ian Romanick) - - massive overhaul/simplification of software rasterizer module, - many contributions from Klaus Niederkrueger - - faster software texturing in some cases (i.e. trilinear filtering) - - new OSMesaGetProcAddress() function - - more blend modes implemented with MMX code (Jose Fonseca) - - added glutGetProcAddress() to GLUT - - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() - - pbinfo and pbdemo PBuffer programs - - glxinfo -v prints transprent pixel info (Gerd Sussner) -Bug fixes: - - better mipmap LOD computation (prevents excessive blurriness) - - OSMesaMakeCurrent() didn't recognize buffer size changes - - assorted conformance fixes for 16-bit/channel rendering - - texcombine alpha subtraction mode was broken - - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) - - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) - - fixed divide by zero error in NURBS tessellator (Jon Perry) - - fixed GL_LINEAR fog bug by adding clamping - - fixed FP exceptions found using Alpha CPU - - 3dfx/glide driver render-to-window feature was broken - - added missing GLX_TRANSPARENT_RGB token to glx.h - - fixed error checking related to paletted textures - - fixed reference count error in glDeleteTextures (Randy Fayan) -Changes: - - New spec file and Python code to generate some GL dispatch files - - Glide driver defaults to "no" with autoconf/automake - - floating point color channels now clamped to [0,inf) - - updated demos/stex3d with new options -</pre> - - -<h2>October 4, 2002</h2> -<p> -The <a href="faq.html">Mesa FAQ</a> has been rewritten. -</p> - -<h2>October 3, 2002</h2> -<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. -</p><pre> New: - - GL_NV_texture_rectangle extension - - updated glext.h header (version 17) - - updated DOS driver (Daniel Borca) - - updated BeOS R5 driver (Philippe Houdoin) - - added GL_IBM_texture_mirror_repeat - - glxinfo now takes -l option to print interesting OpenGL limits info - - GL_MESA_ycbcr_texture extension - - GL_APPLE_client_storage extension (for some DRI drivers only) - - GL_MESA_pack_invert extension - Bug fixes: - - fixed GL_LINEAR fog bug by adding clamping - - fixed FP exceptions found using Alpha CPU - - 3dfx MESA_GLX_FX=window (render to window) didn't work - - fixed memory leak in wglCreateContest (Karl Schultz) - - define GLAPIENTRY and GLAPI if undefined in glu.h - - wglGetProcAddress didn't handle all API functions - - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map - - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() - - error checking in compressed tex image functions had some glitches - - fixed AIX compile problem in src/config.c - - glGetTexImage was using pixel unpacking instead of packing params - - auto-mipmap generation for cube maps was incorrect - Changes: - - max texture units reduced to six to accomodate texture rectangles - - removed unfinished GL_MESA_sprite_point extension code -</pre> - -<h2>June 25, 2002</h2> -<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. -</p><pre> New: - - updated GL/glext.h file (version 15) - - corrected MMX blend code (Jose Fonseca) - - support for software-based alpha planes in Windows driver - - updated GGI driver (Filip Spacek) - Bug fixes: - - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens - - OSMesaMakeCurrent() didn't recognize buffer size changes - - assorted conformance fixes for 16-bit/channel rendering - - texcombine alpha subtraction mode was broken - - fixed lighting bug with non-uniform scaling and display lists - - fixed bug when deleting shared display lists - - disabled SPARC cliptest assembly code (Mesa bug 544665) - - fixed a couple Solaris compilation/link problems - - blending clipped glDrawPixels didn't always work - - glGetTexImage() didn't accept packed pixel types - - glPixelMapu[is]v() could explode given too large of pixelmap - - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT - - glXCopyContext() could lead to segfaults - - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) - Changes: - - lots of C++ (g++) code clean-ups - - lots of T&L updates for the Radeon DRI driver - Known bugs: - - mipmap LOD computation (fixed for Mesa 4.1) -</pre> - -<h2>April 2, 2002</h2> -<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. -</p><pre> New: - - New DOS (DJGPP) driver written by Daniel Borca - - New driver interface functions for TCL drivers (such as Radeon DRI) - - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" - if using deep color channels - - latest GL/glext.h and GL/glxext.h headers from SGI - Bug fixes: - - GL_BLEND with non-black texture env color wasn't always correct - - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) - - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken - - glReadPixels was sometimes mistakenly clipped by the scissor box - - glDraw/ReadPixels didn't catch all the errors that they should have - - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) - - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) - - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) - - glColorMask as sometimes effecting glXSwapBuffers() - - fixed a potential bug in XMesaGarbageCollect() - - N threads rendering into one window didn't work reliably - - glCopyPixels didn't work for deep color channels - - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) - - glPopAttrib() didn't correctly restore user clip planes - - user clip planes failed for some perspective projections (Chromium) -</pre> - -<h2>December 17, 2001</h2> -<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. -</p><pre> New: - - better sub-pixel sample positions for AA triangles (Ray Tice) - - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) - Bug fixes: - - added missing break statements in glGet*() for multisample cases - - fixed uninitialized hash table mutex bug (display lists / texobjs) - - fixed bad teximage error check conditional (bug 476846) - - fixed demos readtex.c compilation problem on Windows (Karl Schultz) - - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT - - silence some compiler warnings (gcc 2.96) - - enable the #define GL_VERSION_1_3 in GL/gl.h - - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h - - fixed glu.h typedef problem found with MSDev 6.0 - - build libGL.so with -Bsymbolic (fixes bug found with Chromium) - - added missing 'const' to glXGetContextIDEXT() in glxext.h - - fixed a few glXGetProcAddress() errors (texture compression, etc) - - fixed start index bug in compiled vertex arrays (Keith) - - fixed compilation problems in src/SPARC/glapi_sparc.S - - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) - - use glXGetProcAddressARB in GLUT to avoid extension linking problems - - provoking vertex of flat-shaded, color-index triangles was wrong - - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) - - glTexParameter didn't flush the vertex buffer (Ray Tice) - - feedback attributes for glDraw/CopyPixels and glBitmap were wrong - - fixed bug in normal length caching (ParaView lighting bug) -</pre> - -<h2>October 22, 2001</h2> -<p>Mesa 4.0 has been released. This is a stable release. -</p><pre> New: - - Mesa 4.0 implements the OpenGL 1.3 specification - - GL_IBM_rasterpos_clip extension - - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) - - GL_ARB_texture_mirrored_repeat extension - - WindML UGL driver (Stephane Raimbault) - - added OSMESA_MAX_WIDTH/HEIGHT queries - - attempted compiliation fixes for Solaris 5, 7 and 8 - - updated glext.h and glxext.h files - - updated Windows driver (Karl Schultz) - Bug fixes: - - added some missing GLX 1.3 tokens to include/GL/glx.h - - GL_COLOR_MATRIX changes weren't recognized by teximage functions - - glCopyPixels with scale and bias was broken - - glRasterPos with lighting could segfault - - glDeleteTextures could leave a dangling pointer - - Proxy textures for cube maps didn't work - - fixed a number of 16-bit color channel bugs - - fixed a few minor memory leaks - - GLX context sharing was broken in 3.5 - - fixed state-update bugs in glPopClientAttrib() - - fixed glDrawRangeElements() bug - - fixed a glPush/PopAttrib() bug related to texture binding - - flat-shaded, textured lines were broken - - fixed a dangling pointer problem in the XMesa code (Chris Burghart) - - lighting didn't always produce the correct alpha value - - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) -</pre> - - -<h2>June 21, 2001</h2> -<p>Mesa 3.5 has been released. This is a new development release. -</p><pre> New: - - internals of Mesa divided into modular pieces (Keith Whitwell) - - 100% OpenGL 1.2 conformance (passes all conformance tests) - - new AA line algorithm - - GL_EXT_convolution extension - - GL_ARB_imaging subset - - OSMesaCreateContextExt() function - - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) - - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight - - GL_EXT_fog_coord extension (Keith Whitwell) - - GL_EXT_secondary_color extension (Keith Whitwell) - - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) - - GL_SGIX_depth_texture extension - - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions - - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow - - GL_ARB_texture_env_combine extension - - GL_ARB_texture_env_dot3 extension - - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) - - OSMesaCreateContextExt() function - - libOSMesa.so library, contains the OSMesa driver interface - - GL/glxext.h header file for GLX extensions - - somewhat faster software texturing, fogging, depth testing - - all color-index conformance tests now pass (only 8bpp tested) - - SPARC assembly language TCL optimizations (David Miller) - - GL_SGIS_generate_mipmap extension - Bug Fixes: - - fbiRev and tmuRev were unitialized when using Glide3 - - fixed a few color index mode conformance failures; all pass now - - now appling antialiasing coverage to alpha after texturing - - colors weren't getting clamped to [0,1] before color table lookup - - fixed RISC alignment errors caused by COPY_4UBV macro - - drawing wide, flat-shaded lines could cause a segfault - - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles - Changes: - - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU - - new libOSMesa.so library, contains the OSMesa driver interface -</pre> - - -<h2>May 17, 2001</h2> -<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. -Here's what's new:</p> -<pre> Bug fixes: - - deleting the currently bound texture could cause bad problems - - using fog could result in random vertex alpha values - - AA triangle rendering could touch pixels outside right window bound - - fixed byteswapping problem in clear_32bit_ximage() function - - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam - - fixed memory leak in glXUseXFont() - - fragment sampling in AA triangle function was off by 1/2 pixel - - Windows: reading pixels from framebuffer didn't always work - - glConvolutionFilter2D could segfault or cause FP exception - - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 - - GL_NAND logicop didn't work right in RGBA mode - - fixed a memory corruption bug in vertex buffer reset code - - clearing the softwara alpha buffer with scissoring was broken - - fixed a few color index mode fog bugs - - fixed some bad assertions in color index mode - - fixed FX line 'stipple' bug #420091 - Changes: - - optimized writing mono-colored pixel spans to X pixmaps - - increased max viewport size to 2048 x 2048 -</pre> - - -<h2>April 29, 2001</h2> -<p>New Mesa website</p> -<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> - - -<h2>February 14, 2001</h2> -<p>Mesa 3.4.1 has been released. Here's what's new:</p> -<pre> New: - - fixed some Linux build problems - - fixed some Windows build problems - - GL_EXT_texture_env_dot3 extension (Gareth Hughes) - Bug fixes: - - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI - - various state-update code changes needed for DRI bugs - - disabled pixel transfer ops in glColorTable commands, not needed - - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter - - updated sources and fixed compile problems in widgets-mesa/ - - GLX_PBUFFER enum value was wrong in glx.h - - fixed a glColorMaterial lighting bug - - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function - - glXCopySubBufferMESA() Y position was off by one - - Error checking of glTexSubImage3D() was broken (bug 128775) - - glPopAttrib() didn't restore all derived Mesa state correctly - - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL - conformance problems at 16bpp. - - clearing depth buffer with scissoring was broken, would segfault - - OSMesaGetDepthBuffer() returned bad bytesPerValue value - - fixed a line clipping bug (reported by Craig McDaniel) - - fixed RGB color over/underflow bug for very tiny triangles - Known problems: - - NURBS or evaluator surfaces inside display lists don't always work -</pre> - -<h2>November 3, 2000</h2> -<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> -<pre> New: - - optimized