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authorMatthieu Herrb <matthieu@cvs.openbsd.org>2006-11-26 20:13:21 +0000
committerMatthieu Herrb <matthieu@cvs.openbsd.org>2006-11-26 20:13:21 +0000
commit295d62fd7c6366bd5a282cf713a82c06a711e5af (patch)
tree23224329485d79ed2745b2c002ccb2edadce6bf1 /driver/xf86-video-sis/src/sis300_accel.h
parent4f037a4b27dcb66b5dc7bb4ed64231f5bbd45889 (diff)
Importing xf86-video-sis 0.9.2
Diffstat (limited to 'driver/xf86-video-sis/src/sis300_accel.h')
-rw-r--r--driver/xf86-video-sis/src/sis300_accel.h1186
1 files changed, 1186 insertions, 0 deletions
diff --git a/driver/xf86-video-sis/src/sis300_accel.h b/driver/xf86-video-sis/src/sis300_accel.h
new file mode 100644
index 000000000..a654bca1c
--- /dev/null
+++ b/driver/xf86-video-sis/src/sis300_accel.h
@@ -0,0 +1,1186 @@
+/* $XFree86$ */
+/* $XdotOrg$ */
+/*
+ * 2D Acceleration for SiS 530, 620, 300, 540, 630, 730.
+ * Definitions for the SIS engine communication
+ *
+ * Copyright (C) 2001-2005 by Thomas Winischhofer, Vienna, Austria
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1) Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2) Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3) The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * Authors: Thomas Winischhofer <thomas@winischhofer.net>
+ * Can-Ru Yeou, SiS Inc. (code base)
+ *
+ */
+
+#define PATREGSIZE 384 /* Pattern register size. 384 bytes @ 0x8300 */
+#define BR(x) (0x8200 | (x) << 2)
+#define PBR(x) (0x8300 | (x) << 2)
+
+/* SiS300 engine commands */
+#define BITBLT 0x00000000 /* Blit */
+#define COLOREXP 0x00000001 /* Color expand */
+#define ENCOLOREXP 0x00000002 /* Enhanced color expand */
+#define MULTIPLE_SCANLINE 0x00000003 /* ? */
+#define LINE 0x00000004 /* Draw line */
+#define TRAPAZOID_FILL 0x00000005 /* Fill trapezoid */
+#define TRANSPARENT_BITBLT 0x00000006 /* Transparent Blit */
+
+/* source select */
+#define SRCVIDEO 0x00000000 /* source is video RAM */
+#define SRCSYSTEM 0x00000010 /* source is system memory */
+#define SRCCPUBLITBUF SRCSYSTEM /* source is CPU-driven BitBuffer (for color expand) */
+#define SRCAGP 0x00000020 /* source is AGP memory (?) */
+
+/* Pattern flags */
+#define PATFG 0x00000000 /* foreground color */
+#define PATPATREG 0x00000040 /* pattern in pattern buffer (0x8300) */
+#define PATMONO 0x00000080 /* mono pattern */
+
+/* blitting direction */
+#define X_INC 0x00010000
+#define X_DEC 0x00000000
+#define Y_INC 0x00020000
+#define Y_DEC 0x00000000
+
+/* Clipping flags */
+#define NOCLIP 0x00000000
+#define NOMERGECLIP 0x04000000
+#define CLIPENABLE 0x00040000
+#define CLIPWITHOUTMERGE 0x04040000
+
+/* Transparency */
+#define OPAQUE 0x00000000
+#define TRANSPARENT 0x00100000
+
+/* Trapezoid */
+#define T_XISMAJORL 0x00800000 /* X axis is driving axis (left) */
+#define T_XISMAJORR 0x01000000 /* X axis is driving axis (right) */
+#define T_L_Y_INC Y_INC /* left edge direction Y */
+#define T_L_X_INC X_INC /* left edge direction X */
+#define T_R_Y_INC 0x00400000 /* right edge direction Y */
+#define T_R_X_INC 0x00200000 /* right edge direction X */
+
+/* ? */
+#define DSTAGP 0x02000000
+#define DSTVIDEO 0x02000000
+
+/* Line */
+#define LINE_STYLE 0x00800000
+#define NO_RESET_COUNTER 0x00400000
+#define NO_LAST_PIXEL 0x00200000
+
+
+/* Macros to do useful things with the SIS BitBLT engine */
+
+/* BR(16) (0x8240):
+
+ bit 31 2D engine: 1 is idle,
+ bit 30 3D engine: 1 is idle,
+ bit 29 Command queue: 1 is empty
+
+ bits 28:24: Current CPU driven BitBlt buffer stage bit[4:0]
+
+ bits 15:0: Current command queue length (530/620: 12:0)
+
+*/
+
+/* BR(16)+2 = 0x8242 */
+
+/* As sis_dri.c relocated the cmd-q len to the sarea, don't use it directly here */
+/* #define CmdQueLen pSiS->cmdQueueLen */
+#define CmdQueLen (*(pSiS->cmdQueueLenPtr))
+
+#define SiSIdle \
+ { \
+ while( (SIS_MMIO_IN16(pSiS->IOBase, BR(16)+2) & 0xE000) != 0xE000){}; \
+ while( (SIS_MMIO_IN16(pSiS->IOBase, BR(16)+2) & 0xE000) != 0xE000){}; \
+ while( (SIS_MMIO_IN16(pSiS->IOBase, BR(16)+2) & 0xE000) != 0xE000){}; \
+ CmdQueLen = (SIS_MMIO_IN16(pSiS->IOBase, 0x8240) & pSiS->CmdQueLenMask) - pSiS->CmdQueLenFix; \
+ }
+/* (do three times, because 2D engine seems quite unsure about whether or not it's idle) */
+
+#define SiSSetupSRCBase(base) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(0), base);\
+ CmdQueLen--;
+
+#define SiSSetupSRCPitch(pitch) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT16(pSiS->IOBase, BR(1), pitch);\
+ CmdQueLen--;
+
+#define SiSSetupSRCXY(x,y) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(2), (x)<<16 | (y) );\
+ CmdQueLen--;
+
+#define SiSSetupDSTBase(base) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(4), base);\
+ CmdQueLen--;
+
