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authorJonathan Gray <jsg@cvs.openbsd.org>2018-01-08 05:41:41 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2018-01-08 05:41:41 +0000
commit28b1530fee42a3fea77d7918f5f612e2e052f659 (patch)
tree08a228d317d8f1d7fe500b868d3334e371cf3102 /lib/mesa/src/mapi/es1api
parente0bf2746b74787c4c07df1bb7b1585d70397b9cb (diff)
Revert to Mesa 13.0.6 again.
Corruption has again been reported on Intel hardware running Xorg with the modesetting driver (which uses OpenGL based acceleration instead of SNA acceleration the intel driver defaults to). Reported in various forms on Sandy Bridge (X220), Ivy Bridge (X230) and Haswell (X240). Confirmed to not occur with the intel driver but the xserver was changed to default to the modesetting driver on >= gen4 hardware (except Ironlake). One means of triggering this is to open a large pdf with xpdf on an idle machine and highlight a section of the document. There have been reports of gpu hangs on gen4 intel hardware (T500 with GM45, X61 with 965GM) when starting Xorg as well.
Diffstat (limited to 'lib/mesa/src/mapi/es1api')
-rwxr-xr-xlib/mesa/src/mapi/es1api/ABI-check2
-rw-r--r--lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h1272
2 files changed, 611 insertions, 663 deletions
diff --git a/lib/mesa/src/mapi/es1api/ABI-check b/lib/mesa/src/mapi/es1api/ABI-check
index 223658b32..819568f6d 100755
--- a/lib/mesa/src/mapi/es1api/ABI-check
+++ b/lib/mesa/src/mapi/es1api/ABI-check
@@ -1,4 +1,4 @@
-#!/bin/sh
+#!/usr/bin/env bash
# Print defined gl.* functions not in GL ES 1.1 or in
# (FIXME, none of these should be part of the ABI)
diff --git a/lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h b/lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h
index 42c3534b8..262f211d0 100644
--- a/lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h
+++ b/lib/mesa/src/mapi/es1api/glapi_mapi_tmp.h
@@ -924,431 +924,379 @@ void APIENTRY gl_dispatch_stub_908(GLuint first, GLsizei count, const GLuint *te
void APIENTRY gl_dispatch_stub_909(GLuint first, GLsizei count, const GLuint *samplers);
void APIENTRY gl_dispatch_stub_910(GLuint first, GLsizei count, const GLuint *textures);
void APIENTRY gl_dispatch_stub_911(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
-GLuint64 APIENTRY gl_dispatch_stub_912(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
-GLuint64 APIENTRY gl_dispatch_stub_913(GLuint texture);
-GLuint64 APIENTRY gl_dispatch_stub_914(GLuint texture, GLuint sampler);
-void APIENTRY gl_dispatch_stub_915(GLuint index, GLenum pname, GLuint64EXT *params);
-GLboolean APIENTRY gl_dispatch_stub_916(GLuint64 handle);
-GLboolean APIENTRY gl_dispatch_stub_917(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_918(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_919(GLuint64 handle, GLenum access);
-void APIENTRY gl_dispatch_stub_920(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_921(GLuint64 handle);
-void APIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLuint64 value);
-void APIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_924(GLint location, GLuint64 value);
-void APIENTRY gl_dispatch_stub_925(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_926(GLuint index, GLuint64EXT x);
-void APIENTRY gl_dispatch_stub_927(GLuint index, const GLuint64EXT *v);
-void APIENTRY gl_dispatch_stub_928(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
-void APIENTRY gl_dispatch_stub_929(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_930(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
-void APIENTRY gl_dispatch_stub_931(GLenum origin, GLenum depth);
-void APIENTRY gl_dispatch_stub_932(GLuint unit, GLuint texture);
-void APIENTRY gl_dispatch_stub_933(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLenum APIENTRY gl_dispatch_stub_934(GLuint framebuffer, GLenum target);
-void APIENTRY gl_dispatch_stub_935(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_936(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_937(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-void APIENTRY gl_dispatch_stub_938(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_939(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
-void APIENTRY gl_dispatch_stub_940(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
-void APIENTRY gl_dispatch_stub_941(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_942(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_943(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_944(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_945(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-void APIENTRY gl_dispatch_stub_946(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_947(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_948(GLsizei n, GLuint *buffers);
-void APIENTRY gl_dispatch_stub_949(GLsizei n, GLuint *framebuffers);
-void APIENTRY gl_dispatch_stub_950(GLsizei n, GLuint *pipelines);
-void APIENTRY gl_dispatch_stub_951(GLenum target, GLsizei n, GLuint *ids);
-void APIENTRY gl_dispatch_stub_952(GLsizei n, GLuint *renderbuffers);
-void APIENTRY gl_dispatch_stub_953(GLsizei n, GLuint *samplers);
-void APIENTRY gl_dispatch_stub_954(GLenum target, GLsizei n, GLuint *textures);
-void APIENTRY gl_dispatch_stub_955(GLsizei n, GLuint *ids);
-void APIENTRY gl_dispatch_stub_956(GLsizei n, GLuint *arrays);
-void APIENTRY gl_dispatch_stub_957(GLuint vaobj, GLuint index);
-void APIENTRY gl_dispatch_stub_958(GLuint vaobj, GLuint index);
-void APIENTRY gl_dispatch_stub_959(GLuint buffer, GLintptr offset, GLsizeiptr length);
-void APIENTRY gl_dispatch_stub_960(GLuint texture);
-void APIENTRY gl_dispatch_stub_961(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_962(GLuint buffer, GLenum pname, GLint64 *params);
-void APIENTRY gl_dispatch_stub_963(GLuint buffer, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_964(GLuint buffer, GLenum pname, GLvoid **params);
-void APIENTRY gl_dispatch_stub_965(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-void APIENTRY gl_dispatch_stub_966(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_967(GLuint framebuffer, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_968(GLuint renderbuffer, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_969(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_970(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_971(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_972(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
-void APIENTRY gl_dispatch_stub_973(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_974(GLuint texture, GLint level, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_975(GLuint texture, GLint level, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_976(GLuint texture, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_977(GLuint texture, GLenum pname, GLuint *params);
-void APIENTRY gl_dispatch_stub_978(GLuint texture, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_979(GLuint texture, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_980(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
-void APIENTRY gl_dispatch_stub_981(GLuint xfb, GLenum pname, GLuint index, GLint *param);
-void APIENTRY gl_dispatch_stub_982(GLuint xfb, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_983(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
-void APIENTRY gl_dispatch_stub_984(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_985(GLuint vaobj, GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_986(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
-void APIENTRY gl_dispatch_stub_987(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-GLvoid * APIENTRY gl_dispatch_stub_988(GLuint buffer, GLenum access);
-GLvoid * APIENTRY gl_dispatch_stub_989(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-void APIENTRY gl_dispatch_stub_990(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-void APIENTRY gl_dispatch_stub_991(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
-void APIENTRY gl_dispatch_stub_992(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-void APIENTRY gl_dispatch_stub_993(GLuint framebuffer, GLenum buf);
-void APIENTRY gl_dispatch_stub_994(GLuint framebuffer, GLsizei n, const GLenum *bufs);
-void APIENTRY gl_dispatch_stub_995(GLuint framebuffer, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_996(GLuint framebuffer, GLenum buf);
-void APIENTRY gl_dispatch_stub_997(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_998(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_999(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-void APIENTRY gl_dispatch_stub_1000(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1001(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1002(GLuint texture, GLenum internalformat, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1003(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_1004(GLuint texture, GLenum pname, const GLint *params);
-void APIENTRY gl_dispatch_stub_1005(GLuint texture, GLenum pname, const GLuint *params);
-void APIENTRY gl_dispatch_stub_1006(GLuint texture, GLenum pname, GLfloat param);
-void APIENTRY gl_dispatch_stub_1007(GLuint texture, GLenum pname, const GLfloat *param);
-void APIENTRY gl_dispatch_stub_1008(GLuint texture, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1009(GLuint texture, GLenum pname, const GLint *param);
-void APIENTRY gl_dispatch_stub_1010(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
-void APIENTRY gl_dispatch_stub_1011(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1012(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_1013(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_1014(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void APIENTRY gl_dispatch_stub_1015(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1016(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1017(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1018(GLuint xfb, GLuint index, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1019(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLboolean APIENTRY gl_dispatch_stub_1020(GLuint buffer);
-void APIENTRY gl_dispatch_stub_1021(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