glDrawPixels for glPixelZoom(1,-1) - Bug Fixes: - - widgets-mesa/src/*.c files were missing from 3.3 distro - - include/GL/mesa_wgl.h file was missing from 3.3 distro - - fixed some Win32 compile problems - - texture object priorities weren't getting initialized to 1.0 - - glAreTexturesResident return value was wrong when using hardware - - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) - - glReadPixels with GLushort packed types was broken - - fixed a few bugs in the GL_EXT_texture_env_combine texture code - - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables - - fixed some typos/bugs in the VB code - - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work - - optimized glDrawPixels paths weren't being used - - per-fragment fog calculation didn't work without a Z buffer - - improved blending accuracy, fixes Glean blendFunc test failures - - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly - - glXGetProcAddressARB() didn't always return the right address - - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format - - texture matrix changes weren't always detected (GLUT projtex demo) - - fixed random color problem in vertex fog code - - fixed Glide-related bug that let Quake get a 24-bit Z buffer - Changes: - - finished internal support for compressed textures for DRI -</pre> - -<h2>April 24, 2000</h2> -<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> -<pre> Bug fixes: - - fixed memcpy bugs in span.c - - fixed missing glEnd problem in demos/tessdemo.c - - fixed bug when clearing 24bpp Ximages - - fixed clipping problem found in Unreal Tournament - - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 - - fixed Loki's 3dfx RGB vs BGR bug - - fixed Loki's 3dfx smooth/flat shading bug in SoF - Changes: - - updated docs/README file - - use bcopy() optimizations on FreeBSD - - re-enabled the optimized persp_textured_triangle() function -</pre> - -<h2>March 23, 2000</h2> -<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=3</a></p> -<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly -just bug fixes.</p> -<p>Here's what's changed:</p> -<pre> - Bug fixes: - - mixed drawing of lines and bitmaps sometimes had wrong colors - - added missing glHintPGI() function - - fixed a polygon culling bug - - fixed bugs in gluPartialDisk() - - Z values in selection mode were wrong - - added missing tokens: - GL_SMOOTH_POINT_SIZE_RANGE - GL_SMOOTH_POINT_SIZE_GRANULARITY - GL_SMOOTH_LINE_WIDTH_RANGE - GL_SMOOTH_LINE_WIDTH_GRANULARITY - GL_ALIASED_POINT_SIZE_RANGE - GL_ALIASED_LINE_WIDTH_RANGE - - fixed glCopyPixels when copying from back to front buffer - - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT - - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken - - glDeleteTextures() didn't decrement reference count correctly - - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly - - Actual depth of transformation matrix stacks was off by one - - 24bpp visuals didn't address pixels correctly - - mipmap level of detail (lambda) calculation simplified, more accurate - - 101691 - Polygon clipping and GL_LINE - - 101928 - Polygon clipping and GL_LINE (same fix as above) - - 101808 - Non-glVertexArrays tristrip bug - - 101971 - find_last_3f on Dec OSF (worked around) - - 102369 - segv on dec osf (possibly a duplicate of the above) - - 102893 - orientations of modelview cause segfault - New: - - updated SVGA Linux driver - - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX - - build libGLw.a (Xt/OpenGL drawing area widget) library by default - - changed -O2 to -O3 for a number of gcc configs - Changes: - - glXCopyContext's mask parameter is now unsigned long, per GLX spec -</pre> - -<p>Please report any problems with this release ASAP. Bugs should be filed on the -Mesa3D website at sourceforge.<br> -After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> -<p>-- Brian</p> - -<h2>December 17, 1999</h2> -<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) -can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> - -<h2>December 14, 1999</h2> -<p>Mesa 3.1 is released!</p> - -<h2>September 21, 1999</h2> -<p>There appear to be two new files on the ftp site, <code>MesaLib-3.1beta3.tar.gz</code> -and <code>MesaDemos-3.1beta3.tar.gz</code>, -that seem to be... yes, I've just received confirmation from the beta center, they -are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks -Keith Whitwell for preparing these for us during Brian's absence.</p> - -<h2>August 30, 1999</h2> -<p>I'm pleased to announce that I've accepted a position with Precision Insight, -Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> -<p>I've been working on Mesa in my spare time for over five years. With Precision -Insight I now have the opportunity to devote my full attention to advancing Mesa -and OpenGL on Linux.</p> -<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, -my work will continue to be open sourced and available to any other programmers who -may want to contribute to it, or use it for other projects or platforms</p> -<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> - -<h2>August 23, 1999</h2> -<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. -Note that this is a new archive, so you will need to re-checkout the archive. That -means don't <i>cvs update</i> from a previous download.</p> - -<h2>August 17, 1999</h2> -<p>A report from the SIGGRAPH '99 Linux/OpenGL -BOF meeting is now available.</p> -<p>-Brian</p> - -<h2>August 14, 1999</h2> -<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> is having -technical problems due to hardware failures at VA Linux systems. The Mac pages, -ftp, and CVS services aren't fully restored yet. Please be patient.</p> -<p>-Brian</p> - -<h2>June 7, 1999</h2> -<p>RPMS of the nVidia RIVA server can be found at <code>ftp://ftp.mesa3d.org/mesa/misc/nVidia/</code>.</p> - -<h2>June 2, 1999</h2> -<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for -xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration -based on Mesa 3.0. They can be downloaded from <code>http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</code>.</p> - -<h2>May 24, 1999</h2> -<p>Beta 2 of Mesa 3.1 has been make available at <code>ftp://ftp.mesa3d.org/mesa/beta/</code>. -If you are into the quake scene, you may want to try this out, as it contains some -optimizations specifically in the Q3A rendering path. - -<h2>May 13, 1999</h2> -<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight -has posted their lowlevel design documents at <code>http://www.precisioninsight.com</code>.</p> - -<h2>May 13, 1999</h2> -<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of -US$10,000 to the Mesa project to support its continuing development. -Mesa is a free implementation of the OpenGL 3D graphics library and id's -newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. - -The donation will go to Keith Whitwell, who has been optimizing Mesa to -improve performance on 3d hardware. Thanks to Keith's work, many -applications using Mesa 3.1 will see a dramatic performance increase -over Mesa 3.0. The donation will allow Keith to continue working on -Mesa full time for some time to come. - -For more information about Mesa see www.mesa3d.org. For more -information about id Software, Inc. see www.idsoftware.com. --------------------------------- +<frameset rows="80,*" border="0" frameborder="yes"> -This donation from John/id is very generous. Keith and I are very -grateful. + <frame src="banner.html" name="BannerFrame" + scrolling="no" marginwidth="1" marginheight="1"> -</pre> + <frameset cols="28%,72% " border="1" frameborder="yes"> -<h2>May 1, 1999</h2> -<p>John Carmack made an interesting .plan update yesterday:</p> -<blockquote> - <i>"I put together a document on optimizing OpenGL drivers for Q3 that - should be helpful to the various Linux 3D teams.</i><br> - http://www.quake3arena.com/news/glopt.html" -</blockquote> + <frame src="contents.html" name="ContentsFrame" + marginwidth="2" marginheight="1" noresize="noresize"> -<h2>April 7, 1999</h2> -<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> + <frame src="news.html" name="MainFrame" + marginwidth="3" marginheight="1" noresize="noresize"> -<h2>March 18, 1999</h2> -<p>The new webpages are now online. Enjoy, and let me know if you find any errors. + </frameset> -<h2>February 16, 1999</h2> -<p><a href="http://www.sgi.com/">SGI</a> releases its -<a href="http://www.sgi.com/software/opensource/glx/">GLX source code</a>.</p> +<noframes> +<p>Sorry, this site requires frame support</p> +</noframes> -<h2>January 22, 1999</h2> -<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> established</p> +</frameset> -</div> -</body> </html> diff --git a/dist/Mesa/docs/mangling.html b/dist/Mesa/docs/mangling.html index c96f2f29a..cb19e7568 100644 --- a/dist/Mesa/docs/mangling.html +++ b/dist/Mesa/docs/mangling.html @@ -1,24 +1,16 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Function Name Mangling</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Function Name Mangling</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Function Name Mangling</h1> +<BODY> + +<H1>Function Name Mangling</H1> <p> -If you want to use both Mesa and another OpenGL library in the same -application at the same time you may find it useful to compile Mesa with +If you want to use Mesa and native OpenGL in the same application at +the same time you may find it useful to compile Mesa with <i>name mangling</i>. This results in all the Mesa functions being prefixed with <b>mgl</b> instead of <b>gl</b>. @@ -26,13 +18,11 @@ This results in all the Mesa functions being prefixed with <p> To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE. -Add the flag to CFLAGS in the configuration file which you want to use. -For example: +Add the flag to the other compiler flags in Make-config (if using the +old-style build system) or in src/Makefile if using GNU autoconf/ +automake to build Mesa. </p> -<pre> -CFLAGS += -DUSE_MGL_NAMESPACE -</pre> -</div> -</body> -</html> + +</BODY> +</HTML> diff --git a/dist/Mesa/docs/perf.html b/dist/Mesa/docs/perf.html index 907389b82..ee9c4b117 100644 --- a/dist/Mesa/docs/perf.html +++ b/dist/Mesa/docs/perf.html @@ -1,24 +1,16 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Performance Tips</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Performance Tips</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Performance Tips</h1> +<BODY> + +<H1>Performance Tips</H1> <p> Performance tips for software rendering: -</p> +</P> <ol> <li> Turn off smooth shading when you don't need it (glShadeModel) @@ -59,7 +51,7 @@ Performance tips for software rendering: GL_COLOR_MATERIAL is disabled No spot lights are used (all GL_SPOT_CUTOFFs are 180.0) No local lights are used (all position W's are 0.0) - All material and light coefficients are >= zero + All material and light coefficients are >= zero <li> XFree86 users: if you want to use 24-bit color try starting your X server in 32-bit per pixel mode for better performance. That is, start your X server with @@ -71,6 +63,6 @@ Performance tips for software rendering: command glEnable(GL_DITHER) will be ignored. </ol> -</div> -</body> -</html> + +</BODY> +</HTML> diff --git a/dist/Mesa/docs/sourcedocs.html b/dist/Mesa/docs/sourcedocs.html index 0a0080dc6..a5248d988 100644 --- a/dist/Mesa/docs/sourcedocs.html +++ b/dist/Mesa/docs/sourcedocs.html @@ -1,46 +1,26 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Source Code Documentation</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Source Code Documentation</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Source Code Documentation</h1> +<BODY> -<p> -<a href="http://www.doxygen.org">Doxygen</a> -is used to automatically -produce cross-referenced documentation from the Mesa source code. -</p> +<H1>Source Code Documentation</H1> <p> -The Doxygen configuration files and generated files are not included -in the normal Mesa distribution (they're very large). -To generate Doxygen documentation, download Mesa from git, change to -the <code>doxygen</code> directory and run <code>make</code>. +<A HREF="http://www.doxygen.org" target="_parent">Doxygen</A> +is used to automatically +produce cross-referenced documentation from the Mesa sources. +This is not included in the normal Mesa distribution. +Download Mesa from CVS if interested. </P> -<p> -For an example of Doxygen usage in Mesa, see a recent source file -such as <a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c">bufferobj.c</a>. -</p> - - -<p> +<P> If you're reading this page from your local copy of Mesa, and have run the doxygen scripts, you can read the documentation -<a href="../doxygen/main/index.html">here</a> -</p> +<A HREF="../doxygen/main/index.html" target="_parent">here</A> +</P> -</div> -</body> -</html> +</BODY> +</HTML> diff --git a/dist/Mesa/docs/thanks.html b/dist/Mesa/docs/thanks.html index 29a41e49c..78b9e3e5e 100644 --- a/dist/Mesa/docs/thanks.html +++ b/dist/Mesa/docs/thanks.html @@ -1,20 +1,14 