diff options
author | Matthieu Herrb <matthieu@cvs.openbsd.org> | 2006-11-26 20:13:21 +0000 |
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committer | Matthieu Herrb <matthieu@cvs.openbsd.org> | 2006-11-26 20:13:21 +0000 |
commit | 295d62fd7c6366bd5a282cf713a82c06a711e5af (patch) | |
tree | 23224329485d79ed2745b2c002ccb2edadce6bf1 /driver/xf86-video-sis/src/sis300_accel.h | |
parent | 4f037a4b27dcb66b5dc7bb4ed64231f5bbd45889 (diff) |
Importing xf86-video-sis 0.9.2
Diffstat (limited to 'driver/xf86-video-sis/src/sis300_accel.h')
-rw-r--r-- | driver/xf86-video-sis/src/sis300_accel.h | 1186 |
1 files changed, 1186 insertions, 0 deletions
diff --git a/driver/xf86-video-sis/src/sis300_accel.h b/driver/xf86-video-sis/src/sis300_accel.h new file mode 100644 index 000000000..a654bca1c --- /dev/null +++ b/driver/xf86-video-sis/src/sis300_accel.h @@ -0,0 +1,1186 @@ +/* $XFree86$ */ +/* $XdotOrg$ */ +/* + * 2D Acceleration for SiS 530, 620, 300, 540, 630, 730. + * Definitions for the SIS engine communication + * + * Copyright (C) 2001-2005 by Thomas Winischhofer, Vienna, Austria + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1) Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2) Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3) The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * Authors: Thomas Winischhofer <thomas@winischhofer.net> + * Can-Ru Yeou, SiS Inc. (code base) + * + */ + +#define PATREGSIZE 384 /* Pattern register size. 384 bytes @ 0x8300 */ +#define BR(x) (0x8200 | (x) << 2) +#define PBR(x) (0x8300 | (x) << 2) + +/* SiS300 engine commands */ +#define BITBLT 0x00000000 /* Blit */ +#define COLOREXP 0x00000001 /* Color expand */ +#define ENCOLOREXP 0x00000002 /* Enhanced color expand */ +#define MULTIPLE_SCANLINE 0x00000003 /* ? */ +#define LINE 0x00000004 /* Draw line */ +#define TRAPAZOID_FILL 0x00000005 /* Fill trapezoid */ +#define TRANSPARENT_BITBLT 0x00000006 /* Transparent Blit */ + +/* source select */ +#define SRCVIDEO 0x00000000 /* source is video RAM */ +#define SRCSYSTEM 0x00000010 /* source is system memory */ +#define SRCCPUBLITBUF SRCSYSTEM /* source is CPU-driven BitBuffer (for color expand) */ +#define SRCAGP 0x00000020 /* source is AGP memory (?) */ + +/* Pattern flags */ +#define PATFG 0x00000000 /* foreground color */ +#define PATPATREG 0x00000040 /* pattern in pattern buffer (0x8300) */ +#define PATMONO 0x00000080 /* mono pattern */ + +/* blitting direction */ +#define X_INC 0x00010000 +#define X_DEC 0x00000000 +#define Y_INC 0x00020000 +#define Y_DEC 0x00000000 + +/* Clipping flags */ +#define NOCLIP 0x00000000 +#define NOMERGECLIP 0x04000000 +#define CLIPENABLE 0x00040000 +#define CLIPWITHOUTMERGE 0x04040000 + +/* Transparency */ +#define OPAQUE 0x00000000 +#define TRANSPARENT 0x00100000 + +/* Trapezoid */ +#define T_XISMAJORL 0x00800000 /* X axis is driving axis (left) */ +#define T_XISMAJORR 0x01000000 /* X axis is driving axis (right) */ +#define T_L_Y_INC Y_INC /* left edge direction Y */ +#define T_L_X_INC X_INC /* left edge direction X */ +#define T_R_Y_INC 0x00400000 /* right edge direction Y */ +#define T_R_X_INC 0x00200000 /* right edge direction X */ + +/* ? */ +#define DSTAGP 0x02000000 +#define DSTVIDEO 0x02000000 + +/* Line */ +#define LINE_STYLE 0x00800000 +#define NO_RESET_COUNTER 0x00400000 +#define NO_LAST_PIXEL 0x00200000 + + +/* Macros to do useful things with the SIS BitBLT engine */ + +/* BR(16) (0x8240): + + bit 31 2D engine: 1 is idle, + bit 30 3D engine: 1 is idle, + bit 29 Command queue: 1 is empty + + bits 28:24: Current CPU driven BitBlt buffer stage bit[4:0] + + bits 15:0: Current command queue length (530/620: 12:0) + +*/ + +/* BR(16)+2 = 0x8242 */ + +/* As sis_dri.c relocated the cmd-q len to the sarea, don't use it directly here */ +/* #define CmdQueLen pSiS->cmdQueueLen */ +#define CmdQueLen (*(pSiS->cmdQueueLenPtr)) + +#define SiSIdle \ + { \ + while( (SIS_MMIO_IN16(pSiS->IOBase, BR(16)+2) & 0xE000) != 0xE000){}; \ + while( (SIS_MMIO_IN16(pSiS->IOBase, BR(16)+2) & 0xE000) != 0xE000){}; \ + while( (SIS_MMIO_IN16(pSiS->IOBase, BR(16)+2) & 0xE000) != 0xE000){}; \ + CmdQueLen = (SIS_MMIO_IN16(pSiS->IOBase, 0x8240) & pSiS->CmdQueLenMask) - pSiS->CmdQueLenFix; \ + } +/* (do three times, because 2D engine seems quite unsure about whether or not it's idle) */ + +#define SiSSetupSRCBase(base) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(0), base);\ + CmdQueLen--; + +#define SiSSetupSRCPitch(pitch) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT16(pSiS->IOBase, BR(1), pitch);\ + CmdQueLen--; + +#define SiSSetupSRCXY(x,y) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(2), (x)<<16 | (y) );\ + CmdQueLen--; + +#define SiSSetupDSTBase(base) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(4), base);\ + CmdQueLen--; + +#define SiSSetupDSTXY(x,y) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(3), (x)<<16 | (y) );\ + CmdQueLen--; + +#define SiSSetupDSTRect(x,y) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(5), (y)<<16 | (x) );\ + CmdQueLen--; + +#define SiSSetupDSTColorDepth(bpp) \ + if(pSiS->VGAEngine != SIS_530_VGA) { \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT16(pSiS->IOBase, BR(1)+2, bpp);\ + CmdQueLen--; \ + } + +#define SiSSetupRect(w,h) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(6), (h)<<16 | (w) );\ + CmdQueLen--; + +#define SiSSetupPATFG(color) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(7), color);\ + CmdQueLen--; + +#define SiSSetupPATBG(color) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(8), color);\ + CmdQueLen--; + +#define SiSSetupSRCFG(color) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(9), color);\ + CmdQueLen--; + +#define SiSSetupSRCBG(color) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(10), color);\ + CmdQueLen--; + +/* 0x8224 src colorkey high */ +/* 0x8228 src colorkey low */ +/* 0x821c dest colorkey high */ +/* 0x8220 dest colorkey low */ +#define SiSSetupSRCTrans(color) \ + if (CmdQueLen <= 1) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x8224, color);\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x8228, color);\ + CmdQueLen -= 2; + +#define SiSSetupDSTTrans(color) \ + if (CmdQueLen <= 1) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x821C, color); \ + SIS_MMIO_OUT32(pSiS->IOBase, 0x8220, color); \ + CmdQueLen -= 2; + +#define SiSSetupMONOPAT(p0,p1) \ + if (CmdQueLen <= 1) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(11), p0);\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(12), p1);\ + CmdQueLen -= 2; + +#define SiSSetupClipLT(left,top) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(13), ((left) & 0xFFFF) | (top)<<16 );\ + CmdQueLen--; + +#define SiSSetupClipRB(right,bottom) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(14), ((right) & 0xFFFF) | (bottom)<<16 );\ + CmdQueLen--; + +/* General */ +#define SiSSetupROP(rop) \ + pSiS->CommandReg = (rop) << 8; + +#define SiSSetupCMDFlag(flags) \ + pSiS->CommandReg |= (flags); + +#define SiSDoCMD \ + if (CmdQueLen <= 1) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(15), pSiS->CommandReg); \ + CmdQueLen--; \ + if(pSiS->VGAEngine != SIS_530_VGA) { \ + SIS_MMIO_OUT32(pSiS->IOBase, BR(16), 0);\ + CmdQueLen--; \ + } else { \ + unsigned long temp; \ + temp = SIS_MMIO_IN32(pSiS->IOBase, BR(16)); \ + (void) temp; \ + } \ + +/* Line */ +#define SiSSetupX0Y0(x,y) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(2), (y)<<16 | (x) );\ + CmdQueLen--; + +#define SiSSetupX1Y1(x,y) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(3), (y)<<16 | (x) );\ + CmdQueLen--; + +#define SiSSetupLineCount(c) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT16(pSiS->IOBase, BR(6), c);\ + CmdQueLen--; + +#define SiSSetupStylePeriod(p) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT16(pSiS->IOBase, BR(6)+2, p);\ + CmdQueLen--; + +#define SiSSetupStyleLow(ls) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(11), ls);\ + CmdQueLen--; + +#define SiSSetupStyleHigh(ls) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, BR(12), ls);\ + CmdQueLen--; + +/* Trapezoid */ +#define SiSSetupYH(y,h) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x8208, (y)<<16 | (h) );\ + CmdQueLen--; + +#define SiSSetupLR(left,right) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x820C, (right)<<16 | (left) );\ + CmdQueLen--; + +#define SiSSetupdL(dxL,dyL) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x8244, (dyL)<<16 | (dxL) );\ + CmdQueLen--; + +#define SiSSetupdR(dxR,dyR) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x8248, (dyR)<<16 | (dxR) );\ + CmdQueLen--; + +#define SiSSetupEL(eL) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x824C, eL);\ + CmdQueLen--; + +#define SiSSetupER(eR) \ + if (CmdQueLen <= 0) SiSIdle;\ + SIS_MMIO_OUT32(pSiS->IOBase, 0x8250, eR);\ + CmdQueLen--; + + +/* Set Pattern register */ +#define SiSSetPattern(num, value) \ + if (CmdQueLen <= 0) SiSIdle; \ + SIS_MMIO_OUT32(pSiS->IOBase, (PATTERN_REG + (num * 4)), value); \ + CmdQueLen--; + + +/* 3D stuff (used for RENDER) */ + +/* + * Register Addresses of 300/630/730/(540?) + */ +#define REG_3D_TSFSa 0x8800 +#define REG_3D_TSZa 0x8804 +#define REG_3D_TSXa 0x8808 +#define REG_3D_TSYa 0x880C +#define REG_3D_TSARGBa 0x8810 +#define REG_3D_TSWGa 0x8814 +#define REG_3D_TSUAa 0x8818 +#define REG_3D_TSVAa 0x881C +#define REG_3D_TSUBa 0x8820 +#define REG_3D_TSVBa 0x8824 +#define REG_3D_TSUCa 0x8828 +#define REG_3D_TSVCa 0x882C + +#define REG_3D_TSFSb 0x8830 +#define REG_3D_TSZb 0x8834 +#define REG_3D_TSXb 0x8838 +#define REG_3D_TSYb 0x883C +#define REG_3D_TSARGBb 0x8840 +#define REG_3D_TSWGb 0x8844 +#define REG_3D_TSUAb 0x8848 +#define REG_3D_TSVAb 0x884C +#define REG_3D_TSUBb 0x8850 +#define REG_3D_TSVBb 0x8854 +#define REG_3D_TSUCb 0x8858 +#define REG_3D_TSVCb 0x885C + +#define REG_3D_TSFSc 0x8860 +#define REG_3D_TSZc 0x8864 +#define REG_3D_TSXc 0x8868 +#define REG_3D_TSYc 0x886C +#define REG_3D_TSARGBc 0x8870 +#define REG_3D_TSWGc 0x8874 +#define REG_3D_TSUAc 0x8878 +#define REG_3D_TSVAc 0x887C +#define REG_3D_TSUBc 0x8880 +#define REG_3D_TSVBc 0x8884 +#define REG_3D_TSUCc 0x8888 +#define REG_3D_TSVCc 0x888C + +/* + * REG_3D_AGPCmdSetting (89e4h-89f7) + */ +#define REG_3D_AGPCmBase 0x89E4 +#define REG_3D_AGPRmDwNum 0x89E8 +#define REG_3D_AGPTtDwNum 0x89EC +#define REG_3D_AGPCmFire 0x89F0 + +#define REG_3D_ParsingSet 0x89F4 +#define REG_3D_PrimitiveSet 0x89F8 +#define REG_3D_ShadeMode 0x89F8 +#define REG_3D_EngineFire 0x89FC +#define REG_3D_EngineStatus 0x89FC +#define REG_3D_TEnable 0x8A00 +#define REG_3D_TEnable2 0x8A04 + +#define REG_3D_ZSet 0x8A08 +#define REG_3D_ZBias 0x8A0C +#define REG_3D_ZStWriteMask 0x8A10 + +#define REG_3D_ZAddress 0x8A14 +#define REG_3D_AlphaSet 0x8A18 +#define REG_3D_AlphaAddress 0x8A1C +#define REG_3D_DstSet 0x8A20 +#define REG_3D_DstAlphaWriteMask 0x8A24 + +#define REG_3D_DstAddress 0x8A28 + +#define REG_3D_LinePattern 0x8A2C + +#define REG_3D_FogSet 0x8A30 + +#define REG_3D_FogFarDistance 0x8A34 +#define REG_3D_FogInverseDistance 0x8A38 +#define REG_3D_FogFactorDensity 0x8A3C + +#define REG_3D_StencilSet 0x8A44 +#define REG_3D_StencilSet2 0x8A48 +#define REG_3D_StencilAddress 0x8A4C + +#define REG_3D_DstBlendMode 0x8A50 +#define REG_3D_SrcBlendMode 0x8A50 +#define REG_3D_ClipTopBottom 0x8A54 +#define REG_3D_ClipLeftRight 0x8A58 + +#define REG_3D_Brightness 0x8A5C + +#define REG_3D_BumpMapSet 0x8A68 +#define REG_3D_BumpMapAddress 0x8A6C +#define REG_3D_BumpMapPitch 0x8A70 +#define REG_3D_BumpMapMatrix0 0x8A74 +#define REG_3D_BumpMapMatrix1 0x8A78 + +/* + * Texture Registers + */ +#define REG_3D_TextureSet 0x8A7C +#define REG_3D_TextureWidthHeight 0x8A7C +#define REG_3D_TextureMip 0x8A80 + +#define REG_3D_TextureTransparencyColorHigh 0x8A84 +#define REG_3D_TextureTransparencyColorLow 0x8A88 +#define REG_3D_TextureBorderColor 0x8A8C +#define REG_3D_TextureAddress0 0x8A90 +#define REG_3D_TextureAddress1 0x8A94 +#define REG_3D_TextureAddress2 0x8A98 +#define REG_3D_TextureAddress3 0x8A9C +#define REG_3D_TextureAddress4 0x8AA0 +#define REG_3D_TextureAddress5 0x8AA4 +#define REG_3D_TextureAddress6 0x8AA8 +#define REG_3D_TextureAddress7 0x8AAC +#define REG_3D_TextureAddress8 0x8AB0 +#define REG_3D_TextureAddress9 0x8AB4 +#define REG_3D_TextureAddress10 0x8AB8 +#define REG_3D_TextureAddress11 0x8ABC +#define REG_3D_TexturePitch0 0x8AC0 +#define REG_3D_TexturePitch1 0x8AC0 +#define REG_3D_TexturePitch2 0x8AC4 +#define REG_3D_TexturePitch3 0x8AC4 +#define REG_3D_TexturePitch4 0x8AC8 +#define REG_3D_TexturePitch5 0x8AC8 +#define REG_3D_TexturePitch6 0x8ACC +#define REG_3D_TexturePitch7 0x8ACC +#define REG_3D_TexturePitch8 0x8AD0 +#define REG_3D_TexturePitch9 0x8AD0 +#define REG_3D_TexturePitch10 0x8AD4 + +#define REG_3D_Texture1Set 0x8ADC +#define REG_3D_Texture1WidthHeight 0x8ADC +#define REG_3D_Texture1Mip 0x8AE0 + +#define REG_3D_Texture1TransparencyColorHigh 0x8AE4 +#define REG_3D_Texture1TransparencyColorLow 0x8AE8 +#define REG_3D_Texture1BorderColor 0x8AEC +#define REG_3D_Texture1Address0 0x8AF0 +#define REG_3D_Texture1Address1 0x8AF4 +#define REG_3D_Texture1Address2 0x8AF8 +#define REG_3D_Texture1Address3 0x8AFC +#define REG_3D_Texture1Address4 0x8B00 +#define REG_3D_Texture1Address5 0x8B04 +#define REG_3D_Texture1Address6 0x8B08 +#define REG_3D_Texture1Address7 0x8B0C +#define REG_3D_Texture1Address8 0x8B10 +#define REG_3D_Texture1Address9 0x8B14 +#define REG_3D_Texture1Address10 0x8B18 +#define REG_3D_Texture1Address11 0x8B1C +#define REG_3D_Texture1Pitch0 0x8B20 +#define REG_3D_Texture1Pitch1 0x8B20 +#define REG_3D_Texture1Pitch2 0x8B24 +#define REG_3D_Texture1Pitch3 0x8B24 +#define REG_3D_Texture1Pitch4 0x8B28 +#define REG_3D_Texture1Pitch5 0x8B28 +#define REG_3D_Texture1Pitch6 0x8B2C +#define REG_3D_Texture1Pitch7 0x8B2C +#define REG_3D_Texture1Pitch8 0x8B30 +#define REG_3D_Texture1Pitch9 0x8B30 +#define REG_3D_Texture1Pitch10 0x8B34 + +#define REG_3D_TextureBlendFactor 0x8B3C +#define REG_3D_TextureColorBlendSet0 0x8B40 +#define REG_3D_TextureColorBlendSet1 0x8B44 +#define REG_3D_TextureAlphaBlendSet0 0x8B48 +#define REG_3D_TextureAlphaBlendSet1 0x8B4C + +#define REG_3D_EndPrimitiveList 0x8B50 + +#define REG_3D_Stipple0 0x8B60 + +#define REG_3D_TexturePalette 0x8C00 + +/* + * REG_3D_ParsingSet - Parsing Mask (89F4h-89F7h) + */ +#define MASK_VertexDWSize 