-void APIENTRY gl_dispatch_stub_1022(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1023(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1024(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void APIENTRY gl_dispatch_stub_1025(GLuint vaobj, GLuint bindingindex, GLuint divisor);
-void APIENTRY gl_dispatch_stub_1026(GLuint vaobj, GLuint buffer);
-void APIENTRY gl_dispatch_stub_1027(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-void APIENTRY gl_dispatch_stub_1028(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
-void APIENTRY gl_dispatch_stub_1029(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1030(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
-void APIENTRY gl_dispatch_stub_1031(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
-void APIENTRY gl_dispatch_stub_1032(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
-void APIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLint64 *params);
-void APIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
-void APIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
-void APIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLint64 x);
-void APIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLuint64 x);
-void APIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLint64 x, GLint64 y);
-void APIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLuint64 x, GLuint64 y);
-void APIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
-void APIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
-void APIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
-void APIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
-void APIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1053(GLint location, GLint64 x);
-void APIENTRY gl_dispatch_stub_1054(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1055(GLint location, GLuint64 x);
-void APIENTRY gl_dispatch_stub_1056(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1057(GLint location, GLint64 x, GLint64 y);
-void APIENTRY gl_dispatch_stub_1058(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1059(GLint location, GLuint64 x, GLuint64 y);
-void APIENTRY gl_dispatch_stub_1060(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1061(GLint location, GLint64 x, GLint64 y, GLint64 z);
-void APIENTRY gl_dispatch_stub_1062(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1063(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
-void APIENTRY gl_dispatch_stub_1064(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1065(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
-void APIENTRY gl_dispatch_stub_1066(GLint location, GLsizei count, const GLint64 *value);
-void APIENTRY gl_dispatch_stub_1067(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
-void APIENTRY gl_dispatch_stub_1068(GLint location, GLsizei count, const GLuint64 *value);
-void APIENTRY gl_dispatch_stub_1069(GLuint buffer);
-void APIENTRY gl_dispatch_stub_1070(GLuint buffer, GLintptr offset, GLsizeiptr length);
-void APIENTRY gl_dispatch_stub_1071(GLenum target, GLsizei numAttachments, const GLenum *attachments);
-void APIENTRY gl_dispatch_stub_1072(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-void APIENTRY gl_dispatch_stub_1073(GLuint texture, GLint level);
-void APIENTRY gl_dispatch_stub_1074(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
-void APIENTRY gl_dispatch_stub_1075(GLfloat factor, GLfloat bias);
-void APIENTRY gl_dispatch_stub_1076(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY gl_dispatch_stub_1077(const GLfloat *coords);
-void APIENTRY gl_dispatch_stub_1078(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY gl_dispatch_stub_1079(const GLint *coords);
-void APIENTRY gl_dispatch_stub_1080(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY gl_dispatch_stub_1081(const GLshort *coords);
-void APIENTRY gl_dispatch_stub_1082(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY gl_dispatch_stub_1083(const GLfixed *coords);
+void APIENTRY gl_dispatch_stub_912(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+void APIENTRY gl_dispatch_stub_913(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+void APIENTRY gl_dispatch_stub_914(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+void APIENTRY gl_dispatch_stub_915(GLenum origin, GLenum depth);
+void APIENTRY gl_dispatch_stub_916(GLuint unit, GLuint texture);
+void APIENTRY gl_dispatch_stub_917(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLenum APIENTRY gl_dispatch_stub_918(GLuint framebuffer, GLenum target);
+void APIENTRY gl_dispatch_stub_919(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_920(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_921(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+void APIENTRY gl_dispatch_stub_922(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_923(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
+void APIENTRY gl_dispatch_stub_924(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
+void APIENTRY gl_dispatch_stub_925(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_926(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_927(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_928(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+void APIENTRY gl_dispatch_stub_929(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+void APIENTRY gl_dispatch_stub_930(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_931(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_932(GLsizei n, GLuint *buffers);
+void APIENTRY gl_dispatch_stub_933(GLsizei n, GLuint *framebuffers);
+void APIENTRY gl_dispatch_stub_934(GLsizei n, GLuint *pipelines);
+void APIENTRY gl_dispatch_stub_935(GLenum target, GLsizei n, GLuint *ids);
+void APIENTRY gl_dispatch_stub_936(GLsizei n, GLuint *renderbuffers);
+void APIENTRY gl_dispatch_stub_937(GLsizei n, GLuint *samplers);
+void APIENTRY gl_dispatch_stub_938(GLenum target, GLsizei n, GLuint *textures);
+void APIENTRY gl_dispatch_stub_939(GLsizei n, GLuint *ids);
+void APIENTRY gl_dispatch_stub_940(GLsizei n, GLuint *arrays);
+void APIENTRY gl_dispatch_stub_941(GLuint vaobj, GLuint index);
+void APIENTRY gl_dispatch_stub_942(GLuint vaobj, GLuint index);
+void APIENTRY gl_dispatch_stub_943(GLuint buffer, GLintptr offset, GLsizeiptr length);
+void APIENTRY gl_dispatch_stub_944(GLuint texture);
+void APIENTRY gl_dispatch_stub_945(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_946(GLuint buffer, GLenum pname, GLint64 *params);
+void APIENTRY gl_dispatch_stub_947(GLuint buffer, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_948(GLuint buffer, GLenum pname, GLvoid **params);
+void APIENTRY gl_dispatch_stub_949(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+void APIENTRY gl_dispatch_stub_950(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_951(GLuint framebuffer, GLenum pname, GLint *param);
+void APIENTRY gl_dispatch_stub_952(GLuint renderbuffer, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_953(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+void APIENTRY gl_dispatch_stub_954(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+void APIENTRY gl_dispatch_stub_955(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+void APIENTRY gl_dispatch_stub_956(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+void APIENTRY gl_dispatch_stub_957(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_958(GLuint texture, GLint level, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_959(GLuint texture, GLint level, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_960(GLuint texture, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_961(GLuint texture, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_962(GLuint texture, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_963(GLuint texture, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_964(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
+void APIENTRY gl_dispatch_stub_965(GLuint xfb, GLenum pname, GLuint index, GLint *param);
+void APIENTRY gl_dispatch_stub_966(GLuint xfb, GLenum pname, GLint *param);
+void APIENTRY gl_dispatch_stub_967(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
+void APIENTRY gl_dispatch_stub_968(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
+void APIENTRY gl_dispatch_stub_969(GLuint vaobj, GLenum pname, GLint *param);
+void APIENTRY gl_dispatch_stub_970(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
+void APIENTRY gl_dispatch_stub_971(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GLvoid * APIENTRY gl_dispatch_stub_972(GLuint buffer, GLenum access);
+GLvoid * APIENTRY gl_dispatch_stub_973(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+void APIENTRY gl_dispatch_stub_974(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+void APIENTRY gl_dispatch_stub_975(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
+void APIENTRY gl_dispatch_stub_976(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_977(GLuint framebuffer, GLenum buf);
+void APIENTRY gl_dispatch_stub_978(GLuint framebuffer, GLsizei n, const GLenum *bufs);
+void APIENTRY gl_dispatch_stub_979(GLuint framebuffer, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_980(GLuint framebuffer, GLenum buf);
+void APIENTRY gl_dispatch_stub_981(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+void APIENTRY gl_dispatch_stub_982(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_983(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+void APIENTRY gl_dispatch_stub_984(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_985(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_986(GLuint texture, GLenum internalformat, GLuint buffer);
+void APIENTRY gl_dispatch_stub_987(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+void APIENTRY gl_dispatch_stub_988(GLuint texture, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_989(GLuint texture, GLenum pname, const GLuint *params);
+void APIENTRY gl_dispatch_stub_990(GLuint texture, GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_991(GLuint texture, GLenum pname, const GLfloat *param);
+void APIENTRY gl_dispatch_stub_992(GLuint texture, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_993(GLuint texture, GLenum pname, const GLint *param);
+void APIENTRY gl_dispatch_stub_994(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