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Acknowledgements</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<HEAD> +<TITLE>Acknowledgements</TITLE> +</HEAD> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Acknowledgements</h1> +<BODY> + +<H1>Acknowledgments</H1> The following individuals and groups are to be acknowledged for their @@ -24,8 +18,8 @@ This list is far from complete and somewhat dated, unfortunately. <ul> <li>Early Mesa development was done while Brian was part of the -<a href="http://www.ssec.wisc.edu/~billh/vis.html"> -SSEC Visualization Project</a> at the University of +<A HREF="http://www.ssec.wisc.edu/~billh/vis.html" +target="_parent">SSEC Visualization Project</A> at the University of Wisconsin. He'd like to thank Bill Hibbard for letting him work on Mesa as part of that project. <br> @@ -40,21 +34,22 @@ Tungsten Graphics, Inc. have supported the ongoing development of Mesa. <br> <br> <li>The -<a href="http://www.mesa3d.org">Mesa</a> +<A HREF="http://sourceforge.net/projects/mesa3d" target="_parent">Mesa</A> website is hosted by -<a href="http://sourceforge.net"> -<img src="http://sourceforge.net/sflogo.php?group_id=3&type=1" -width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a> +<A HREF="http://sourceforge.net" target="_parent"> +<IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1" +WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A> <br> <br> -<li>The Mesa git repository is hosted by -<a href="http://freedesktop.org/">freedesktop.org</a>. +<li>The Mesa CVS repository is hosted by +<a href="http://freedesktop.org/" target="_parent">freedesktop.org</a>. <br> <br> -<li><a href="http://www.altsoftware.com/">alt.software</a> contributed the Direct3D driver. +<li><a href="http://www.altsoftware.com/" +target="_parent">alt.software</a> contributed the Direct3D driver. <li><b>Bernd Barsuhn</b> wrote the evaluator code for (splines, patches) in Mesa. @@ -134,6 +129,6 @@ Apologies to anyone who's been omitted. Please send corrections and additions to Brian. </p> -</div> -</body> -</html> + +</BODY> +</HTML> diff --git a/dist/Mesa/docs/utilities.html b/dist/Mesa/docs/utilities.html index 9541d3082..4693639b8 100644 --- a/dist/Mesa/docs/utilities.html +++ b/dist/Mesa/docs/utilities.html @@ -1,37 +1,26 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Development Utilities</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Development Utilities</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Development Utilities</h1> +<BODY> -<dl> - <dt><a href="http://cgit.freedesktop.org/mesa/demos">Mesa demos collection</a></dt> - <dd>includes several utility routines in the <code>src/util/</code> - directory.</dd> +<H1>Development Utilities</H1> - <dt><a href="http://piglit.freedesktop.org">Piglit</a></dt> - <dd>is an open-source test suite for OpenGL implementations.</dd> +<ul> - <dt><a href="https://github.com/apitrace/apitrace">ApiTrace</a></dt> - <dd>is a project to trace, analyze and debug graphics api's.</dd> +<li>The Mesa distribution includes several utility routines in the +progs/util/ directory - <dt><a href="http://www.valgrind.org">Valgrind</a></dt> - <dd>is a very useful tool for tracking down - memory-related problems in your code.</dd> -</dl> +<li>Allen Akin's <a href="http://glean.sourceforge.net/" +target="_parent">glean</a> is a framework for OpenGL testing. + +<li><a href="http://developer.kde.org/~sewardj/" +target="_parent">Valgrind</a> is a very useful tool for tracking down +memory-related problems in your code. + +</ul> -</div> </body> -</html> +</html>
\ No newline at end of file diff --git a/dist/Mesa/docs/versions.html b/dist/Mesa/docs/versions.html index 30c1817e1..ad31a548d 100644 --- a/dist/Mesa/docs/versions.html +++ b/dist/Mesa/docs/versions.html @@ -1,34 +1,23 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Mesa Version History</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Mesa Version History</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> -<b> -NOTE: Changes for Mesa 6.4 and later are documented in the corresponding -<a href="relnotes.html">release notes</a> file. -</b> +<BODY> +<body bgcolor="#eeeeee"> -<h1>Mesa Version History</h1> +<H1>Mesa Version History</H1> -<h2>1.0 beta February 1995</h2> + +<H2>1.0 beta February 1995</H2> <ul> <li>Initial release </ul> -<h2>1.1 beta March 4, 1995</h2> +<H2>1.1 beta March 4, 1995</H2> Changes: <ul> <li>faster point and line drawing (2x faster) @@ -43,7 +32,7 @@ New: <li>GLUT support </ul> -<h2>1.1.1 beta March 7, 1995</h2> +<H2>1.1.1 beta March 7, 1995</H2> Changes: <ul> <li>Reverted from eval2.c to eval.c due to FPE on Linux @@ -51,7 +40,7 @@ Changes: <li>more Makefile changes </ul> -<h2>1.1.2 beta March 14, 1995</h2> +<H2>1.1.2 beta March 14, 1995</H2> New: <ul> <li>implementation of SGI's blending extensions @@ -67,7 +56,7 @@ Changes: <li>faster transformation arithmetic </ul> -<h2>1.1.3 beta March 31, 1995</h2> +<H2>1.1.3 beta March 31, 1995</H2> New: <ul> <li>gluScaleImage() and gluBuild2DMipMaps() implemented @@ -82,7 +71,7 @@ Changes: <li>more bug fixes </ul> -<h2>1.1.4 beta April 20, 1995</h2> +<H2>1.1.4 beta April 20, 1995</H2> Bug fixes: <ul> <li>missing #define SEEK_SET in src-tk/image.c @@ -102,7 +91,7 @@ New features: <li>Implemented gluPartialDisk() </ul> -<h2>1.2 May 22, 1995</h2> +<H2>1.2 May 22, 1995</H2> Bug fixes: <ul> <li>IRIX 4.x makefile problem @@ -134,7 +123,7 @@ Bug fixes: <li>X/Mesa incorrect default clear color and drawing color <li>more robust X MIT-SHM support in X/Mesa <li>glTexImage( format=GL_LUMINANCE ) didn't work -<li>GL_LINE mode polygons with line width > 1.0 could cause a crash +<li>GL_LINE mode polygons with line width > 1.0 could cause a crash <li>numerous feedback bugs <li>glReadPixels() from depth buffer was wrong <li>error prone depth and stencil buffer allocation @@ -397,7 +386,7 @@ Bug fixes: <li>using 24-bit color on some X servers resulted in garbage rendering <li>32-bit per pixel mode for XFree86 now works <li>glRotate(a,0,0,0) gave unpredictable results -<li>GL_LINE_STRIP with > 480 vertices had occasional clipping problems +<li>GL_LINE_STRIP with > 480 vertices had occasional clipping problems <li>8-bit TrueColor GLXPixmap rendering incorrectly required a colormap <li>glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled <li>glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right @@ -511,7 +500,7 @@ Changes: <li>many 3Dfx driver updates <li>cygnus Makefiles now included <li>updated DOS driver -<li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) +<li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) <li>internally, colors now stored in GLubytes, not GLfixed <li>optimized changing of GL_SHININESS parameter </ul> @@ -600,7 +589,7 @@ New: <li>v0.22 of 3Dfx Glide driver <li>more X86 assembly language optimizations <li>faster blending for some modes -<li>XMesaSetFXmode() to switch between 3Dfx window and full-screen mode +<li>XMesaSetFXmode() to switch between 3Dfx window and full-screen mode <li>added preliminary thread support <li>added GLX_MESA_copy_sub_buffer extension <li>some clipping optimizations @@ -612,7 +601,7 @@ Bug fixes: <li>fixed clipping bug when using 3Dfx driver <li>fixed a problem when trying to use X fonts w/ 3Dfx driver <li>fixed a texture filter bug in 3Dfx/Glide driver -<li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing +<li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing <li>glLoadMatrix to set projection matrix confused the 3Dfx driver <li>non-identity texture matrices didn't work with linux-386 configs <li>glGenTextures() didn't reserve the returned texture IDs @@ -627,7 +616,7 @@ Changes: <ul> <li>replaced old Mesa/windows/ directory with Mesa/WIN32/ directory <li>converted a few old glaux/gltk demos to GLUT -<li>renamed directories: demos -> xdemos, gdemos -> demos +<li>renamed directories: demos -> xdemos, gdemos -> demos </ul> @@ -904,9 +893,9 @@ New: <li>demos/texenv.c demo <li>GL_EXT_texture_env_combine extension (by Holger Waechtler) <li>Xlib driver is now thread-safe (see xdemos/glthreads) -</ul> -Bug Fixes: <ul> +Bug Fixes: +</ul> <li>various GL conformance failures fixed since 3.2.1 </ul> Changes: @@ -942,9 +931,9 @@ Bug Fixes: <li>texture matrix changes weren't always detected (GLUT projtex demo) <li>fixed random color problem in vertex fog code <li>fixed Glide-related bug that let Quake get a 24-bit Z buffer -</ul> -Changes: <ul> +Changes: +</ul> <li>finished internal support for compressed textures for DRI </ul> @@ -1143,12 +1132,12 @@ Bug fixes: <li>glDraw/ReadPixels didn't catch all the errors that they should have <li>Fixed 24bpp rendering problem in Windows driver (Karl Schultz) <li>16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) -<li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) +<li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) <li>glColorMask as sometimes effecting glXSwapBuffers() <li>fixed a potential bug in XMesaGarbageCollect() <li>N threads rendering into one window didn't work reliably <li>glCopyPixels didn't work for deep color channels -<li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) +<li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) <li>glPopAttrib() didn't correctly restore user clip planes <li>user clip planes failed for some perspective projections (Chromium) </ul> @@ -1186,7 +1175,7 @@ Bug fixes: Changes: <ul> <li>lots of C++ (g++) code clean-ups -<li>lots of T&L updates for the Radeon DRI driver +<li>lots of T&L updates for the Radeon DRI driver </ul> Known bugs: <ul> @@ -1386,7 +1375,7 @@ Changes: New: <ul> <li>reorganized directory tree -<li>GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) +<li>GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) <li>GL_ATI_texture_env_combine3 extension (Ian Romanick) <li>GL_SGI_texture_color_table extension (Eric Plante) <li>GL_NV_fragment_program extension @@ -1403,8 +1392,8 @@ New: <li>demo of per-pixel lighting with a fragment program (demos/fplight.c) <li>new version (18) of glext.h header <li>new spriteblast.c demo of GL_ARB_point_sprite -<li>faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) -<li>faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) +<li>faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) +<li>faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) </ul> Bug fixes: <ul> @@ -1449,7 +1438,7 @@ Bug fixes: </ul> -<h2>6.0.1 April 2, 2004</h2> +<h2><a name="6.0.1">6.0.1 April 2, 2004</h2> New: <ul> <li>upgraded glext.h to version 22 @@ -1462,7 +1451,7 @@ Bug fixes: <li>fixed build problems on OpenBSD <li>omit CVS directories from tarballs <li>glGetTexImage(GL_COLOR_INDEX) was broken -<li>fixed an infinite loop in t&l module +<li>fixed an infinite loop in t&l module <li>silenced some valgrind warnings about using unitialized memory <li>fixed some compilation/link glitches on IRIX (Mike Stephens) <li>glBindProgram wasn't getting compiled into display lists @@ -1487,7 +1476,7 @@ Bug fixes: </ul> -<h2>6.1 August 18, 2004</h2> +<h2><a name="6.1">6.1 August 18, 2004</h2> New: <ul> <li>Revamped Makefile system @@ -1520,7 +1509,7 @@ Bug fixes: <li>sampling an incomplete texture in a fragment program would segfault <li>glTexImage was missing a few error checks <li>fixed some minor glGetTexParameter glitches -<li>GL_INTENSITY was mistakenly accepted as a <format> to glTexImage +<li>GL_INTENSITY was mistakenly accepted as a <format> to glTexImage <li>fragment program writes to RC/HC register were broken <li>fixed a few glitches in GL_HP_occlusion_test extension <li>glBeginQueryARB and glEndQueryARB didn't work inside display lists @@ -1530,7 +1519,7 @@ Bug fixes: </ul> -<h2>6.2 October 2, 2004</h2> +<h2><a name="6.2">6.2 October 2, 2004</h2> New: <ul> <li>enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) @@ -1557,7 +1546,7 @@ Bug fixes: </ul> -<h2>6.2.1 December 9, 2004</h2> +<h2><a name="6.2.1">6.2.1 December 9, 2004</h2> Bug fixes: <ul> <li>don't apply regular fog or color sum when using a fragment program @@ -1578,7 +1567,7 @@ Changes: </ul> -<h2>6.3 July 20, 2005</h2> +<h2><a name="6.3">6.3 July 20, 2005</h2> New: <ul> <li>GL_EXT_framebuffer_object extension @@ -1622,13 +1611,13 @@ Bug fixes: </ul> -<h2>6.3.1</h2> +<h2><a name="6.3.1">6.3.1</h2> <p> This was an intermediate release for X.org which wasn't otherwise released.) </p> -<h2>6.3.2 August 19, 2005</h2> +<h2><a name="6.3.2">6.3.2 August 19, 2005</h2> New: <ul> <li>The distribution now includes the DRI drivers and GLX code @@ -1652,11 +1641,173 @@ Bug fixes: </ul> -<b> -NOTE: Changes for Mesa 6.4 and later are documented in the corresponding -<a href="relnotes.html">release notes</a> file. -</b> +<h2><a name="6.4">6.4 October 24, 2005</h2> +New: +<ul> +<li>Added a fast XOR line drawing function in Xlib driver +<li>Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware). +</ul> +Changes: +<ul> +<li>Mesa now packaged in three parts: Library, Demos and GLUT +</ul> +Bug fixes: +<ul> +<li>GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig +<li>Some files were present multiple times in the 6.3.2 tarballs +<li>r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) +<li>glxgears_fbconfig demo didn't work (bug 4237) +<li>fixed bug when bilinear sampling 2d textures with borders +<li>glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) +<li>fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) +<li>fixed a few problems with proxy color tables (bug 4270) +<li>fixed precision problem in Z clearing (bug 4395) +<li>glBitmap, glDraw/CopyPixels mistakenly generated selection hits +<li>fixed potential segfault caused by reading pixels outside + of renderbuffer bounds +<li>glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB +<li>fixed memory corruption bug involving software alpha buffers +<li>glReadPixels clipped by window bounds was sometimes broken +<li>glDraw/CopyPixels of stencil data ignored the stencil write mask +<li>glReadPixels from a texture bound to a framebuffer object didn't work +<li>glIsRender/FramebufferEXT weren't totally correct +<li>fixed a number of point size attenuation/fade bugs +<li>fixed glFogCoord bug 4729 +<li>GLX encoding for transpose matrix functions was broken +<li>fixed broken fragment program KIL and SWZ instructions +<li>fragment programs that wrote result.depth.z didn't work +</ul> + + +<h2><a name="6.4.1">6.4.1 November 30, 2005</h2> +Bug fixes: +<ul> +<li>redefining a vertex program string didn't take effect in TNL module +<li>fixed occasional segfault upon vertex/fragment parsing error +<li>vertex program LIT instruction didn't handle 0^0=1 correctly +<li>fragment program fog option didn't work with glDrawPixels, glBitmap +<li>USE_MGL_NAMESPACE didn't work for x86-64 +<li>OSMesa demos were missing from previous release tarballs +<li>fixed problem with float->ushort conversion in glClear (bug 4992) +<li>popping of GL_EYE_PLANE texgen state was broken (bug 4996) +<li>popping of GL_SPOT_DIRECTION light state was broken (bug 5005) +<li>fixed occasional triangle color interpolation problem on VMS +<li>work around invalid free() call (bug 5131) +<li>fixed BSD X server compilation problem by including stdint.h +</ul> + + +<h2><a name="6.4.2">6.4.2 February 2, 2006</h2> +New: +<ul> +<li>added OSMesaColorClamp() function/feature +<li>added wglGetExtensionStringARB() function +</ul> +Bug fixes: +<ul> +<li>fixed some problems when building on Windows +<li>GLw header files weren't installed by installmesa script (bug 5396) +<li>GL/glfbdev.h file was missing from tarballs +<li>fixed TNL initialization bug which could lead to crash (bug 5791) +</ul> + + +<h2><a name="6.5">6.5 March 31, 2006</h2> +New: +<ul> +<li>OpenGL Shading Language support through GL_ARB_shader_objects, + GL_ARB_shading_language_100, GL_ARB_vertex_shader and + GL_ARB_fragment_shader (done by Michal Krol) +<li>GL_EXT_packed_depth_stencil extension +<li>GL_EXT_timer_query extension +<li>GL_EXT_framebuffer_blit extension +<li>GL_ARB_half_float_pixel +<li>reflect demo improved to support multiple windows +<li>singlebuffer demo (shows no/little-flicker single-buffered rendering) +<li>r200: enable GL_ARB_texture_env_crossbar, separate the texture + sampling unit bits from the texture env combine enable bits +<li>r200: add support for GL_ATI_fragment_shader +<li>added fast XOR-mode line drawing optimization +<li>radeon: add support for all 3 tmus, GL_ARB_texture_cube_map + and GL_EXT_fog_coord +<li>MESA_GLX_ALPHA_BITS env var for xlib driver +<li>many DRI driver updates (including screen rotation support + for the Intel DRI driver) +</ul> +Changes: +<ul> +<li>removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) +<li>removed GL_SGIX/SGIS_pixel_texture extensions +</ul> +Bug fixes: +<ul> +<li>fixed glxcontextmodes.c datatype problem (bug 5835) +<li>fixed aix-gcc build/install bugs (bug 5874) +<li>fixed some bugs in texture env program generation +<li>glXCopyContext() didn't handle texture object bindings properly +<li>glXCopyContext() didn't copy all lighting state +<li>fixed FreeBSD config (Pedro Giffuni) +<li>fixed some minor framebuffer object bugs +<li>replaced dprintf() with _glu_printf() in GLU (bug 6244) +<li>fixed a number of thread safety bugs/regressions +<li>fixed a number of GLU tesselator bugs (John Shell, bug 6339) +<li>paletted texturing was broken w/ floating point palettes (K. Schultz) +<li>lots of assorted framebuffer object bug fixes +</ul> + + +<h2><a name="6.5.1">6.5.1 September 15, 2006</h2> +New: +<ul> +<li>Intel i965 DRI driver +<li>GL_APPLE_vertex_array_object extension (Ian Romanick) +<li>GL_EXT_texture_sRGB extension +<li>GL_EXT_gpu_program_parameters (Ian Romanick) +<li>"engine" demo +<li>updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) +<li>many updates to the DRI drivers +</ul> +Changes: +<ul> +<li>The glVertexAttribARB functions no longer alias the conventional + vertex attributes. +<li>glxinfo program prints more info with -l option +<li>GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now + compatible, in terms of glBindProgramARB() +<li>The GL_ARB_vertex_program attribute <code>vertex.weight</code> is now + accepted by the parser, even though the GL_ARB_vertex_blend and + GL_EXT_vertex_weighting extensions aren't supported. + Allows Warcraft to run. +</ul> +Bug fixes: +<ul> +<li>fixed broken texture border handling for depth textures (bug 6498) +<li>removed the test for duplicated framebuffer attachments, per + version 117 of the GL_EXT_framebuffer_object specification +<li>fixed a few render-to-texture bugs, including render to depth texture +<li>clipping of lines against user-defined clip planes was broken (6512) +<li>assembly language dispatch for SPARC was broken (bug 6484) +<li>assorted compilation fixes on various Unix platforms (Dan Schikore) +<li>glPopAttrib could restore an invalid value for GL_DRAW_BUFFER +<li>assorted minor fixes for 16 and 32 bit/channel modes +<li>fixed assorted bugs in texture compression paths +<li>fixed indirect rendering vertex array crashes (bug 6863) +<li>glDrawPixels GL_INDEX_OFFSET didn't always work +<li>fixed convolution memory leak (bug 7077) +<li>rectangular depth textures didn't work +<li>invalid mode to glBegin didn't generate an error (bug 7142) +<li>'normalized' parameter to glVertexAttribPointerARB didn't work +<li>disable bogus GLX_SGI_video_sync extension in xlib driver +<li>fixed R128 driver locking bug (Martijn van Oosterhout) +<li>using evaluators with vertex programs caused crashes (bug 7564) +<li>fragment.position wasn't set correctly for point/line primitives +<li>fixed parser bug for scalar sources for GL_NV_fragment_program +<li>max fragment program length was incorrectly 128, now 1024 +<li>writes to result.depth in fragment programs weren't clamped to [0,1] +<li>fixed potential dangling pointer bug in glBindProgram() +<li>fixed some memory leaks (and potential crashes) in Xlib driver +</ul> + -</div> </body> </html> diff --git a/dist/Mesa/include/GL/osmesa.h b/dist/Mesa/include/GL/osmesa.h index 16ee89ae4..56fa23ce8 100644 --- a/dist/Mesa/include/GL/osmesa.h +++ b/dist/Mesa/include/GL/osmesa.h @@ -1,5 +1,6 @@ /* * Mesa 3-D graphics library + * Version: 6.5 * * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * @@ -16,10 +17,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ @@ -60,8 +60,8 @@ extern "C" { #include <GL/gl.h> -#define OSMESA_MAJOR_VERSION 10 -#define OSMESA_MINOR_VERSION 0 +#define OSMESA_MAJOR_VERSION 6 +#define OSMESA_MINOR_VERSION 5 #define OSMESA_PATCH_VERSION 0 @@ -101,6 +101,11 @@ extern "C" { typedef struct osmesa_context *OSMesaContext; +#if defined(__BEOS__) || defined(__QUICKDRAW__) +#pragma export on +#endif + + /* * Create an Off-Screen Mesa rendering context. The only attribute needed is * an RGBA vs Color-Index mode flag. @@ -271,18 +276,9 @@ GLAPI void GLAPIENTRY OSMesaColorClamp(GLboolean enable); -/** - * Enable/disable Gallium post-process filters. - * This should be called after a context is created, but before it is - * made current for the first time. After a context has been made - * current, this function has no effect. - * If the enable_value param is zero, the filter is disabled. Otherwise - * the filter is enabled, and the value may control the filter's quality. - * New in Mesa 10.0 - */ -GLAPI void GLAPIENTRY -OSMesaPostprocess(OSMesaContext osmesa, const char *filter, - unsigned enable_value); +#if defined(__BEOS__) || defined(__QUICKDRAW__) +#pragma export off +#endif #ifdef __cplusplus diff --git a/dist/Mesa/src/mesa/drivers/dri/common/xmlconfig.h b/dist/Mesa/src/mesa/drivers/dri/common/xmlconfig.h index d0ad42c19..c363af764 100644 --- a/dist/Mesa/src/mesa/drivers/dri/common/xmlconfig.h +++ b/dist/Mesa/src/mesa/drivers/dri/common/xmlconfig.h @@ -76,6 +76,7 @@ typedef struct driOptionCache { GLuint tableSize; /**< \brief Size of the arrays * + * Depending on the hash function this may differ from __driNConfigOptions. * In the current implementation it's not actually a size but log2(size). * The value is the same in the screen and all contexts. */ } driOptionCache; @@ -86,13 +87,14 @@ typedef struct driOptionCache { * * \param info pointer to a driOptionCache that will store the option info * \param configOptions XML document describing available configuration opts + * \param nConfigOptions number of options, used to choose a hash table size * * For the option information to be available to external configuration tools * it must be a public symbol __driConfigOptions. It is also passed as a * parameter to driParseOptionInfo in order to avoid driver-independent code * depending on symbols in driver-specific code. */ void driParseOptionInfo (driOptionCache *info, - const char *configOptions); + const char *configOptions, GLuint nConfigOptions); /** \brief Initialize option cache from info and parse configuration files * * To be called in <driver>CreateContext. screenNum and driverName select diff --git a/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/de.po b/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/de.po index fff7e8bef..4ea82f901 100644 --- a/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/de.po +++ b/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/de.po @@ -7,240 +7,173 @@ msgid "" msgstr "" "Project-Id-Version: Mesa 6.3\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2014-01-13 22:30-0700\n" +"POT-Creation-Date: 2005-04-11 23:19+0200\n" "PO-Revision-Date: 2005-04-11 01:34+0200\n" "Last-Translator: Felix Kuehling <fxkuehl@gmx.de>\n" "Language-Team: German <de@li.org>\n" -"Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: t_options.h:56 +#: t_options.h:53 msgid "Debugging" msgstr "Fehlersuche" -#: t_options.h:60 +#: t_options.h:57 msgid "Disable 3D acceleration" msgstr "3D-Beschleunigung abschalten" -#: t_options.h:65 +#: t_options.h:62 msgid "Show performance boxes" msgstr "Zeige Performanceboxen" -#: t_options.h:70 -msgid "Enable flushing batchbuffer after each draw call" -msgstr "Aktiviere sofortige Leerung des Stapelpuffers nach jedem Zeichenaufruf" - -#: t_options.h:75 -msgid "Enable flushing GPU caches with each draw call" -msgstr "" -"Aktiviere sofortige Leerung der GPU-Zwischenspeicher mit jedem Zeichenaufruf" - -#: t_options.h:80 -msgid "Disable throttling on first batch after flush" -msgstr "" - -#: t_options.h:85 -msgid "Force GLSL extension default behavior to 'warn'" -msgstr "" - -#: t_options.h:90 -msgid "Disable dual source blending" -msgstr "" - -#: t_options.h:95 -msgid "Disable backslash-based line continuations in GLSL source" -msgstr "" - -#: t_options.h:100 -msgid "Disable GL_ARB_shader_bit_encoding" -msgstr "" - -#: t_options.h:105 -msgid "" -"Force a default GLSL version for shaders that lack an explicit #version line" -msgstr "" - -#: t_options.h:115 +#: t_options.h:69 msgid "Image Quality" msgstr "Bildqualität" -#: t_options.h:128 +#: t_options.h:77 msgid "Texture color depth" msgstr "Texturfarbtiefe" -#: t_options.h:129 +#: t_options.h:78 msgid "Prefer frame buffer color depth" msgstr "Bevorzuge Farbtiefe des Framebuffers" -#: t_options.h:130 +#: t_options.h:79 msgid "Prefer 32 bits per texel" msgstr "Bevorzuge 32 bits pro Texel" -#: t_options.h:131 +#: t_options.h:80 msgid "Prefer 16 bits per texel" msgstr "Bevorzuge 16 bits pro Texel" -#: t_options.h:132 +#: t_options.h:81 msgid "Force 16 bits per texel" msgstr "Erzwinge 16 bits pro Texel" -#: t_options.h:138 +#: t_options.h:87 msgid "Initial maximum value for anisotropic texture filtering" msgstr "Initialer Maximalwert für anisotropische Texturfilterung" -#: t_options.h:143 +#: t_options.h:92 msgid "Forbid negative texture LOD bias" msgstr "Verbiete negative Textur-Detailgradverschiebung" -#: t_options.h:148 +#: t_options.h:97 msgid "" "Enable S3TC texture compression even if software support is not available" msgstr "" "Aktiviere S3TC Texturkomprimierung auch wenn die nötige " "Softwareunterstützung fehlt" -#: t_options.h:155 +#: t_options.h:104 msgid "Initial color reduction method" msgstr "Initiale Farbreduktionsmethode" -#: t_options.h:156 +#: t_options.h:105 