diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2015-11-22 02:46:45 +0000 |
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committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2015-11-22 02:46:45 +0000 |
commit | 0784c49c0f8fcc8b3abd4c9286d9fd8bc089dd7d (patch) | |
tree | a6394e3e264a0f80b57f4ce0f5d9526aa543d4b0 /lib/mesa/src/gallium/auxiliary/draw/draw_pt.c | |
parent | d91d0007eecf589ea5699e34aa4d748fce2c57b2 (diff) |
import Mesa 11.0.6
Diffstat (limited to 'lib/mesa/src/gallium/auxiliary/draw/draw_pt.c')
-rw-r--r-- | lib/mesa/src/gallium/auxiliary/draw/draw_pt.c | 573 |
1 files changed, 573 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/auxiliary/draw/draw_pt.c b/lib/mesa/src/gallium/auxiliary/draw/draw_pt.c new file mode 100644 index 000000000..3236e523a --- /dev/null +++ b/lib/mesa/src/gallium/auxiliary/draw/draw_pt.c @@ -0,0 +1,573 @@ +/************************************************************************** + * + * Copyright 2007 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <keithw@vmware.com> + */ + +#include "draw/draw_context.h" +#include "draw/draw_gs.h" +#include "draw/draw_private.h" +#include "draw/draw_pt.h" +#include "draw/draw_vbuf.h" +#include "draw/draw_vs.h" +#include "tgsi/tgsi_dump.h" +#include "util/u_math.h" +#include "util/u_prim.h" +#include "util/u_format.h" +#include "util/u_draw.h" + + +DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE) +DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE) + +/* Overall we split things into: + * - frontend -- prepare fetch_elts, draw_elts - eg vsplit + * - middle -- fetch, shade, cliptest, viewport + * - pipeline -- the prim pipeline: clipping, wide lines, etc + * - backend -- the vbuf_render provided by the driver. + */ +static boolean +draw_pt_arrays(struct draw_context *draw, + unsigned prim, + unsigned start, + unsigned count) +{ + struct draw_pt_front_end *frontend = NULL; + struct draw_pt_middle_end *middle = NULL; + unsigned opt = 0; + + /* Sanitize primitive length: + */ + { + unsigned first, incr; + draw_pt_split_prim(prim, &first, &incr); + count = draw_pt_trim_count(count, first, incr); + if (count < first) + return TRUE; + } + + if (!draw->force_passthrough) { + unsigned gs_out_prim = (draw->gs.geometry_shader ? + draw->gs.geometry_shader->output_primitive : + prim); + + if (!draw->render) { + opt |= PT_PIPELINE; + } + + if (draw_need_pipeline(draw, + draw->rasterizer, + gs_out_prim)) { + opt |= PT_PIPELINE; + } + + if ((draw->clip_xy || + draw->clip_z || + draw->clip_user) && !draw->pt.test_fse) { + opt |= PT_CLIPTEST; + } + + opt |= PT_SHADE; + } + + if (draw->pt.middle.llvm) { + middle = draw->pt.middle.llvm; + } else { + if (opt == 0) + middle = draw->pt.middle.fetch_emit; + else if (opt == PT_SHADE && !draw->pt.no_fse) + middle = draw->pt.middle.fetch_shade_emit; + else + middle = draw->pt.middle.general; + } + + frontend = draw->pt.frontend; + + if (frontend ) { + if (draw->pt.prim != prim || draw->pt.opt != opt) { + /* In certain conditions switching primitives requires us to flush + * and validate the different stages. One example is when smooth + * lines are active but first drawn with triangles and then with + * lines. + */ + draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + frontend = NULL; + } else if (draw->pt.eltSize != draw->pt.user.eltSize) { + /* Flush draw state if eltSize changed. + * This could be improved so only the frontend is flushed since it + * converts all indices to ushorts and the fetch part of the middle + * always prepares both linear and indexed. + */ + frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE ); + frontend = NULL; + } + } + + if (!frontend) { + frontend = draw->pt.front.vsplit; + + frontend->prepare( frontend, prim, middle, opt ); + + draw->pt.frontend = frontend; + draw->pt.eltSize = draw->pt.user.eltSize; + draw->pt.prim = prim; + draw->pt.opt = opt; + } + + if (draw->pt.rebind_parameters) { + /* update constants, viewport dims, clip planes, etc */ + middle->bind_parameters(middle); + draw->pt.rebind_parameters = FALSE; + } + + frontend->run( frontend, start, count ); + + return TRUE; +} + +void draw_pt_flush( struct draw_context *draw, unsigned flags ) +{ + assert(flags); + + if (draw->pt.frontend) { + draw->pt.frontend->flush( draw->pt.frontend, flags ); + + /* don't prepare if we only are flushing the backend */ + if (flags & DRAW_FLUSH_STATE_CHANGE) + draw->pt.frontend = NULL; + } + + if (flags & DRAW_FLUSH_PARAMETER_CHANGE) { + draw->pt.rebind_parameters = TRUE; + } +} + + + +boolean draw_pt_init( struct draw_context *draw ) +{ + draw->pt.test_fse = debug_get_option_draw_fse(); + draw->pt.no_fse = debug_get_option_draw_no_fse(); + + draw->pt.front.vsplit = draw_pt_vsplit(draw); + if (!draw->pt.front.vsplit) + return FALSE; + + draw->pt.middle.fetch_emit = draw_pt_fetch_emit( draw ); + if (!draw->pt.middle.fetch_emit) + return FALSE; + + draw->pt.middle.fetch_shade_emit = draw_pt_middle_fse( draw ); + if (!draw->pt.middle.fetch_shade_emit) + return FALSE; + + draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw ); + if (!draw->pt.middle.general) + return FALSE; + +#if HAVE_LLVM + if (draw->llvm) + draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw ); +#endif + + return TRUE; +} + + +void draw_pt_destroy( struct draw_context *draw ) +{ + if (draw->pt.middle.llvm) { + draw->pt.middle.llvm->destroy( draw->pt.middle.llvm ); + draw->pt.middle.llvm = NULL; + } + + if (draw->pt.middle.general) { + draw->pt.middle.general->destroy( draw->pt.middle.general ); + draw->pt.middle.general = NULL; + } + + if (draw->pt.middle.fetch_emit) { + draw->pt.middle.fetch_emit->destroy( draw->pt.middle.fetch_emit ); + draw->pt.middle.fetch_emit = NULL; + } + + if (draw->pt.middle.fetch_shade_emit) { + draw->pt.middle.fetch_shade_emit->destroy( draw->pt.middle.fetch_shade_emit ); + draw->pt.middle.fetch_shade_emit = NULL; + } + + if (draw->pt.front.vsplit) { + draw->pt.front.vsplit->destroy( draw->pt.front.vsplit ); + draw->pt.front.vsplit = NULL; + } +} + + +/** + * Debug- print the first 'count' vertices. + */ +static void +draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count) +{ + uint i; + + debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n", + prim, start, count); + + for (i = 0; i < count; i++) { + uint ii = 0; + uint j; + + if (draw->pt.user.eltSize) { + /* indexed arrays */ + + switch (draw->pt.user.eltSize) { + case 1: + { + const ubyte *elem = (const ubyte *) draw->pt.user.elts; + ii = elem[start + i]; + } + break; + case 2: + { + const ushort *elem = (const ushort *) draw->pt.user.elts; + ii = elem[start + i]; + } + break; + case 4: + { + const uint *elem = (const uint *) draw->pt.user.elts; + ii = elem[start + i]; + } + break; + default: + assert(0); + return; + } + ii += draw->pt.user.eltBias; + debug_printf("Element[%u + %u] + %i -> Vertex %u:\n", start, i, + draw->pt.user.eltBias, ii); + } + else { + /* non-indexed arrays */ + ii = start + i; + debug_printf("Vertex %u:\n", ii); + } + + for (j = 0; j < draw->pt.nr_vertex_elements; j++) { + uint buf = draw->pt.vertex_element[j].vertex_buffer_index; + ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf].map; + + if (draw->pt.vertex_element[j].instance_divisor) { + ii = draw->instance_id / draw->pt.vertex_element[j].instance_divisor; + } + + ptr += draw->pt.vertex_buffer[buf].buffer_offset; + ptr += draw->pt.vertex_buffer[buf].stride * ii; + ptr += draw->pt.vertex_element[j].src_offset; + + debug_printf(" Attr %u: ", j); + switch (draw->pt.vertex_element[j].src_format) { + case PIPE_FORMAT_R32_FLOAT: + { + float *v = (float *) ptr; + debug_printf("R %f @ %p\n", v[0], (void *) v); + } + break; + case PIPE_FORMAT_R32G32_FLOAT: + { + float *v = (float *) ptr; + debug_printf("RG %f %f @ %p\n", v[0], v[1], (void *) v); + } + break; + case PIPE_FORMAT_R32G32B32_FLOAT: + { + float *v = (float *) ptr; + debug_printf("RGB %f %f %f @ %p\n", v[0], v[1], v[2], (void *) v); + } + break; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + { + float *v = (float *) ptr; + debug_printf("RGBA %f %f %f %f @ %p\n", v[0], v[1], v[2], v[3], + (void *) v); + } + break; + case PIPE_FORMAT_B8G8R8A8_UNORM: + { + ubyte *u = (ubyte *) ptr; + debug_printf("BGRA %d %d %d %d @ %p\n", u[0], u[1], u[2], u[3], + (void *) u); + } + break; + case PIPE_FORMAT_A8R8G8B8_UNORM: + { + ubyte *u = (ubyte *) ptr; + debug_printf("ARGB %d %d %d %d @ %p\n", u[0], u[1], u[2], u[3], + (void *) u); + } + break; + default: + debug_printf("other format %s (fix me)\n", + util_format_name(draw->pt.vertex_element[j].src_format)); + } + } + } +} + + +/** Helper code for below */ +#define PRIM_RESTART_LOOP(elements) \ + do { \ + for (j = 0; j < count; j++) { \ + i = draw_overflow_uadd(start, j, MAX_LOOP_IDX); \ + if (i < elt_max && elements[i] == info->restart_index) { \ + if (cur_count > 0) { \ + /* draw elts up to prev pos */ \ + draw_pt_arrays(draw, prim, cur_start, cur_count); \ + } \ + /* begin new prim at next elt */ \ + cur_start = i + 1; \ + cur_count = 0; \ + } \ + else { \ + cur_count++; \ + } \ + } \ + if (cur_count > 0) { \ + draw_pt_arrays(draw, prim, cur_start, cur_count); \ + } \ + } while (0) + + +/** + * For drawing prims with primitive restart enabled. + * Scan for restart indexes and draw the runs of elements/vertices between + * the restarts. + */ +static void +draw_pt_arrays_restart(struct draw_context *draw, + const struct pipe_draw_info *info) +{ + const unsigned prim = info->mode; + const unsigned start = info->start; + const unsigned count = info->count; + const unsigned elt_max = draw->pt.user.eltMax; + unsigned i, j, cur_start, cur_count; + /* The largest index within a loop using the i variable as the index. + * Used for overflow detection */ + const unsigned MAX_LOOP_IDX = 0xffffffff; + + assert(info->primitive_restart); + + if (draw->pt.user.eltSize) { + /* indexed prims (draw_elements) */ + cur_start = start; + cur_count = 0; + + switch (draw->pt.user.eltSize) { + case 1: + { + const ubyte *elt_ub = (const ubyte *) draw->pt.user.elts; + PRIM_RESTART_LOOP(elt_ub); + } + break; + case 2: + { + const ushort *elt_us = (const ushort *) draw->pt.user.elts; + PRIM_RESTART_LOOP(elt_us); + } + break; + case 4: + { + const uint *elt_ui = (const uint *) draw->pt.user.elts; + PRIM_RESTART_LOOP(elt_ui); + } + break; + default: + assert(0 && "bad eltSize in draw_arrays()"); + } + } + else { + /* Non-indexed prims (draw_arrays). + * Primitive restart should have been handled in the state tracker. + */ + draw_pt_arrays(draw, prim, start, count); + } +} + + +/** + * Resolve true values within pipe_draw_info. + * If we're rendering from transform feedback/stream output + * buffers both the count and max_index need to be computed + * from the attached stream output target. + */ +static void +resolve_draw_info(const struct pipe_draw_info *raw_info, + struct pipe_draw_info *info, + struct pipe_vertex_buffer *vertex_buffer) +{ + memcpy(info, raw_info, sizeof(struct pipe_draw_info)); + + if (raw_info->count_from_stream_output) { + struct draw_so_target *target = + (struct draw_so_target *)info->count_from_stream_output; + assert(vertex_buffer != NULL); + info->count = target->internal_offset / vertex_buffer->stride; + + /* Stream output draw can not be indexed */ + debug_assert(!info->indexed); + info->max_index = info->count - 1; + } +} + +/** + * Draw vertex arrays. + * This is the main entrypoint into the drawing module. If drawing an indexed + * primitive, the draw_set_indexes() function should have already been called + * to specify the element/index buffer information. + */ +void +draw_vbo(struct draw_context *draw, + const struct pipe_draw_info *info) +{ + unsigned instance; + unsigned index_limit; + unsigned count; + unsigned fpstate = util_fpstate_get(); + struct pipe_draw_info resolved_info; + + /* Make sure that denorms are treated like zeros. This is + * the behavior required by D3D10. OpenGL doesn't care. + */ + util_fpstate_set_denorms_to_zero(fpstate); + + resolve_draw_info(info, &resolved_info, &(draw->pt.vertex_buffer[0])); + info = &resolved_info; + + assert(info->instance_count > 0); + if (info->indexed) + assert(draw->pt.user.elts); + + count = info->count; + + draw->pt.user.eltBias = info->index_bias; + draw->pt.user.min_index = info->min_index; + draw->pt.user.max_index = info->max_index; + draw->pt.user.eltSize = info->indexed ? draw->pt.user.eltSizeIB : 0; + + if (0) + debug_printf("draw_vbo(mode=%u start=%u count=%u):\n", + info->mode, info->start, count); + + if (0) + tgsi_dump(draw->vs.vertex_shader->state.tokens, 0); + + if (0) { + unsigned int i; + debug_printf("Elements:\n"); + for (i = 0; i < draw->pt.nr_vertex_elements; i++) { + debug_printf(" %u: src_offset=%u inst_div=%u vbuf=%u format=%s\n", + i, + draw->pt.vertex_element[i].src_offset, + draw->pt.vertex_element[i].instance_divisor, + draw->pt.vertex_element[i].vertex_buffer_index, + util_format_name(draw->pt.vertex_element[i].src_format)); + } + debug_printf("Buffers:\n"); + for (i = 0; i < draw->pt.nr_vertex_buffers; i++) { + debug_printf(" %u: stride=%u offset=%u size=%d ptr=%p\n", + i, + draw->pt.vertex_buffer[i].stride, + draw->pt.vertex_buffer[i].buffer_offset, + (int) draw->pt.user.vbuffer[i].size, + draw->pt.user.vbuffer[i].map); + } + } + + if (0) + draw_print_arrays(draw, info->mode, info->start, MIN2(count, 20)); + + index_limit = util_draw_max_index(draw->pt.vertex_buffer, + draw->pt.vertex_element, + draw->pt.nr_vertex_elements, + info); +#if HAVE_LLVM + if (!draw->llvm) +#endif + { + if (index_limit == 0) { + /* one of the buffers is too small to do any valid drawing */ + debug_warning("draw: VBO too small to draw anything\n"); + util_fpstate_set(fpstate); + return; + } + } + + /* If we're collecting stats then make sure we start from scratch */ + if (draw->collect_statistics) { + memset(&draw->statistics, 0, sizeof(draw->statistics)); + } + + draw->pt.max_index = index_limit - 1; + draw->start_index = info->start; + + /* + * TODO: We could use draw->pt.max_index to further narrow + * the min_index/max_index hints given by the state tracker. + */ + + for (instance = 0; instance < info->instance_count; instance++) { + unsigned instance_idx = instance + info->start_instance; + draw->start_instance = info->start_instance; + draw->instance_id = instance; + /* check for overflow */ + if (instance_idx < instance || + instance_idx < draw->start_instance) { + /* if we overflown just set the instance id to the max */ + draw->instance_id = 0xffffffff; + } + + draw_new_instance(draw); + + if (info->primitive_restart) { + draw_pt_arrays_restart(draw, info); + } + else { + draw_pt_arrays(draw, info->mode, info->start, count); + } + } + + /* If requested emit the pipeline statistics for this run */ + if (draw->collect_statistics) { + draw->render->pipeline_statistics(draw->render, &draw->statistics); + } + util_fpstate_set(fpstate); +} |