+void APIENTRY gl_dispatch_stub_995(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_996(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+void APIENTRY gl_dispatch_stub_997(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+void APIENTRY gl_dispatch_stub_998(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+void APIENTRY gl_dispatch_stub_999(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_1000(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_1001(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_1002(GLuint xfb, GLuint index, GLuint buffer);
+void APIENTRY gl_dispatch_stub_1003(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLboolean APIENTRY gl_dispatch_stub_1004(GLuint buffer);
+void APIENTRY gl_dispatch_stub_1005(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+void APIENTRY gl_dispatch_stub_1006(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+void APIENTRY gl_dispatch_stub_1007(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+void APIENTRY gl_dispatch_stub_1008(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+void APIENTRY gl_dispatch_stub_1009(GLuint vaobj, GLuint bindingindex, GLuint divisor);
+void APIENTRY gl_dispatch_stub_1010(GLuint vaobj, GLuint buffer);
+void APIENTRY gl_dispatch_stub_1011(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+void APIENTRY gl_dispatch_stub_1012(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
+void APIENTRY gl_dispatch_stub_1013(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_1014(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_1015(GLuint buffer);
+void APIENTRY gl_dispatch_stub_1016(GLuint buffer, GLintptr offset, GLsizeiptr length);
+void APIENTRY gl_dispatch_stub_1017(GLenum target, GLsizei numAttachments, const GLenum *attachments);
+void APIENTRY gl_dispatch_stub_1018(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_1019(GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_1020(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+void APIENTRY gl_dispatch_stub_1021(GLfloat factor, GLfloat bias);
+void APIENTRY gl_dispatch_stub_1022(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY gl_dispatch_stub_1023(const GLfloat *coords);
+void APIENTRY gl_dispatch_stub_1024(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY gl_dispatch_stub_1025(const GLint *coords);
+void APIENTRY gl_dispatch_stub_1026(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY gl_dispatch_stub_1027(const GLshort *coords);
+void APIENTRY gl_dispatch_stub_1028(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY gl_dispatch_stub_1029(const GLfixed *coords);
GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLbitfield APIENTRY gl_dispatch_stub_1085(GLfixed *mantissa, GLint *exponent);
-void APIENTRY gl_dispatch_stub_1086(GLclampf value, GLboolean invert);
-void APIENTRY gl_dispatch_stub_1087(GLenum pattern);
-void APIENTRY gl_dispatch_stub_1088(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1089(GLsizei stride, GLsizei count, const GLboolean *pointer);
-void APIENTRY gl_dispatch_stub_1090(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1091(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1092(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1093(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1094(GLenum target, GLsizei numAttachments, const GLenum *attachments);
-void APIENTRY gl_dispatch_stub_1095(GLuint pipeline, GLuint program);
-void APIENTRY gl_dispatch_stub_1096(GLuint pipeline);
-GLuint APIENTRY gl_dispatch_stub_1097(GLenum type, GLsizei count, const GLchar * const *strings);
-void APIENTRY gl_dispatch_stub_1098(GLsizei n, const GLuint *pipelines);
-void APIENTRY gl_dispatch_stub_1099(GLsizei n, GLuint *pipelines);
-void APIENTRY gl_dispatch_stub_1100(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-void APIENTRY gl_dispatch_stub_1101(GLuint pipeline, GLenum pname, GLint *params);
-GLboolean APIENTRY gl_dispatch_stub_1102(GLuint pipeline);
-void APIENTRY gl_dispatch_stub_1103(GLint first, GLsizei count);
-void APIENTRY gl_dispatch_stub_1104(GLuint program, GLint location, GLdouble x);
-void APIENTRY gl_dispatch_stub_1105(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1106(GLuint program, GLint location, GLfloat x);
-void APIENTRY gl_dispatch_stub_1107(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1108(GLuint program, GLint location, GLint x);
-void APIENTRY gl_dispatch_stub_1109(GLuint program, GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_1110(GLuint program, GLint location, GLuint x);
-void APIENTRY gl_dispatch_stub_1111(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1112(GLuint program, GLint location, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_1113(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1114(GLuint program, GLint location, GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_1115(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1116(GLuint program, GLint location, GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_1117(GLuint program, GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_1118(GLuint program, GLint location, GLuint x, GLuint y);
-void APIENTRY gl_dispatch_stub_1119(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1120(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_1121(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1122(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_1123(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1124(GLuint program, GLint location, GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_1125(GLuint program, GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_1126(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
-void APIENTRY gl_dispatch_stub_1127(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1128(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1129(GLuint program, GLint location, GLsizei count, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1130(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1131(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1132(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_1133(GLuint program, GLint location, GLsizei count, const GLint *value);
-void APIENTRY gl_dispatch_stub_1134(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-void APIENTRY gl_dispatch_stub_1135(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void APIENTRY gl_dispatch_stub_1136(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1137(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1138(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1139(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1140(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1141(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1142(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1143(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1144(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1145(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1146(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1147(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1148(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1149(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1150(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1151(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1152(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-void APIENTRY gl_dispatch_stub_1153(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1154(void);
-void APIENTRY gl_dispatch_stub_1155(GLuint pipeline, GLbitfield stages, GLuint program);
-void APIENTRY gl_dispatch_stub_1156(GLuint pipeline);
-void APIENTRY gl_dispatch_stub_1157(GLDEBUGPROC callback, const GLvoid *userParam);
-void APIENTRY gl_dispatch_stub_1158(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-void APIENTRY gl_dispatch_stub_1159(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLuint APIENTRY gl_dispatch_stub_1160(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-void APIENTRY gl_dispatch_stub_1161(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
-void APIENTRY gl_dispatch_stub_1162(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
-void APIENTRY gl_dispatch_stub_1163(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
-void APIENTRY gl_dispatch_stub_1164(const GLvoid *ptr, GLsizei length, const GLchar *label);
-void APIENTRY gl_dispatch_stub_1165(void);
-void APIENTRY gl_dispatch_stub_1166(GLenum source, GLuint id, GLsizei length, const GLchar *message);
-void APIENTRY gl_dispatch_stub_1167(GLfloat red, GLfloat green, GLfloat blue);
-void APIENTRY gl_dispatch_stub_1168(const GLfloat *v);
+GLbitfield APIENTRY gl_dispatch_stub_1031(GLfixed *mantissa, GLint *exponent);
+void APIENTRY gl_dispatch_stub_1032(GLclampf value, GLboolean invert);
+void APIENTRY gl_dispatch_stub_1033(GLenum pattern);
+void APIENTRY gl_dispatch_stub_1034(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_1035(GLsizei stride, GLsizei count, const GLboolean *pointer);
+void APIENTRY gl_dispatch_stub_1036(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_1037(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_1038(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_1039(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_1040(GLenum target, GLsizei numAttachments, const GLenum *attachments);
+void APIENTRY gl_dispatch_stub_1041(GLuint pipeline, GLuint program);
+void APIENTRY gl_dispatch_stub_1042(GLuint pipeline);
+GLuint APIENTRY gl_dispatch_stub_1043(GLenum type, GLsizei count, const GLchar * const *strings);
+void APIENTRY gl_dispatch_stub_1044(GLsizei n, const GLuint *pipelines);
+void APIENTRY gl_dispatch_stub_1045(GLsizei n, GLuint *pipelines);
+void APIENTRY gl_dispatch_stub_1046(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+void APIENTRY gl_dispatch_stub_1047(GLuint pipeline, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_1048(GLuint pipeline);
+void APIENTRY gl_dispatch_stub_1049(GLint first, GLsizei count);
+void APIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLdouble x);
+void APIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLfloat x);
+void APIENTRY gl_dispatch_stub_1053(GLuint program, GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1054(GLuint program, GLint location, GLint x);
+void APIENTRY gl_dispatch_stub_1055(GLuint program, GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_1056(GLuint program, GLint location, GLuint x);