msgid "Round colors" msgstr "Farben runden" -#: t_options.h:157 +#: t_options.h:106 msgid "Dither colors" msgstr "Farben rastern" -#: t_options.h:165 +#: t_options.h:114 msgid "Color rounding method" msgstr "Farbrundungsmethode" -#: t_options.h:166 +#: t_options.h:115 msgid "Round color components downward" msgstr "Farbkomponenten abrunden" -#: t_options.h:167 +#: t_options.h:116 msgid "Round to nearest color" msgstr "Zur ähnlichsten Farbe runden" -#: t_options.h:176 +#: t_options.h:125 msgid "Color dithering method" msgstr "Farbrasterungsmethode" -#: t_options.h:177 +#: t_options.h:126 msgid "Horizontal error diffusion" msgstr "Horizontale Fehlerstreuung" -#: t_options.h:178 +#: t_options.h:127 msgid "Horizontal error diffusion, reset error at line start" msgstr "Horizontale Fehlerstreuung, Fehler am Zeilenanfang zurücksetzen" -#: t_options.h:179 +#: t_options.h:128 msgid "Ordered 2D color dithering" msgstr "Geordnete 2D Farbrasterung" -#: t_options.h:185 +#: t_options.h:134 msgid "Floating point depth buffer" msgstr "Fließkomma z-Puffer" -#: t_options.h:190 -msgid "A post-processing filter to cel-shade the output" -msgstr "Nachbearbeitungsfilter für Cell Shading" - -#: t_options.h:195 -msgid "A post-processing filter to remove the red channel" -msgstr "Nachbearbeitungsfilter zum Entfernen des Rotkanals" - -#: t_options.h:200 -msgid "A post-processing filter to remove the green channel" -msgstr "Nachbearbeitungsfilter zum Entfernen des Grünkanals" - -#: t_options.h:205 -msgid "A post-processing filter to remove the blue channel" -msgstr "Nachbearbeitungsfilter zum Entfernen des Blaukanals" - -#: t_options.h:210 -msgid "" -"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for " -"default quality" -msgstr "" -"Morphologische Kantenglättung (Anti-Aliasing) basierend auf Jimenez' MLAA. 0 " -"für deaktiviert, 8 für Standardqualität" - -#: t_options.h:215 -msgid "" -"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for " -"default quality. Color version, usable with 2d GL apps" -msgstr "" -"Morphologische Kantenglättung (Anti-Aliasing) basierend auf Jimenez' MLAA. 0 " -"für deaktiviert, 8 für Standardqualität. Farbversion, für 2D-Anwendungen" - -#: t_options.h:225 +#: t_options.h:140 msgid "Performance" msgstr "Leistung" -#: t_options.h:233 +#: t_options.h:148 msgid "TCL mode (Transformation, Clipping, Lighting)" msgstr "TCL-Modus (Transformation, Clipping, Licht)" -#: t_options.h:234 +#: t_options.h:149 msgid "Use software TCL pipeline" msgstr "Benutze die Software-TCL-Pipeline" -#: t_options.h:235 +#: t_options.h:150 msgid "Use hardware TCL as first TCL pipeline stage" msgstr "Benutze Hardware TCL als erste Stufe der TCL-Pipeline" -#: t_options.h:236 +#: t_options.h:151 msgid "Bypass the TCL pipeline" msgstr "Umgehe die TCL-Pipeline" -#: t_options.h:237 +#: t_options.h:152 msgid "" "Bypass the TCL pipeline with state-based machine code generated on-the-fly" msgstr "" "Umgehe die TCL-Pipeline mit zur Laufzeit erzeugtem, zustandsbasiertem " "Maschinencode" -#: t_options.h:246 +#: t_options.h:161 msgid "Method to limit rendering latency" msgstr "Methode zur Begrenzung der Bildverzögerung" -#: t_options.h:247 +#: t_options.h:162 msgid "Busy waiting for the graphics hardware" msgstr "Aktives Warten auf die Grafikhardware" -#: t_options.h:248 +#: t_options.h:163 msgid "Sleep for brief intervals while waiting for the graphics hardware" msgstr "Kurze Schlafintervalle beim Warten auf die Grafikhardware" -#: t_options.h:249 +#: t_options.h:164 msgid "Let the graphics hardware emit a software interrupt and sleep" msgstr "" "Die Grafikhardware eine Softwareunterbrechnung erzeugen lassen und schlafen" -#: t_options.h:259 +#: t_options.h:174 msgid "Synchronization with vertical refresh (swap intervals)" msgstr "Synchronisation mit der vertikalen Bildwiederholung" -#: t_options.h:260 +#: t_options.h:175 msgid "Never synchronize with vertical refresh, ignore application's choice" msgstr "" "Niemals mit der Bildwiederholung synchronisieren, Anweisungen der Anwendung " "ignorieren" -#: t_options.h:261 +#: t_options.h:176 msgid "Initial swap interval 0, obey application's choice" msgstr "Initiales Bildinterval 0, Anweisungen der Anwendung gehorchen" -#: t_options.h:262 +#: t_options.h:177 msgid "Initial swap interval 1, obey application's choice" msgstr "Initiales Bildinterval 1, Anweisungen der Anwendung gehorchen" -#: t_options.h:263 +#: t_options.h:178 msgid "" "Always synchronize with vertical refresh, application chooses the minimum " "swap interval" @@ -248,61 +181,60 @@ msgstr "" "Immer mit der Bildwiederholung synchronisieren, Anwendung wählt das minimale " "Bildintervall" -#: t_options.h:271 +#: t_options.h:186 msgid "Use HyperZ to boost performance" msgstr "HyperZ zur Leistungssteigerung verwenden" -#: t_options.h:276 +#: t_options.h:191 msgid "Number of texture units used" msgstr "Anzahl der benutzten Textureinheiten" -#: t_options.h:281 +#: t_options.h:196 +msgid "Support larger textures not guaranteed to fit into graphics memory" +msgstr "Unterstütze grosse Texturen die evtl. nicht in den Grafikspeicher passen" + +#: t_options.h:197 +msgid "No" +msgstr "Nein" + +#: t_options.h:198 +msgid "At least 1 texture must fit under worst-case assumptions" +msgstr "Mindestens 1 Textur muss auch im schlechtesten Fall Platz haben" + +#: t_options.h:199 +msgid "Announce hardware limits" +msgstr "Benutze Hardware-Limits" + +#: t_options.h:205 msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering" msgstr "" "Texturfilterqualität versus -geschwindigkeit, auch bekannt als „brilineare“ " "Texturfilterung" -#: t_options.h:289 +#: t_options.h:213 msgid "Used types of texture memory" msgstr "Benutzte Arten von Texturspeicher" -#: t_options.h:290 +#: t_options.h:214 msgid "All available memory" msgstr "Aller verfügbarer Speicher" -#: t_options.h:291 +#: t_options.h:215 msgid "Only card memory (if available)" msgstr "Nur Grafikspeicher (falls verfügbar)" -#: t_options.h:292 +#: t_options.h:216 msgid "Only GART (AGP/PCIE) memory (if available)" msgstr "Nur GART-Speicher (AGP/PCIE) (falls verfügbar)" -#: t_options.h:304 +#: t_options.h:224 msgid "Features that are not hardware-accelerated" msgstr "Funktionalität, die nicht hardwarebeschleunigt ist" -#: t_options.h:308 +#: t_options.h:228 msgid "Enable extension GL_ARB_vertex_program" msgstr "Erweiterung GL_ARB_vertex_program aktivieren" -#: t_options.h:318 -msgid "Miscellaneous" -msgstr "" - -#: t_options.h:322 -msgid "Create all visuals with a depth buffer" -msgstr "" - -#~ msgid "Support larger textures not guaranteed to fit into graphics memory" -#~ msgstr "" -#~ "Unterstütze grosse Texturen die evtl. nicht in den Grafikspeicher passen" - -#~ msgid "No" -#~ msgstr "Nein" - -#~ msgid "At least 1 texture must fit under worst-case assumptions" -#~ msgstr "Mindestens 1 Textur muss auch im schlechtesten Fall Platz haben" - -#~ msgid "Announce hardware limits" -#~ msgstr "Benutze Hardware-Limits" +#: t_options.h:233 +msgid "Enable extension GL_NV_vertex_program" +msgstr "Erweiterung GL_NV_vertex_program aktivieren" diff --git a/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/es.po b/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/es.po index 4a6ab91a5..82ad177cb 100644 --- a/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/es.po +++ b/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/es.po @@ -9,296 +9,211 @@ msgid "" msgstr "" "Project-Id-Version: es\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2014-01-13 22:30-0700\n" -"PO-Revision-Date: 2014-01-15 10:34-0700\n" -"Last-Translator: Alex Henrie <alexhenrie24@gmail.com>\n" +"POT-Creation-Date: 2005-04-12 12:18+0200\n" +"PO-Revision-Date: 2005-04-12 20:26+0200\n" +"Last-Translator: David Rubio Miguélez <deifo@ono.com>\n" "Language-Team: Spanish <es@li.org>\n" -"Language: es\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 1.5.4\n" +"X-Generator: KBabel 1.10\n" -#: t_options.h:56 +#: t_options.h:53 msgid "Debugging" -msgstr "Depuración" +msgstr "Depurando" -#: t_options.h:60 +#: t_options.h:57 msgid "Disable 3D acceleration" -msgstr "Deshabilitar aceleración 3D" +msgstr "Desactivar aceleración 3D" -#: t_options.h:65 +#: t_options.h:62 msgid "Show performance boxes" msgstr "Mostrar cajas de rendimiento" -#: t_options.h:70 -msgid "Enable flushing batchbuffer after each draw call" -msgstr "Habilitar vaciado del batchbuffer después de cada llamada de dibujo" - -#: t_options.h:75 -msgid "Enable flushing GPU caches with each draw call" -msgstr "Habilitar vaciado de los cachés GPU con cada llamada de dibujo" - -#: t_options.h:80 -msgid "Disable throttling on first batch after flush" -msgstr "Deshabilitar regulación del primer lote después de vaciar" - -#: t_options.h:85 -msgid "Force GLSL extension default behavior to 'warn'" -msgstr "" -"Forzar que el comportamiento por defecto de las extensiones GLSL sea 'warn'" - -#: t_options.h:90 -msgid "Disable dual source blending" -msgstr "Deshabilitar mezcla de fuente dual" - -#: t_options.h:95 -msgid "Disable backslash-based line continuations in GLSL source" -msgstr "" -"Deshabilitar continuaciones de línea basadas en barra inversa en el código " -"GLSL" - -#: t_options.h:100 -msgid "Disable GL_ARB_shader_bit_encoding" -msgstr "Deshabilitar GL_ARB_shader_bit_encoding" - -#: t_options.h:105 -msgid "" -"Force a default GLSL version for shaders that lack an explicit #version line" -msgstr "" -"Forzar una versión de GLSL por defecto en los shaders a los cuales les falta " -"una línea #version explícita" - -#: t_options.h:115 +#: t_options.h:69 msgid "Image Quality" msgstr "Calidad de imagen" -#: t_options.h:128 +#: t_options.h:77 msgid "Texture color depth" msgstr "Profundidad de color de textura" -#: t_options.h:129 +#: t_options.h:78 msgid "Prefer frame buffer color depth" -msgstr "Preferir profundidad de color del framebuffer" +msgstr "Preferir profundidad de color del \"framebuffer\"" -#: t_options.h:130 +#: t_options.h:79 msgid "Prefer 32 bits per texel" msgstr "Preferir 32 bits por texel" -#: t_options.h:131 +#: t_options.h:80 msgid "Prefer 16 bits per texel" msgstr "Preferir 16 bits por texel" -#: t_options.h:132 +#: t_options.h:81 msgid "Force 16 bits per texel" msgstr "Forzar a 16 bits por texel" -#: t_options.h:138 +#: t_options.h:87 msgid "Initial maximum value for anisotropic texture filtering" msgstr "Valor máximo inicial para filtrado anisotrópico de textura" -#: t_options.h:143 +#: t_options.h:92 msgid "Forbid negative texture LOD bias" msgstr "Prohibir valores negativos de Nivel De Detalle (LOD) de texturas" -#: t_options.h:148 -msgid "" -"Enable S3TC texture compression even if software support is not available" -msgstr "" -"Habilitar la compresión de texturas S3TC incluso si el soporte por software " -"no está disponible" +#: t_options.h:97 +msgid "Enable S3TC texture compression even if software support is not available" +msgstr "Activar la compresión de texturas S3TC incluso si el soporte por software no está disponible" -#: t_options.h:155 +#: t_options.h:104 msgid "Initial color reduction method" msgstr "Método inicial de reducción de color" -#: t_options.h:156 +#: t_options.h:105 msgid "Round colors" msgstr "Colores redondeados" -#: t_options.h:157 +#: t_options.h:106 msgid "Dither colors" msgstr "Colores suavizados" -#: t_options.h:165 +#: t_options.h:114 msgid "Color rounding method" msgstr "Método de redondeo de colores" -#: t_options.h:166 +#: t_options.h:115 msgid "Round color components downward" msgstr "Redondear hacia abajo los componentes de color" -#: t_options.h:167 +#: t_options.h:116 msgid "Round to nearest color" msgstr "Redondear al color más cercano" -#: t_options.h:176 +#: t_options.h:125 msgid "Color dithering method" msgstr "Método de suavizado de color" -#: t_options.h:177 +#: t_options.h:126 msgid "Horizontal error diffusion" msgstr "Difusión de error horizontal" -#: t_options.h:178 +#: t_options.h:127 msgid "Horizontal error diffusion, reset error at line start" msgstr "Difusión de error horizontal, reiniciar error al comienzo de línea" -#: t_options.h:179 +#: t_options.h:128 msgid "Ordered 2D color dithering" msgstr "Suavizado de color 2D ordenado" -#: t_options.h:185 +#: t_options.h:134 msgid "Floating point depth buffer" msgstr "Búfer de profundidad en coma flotante" -#: t_options.h:190 -msgid "A post-processing filter to cel-shade the output" -msgstr "Un filtro de postprocesamiento para aplicar cel shading a la salida" - -#: t_options.h:195 -msgid "A post-processing filter to remove the red channel" -msgstr "Un filtro de postprocesamiento para eliminar el canal rojo" - -#: t_options.h:200 -msgid "A post-processing filter to remove the green channel" -msgstr "Un filtro de postprocesamiento para eliminar el canal verde" - -#: t_options.h:205 -msgid "A post-processing filter to remove the blue channel" -msgstr "Un filtro de postprocesamiento para eliminar el canal azul" - -#: t_options.h:210 -msgid "" -"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for " -"default quality" -msgstr "" -"Antialiasing morfológico basado en el MLAA de Jimenez. 0 para deshabilitar, " -"8 para calidad por defecto" - -#: t_options.h:215 -msgid "" -"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for " -"default quality. Color version, usable with 2d GL apps" -msgstr "" -"Antialiasing morfológico basado en el MLAA de Jimenez. 0 para deshabilitar, " -"8 para calidad por defecto. Versión en color, usable con aplicaciones GL 2D" - -#: t_options.h:225 +#: t_options.h:140 msgid "Performance" msgstr "Rendimiento" -#: t_options.h:233 +#: t_options.h:148 msgid "TCL mode (Transformation, Clipping, Lighting)" msgstr "Modo TCL (Transformación, Recorte, Iluminación)" -#: t_options.h:234 +#: t_options.h:149 msgid "Use software TCL pipeline" msgstr "Usar tubería TCL por software" -#: t_options.h:235 +#: t_options.h:150 msgid "Use hardware TCL as first TCL pipeline stage" msgstr "Usar TCL por hardware en la primera fase de la tubería TCL" -#: t_options.h:236 +#: t_options.h:151 msgid "Bypass the TCL pipeline" msgstr "Pasar por alto la tubería TCL" -#: t_options.h:237 -msgid "" -"Bypass the TCL pipeline with state-based machine code generated on-the-fly" -msgstr "" -"Pasar por alto la tubería TCL con código máquina basado en estados, generado " -"al vuelo" +#: t_options.h:152 +msgid "Bypass the TCL pipeline with state-based machine code generated on-the-fly" +msgstr "Pasar por alto la tubería TCL con código máquina basado en estados generado al vuelo" -#: t_options.h:246 +#: t_options.h:161 msgid "Method to limit rendering latency" -msgstr "Método para limitar la latencia de renderización" +msgstr "Método para limitar la latencia de rénder" -#: t_options.h:247 +#: t_options.h:162 msgid "Busy waiting for the graphics hardware" msgstr "Esperar activamente al hardware gráfico" -#: t_options.h:248 +#: t_options.h:163 msgid "Sleep for brief intervals while waiting for the graphics hardware" msgstr "Dormir en intervalos cortos mientras se espera al hardware gráfico" -#: t_options.h:249 +#: t_options.h:164 msgid "Let the graphics hardware emit a software interrupt and sleep" -msgstr "" -"Permitir que el hardware gráfico emita una interrupción de software y duerma" +msgstr "Permitir que el hardware gráfico emita una interrupción de software y duerma" -#: t_options.h:259 +#: t_options.h:174 msgid "Synchronization with vertical refresh (swap intervals)" msgstr "Sincronización con el refresco vertical (intervalos de intercambio)" -#: t_options.h:260 +#: t_options.h:175 msgid "Never synchronize with vertical refresh, ignore application's choice" -msgstr "" -"No sincronizar nunca con el refresco vertical, ignorar la elección de la " -"aplicación" +msgstr "No sincronizar nunca con el refresco vertical, ignorar la elección de la aplicación" -#: t_options.h:261 +#: t_options.h:176 msgid "Initial swap interval 0, obey application's choice" -msgstr "" -"Intervalo de intercambio inicial 0, obedecer la elección de la aplicación" +msgstr "Intervalo de intercambio inicial 0, obedecer la elección de la aplicación" -#: t_options.h:262 +#: t_options.h:177 msgid "Initial swap interval 1, obey application's choice" -msgstr "" -"Intervalo de intercambio inicial 1, obedecer la elección de la aplicación" +msgstr "Intervalo de intercambio inicial 1, obedecer la elección de la aplicación" -#: t_options.h:263 +#: t_options.h:178 msgid "" "Always synchronize with vertical refresh, application chooses the minimum " "swap interval" -msgstr "" -"Sincronizar siempre con el refresco vertical, la aplicación elige el " -"intervalo de intercambio mínimo" +msgstr "Sincronizar siempre con el refresco vertical, la aplicación elige el intervalo de intercambio mínimo" -#: t_options.h:271 +#: t_options.h:186 msgid "Use HyperZ to boost performance" msgstr "Usar HyperZ para potenciar rendimiento" -#: t_options.h:276 +#: t_options.h:191 msgid "Number of texture units used" msgstr "Número de unidades de textura usadas" -#: t_options.h:281 +#: t_options.h:196 +msgid "Enable hack to allow larger textures with texture compression on radeon/r200" +msgstr "Activar \"hack\" para permitir texturas más grandes con compresión de textura activada en la Radeon/r200" + +#: t_options.h:201 msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering" -msgstr "" -"Calidad de filtrado de textura vs. velocidad, alias filtrado \"brilinear\" " -"de textura" +msgstr "Calidad de filtrado de textura vs. velocidad, alias filtrado \"brilinear\" de textura" -#: t_options.h:289 +#: t_options.h:209 msgid "Used types of texture memory" msgstr "Tipos de memoria de textura usados" -#: t_options.h:290 +#: t_options.h:210 msgid "All available memory" msgstr "Toda la memoria disponible" -#: t_options.h:291 +#: t_options.h:211 msgid "Only card memory (if available)" -msgstr "Solo memoria de tarjeta (si está disponible)" +msgstr "Sólo la memoria de la tarjeta (si disponible)" -#: t_options.h:292 +#: t_options.h:212 msgid "Only GART (AGP/PCIE) memory (if available)" -msgstr "Solo memoria GART (AGP/PCIE) (si está disponible)" +msgstr "Sólo memoria GART (AGP/PCIE) (si disponible)" -#: t_options.h:304 +#: t_options.h:220 msgid "Features that are not hardware-accelerated" msgstr "Características no aceleradas por hardware" -#: t_options.h:308 +#: t_options.h:224 msgid "Enable extension GL_ARB_vertex_program" -msgstr "Habilitar la extensión GL_ARB_vertex_program" +msgstr "Activar la extensión GL_ARB_vertex_program" -#: t_options.h:318 -msgid "Miscellaneous" -msgstr "Misceláneo" +#: t_options.h:229 +msgid "Enable extension GL_NV_vertex_program" +msgstr "Activar extensión GL_NV_vertex_program" -#: t_options.h:322 -msgid "Create all visuals with a depth buffer" -msgstr "Crear todos los visuales con buffer de profundidad" diff --git a/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/fr.po b/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/fr.po index 4a747b355..19f3b4a4e 100644 --- a/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/fr.po +++ b/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/fr.po @@ -7,292 +7,219 @@ msgid "" msgstr "" "Project-Id-Version: Mesa 6.3\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2014-01-13 22:30-0700\n" +"POT-Creation-Date: 2005-04-11 23:19+0200\n" "PO-Revision-Date: 2005-04-11 01:34+0200\n" "Last-Translator: Stephane Marchesin <marchesin@icps.u-strasbg.fr>\n" "Language-Team: French <fr@li.org>\n" -"Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: t_options.h:56 +#: t_options.h:53 msgid "Debugging" msgstr "Debogage" -#: t_options.h:60 +#: t_options.h:57 msgid "Disable 3D acceleration" msgstr "Désactiver l'accélération 3D" -#: t_options.h:65 +#: t_options.h:62 msgid "Show performance boxes" msgstr "Afficher les boîtes de performance" -#: t_options.h:70 -msgid "Enable flushing batchbuffer after each draw call" -msgstr "" - -#: t_options.h:75 -msgid "Enable flushing GPU caches with each draw call" -msgstr "" - -#: t_options.h:80 -msgid "Disable throttling on first batch after flush" -msgstr "" - -#: t_options.h:85 -msgid "Force GLSL extension default behavior to 'warn'" -msgstr "" - -#: t_options.h:90 -msgid "Disable dual source blending" -msgstr "" - -#: t_options.h:95 -msgid "Disable backslash-based line continuations in GLSL source" -msgstr "" - -#: t_options.h:100 -msgid "Disable GL_ARB_shader_bit_encoding" -msgstr "" - -#: t_options.h:105 -msgid "" -"Force a default GLSL version for shaders that lack an explicit #version line" -msgstr "" - -#: t_options.h:115 +#: t_options.h:69 msgid "Image Quality" msgstr "Qualité d'image" -#: t_options.h:128 +#: t_options.h:77 msgid "Texture color depth" msgstr "Profondeur de texture" -#: t_options.h:129 +#: t_options.h:78 msgid "Prefer frame buffer color depth" msgstr "Profondeur de couleur" -#: t_options.h:130 +#: t_options.h:79 msgid "Prefer 32 bits per texel" msgstr "Préférer 32 bits par texel" -#: t_options.h:131 +#: t_options.h:80 msgid "Prefer 16 bits per texel" msgstr "Prérérer 16 bits par texel" -#: t_options.h:132 +#: t_options.h:81 msgid "Force 16 bits per texel" msgstr "Forcer 16 bits par texel" -#: t_options.h:138 +#: t_options.h:87 msgid "Initial maximum value for anisotropic texture filtering" msgstr "Valeur maximale initiale pour le filtrage anisotropique de texture" -#: t_options.h:143 +#: t_options.h:92 msgid "Forbid negative texture LOD bias" msgstr "Interdire le LOD bias negatif" -#: t_options.h:148 +#: t_options.h:97 msgid "" "Enable S3TC texture compression even if software support is not available" msgstr "" "Activer la compression de texture S3TC même si le support logiciel est absent" -#: t_options.h:155 +#: t_options.h:104 msgid "Initial color reduction method" msgstr "Technique de réduction de couleurs" -#: t_options.h:156 +#: t_options.h:105 msgid "Round colors" msgstr "Arrondir les valeurs de couleur" -#: t_options.h:157 +#: t_options.h:106 msgid "Dither colors" msgstr "Tramer les couleurs" -#: t_options.h:165 +#: t_options.h:114 msgid "Color rounding method" msgstr "Méthode d'arrondi des couleurs" -#: t_options.h:166 +#: t_options.h:115 msgid "Round color components downward" msgstr "Arrondi à l'inférieur" -#: t_options.h:167 +#: t_options.h:116 msgid "Round to nearest color" msgstr "Arrondi au plus proche" -#: t_options.h:176 +#: t_options.h:125 msgid "Color dithering method" msgstr "Méthode de tramage" -#: t_options.h:177 +#: t_options.h:126 msgid "Horizontal error diffusion" msgstr "Diffusion d'erreur horizontale" -#: t_options.h:178 +#: t_options.h:127 msgid "Horizontal error diffusion, reset error at line start" msgstr "Diffusion d'erreur horizontale, réinitialisé pour chaque ligne" -#: t_options.h:179 +#: t_options.h:128 msgid "Ordered 2D color dithering" msgstr "Tramage ordonné des couleurs" -#: t_options.h:185 +#: t_options.h:134 msgid "Floating point depth buffer" msgstr "Z-buffer en virgule flottante" -#: t_options.h:190 -msgid "A post-processing filter to cel-shade the output" -msgstr "" - -#: t_options.h:195 -msgid "A post-processing filter to remove the red channel" -msgstr "" - -#: t_options.h:200 -msgid "A post-processing filter to remove the green channel" -msgstr "" - -#: t_options.h:205 -msgid "A post-processing filter to remove the blue channel" -msgstr "" - -#: t_options.h:210 -msgid "" -"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for " -"default quality" -msgstr "" - -#: t_options.h:215 -msgid "" -"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for " -"default quality. Color version, usable with 2d GL apps" -msgstr "" - -#: t_options.h:225 +#: t_options.h:140 msgid "Performance" msgstr "Performance" -#: t_options.h:233 +#: t_options.h:148 msgid "TCL mode (Transformation, Clipping, Lighting)" msgstr "Mode de TCL (Transformation, Clipping, Eclairage)" -#: t_options.h:234 +#: t_options.h:149 msgid "Use software TCL pipeline" msgstr "Utiliser un pipeline TCL logiciel" -#: t_options.h:235 +#: t_options.h:150 msgid "Use hardware TCL as first TCL pipeline stage" msgstr "Utiliser le TCL matériel pour le premier niveau de pipeline" -#: t_options.h:236 +#: t_options.h:151 msgid "Bypass the TCL pipeline" msgstr "Court-circuiter le pipeline TCL" -#: t_options.h:237 +#: t_options.h:152 msgid "" "Bypass the TCL pipeline with state-based machine code generated on-the-fly" msgstr "" -"Court-circuiter le pipeline TCL par une machine à états qui génère le codede " -"TCL à la volée" +"Court-circuiter le pipeline TCL par une machine à états qui génère le code" +"de TCL à la volée" -#: t_options.h:246 +#: t_options.h:161 msgid "Method to limit rendering latency" msgstr "Méthode d'attente de la carte graphique" -#: t_options.h:247 +#: t_options.h:162 msgid "Busy waiting for the graphics hardware" msgstr "Attente active de la carte graphique" -#: t_options.h:248 +#: t_options.h:163 msgid "Sleep for brief intervals while waiting for the graphics hardware" msgstr "Attente utilisant usleep()" -#: t_options.h:249 +#: t_options.h:164 msgid "Let the graphics hardware emit a software interrupt and sleep" msgstr "Utiliser les interruptions" -#: t_options.h:259 +#: t_options.h:174 msgid "Synchronization with vertical refresh (swap intervals)" msgstr "Synchronisation de l'affichage avec le balayage vertical" -#: t_options.h:260 +#: t_options.h:175 msgid "Never synchronize with vertical refresh, ignore application's choice" -msgstr "" -"Ne jamais synchroniser avec le balayage vertical, ignorer le choix de " -"l'application" +msgstr "Ne jamais synchroniser avec le balayage vertical, ignorer le choix de l'application" -#: t_options.h:261 +#: t_options.h:176 msgid "Initial swap interval 0, obey application's choice" -msgstr "" -"Ne pas synchroniser avec le balayage vertical par défaut, mais obéir au " -"choix de l'application" +msgstr "Ne pas synchroniser avec le balayage vertical par défaut, mais obéir au choix de l'application" -#: t_options.h:262 +#: t_options.h:177 msgid "Initial swap interval 1, obey application's choice" -msgstr "" -"Synchroniser avec le balayage vertical par défaut, mais obéir au choix de " -"l'application" +msgstr "Synchroniser avec le balayage vertical par défaut, mais obéir au choix de l'application" -#: t_options.h:263 +#: t_options.h:178 msgid "" "Always synchronize with vertical refresh, application chooses the minimum " "swap interval" msgstr "" -"Toujours synchroniser avec le balayage vertical, l'application choisit " -"l'intervalle minimal" +"Toujours synchroniser avec le balayage vertical, l'application choisit l'intervalle minimal" -#: t_options.h:271 +#: t_options.h:186 msgid "Use HyperZ to boost performance" msgstr "Utiliser le HyperZ pour améliorer les performances" -#: t_options.h:276 +#: t_options.h:191 msgid "Number of texture units used" msgstr "Nombre d'unités de texture" -#: t_options.h:281 +#: t_options.h:196 +msgid "" +"Enable hack to allow larger textures with texture compression on radeon/r200" +msgstr "" +"Activer le hack permettant l'utilisation de textures de grande taille avec la " +"compression de textures sur radeon/r200" + +#: t_options.h:201 msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering" msgstr "" "Qualité/performance du filtrage trilinéaire de texture (filtrage brilinéaire)" -#: t_options.h:289 +#: t_options.h:209 msgid "Used types of texture memory" msgstr "Types de mémoire de texture" -#: t_options.h:290 +#: t_options.h:210 msgid "All available memory" msgstr "Utiliser toute la mémoire disponible" -#: t_options.h:291 +#: t_options.h:211 msgid "Only card memory (if available)" msgstr "Utiliser uniquement la mémoire graphique (si disponible)" -#: t_options.h:292 +#: t_options.h:212 msgid "Only GART (AGP/PCIE) memory (if available)" msgstr "Utiliser uniquement la mémoire GART (AGP/PCIE) (si disponible)" -#: t_options.h:304 +#: t_options.h:220 msgid "Features that are not hardware-accelerated" msgstr "Fonctionnalités ne bénéficiant pas d'une accélération matérielle" -#: t_options.h:308 +#: t_options.h:224 msgid "Enable extension GL_ARB_vertex_program" msgstr "Activer l'extension GL_ARB_vertex_program" -#: t_options.h:318 -msgid "Miscellaneous" -msgstr "" - -#: t_options.h:322 -msgid "Create all visuals with a depth buffer" -msgstr "" - -#~ msgid "" -#~ "Enable hack to allow larger textures with texture compression on radeon/" -#~ "r200" -#~ msgstr "" -#~ "Activer le hack permettant l'utilisation de textures de grande taille " -#~ "avec la compression de textures sur radeon/r200" +#: t_options.h:229 +msgid "Enable extension GL_NV_vertex_program" +msgstr "Activer l'extension GL_NV_vertex_program" diff --git a/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/nl.po b/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/nl.po index 8dc1f5566..1e4cf167b 100644 --- a/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/nl.po +++ b/dist/Mesa/src/mesa/drivers/dri/common/xmlpool/nl.po @@ -7,237 +7,173 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2014-01-13 22:30-0700\n" +"POT-Creation-Date: 2005-04-12 20:09+0200\n" "PO-Revision-Date: 2005-04-12 20:09+0200\n" "Last-Translator: Manfred Stienstra <manfred.stienstra@dwerg.net>\n" "Language-Team: Dutch <vertaling@nl.linux.org>\n" -"Language: nl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: t_options.h:56 +#: t_options.h:53 msgid "Debugging" msgstr "Debuggen" -#: t_options.h:60 +#: t_options.h:57 msgid "Disable 3D acceleration" msgstr "3D versnelling uitschakelen" -#: t_options.h:65 +#: t_options.h:62 msgid "Show performance boxes" msgstr "Laat prestatie boxjes zien" -#: t_options.h:70 -msgid "Enable flushing batchbuffer after each draw call" -msgstr "" - -#: t_options.h:75 -msgid "Enable flushing GPU caches with each draw call" -msgstr "" - -#: t_options.h:80 -msgid "Disable throttling on first batch after flush" -msgstr "" - -#: t_options.h:85 -msgid "Force GLSL extension default behavior to 'warn'" -msgstr "" - -#: t_options.h:90 -msgid "Disable dual source blending" -msgstr "" - -#: t_options.h:95 -msgid "Disable backslash-based line continuations in GLSL source" -msgstr "" - -#: t_options.h:100 -msgid "Disable GL_ARB_shader_bit_encoding" -msgstr "" - -#: t_options.h:105 -msgid "" -"Force a default GLSL version for shaders that lack an explicit #version line" -msgstr "" - -#: t_options.h:115 +#: t_options.h:69 msgid "Image Quality" msgstr "Beeldkwaliteit" -#: t_options.h:128 +#: t_options.h:77 msgid "Texture color depth" msgstr "Textuurkleurendiepte" -#: t_options.h:129 +#: t_options.h:78 msgid "Prefer frame buffer color depth" msgstr "Prefereer kaderbufferkleurdiepte" -#: t_options.h:130 +#: t_options.h:79 msgid "Prefer 32 bits per texel" msgstr "Prefereer 32 bits per texel" -#: t_options.h:131 +#: t_options.h:80 msgid "Prefer 16 bits per texel" msgstr "Prefereer 16 bits per texel" -#: t_options.h:132 +#: t_options.h:81 msgid "Force 16 bits per texel" msgstr "Dwing 16 bits per texel af" -#: t_options.h:138 +#: t_options.h:87 msgid "Initial maximum value for anisotropic texture filtering" msgstr "Initïele maximum waarde voor anisotrophische textuur filtering" -#: t_options.h:143 +#: t_options.h:92 msgid "Forbid negative texture LOD bias" msgstr "Verbied negatief niveau detailonderscheid (LOD) van texturen" -#: t_options.h:148 +#: t_options.h:97 msgid "" "Enable S3TC texture compression even if software support is not available" msgstr "" "Schakel S3TC textuurcompressie in, zelfs als softwareondersteuning niet " "aanwezig is" -#: t_options.h:155 +#: t_options.h:104 msgid "Initial color reduction method" msgstr "Initïele kleurreductie methode" -#: t_options.h:156 +#: t_options.h:105 msgid "Round colors" msgstr "Rond kleuren af" -#: t_options.h:157 +#: t_options.h:106 msgid "Dither colors" msgstr "Rasteriseer kleuren" -#: t_options.h:165 +#: t_options.h:114 msgid "Color rounding method" msgstr "Kleurafrondingmethode" -#: t_options.h:166 +#: t_options.h:115 msgid "Round color components downward" msgstr "Rond kleurencomponenten af naar beneden" -#: t_options.h:167 +#: t_options.h:116 msgid "Round to nearest color" msgstr "Rond af naar dichtsbijzijnde kleur" -#: t_options.h:176 +#: t_options.h:125 msgid "Color dithering method" msgstr "Kleurrasteriseringsmethode" -#: t_options.h:177 +#: t_options.h:126 msgid "Horizontal error diffusion" msgstr "Horizontale foutdiffusie" -#: t_options.h:178 +#: t_options.h:127 msgid "Horizontal error diffusion, reset error at line start" msgstr "Horizontale foutdiffusie, zet fout bij lijnbegin terug" -#: t_options.h:179 +#: t_options.h:128 msgid "Ordered 2D color dithering" msgstr "Geordende 2D kleurrasterisering" -#: t_options.h:185 +#: t_options.h:134 msgid "Floating point depth buffer" msgstr "Dieptebuffer als commagetal" -#: t_options.h:190 -msgid "A post-processing filter to cel-shade the output" -msgstr "" - -#: t_options.h:195 -msgid "A post-processing filter to remove the red channel" -msgstr "" - -#: t_options.h:200 -msgid "A post-processing filter to remove the green channel" -msgstr "" - -#: t_options.h:205 -msgid "A post-processing filter to remove the blue channel" -msgstr "" - -#: t_options.h:210 -msgid "" -"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for " -"default quality" -msgstr "" - -#: t_options.h:215 -msgid "" -"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for " -"default quality. Color version, usable with 2d GL apps" -msgstr "" - -#: t_options.h:225 +#: t_options.h:140 msgid "Performance" msgstr "Prestatie" -#: t_options.h:233 +#: t_options.h:148 msgid "TCL mode (Transformation, Clipping, Lighting)" msgstr "TCL-modus (Transformatie, Clipping, Licht)" -#: t_options.h:234 +#: t_options.h:149 msgid "Use software TCL pipeline" msgstr "Gebruik software TCL pijpleiding" -#: t_options.h:235 +#: t_options.h:150 msgid "Use hardware TCL as first TCL pipeline stage" msgstr "Gebruik hardware TCL as eerste TCL pijpleiding trap" -#: t_options.h:236 +#: t_options.h:151 msgid "Bypass the TCL pipeline" msgstr "Omzeil de TCL pijpleiding" -#: t_options.h:237 +#: t_options.h:152 msgid "" "Bypass the TCL pipeline with state-based machine code generated on-the-fly" msgstr "" "Omzeil de TCL pijpleiding met staatgebaseerde machinecode die tijdens " "executie gegenereerd wordt" -#: t_options.h:246 +#: t_options.h:161 msgid "Method to limit rendering latency" msgstr "Methode om beeldopbouwvertraging te onderdrukken" -#: t_options.h:247 +#: t_options.h:162 msgid "Busy waiting for the graphics hardware" msgstr "Actief wachten voor de grafische hardware" -#: t_options.h:248 +#: t_options.h:163 msgid "Sleep for brief intervals while waiting for the graphics hardware" -msgstr "" -"Slaap voor korte intervallen tijdens het wachten op de grafische hardware" +msgstr "Slaap voor korte intervallen tijdens het wachten op de grafische " +"hardware" -#: t_options.h:249 +#: t_options.h:164 msgid "Let the graphics hardware emit a software interrupt and sleep" -msgstr "" -"Laat de grafische hardware een software onderbreking uitzenden en in slaap " -"vallen" +msgstr "Laat de grafische hardware een software onderbreking uitzenden en in " +"slaap vallen" -#: t_options.h:259 +#: t_options.h:174 msgid "Synchronization with vertical refresh (swap intervals)" msgstr "Synchronisatie met verticale verversing (interval omwisselen)" -#: t_options.h:260 +#: t_options.h:175 msgid "Never synchronize with vertical refresh, ignore application's choice" -msgstr "" -"Nooit synchroniseren met verticale verversing, negeer de keuze van de " +msgstr "Nooit synchroniseren met verticale verversing, negeer de keuze van de " "applicatie" -#: t_options.h:261 +#: t_options.h:176 msgid "Initial swap interval 0, obey application's choice" msgstr "Initïeel omwisselingsinterval 0, honoreer de keuze van de applicatie" -#: t_options.h:262 +#: t_options.h:177 msgid "Initial swap interval 1, obey application's choice" msgstr "Initïeel omwisselingsinterval 1, honoreer de keuze van de applicatie" -#: t_options.h:263 +#: t_options.h:178 msgid "" "Always synchronize with vertical refresh, application chooses the minimum " "swap interval" @@ -245,55 +181,50 @@ msgstr "" "Synchroniseer altijd met verticale verversing, de applicatie kiest het " "minimum omwisselingsinterval" -#: t_options.h:271 +#: t_options.h:186 msgid "Use HyperZ to boost performance" msgstr "Gebruik HyperZ om de prestaties te verbeteren" -#: t_options.h:276 +#: t_options.h:191 msgid "Number of texture units used" msgstr "Aantal textuureenheden in gebruik" -#: t_options.h:281 -msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering" +#: t_options.h:196 +msgid "" +"Enable hack to allow larger textures with texture compression on radeon/r200" msgstr "" -"Textuurfilterkwaliteit versus -snelheid, ookwel bekend als “brilineaire” " -"textuurfiltering" +"Schakel hack in om met textuurcompressie grotere texturen toe te staan op " +"een radeon/r200" -#: t_options.h:289 +#: t_options.h:201 +msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering" +msgstr "Textuurfilterkwaliteit versus -snelheid, ookwel bekend als " +"“brilineaire” textuurfiltering" + +#: t_options.h:209 msgid "Used types of texture memory" msgstr "Gebruikte soorten textuurgeheugen" -#: t_options.h:290 +#: t_options.h:210 msgid "All available memory" msgstr "Al het beschikbaar geheugen" -#: t_options.h:291 +#: t_options.h:211 msgid "Only card memory (if available)" msgstr "Alleen geheugen op de kaart (als het aanwezig is)" -#: t_options.h:292 +#: t_options.h:212 msgid "Only GART (AGP/PCIE) memory (if available)" msgstr "Alleen GART (AGP/PCIE) geheugen (als het aanwezig is)" -#: t_options.h:304 +#: t_options.h:220 msgid "Features that are not hardware-accelerated" msgstr "Eigenschappen die niet hardwareversneld zijn" -#: t_options.h:308 +#: t_options.h:224 msgid "Enable extension GL_ARB_vertex_program" msgstr "Zet uitbreiding GL_ARB_vertex_program aan" -#: t_options.h:318 -msgid "Miscellaneous" -msgstr "" - -#: t_options.h:322 -msgid "Create all visuals with a depth buffer" -msgstr "" - -#~ msgid "" -#~ "Enable hack to allow larger textures with texture compression on radeon/" -#~ "r200" -#~ msgstr "" -#~ "Schakel hack in om met textuurcompressie grotere texturen toe te staan op " -#~ "een radeon/r200" +#: t_options.h:229 +msgid "Enable extension GL_NV_vertex_program" +msgstr "Zet uitbreiding GL_NV_vertex_program aan" diff --git a/dist/Mesa/src/mesa/drivers/dri/i965/brw_eu_util.c b/dist/Mesa/src/mesa/drivers/dri/i965/brw_eu_util.c index 747c2d7d2..5405cf17a 100644 --- a/dist/Mesa/src/mesa/drivers/dri/i965/brw_eu_util.c +++ b/dist/Mesa/src/mesa/drivers/dri/i965/brw_eu_util.c @@ -1,8 +1,8 @@ /* Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics to + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to develop this 3D driver. - + Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: - + The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. - + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. @@ -22,29 +22,30 @@ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - + **********************************************************************/ /* * Authors: - * Keith Whitwell <keithw@vmware.com> + * Keith Whitwell <keith@tungstengraphics.com> */ - + #include "brw_context.h" #include "brw_defines.h" #include "brw_eu.h" -void brw_math_invert( struct brw_compile *p, +void brw_math_invert( struct brw_compile *p, struct brw_reg dst, struct brw_reg src) { - brw_math( p, + brw_math( p, dst, - BRW_MATH_FUNCTION_INV, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, 0, src, - BRW_MATH_PRECISION_FULL, + BRW_MATH_PRECISION_FULL, BRW_MATH_DATA_VECTOR ); } @@ -53,16 +54,16 @@ void brw_math_invert( struct brw_compile *p, void brw_copy4(struct brw_compile *p, struct brw_reg dst, struct brw_reg src, - unsigned count) + GLuint count) { - unsigned i; + GLuint i; dst = vec4(dst); src = vec4(src); for (i = 0; i < count; i++) { - unsigned delta = i*32; + GLuint delta = i*32; brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16)); } @@ -72,16 +73,16 @@ void brw_copy4(struct brw_compile *p, void brw_copy8(struct brw_compile *p, struct brw_reg dst, struct brw_reg src, - unsigned count) + GLuint count) { - unsigned i; + GLuint i; dst = vec8(dst); src = vec8(src); for (i = 0; i < count; i++) { - unsigned delta = i*32; + GLuint delta = i*32; brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); } } @@ -90,13 +91,13 @@ void brw_copy8(struct brw_compile *p, void brw_copy_indirect_to_indirect(struct brw_compile *p, struct brw_indirect dst_ptr, struct brw_indirect src_ptr, - unsigned count) + GLuint count) { - unsigned i; + GLuint i; for (i = 0; i < count; i++) { - unsigned delta = i*32; + GLuint delta = i*32; brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta)); brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16)); } @@ -106,15 +107,15 @@ void brw_copy_indirect_to_indirect(struct brw_compile *p, void brw_copy_from_indirect(struct brw_compile *p, struct brw_reg dst, struct brw_indirect ptr, - unsigned count) + GLuint count) { - unsigned i; + GLuint i; dst = vec4(dst); for (i = 0; i < count; i++) { - unsigned delta = i*32; + GLuint delta = i*32; brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta)); brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16)); } diff --git a/dist/Mesa/src/mesa/drivers/dri/r200/r200_vertprog.h b/dist/Mesa/src/mesa/drivers/dri/r200/r200_vertprog.h index 4757f4b32..0fbe5eec7 100644 --- a/dist/Mesa/src/mesa/drivers/dri/r200/r200_vertprog.h +++ b/dist/Mesa/src/mesa/drivers/dri/r200/r200_vertprog.h @@ -11,7 +11,7 @@ typedef struct { } VERTEX_SHADER_INSTRUCTION; extern void r200InitShaderFuncs(struct dd_function_table *functions); -extern void r200SetupVertexProg( struct gl_context *ctx ); +extern void r200SetupVertexProg( GLcontext *ctx ); #define VSF_FLAG_X 1 #define VSF_FLAG_Y 2 @@ -89,8 +89,6 @@ extern void r200SetupVertexProg( struct gl_context *ctx ); #define R200_VPI_OUT_OP_EXP (65 << 0) #define R200_VPI_OUT_OP_LOG (66 << 0) -/* base e exp. Useful for fog. */ -#define R200_VPI_OUT_OP_EXP_E (67 << 0) #define R200_VPI_OUT_OP_LIT (68 << 0) #define R200_VPI_OUT_OP_POW (69 << 0) diff --git a/dist/Mesa/src/mesa/drivers/x11/xfonts.h b/dist/Mesa/src/mesa/drivers/x11/xfonts.h index 0fc79e1de..e36f42f81 100644 --- a/dist/Mesa/src/mesa/drivers/x11/xfonts.h +++ b/dist/Mesa/src/mesa/drivers/x11/xfonts.h @@ -1,6 +1,7 @@ /* * Mesa 3-D graphics library + * Version: 3.5 * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * @@ -17,16 +18,19 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef XFONTS_H #define XFONTS_H +#ifdef __VMS +#include <GL/vms_x_fix.h> +#endif + #include <X11/Xlib.h> diff --git a/dist/Mesa/src/mesa/main/depth.h b/dist/Mesa/src/mesa/main/depth.h index 5ff7a5e9e..dcc0b4637 100644 --- a/dist/Mesa/src/mesa/main/depth.h +++ b/dist/Mesa/src/mesa/main/depth.h @@ -5,6 +5,7 @@ /* * Mesa 3-D graphics library + * Version: 6.3 * * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * @@ -21,10 +22,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ @@ -32,18 +32,15 @@ #define DEPTH_H -#include "glheader.h" +#include "mtypes.h" -struct gl_context; +#if _HAVE_FULL_GL extern void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ); extern void GLAPIENTRY -_mesa_ClearDepthf( GLclampf depth ); - -extern void GLAPIENTRY _mesa_DepthFunc( GLenum func ); extern void GLAPIENTRY @@ -53,6 +50,13 @@ extern void GLAPIENTRY _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ); extern void -_mesa_init_depth( struct gl_context * ctx ); +_mesa_init_depth( GLcontext * ctx ); + +#else + +/** No-op */ +#define _mesa_init_depth( c ) ((void)0) + +#endif #endif diff --git a/dist/Mesa/src/mesa/main/fog.h b/dist/Mesa/src/mesa/main/fog.h index 1467663ed..a14d19cdb 100644 --- a/dist/Mesa/src/mesa/main/fog.h +++ b/dist/Mesa/src/mesa/main/fog.h @@ -10,6 +10,7 @@ /* * Mesa 3-D graphics library + * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -26,10 +27,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ @@ -37,10 +37,10 @@ #define FOG_H -#include "glheader.h" +#include "mtypes.h" -struct gl_context; +#if _HAVE_FULL_GL extern void GLAPIENTRY _mesa_Fogf(GLenum pname, GLfloat param); @@ -54,6 +54,13 @@ _mesa_Fogfv(GLenum pname, const GLfloat *params ); extern void GLAPIENTRY _mesa_Fogiv(GLenum pname, const GLint *params ); -extern void _mesa_init_fog( struct gl_context * ctx ); +extern void _mesa_init_fog( GLcontext * ctx ); + +#else + +/** No-op */ +#define _mesa_init_fog( c ) ((void)0) + +#endif #endif diff --git a/dist/Mesa/src/mesa/main/hint.h b/dist/Mesa/src/mesa/main/hint.h index 87febfeec..bfc388710 100644 --- a/dist/Mesa/src/mesa/main/hint.h +++ b/dist/Mesa/src/mesa/main/hint.h @@ -10,6 +10,7 @@ /* * Mesa 3-D graphics library + * Version: 4.1 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * @@ -26,24 +27,31 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef HINT_H #define HINT_H -#include "glheader.h" -struct gl_context; +#include "mtypes.h" + +#if _HAVE_FULL_GL extern void GLAPIENTRY _mesa_Hint( GLenum target, GLenum mode ); extern void -_mesa_init_hint( struct gl_context * ctx ); +_mesa_init_hint( GLcontext * ctx ); + +#else + +/** No-op */ +#define _mesa_init_hint( c ) ((void) 0) + +#endif #endif diff --git a/dist/Mesa/src/mesa/main/lines.h b/dist/Mesa/src/mesa/main/lines.h index fa15e50ac..5a47e9858 100644 --- a/dist/Mesa/src/mesa/main/lines.h +++ b/dist/Mesa/src/mesa/main/lines.h @@ -5,6 +5,7 @@ /* * Mesa 3-D graphics library + * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -21,10 +22,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ @@ -33,9 +33,8 @@ #define LINES_H -#include "glheader.h" +#include "mtypes.h" -struct gl_context; extern void GLAPIENTRY _mesa_LineWidth( GLfloat width ); @@ -44,6 +43,6 @@ extern void GLAPIENTRY _mesa_LineStipple( GLint factor, GLushort pattern ); extern void GLAPIENTRY -_mesa_init_line( struct gl_context * ctx ); +_mesa_init_line( GLcontext * ctx ); #endif diff --git a/dist/Mesa/src/mesa/math/m_copy_tmp.h b/dist/Mesa/src/mesa/math/m_copy_tmp.h index dd174b229..07ab1f7b2 100644 --- a/dist/Mesa/src/mesa/math/m_copy_tmp.h +++ b/dist/Mesa/src/mesa/math/m_copy_tmp.h @@ -1,6 +1,7 @@ /* * Mesa 3-D graphics library + * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -17,10 +18,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* diff --git a/dist/Mesa/src/mesa/math/m_debug.h b/dist/Mesa/src/mesa/math/m_debug.h index 59bb1552e..6476b6de2 100644 --- a/dist/Mesa/src/mesa/math/m_debug.h +++ b/dist/Mesa/src/mesa/math/m_debug.h @@ -1,6 +1,7 @@ /* * Mesa 3-D graphics library + * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -17,10 +18,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Gareth Hughes diff --git a/dist/Mesa/src/mesa/math/m_dotprod_tmp.h b/dist/Mesa/src/mesa/math/m_dotprod_tmp.h index cae809037..03e65af6c 100644 --- a/dist/Mesa/src/mesa/math/m_dotprod_tmp.h +++ b/dist/Mesa/src/mesa/math/m_dotprod_tmp.h @@ -1,6 +1,7 @@ /* * Mesa 3-D graphics library + * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -17,10 +18,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* diff --git a/dist/Mesa/src/mesa/math/m_norm_tmp.h b/dist/Mesa/src/mesa/math/m_norm_tmp.h index 339c03ff8..a20cb0501 100644 --- a/dist/Mesa/src/mesa/math/m_norm_tmp.h +++ b/dist/Mesa/src/mesa/math/m_norm_tmp.h @@ -1,6 +1,7 @@ /* * Mesa 3-D graphics library + * Version: 5.1 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * @@ -17,10 +18,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* diff --git a/dist/Mesa/src/mesa/math/m_trans_tmp.h b/dist/Mesa/src/mesa/math/m_trans_tmp.h index f39a3c83a..08fb4d1e9 100644 --- a/dist/Mesa/src/mesa/math/m_trans_tmp.h +++ b/dist/Mesa/src/mesa/math/m_trans_tmp.h @@ -1,5 +1,6 @@ /* * Mesa 3-D graphics library + * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -16,10 +17,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** @@ -29,7 +29,7 @@ #ifdef DEST_4F static void DEST_4F( GLfloat (*t)[4], - const void *ptr, + CONST void *ptr, GLuint stride, ARGS ) { @@ -55,7 +55,7 @@ static void DEST_4F( GLfloat (*t)[4], #ifdef DEST_4FN static void DEST_4FN( GLfloat (*t)[4], - const void *ptr, + CONST void *ptr, GLuint stride, ARGS ) { @@ -80,7 +80,7 @@ static void DEST_4FN( GLfloat (*t)[4], #ifdef DEST_3FN static void DEST_3FN( GLfloat (*t)[3], - const void *ptr, + CONST void *ptr, GLuint stride, ARGS ) { @@ -102,7 +102,7 @@ static void DEST_3FN( GLfloat (*t)[3], #ifdef DEST_1F static void DEST_1F( GLfloat *t, - const void *ptr, + CONST void *ptr, GLuint stride, ARGS ) { @@ -122,7 +122,7 @@ static void DEST_1F( GLfloat *t, #ifdef DEST_4UB static void DEST_4UB( GLubyte (*t)[4], - const void *ptr, + CONST void *ptr, GLuint stride, ARGS ) { @@ -146,7 +146,7 @@ static void DEST_4UB( GLubyte (*t)[4], #ifdef DEST_4US static void DEST_4US( GLushort (*t)[4], - const void *ptr, + CONST void *ptr, GLuint stride, ARGS ) { @@ -170,7 +170,7 @@ static void DEST_4US( GLushort (*t)[4], #ifdef DEST_1UB static void DEST_1UB( GLubyte *t, - const void *ptr, + CONST void *ptr, GLuint stride, ARGS ) { @@ -191,7 +191,7 @@ static void DEST_1UB( GLubyte *t, #ifdef DEST_1UI static void DEST_1UI( GLuint *t, - const void *ptr, + CONST void *ptr, GLuint stride, ARGS ) { diff --git a/dist/Mesa/src/mesa/math/m_xform_tmp.h b/dist/Mesa/src/mesa/math/m_xform_tmp.h index 8886c9646..e93837725 100644 --- a/dist/Mesa/src/mesa/math/m_xform_tmp.h +++ b/dist/Mesa/src/mesa/math/m_xform_tmp.h @@ -1,6 +1,7 @@ /* * Mesa 3-D graphics library + * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -17,10 +18,9 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* diff --git a/dist/Mesa/src/mesa/swrast_setup/swrast_setup.h b/dist/Mesa/src/mesa/swrast_setup/swrast_setup.h index 537c45c29..5dcbe2675 100644 --- a/dist/Mesa/src/mesa/swrast_setup/swrast_setup.h +++ b/dist/Mesa/src/mesa/swrast_setup/swrast_setup.h @@ -1,6 +1,7 @@ /* * Mesa 3-D graphics library + * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -17,13 +18,12 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell <keithw@vmware.com> + * Keith Whitwell <keith@tungstengraphics.com> */ /* Public interface to the swrast_setup module. This module provides @@ -41,21 +41,21 @@ #include "swrast/swrast.h" extern GLboolean -_swsetup_CreateContext( struct gl_context *ctx ); +_swsetup_CreateContext( GLcontext *ctx ); extern void -_swsetup_DestroyContext( struct gl_context *ctx ); +_swsetup_DestroyContext( GLcontext *ctx ); extern void -_swsetup_InvalidateState( struct gl_context *ctx, GLuint new_state ); +_swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ); extern void -_swsetup_Wakeup( struct gl_context *ctx ); +_swsetup_Wakeup( GLcontext *ctx ); /* Helper function to translate a hardware vertex (as understood by * the tnl/t_vertex.c code) to a swrast vertex. */ extern void -_swsetup_Translate( struct gl_context *ctx, const void *vertex, SWvertex *dest ); +_swsetup_Translate( GLcontext *ctx, const void *vertex, SWvertex *dest ); #endif diff --git a/dist/Mesa/src/mesa/tnl_dd/t_dd_triemit.h b/dist/Mesa/src/mesa/tnl_dd/t_dd_triemit.h index 39c9d2648..f5979ee9a 100644 --- a/dist/Mesa/src/mesa/tnl_dd/t_dd_triemit.h +++ b/dist/Mesa/src/mesa/tnl_dd/t_dd_triemit.h @@ -136,7 +136,7 @@ static __inline void TAG(point)( CTX_ARG, #endif -static void TAG(fast_clipped_poly)( struct gl_context *ctx, const GLuint *elts, +static void TAG(fast_clipped_poly)( GLcontext *ctx, const GLuint *elts, GLuint n ) { LOCAL_VARS diff --git a/dist/Mesa/src/mesa/tnl_dd/t_dd_vertex.h b/dist/Mesa/src/mesa/tnl_dd/t_dd_vertex.h index 771a20cf4..d45dd09fb 100644 --- a/dist/Mesa/src/mesa/tnl_dd/t_dd_vertex.h +++ b/dist/Mesa/src/mesa/tnl_dd/t_dd_vertex.h @@ -1,6 +1,7 @@ /* * Mesa 3-D graphics library + * Version: 4.0.3 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * @@ -17,13 +18,12 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell <keithw@vmware.com> + * Keith Whitwell <keith@tungstengraphics.com> */ typedef struct { diff --git a/dist/Mesa/src/mesa/x86/mmx_blendtmp.h b/dist/Mesa/src/mesa/x86/mmx_blendtmp.h index 8534792e2..c2fdeb62b 100644 --- a/dist/Mesa/src/mesa/x86/mmx_blendtmp.h +++ b/dist/Mesa/src/mesa/x86/mmx_blendtmp.h @@ -4,7 +4,7 @@ /* - * void _mesa_mmx_blend( struct gl_context *ctx, + * void _mesa_mmx_blend( GLcontext *ctx, * GLuint n, * const GLubyte mask[], * GLchan rgba[][4], |