+#define SiSSetupDSTXY(x,y) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(3), (x)<<16 | (y) );\
+ CmdQueLen--;
+
+#define SiSSetupDSTRect(x,y) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(5), (y)<<16 | (x) );\
+ CmdQueLen--;
+
+#define SiSSetupDSTColorDepth(bpp) \
+ if(pSiS->VGAEngine != SIS_530_VGA) { \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT16(pSiS->IOBase, BR(1)+2, bpp);\
+ CmdQueLen--; \
+ }
+
+#define SiSSetupRect(w,h) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(6), (h)<<16 | (w) );\
+ CmdQueLen--;
+
+#define SiSSetupPATFG(color) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(7), color);\
+ CmdQueLen--;
+
+#define SiSSetupPATBG(color) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(8), color);\
+ CmdQueLen--;
+
+#define SiSSetupSRCFG(color) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(9), color);\
+ CmdQueLen--;
+
+#define SiSSetupSRCBG(color) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(10), color);\
+ CmdQueLen--;
+
+/* 0x8224 src colorkey high */
+/* 0x8228 src colorkey low */
+/* 0x821c dest colorkey high */
+/* 0x8220 dest colorkey low */
+#define SiSSetupSRCTrans(color) \
+ if (CmdQueLen <= 1) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x8224, color);\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x8228, color);\
+ CmdQueLen -= 2;
+
+#define SiSSetupDSTTrans(color) \
+ if (CmdQueLen <= 1) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x821C, color); \
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x8220, color); \
+ CmdQueLen -= 2;
+
+#define SiSSetupMONOPAT(p0,p1) \
+ if (CmdQueLen <= 1) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(11), p0);\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(12), p1);\
+ CmdQueLen -= 2;
+
+#define SiSSetupClipLT(left,top) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(13), ((left) & 0xFFFF) | (top)<<16 );\
+ CmdQueLen--;
+
+#define SiSSetupClipRB(right,bottom) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(14), ((right) & 0xFFFF) | (bottom)<<16 );\
+ CmdQueLen--;
+
+/* General */
+#define SiSSetupROP(rop) \
+ pSiS->CommandReg = (rop) << 8;
+
+#define SiSSetupCMDFlag(flags) \
+ pSiS->CommandReg |= (flags);
+
+#define SiSDoCMD \
+ if (CmdQueLen <= 1) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(15), pSiS->CommandReg); \
+ CmdQueLen--; \
+ if(pSiS->VGAEngine != SIS_530_VGA) { \
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(16), 0);\
+ CmdQueLen--; \
+ } else { \
+ unsigned long temp; \
+ temp = SIS_MMIO_IN32(pSiS->IOBase, BR(16)); \
+ (void) temp; \
+ } \
+
+/* Line */
+#define SiSSetupX0Y0(x,y) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(2), (y)<<16 | (x) );\
+ CmdQueLen--;
+
+#define SiSSetupX1Y1(x,y) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(3), (y)<<16 | (x) );\
+ CmdQueLen--;
+
+#define SiSSetupLineCount(c) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT16(pSiS->IOBase, BR(6), c);\
+ CmdQueLen--;
+
+#define SiSSetupStylePeriod(p) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT16(pSiS->IOBase, BR(6)+2, p);\
+ CmdQueLen--;
+
+#define SiSSetupStyleLow(ls) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(11), ls);\
+ CmdQueLen--;
+
+#define SiSSetupStyleHigh(ls) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, BR(12), ls);\
+ CmdQueLen--;
+
+/* Trapezoid */
+#define SiSSetupYH(y,h) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x8208, (y)<<16 | (h) );\
+ CmdQueLen--;
+
+#define SiSSetupLR(left,right) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x820C, (right)<<16 | (left) );\
+ CmdQueLen--;
+
+#define SiSSetupdL(dxL,dyL) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x8244, (dyL)<<16 | (dxL) );\
+ CmdQueLen--;
+
+#define SiSSetupdR(dxR,dyR) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x8248, (dyR)<<16 | (dxR) );\
+ CmdQueLen--;
+
+#define SiSSetupEL(eL) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x824C, eL);\
+ CmdQueLen--;
+
+#define SiSSetupER(eR) \
+ if (CmdQueLen <= 0) SiSIdle;\
+ SIS_MMIO_OUT32(pSiS->IOBase, 0x8250, eR);\
+ CmdQueLen--;
+
+
+/* Set Pattern register */
+#define SiSSetPattern(num, value) \
+ if (CmdQueLen <= 0) SiSIdle; \
+ SIS_MMIO_OUT32(pSiS->IOBase, (PATTERN_REG + (num * 4)), value); \
+ CmdQueLen--;
+
+
+/* 3D stuff (used for RENDER) */
+
+/*
+ * Register Addresses of 300/630/730/(540?)
+ */
+#define REG_3D_TSFSa 0x8800
+#define REG_3D_TSZa 0x8804
+#define REG_3D_TSXa 0x8808
+#define REG_3D_TSYa 0x880C
+#define REG_3D_TSARGBa 0x8810
+#define REG_3D_TSWGa 0x8814
+#define REG_3D_TSUAa 0x8818
+#define REG_3D_TSVAa 0x881C
+#define REG_3D_TSUBa 0x8820
+#define REG_3D_TSVBa 0x8824
+#define REG_3D_TSUCa 0x8828
+#define REG_3D_TSVCa 0x882C
+
+#define REG_3D_TSFSb 0x8830
+#define REG_3D_TSZb 0x8834
+#define REG_3D_TSXb 0x8838