+void APIENTRY gl_dispatch_stub_1057(GLuint program, GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1060(GLuint program, GLint location, GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_1061(GLuint program, GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1062(GLuint program, GLint location, GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_1063(GLuint program, GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_1064(GLuint program, GLint location, GLuint x, GLuint y);
+void APIENTRY gl_dispatch_stub_1065(GLuint program, GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1068(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_1069(GLuint program, GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1070(GLuint program, GLint location, GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_1071(GLuint program, GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_1072(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
+void APIENTRY gl_dispatch_stub_1073(GLuint program, GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1076(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_1077(GLuint program, GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1078(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_1079(GLuint program, GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_1080(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY gl_dispatch_stub_1081(GLuint program, GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_1082(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1083(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1084(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1085(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1086(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1087(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1088(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1089(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1090(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1091(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1092(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1093(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1094(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1095(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1096(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1097(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1098(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+void APIENTRY gl_dispatch_stub_1099(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1100(void);
+void APIENTRY gl_dispatch_stub_1101(GLuint pipeline, GLbitfield stages, GLuint program);
+void APIENTRY gl_dispatch_stub_1102(GLuint pipeline);
+void APIENTRY gl_dispatch_stub_1103(GLDEBUGPROC callback, const GLvoid *userParam);
+void APIENTRY gl_dispatch_stub_1104(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+void APIENTRY gl_dispatch_stub_1105(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLuint APIENTRY gl_dispatch_stub_1106(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+void APIENTRY gl_dispatch_stub_1107(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+void APIENTRY gl_dispatch_stub_1108(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+void APIENTRY gl_dispatch_stub_1109(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+void APIENTRY gl_dispatch_stub_1110(const GLvoid *ptr, GLsizei length, const GLchar *label);
+void APIENTRY gl_dispatch_stub_1111(void);
+void APIENTRY gl_dispatch_stub_1112(GLenum source, GLuint id, GLsizei length, const GLchar *message);
+void APIENTRY gl_dispatch_stub_1113(GLfloat red, GLfloat green, GLfloat blue);
+void APIENTRY gl_dispatch_stub_1114(const GLfloat *v);
GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount);
-void APIENTRY gl_dispatch_stub_1170(GLfloat coord);
-void APIENTRY gl_dispatch_stub_1171(const GLfloat *coord);
-void APIENTRY gl_dispatch_stub_1172(void);
-void APIENTRY gl_dispatch_stub_1173(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1174(const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1175(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1176(const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1177(GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_1178(const GLint *v);
-void APIENTRY gl_dispatch_stub_1179(GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_1180(const GLshort *v);
-void APIENTRY gl_dispatch_stub_1181(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY gl_dispatch_stub_1182(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-GLboolean APIENTRY gl_dispatch_stub_1183(GLsizei n, const GLuint *ids, GLboolean *residences);
-void APIENTRY gl_dispatch_stub_1184(GLenum target, GLuint id, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1185(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1186(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1187(GLuint id, GLenum pname, GLubyte *program);
-void APIENTRY gl_dispatch_stub_1188(GLuint id, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1189(GLenum target, GLuint address, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1190(GLuint index, GLenum pname, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1191(GLuint index, GLenum pname, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1192(GLuint index, GLenum pname, GLint *params);
-void APIENTRY gl_dispatch_stub_1193(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-void APIENTRY gl_dispatch_stub_1194(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
-void APIENTRY gl_dispatch_stub_1195(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1196(GLsizei n, const GLuint *ids);
-void APIENTRY gl_dispatch_stub_1197(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-void APIENTRY gl_dispatch_stub_1198(GLuint index, GLdouble x);
-void APIENTRY gl_dispatch_stub_1199(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1200(GLuint index, GLfloat x);
-void APIENTRY gl_dispatch_stub_1201(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1202(GLuint index, GLshort x);
-void APIENTRY gl_dispatch_stub_1203(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1204(GLuint index, GLdouble x, GLdouble y);
-void APIENTRY gl_dispatch_stub_1205(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1206(GLuint index, GLfloat x, GLfloat y);
-void APIENTRY gl_dispatch_stub_1207(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1208(GLuint index, GLshort x, GLshort y);
-void APIENTRY gl_dispatch_stub_1209(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1210(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-void APIENTRY gl_dispatch_stub_1211(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1212(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void APIENTRY gl_dispatch_stub_1213(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1214(GLuint index, GLshort x, GLshort y, GLshort z);
-void APIENTRY gl_dispatch_stub_1215(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1216(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1217(GLuint index, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1218(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1219(GLuint index, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1220(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-void APIENTRY gl_dispatch_stub_1221(GLuint index, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1222(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-void APIENTRY gl_dispatch_stub_1223(GLuint index, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_1224(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY gl_dispatch_stub_1225(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1226(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1227(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1228(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1229(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1230(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1231(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1232(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1233(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1234(GLuint index, GLsizei n, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1235(GLuint index, GLsizei n, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1236(GLuint index, GLsizei n, const GLshort *v);
-void APIENTRY gl_dispatch_stub_1237(GLuint index, GLsizei n, const GLubyte *v);
-void APIENTRY gl_dispatch_stub_1238(GLenum pname, GLfloat *param);
-void APIENTRY gl_dispatch_stub_1239(GLenum pname, GLint *param);
-void APIENTRY gl_dispatch_stub_1240(GLenum pname, const GLfloat *param);
-void APIENTRY gl_dispatch_stub_1241(GLenum pname, const GLint *param);
-void APIENTRY gl_dispatch_stub_1242(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY gl_dispatch_stub_1243(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY gl_dispatch_stub_1244(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY gl_dispatch_stub_1245(void);
-void APIENTRY gl_dispatch_stub_1246(GLuint id);
-void APIENTRY gl_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-void APIENTRY gl_dispatch_stub_1248(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-void APIENTRY gl_dispatch_stub_1249(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-void APIENTRY gl_dispatch_stub_1250(GLuint id);
-void APIENTRY gl_dispatch_stub_1251(void);
-GLuint APIENTRY gl_dispatch_stub_1252(GLuint range);
-void APIENTRY gl_dispatch_stub_1253(GLuint dst, GLuint coord, GLenum swizzle);
-void APIENTRY gl_dispatch_stub_1254(GLuint dst, GLuint interp, GLenum swizzle);
-void APIENTRY gl_dispatch_stub_1255(GLuint dst, const GLfloat *value);
-void APIENTRY gl_dispatch_stub_1256(GLuint first, GLsizei count, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1257(GLuint index, GLfloat n, GLfloat f);
-void APIENTRY gl_dispatch_stub_1258(GLenum face);
-void APIENTRY gl_dispatch_stub_1259(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-void APIENTRY gl_dispatch_stub_1260(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-void APIENTRY gl_dispatch_stub_1261(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void APIENTRY gl_dispatch_stub_1262(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-void APIENTRY gl_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void APIENTRY gl_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-void APIENTRY gl_dispatch_stub_1265(void);