0xF0000000 +#define MASK_VertexDataFormat 0x0FFF0000 +#define MASK_PsVertex_HAS_RHW 0x08000000 +#define MASK_PsVertex_HAS_NORMALXYZ 0x04000000 +#define MASK_PsVertex_HAS_DIFFUSE 0x02000000 +#define MASK_PsVertex_HAS_SPECULAR 0x01000000 +#define MASK_PsUVSet 0x00FF0000 +#define MASK_PsVertex_HAS_1SetUV 0x00800000 +#define MASK_PsVertex_HAS_2SetUV 0x00C00000 +#define MASK_PsVertex_HAS_3SetUV 0x00E00000 +#define MASK_PsVertex_HAS_UVSet1 0x00800000 +#define MASK_PsVertex_HAS_UVSet2 0x00400000 +#define MASK_PsVertex_HAS_UVSet3 0x00200000 +#define MASK_PsCullDirection_CCW 0x00008000 +#define MASK_PsShadingMode 0x00007000 +#define MASK_PsTextureFrom 0x000003F0 +#define MASK_PsTexture0FromA 0x00000000 +#define MASK_PsTexture1FromA 0x00000000 +#define MASK_PsTexture1FromB 0x00000040 +#define MASK_PsBumpTextureFromA 0x00000000 +#define MASK_PsBumpTextureFromB 0x00000010 +#define MASK_PsBumpTextureFromC 0x00000020 +#define MASK_PsDataType 0x0000000F +#define MASK_PsPointList 0x00000000 +#define MASK_PsLineList 0x00000004 +#define MASK_PsLineStrip 0x00000005 +#define MASK_PsTriangleList 0x00000008 +#define MASK_PsTriangleStrip 0x00000009 +#define MASK_PsTriangleFan 0x0000000A +/* + * REG_3D_PrimitiveSet - Fire Primitive Mask (89F8h-89FBh) + */ +#define MASK_DrawPrimitiveCommand 0x00000007 +#define MASK_SetFirePosition 0x00001F00 +#define MASK_BumpTextureFrom 0x00030000 +#define MASK_Texture1From 0x000C0000 +#define MASK_Texture0From 0x00300000 +#define MASK_ShadingMode 0x07000000 +#define MASK_CullDirection 0x08000000 +/* + * Command Queue Length Mask (89FCh-89FF) + */ +#define MASK_CmdQueueLen 0x0FFF0000 + +/* + * REG_3D_TEnable - Capability Enable Mask (8A00h-8A03h) + */ +#define MASK_DitherEnable 0x00000001 +#define MASK_BlendEnable 0x00000002 +#define MASK_FogTestEnable 0x00000004 +#define MASK_FogEnable 0x00000008 +#define MASK_SpecularEnable 0x00000010 +#define MASK_FogPerspectiveEnable 0x00000020 +#define MASK_TextureCacheClear 0x00000040 +#define MASK_TextureCacheEnable 0x00000080 +#define MASK_BumpMapEnable 0x00000100 +#define MASK_TexturePerspectiveEnable 0x00000200 +#define MASK_TextureEnable 0x00000400 +#define MASK_CullEnable 0x00000800 +#define MASK_TextureNumUsed 0x0000F000 +#define MASK_AlphaBufferEnable 0x00010000 +#define MASK_AlphaTestEnable 0x00020000 +#define MASK_AlphaWriteEnable 0x00040000 +#define MASK_ZTestEnable 0x00080000 +#define MASK_ZWriteEnable 0x00100000 +#define MASK_StencilBufferEnable 0x00200000 +#define MASK_StencilTestEnable 0x00400000 +#define MASK_StencilWriteEnable 0x00800000 +#define MASK_Texture0TransparencyEnable 0x01000000 +#define MASK_Texture1TransparencyEnable 0x02000000 +#define MASK_TextureAWrapUCorrection 0x04000000 +#define MASK_TextureAWrapVCorrection 0x08000000 +#define MASK_TextureBWrapUCorrection 0x10000000 +#define MASK_TextureBWrapVCorrection 0x20000000 +#define MASK_TextureCWrapUCorrection 0x40000000 +#define MASK_TextureCWrapVCorrection 0x80000000 + +/* + * REG_3D_TEnable2 - Capability Enable Mask2 (8A04h-8A07h) + */ +#define MASK_Texture0BlockTextureEnable 0x00000001 +#define MASK_Texture1BlockTextureEnable 0x00000002 +#define MASK_Texture0AnisotropicEnable 0x00000010 +#define MASK_Texture1AnisotropicEnable 0x00000020 +#define MASK_TextureMipmapBiasEnable 0x00000040 +#define MASK_LinePatternEnable 0x00000100 +#define MASK_StippleAlphaEnable 0x00000200 +#define MASK_StippleEnable 0x00000400 +#define MASK_AntiAliasEnable 0x00000800 +#define MASK_ZMaskWriteEnable 0x00001000 +#define MASK_StencilMaskWriteEnable 0x00002000 +#define MASK_AlphaMaskWriteEnable 0x00004000 +#define MASK_ColorMaskWriteEnable 0x00008000 +#define MASK_ZCacheClear 0x00010000 +#define MASK_ZCacheEnable 0x00020000 +#define MASK_StencilCacheClear 0x00040000 +#define MASK_StencilCacheEnable 0x00080000 +#define MASK_AlphaCacheClear 0x00100000 +#define MASK_AlphaCacheEnable 0x00200000 +#define MASK_ColorCacheClear 0x00400000 +#define MASK_ColorCacheEnable 0x00800000 + +/* + * REG_3D_ZSet -- Define Z Buffer Setting Mask (8A08h-8A0Bh) + */ +#define MASK_ZBufferPitch 0x00000FFF +#define MASK_ZTestMode 0x00070000 +#define MASK_ZBufferInSystem 0x00080000 +#define MASK_ZBufferFormat 0x01F00000 + +/* + * REG_3D_ZBias -- Define Z Buffer Setting Mask (8A0Ch-8A0Fh) + */ +#define MASK_ZBias 0xFFFFFFFF + +/* + * REG_3D_ZStWriteMask -- Define Z and Stencil Buffer Mask (8A10h-8A13h) + */ +#define MASK_ZWriteMask 0x00FFFFFF + +/* + * REG_3D_ZAddress -- Define Z Buffer Base Address(8A14h-8A17h) + */ +#define MASK_ZAddress 0xFFFFFFFF + +/* + * REG_3D_AlphaSet -- Define Alpha Buffer Setting Mask (8A18h-8A1Bh) + */ +#define MASK_AlphaBufferPitch 0x000003FF +#define MASK_AlphaRefValue 0x00FF0000 +#define MASK_AlphaTestMode 0x07000000 +#define MASK_AlphaBufferInSystem 0x08000000 +#define MASK_AlphaBufferFormat 0x30000000 + +/* + * REG_3D_AlphaAddress -- Define Alpha Buffer Base Address(8A1Ch-8A1Fh) + */ +#define MASK_AlphaAddress 0xFFFFFFFF + +/* + * REG_3D_DstSet -- Define Destination Buffer Setting Mask (8A20h-8A23h) + */ +#define MASK_DstBufferPitch 0x00000FFF +#define MASK_DstBufferFormat 0x000F0000 +#define MASK_DstBufferBitDepth 0x00300000 +#define MASK_DstBufferRgbOrder 0x00400000 +#define MASK_DstBufferInSystem 0x00800000 +#define MASK_Dst7BitFormat 0x007F0000 +#define MASK_ROP2 0x0F000000 + +/* + * REG_3D_DstAlphaWriteMask -- Define Destination/Alpha Buffer Write Mask (8A24h-8A27h) + */ +#define MASK_ColorWriteMask 0x00FFFFFF +#define MASK_AlphaWriteMask 0xFF000000 + +/* + * REG_3D_DstAddress -- Define Destination Buffer Base Address(8A1Ch-8A1Fh) + */ +#define MASK_DstAddress 0xFFFFFFFF + +/* + * REG_3D_LinePattern -- Define Line Pattern (8A2Ch-8A2Fh) + */ +#define MASK_LinePatternRepeatFactor 0x00007FFF +#define MASK_LinePatternLastPixelFlag 0x00008000 +#define MASK_LinePattern 0xFFFF0000 + +/* + * REG_3D_FogSet -- Define Fog Mask (8A30h-8A33h) + */ +#define MASK_FogColor 0x00FFFFFF +#define MASK_FogMode 0x07000000 +#define MASK_FogZLookup 0x08000000 + +/* + * REG_3D_FogStartEnd -- Define Fog Start End Setting (8A34h-8A37h) + */ +#define MASK_FogFarDistance 0x0007FFFF + +/* + * REG_3D_FogStartEnd -- Define Fog End Setting (8A38h-8A3Bh) + */ +#define MASK_FogInvFarDistance 0x0007FFFF + +#define MASK_FogDensity 0x0003FFFF +#define MASK_FogFactor 0xFF000000 + +#define MASK_StencilMaskValue 0x000000FF +#define MASK_StencilReferenceValue 0x0000FF00 +#define MASK_StencilTestMode 0x07000000 +#define MASK_StencilBufferInSystem 0x08000000 +#define MASK_StencilFormat 0x30000000 + +#define MASK_StencilMode_ALWAYS 0x07000000 +#define MASK_StencilBufferPitch 0x00000FFF +#define MASK_StencilZPassOp 0x00007000 +#define MASK_StencilZFailOp 0x00070000 +#define MASK_StencilFailOp 0x00700000 +#define MASK_StencilWriteMask 0xFF000000 + +#define MASK_StencilZPassOp_REPLACE 0x00002000 +#define MASK_StencilZFailOp_REPLACE 0x00020000 +#define MASK_StencilFailOp_REPLACE 0x00200000 +#define MASK_StencilAddress 0xFFFFFFFF + +#define MASK_SrcBlendMode 0x0000000F +#define MASK_DstBlendMode 0x000000F0 +#define MASK_DSTBLEND_ZERO 0x00000000 +#define MASK_DSTBLEND_ONE 0x00000010 +#define MASK_DSTBLEND_SRC_COLOR 0x00000020 +#define MASK_DSTBLEND_INV_SRC_COLOR 0x00000030 +#define MASK_DSTBLEND_SRC_ALPHA 0x00000040 +#define MASK_DSTBLEND_INV_SRC_ALPHA 0x00000050 +#define MASK_DSTBLEND_DST_ALPHA 0x00000060 +#define MASK_DSTBLEND_INV_DST_ALPHA 0x00000070 +#define MASK_DSTBLEND_DST_COLOR 0x00000080 +#define MASK_DSTBLEND_INV_DST_COLOR 0x00000090 +#define MASK_DSTBLEND_SRC_ALPHA_SAT 0x000000A0 + +#define MASK_SRCBLEND_ZERO 0x00000000 +#define MASK_SRCBLEND_ONE 0x00000001 +#define MASK_SRCBLEND_SRC_COLOR 0x00000002 +#define MASK_SRCBLEND_INV_SRC_COLOR 0x00000003 +#define MASK_SRCBLEND_SRC_ALPHA 0x00000004 +#define MASK_SRCBLEND_INV_SRC_ALPHA 0x00000005 +#define MASK_SRCBLEND_DST_ALPHA 0x00000006 +#define MASK_SRCBLEND_INV_DST_ALPHA 0x00000007 +#define MASK_SRCBLEND_DST_COLOR 0x00000008 +#define MASK_SRCBLEND_INV_DST_COLOR 0x00000009 +#define MASK_SRCBLEND_SRC_ALPHA_SAT 0x0000000A +#define MASK_SRCBLEND_BOTH_SRC_ALPHA 0x0000000B +#define MASK_SRCBLEND_BOTH_INV_SRC_ALPHA 0x0000000C + +#define MASK_BottomClip 0x00001FFF +#define MASK_TopClip 0x03FFE000 + +#define MASK_RightClip 0x00001FFF +#define MASK_LeftClip 0x03FFE000 + +#define MASK_BMMemoryInSystem 0x00000080 +#define MASK_BMHeight 0x00000F00 +#define MASK_BMWidth 0x0000F000 +#define MASK_BMFilter 0x00010000 +#define MASK_BMMappingMode 0x007E0000 +#define MASK_BMFormat 0x07800000 +#define MASK_BMTxBumpmap 0x08000000 + +#define MASK_BMAddress 0xFFFFFFFC + +#define MASK_BMOffset 0xFF800000 +#define MASK_BMScale 0x007FE000 +#define MASK_BMPitch 0x00001FFF + +#define MASK_BMMatrix00 0x000007FF +#define MASK_BMMatrix01 0x07FF0000 +#define MASK_BMMatrix10 0x000007FF +#define MASK_BMMatrix11 0x07FF0000 + +#define MASK_TextureHeight 0x0000000F +#define MASK_TextureWidth 0x000000F0 +#define MASK_TextureLevel 0x00000F00 +#define MASK_TextureSignYUVFormat 0x00001000 +#define MASK_TextureMappingMode 0x00FF0000 +#define MASK_TextureWrapU 0x00010000 +#define MASK_TextureWrapV 0x00020000 +#define MASK_TextureMirrorU 0x00040000 +#define MASK_TextureMirrorV 0x00080000 +#define MASK_TextureClampU 0x00100000 +#define MASK_TextureClampV 0x00200000 +#define MASK_TextureBorderU 0x00400000 +#define MASK_TextureBorderV 0x00800000 +#define MASK_TextureFormat 0xFF000000 +#define MASK_TextureBitDepth 0x70000000 +#define MASK_TextureRgbOrder 0x80000000 + +#define MASK_TextureAnisotropyRatio 0x0000000F +#define MASK_TextureMipmapLodBias 0x00003FF0 +#define MASK_TextureFilterMin 0x0001C000 +#define MASK_TextureFilterMag 0x00020000 +#define MASK_TextureFilter 0x0003C000 +#define MASK_TextureLevelInSystem 0x3FFC0000 +#define MASK_TextureLevel0InSystem 0x00040000 +#define MASK_TextureBlockLength 0xF0000000 + +#define MASK_TextureTransparencyColorHighB 0x000000FF +#define MASK_TextureTransparencyColorHighG 0x0000FF00 +#define MASK_TextureTransparencyColorHighR 0x00FF0000 +#define MASK_TextureAlphaTransparencyMode 0x08000000 + +#define MASK_TextureTransparencyColorLowB 0x000000FF +#define MASK_TextureTransparencyColorLowG 0x0000FF00 +#define MASK_TextureTransparencyColorLowR 0x00FF0000 +#define MASK_TextureBlockHeight 0x07000000 +#define MASK_TextureBlockWidth 0x70000000 + +#define MASK_TextureBorderColorB 0x000000FF +#define MASK_TextureBorderColorG 0x0000FF00 +#define MASK_TextureBorderColorR 0x00FF0000 +#define MASK_TextureBorderColorA 0xFF000000 + +#define MASK_TexturePitchOdd 0x000003FF +#define MASK_TexturePitchEven 0x03FF0000 +#define SHIFT_TexturePitchEven 16 + +#define MASK_TextureRealInSystem 0x00000001 +#define MASK_TextureDowngrade 0x00000002 + +#define OP_3D_POINT_DRAW 0x00000000 +#define OP_3D_LINE_DRAW 0x00000001 +#define OP_3D_TRIANGLE_DRAW 0x00000002 + +#define OP_3D_DIRECTION_RIGHT 0x00000000 +#define OP_3D_DIRECTION_LEFT 0x00000100 +#define OP_3D_DIRECTION_HORIZONTAL 0x00000000 +#define OP_3D_DIRECTION_VERTICAL 0x00000100 + +#define OP_3D_FIRE_TFIRE 0x00000000 +#define OP_3D_FIRE_TSARGBa 0x00000100 +#define OP_3D_FIRE_TSWa 0x00000200 +#define OP_3D_FIRE_TSVAa 0x00000300 +#define OP_3D_FIRE_TSVBa 0x00000400 +#define OP_3D_FIRE_TSVCa 0x00000500 + +#define OP_3D_FIRE_TSARGBb 0x00000900 +#define OP_3D_FIRE_TSWb 0x00000a00 +#define OP_3D_FIRE_TSVAb 0x00000b00 +#define OP_3D_FIRE_TSVBb 0x00000c00 +#define OP_3D_FIRE_TSVCb 0x00000d00 + +#define OP_3D_FIRE_TSARGBc 0x00001100 +#define OP_3D_FIRE_TSWc 0x00001200 +#define OP_3D_FIRE_TSVAc 0x00001300 +#define OP_3D_FIRE_TSVBc 0x00001400 +#define OP_3D_FIRE_TSVCc 0x00001500 + +#define OP_3D_Texture0FromA 0x00000000 +#define OP_3D_Texture0FromB 0x00100000 +#define OP_3D_Texture0FromC 0x00200000 +#define OP_3D_Texture1FromA 0x00000000 +#define OP_3D_Texture1FromB 0x00040000 +#define OP_3D_Texture1FromC 0x00080000 +#define OP_3D_TextureBumpFromA 0x00000000 +#define OP_3D_TextureBumpFromB 0x00010000 +#define OP_3D_TextureBumpFromC 0x00020000 + +#define SHADE_FLAT_VertexA 0x01000000 +#define SHADE_FLAT_VertexB 0x02000000 +#define SHADE_FLAT_VertexC 0x03000000 +#define SHADE_GOURAUD 0x04000000 + +#define Z_BUFFER_FORMAT_Z16 0x00000000 +#define Z_BUFFER_FORMAT_Z16_INT 0x00100000 +#define Z_BUFFER_FORMAT_S1Z15 0x00400000 +#define Z_BUFFER_FORMAT_S1Z15_INT 0x00500000 +#define Z_BUFFER_FORMAT_Z32 0x00800000 +#define Z_BUFFER_FORMAT_S1Z31 0x00C00000 +#define Z_BUFFER_FORMAT_S2Z30 0x00D00000 +#define Z_BUFFER_FORMAT_S4Z28 0x00E00000 +#define Z_BUFFER_FORMAT_S8Z24 0x00F00000 +#define Z_BUFFER_FORMAT_FZ30 0x01800000 +#define Z_BUFFER_FORMAT_FS1Z30 0x01C00000 +#define Z_BUFFER_FORMAT_FS2Z30 0x01D00000 +#define MASK_Z_BUFFER_FORMAT 0x01F00000 + +#define ALPHA_BUFFER_FORMAT_1 0x00000000 +#define ALPHA_BUFFER_FORMAT_2 0x10000000 +#define ALPHA_BUFFER_FORMAT_4 0x20000000 +#define ALPHA_BUFFER_FORMAT_8 0x30000000 + +#define DST_FORMAT_RGB_555 0x00100000 +#define DST_FORMAT_RGB_565 0x00110000 +#define DST_FORMAT_ARGB_1555 0x00120000 +#define DST_FORMAT_ARGB_4444 0x00130000 +#define DST_FORMAT_ARGB_1888 0x00300000 +#define DST_FORMAT_ARGB_2888 0x00310000 +#define DST_FORMAT_ARGB_4888 0x00320000 +#define DST_FORMAT_ARGB_8888 0x00330000 +#define DST_FORMAT_ARGB_0888 0x00340000 + +#define DST_FORMAT_BGR_555 0x00500000 +#define DST_FORMAT_BGR_565 0x00510000 +#define DST_FORMAT_ABGR_1555 0x00520000 +#define DST_FORMAT_ABGR_4444 0x00530000 +#define DST_FORMAT_ABGR_1888 0x00700000 +#define DST_FORMAT_ABGR_2888 0x00710000 +#define DST_FORMAT_ABGR_4888 0x00720000 +#define DST_FORMAT_ABGR_8888 0x00730000 +#define DST_FORMAT_ABGR_0888 0x00740000 + +#define MASK_TEXTURE_FORMAT 0xFF000000 + +#define TEXEL_INDEX1 0x00000000 +#define TEXEL_INDEX2 0x01000000 +#define TEXEL_INDEX4 0x02000000 +#define TEXEL_INDEX8 0x03000000 + +#define TEXEL_INDEX1WithAlpha 0x04000000 +#define TEXEL_INDEX2WithAlpha 0x05000000 +#define TEXEL_INDEX4WithAlpha 0x06000000 +#define TEXEL_INDEX8WithAlpha 0x07000000 + +#define TEXEL_I1 0x10000000 +#define TEXEL_I2 0x11000000 +#define TEXEL_I4 0x12000000 +#define TEXEL_I8 0x13000000 + +#define TEXEL_DXT1 0x19000000 +#define TEXEL_DXT2 0x1A000000 +#define TEXEL_DXT3 0x1B000000 + +#define TEXEL_YUV422 0x20000000 +#define TEXEL_YVU422 0x21000000 +#define TEXEL_UVY422 0x22000000 +#define TEXEL_VUY422 0x23000000 +#define TEXEL_YUV411 0x24000000 + +#define TEXEL_L1 0x30000000 +#define TEXEL_L2 0x31000000 +#define TEXEL_L4 0x32000000 +#define TEXEL_L8 0x33000000 + +#define TEXEL_AL11 0x34000000 +#define TEXEL_AL44 0x35000000 +#define TEXEL_AL26 0x37000000 +#define TEXEL_AL88 0x38000000 + +#define TEXEL_A1 0x40000000 +#define TEXEL_A2 0x41000000 +#define TEXEL_A4 0x42000000 +#define TEXEL_A8 0x43000000 + +#define TEXEL_RGB_332_8 0x50000000 +#define TEXEL_RGB_233_8 0x51000000 +#define TEXEL_RGB_232_8 0x52000000 +#define TEXEL_ARGB_1232_8 0x53000000 +#define TEXEL_ARGB_2222_8 0x54000000 + +#define TEXEL_RGB_555_16 0x60000000 +#define TEXEL_RGB_565_16 0x61000000 +#define TEXEL_ARGB_1555_16 0x62000000 +#define TEXEL_ARGB_4444_16 0x63000000 + +#define TEXEL_ARGB_1888_32 0x70000000 +#define TEXEL_ARGB_2888_32 0x71000000 +#define TEXEL_ARGB_4888_32 0x72000000 +#define TEXEL_ARGB_8888_32 0x73000000 +#define TEXEL_ARGB_0888_32 0x74000000 + +#define TEXEL_BGR_332_8 0xD0000000 +#define TEXEL_BGR_233_8 0xD1000000 +#define TEXEL_BGR_232_8 0xD2000000 +#define TEXEL_ABGR_1232_8 0xD3000000 +#define TEXEL_ABGR_2222_8 0xD4000000 + +#define TEXEL_BGR_555_16 0xE0000000 +#define TEXEL_BGR_565_16 0xE1000000 +#define TEXEL_ABGR_1555_16 0xE2000000 +#define TEXEL_ABGR_4444_16 0xE3000000 + +#define TEXEL_ABGR_1888_32 0xF0000000 +#define TEXEL_ABGR_2888_32 0xF1000000 +#define TEXEL_ABGR_4888_32 0xF2000000 +#define TEXEL_ABGR_8888_32 0xF3000000 +#define TEXEL_ABGR_0888_32 0xF4000000 + +#define TEXEL_VU88 0x00000000 +#define TEXEL_LVU655 0x00800000 +#define TEXEL_LVU888 0x01000000 +#define TEXEL_UV88 0x02000000 +#define TEXEL_LUV655 0x02800000 +#define TEXEL_LUV888 0x03000000 + +#define FOGMODE_CHEAP 0x04000000 +#define FOGMODE_LINEAR 0x05000000 +#define FOGMODE_EXP 0x06000000 +#define FOGMODE_EXP2 0x07000000 + +#define Z_16 0x00000000 +#define S_1_Z_15 0x00400000 +#define Z_32 0x00800000 +#define S_1_Z_31 0x00c00000 +#define S_2_Z_30 0x00d00000 +#define S_4_Z_28 0x00e00000 +#define S_8_Z_24 0x00f00000 + +#define S_1 0x00000000 +#define S_2 0x10000000 +#define S_4 0x20000000 +#define S_8 0x30000000 + +#define TEXTURE_FILTER_NEAREST 0x00000000 +#define TEXTURE_FILTER_LINEAR 0x00004000 +#define TEXTURE_FILTER_NEAREST_MIP_NEAREST 0x00008000 +#define TEXTURE_FILTER_NEAREST_MIP_LINEAR 0x00010000 +#define TEXTURE_FILTER_LINEAR_MIP_NEAREST 0x0000c000 +#define TEXTURE_FILTER_LINEAR_MIP_LINEAR 0x00014000 + +#define A_REPLACE_RGB_STAGE0 0xa1485000 +#define A_REPLACE_A_STAGE0 0xc3230000 +#define L_REPLACE__RGB_STAGE0 0xc1485000 +#define L_REPLACE__A_STAGE0 0x63230000 +#define LA_REPLACE__RGB_STAGE0 0xc1485000 +#define LA_REPLACE__A_STAGE0 0xc3230000 +#define I_REPLACE__RGB_STAGE0 0xc1485000 +#define I_REPLACE__A_STAGE0 0xc3230000 +#define RGB_REPLACE__RGB_STAGE0 0xc1485000 +#define RGB_REPLACE__A_STAGE0 0x63230000 +#define RGBA_REPLACE__RGB_STAGE0 0xc1485000 +#define RGBA_REPLACE__A_STAGE0 0xc3230000 + +#define A_MODULATE_RGB_STAGE0 0xa1485000 +#define A_MODULATE_A_STAGE0 0x63c30000 +#define L_MODULATE__RGB_STAGE0 0xa1705000 +#define L_MODULATE__A_STAGE0 0x63230000 +#define LA_MODULATE__RGB_STAGE0 0xa1705000 +#define LA_MODULATE__A_STAGE0 0x63c30000 +#define I_MODULATE__RGB_STAGE0 0xa1705000 +#define I_MODULATE__A_STAGE0 0x63c30000 +#define RGB_MODULATE__RGB_STAGE0 0xa1705000 +#define RGB_MODULATE__A_STAGE0 0x63230000 +#define RGBA_MODULATE__RGB_STAGE0 0xa1705000 +#define RGBA_MODULATE__A_STAGE0 0x63c30000 + +#define RGB_DECAL__RGB_STAGE0 0xc1485000 +#define RGB_DECAL__A_STAGE0 0x63230000 +#define RGBA_DECAL__RGB_STAGE0 0xc534c001 +#define RGBA_DECAL__A_STAGE0 0x63230000 + +#define A_BLEND_RGB_STAGE0 0xa1485000 +#define A_BLEND_A_STAGE0 0x63c30000 +#define L_BLEND__RGB_STAGE0 0x4530c001 +#define L_BLEND__A_STAGE0 0x63230000 +#define LA_BLEND__RGB_STAGE0 0x4530c001 +#define LA_BLEND__A_STAGE0 0x63c30000 +#define I_BLEND__RGB_STAGE0 0x4530c001 +#define I_BLEND__A_STAGE0 0x46c60001 +#define RGB_BLEND__RGB_STAGE0 0x4530c001 +#define RGB_BLEND__A_STAGE0 0x63230000 +#define RGBA_BLEND__RGB_STAGE0 0x4530c001 +#define RGBA_BLEND__A_STAGE0 0x63c30000 + +#define RGB_STAGE1 0xa1485000 +#define A_STAGE1 0xa3230000 + +#define A_REPLACE_RGB_STAGE1 0xa1485000 +#define A_REPLACE_A_STAGE1 0xe3230000 +#define L_REPLACE__RGB_STAGE1 0xe1485000 +#define L_REPLACE__A_STAGE1 0xa3230000 +#define LA_REPLACE__RGB_STAGE1 0xe1485000 +#define LA_REPLACE__A_STAGE1 0xe3230000 +#define I_REPLACE__RGB_STAGE1 0xe1485000 +#define I_REPLACE__A_STAGE1 0xe3230000 +#define RGB_REPLACE__RGB_STAGE1 0xe1485000 +#define RGB_REPLACE__A_STAGE1 0xa3230000 +#define RGBA_REPLACE__RGB_STAGE1 0xe1485000 +#define RGBA_REPLACE__A_STAGE1 0xe3230000 + +#define A_MODULATE_RGB_STAGE1 0xa1485000 +#define A_MODULATE_A_STAGE1 0xa3e30000 +#define L_MODULATE__RGB_STAGE1 0xa1785000 +#define L_MODULATE__A_STAGE1 0xa3230000 +#define LA_MODULATE__RGB_STAGE1 0xa1785000 +#define LA_MODULATE__A_STAGE1 0xa3e30000 +#define I_MODULATE__RGB_STAGE1 0xa1785000 +#define I_MODULATE__A_STAGE1 0xa3e30000 +#define RGB_MODULATE__RGB_STAGE1 0xa1785000 +#define RGB_MODULATE__A_STAGE1 0xa3230000 +#define RGBA_MODULATE__RGB_STAGE1 0xa1785000 +#define RGBA_MODULATE__A_STAGE1 0xa3e30000 + +#define RGB_DECAL__RGB_STAGE1 0xe1485000 +#define RGB_DECAL__A_STAGE1 0xa3230000 +#define RGBA_DECAL__RGB_STAGE1 0xe5394001 +#define RGBA_DECAL__A_STAGE1 0xa3230000 + +#define A_BLEND_RGB_STAGE1 0xa1485000 +#define A_BLEND_A_STAGE1 0xa3e30000 +#define L_BLEND__RGB_STAGE1 0x45394001 +#define L_BLEND__A_STAGE1 0xa3230000 +#define LA_BLEND__RGB_STAGE1 0x45394001 +#define LA_BLEND__A_STAGE1 0xa3e30000 +#define I_BLEND__RGB_STAGE1 0x45394001 +#define I_BLEND__A_STAGE1 0x4aea0001 +#define RGB_BLEND__RGB_STAGE1 0x45394001 +#define RGB_BLEND__A_STAGE1 0xa3230000 +#define RGBA_BLEND__RGB_STAGE1 0x45394001 +#define RGBA_BLEND__A_STAGE1 0xa3e30000 + + +#define INIT_6327_CapsEnable 0x00000080 +#define INIT_6327_CapsEnable2 0x00000000 + +#define INIT_6327_ZSet 0x00030000 +#define INIT_6327_ZMask 0xffffffff +#define INIT_6327_AlphaSet 0x07000000 +#define INIT_6327_DstSet 0x0C000000 +#define INIT_6327_DstMask 0xffffffff +#define INIT_6327_FogSet 0x04000000 +#define INIT_6327_BlendMode 0x00000001 +#define INIT_6327_TextureSet 0x00030000 +#define INIT_6327_TextureMip 0x00000000 +#define INIT_6327_TextureColorBlend0 0xC1485000 +#define INIT_6327_TextureAlphaBlend0 0x333A0000 +#define INIT_6327_Texture1Set 0x00030000 +#define INIT_6327_Texture1Set2 0x00000000 +#define INIT_6327_TextureColorBlend1 0x294B4000 +#define INIT_6327_TextureAlphaBlend1 0x333A0000 +#define INIT_6327_ParsingSet 0x00000060 + +#define SiS_Z_COMP_NEVER 0x00000000 +#define SiS_Z_COMP_S_LT_B 0x00010000 +#define SiS_Z_COMP_S_EQ_B 0x00020000 +#define SiS_Z_COMP_S_LE_B 0x00030000 +#define SiS_Z_COMP_S_GT_B 0x00040000 +#define SiS_Z_COMP_S_NE_B 0x00050000 +#define SiS_Z_COMP_S_GE_B 0x00060000 +#define SiS_Z_COMP_ALWAYS 0x00070000 + +#define SiS_ALPHA_NEVER 0x00000000 +#define SiS_ALPHA_LESS 0x01000000 +#define SiS_ALPHA_EQUAL 0x02000000 +#define SiS_ALPHA_LEQUAL 0x03000000 +#define SiS_ALPHA_GREATER 0x04000000 +#define SiS_ALPHA_NOTEQUAL 0x05000000 +#define SiS_ALPHA_GEQUAL 0x06000000 +#define SiS_ALPHA_ALWAYS 0x07000000 + +#define SiS_STENCIL_NEVER 0x00000000 +#define SiS_STENCIL_LESS 0x01000000 +#define SiS_STENCIL_EQUAL 0x02000000 +#define SiS_STENCIL_LEQUAL 0x03000000 +#define SiS_STENCIL_GREATER 0x04000000 +#define SiS_STENCIL_NOTEQUAL 0x05000000 +#define SiS_STENCIL_GEQUAL 0x06000000 +#define SiS_STENCIL_ALWAYS 0x07000000 + +#define SiS_SFAIL_KEEP 0x00000000 +#define SiS_SFAIL_ZERO 0x00100000 +#define SiS_SFAIL_REPLACE 0x00200000 +#define SiS_SFAIL_INVERT 0x00500000 +#define SiS_SFAIL_INCR 0x00600000 +#define SiS_SFAIL_DECR 0x00700000 + +#define SiS_SPASS_ZFAIL_KEEP 0x00000000 +#define SiS_SPASS_ZFAIL_ZERO 0x00010000 +#define SiS_SPASS_ZFAIL_REPLACE 0x00020000 +#define SiS_SPASS_ZFAIL_INVERT 0x00050000 +#define SiS_SPASS_ZFAIL_INCR 0x00060000 +#define SiS_SPASS_ZFAIL_DECR 0x00070000 + +#define SiS_SPASS_ZPASS_KEEP 0x00000000 +#define SiS_SPASS_ZPASS_ZERO 0x00001000 +#define SiS_SPASS_ZPASS_REPLACE 0x00002000 +#define SiS_SPASS_ZPASS_INVERT 0x00005000 +#define SiS_SPASS_ZPASS_INCR 0x00006000 +#define SiS_SPASS_ZPASS_DECR 0x00007000 + +#define SiS_D_ZERO 0x00000000 +#define SiS_D_ONE 0x00000010 +#define SiS_D_SRC_COLOR 0x00000020 +#define SiS_D_ONE_MINUS_SRC_COLOR 0x00000030 +#define SiS_D_SRC_ALPHA 0x00000040 +#define SiS_D_ONE_MINUS_SRC_ALPHA 0x00000050 +#define SiS_D_DST_ALPHA 0x00000060 +#define SiS_D_ONE_MINUS_DST_ALPHA 0x00000070 + +#define SiS_S_ZERO 0x00000000 +#define SiS_S_ONE 0x00000001 +#define SiS_S_SRC_ALPHA 0x00000004 +#define SiS_S_ONE_MINUS_SRC_ALPHA 0x00000005 +#define SiS_S_DST_ALPHA 0x00000006 +#define SiS_S_ONE_MINUS_DST_ALPHA 0x00000007 +#define SiS_S_DST_COLOR 0x00000008 +#define SiS_S_ONE_MINUS_DST_COLOR 0x00000009 +#define SiS_S_SRC_ALPHA_SATURATE 0x0000000a + +/* Logic Op */ +#define LOP_CLEAR 0x00000000 +#define LOP_NOR 0x01000000 +#define LOP_AND_INVERTED 0x02000000 +#define LOP_COPY_INVERTED 0x03000000 +#define LOP_AND_REVERSE 0x04000000 +#define LOP_INVERT 0x05000000 +#define LOP_XOR 0x06000000 +#define LOP_NAND 0x07000000 +#define LOP_AND 0x08000000 +#define LOP_EQUIV 0x09000000 +#define LOP_NOOP 0x0a000000 +#define LOP_OR_INVERTED 0x0b000000 +#define LOP_COPY 0x0c000000 +#define LOP_OR_REVERSE 0x0d000000 +#define LOP_OR 0x0e000000 +#define LOP_SET 0x0f000000 + +#define SiSWait3DCmdQueue(wLen)\ +do{ \ + while ( CmdQueLen < (int)(wLen)) { \ + CmdQueLen = (SIS_MMIO_IN16(pSiS->IOBase, 0x8240) & pSiS->CmdQueLenMask) - pSiS->CmdQueLenFix; \ + } \ + CmdQueLen -= (int)(wLen); \ +} while(0) + |