+#define REG_3D_TSYb 0x883C
+#define REG_3D_TSARGBb 0x8840
+#define REG_3D_TSWGb 0x8844
+#define REG_3D_TSUAb 0x8848
+#define REG_3D_TSVAb 0x884C
+#define REG_3D_TSUBb 0x8850
+#define REG_3D_TSVBb 0x8854
+#define REG_3D_TSUCb 0x8858
+#define REG_3D_TSVCb 0x885C
+
+#define REG_3D_TSFSc 0x8860
+#define REG_3D_TSZc 0x8864
+#define REG_3D_TSXc 0x8868
+#define REG_3D_TSYc 0x886C
+#define REG_3D_TSARGBc 0x8870
+#define REG_3D_TSWGc 0x8874
+#define REG_3D_TSUAc 0x8878
+#define REG_3D_TSVAc 0x887C
+#define REG_3D_TSUBc 0x8880
+#define REG_3D_TSVBc 0x8884
+#define REG_3D_TSUCc 0x8888
+#define REG_3D_TSVCc 0x888C
+
+/*
+ * REG_3D_AGPCmdSetting (89e4h-89f7)
+ */
+#define REG_3D_AGPCmBase 0x89E4
+#define REG_3D_AGPRmDwNum 0x89E8
+#define REG_3D_AGPTtDwNum 0x89EC
+#define REG_3D_AGPCmFire 0x89F0
+
+#define REG_3D_ParsingSet 0x89F4
+#define REG_3D_PrimitiveSet 0x89F8
+#define REG_3D_ShadeMode 0x89F8
+#define REG_3D_EngineFire 0x89FC
+#define REG_3D_EngineStatus 0x89FC
+#define REG_3D_TEnable 0x8A00
+#define REG_3D_TEnable2 0x8A04
+
+#define REG_3D_ZSet 0x8A08
+#define REG_3D_ZBias 0x8A0C
+#define REG_3D_ZStWriteMask 0x8A10
+
+#define REG_3D_ZAddress 0x8A14
+#define REG_3D_AlphaSet 0x8A18
+#define REG_3D_AlphaAddress 0x8A1C
+#define REG_3D_DstSet 0x8A20
+#define REG_3D_DstAlphaWriteMask 0x8A24
+
+#define REG_3D_DstAddress 0x8A28
+
+#define REG_3D_LinePattern 0x8A2C
+
+#define REG_3D_FogSet 0x8A30
+
+#define REG_3D_FogFarDistance 0x8A34
+#define REG_3D_FogInverseDistance 0x8A38
+#define REG_3D_FogFactorDensity 0x8A3C
+
+#define REG_3D_StencilSet 0x8A44
+#define REG_3D_StencilSet2 0x8A48
+#define REG_3D_StencilAddress 0x8A4C
+
+#define REG_3D_DstBlendMode 0x8A50
+#define REG_3D_SrcBlendMode 0x8A50
+#define REG_3D_ClipTopBottom 0x8A54
+#define REG_3D_ClipLeftRight 0x8A58
+
+#define REG_3D_Brightness 0x8A5C
+
+#define REG_3D_BumpMapSet 0x8A68
+#define REG_3D_BumpMapAddress 0x8A6C
+#define REG_3D_BumpMapPitch 0x8A70
+#define REG_3D_BumpMapMatrix0 0x8A74
+#define REG_3D_BumpMapMatrix1 0x8A78
+
+/*
+ * Texture Registers
+ */
+#define REG_3D_TextureSet 0x8A7C
+#define REG_3D_TextureWidthHeight 0x8A7C
+#define REG_3D_TextureMip 0x8A80
+
+#define REG_3D_TextureTransparencyColorHigh 0x8A84
+#define REG_3D_TextureTransparencyColorLow 0x8A88
+#define REG_3D_TextureBorderColor 0x8A8C
+#define REG_3D_TextureAddress0 0x8A90
+#define REG_3D_TextureAddress1 0x8A94
+#define REG_3D_TextureAddress2 0x8A98
+#define REG_3D_TextureAddress3 0x8A9C
+#define REG_3D_TextureAddress4 0x8AA0
+#define REG_3D_TextureAddress5 0x8AA4
+#define REG_3D_TextureAddress6 0x8AA8
+#define REG_3D_TextureAddress7 0x8AAC
+#define REG_3D_TextureAddress8 0x8AB0
+#define REG_3D_TextureAddress9 0x8AB4
+#define REG_3D_TextureAddress10 0x8AB8
+#define REG_3D_TextureAddress11 0x8ABC
+#define REG_3D_TexturePitch0 0x8AC0
+#define REG_3D_TexturePitch1 0x8AC0
+#define REG_3D_TexturePitch2 0x8AC4
+#define REG_3D_TexturePitch3 0x8AC4
+#define REG_3D_TexturePitch4 0x8AC8
+#define REG_3D_TexturePitch5 0x8AC8
+#define REG_3D_TexturePitch6 0x8ACC
+#define REG_3D_TexturePitch7 0x8ACC
+#define REG_3D_TexturePitch8 0x8AD0
+#define REG_3D_TexturePitch9 0x8AD0
+#define REG_3D_TexturePitch10 0x8AD4
+
+#define REG_3D_Texture1Set 0x8ADC
+#define REG_3D_Texture1WidthHeight 0x8ADC
+#define REG_3D_Texture1Mip 0x8AE0
+
+#define REG_3D_Texture1TransparencyColorHigh 0x8AE4
+#define REG_3D_Texture1TransparencyColorLow 0x8AE8
+#define REG_3D_Texture1BorderColor 0x8AEC
+#define REG_3D_Texture1Address0 0x8AF0
+#define REG_3D_Texture1Address1 0x8AF4
+#define REG_3D_Texture1Address2 0x8AF8
+#define REG_3D_Texture1Address3 0x8AFC
+#define REG_3D_Texture1Address4 0x8B00
+#define REG_3D_Texture1Address5 0x8B04
+#define REG_3D_Texture1Address6 0x8B08
+#define REG_3D_Texture1Address7 0x8B0C
+#define REG_3D_Texture1Address8 0x8B10
+#define REG_3D_Texture1Address9 0x8B14
+#define REG_3D_Texture1Address10 0x8B18
+#define REG_3D_Texture1Address11 0x8B1C
+#define REG_3D_Texture1Pitch0 0x8B20
+#define REG_3D_Texture1Pitch1 0x8B20
+#define REG_3D_Texture1Pitch2 0x8B24
+#define REG_3D_Texture1Pitch3 0x8B24
+#define REG_3D_Texture1Pitch4 0x8B28
+#define REG_3D_Texture1Pitch5 0x8B28
+#define REG_3D_Texture1Pitch6 0x8B2C
+#define REG_3D_Texture1Pitch7 0x8B2C
+#define REG_3D_Texture1Pitch8 0x8B30
+#define REG_3D_Texture1Pitch9 0x8B30
+#define REG_3D_Texture1Pitch10 0x8B34
+
+#define REG_3D_TextureBlendFactor 0x8B3C
+#define REG_3D_TextureColorBlendSet0 0x8B40
+#define REG_3D_TextureColorBlendSet1 0x8B44
+#define REG_3D_TextureAlphaBlendSet0 0x8B48
+#define REG_3D_TextureAlphaBlendSet1 0x8B4C
+
+#define REG_3D_EndPrimitiveList 0x8B50
+
+#define REG_3D_Stipple0 0x8B60
+
+#define REG_3D_TexturePalette 0x8C00
+
+/*
+ * REG_3D_ParsingSet - Parsing Mask (89F4h-89F7h)
+ */
+#define MASK_VertexDWSize 0xF0000000