-void APIENTRY gl_dispatch_stub_1266(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY gl_dispatch_stub_1267(GLenum coord, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1268(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1269(GLclampd zmin, GLclampd zmax);
-void APIENTRY gl_dispatch_stub_1270(GLenum target, GLuint framebuffer);
-void APIENTRY gl_dispatch_stub_1271(GLenum target, GLuint renderbuffer);
-void APIENTRY gl_dispatch_stub_1272(GLsizei len, const GLvoid *string);
-void APIENTRY gl_dispatch_stub_1273(GLenum target, GLenum pname, GLint param);
-void APIENTRY gl_dispatch_stub_1274(GLenum target, GLintptr offset, GLsizeiptr size);
-void APIENTRY gl_dispatch_stub_1275(GLuint index, GLint x);
-void APIENTRY gl_dispatch_stub_1276(GLuint index, GLuint x);
-void APIENTRY gl_dispatch_stub_1277(GLuint index, GLint x, GLint y);
-void APIENTRY gl_dispatch_stub_1278(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1279(GLuint index, GLuint x, GLuint y);
-void APIENTRY gl_dispatch_stub_1280(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1281(GLuint index, GLint x, GLint y, GLint z);
-void APIENTRY gl_dispatch_stub_1282(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1283(GLuint index, GLuint x, GLuint y, GLuint z);
-void APIENTRY gl_dispatch_stub_1284(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1285(GLuint index, GLint x, GLint y, GLint z, GLint w);
-void APIENTRY gl_dispatch_stub_1286(GLuint index, const GLint *v);
-void APIENTRY gl_dispatch_stub_1287(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-void APIENTRY gl_dispatch_stub_1288(GLuint index, const GLuint *v);
-void APIENTRY gl_dispatch_stub_1289(GLint r, GLint g, GLint b, GLint a);
-void APIENTRY gl_dispatch_stub_1290(GLuint r, GLuint g, GLuint b, GLuint a);
-void APIENTRY gl_dispatch_stub_1291(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-void APIENTRY gl_dispatch_stub_1292(GLuint monitor);
-void APIENTRY gl_dispatch_stub_1293(GLsizei n, GLuint *monitors);
-void APIENTRY gl_dispatch_stub_1294(GLuint monitor);
-void APIENTRY gl_dispatch_stub_1295(GLsizei n, GLuint *monitors);
-void APIENTRY gl_dispatch_stub_1296(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-void APIENTRY gl_dispatch_stub_1297(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-void APIENTRY gl_dispatch_stub_1298(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-void APIENTRY gl_dispatch_stub_1299(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
-void APIENTRY gl_dispatch_stub_1300(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-void APIENTRY gl_dispatch_stub_1301(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-void APIENTRY gl_dispatch_stub_1302(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-void APIENTRY gl_dispatch_stub_1303(GLenum objectType, GLuint name, GLenum pname, GLint *value);
-GLenum APIENTRY gl_dispatch_stub_1304(GLenum objectType, GLuint name, GLenum option);
-GLenum APIENTRY gl_dispatch_stub_1305(GLenum objectType, GLuint name, GLenum option);
-void APIENTRY gl_dispatch_stub_1306(GLuint program);
-GLuint APIENTRY gl_dispatch_stub_1307(GLenum type, const GLchar *string);
-void APIENTRY gl_dispatch_stub_1308(GLenum type, GLuint program);
-void APIENTRY gl_dispatch_stub_1309(void);
-void APIENTRY gl_dispatch_stub_1310(void);
-void APIENTRY gl_dispatch_stub_1311(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-void APIENTRY gl_dispatch_stub_1312(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-GLboolean APIENTRY gl_dispatch_stub_1313(GLintptr surface);
-void APIENTRY gl_dispatch_stub_1314(GLsizei numSurfaces, const GLintptr *surfaces);
-GLintptr APIENTRY gl_dispatch_stub_1315(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLintptr APIENTRY gl_dispatch_stub_1316(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-void APIENTRY gl_dispatch_stub_1317(GLintptr surface, GLenum access);
-void APIENTRY gl_dispatch_stub_1318(GLsizei numSurfaces, const GLintptr *surfaces);
-void APIENTRY gl_dispatch_stub_1319(GLintptr surface);
-void APIENTRY gl_dispatch_stub_1320(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1321(GLuint queryId, GLuint *queryHandle);
-void APIENTRY gl_dispatch_stub_1322(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1323(GLuint queryHandle);
-void APIENTRY gl_dispatch_stub_1324(GLuint *queryId);
-void APIENTRY gl_dispatch_stub_1325(GLuint queryId, GLuint *nextQueryId);
-void APIENTRY gl_dispatch_stub_1326(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
-void APIENTRY gl_dispatch_stub_1327(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
-void APIENTRY gl_dispatch_stub_1328(GLchar *queryName, GLuint *queryId);
-void APIENTRY gl_dispatch_stub_1329(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
-void APIENTRY gl_dispatch_stub_1330(GLfloat factor, GLfloat units, GLfloat clamp);
-void APIENTRY gl_dispatch_stub_1331(GLenum mode, GLsizei count, const GLint *box);
-void APIENTRY gl_dispatch_stub_1332(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY gl_dispatch_stub_1333(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1334(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY gl_dispatch_stub_1335(GLenum target, GLvoid *writeOffset);
-void APIENTRY gl_dispatch_stub_1336(GLenum target, GLvoid *writeOffset);
+void APIENTRY gl_dispatch_stub_1116(GLfloat coord);
+void APIENTRY gl_dispatch_stub_1117(const GLfloat *coord);
+void APIENTRY gl_dispatch_stub_1118(void);
+void APIENTRY gl_dispatch_stub_1119(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_1120(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1121(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_1122(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1123(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_1124(const GLint *v);
+void APIENTRY gl_dispatch_stub_1125(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_1126(const GLshort *v);
+void APIENTRY gl_dispatch_stub_1127(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY gl_dispatch_stub_1128(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+GLboolean APIENTRY gl_dispatch_stub_1129(GLsizei n, const GLuint *ids, GLboolean *residences);
+void APIENTRY gl_dispatch_stub_1130(GLenum target, GLuint id, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_1131(GLenum target, GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_1132(GLenum target, GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_1133(GLuint id, GLenum pname, GLubyte *program);
+void APIENTRY gl_dispatch_stub_1134(GLuint id, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_1135(GLenum target, GLuint address, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_1136(GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_1137(GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_1138(GLuint index, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_1139(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+void APIENTRY gl_dispatch_stub_1140(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_1141(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_1142(GLsizei n, const GLuint *ids);
+void APIENTRY gl_dispatch_stub_1143(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+void APIENTRY gl_dispatch_stub_1144(GLuint index, GLdouble x);
+void APIENTRY gl_dispatch_stub_1145(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1146(GLuint index, GLfloat x);
+void APIENTRY gl_dispatch_stub_1147(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1148(GLuint index, GLshort x);
+void APIENTRY gl_dispatch_stub_1149(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_1150(GLuint index, GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_1151(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1152(GLuint index, GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_1153(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1154(GLuint index, GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_1155(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_1156(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_1157(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1158(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_1159(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1160(GLuint index, GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_1161(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_1162(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_1163(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1164(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_1165(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1166(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_1167(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_1168(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void APIENTRY gl_dispatch_stub_1169(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_1170(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_1171(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1172(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1173(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_1174(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1175(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1176(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_1177(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1178(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1179(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_1180(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1181(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1182(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_1183(GLuint index, GLsizei n, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_1184(GLenum pname, GLfloat *param);
+void APIENTRY gl_dispatch_stub_1185(GLenum pname, GLint *param);
+void APIENTRY gl_dispatch_stub_1186(GLenum pname, const GLfloat *param);
+void APIENTRY gl_dispatch_stub_1187(GLenum pname, const GLint *param);
+void APIENTRY gl_dispatch_stub_1188(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY gl_dispatch_stub_1189(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY gl_dispatch_stub_1190(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY gl_dispatch_stub_1191(void);
+void APIENTRY gl_dispatch_stub_1192(GLuint id);
+void APIENTRY gl_dispatch_stub_1193(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY gl_dispatch_stub_1194(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY gl_dispatch_stub_1195(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY gl_dispatch_stub_1196(GLuint id);
+void APIENTRY gl_dispatch_stub_1197(void);
+GLuint APIENTRY gl_dispatch_stub_1198(GLuint range);
+void APIENTRY gl_dispatch_stub_1199(GLuint dst, GLuint coord, GLenum swizzle);
+void APIENTRY gl_dispatch_stub_1200(GLuint dst, GLuint interp, GLenum swizzle);
+void APIENTRY gl_dispatch_stub_1201(GLuint dst, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_1202(GLuint first, GLsizei count, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1203(GLuint index, GLfloat n, GLfloat f);
+void APIENTRY gl_dispatch_stub_1204(GLenum face);
+void APIENTRY gl_dispatch_stub_1205(GLuint array);
+void APIENTRY gl_dispatch_stub_1206(GLsizei n, GLuint *arrays);
+void APIENTRY gl_dispatch_stub_1207(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+void APIENTRY gl_dispatch_stub_1208(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+void APIENTRY gl_dispatch_stub_1209(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_1210(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_1211(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_1212(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_1213(void);
+void APIENTRY gl_dispatch_stub_1214(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY gl_dispatch_stub_1215(GLenum coord, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_1216(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_1217(GLclampd zmin, GLclampd zmax);
+void APIENTRY gl_dispatch_stub_1218(GLenum target, GLuint framebuffer);
+void APIENTRY gl_dispatch_stub_1219(GLenum target, GLuint renderbuffer);
+void APIENTRY gl_dispatch_stub_1220(GLsizei len, const GLvoid *string);
+void APIENTRY gl_dispatch_stub_1221(GLenum target, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_1222(GLenum target, GLintptr offset, GLsizeiptr size);
+void APIENTRY gl_dispatch_stub_1223(GLuint index, GLint x);
+void APIENTRY gl_dispatch_stub_1224(GLuint index, GLuint x);
+void APIENTRY gl_dispatch_stub_1225(GLuint index, GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_1226(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_1227(GLuint index, GLuint x, GLuint y);
+void APIENTRY gl_dispatch_stub_1228(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_1229(GLuint index, GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_1230(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_1231(GLuint index, GLuint x, GLuint y, GLuint z);
+void APIENTRY gl_dispatch_stub_1232(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_1233(GLuint index, GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_1234(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_1235(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY gl_dispatch_stub_1236(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_1237(GLint r, GLint g, GLint b, GLint a);
+void APIENTRY gl_dispatch_stub_1238(GLuint r, GLuint g, GLuint b, GLuint a);
+void APIENTRY gl_dispatch_stub_1239(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+void APIENTRY gl_dispatch_stub_1240(GLuint monitor);
+void APIENTRY gl_dispatch_stub_1241(GLsizei n, GLuint *monitors);
+void APIENTRY gl_dispatch_stub_1242(GLuint monitor);
+void APIENTRY gl_dispatch_stub_1243(GLsizei n, GLuint *monitors);
+void APIENTRY gl_dispatch_stub_1244(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+void APIENTRY gl_dispatch_stub_1245(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+void APIENTRY gl_dispatch_stub_1246(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+void APIENTRY gl_dispatch_stub_1247(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
+void APIENTRY gl_dispatch_stub_1248(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+void APIENTRY gl_dispatch_stub_1249(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+void APIENTRY gl_dispatch_stub_1250(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+void APIENTRY gl_dispatch_stub_1251(GLenum objectType, GLuint name, GLenum pname, GLint *value);
+GLenum APIENTRY gl_dispatch_stub_1252(GLenum objectType, GLuint name, GLenum option);
+GLenum APIENTRY gl_dispatch_stub_1253(GLenum objectType, GLuint name, GLenum option);
+void APIENTRY gl_dispatch_stub_1254(GLuint program);
+GLuint APIENTRY gl_dispatch_stub_1255(GLenum type, const GLchar *string);
+void APIENTRY gl_dispatch_stub_1256(GLenum type, GLuint program);
+void APIENTRY gl_dispatch_stub_1257(void);
+void APIENTRY gl_dispatch_stub_1258(void);
+void APIENTRY gl_dispatch_stub_1259(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+void APIENTRY gl_dispatch_stub_1260(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLboolean APIENTRY gl_dispatch_stub_1261(GLintptr surface);
+void APIENTRY gl_dispatch_stub_1262(GLsizei numSurfaces, const GLintptr *surfaces);
+GLintptr APIENTRY gl_dispatch_stub_1263(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLintptr APIENTRY gl_dispatch_stub_1264(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+void APIENTRY gl_dispatch_stub_1265(GLintptr surface, GLenum access);
+void APIENTRY gl_dispatch_stub_1266(GLsizei numSurfaces, const GLintptr *surfaces);
+void APIENTRY gl_dispatch_stub_1267(GLintptr surface);
+void APIENTRY gl_dispatch_stub_1268(GLuint queryHandle);
+void APIENTRY gl_dispatch_stub_1269(GLuint queryId, GLuint *queryHandle);
+void APIENTRY gl_dispatch_stub_1270(GLuint queryHandle);
+void APIENTRY gl_dispatch_stub_1271(GLuint queryHandle);
+void APIENTRY gl_dispatch_stub_1272(GLuint *queryId);
+void APIENTRY gl_dispatch_stub_1273(GLuint queryId, GLuint *nextQueryId);
+void APIENTRY gl_dispatch_stub_1274(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
+void APIENTRY gl_dispatch_stub_1275(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+void APIENTRY gl_dispatch_stub_1276(GLchar *queryName, GLuint *queryId);
+void APIENTRY gl_dispatch_stub_1277(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
+void APIENTRY gl_dispatch_stub_1278(GLfloat factor, GLfloat units, GLfloat clamp);
+void APIENTRY gl_dispatch_stub_1279(GLenum mode, GLsizei count, const GLint *box);
+void APIENTRY gl_dispatch_stub_1280(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY gl_dispatch_stub_1281(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_1282(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_1283(GLenum target, GLvoid *writeOffset);
+void APIENTRY gl_dispatch_stub_1284(GLenum target, GLvoid *writeOffset);
GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref);
GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
GLAPI void APIENTRY glClearDepthx(GLclampx depth);
@@ -1392,1038 +1340,1038 @@ GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *pa
GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param);
GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY gl_dispatch_stub_1380(void);
-void APIENTRY gl_dispatch_stub_1381(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+void APIENTRY gl_dispatch_stub_1328(void);
+void APIENTRY gl_dispatch_stub_1329(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
#undef MAPI_TMP_DEFINES
#endif /* MAPI_TMP_DEFINES */
#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[29];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
}
GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[35];
((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
}
GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[56];
((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
}
GLAPI void APIENTRY glCullFace(GLenum mode)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[152];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[153];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[154];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY glFrontFace(GLenum mode)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[157];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[158];
((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
}
GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[159];
((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
}
GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[160];
((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
}
GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[163];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[164];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY glLineWidth(GLfloat width)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[168];
((void (APIENTRY *)(GLfloat width)) _func)(width);
}
GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[169];
((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
}
GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[170];
((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
}
GLAPI void APIENTRY glPointSize(GLfloat size)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[173];
((void (APIENTRY *)(GLfloat size)) _func)(size);
}
GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[176];
((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
}
GLAPI void APIENTRY glShadeModel(GLenum mode)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[177];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[178];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
}
GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[179];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[180];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
}
GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[181];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[183];
((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
}
GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[184];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
}
GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[185];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[186];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
}
GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[187];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glClear(GLbitfield mask)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[203];
((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
}
GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[206];
((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
}
GLAPI void APIENTRY glClearStencil(GLint s)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[207];
((void (APIENTRY *)(GLint s)) _func)(s);
}
GLAPI void APIENTRY glStencilMask(GLuint mask)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[209];
((void (APIENTRY *)(GLuint mask)) _func)(mask);
}
GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[210];
((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
}
GLAPI void APIENTRY glDepthMask(GLboolean flag)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[211];
((void (APIENTRY *)(GLboolean flag)) _func)(flag);
}
GLAPI void APIENTRY glDisable(GLenum cap)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[214];
((void (APIENTRY *)(GLenum cap)) _func)(cap);
}
GLAPI void APIENTRY glEnable(GLenum cap)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[215];
((void (APIENTRY *)(GLenum cap)) _func)(cap);
}
GLAPI void APIENTRY glFinish(void)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[216];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY glFlush(void)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[217];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[240];
((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
}
GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[241];
((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
}
GLAPI void APIENTRY glLogicOp(GLenum opcode)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[242];
((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
}
GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[243];
((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
}
GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[244];
((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
}
GLAPI void APIENTRY glDepthFunc(GLenum func)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[245];
((void (APIENTRY *)(GLenum func)) _func)(func);
}
GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[250];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[256];
((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
}
GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[258];
((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
}
GLAPI GLenum APIENTRY glGetError(void)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[261];
return ((GLenum (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[262];
((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[263];
((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[264];
((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
}
GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[269];
((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
}
GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[275];
return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
}
GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[276];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[277];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[282];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[283];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[286];
return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
}
GLAPI void APIENTRY glLoadIdentity(void)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[290];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[291];
((void (APIENTRY *)(const GLfloat *m)) _func)(m);
}
GLAPI void APIENTRY glMatrixMode(GLenum mode)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[293];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY glMultMatrixf(const GLfloat *m)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[294];
((void (APIENTRY *)(const GLfloat *m)) _func)(m);
}
GLAPI void APIENTRY glPopMatrix(void)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[297];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY glPushMatrix(void)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[298];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[300];
((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
}
GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[302];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[304];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[305];
((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
}
GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[307];
((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
}
GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[308];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY glDisableClientState(GLenum array)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[309];
((void (APIENTRY *)(GLenum array)) _func)(array);
}
GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[310];
((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
}
GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[311];
((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
}
GLAPI void APIENTRY glEnableClientState(GLenum array)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[313];
((void (APIENTRY *)(GLenum array)) _func)(array);
}
GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[318];
((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
}
GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[319];
((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
}
GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[320];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[321];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[324];
((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
}
GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[326];
((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
}
GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[327];
((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
}
GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[328];
((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
}
GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[329];
((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
}
GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[330];
return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
}
GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[333];
((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
}
GLAPI void APIENTRY glActiveTexture(GLenum texture)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[374];
((void (APIENTRY *)(GLenum texture)) _func)(texture);
}
GLAPI void APIENTRY glClientActiveTexture(GLenum texture)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[375];
((void (APIENTRY *)(GLenum texture)) _func)(texture);
}
GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[402];
((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
}
GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[409];
((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
}
GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[412];
((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
}
GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[419];
((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
}
GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[424];
((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[425];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[426];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[461];
((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
}
GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[462];
((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
}
GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[463];
((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
}
GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[464];
((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
}
GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[467];
((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
}
GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[469];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[475];
return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
}
GLAPI void APIENTRY glClearDepthf(GLclampf depth)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[813];
((void (APIENTRY *)(GLclampf depth)) _func)(depth);
}
GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
{
- const struct _glapi_table *_tbl = entry_current_get();
+ const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[814];
((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
}
GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1084];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1030];
((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
}
GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1169];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1115];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1337];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1285];
((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref);
}
GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1338];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1286];
((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha);
}
GLAPI void APIENTRY glClearDepthx(GLclampx depth)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1339];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1287];
((void (APIENTRY *)(GLclampx depth)) _func)(depth);
}
GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1340];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1288];
((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
}
GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1341];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1289];
((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar);
}
GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1342];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1290];
((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1343];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1291];
((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1344];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1292];
((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1345];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1293];
((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1346];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1294];