+#define MASK_VertexDataFormat 0x0FFF0000
+#define MASK_PsVertex_HAS_RHW 0x08000000
+#define MASK_PsVertex_HAS_NORMALXYZ 0x04000000
+#define MASK_PsVertex_HAS_DIFFUSE 0x02000000
+#define MASK_PsVertex_HAS_SPECULAR 0x01000000
+#define MASK_PsUVSet 0x00FF0000
+#define MASK_PsVertex_HAS_1SetUV 0x00800000
+#define MASK_PsVertex_HAS_2SetUV 0x00C00000
+#define MASK_PsVertex_HAS_3SetUV 0x00E00000
+#define MASK_PsVertex_HAS_UVSet1 0x00800000
+#define MASK_PsVertex_HAS_UVSet2 0x00400000
+#define MASK_PsVertex_HAS_UVSet3 0x00200000
+#define MASK_PsCullDirection_CCW 0x00008000
+#define MASK_PsShadingMode 0x00007000
+#define MASK_PsTextureFrom 0x000003F0
+#define MASK_PsTexture0FromA 0x00000000
+#define MASK_PsTexture1FromA 0x00000000
+#define MASK_PsTexture1FromB 0x00000040
+#define MASK_PsBumpTextureFromA 0x00000000
+#define MASK_PsBumpTextureFromB 0x00000010
+#define MASK_PsBumpTextureFromC 0x00000020
+#define MASK_PsDataType 0x0000000F
+#define MASK_PsPointList 0x00000000
+#define MASK_PsLineList 0x00000004
+#define MASK_PsLineStrip 0x00000005
+#define MASK_PsTriangleList 0x00000008
+#define MASK_PsTriangleStrip 0x00000009
+#define MASK_PsTriangleFan 0x0000000A
+/*
+ * REG_3D_PrimitiveSet - Fire Primitive Mask (89F8h-89FBh)
+ */
+#define MASK_DrawPrimitiveCommand 0x00000007
+#define MASK_SetFirePosition 0x00001F00
+#define MASK_BumpTextureFrom 0x00030000
+#define MASK_Texture1From 0x000C0000
+#define MASK_Texture0From 0x00300000
+#define MASK_ShadingMode 0x07000000
+#define MASK_CullDirection 0x08000000
+/*
+ * Command Queue Length Mask (89FCh-89FF)
+ */
+#define MASK_CmdQueueLen 0x0FFF0000
+
+/*
+ * REG_3D_TEnable - Capability Enable Mask (8A00h-8A03h)
+ */
+#define MASK_DitherEnable 0x00000001
+#define MASK_BlendEnable 0x00000002
+#define MASK_FogTestEnable 0x00000004
+#define MASK_FogEnable 0x00000008
+#define MASK_SpecularEnable 0x00000010
+#define MASK_FogPerspectiveEnable 0x00000020
+#define MASK_TextureCacheClear 0x00000040
+#define MASK_TextureCacheEnable 0x00000080
+#define MASK_BumpMapEnable 0x00000100
+#define MASK_TexturePerspectiveEnable 0x00000200
+#define MASK_TextureEnable 0x00000400
+#define MASK_CullEnable 0x00000800
+#define MASK_TextureNumUsed 0x0000F000
+#define MASK_AlphaBufferEnable 0x00010000
+#define MASK_AlphaTestEnable 0x00020000
+#define MASK_AlphaWriteEnable 0x00040000
+#define MASK_ZTestEnable 0x00080000
+#define MASK_ZWriteEnable 0x00100000
+#define MASK_StencilBufferEnable 0x00200000
+#define MASK_StencilTestEnable 0x00400000
+#define MASK_StencilWriteEnable 0x00800000
+#define MASK_Texture0TransparencyEnable 0x01000000
+#define MASK_Texture1TransparencyEnable 0x02000000
+#define MASK_TextureAWrapUCorrection 0x04000000
+#define MASK_TextureAWrapVCorrection 0x08000000
+#define MASK_TextureBWrapUCorrection 0x10000000
+#define MASK_TextureBWrapVCorrection 0x20000000
+#define MASK_TextureCWrapUCorrection 0x40000000
+#define MASK_TextureCWrapVCorrection 0x80000000
+
+/*
+ * REG_3D_TEnable2 - Capability Enable Mask2 (8A04h-8A07h)
+ */
+#define MASK_Texture0BlockTextureEnable 0x00000001
+#define MASK_Texture1BlockTextureEnable 0x00000002
+#define MASK_Texture0AnisotropicEnable 0x00000010
+#define MASK_Texture1AnisotropicEnable 0x00000020
+#define MASK_TextureMipmapBiasEnable 0x00000040
+#define MASK_LinePatternEnable 0x00000100
+#define MASK_StippleAlphaEnable 0x00000200
+#define MASK_StippleEnable 0x00000400
+#define MASK_AntiAliasEnable 0x00000800
+#define MASK_ZMaskWriteEnable 0x00001000
+#define MASK_StencilMaskWriteEnable 0x00002000
+#define MASK_AlphaMaskWriteEnable 0x00004000
+#define MASK_ColorMaskWriteEnable 0x00008000
+#define MASK_ZCacheClear 0x00010000
+#define MASK_ZCacheEnable 0x00020000
+#define MASK_StencilCacheClear 0x00040000
+#define MASK_StencilCacheEnable 0x00080000
+#define MASK_AlphaCacheClear 0x00100000
+#define MASK_AlphaCacheEnable 0x00200000
+#define MASK_ColorCacheClear 0x00400000
+#define MASK_ColorCacheEnable 0x00800000
+
+/*
+ * REG_3D_ZSet -- Define Z Buffer Setting Mask (8A08h-8A0Bh)
+ */
+#define MASK_ZBufferPitch 0x00000FFF
+#define MASK_ZTestMode 0x00070000
+#define MASK_ZBufferInSystem 0x00080000
+#define MASK_ZBufferFormat 0x01F00000
+
+/*
+ * REG_3D_ZBias -- Define Z Buffer Setting Mask (8A0Ch-8A0Fh)
+ */
+#define MASK_ZBias 0xFFFFFFFF
+
+/*
+ * REG_3D_ZStWriteMask -- Define Z and Stencil Buffer Mask (8A10h-8A13h)
+ */
+#define MASK_ZWriteMask 0x00FFFFFF
+
+/*
+ * REG_3D_ZAddress -- Define Z Buffer Base Address(8A14h-8A17h)
+ */
+#define MASK_ZAddress 0xFFFFFFFF
+
+/*
+ * REG_3D_AlphaSet -- Define Alpha Buffer Setting Mask (8A18h-8A1Bh)
+ */
+#define MASK_AlphaBufferPitch 0x000003FF
+#define MASK_AlphaRefValue 0x00FF0000
+#define MASK_AlphaTestMode 0x07000000
+#define MASK_AlphaBufferInSystem 0x08000000
+#define MASK_AlphaBufferFormat 0x30000000
+
+/*
+ * REG_3D_AlphaAddress -- Define Alpha Buffer Base Address(8A1Ch-8A1Fh)
+ */
+#define MASK_AlphaAddress 0xFFFFFFFF
+
+/*
+ * REG_3D_DstSet -- Define Destination Buffer Setting Mask (8A20h-8A23h)
+ */
+#define MASK_DstBufferPitch 0x00000FFF
+#define MASK_DstBufferFormat 0x000F0000
+#define MASK_DstBufferBitDepth 0x00300000
+#define MASK_DstBufferRgbOrder 0x00400000
+#define MASK_DstBufferInSystem 0x00800000
+#define MASK_Dst7BitFormat 0x007F0000
+#define MASK_ROP2 0x0F000000
+
+/*
+ * REG_3D_DstAlphaWriteMask -- Define Destination/Alpha Buffer Write Mask (8A24h-8A27h)
+ */
+#define MASK_ColorWriteMask 0x00FFFFFF
+#define MASK_AlphaWriteMask 0xFF000000
+
+/*
+ * REG_3D_DstAddress -- Define Destination Buffer Base Address(8A1Ch-8A1Fh)
+ */
+#define MASK_DstAddress 0xFFFFFFFF
+
+/*
+ * REG_3D_LinePattern -- Define Line Pattern (8A2Ch-8A2Fh)
+ */
+#define MASK_LinePatternRepeatFactor 0x00007FFF
+#define MASK_LinePatternLastPixelFlag 0x00008000
+#define MASK_LinePattern 0xFFFF0000
+
+/*
+ * REG_3D_FogSet -- Define Fog Mask (8A30h-8A33h)
+ */
+#define MASK_FogColor 0x00FFFFFF
+#define MASK_FogMode 0x07000000
+#define MASK_FogZLookup 0x08000000
+
+/*
+ * REG_3D_FogStartEnd -- Define Fog Start End Setting (8A34h-8A37h)
+ */
+#define MASK_FogFarDistance 0x0007FFFF
+
+/*
+ * REG_3D_FogStartEnd -- Define Fog End Setting (8A38h-8A3Bh)
+ */
+#define MASK_FogInvFarDistance 0x0007FFFF
+
+#define MASK_FogDensity 0x0003FFFF
+#define MASK_FogFactor 0xFF000000
+
+#define MASK_StencilMaskValue 0x000000FF
+#define MASK_StencilReferenceValue 0x0000FF00
+#define MASK_StencilTestMode 0x07000000
+#define MASK_StencilBufferInSystem 0x08000000
+#define MASK_StencilFormat 0x30000000
+
+#define MASK_StencilMode_ALWAYS 0x07000000
+#define MASK_StencilBufferPitch 0x00000FFF
+#define MASK_StencilZPassOp 0x00007000
+#define MASK_StencilZFailOp 0x00070000
+#define MASK_StencilFailOp 0x00700000
+#define MASK_StencilWriteMask 0xFF000000
+
+#define MASK_StencilZPassOp_REPLACE 0x00002000
+#define MASK_StencilZFailOp_REPLACE 0x00020000
+#define MASK_StencilFailOp_REPLACE 0x00200000
+#define MASK_StencilAddress 0xFFFFFFFF
+
+#define MASK_SrcBlendMode 0x0000000F
+#define MASK_DstBlendMode 0x000000F0
+#define MASK_DSTBLEND_ZERO 0x00000000
+#define MASK_DSTBLEND_ONE 0x00000010
+#define MASK_DSTBLEND_SRC_COLOR 0x00000020
+#define MASK_DSTBLEND_INV_SRC_COLOR 0x00000030
+#define MASK_DSTBLEND_SRC_ALPHA 0x00000040
+#define MASK_DSTBLEND_INV_SRC_ALPHA 0x00000050
+#define MASK_DSTBLEND_DST_ALPHA 0x00000060
+#define MASK_DSTBLEND_INV_DST_ALPHA 0x00000070
+#define MASK_DSTBLEND_DST_COLOR 0x00000080
+#define MASK_DSTBLEND_INV_DST_COLOR 0x00000090
+#define MASK_DSTBLEND_SRC_ALPHA_SAT 0x000000A0
+
+#define MASK_SRCBLEND_ZERO 0x00000000
+#define MASK_SRCBLEND_ONE 0x00000001
+#define MASK_SRCBLEND_SRC_COLOR 0x00000002
+#define MASK_SRCBLEND_INV_SRC_COLOR 0x00000003
+#define MASK_SRCBLEND_SRC_ALPHA 0x00000004
+#define MASK_SRCBLEND_INV_SRC_ALPHA 0x00000005
+#define MASK_SRCBLEND_DST_ALPHA 0x00000006
+#define MASK_SRCBLEND_INV_DST_ALPHA 0x00000007
+#define MASK_SRCBLEND_DST_COLOR 0x00000008
+#define MASK_SRCBLEND_INV_DST_COLOR 0x00000009
+#define MASK_SRCBLEND_SRC_ALPHA_SAT 0x0000000A
+#define MASK_SRCBLEND_BOTH_SRC_ALPHA 0x0000000B
+#define MASK_SRCBLEND_BOTH_INV_SRC_ALPHA 0x0000000C
+
+#define MASK_BottomClip 0x00001FFF
+#define MASK_TopClip 0x03FFE000
+
+#define MASK_RightClip 0x00001FFF
+#define MASK_LeftClip 0x03FFE000
+
+#define MASK_BMMemoryInSystem 0x00000080
+#define MASK_BMHeight 0x00000F00
+#define MASK_BMWidth 0x0000F000
+#define MASK_BMFilter 0x00010000
+#define MASK_BMMappingMode 0x007E0000
+#define MASK_BMFormat 0x07800000
+#define MASK_BMTxBumpmap 0x08000000
+
+#define MASK_BMAddress 0xFFFFFFFC
+
+#define MASK_BMOffset 0xFF800000
+#define MASK_BMScale 0x007FE000
+#define MASK_BMPitch 0x00001FFF
+
+#define MASK_BMMatrix00 0x000007FF
+#define MASK_BMMatrix01 0x07FF0000
+#define MASK_BMMatrix10 0x000007FF
+#define MASK_BMMatrix11 0x07FF0000
+
+#define MASK_TextureHeight 0x0000000F
+#define MASK_TextureWidth 0x000000F0
+#define MASK_TextureLevel 0x00000F00
+#define MASK_TextureSignYUVFormat 0x00001000
+#define MASK_TextureMappingMode 0x00FF0000
+#define MASK_TextureWrapU 0x00010000
+#define MASK_TextureWrapV 0x00020000
+#define MASK_TextureMirrorU 0x00040000
+#define MASK_TextureMirrorV 0x00080000
+#define MASK_TextureClampU 0x00100000
+#define MASK_TextureClampV 0x00200000
+#define MASK_TextureBorderU 0x00400000
+#define MASK_TextureBorderV 0x00800000
+#define MASK_TextureFormat 0xFF000000
+#define MASK_TextureBitDepth 0x70000000
+#define MASK_TextureRgbOrder 0x80000000
+
+#define MASK_TextureAnisotropyRatio 0x0000000F
+#define MASK_TextureMipmapLodBias 0x00003FF0
+#define MASK_TextureFilterMin 0x0001C000
+#define MASK_TextureFilterMag 0x00020000
+#define MASK_TextureFilter 0x0003C000
+#define MASK_TextureLevelInSystem 0x3FFC0000
+#define MASK_TextureLevel0InSystem 0x00040000
+#define MASK_TextureBlockLength 0xF0000000
+
+#define MASK_TextureTransparencyColorHighB 0x000000FF
+#define MASK_TextureTransparencyColorHighG 0x0000FF00
+#define MASK_TextureTransparencyColorHighR 0x00FF0000
+#define MASK_TextureAlphaTransparencyMode 0x08000000
+
+#define MASK_TextureTransparencyColorLowB 0x000000FF
+#define MASK_TextureTransparencyColorLowG 0x0000FF00
+#define MASK_TextureTransparencyColorLowR 0x00FF0000
+#define MASK_TextureBlockHeight 0x07000000
+#define MASK_TextureBlockWidth 0x70000000
+
+#define MASK_TextureBorderColorB 0x000000FF
+#define MASK_TextureBorderColorG 0x0000FF00
+#define MASK_TextureBorderColorR 0x00FF0000
+#define MASK_TextureBorderColorA 0xFF000000
+
+#define MASK_TexturePitchOdd 0x000003FF
+#define MASK_TexturePitchEven 0x03FF0000
+#define SHIFT_TexturePitchEven 16
+
+#define MASK_TextureRealInSystem 0x00000001
+#define MASK_TextureDowngrade 0x00000002
+
+#define OP_3D_POINT_DRAW 0x00000000
+#define OP_3D_LINE_DRAW 0x00000001
+#define OP_3D_TRIANGLE_DRAW 0x00000002
+
+#define OP_3D_DIRECTION_RIGHT 0x00000000
+#define OP_3D_DIRECTION_LEFT 0x00000100
+#define OP_3D_DIRECTION_HORIZONTAL 0x00000000
+#define OP_3D_DIRECTION_VERTICAL 0x00000100
+
+#define OP_3D_FIRE_TFIRE 0x00000000
+#define OP_3D_FIRE_TSARGBa 0x00000100
+#define OP_3D_FIRE_TSWa 0x00000200
+#define OP_3D_FIRE_TSVAa 0x00000300
+#define OP_3D_FIRE_TSVBa 0x00000400
+#define OP_3D_FIRE_TSVCa 0x00000500
+
+#define OP_3D_FIRE_TSARGBb 0x00000900
+#define OP_3D_FIRE_TSWb 0x00000a00
+#define OP_3D_FIRE_TSVAb 0x00000b00
+#define OP_3D_FIRE_TSVBb 0x00000c00
+#define OP_3D_FIRE_TSVCb 0x00000d00
+
+#define OP_3D_FIRE_TSARGBc 0x00001100
+#define OP_3D_FIRE_TSWc 0x00001200
+#define OP_3D_FIRE_TSVAc 0x00001300
+#define OP_3D_FIRE_TSVBc 0x00001400
+#define OP_3D_FIRE_TSVCc 0x00001500
+
+#define OP_3D_Texture0FromA 0x00000000
+#define OP_3D_Texture0FromB 0x00100000
+#define OP_3D_Texture0FromC 0x00200000
+#define OP_3D_Texture1FromA 0x00000000
+#define OP_3D_Texture1FromB 0x00040000
+#define OP_3D_Texture1FromC 0x00080000
+#define OP_3D_TextureBumpFromA 0x00000000
+#define OP_3D_TextureBumpFromB 0x00010000
+#define OP_3D_TextureBumpFromC 0x00020000
+
+#define SHADE_FLAT_VertexA 0x01000000
+#define SHADE_FLAT_VertexB 0x02000000
+#define SHADE_FLAT_VertexC 0x03000000
+#define SHADE_GOURAUD 0x04000000
+
+#define Z_BUFFER_FORMAT_Z16 0x00000000
+#define Z_BUFFER_FORMAT_Z16_INT 0x00100000
+#define Z_BUFFER_FORMAT_S1Z15 0x00400000
+#define Z_BUFFER_FORMAT_S1Z15_INT 0x00500000
+#define Z_BUFFER_FORMAT_Z32 0x00800000
+#define Z_BUFFER_FORMAT_S1Z31 0x00C00000
+#define Z_BUFFER_FORMAT_S2Z30 0x00D00000
+#define Z_BUFFER_FORMAT_S4Z28 0x00E00000
+#define Z_BUFFER_FORMAT_S8Z24 0x00F00000
+#define Z_BUFFER_FORMAT_FZ30 0x01800000
+#define Z_BUFFER_FORMAT_FS1Z30 0x01C00000
+#define Z_BUFFER_FORMAT_FS2Z30 0x01D00000
+#define MASK_Z_BUFFER_FORMAT 0x01F00000
+
+#define ALPHA_BUFFER_FORMAT_1 0x00000000
+#define ALPHA_BUFFER_FORMAT_2 0x10000000
+#define ALPHA_BUFFER_FORMAT_4 0x20000000
+#define ALPHA_BUFFER_FORMAT_8 0x30000000
+
+#define DST_FORMAT_RGB_555 0x00100000
+#define DST_FORMAT_RGB_565 0x00110000
+#define DST_FORMAT_ARGB_1555 0x00120000
+#define DST_FORMAT_ARGB_4444 0x00130000
+#define DST_FORMAT_ARGB_1888 0x00300000
+#define DST_FORMAT_ARGB_2888 0x00310000
+#define DST_FORMAT_ARGB_4888 0x00320000
+#define DST_FORMAT_ARGB_8888 0x00330000
+#define DST_FORMAT_ARGB_0888 0x00340000
+
+#define DST_FORMAT_BGR_555 0x00500000
+#define DST_FORMAT_BGR_565 0x00510000
+#define DST_FORMAT_ABGR_1555 0x00520000
+#define DST_FORMAT_ABGR_4444 0x00530000
+#define DST_FORMAT_ABGR_1888 0x00700000
+#define DST_FORMAT_ABGR_2888 0x00710000
+#define DST_FORMAT_ABGR_4888 0x00720000
+#define DST_FORMAT_ABGR_8888 0x00730000
+#define DST_FORMAT_ABGR_0888 0x00740000
+
+#define MASK_TEXTURE_FORMAT 0xFF000000
+
+#define TEXEL_INDEX1 0x00000000
+#define TEXEL_INDEX2 0x01000000
+#define TEXEL_INDEX4 0x02000000
+#define TEXEL_INDEX8 0x03000000
+
+#define TEXEL_INDEX1WithAlpha 0x04000000
+#define TEXEL_INDEX2WithAlpha 0x05000000
+#define TEXEL_INDEX4WithAlpha 0x06000000
+#define TEXEL_INDEX8WithAlpha 0x07000000
+
+#define TEXEL_I1 0x10000000
+#define TEXEL_I2 0x11000000
+#define TEXEL_I4 0x12000000
+#define TEXEL_I8 0x13000000
+
+#define TEXEL_DXT1 0x19000000
+#define TEXEL_DXT2 0x1A000000
+#define TEXEL_DXT3 0x1B000000
+
+#define TEXEL_YUV422 0x20000000
+#define TEXEL_YVU422 0x21000000
+#define TEXEL_UVY422 0x22000000
+#define TEXEL_VUY422 0x23000000
+#define TEXEL_YUV411 0x24000000
+
+#define TEXEL_L1 0x30000000
+#define TEXEL_L2 0x31000000
+#define TEXEL_L4 0x32000000
+#define TEXEL_L8 0x33000000
+
+#define TEXEL_AL11 0x34000000
+#define TEXEL_AL44 0x35000000
+#define TEXEL_AL26 0x37000000
+#define TEXEL_AL88 0x38000000
+
+#define TEXEL_A1 0x40000000
+#define TEXEL_A2 0x41000000
+#define TEXEL_A4 0x42000000
+#define TEXEL_A8 0x43000000
+
+#define TEXEL_RGB_332_8 0x50000000
+#define TEXEL_RGB_233_8 0x51000000
+#define TEXEL_RGB_232_8 0x52000000
+#define TEXEL_ARGB_1232_8 0x53000000
+#define TEXEL_ARGB_2222_8 0x54000000
+
+#define TEXEL_RGB_555_16 0x60000000
+#define TEXEL_RGB_565_16 0x61000000
+#define TEXEL_ARGB_1555_16 0x62000000
+#define TEXEL_ARGB_4444_16 0x63000000
+
+#define TEXEL_ARGB_1888_32 0x70000000
+#define TEXEL_ARGB_2888_32 0x71000000
+#define TEXEL_ARGB_4888_32 0x72000000
+#define TEXEL_ARGB_8888_32 0x73000000
+#define TEXEL_ARGB_0888_32 0x74000000
+
+#define TEXEL_BGR_332_8 0xD0000000
+#define TEXEL_BGR_233_8 0xD1000000
+#define TEXEL_BGR_232_8 0xD2000000
+#define TEXEL_ABGR_1232_8 0xD3000000
+#define TEXEL_ABGR_2222_8 0xD4000000
+
+#define TEXEL_BGR_555_16 0xE0000000
+#define TEXEL_BGR_565_16 0xE1000000
+#define TEXEL_ABGR_1555_16 0xE2000000
+#define TEXEL_ABGR_4444_16 0xE3000000
+
+#define TEXEL_ABGR_1888_32 0xF0000000
+#define TEXEL_ABGR_2888_32 0xF1000000
+#define TEXEL_ABGR_4888_32 0xF2000000
+#define TEXEL_ABGR_8888_32 0xF3000000
+#define TEXEL_ABGR_0888_32 0xF4000000
+
+#define TEXEL_VU88 0x00000000
+#define TEXEL_LVU655 0x00800000
+#define TEXEL_LVU888 0x01000000
+#define TEXEL_UV88 0x02000000
+#define TEXEL_LUV655 0x02800000
+#define TEXEL_LUV888 0x03000000
+
+#define FOGMODE_CHEAP 0x04000000
+#define FOGMODE_LINEAR 0x05000000
+#define FOGMODE_EXP 0x06000000
+#define FOGMODE_EXP2 0x07000000
+
+#define Z_16 0x00000000
+#define S_1_Z_15 0x00400000
+#define Z_32 0x00800000
+#define S_1_Z_31 0x00c00000
+#define S_2_Z_30 0x00d00000
+#define S_4_Z_28 0x00e00000
+#define S_8_Z_24 0x00f00000
+
+#define S_1 0x00000000
+#define S_2 0x10000000
+#define S_4 0x20000000
+#define S_8 0x30000000
+
+#define TEXTURE_FILTER_NEAREST 0x00000000
+#define TEXTURE_FILTER_LINEAR 0x00004000
+#define TEXTURE_FILTER_NEAREST_MIP_NEAREST 0x00008000
+#define TEXTURE_FILTER_NEAREST_MIP_LINEAR 0x00010000
+#define TEXTURE_FILTER_LINEAR_MIP_NEAREST 0x0000c000
+#define TEXTURE_FILTER_LINEAR_MIP_LINEAR 0x00014000
+
+#define A_REPLACE_RGB_STAGE0 0xa1485000
+#define A_REPLACE_A_STAGE0 0xc3230000
+#define L_REPLACE__RGB_STAGE0 0xc1485000
+#define L_REPLACE__A_STAGE0 0x63230000
+#define LA_REPLACE__RGB_STAGE0 0xc1485000
+#define LA_REPLACE__A_STAGE0 0xc3230000
+#define I_REPLACE__RGB_STAGE0 0xc1485000
+#define I_REPLACE__A_STAGE0 0xc3230000
+#define RGB_REPLACE__RGB_STAGE0 0xc1485000
+#define RGB_REPLACE__A_STAGE0 0x63230000
+#define RGBA_REPLACE__RGB_STAGE0 0xc1485000
+#define RGBA_REPLACE__A_STAGE0 0xc3230000
+
+#define A_MODULATE_RGB_STAGE0 0xa1485000
+#define A_MODULATE_A_STAGE0 0x63c30000
+#define L_MODULATE__RGB_STAGE0 0xa1705000
+#define L_MODULATE__A_STAGE0 0x63230000
+#define LA_MODULATE__RGB_STAGE0 0xa1705000
+#define LA_MODULATE__A_STAGE0 0x63c30000
+#define I_MODULATE__RGB_STAGE0 0xa1705000
+#define I_MODULATE__A_STAGE0 0x63c30000
+#define RGB_MODULATE__RGB_STAGE0 0xa1705000
+#define RGB_MODULATE__A_STAGE0 0x63230000
+#define RGBA_MODULATE__RGB_STAGE0 0xa1705000
+#define RGBA_MODULATE__A_STAGE0 0x63c30000
+
+#define RGB_DECAL__RGB_STAGE0 0xc1485000
+#define RGB_DECAL__A_STAGE0 0x63230000
+#define RGBA_DECAL__RGB_STAGE0 0xc534c001
+#define RGBA_DECAL__A_STAGE0 0x63230000
+
+#define A_BLEND_RGB_STAGE0 0xa1485000
+#define A_BLEND_A_STAGE0 0x63c30000
+#define L_BLEND__RGB_STAGE0 0x4530c001
+#define L_BLEND__A_STAGE0 0x63230000
+#define LA_BLEND__RGB_STAGE0 0x4530c001
+#define LA_BLEND__A_STAGE0 0x63c30000
+#define I_BLEND__RGB_STAGE0 0x4530c001
+#define I_BLEND__A_STAGE0 0x46c60001
+#define RGB_BLEND__RGB_STAGE0 0x4530c001
+#define RGB_BLEND__A_STAGE0 0x63230000
+#define RGBA_BLEND__RGB_STAGE0 0x4530c001
+#define RGBA_BLEND__A_STAGE0 0x63c30000
+
+#define RGB_STAGE1 0xa1485000
+#define A_STAGE1 0xa3230000
+
+#define A_REPLACE_RGB_STAGE1 0xa1485000
+#define A_REPLACE_A_STAGE1 0xe3230000
+#define L_REPLACE__RGB_STAGE1 0xe1485000
+#define L_REPLACE__A_STAGE1 0xa3230000
+#define LA_REPLACE__RGB_STAGE1 0xe1485000
+#define LA_REPLACE__A_STAGE1 0xe3230000
+#define I_REPLACE__RGB_STAGE1 0xe1485000
+#define I_REPLACE__A_STAGE1 0xe3230000
+#define RGB_REPLACE__RGB_STAGE1 0xe1485000
+#define RGB_REPLACE__A_STAGE1 0xa3230000
+#define RGBA_REPLACE__RGB_STAGE1 0xe1485000
+#define RGBA_REPLACE__A_STAGE1 0xe3230000
+
+#define A_MODULATE_RGB_STAGE1 0xa1485000
+#define A_MODULATE_A_STAGE1 0xa3e30000
+#define L_MODULATE__RGB_STAGE1 0xa1785000
+#define L_MODULATE__A_STAGE1 0xa3230000
+#define LA_MODULATE__RGB_STAGE1 0xa1785000
+#define LA_MODULATE__A_STAGE1 0xa3e30000
+#define I_MODULATE__RGB_STAGE1 0xa1785000
+#define I_MODULATE__A_STAGE1 0xa3e30000
+#define RGB_MODULATE__RGB_STAGE1 0xa1785000
+#define RGB_MODULATE__A_STAGE1 0xa3230000
+#define RGBA_MODULATE__RGB_STAGE1 0xa1785000
+#define RGBA_MODULATE__A_STAGE1 0xa3e30000
+
+#define RGB_DECAL__RGB_STAGE1 0xe1485000
+#define RGB_DECAL__A_STAGE1 0xa3230000
+#define RGBA_DECAL__RGB_STAGE1 0xe5394001
+#define RGBA_DECAL__A_STAGE1 0xa3230000
+
+#define A_BLEND_RGB_STAGE1 0xa1485000
+#define A_BLEND_A_STAGE1 0xa3e30000
+#define L_BLEND__RGB_STAGE1 0x45394001
+#define L_BLEND__A_STAGE1 0xa3230000
+#define LA_BLEND__RGB_STAGE1 0x45394001
+#define LA_BLEND__A_STAGE1 0xa3e30000
+#define I_BLEND__RGB_STAGE1 0x45394001
+#define I_BLEND__A_STAGE1 0x4aea0001
+#define RGB_BLEND__RGB_STAGE1 0x45394001
+#define RGB_BLEND__A_STAGE1 0xa3230000
+#define RGBA_BLEND__RGB_STAGE1 0x45394001
+#define RGBA_BLEND__A_STAGE1 0xa3e30000
+
+
+#define INIT_6327_CapsEnable 0x00000080
+#define INIT_6327_CapsEnable2 0x00000000
+
+#define INIT_6327_ZSet 0x00030000
+#define INIT_6327_ZMask 0xffffffff
+#define INIT_6327_AlphaSet 0x07000000
+#define INIT_6327_DstSet 0x0C000000
+#define INIT_6327_DstMask 0xffffffff
+#define INIT_6327_FogSet 0x04000000
+#define INIT_6327_BlendMode 0x00000001
+#define INIT_6327_TextureSet 0x00030000
+#define INIT_6327_TextureMip 0x00000000
+#define INIT_6327_TextureColorBlend0 0xC1485000
+#define INIT_6327_TextureAlphaBlend0 0x333A0000
+#define INIT_6327_Texture1Set 0x00030000
+#define INIT_6327_Texture1Set2 0x00000000
+#define INIT_6327_TextureColorBlend1 0x294B4000
+#define INIT_6327_TextureAlphaBlend1 0x333A0000
+#define INIT_6327_ParsingSet 0x00000060
+
+#define SiS_Z_COMP_NEVER 0x00000000
+#define SiS_Z_COMP_S_LT_B 0x00010000
+#define SiS_Z_COMP_S_EQ_B 0x00020000
+#define SiS_Z_COMP_S_LE_B 0x00030000
+#define SiS_Z_COMP_S_GT_B 0x00040000
+#define SiS_Z_COMP_S_NE_B 0x00050000
+#define SiS_Z_COMP_S_GE_B 0x00060000
+#define SiS_Z_COMP_ALWAYS 0x00070000
+
+#define SiS_ALPHA_NEVER 0x00000000
+#define SiS_ALPHA_LESS 0x01000000
+#define SiS_ALPHA_EQUAL 0x02000000
+#define SiS_ALPHA_LEQUAL 0x03000000
+#define SiS_ALPHA_GREATER 0x04000000
+#define SiS_ALPHA_NOTEQUAL 0x05000000
+#define SiS_ALPHA_GEQUAL 0x06000000
+#define SiS_ALPHA_ALWAYS 0x07000000
+
+#define SiS_STENCIL_NEVER 0x00000000
+#define SiS_STENCIL_LESS 0x01000000
+#define SiS_STENCIL_EQUAL 0x02000000
+#define SiS_STENCIL_LEQUAL 0x03000000
+#define SiS_STENCIL_GREATER 0x04000000
+#define SiS_STENCIL_NOTEQUAL 0x05000000
+#define SiS_STENCIL_GEQUAL 0x06000000
+#define SiS_STENCIL_ALWAYS 0x07000000
+
+#define SiS_SFAIL_KEEP 0x00000000
+#define SiS_SFAIL_ZERO 0x00100000
+#define SiS_SFAIL_REPLACE 0x00200000
+#define SiS_SFAIL_INVERT 0x00500000
+#define SiS_SFAIL_INCR 0x00600000
+#define SiS_SFAIL_DECR 0x00700000
+
+#define SiS_SPASS_ZFAIL_KEEP 0x00000000
+#define SiS_SPASS_ZFAIL_ZERO 0x00010000
+#define SiS_SPASS_ZFAIL_REPLACE 0x00020000
+#define SiS_SPASS_ZFAIL_INVERT 0x00050000
+#define SiS_SPASS_ZFAIL_INCR 0x00060000
+#define SiS_SPASS_ZFAIL_DECR 0x00070000
+
+#define SiS_SPASS_ZPASS_KEEP 0x00000000
+#define SiS_SPASS_ZPASS_ZERO 0x00001000
+#define SiS_SPASS_ZPASS_REPLACE 0x00002000
+#define SiS_SPASS_ZPASS_INVERT 0x00005000
+#define SiS_SPASS_ZPASS_INCR 0x00006000
+#define SiS_SPASS_ZPASS_DECR 0x00007000
+
+#define SiS_D_ZERO 0x00000000
+#define SiS_D_ONE 0x00000010
+#define SiS_D_SRC_COLOR 0x00000020
+#define SiS_D_ONE_MINUS_SRC_COLOR 0x00000030
+#define SiS_D_SRC_ALPHA 0x00000040
+#define SiS_D_ONE_MINUS_SRC_ALPHA 0x00000050
+#define SiS_D_DST_ALPHA 0x00000060
+#define SiS_D_ONE_MINUS_DST_ALPHA 0x00000070
+
+#define SiS_S_ZERO 0x00000000
+#define SiS_S_ONE 0x00000001
+#define SiS_S_SRC_ALPHA 0x00000004
+#define SiS_S_ONE_MINUS_SRC_ALPHA 0x00000005
+#define SiS_S_DST_ALPHA 0x00000006
+#define SiS_S_ONE_MINUS_DST_ALPHA 0x00000007
+#define SiS_S_DST_COLOR 0x00000008
+#define SiS_S_ONE_MINUS_DST_COLOR 0x00000009
+#define SiS_S_SRC_ALPHA_SATURATE 0x0000000a
+
+/* Logic Op */
+#define LOP_CLEAR 0x00000000
+#define LOP_NOR 0x01000000
+#define LOP_AND_INVERTED 0x02000000
+#define LOP_COPY_INVERTED 0x03000000
+#define LOP_AND_REVERSE 0x04000000
+#define LOP_INVERT 0x05000000
+#define LOP_XOR 0x06000000
+#define LOP_NAND 0x07000000
+#define LOP_AND 0x08000000
+#define LOP_EQUIV 0x09000000
+#define LOP_NOOP 0x0a000000
+#define LOP_OR_INVERTED 0x0b000000
+#define LOP_COPY 0x0c000000
+#define LOP_OR_REVERSE 0x0d000000
+#define LOP_OR 0x0e000000
+#define LOP_SET 0x0f000000
+
+#define SiSWait3DCmdQueue(wLen)\
+do{ \
+ while ( CmdQueLen < (int)(wLen)) { \
+ CmdQueLen = (SIS_MMIO_IN16(pSiS->IOBase, 0x8240) & pSiS->CmdQueLenMask) - pSiS->CmdQueLenFix; \
+ } \
+ CmdQueLen -= (int)(wLen); \
+} while(0)
+