((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1347];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1295];
((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1348];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1296];
((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
}
GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1349];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1297];
((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
}
GLAPI void APIENTRY glLineWidthx(GLfixed width)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1350];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1298];
((void (APIENTRY *)(GLfixed width)) _func)(width);
}
GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1351];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1299];
((void (APIENTRY *)(const GLfixed *m)) _func)(m);
}
GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1352];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1300];
((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
}
GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1353];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1301];
((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params);
}
GLAPI void APIENTRY glMultMatrixx(const GLfixed *m)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1354];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1302];
((void (APIENTRY *)(const GLfixed *m)) _func)(m);
}
GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1355];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1303];
((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q);
}
GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1356];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1304];
((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
}
GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1357];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1305];
((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1358];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1306];
((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
}
GLAPI void APIENTRY glPointSizex(GLfixed size)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1359];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1307];
((void (APIENTRY *)(GLfixed size)) _func)(size);
}
GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1360];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1308];
((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
}
GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1361];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1309];
((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
}
GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1362];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1310];
((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
}
GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1363];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1311];
((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
}
GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1364];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1312];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
}
GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1365];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1313];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1366];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1314];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
}
GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1367];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1315];
((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
}
GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1368];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1316];
((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation);
}
GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1369];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1317];
((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
}
GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1370];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1318];
((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
}
GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1371];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1319];
((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
}
GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1372];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1320];
((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
}
GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1373];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1321];
((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
}
GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1374];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1322];
((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
}
GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1375];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1323];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1376];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1324];
((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1377];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1325];
((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
}
GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1378];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1326];
((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
}
GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
{
- const struct _glapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1379];
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1327];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
}
@@ -2740,139 +2688,139 @@ STUB_ASM_ENTRY("glDepthRangef")"\n"
"\t"STUB_ASM_CODE("814")"\n"
STUB_ASM_ENTRY("glPointSizePointerOES")"\n"
-"\t"STUB_ASM_CODE("1084")"\n"
+"\t"STUB_ASM_CODE("1030")"\n"
STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n"
-"\t"STUB_ASM_CODE("1169")"\n"
+"\t"STUB_ASM_CODE("1115")"\n"
STUB_ASM_ENTRY("glAlphaFuncx")"\n"
-"\t"STUB_ASM_CODE("1337")"\n"
+"\t"STUB_ASM_CODE("1285")"\n"
STUB_ASM_ENTRY("glClearColorx")"\n"
-"\t"STUB_ASM_CODE("1338")"\n"
+"\t"STUB_ASM_CODE("1286")"\n"
STUB_ASM_ENTRY("glClearDepthx")"\n"
-"\t"STUB_ASM_CODE("1339")"\n"
+"\t"STUB_ASM_CODE("1287")"\n"
STUB_ASM_ENTRY("glColor4x")"\n"
-"\t"STUB_ASM_CODE("1340")"\n"
+"\t"STUB_ASM_CODE("1288")"\n"
STUB_ASM_ENTRY("glDepthRangex")"\n"
-"\t"STUB_ASM_CODE("1341")"\n"
+"\t"STUB_ASM_CODE("1289")"\n"
STUB_ASM_ENTRY("glFogx")"\n"
-"\t"STUB_ASM_CODE("1342")"\n"
+"\t"STUB_ASM_CODE("1290")"\n"
STUB_ASM_ENTRY("glFogxv")"\n"
-"\t"STUB_ASM_CODE("1343")"\n"
+"\t"STUB_ASM_CODE("1291")"\n"
STUB_ASM_ENTRY("glFrustumf")"\n"
-"\t"STUB_ASM_CODE("1344")"\n"
+"\t"STUB_ASM_CODE("1292")"\n"
STUB_ASM_ENTRY("glFrustumx")"\n"
-"\t"STUB_ASM_CODE("1345")"\n"
+"\t"STUB_ASM_CODE("1293")"\n"
STUB_ASM_ENTRY("glLightModelx")"\n"
-"\t"STUB_ASM_CODE("1346")"\n"
+"\t"STUB_ASM_CODE("1294")"\n"
STUB_ASM_ENTRY("glLightModelxv")"\n"
-"\t"STUB_ASM_CODE("1347")"\n"
+"\t"STUB_ASM_CODE("1295")"\n"
STUB_ASM_ENTRY("glLightx")"\n"
-"\t"STUB_ASM_CODE("1348")"\n"
+"\t"STUB_ASM_CODE("1296")"\n"
STUB_ASM_ENTRY("glLightxv")"\n"
-"\t"STUB_ASM_CODE("1349")"\n"
+"\t"STUB_ASM_CODE("1297")"\n"
STUB_ASM_ENTRY("glLineWidthx")"\n"
-"\t"STUB_ASM_CODE("1350")"\n"
+"\t"STUB_ASM_CODE("1298")"\n"
STUB_ASM_ENTRY("glLoadMatrixx")"\n"
-"\t"STUB_ASM_CODE("1351")"\n"
+"\t"STUB_ASM_CODE("1299")"\n"
STUB_ASM_ENTRY("glMaterialx")"\n"
-"\t"STUB_ASM_CODE("1352")"\n"
+"\t"STUB_ASM_CODE("1300")"\n"
STUB_ASM_ENTRY("glMaterialxv")"\n"
-"\t"STUB_ASM_CODE("1353")"\n"
+"\t"STUB_ASM_CODE("1301")"\n"
STUB_ASM_ENTRY("glMultMatrixx")"\n"
-"\t"STUB_ASM_CODE("1354")"\n"
+"\t"STUB_ASM_CODE("1302")"\n"
STUB_ASM_ENTRY("glMultiTexCoord4x")"\n"
-"\t"STUB_ASM_CODE("1355")"\n"
+"\t"STUB_ASM_CODE("1303")"\n"
STUB_ASM_ENTRY("glNormal3x")"\n"
-"\t"STUB_ASM_CODE("1356")"\n"
+"\t"STUB_ASM_CODE("1304")"\n"
STUB_ASM_ENTRY("glOrthof")"\n"
-"\t"STUB_ASM_CODE("1357")"\n"
+"\t"STUB_ASM_CODE("1305")"\n"
STUB_ASM_ENTRY("glOrthox")"\n"
-"\t"STUB_ASM_CODE("1358")"\n"
+"\t"STUB_ASM_CODE("1306")"\n"
STUB_ASM_ENTRY("glPointSizex")"\n"
-"\t"STUB_ASM_CODE("1359")"\n"
+"\t"STUB_ASM_CODE("1307")"\n"
STUB_ASM_ENTRY("glPolygonOffsetx")"\n"
-"\t"STUB_ASM_CODE("1360")"\n"
+"\t"STUB_ASM_CODE("1308")"\n"
STUB_ASM_ENTRY("glRotatex")"\n"
-"\t"STUB_ASM_CODE("1361")"\n"
+"\t"STUB_ASM_CODE("1309")"\n"
STUB_ASM_ENTRY("glSampleCoveragex")"\n"
-"\t"STUB_ASM_CODE("1362")"\n"
+"\t"STUB_ASM_CODE("1310")"\n"
STUB_ASM_ENTRY("glScalex")"\n"
-"\t"STUB_ASM_CODE("1363")"\n"
+"\t"STUB_ASM_CODE("1311")"\n"
STUB_ASM_ENTRY("glTexEnvx")"\n"
-"\t"STUB_ASM_CODE("1364")"\n"
+"\t"STUB_ASM_CODE("1312")"\n"
STUB_ASM_ENTRY("glTexEnvxv")"\n"
-"\t"STUB_ASM_CODE("1365")"\n"
+"\t"STUB_ASM_CODE("1313")"\n"
STUB_ASM_ENTRY("glTexParameterx")"\n"
-"\t"STUB_ASM_CODE("1366")"\n"
+"\t"STUB_ASM_CODE("1314")"\n"
STUB_ASM_ENTRY("glTranslatex")"\n"
-"\t"STUB_ASM_CODE("1367")"\n"
+"\t"STUB_ASM_CODE("1315")"\n"
STUB_ASM_ENTRY("glClipPlanef")"\n"
-"\t"STUB_ASM_CODE("1368")"\n"
+"\t"STUB_ASM_CODE("1316")"\n"
STUB_ASM_ENTRY("glClipPlanex")"\n"
-"\t"STUB_ASM_CODE("1369")"\n"
+"\t"STUB_ASM_CODE("1317")"\n"
STUB_ASM_ENTRY("glGetClipPlanef")"\n"
-"\t"STUB_ASM_CODE("1370")"\n"
+"\t"STUB_ASM_CODE("1318")"\n"
STUB_ASM_ENTRY("glGetClipPlanex")"\n"
-"\t"STUB_ASM_CODE("1371")"\n"
+"\t"STUB_ASM_CODE("1319")"\n"
STUB_ASM_ENTRY("glGetFixedv")"\n"
-"\t"STUB_ASM_CODE("1372")"\n"
+"\t"STUB_ASM_CODE("1320")"\n"
STUB_ASM_ENTRY("glGetLightxv")"\n"
-"\t"STUB_ASM_CODE("1373")"\n"
+"\t"STUB_ASM_CODE("1321")"\n"
STUB_ASM_ENTRY("glGetMaterialxv")"\n"
-"\t"STUB_ASM_CODE("1374")"\n"
+"\t"STUB_ASM_CODE("1322")"\n"
STUB_ASM_ENTRY("glGetTexEnvxv")"\n"
-"\t"STUB_ASM_CODE("1375")"\n"
+"\t"STUB_ASM_CODE("1323")"\n"
STUB_ASM_ENTRY("glGetTexParameterxv")"\n"
-"\t"STUB_ASM_CODE("1376")"\n"
+"\t"STUB_ASM_CODE("1324")"\n"
STUB_ASM_ENTRY("glPointParameterx")"\n"
-"\t"STUB_ASM_CODE("1377")"\n"
+"\t"STUB_ASM_CODE("1325")"\n"
STUB_ASM_ENTRY("glPointParameterxv")"\n"
-"\t"STUB_ASM_CODE("1378")"\n"
+"\t"STUB_ASM_CODE("1326")"\n"
STUB_ASM_ENTRY("glTexParameterxv")"\n"
-"\t"STUB_ASM_CODE("1379")"\n"
+"\t"STUB_ASM_CODE("1327")"\n"
);
#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN