diff options
Diffstat (limited to 'dist/Mesa/docs')
-rw-r--r-- | dist/Mesa/docs/conform.html | 24 | ||||
-rw-r--r-- | dist/Mesa/docs/debugging.html | 25 | ||||
-rw-r--r-- | dist/Mesa/docs/index.html | 1583 | ||||
-rw-r--r-- | dist/Mesa/docs/mangling.html | 38 | ||||
-rw-r--r-- | dist/Mesa/docs/perf.html | 30 | ||||
-rw-r--r-- | dist/Mesa/docs/sourcedocs.html | 50 | ||||
-rw-r--r-- | dist/Mesa/docs/thanks.html | 47 | ||||
-rw-r--r-- | dist/Mesa/docs/utilities.html | 45 | ||||
-rw-r--r-- | dist/Mesa/docs/versions.html | 261 |
9 files changed, 317 insertions, 1786 deletions
diff --git a/dist/Mesa/docs/conform.html b/dist/Mesa/docs/conform.html index 55931376b..3611f8c6f 100644 --- a/dist/Mesa/docs/conform.html +++ b/dist/Mesa/docs/conform.html @@ -1,25 +1,17 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Conformance</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Conformance</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Conformance</h1> +<BODY> + +<H1>Conformance</H1> <p> The SGI OpenGL conformance tests verify correct operation of OpenGL implementations. I, Brian Paul, have been given a copy of the tests -for testing Mesa. The tests are not publicly available. +for testing Mesa. The tests are not publically available. </p> <p> This file has the latest results of testing Mesa with the OpenGL 1.2 @@ -698,6 +690,6 @@ Conformx passed. NOTE: conformx passes for all machine path levels (-p option). -</div> + </body> </html> diff --git a/dist/Mesa/docs/debugging.html b/dist/Mesa/docs/debugging.html index 76d0a4aa5..2df62f56e 100644 --- a/dist/Mesa/docs/debugging.html +++ b/dist/Mesa/docs/debugging.html @@ -1,20 +1,12 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Debugging Tips</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Debugging Tips</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Debugging Tips</h1> +<BODY> + +<H1>Debugging Tips</H1> <p> Normally Mesa (and OpenGL) records but does not notify the user of @@ -42,6 +34,5 @@ src/dlist.c for details. </p> -</div> -</body> -</html> +</BODY> +</HTML> diff --git a/dist/Mesa/docs/index.html b/dist/Mesa/docs/index.html index 096b6d82b..eec4d725c 100644 --- a/dist/Mesa/docs/index.html +++ b/dist/Mesa/docs/index.html @@ -1,1578 +1,29 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Frameset//EN"> +<html> + <head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>The Mesa 3D Graphics Library</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> +<title>Mesa Home Page</title> </head> -<body> - -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> - -<iframe src="contents.html"></iframe> -<div class="content"> - -<h1>News</h1> - -<h2>June 6, 2014</h2> -<p> -<a href="relnotes/10.2.1.html">Mesa 10.2.1</a> is released. This release -only fixes a build error in the radeonsi driver that was introduced between -10.2-rc5 and the 10.2 final release. -</p> - -<h2>June 6, 2014</h2> -<p> -<a href="relnotes/10.2.html">Mesa 10.2</a> is released. This is a new -development release. See the release notes for more information about -the release. -</p> - -<h2>April 18, 2014</h2> -<p> -<a href="relnotes/10.1.1.html">Mesa 10.1.1</a> is released. -This is a bug-fix release. -</p> - -<h2>April 18, 2014</h2> -<p> -<a href="relnotes/10.0.5.html">Mesa 10.0.5</a> is released. -This is a bug-fix release. -<br> -NOTE: Since the 10.1.1 release is being released concurrently, it is -anticipated that 10.0.5 will be the final release in the 10.0 -series. Users of 10.0 are encouraged to migrate to the 10.1 series in -order to obtain future fixes. -</p> - -<h2>March 12, 2014</h2> -<p> -<a href="relnotes/10.0.4.html">Mesa 10.0.4</a> is released. -This is a bug-fix release. -</p> - -<h2>March 4, 2014</h2> -<p> -<a href="relnotes/10.1.html">Mesa 10.1</a> is released. -This is a new development release. -See the release notes for more information about the release. -</p> - -<h2>February 3, 2014</h2> -<p> -<a href="relnotes/10.0.3.html">Mesa 10.0.3</a> is released. -This is a bug-fix release. -</p> - -<h2>January 9, 2014</h2> -<p> -<a href="relnotes/10.0.2.html">Mesa 10.0.2</a> is released. -This is a bug-fix release. -</p> - -<h2>December 12, 2013</h2> -<p> -<a href="relnotes/10.0.1.html">Mesa 10.0.1</a> -and <a href="relnotes/9.2.5.html">Mesa 9.2.5</a> are released. -These are both bug-fix releases. -</p> - -<h2>November 30, 2013</h2> -<p> -<a href="relnotes/10.0.html">Mesa 10.0</a> is released. -This is a new development release. -See the release notes for more information about the release. -</p> - -<h2>November 27, 2013</h2> -<p> -<a href="relnotes/9.2.4.html">Mesa 9.2.4</a> is released. -This is a bug fix release. -</p> - -<h2>November 13, 2013</h2> -<p> -<a href="relnotes/9.2.3.html">Mesa 9.2.3</a> is released. -This is a bug fix release. -</p> - -<h2>October 18, 2013</h2> -<p> -<a href="relnotes/9.2.2.html">Mesa 9.2.2</a> is released. -This is a bug fix release. -</p> - -<h2>October 4, 2013</h2> -<p> -<a href="relnotes/9.2.1.html">Mesa 9.2.1</a> and -<a href="relnotes/9.1.7.html">Mesa 9.1.7</a> are released, -both bug-fix releases. -</p> - -<h2>August 27, 2013</h2> -<p> -<a href="relnotes/9.2.html">Mesa 9.2</a> is released. -This is a new development release. -See the release notes for more information about the release. -</p> - -<h2>August 1, 2013</h2> -<p> -<a href="relnotes/9.1.6.html">Mesa 9.1.6</a> is released. -This is a bug fix release. -</p> - -<h2>July 17, 2013</h2> -<p> -<a href="relnotes/9.1.5.html">Mesa 9.1.5</a> is released. -This is a bug fix release. -</p> - -<h2>July 1, 2013</h2> -<p> -<a href="relnotes/9.1.4.html">Mesa 9.1.4</a> is released. -This is a bug fix release. -</p> - -<h2>May 21, 2013</h2> -<p> -<a href="relnotes/9.1.3.html">Mesa 9.1.3</a> is released. -This is a bug fix release. -</p> - -<h2>April 30, 2013</h2> -<p> -<a href="relnotes/9.1.2.html">Mesa 9.1.2</a> is released. -This is a bug fix release. -</p> - -<h2>March 19, 2013</h2> -<p> -<a href="relnotes/9.1.1.html">Mesa 9.1.1</a> is released. -This is a bug fix release. -</p> - -<h2>February 24, 2013</h2> - -<p> -Mesa demos 8.1.0 is released. -See the <a href="http://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement</a> for more information about the release. -You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/">ftp.freedesktop.org/pub/mesa/demos/8.1.0/</a>. -</p> - - -<h2>February 22, 2013</h2> - -<p> -<a href="relnotes/9.1.html">Mesa 9.1</a> is released. -This is a new development release. -See the release notes for more information about the release. -</p> - - -<h2>February 21, 2013</h2> - -<p> -<a href="relnotes/9.0.3.html">Mesa 9.0.3</a> is released. -This is a bug fix release. -</p> - - -<h2>January 22, 2013</h2> - -<p> -<a href="relnotes/9.0.2.html">Mesa 9.0.2</a> is released. -This is a bug fix release. -</p> - - -<h2>November 16, 2012</h2> - -<p> -<a href="relnotes/9.0.1.html">Mesa 9.0.1</a> is released. -This is a bug fix release. -</p> - - -<h2>October 24, 2012</h2> - -<p> -<a href="relnotes/8.0.5.html">Mesa 8.0.5</a> is released. -This is a bug fix release. -</p> - - -<h2>October 8, 2012</h2> - -<p> -<a href="relnotes/9.0.html">Mesa 9.0</a> is released. -This is the first version of Mesa to support OpenGL 3.1 and GLSL 1.40 -(with the i965 driver). -See the release notes for more information about the release. -</p> - - -<h2>July 10, 2012</h2> - -<p> -<a href="relnotes/8.0.4.html">Mesa 8.0.4</a> is released. -This is a bug fix release. -</p> - - -<h2>May 18, 2012</h2> - -<p> -<a href="relnotes/8.0.3.html">Mesa 8.0.3</a> is released. -This is a bug fix release. -</p> - - -<h2>March 21, 2012</h2> - -<p> -<a href="relnotes/8.0.2.html">Mesa 8.0.2</a> is released. -This is a bug fix release. -</p> - - -<h2>February 16, 2012</h2> - -<p> -<a href="relnotes/8.0.1.html">Mesa 8.0.1</a> is released. This is a bug fix -release. See the release notes for more information about the release. -</p> - -<h2>February 9, 2012</h2> - -<p> -<a href="relnotes/8.0.html">Mesa 8.0</a> is released. -This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30 -(with the i965 driver). -See the release notes for more information about the release. -</p> - - -<h2>November 27, 2011</h2> - -<p> -<a href="relnotes/7.11.2.html">Mesa 7.11.2</a> is released. This is a bug fix -release. This release was made primarily to fix build problems with 7.11.1 on -Mandriva and to fix problems related to glCopyTexImage to luminance-alpha -textures. The later was believed to have been fixed in 7.11.1 but was not. -</p> - -<h2>November 17, 2011</h2> - -<p> -<a href="relnotes/7.11.1.html">Mesa 7.11.1</a> is released. This is a bug -fix release. -</p> - -<h2>July 31, 2011</h2> - -<p> -<a href="relnotes/7.11.html">Mesa 7.11</a> (final) is released. This is a new -development release. -</p> - -<h2>June 13, 2011</h2> - -<p> -<a href="relnotes/7.10.3.html">Mesa 7.10.3</a> is released. This is a bug -fix release. -</p> - -<h2>April 6, 2011</h2> - -<p> -<a href="relnotes/7.10.2.html">Mesa 7.10.2</a> is released. This is a bug -fix release. -</p> - -<h2>March 2, 2011</h2> - -<p> -<a href="relnotes/7.9.2.html">Mesa 7.9.2</a> and -<a href="relnotes/7.10.1.html">Mesa 7.10.1</a> are released. These are -stable releases containing bug fixes since the 7.9.1 and 7.10 releases. -</p> - - -<h2>October 4, 2010</h2> - -<p> -<a href="relnotes/7.9.html">Mesa 7.9</a> (final) is released. This is a new -development release. -</p> - - -<h2>September 27, 2010</h2> - -<p> -<a href="relnotes/7.9.html">Mesa 7.9.0-rc1</a> is released. This is a -release candidate for the 7.9 development release. -</p> - - -<h2>June 16, 2010</h2> - -<p> -<a href="relnotes/7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix -release collecting fixes since the 7.8.1 release. -</p> - - -<h2>April 5, 2010</h2> - -<p> -<a href="relnotes/7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix -release for a few critical issues in the 7.8 release. -</p> - - -<h2>March 28, 2010</h2> -<p> -<a href="relnotes/7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix -release fixing issues found in the 7.7 release. -</p> -<p> -Also, <a href="relnotes/7.8.html">Mesa 7.8</a> is released. This is a new -development release. -</p> - - - -<h2>December 21, 2009</h2> -<p> -<a href="relnotes/7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix -release fixing issues found in the 7.6 release. -</p> -<p> -Also, <a href="relnotes/7.7.html">Mesa 7.7</a> is released. This is a new -development release. -</p> - - -<h2>September 28, 2009</h2> -<p> -<a href="relnotes/7.6.html">Mesa 7.6</a> is released. This is a new feature -release. Those especially concerned about stability may want to wait for the -follow-on 7.6.1 bug-fix release. -</p> -<p> -<a href="relnotes/7.5.2.html">Mesa 7.5.2</a> is also released. -This is a stable release fixing bugs since the 7.5.1 release. -</p> - - -<h2>September 3, 2009</h2> -<p> -<a href="relnotes/7.5.1.html">Mesa 7.5.1</a> is released. -This is a bug-fix release which fixes bugs found in version 7.5. -</p> - - -<h2>July 17, 2009</h2> -<p> -<a href="relnotes/7.5.html">Mesa 7.5</a> is released. -This is a new features release. People especially concerned about -stability may want to wait for the follow-on 7.5.1 bug-fix release. -</p> - - -<h2>June 23, 2009</h2> -<p> -<a href="relnotes/7.4.4.html">Mesa 7.4.4</a> is released. -This is a stable release that fixes a regression in the i915/i965 drivers -that slipped into the 7.4.3 release. -</p> - - -<h2>June 19, 2009</h2> -<p> -<a href="relnotes/7.4.3.html">Mesa 7.4.3</a> is released. -This is a stable release fixing bugs since the 7.4.2 release. -</p> - - -<h2>May 15, 2009</h2> -<p> -<a href="relnotes/7.4.2.html">Mesa 7.4.2</a> is released. -This is a stable release fixing bugs since the 7.4.1 release. -</p> - - -<h2>April 18, 2009</h2> -<p> -<a href="relnotes/7.4.1.html">Mesa 7.4.1</a> is released. -This is a stable release fixing bugs since the 7.4 release. -</p> - - -<h2>March 27, 2009</h2> -<p> -<a href="relnotes/7.4.html">Mesa 7.4</a> is released. -This is a stable release fixing bugs since the 7.3 release. -</p> - - -<h2>January 22, 2009</h2> -<p> -<a href="relnotes/7.3.html">Mesa 7.3</a> is released. -This is a new development release. -Mesa 7.4 will follow and will have bug fixes relative to 7.3. -</p> - - -<h2>September 20, 2008</h2> -<p> -<a href="relnotes/7.2.html">Mesa 7.2</a> is released. -This is a stable, bug-fix release. -</p> - - -<h2>August 26, 2008</h2> -<p> -<a href="relnotes/7.1.html">Mesa 7.1</a> is released. -This is a new development release. -It should be relatively stable, but those especially concerned about -stability should wait for the 7.2 release or use Mesa 7.0.4 (the -previous stable release). -</p> - - -<h2>August 16, 2008</h2> -<p> -<a href="relnotes/7.0.4.html">Mesa 7.0.4</a> is released. -This is a bug-fix release. -</p> - - -<h2>April 4, 2008</h2> -<p> -<a href="relnotes/7.0.3.html">Mesa 7.0.3</a> is released. -This is a bug-fix release. -</p> - - -<h2>January 24, 2008</h2> - -<p> -Added a new page describing the Mesa Cell driver. -</p> - - - -<h2>November 13, 2007</h2> - -<p> -Gallium3D is the codename for the new Mesa device driver architecture -which is currently under development. -</p> -<p> -Gallium3D development is taking place on the <em>gallium-0.1</em> branch -of the git repository. -Currently, there's only a software-only driver and an Intel i915/945 driver -but other drivers will be coming... -</p> - - -<h2>November 10, 2007</h2> -<p> -<a href="relnotes/7.0.2.html">Mesa 7.0.2</a> is released. -This is a bug-fix release. -</p> - - -<h2>August 3, 2007</h2> -<p> -<a href="relnotes/7.0.1.html">Mesa 7.0.1</a> is released. -This is a bug-fix release. -</p> - - -<h2>June 22, 2007</h2> -<p> -<a href="relnotes/7.0.html">Mesa 7.0</a> is released. -This is a stable release featuring OpenGL 2.1 support. -</p> - - -<h2>April 27, 2007</h2> -<p> -<a href="relnotes/6.5.3.html">Mesa 6.5.3</a> is released. -This is a development release which will lead up to the Mesa 7.0 release -(which will advertise OpenGL 2.1 API support). -</p> - - -<h2>March 26, 2007</h2> -<p> -The new Shading Language compiler branch has been merged into the git -master branch. This is a step toward hardware support for the OpenGL -2.0 Shading Language and will be included in the next Mesa release. -In conjunction, <a href="http://glean.sf.net">Glean</a> has been updated -with a new test that does over 130 tests of the -shading language and built-in functions. -</p> - -<h2>April 2007</h2> -<p> -Thomas Hellström of Tungsten Graphics has written a whitepaper -describing the new DRI memory management system. -</p> - -<h2>December 5, 2006</h2> -<p> -Mesa is now using git as its source code management system. -The previous CVS repository should no longer be used. -See the <a href="repository.html">repository page</a> for more information. -</p> - -<h2>December 2, 2006</h2> -<p> -<a href="relnotes/6.5.2.html">Mesa 6.5.2</a> has been released. -This is a new development release. -</p> - -<h2>September 15, 2006</h2> -<p> -<a href="relnotes/6.5.1.html">Mesa 6.5.1</a> has been released. -This is a new development release. -</p> - -<h2>March 31, 2006</h2> -<p> -<a href="relnotes/6.5.html">Mesa 6.5</a> has been released. -This is a new development release. -</p> - - -<h2>February 2, 2006</h2> -<p> -<a href="relnotes/6.4.2.html">Mesa 6.4.2</a> has been released. -This is stable, bug-fix release. -</p> - - -<h2>November 29, 2005</h2> -<p> -<a href="relnotes/6.4.1.html">Mesa 6.4.1</a> has been released. -This is stable, bug-fix release. -</p> - - - -<h2>October 24, 2005</h2> -<p> -<a href="relnotes/6.4.html">Mesa 6.4</a> has been released. -This is stable, bug-fix release. -</p> - - -<h2>August 19, 2005</h2> -<p> -Mesa 6.3.2 has been released. -Note: there was no public release of version 6.3.1. -</p> -<a href="versions.html#6.3.2">Changes in version 6.3.1</a> -<p> -The MD5 checksums are: -</p> -<pre> -98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz -0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 -ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip -9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz -96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 -c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip -</pre> - - -<h2>July 20, 2005</h2> -<p> -Mesa 6.3 has been released. -This is a development release with new features, changes and bug fixes. -</p> -<pre> - New: - - GL_EXT_framebuffer_object extension - - GL_ARB_draw_buffers extension - - GL_ARB_pixel_buffer_object extension - - GL_OES_read_format extension (Ian Romanick) - - DirectFB driver (Claudio Ciccani) - - x86_64 vertex transformation code (Mikko T.) - Changes: - - added -stereo option for glxgears demo (Jacek Rosik) - - updated the PBuffer demo code in xdemos/ directory - - glDeleteTextures/Programs/Buffers() now makes the object ID - available for immediate re-use - - assorted 64-bit clean-ups fixes (x86_64 and Win64) - - lots of internal changes for GL_EXT_framebuffer_object - Bug fixes: - - some functions didn't support PBO functionality - - glGetTexImage didn't convert color index images to RGBA as required - - fragment program texcoords were sometimes wrong for points and lines - - fixed problem with negative dot product in arbfplight, fplight demos - - fixed bug in perspective correction of antialiased, textured lines - - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value - - fixed a couple per-pixel fog bugs (Soju Matsumoto) - - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken - - fixed float parsing bug in ARB frag/vert programs (bug 2520) - - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue - - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha - - glXChooseFBConfig() crashed if attribList pointer was NULL - - program state.light[n].spot.direction.w was wrong value (bug 3083) - - fragment program fog option required glEnable(GL_FOG) - wrong. - - glColorTable() could produce a Mesa implementation error (bug 3135) - - RasterPos could get corrupted by color index rendering path - - Removed bad XTranslateCoordinates call when rendering to Pixmaps - - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state - - fixed a few Darwin compilation problems -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz -60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 -ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip -25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz -9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 -8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip -</pre> - - -<h2>December 9, 2004</h2> -<p> -Mesa 6.2.1 has been released. -This is a stable release which just fixes bugs since the 6.2 release. -</p> -<pre> - Bug fixes: - - don't apply regular fog or color sum when using a fragment program - - glProgramEnvParameter4fARB always generated an error on - GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) - - glVertexAttrib3svNV and glVertexAttrib3svARB were broken - - fixed width/height mix-up in glSeparableFilter2D() - - fixed regression in glCopyPixels + convolution - - glReadPixels from a clipped front color buffer didn't always work - - glTexImage didn't accept GL_RED/GREEN/BLUE as the format - - Attempting queries/accesses of VBO 0 weren't detected as errors - - paletted textures failed if the palette had fewer than 256 entries - Changes: - - fixed a bunch of compiler warnings found with gcc 3.4 - - bug reports should to go bugzilla.freedesktop.org -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz -f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 -dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip -2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz -3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 -75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip -</pre> - - -<h2>October 2, 2004</h2> -<p> -Mesa 6.2 has been released. -This is a stable release which just fixes bugs since the 6.1 release. -</p> -<pre> - New: - - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) - - updated Doxygen support (Jose Fonseca) - Changes: - - some GGI driver updates (Christoph Egger, bug 1025977) - Bug fixes: - - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features - - fixed a few compilation issues on IRIX - - fixed a matrix classification bug (reported by Wes Bethel) - - we weren't reseting the vertex/fragment program error state - before parsing (Dave Reveman) - - adjust texcoords for sampling texture rectangles (Dave Reveman) - - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented - - repeated calls to glDeleteTexture(t) could lead to a crash - - fixed potential ref count bugs in VBOs and vertex/fragment programs - - spriteblast demo didn't handle window size changes correctly - - glTexSubImage didn't handle pixels=NULL correctly for PBOs - - fixed color index mode glDrawPixels bug (Karl Schultz) -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz -3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 -6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip -3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz -9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 -856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip -</pre> - - -<h2>August 18, 2004</h2> -<p> -Mesa 6.1 has been released. -This is a new development release (version 6.2 will be a stabilization -release). -</p> -<pre> - New: - - Revamped Makefile system - - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) - - internal driver interface changes related to texture object - allocation, vertex/fragment programs, BlendEquationSeparate, etc. - - option to walk triangle edges with double-precision floats - (Justin Novosad of Discreet) (see config.h file) - - support for AUX buffers in software GLX driver - - updated glext.h to version 24 and glxext.h to version 6 - - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars - - updated BeOS support (Philippe Houdoin) - Changes: - - fragment fog interpolation is perspective corrected now - - new glTexImage code, much cleaner, may be a bit faster - Bug fixes: - - glArrayElement in display lists didn't handle generic vertex attribs - - glFogCoord didn't always work properly - - ARB_fragment_program fog options didn't work - - frag prog TEX instruction no longer incorrectly divides s,t,r by q - - ARB frag prog TEX and TEXP instructions now use LOD=0 - - glTexEnviv in display lists didn't work - - glRasterPos didn't do texgen or apply texture matrix - - GL_DOUBLE-valued vertex arrays were broken in some cases - - fixed texture rectangle edge/border sampling bugs - - sampling an incomplete texture in a fragment program would segfault - - glTexImage was missing a few error checks - - fixed some minor glGetTexParameter glitches - - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage - - fragment program writes to RC/HC register were broken - - fixed a few glitches in GL_HP_occlusion_test extension - - glBeginQueryARB and glEndQueryARB didn't work inside display lists - - vertex program state references were broken - - fixed triangle color interpolation bug on AIX (Shane Blackett) - - fixed a number of minor memory leaks (bug #1002030) -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz -5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 -483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip -8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz -89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 -161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip -</pre> - - - -<h2>April 2, 2004</h2> - -<p> -Mesa 6.0.1 has been released. -This release basically just fixes bugs since the 6.0. release. -</p> -<pre> - New: - - upgraded glext.h to version 22 - - new build targets (Dan Schikore) - - new linux-x86-opteron build target (Heath Feather) - Bug fixes: - - glBindProgramARB didn't update all necessary state - - fixed build problems on OpenBSD - - omit CVS directories from tarballs - - glGetTexImage(GL_COLOR_INDEX) was broken - - fixed an infinite loop in t&l module - - silenced some valgrind warnings about using unitialized memory - - fixed some compilation/link glitches on IRIX (Mike Stephens) - - glBindProgram wasn't getting compiled into display lists - - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) - - two-sided lighting and vertex program didn't work (bug 887330) - - stores to program parameter registers in vertex state programs - didn't work. - - fixed glOrtho bug found with gcc 3.2.2 (RH9) - - glXCreateWindow() wasn't fully implemented (bug 890894) - - generic vertex attribute arrays didn't work in display lists - - vertex buffer objects' default usage and access fields were wrong - - glDrawArrays with start!=0 was broken - - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken - - linux-osmesa16-static config didn't work - - fixed a few color index rendering problems (bug 910687) - - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE - - OSMesa RGB and BGR modes were broken - - glProgramStringARB mistakenly required a null-terminated string - - fragment program XPD instruction was incorrect - - glGetMaterial() didn't work reliably -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz -b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 -bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip -b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz -dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 -eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip -</pre> - - -<h2>January 16, 2004</h2> - -<p> -Mesa 6.0 has been released. This is a stabilization of the 5.1 release -and primarily just incorporates bug fixes. -</p> -<pre> - New: - - full OpenGL 1.5 support - - updated GL/glext.h file to version 21 - Changes: - - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) - Bug fixes: - - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color - clamping issue - - updated suno5-gcc configs - - glColor3 functions sometimes resulted in undefined alpha values - - fixed FP divide by zero error seen on VMS with xlockmore, others - - fixed vertex/fragment program debug problem (bug 873011) - - building on AIX with gcc works now - - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) - - glDrawRangeElements tried to modify potentially read-only storage - - updated files for building on Windows -</pre> - - -<h2>December 28, 2003</h2> - -<p> -The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"> -freedesktop.org</a> because of problems with SourceForge's anonymous -CVS service. -</p> - - -<h2>December 17, 2003</h2> - -<p> -Mesa 5.1 has been released. This is a new development release. -Mesa 6.0 will be the next stable release and will support all -OpenGL 1.5 features. -</p> -<pre> - New features: - - reorganized directory tree - - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) - - GL_ATI_texture_env_combine3 extension (Ian Romanick) - - GL_SGI_texture_color_table extension (Eric Plante) - - GL_NV_fragment_program extension - - GL_NV_light_max_exponent extension - - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) - - GL_ARB_occlusion_query extension - - GL_ARB_point_sprite extension - - GL_ARB_texture_non_power_of_two extension - - GL_IBM_multimode_draw_arrays extension - - GL_EXT_texture_mirror_clamp extension (Ian Romanick) - - GL_ARB_vertex_buffer_object extension - - new X86 feature detection code (Petr Sebor) - - less memory used for display lists and vertex buffers - - demo of per-pixel lighting with a fragment program (demos/fplight.c) - - new version (18) of glext.h header - - new spriteblast.c demo of GL_ARB_point_sprite - - faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) - - faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) - Bug fixes: - - really enable OpenGL 1.4 features in DOS driver. - - fixed issues in glDrawPixels and glCopyPixels for very wide images - - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint - - fixed some texgen bugs reported by Daniel Borca - - fixed wglMakeCurrent(NULL, NULL) bug (#835861) - - fixed glTexSubImage3D z-offset bug (Cedric Gautier) - - fixed RGBA blend enable bug (Ville Syrjala) - - glAccum is supposed to be a no-op in selection/feedback mode - - fixed texgen bug #597589 (John Popplewell) - Changes: - - dropped API trace feature (src/Trace/) - - documentation overhaul. merged with website content. more html. - - glxgears.c demo updated to use GLX swap rate extensions - - glTexImage1/2/3D now allows width/height/depth = 0 - - disable SPARC asm code on Linux (bug 852204) -</pre> -<p> -The MD5 checksums are: -</p> -<pre> -78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz -67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 -6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip -e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz -066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 -d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip -</pre> - - -<H2>November 12, 2003</H2> - -<p> -New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a -number of automake/libtool problems. -</p> -<p> -The new MD5 checksums are: -</p> -<pre> -a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz -7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 -79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip -952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz -b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 -a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip -</pre> - - -<h2>September 5, 2003</h2> - -<p> -Mesa 5.0.2 has been released. This is a stable, bug-fix release. -</p> -<pre> - Bug fixes: - - fixed texgen problem causing texcoord's Q to be zero (stex3d) - - default GL_TEXTURE_COMPARE_MODE_ARB was wrong - - GL_CURRENT_MATRIX_NV query was wrong - - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one - - GL_LIST_MODE query wasn't correct - - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported - - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value - - blended, wide lines didn't always work correctly (bug 711595) - - glVertexAttrib4svNV w component was always 1 - - fixed bug in GL_IBM_rasterpos_clip (missing return) - - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly - - a few Solaris compilation fixes - - fixed glClear() problem for DRI drivers (non-existant stencil, etc) - - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) - - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) - - glFog() didn't clamp fog colors - - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the - gl[Get]TexParameteri[v] functions - - fixed invalid memory references in glTexGen functions (bug 781602) - - integer-valued color arrays weren't handled correctly - - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work - - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 - Changes: - - build GLUT with -fexceptions so C++ apps propogate exceptions -</pre> - - -<h2>June 2003</h2> - -<p> -Mesa's directory tree has been overhauled. -Things are better organized now with some thought toward future needs. -</p> -<p> -In CVS, the latest Mesa 5.1 development code is now rooted under the -<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory -holds the Mesa 5.0.x code which will be abandoned at some point. -</p> - - -<h2>March 30, 2003</h2> - -<p> -Mesa 5.0.1 has been released. This is a stable, bug-fix release. -</p> -<pre> - New: - - DOS driver updates from Daniel Borca - - updated GL/gl_mangle.h file (Bill Hoffman) - Bug fixes: - - auto mipmap generation for cube maps was broken (bug 641363) - - writing/clearing software alpha channels was unreliable - - minor compilation fixes for OS/2 (Evgeny Kotsuba) - - fixed some bad assertions found with shadowtex demo - - fixed error checking bug in glCopyTexSubImage2D (bug 659020) - - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) - - fixed potential segfault in texture object validation (bug 659012) - - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) - - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) - - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) - - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 - - fixed compilation problem on Solaris7/x86 (bug 536406) - - fixed prefetch bug in 3DNow! code (Felix Kuhling) - - fixed NeXT build problem (FABSF macro) - - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) - - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) - - AA line and triangle Z values are now rounded, not truncated - - fixed color interpolation bug when GLchan==GLfloat (bug 694461) - - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) - - fixed a minor GL_COLOR_MATERIAL bug - - NV vertex program EXP instruction was broken - - glColorMask misbehaved with X window / pixmap rendering - - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) - - attempt to fix GGI compilation problem when MesaDemos not present - - NV vertex program ARL-relative fetches didn't work - Changes: - - use glPolygonOffset in gloss demo to avoid z-fighting artifacts - - updated winpos and pointblast demos to use ARB extensions - - disable SPARC normal transformation code (bug 673938) - - GLU fixes for OS/2 (Evgeny Kotsuba) -</pre> -<p> -MD5 checksums follow: -</p> -<pre> -b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz -513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 -eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip -49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz -37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 -becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip -</pre> - - - -<h2>March 7, 2003</h2> -<p> -Website and documentation overhaul. -</p> -<p> -The website content and Mesa documentation (from the doc/ directory) have -been merged together. -All the documentation files have been entered into the CVS repository. -Many of the old plain-text files have been converted to html and modernized. -</p> - - -<h2>November 13, 2002</h2> -<p>Mesa 5.0 has been released. This is a stable release which -implements the OpenGL 1.4 specification. -</p><pre>New: - - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") - - removed some overlooked debugging code - - glxinfo updated to support GLX_ARB_multisample - - GLUT now support GLX_ARB_multisample - - updated DOS driver (Daniel Borca) -Bug fixes: - - GL_POINT and GL_LINE-mode polygons didn't obey cull state - - fixed potential bug in _mesa_align_malloc/calloc() - - fixed missing triangle bug when running vertex programs - - fixed a few HPUX compilation problems - - FX (Glide) driver didn't compile - - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work - - a few EXT functions, like glGenTexturesEXT, were no-ops - - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, - glMultiDrawArrays and glMultiDrawElements were missing - - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken - - Pentium 4 Mobile was mistakenly identified as having 3DNow! - - fixed one-bit error in point/line fragment Z calculation - - fixed potential segfault in fakeglx code - - fixed color overflow problem in DOT3 texture env mode -</pre> - - -<h2>October 29, 2002</h2> -<p>Mesa 4.1 has been released. This is a new development release. -For a stable release, get 4.0.4. -</p><pre>New: - - GL_NV_vertex_program extension - - GL_NV_vertex_program1_1 extension - - GL_ARB_window_pos extension - - GL_ARB_depth_texture extension - - GL_ARB_shadow extension - - GL_ARB_shadow_ambient extension - - GL_EXT_shadow_funcs extension - - GL_ARB_point_parameters extension - - GL_ARB_texture_env_crossbar - - GL_NV_point_sprite extension - - GL_NV_texture_rectangle extension - - GL_EXT_multi_draw_arrays extension - - GL_EXT_stencil_two_side extension - - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions - - GL_ATI_texture_mirror_once extension (Ian Romanick) - - massive overhaul/simplification of software rasterizer module, - many contributions from Klaus Niederkrueger - - faster software texturing in some cases (i.e. trilinear filtering) - - new OSMesaGetProcAddress() function - - more blend modes implemented with MMX code (Jose Fonseca) - - added glutGetProcAddress() to GLUT - - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() - - pbinfo and pbdemo PBuffer programs - - glxinfo -v prints transprent pixel info (Gerd Sussner) -Bug fixes: - - better mipmap LOD computation (prevents excessive blurriness) - - OSMesaMakeCurrent() didn't recognize buffer size changes - - assorted conformance fixes for 16-bit/channel rendering - - texcombine alpha subtraction mode was broken - - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) - - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) - - fixed divide by zero error in NURBS tessellator (Jon Perry) - - fixed GL_LINEAR fog bug by adding clamping - - fixed FP exceptions found using Alpha CPU - - 3dfx/glide driver render-to-window feature was broken - - added missing GLX_TRANSPARENT_RGB token to glx.h - - fixed error checking related to paletted textures - - fixed reference count error in glDeleteTextures (Randy Fayan) -Changes: - - New spec file and Python code to generate some GL dispatch files - - Glide driver defaults to "no" with autoconf/automake - - floating point color channels now clamped to [0,inf) - - updated demos/stex3d with new options -</pre> - - -<h2>October 4, 2002</h2> -<p> -The <a href="faq.html">Mesa FAQ</a> has been rewritten. -</p> - -<h2>October 3, 2002</h2> -<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. -</p><pre> New: - - GL_NV_texture_rectangle extension - - updated glext.h header (version 17) - - updated DOS driver (Daniel Borca) - - updated BeOS R5 driver (Philippe Houdoin) - - added GL_IBM_texture_mirror_repeat - - glxinfo now takes -l option to print interesting OpenGL limits info - - GL_MESA_ycbcr_texture extension - - GL_APPLE_client_storage extension (for some DRI drivers only) - - GL_MESA_pack_invert extension - Bug fixes: - - fixed GL_LINEAR fog bug by adding clamping - - fixed FP exceptions found using Alpha CPU - - 3dfx MESA_GLX_FX=window (render to window) didn't work - - fixed memory leak in wglCreateContest (Karl Schultz) - - define GLAPIENTRY and GLAPI if undefined in glu.h - - wglGetProcAddress didn't handle all API functions - - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map - - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() - - error checking in compressed tex image functions had some glitches - - fixed AIX compile problem in src/config.c - - glGetTexImage was using pixel unpacking instead of packing params - - auto-mipmap generation for cube maps was incorrect - Changes: - - max texture units reduced to six to accomodate texture rectangles - - removed unfinished GL_MESA_sprite_point extension code -</pre> - -<h2>June 25, 2002</h2> -<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. -</p><pre> New: - - updated GL/glext.h file (version 15) - - corrected MMX blend code (Jose Fonseca) - - support for software-based alpha planes in Windows driver - - updated GGI driver (Filip Spacek) - Bug fixes: - - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens - - OSMesaMakeCurrent() didn't recognize buffer size changes - - assorted conformance fixes for 16-bit/channel rendering - - texcombine alpha subtraction mode was broken - - fixed lighting bug with non-uniform scaling and display lists - - fixed bug when deleting shared display lists - - disabled SPARC cliptest assembly code (Mesa bug 544665) - - fixed a couple Solaris compilation/link problems - - blending clipped glDrawPixels didn't always work - - glGetTexImage() didn't accept packed pixel types - - glPixelMapu[is]v() could explode given too large of pixelmap - - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT - - glXCopyContext() could lead to segfaults - - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) - Changes: - - lots of C++ (g++) code clean-ups - - lots of T&L updates for the Radeon DRI driver - Known bugs: - - mipmap LOD computation (fixed for Mesa 4.1) -</pre> - -<h2>April 2, 2002</h2> -<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. -</p><pre> New: - - New DOS (DJGPP) driver written by Daniel Borca - - New driver interface functions for TCL drivers (such as Radeon DRI) - - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" - if using deep color channels - - latest GL/glext.h and GL/glxext.h headers from SGI - Bug fixes: - - GL_BLEND with non-black texture env color wasn't always correct - - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) - - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken - - glReadPixels was sometimes mistakenly clipped by the scissor box - - glDraw/ReadPixels didn't catch all the errors that they should have - - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) - - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) - - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) - - glColorMask as sometimes effecting glXSwapBuffers() - - fixed a potential bug in XMesaGarbageCollect() - - N threads rendering into one window didn't work reliably - - glCopyPixels didn't work for deep color channels - - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) - - glPopAttrib() didn't correctly restore user clip planes - - user clip planes failed for some perspective projections (Chromium) -</pre> - -<h2>December 17, 2001</h2> -<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. -</p><pre> New: - - better sub-pixel sample positions for AA triangles (Ray Tice) - - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) - Bug fixes: - - added missing break statements in glGet*() for multisample cases - - fixed uninitialized hash table mutex bug (display lists / texobjs) - - fixed bad teximage error check conditional (bug 476846) - - fixed demos readtex.c compilation problem on Windows (Karl Schultz) - - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT - - silence some compiler warnings (gcc 2.96) - - enable the #define GL_VERSION_1_3 in GL/gl.h - - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h - - fixed glu.h typedef problem found with MSDev 6.0 - - build libGL.so with -Bsymbolic (fixes bug found with Chromium) - - added missing 'const' to glXGetContextIDEXT() in glxext.h - - fixed a few glXGetProcAddress() errors (texture compression, etc) - - fixed start index bug in compiled vertex arrays (Keith) - - fixed compilation problems in src/SPARC/glapi_sparc.S - - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) - - use glXGetProcAddressARB in GLUT to avoid extension linking problems - - provoking vertex of flat-shaded, color-index triangles was wrong - - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) - - glTexParameter didn't flush the vertex buffer (Ray Tice) - - feedback attributes for glDraw/CopyPixels and glBitmap were wrong - - fixed bug in normal length caching (ParaView lighting bug) -</pre> - -<h2>October 22, 2001</h2> -<p>Mesa 4.0 has been released. This is a stable release. -</p><pre> New: - - Mesa 4.0 implements the OpenGL 1.3 specification - - GL_IBM_rasterpos_clip extension - - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) - - GL_ARB_texture_mirrored_repeat extension - - WindML UGL driver (Stephane Raimbault) - - added OSMESA_MAX_WIDTH/HEIGHT queries - - attempted compiliation fixes for Solaris 5, 7 and 8 - - updated glext.h and glxext.h files - - updated Windows driver (Karl Schultz) - Bug fixes: - - added some missing GLX 1.3 tokens to include/GL/glx.h - - GL_COLOR_MATRIX changes weren't recognized by teximage functions - - glCopyPixels with scale and bias was broken - - glRasterPos with lighting could segfault - - glDeleteTextures could leave a dangling pointer - - Proxy textures for cube maps didn't work - - fixed a number of 16-bit color channel bugs - - fixed a few minor memory leaks - - GLX context sharing was broken in 3.5 - - fixed state-update bugs in glPopClientAttrib() - - fixed glDrawRangeElements() bug - - fixed a glPush/PopAttrib() bug related to texture binding - - flat-shaded, textured lines were broken - - fixed a dangling pointer problem in the XMesa code (Chris Burghart) - - lighting didn't always produce the correct alpha value - - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) -</pre> - - -<h2>June 21, 2001</h2> -<p>Mesa 3.5 has been released. This is a new development release. -</p><pre> New: - - internals of Mesa divided into modular pieces (Keith Whitwell) - - 100% OpenGL 1.2 conformance (passes all conformance tests) - - new AA line algorithm - - GL_EXT_convolution extension - - GL_ARB_imaging subset - - OSMesaCreateContextExt() function - - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) - - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight - - GL_EXT_fog_coord extension (Keith Whitwell) - - GL_EXT_secondary_color extension (Keith Whitwell) - - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) - - GL_SGIX_depth_texture extension - - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions - - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow - - GL_ARB_texture_env_combine extension - - GL_ARB_texture_env_dot3 extension - - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) - - OSMesaCreateContextExt() function - - libOSMesa.so library, contains the OSMesa driver interface - - GL/glxext.h header file for GLX extensions - - somewhat faster software texturing, fogging, depth testing - - all color-index conformance tests now pass (only 8bpp tested) - - SPARC assembly language TCL optimizations (David Miller) - - GL_SGIS_generate_mipmap extension - Bug Fixes: - - fbiRev and tmuRev were unitialized when using Glide3 - - fixed a few color index mode conformance failures; all pass now - - now appling antialiasing coverage to alpha after texturing - - colors weren't getting clamped to [0,1] before color table lookup - - fixed RISC alignment errors caused by COPY_4UBV macro - - drawing wide, flat-shaded lines could cause a segfault - - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles - Changes: - - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU - - new libOSMesa.so library, contains the OSMesa driver interface -</pre> - - -<h2>May 17, 2001</h2> -<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. -Here's what's new:</p> -<pre> Bug fixes: - - deleting the currently bound texture could cause bad problems - - using fog could result in random vertex alpha values - - AA triangle rendering could touch pixels outside right window bound - - fixed byteswapping problem in clear_32bit_ximage() function - - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam - - fixed memory leak in glXUseXFont() - - fragment sampling in AA triangle function was off by 1/2 pixel - - Windows: reading pixels from framebuffer didn't always work - - glConvolutionFilter2D could segfault or cause FP exception - - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 - - GL_NAND logicop didn't work right in RGBA mode - - fixed a memory corruption bug in vertex buffer reset code - - clearing the softwara alpha buffer with scissoring was broken - - fixed a few color index mode fog bugs - - fixed some bad assertions in color index mode - - fixed FX line 'stipple' bug #420091 - Changes: - - optimized writing mono-colored pixel spans to X pixmaps - - increased max viewport size to 2048 x 2048 -</pre> - - -<h2>April 29, 2001</h2> -<p>New Mesa website</p> -<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> - - -<h2>February 14, 2001</h2> -<p>Mesa 3.4.1 has been released. Here's what's new:</p> -<pre> New: - - fixed some Linux build problems - - fixed some Windows build problems - - GL_EXT_texture_env_dot3 extension (Gareth Hughes) - Bug fixes: - - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI - - various state-update code changes needed for DRI bugs - - disabled pixel transfer ops in glColorTable commands, not needed - - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter - - updated sources and fixed compile problems in widgets-mesa/ - - GLX_PBUFFER enum value was wrong in glx.h - - fixed a glColorMaterial lighting bug - - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function - - glXCopySubBufferMESA() Y position was off by one - - Error checking of glTexSubImage3D() was broken (bug 128775) - - glPopAttrib() didn't restore all derived Mesa state correctly - - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL - conformance problems at 16bpp. - - clearing depth buffer with scissoring was broken, would segfault - - OSMesaGetDepthBuffer() returned bad bytesPerValue value - - fixed a line clipping bug (reported by Craig McDaniel) - - fixed RGB color over/underflow bug for very tiny triangles - Known problems: - - NURBS or evaluator surfaces inside display lists don't always work -</pre> - -<h2>November 3, 2000</h2> -<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> -<pre> New: - - optimized glDrawPixels for glPixelZoom(1,-1) - Bug Fixes: - - widgets-mesa/src/*.c files were missing from 3.3 distro - - include/GL/mesa_wgl.h file was missing from 3.3 distro - - fixed some Win32 compile problems - - texture object priorities weren't getting initialized to 1.0 - - glAreTexturesResident return value was wrong when using hardware - - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) - - glReadPixels with GLushort packed types was broken - - fixed a few bugs in the GL_EXT_texture_env_combine texture code - - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables - - fixed some typos/bugs in the VB code - - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work - - optimized glDrawPixels paths weren't being used - - per-fragment fog calculation didn't work without a Z buffer - - improved blending accuracy, fixes Glean blendFunc test failures - - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly - - glXGetProcAddressARB() didn't always return the right address - - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format - - texture matrix changes weren't always detected (GLUT projtex demo) - - fixed random color problem in vertex fog code - - fixed Glide-related bug that let Quake get a 24-bit Z buffer - Changes: - - finished internal support for compressed textures for DRI -</pre> - -<h2>April 24, 2000</h2> -<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> -<pre> Bug fixes: - - fixed memcpy bugs in span.c - - fixed missing glEnd problem in demos/tessdemo.c - - fixed bug when clearing 24bpp Ximages - - fixed clipping problem found in Unreal Tournament - - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 - - fixed Loki's 3dfx RGB vs BGR bug - - fixed Loki's 3dfx smooth/flat shading bug in SoF - Changes: - - updated docs/README file - - use bcopy() optimizations on FreeBSD - - re-enabled the optimized persp_textured_triangle() function -</pre> - -<h2>March 23, 2000</h2> -<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=3</a></p> -<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly -just bug fixes.</p> -<p>Here's what's changed:</p> -<pre> - Bug fixes: - - mixed drawing of lines and bitmaps sometimes had wrong colors - - added missing glHintPGI() function - - fixed a polygon culling bug - - fixed bugs in gluPartialDisk() - - Z values in selection mode were wrong - - added missing tokens: - GL_SMOOTH_POINT_SIZE_RANGE - GL_SMOOTH_POINT_SIZE_GRANULARITY - GL_SMOOTH_LINE_WIDTH_RANGE - GL_SMOOTH_LINE_WIDTH_GRANULARITY - GL_ALIASED_POINT_SIZE_RANGE - GL_ALIASED_LINE_WIDTH_RANGE - - fixed glCopyPixels when copying from back to front buffer - - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT - - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken - - glDeleteTextures() didn't decrement reference count correctly - - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly - - Actual depth of transformation matrix stacks was off by one - - 24bpp visuals didn't address pixels correctly - - mipmap level of detail (lambda) calculation simplified, more accurate - - 101691 - Polygon clipping and GL_LINE - - 101928 - Polygon clipping and GL_LINE (same fix as above) - - 101808 - Non-glVertexArrays tristrip bug - - 101971 - find_last_3f on Dec OSF (worked around) - - 102369 - segv on dec osf (possibly a duplicate of the above) - - 102893 - orientations of modelview cause segfault - New: - - updated SVGA Linux driver - - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX - - build libGLw.a (Xt/OpenGL drawing area widget) library by default - - changed -O2 to -O3 for a number of gcc configs - Changes: - - glXCopyContext's mask parameter is now unsigned long, per GLX spec -</pre> - -<p>Please report any problems with this release ASAP. Bugs should be filed on the -Mesa3D website at sourceforge.<br> -After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> -<p>-- Brian</p> - -<h2>December 17, 1999</h2> -<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) -can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> - -<h2>December 14, 1999</h2> -<p>Mesa 3.1 is released!</p> - -<h2>September 21, 1999</h2> -<p>There appear to be two new files on the ftp site, <code>MesaLib-3.1beta3.tar.gz</code> -and <code>MesaDemos-3.1beta3.tar.gz</code>, -that seem to be... yes, I've just received confirmation from the beta center, they -are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks -Keith Whitwell for preparing these for us during Brian's absence.</p> - -<h2>August 30, 1999</h2> -<p>I'm pleased to announce that I've accepted a position with Precision Insight, -Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> -<p>I've been working on Mesa in my spare time for over five years. With Precision -Insight I now have the opportunity to devote my full attention to advancing Mesa -and OpenGL on Linux.</p> -<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, -my work will continue to be open sourced and available to any other programmers who -may want to contribute to it, or use it for other projects or platforms</p> -<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> - -<h2>August 23, 1999</h2> -<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. -Note that this is a new archive, so you will need to re-checkout the archive. That -means don't <i>cvs update</i> from a previous download.</p> - -<h2>August 17, 1999</h2> -<p>A report from the SIGGRAPH '99 Linux/OpenGL -BOF meeting is now available.</p> -<p>-Brian</p> - -<h2>August 14, 1999</h2> -<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> is having -technical problems due to hardware failures at VA Linux systems. The Mac pages, -ftp, and CVS services aren't fully restored yet. Please be patient.</p> -<p>-Brian</p> - -<h2>June 7, 1999</h2> -<p>RPMS of the nVidia RIVA server can be found at <code>ftp://ftp.mesa3d.org/mesa/misc/nVidia/</code>.</p> - -<h2>June 2, 1999</h2> -<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for -xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration -based on Mesa 3.0. They can be downloaded from <code>http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</code>.</p> - -<h2>May 24, 1999</h2> -<p>Beta 2 of Mesa 3.1 has been make available at <code>ftp://ftp.mesa3d.org/mesa/beta/</code>. -If you are into the quake scene, you may want to try this out, as it contains some -optimizations specifically in the Q3A rendering path. - -<h2>May 13, 1999</h2> -<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight -has posted their lowlevel design documents at <code>http://www.precisioninsight.com</code>.</p> - -<h2>May 13, 1999</h2> -<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of -US$10,000 to the Mesa project to support its continuing development. -Mesa is a free implementation of the OpenGL 3D graphics library and id's -newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. - -The donation will go to Keith Whitwell, who has been optimizing Mesa to -improve performance on 3d hardware. Thanks to Keith's work, many -applications using Mesa 3.1 will see a dramatic performance increase -over Mesa 3.0. The donation will allow Keith to continue working on -Mesa full time for some time to come. - -For more information about Mesa see www.mesa3d.org. For more -information about id Software, Inc. see www.idsoftware.com. --------------------------------- +<frameset rows="80,*" border="0" frameborder="yes"> -This donation from John/id is very generous. Keith and I are very -grateful. + <frame src="banner.html" name="BannerFrame" + scrolling="no" marginwidth="1" marginheight="1"> -</pre> + <frameset cols="28%,72% " border="1" frameborder="yes"> -<h2>May 1, 1999</h2> -<p>John Carmack made an interesting .plan update yesterday:</p> -<blockquote> - <i>"I put together a document on optimizing OpenGL drivers for Q3 that - should be helpful to the various Linux 3D teams.</i><br> - http://www.quake3arena.com/news/glopt.html" -</blockquote> + <frame src="contents.html" name="ContentsFrame" + marginwidth="2" marginheight="1" noresize="noresize"> -<h2>April 7, 1999</h2> -<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> + <frame src="news.html" name="MainFrame" + marginwidth="3" marginheight="1" noresize="noresize"> -<h2>March 18, 1999</h2> -<p>The new webpages are now online. Enjoy, and let me know if you find any errors. + </frameset> -<h2>February 16, 1999</h2> -<p><a href="http://www.sgi.com/">SGI</a> releases its -<a href="http://www.sgi.com/software/opensource/glx/">GLX source code</a>.</p> +<noframes> +<p>Sorry, this site requires frame support</p> +</noframes> -<h2>January 22, 1999</h2> -<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> established</p> +</frameset> -</div> -</body> </html> diff --git a/dist/Mesa/docs/mangling.html b/dist/Mesa/docs/mangling.html index c96f2f29a..cb19e7568 100644 --- a/dist/Mesa/docs/mangling.html +++ b/dist/Mesa/docs/mangling.html @@ -1,24 +1,16 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Function Name Mangling</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Function Name Mangling</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Function Name Mangling</h1> +<BODY> + +<H1>Function Name Mangling</H1> <p> -If you want to use both Mesa and another OpenGL library in the same -application at the same time you may find it useful to compile Mesa with +If you want to use Mesa and native OpenGL in the same application at +the same time you may find it useful to compile Mesa with <i>name mangling</i>. This results in all the Mesa functions being prefixed with <b>mgl</b> instead of <b>gl</b>. @@ -26,13 +18,11 @@ This results in all the Mesa functions being prefixed with <p> To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE. -Add the flag to CFLAGS in the configuration file which you want to use. -For example: +Add the flag to the other compiler flags in Make-config (if using the +old-style build system) or in src/Makefile if using GNU autoconf/ +automake to build Mesa. </p> -<pre> -CFLAGS += -DUSE_MGL_NAMESPACE -</pre> -</div> -</body> -</html> + +</BODY> +</HTML> diff --git a/dist/Mesa/docs/perf.html b/dist/Mesa/docs/perf.html index 907389b82..ee9c4b117 100644 --- a/dist/Mesa/docs/perf.html +++ b/dist/Mesa/docs/perf.html @@ -1,24 +1,16 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Performance Tips</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Performance Tips</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Performance Tips</h1> +<BODY> + +<H1>Performance Tips</H1> <p> Performance tips for software rendering: -</p> +</P> <ol> <li> Turn off smooth shading when you don't need it (glShadeModel) @@ -59,7 +51,7 @@ Performance tips for software rendering: GL_COLOR_MATERIAL is disabled No spot lights are used (all GL_SPOT_CUTOFFs are 180.0) No local lights are used (all position W's are 0.0) - All material and light coefficients are >= zero + All material and light coefficients are >= zero <li> XFree86 users: if you want to use 24-bit color try starting your X server in 32-bit per pixel mode for better performance. That is, start your X server with @@ -71,6 +63,6 @@ Performance tips for software rendering: command glEnable(GL_DITHER) will be ignored. </ol> -</div> -</body> -</html> + +</BODY> +</HTML> diff --git a/dist/Mesa/docs/sourcedocs.html b/dist/Mesa/docs/sourcedocs.html index 0a0080dc6..a5248d988 100644 --- a/dist/Mesa/docs/sourcedocs.html +++ b/dist/Mesa/docs/sourcedocs.html @@ -1,46 +1,26 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Source Code Documentation</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Source Code Documentation</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Source Code Documentation</h1> +<BODY> -<p> -<a href="http://www.doxygen.org">Doxygen</a> -is used to automatically -produce cross-referenced documentation from the Mesa source code. -</p> +<H1>Source Code Documentation</H1> <p> -The Doxygen configuration files and generated files are not included -in the normal Mesa distribution (they're very large). -To generate Doxygen documentation, download Mesa from git, change to -the <code>doxygen</code> directory and run <code>make</code>. +<A HREF="http://www.doxygen.org" target="_parent">Doxygen</A> +is used to automatically +produce cross-referenced documentation from the Mesa sources. +This is not included in the normal Mesa distribution. +Download Mesa from CVS if interested. </P> -<p> -For an example of Doxygen usage in Mesa, see a recent source file -such as <a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c">bufferobj.c</a>. -</p> - - -<p> +<P> If you're reading this page from your local copy of Mesa, and have run the doxygen scripts, you can read the documentation -<a href="../doxygen/main/index.html">here</a> -</p> +<A HREF="../doxygen/main/index.html" target="_parent">here</A> +</P> -</div> -</body> -</html> +</BODY> +</HTML> diff --git a/dist/Mesa/docs/thanks.html b/dist/Mesa/docs/thanks.html index 29a41e49c..78b9e3e5e 100644 --- a/dist/Mesa/docs/thanks.html +++ b/dist/Mesa/docs/thanks.html @@ -1,20 +1,14 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Acknowledgements</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<HEAD> +<TITLE>Acknowledgements</TITLE> +</HEAD> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Acknowledgements</h1> +<BODY> + +<H1>Acknowledgments</H1> The following individuals and groups are to be acknowledged for their @@ -24,8 +18,8 @@ This list is far from complete and somewhat dated, unfortunately. <ul> <li>Early Mesa development was done while Brian was part of the -<a href="http://www.ssec.wisc.edu/~billh/vis.html"> -SSEC Visualization Project</a> at the University of +<A HREF="http://www.ssec.wisc.edu/~billh/vis.html" +target="_parent">SSEC Visualization Project</A> at the University of Wisconsin. He'd like to thank Bill Hibbard for letting him work on Mesa as part of that project. <br> @@ -40,21 +34,22 @@ Tungsten Graphics, Inc. have supported the ongoing development of Mesa. <br> <br> <li>The -<a href="http://www.mesa3d.org">Mesa</a> +<A HREF="http://sourceforge.net/projects/mesa3d" target="_parent">Mesa</A> website is hosted by -<a href="http://sourceforge.net"> -<img src="http://sourceforge.net/sflogo.php?group_id=3&type=1" -width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a> +<A HREF="http://sourceforge.net" target="_parent"> +<IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1" +WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A> <br> <br> -<li>The Mesa git repository is hosted by -<a href="http://freedesktop.org/">freedesktop.org</a>. +<li>The Mesa CVS repository is hosted by +<a href="http://freedesktop.org/" target="_parent">freedesktop.org</a>. <br> <br> -<li><a href="http://www.altsoftware.com/">alt.software</a> contributed the Direct3D driver. +<li><a href="http://www.altsoftware.com/" +target="_parent">alt.software</a> contributed the Direct3D driver. <li><b>Bernd Barsuhn</b> wrote the evaluator code for (splines, patches) in Mesa. @@ -134,6 +129,6 @@ Apologies to anyone who's been omitted. Please send corrections and additions to Brian. </p> -</div> -</body> -</html> + +</BODY> +</HTML> diff --git a/dist/Mesa/docs/utilities.html b/dist/Mesa/docs/utilities.html index 9541d3082..4693639b8 100644 --- a/dist/Mesa/docs/utilities.html +++ b/dist/Mesa/docs/utilities.html @@ -1,37 +1,26 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Development Utilities</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Development Utilities</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<link rel="stylesheet" type="text/css" href="mesa.css"></head> -<h1>Development Utilities</h1> +<BODY> -<dl> - <dt><a href="http://cgit.freedesktop.org/mesa/demos">Mesa demos collection</a></dt> - <dd>includes several utility routines in the <code>src/util/</code> - directory.</dd> +<H1>Development Utilities</H1> - <dt><a href="http://piglit.freedesktop.org">Piglit</a></dt> - <dd>is an open-source test suite for OpenGL implementations.</dd> +<ul> - <dt><a href="https://github.com/apitrace/apitrace">ApiTrace</a></dt> - <dd>is a project to trace, analyze and debug graphics api's.</dd> +<li>The Mesa distribution includes several utility routines in the +progs/util/ directory - <dt><a href="http://www.valgrind.org">Valgrind</a></dt> - <dd>is a very useful tool for tracking down - memory-related problems in your code.</dd> -</dl> +<li>Allen Akin's <a href="http://glean.sourceforge.net/" +target="_parent">glean</a> is a framework for OpenGL testing. + +<li><a href="http://developer.kde.org/~sewardj/" +target="_parent">Valgrind</a> is a very useful tool for tracking down +memory-related problems in your code. + +</ul> -</div> </body> -</html> +</html>
\ No newline at end of file diff --git a/dist/Mesa/docs/versions.html b/dist/Mesa/docs/versions.html index 30c1817e1..ad31a548d 100644 --- a/dist/Mesa/docs/versions.html +++ b/dist/Mesa/docs/versions.html @@ -1,34 +1,23 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>Mesa Version History</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> +<HTML> -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> +<TITLE>Mesa Version History</TITLE> -<iframe src="contents.html"></iframe> -<div class="content"> +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> -<b> -NOTE: Changes for Mesa 6.4 and later are documented in the corresponding -<a href="relnotes.html">release notes</a> file. -</b> +<BODY> +<body bgcolor="#eeeeee"> -<h1>Mesa Version History</h1> +<H1>Mesa Version History</H1> -<h2>1.0 beta February 1995</h2> + +<H2>1.0 beta February 1995</H2> <ul> <li>Initial release </ul> -<h2>1.1 beta March 4, 1995</h2> +<H2>1.1 beta March 4, 1995</H2> Changes: <ul> <li>faster point and line drawing (2x faster) @@ -43,7 +32,7 @@ New: <li>GLUT support </ul> -<h2>1.1.1 beta March 7, 1995</h2> +<H2>1.1.1 beta March 7, 1995</H2> Changes: <ul> <li>Reverted from eval2.c to eval.c due to FPE on Linux @@ -51,7 +40,7 @@ Changes: <li>more Makefile changes </ul> -<h2>1.1.2 beta March 14, 1995</h2> +<H2>1.1.2 beta March 14, 1995</H2> New: <ul> <li>implementation of SGI's blending extensions @@ -67,7 +56,7 @@ Changes: <li>faster transformation arithmetic </ul> -<h2>1.1.3 beta March 31, 1995</h2> +<H2>1.1.3 beta March 31, 1995</H2> New: <ul> <li>gluScaleImage() and gluBuild2DMipMaps() implemented @@ -82,7 +71,7 @@ Changes: <li>more bug fixes </ul> -<h2>1.1.4 beta April 20, 1995</h2> +<H2>1.1.4 beta April 20, 1995</H2> Bug fixes: <ul> <li>missing #define SEEK_SET in src-tk/image.c @@ -102,7 +91,7 @@ New features: <li>Implemented gluPartialDisk() </ul> -<h2>1.2 May 22, 1995</h2> +<H2>1.2 May 22, 1995</H2> Bug fixes: <ul> <li>IRIX 4.x makefile problem @@ -134,7 +123,7 @@ Bug fixes: <li>X/Mesa incorrect default clear color and drawing color <li>more robust X MIT-SHM support in X/Mesa <li>glTexImage( format=GL_LUMINANCE ) didn't work -<li>GL_LINE mode polygons with line width > 1.0 could cause a crash +<li>GL_LINE mode polygons with line width > 1.0 could cause a crash <li>numerous feedback bugs <li>glReadPixels() from depth buffer was wrong <li>error prone depth and stencil buffer allocation @@ -397,7 +386,7 @@ Bug fixes: <li>using 24-bit color on some X servers resulted in garbage rendering <li>32-bit per pixel mode for XFree86 now works <li>glRotate(a,0,0,0) gave unpredictable results -<li>GL_LINE_STRIP with > 480 vertices had occasional clipping problems +<li>GL_LINE_STRIP with > 480 vertices had occasional clipping problems <li>8-bit TrueColor GLXPixmap rendering incorrectly required a colormap <li>glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled <li>glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right @@ -511,7 +500,7 @@ Changes: <li>many 3Dfx driver updates <li>cygnus Makefiles now included <li>updated DOS driver -<li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) +<li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) <li>internally, colors now stored in GLubytes, not GLfixed <li>optimized changing of GL_SHININESS parameter </ul> @@ -600,7 +589,7 @@ New: <li>v0.22 of 3Dfx Glide driver <li>more X86 assembly language optimizations <li>faster blending for some modes -<li>XMesaSetFXmode() to switch between 3Dfx window and full-screen mode +<li>XMesaSetFXmode() to switch between 3Dfx window and full-screen mode <li>added preliminary thread support <li>added GLX_MESA_copy_sub_buffer extension <li>some clipping optimizations @@ -612,7 +601,7 @@ Bug fixes: <li>fixed clipping bug when using 3Dfx driver <li>fixed a problem when trying to use X fonts w/ 3Dfx driver <li>fixed a texture filter bug in 3Dfx/Glide driver -<li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing +<li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing <li>glLoadMatrix to set projection matrix confused the 3Dfx driver <li>non-identity texture matrices didn't work with linux-386 configs <li>glGenTextures() didn't reserve the returned texture IDs @@ -627,7 +616,7 @@ Changes: <ul> <li>replaced old Mesa/windows/ directory with Mesa/WIN32/ directory <li>converted a few old glaux/gltk demos to GLUT -<li>renamed directories: demos -> xdemos, gdemos -> demos +<li>renamed directories: demos -> xdemos, gdemos -> demos </ul> @@ -904,9 +893,9 @@ New: <li>demos/texenv.c demo <li>GL_EXT_texture_env_combine extension (by Holger Waechtler) <li>Xlib driver is now thread-safe (see xdemos/glthreads) -</ul> -Bug Fixes: <ul> +Bug Fixes: +</ul> <li>various GL conformance failures fixed since 3.2.1 </ul> Changes: @@ -942,9 +931,9 @@ Bug Fixes: <li>texture matrix changes weren't always detected (GLUT projtex demo) <li>fixed random color problem in vertex fog code <li>fixed Glide-related bug that let Quake get a 24-bit Z buffer -</ul> -Changes: <ul> +Changes: +</ul> <li>finished internal support for compressed textures for DRI </ul> @@ -1143,12 +1132,12 @@ Bug fixes: <li>glDraw/ReadPixels didn't catch all the errors that they should have <li>Fixed 24bpp rendering problem in Windows driver (Karl Schultz) <li>16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) -<li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) +<li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) <li>glColorMask as sometimes effecting glXSwapBuffers() <li>fixed a potential bug in XMesaGarbageCollect() <li>N threads rendering into one window didn't work reliably <li>glCopyPixels didn't work for deep color channels -<li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) +<li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) <li>glPopAttrib() didn't correctly restore user clip planes <li>user clip planes failed for some perspective projections (Chromium) </ul> @@ -1186,7 +1175,7 @@ Bug fixes: Changes: <ul> <li>lots of C++ (g++) code clean-ups -<li>lots of T&L updates for the Radeon DRI driver +<li>lots of T&L updates for the Radeon DRI driver </ul> Known bugs: <ul> @@ -1386,7 +1375,7 @@ Changes: New: <ul> <li>reorganized directory tree -<li>GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) +<li>GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) <li>GL_ATI_texture_env_combine3 extension (Ian Romanick) <li>GL_SGI_texture_color_table extension (Eric Plante) <li>GL_NV_fragment_program extension @@ -1403,8 +1392,8 @@ New: <li>demo of per-pixel lighting with a fragment program (demos/fplight.c) <li>new version (18) of glext.h header <li>new spriteblast.c demo of GL_ARB_point_sprite -<li>faster glDrawPixels in X11 driver in some cases (see relnotes/5.1) -<li>faster glCopyPixels in X11 driver in some cases (see relnotes/5.1) +<li>faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) +<li>faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) </ul> Bug fixes: <ul> @@ -1449,7 +1438,7 @@ Bug fixes: </ul> -<h2>6.0.1 April 2, 2004</h2> +<h2><a name="6.0.1">6.0.1 April 2, 2004</h2> New: <ul> <li>upgraded glext.h to version 22 @@ -1462,7 +1451,7 @@ Bug fixes: <li>fixed build problems on OpenBSD <li>omit CVS directories from tarballs <li>glGetTexImage(GL_COLOR_INDEX) was broken -<li>fixed an infinite loop in t&l module +<li>fixed an infinite loop in t&l module <li>silenced some valgrind warnings about using unitialized memory <li>fixed some compilation/link glitches on IRIX (Mike Stephens) <li>glBindProgram wasn't getting compiled into display lists @@ -1487,7 +1476,7 @@ Bug fixes: </ul> -<h2>6.1 August 18, 2004</h2> +<h2><a name="6.1">6.1 August 18, 2004</h2> New: <ul> <li>Revamped Makefile system @@ -1520,7 +1509,7 @@ Bug fixes: <li>sampling an incomplete texture in a fragment program would segfault <li>glTexImage was missing a few error checks <li>fixed some minor glGetTexParameter glitches -<li>GL_INTENSITY was mistakenly accepted as a <format> to glTexImage +<li>GL_INTENSITY was mistakenly accepted as a <format> to glTexImage <li>fragment program writes to RC/HC register were broken <li>fixed a few glitches in GL_HP_occlusion_test extension <li>glBeginQueryARB and glEndQueryARB didn't work inside display lists @@ -1530,7 +1519,7 @@ Bug fixes: </ul> -<h2>6.2 October 2, 2004</h2> +<h2><a name="6.2">6.2 October 2, 2004</h2> New: <ul> <li>enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) @@ -1557,7 +1546,7 @@ Bug fixes: </ul> -<h2>6.2.1 December 9, 2004</h2> +<h2><a name="6.2.1">6.2.1 December 9, 2004</h2> Bug fixes: <ul> <li>don't apply regular fog or color sum when using a fragment program @@ -1578,7 +1567,7 @@ Changes: </ul> -<h2>6.3 July 20, 2005</h2> +<h2><a name="6.3">6.3 July 20, 2005</h2> New: <ul> <li>GL_EXT_framebuffer_object extension @@ -1622,13 +1611,13 @@ Bug fixes: </ul> -<h2>6.3.1</h2> +<h2><a name="6.3.1">6.3.1</h2> <p> This was an intermediate release for X.org which wasn't otherwise released.) </p> -<h2>6.3.2 August 19, 2005</h2> +<h2><a name="6.3.2">6.3.2 August 19, 2005</h2> New: <ul> <li>The distribution now includes the DRI drivers and GLX code @@ -1652,11 +1641,173 @@ Bug fixes: </ul> -<b> -NOTE: Changes for Mesa 6.4 and later are documented in the corresponding -<a href="relnotes.html">release notes</a> file. -</b> +<h2><a name="6.4">6.4 October 24, 2005</h2> +New: +<ul> +<li>Added a fast XOR line drawing function in Xlib driver +<li>Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware). +</ul> +Changes: +<ul> +<li>Mesa now packaged in three parts: Library, Demos and GLUT +</ul> +Bug fixes: +<ul> +<li>GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig +<li>Some files were present multiple times in the 6.3.2 tarballs +<li>r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) +<li>glxgears_fbconfig demo didn't work (bug 4237) +<li>fixed bug when bilinear sampling 2d textures with borders +<li>glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) +<li>fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) +<li>fixed a few problems with proxy color tables (bug 4270) +<li>fixed precision problem in Z clearing (bug 4395) +<li>glBitmap, glDraw/CopyPixels mistakenly generated selection hits +<li>fixed potential segfault caused by reading pixels outside + of renderbuffer bounds +<li>glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB +<li>fixed memory corruption bug involving software alpha buffers +<li>glReadPixels clipped by window bounds was sometimes broken +<li>glDraw/CopyPixels of stencil data ignored the stencil write mask +<li>glReadPixels from a texture bound to a framebuffer object didn't work +<li>glIsRender/FramebufferEXT weren't totally correct +<li>fixed a number of point size attenuation/fade bugs +<li>fixed glFogCoord bug 4729 +<li>GLX encoding for transpose matrix functions was broken +<li>fixed broken fragment program KIL and SWZ instructions +<li>fragment programs that wrote result.depth.z didn't work +</ul> + + +<h2><a name="6.4.1">6.4.1 November 30, 2005</h2> +Bug fixes: +<ul> +<li>redefining a vertex program string didn't take effect in TNL module +<li>fixed occasional segfault upon vertex/fragment parsing error +<li>vertex program LIT instruction didn't handle 0^0=1 correctly +<li>fragment program fog option didn't work with glDrawPixels, glBitmap +<li>USE_MGL_NAMESPACE didn't work for x86-64 +<li>OSMesa demos were missing from previous release tarballs +<li>fixed problem with float->ushort conversion in glClear (bug 4992) +<li>popping of GL_EYE_PLANE texgen state was broken (bug 4996) +<li>popping of GL_SPOT_DIRECTION light state was broken (bug 5005) +<li>fixed occasional triangle color interpolation problem on VMS +<li>work around invalid free() call (bug 5131) +<li>fixed BSD X server compilation problem by including stdint.h +</ul> + + +<h2><a name="6.4.2">6.4.2 February 2, 2006</h2> +New: +<ul> +<li>added OSMesaColorClamp() function/feature +<li>added wglGetExtensionStringARB() function +</ul> +Bug fixes: +<ul> +<li>fixed some problems when building on Windows +<li>GLw header files weren't installed by installmesa script (bug 5396) +<li>GL/glfbdev.h file was missing from tarballs +<li>fixed TNL initialization bug which could lead to crash (bug 5791) +</ul> + + +<h2><a name="6.5">6.5 March 31, 2006</h2> +New: +<ul> +<li>OpenGL Shading Language support through GL_ARB_shader_objects, + GL_ARB_shading_language_100, GL_ARB_vertex_shader and + GL_ARB_fragment_shader (done by Michal Krol) +<li>GL_EXT_packed_depth_stencil extension +<li>GL_EXT_timer_query extension +<li>GL_EXT_framebuffer_blit extension +<li>GL_ARB_half_float_pixel +<li>reflect demo improved to support multiple windows +<li>singlebuffer demo (shows no/little-flicker single-buffered rendering) +<li>r200: enable GL_ARB_texture_env_crossbar, separate the texture + sampling unit bits from the texture env combine enable bits +<li>r200: add support for GL_ATI_fragment_shader +<li>added fast XOR-mode line drawing optimization +<li>radeon: add support for all 3 tmus, GL_ARB_texture_cube_map + and GL_EXT_fog_coord +<li>MESA_GLX_ALPHA_BITS env var for xlib driver +<li>many DRI driver updates (including screen rotation support + for the Intel DRI driver) +</ul> +Changes: +<ul> +<li>removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) +<li>removed GL_SGIX/SGIS_pixel_texture extensions +</ul> +Bug fixes: +<ul> +<li>fixed glxcontextmodes.c datatype problem (bug 5835) +<li>fixed aix-gcc build/install bugs (bug 5874) +<li>fixed some bugs in texture env program generation +<li>glXCopyContext() didn't handle texture object bindings properly +<li>glXCopyContext() didn't copy all lighting state +<li>fixed FreeBSD config (Pedro Giffuni) +<li>fixed some minor framebuffer object bugs +<li>replaced dprintf() with _glu_printf() in GLU (bug 6244) +<li>fixed a number of thread safety bugs/regressions +<li>fixed a number of GLU tesselator bugs (John Shell, bug 6339) +<li>paletted texturing was broken w/ floating point palettes (K. Schultz) +<li>lots of assorted framebuffer object bug fixes +</ul> + + +<h2><a name="6.5.1">6.5.1 September 15, 2006</h2> +New: +<ul> +<li>Intel i965 DRI driver +<li>GL_APPLE_vertex_array_object extension (Ian Romanick) +<li>GL_EXT_texture_sRGB extension +<li>GL_EXT_gpu_program_parameters (Ian Romanick) +<li>"engine" demo +<li>updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) +<li>many updates to the DRI drivers +</ul> +Changes: +<ul> +<li>The glVertexAttribARB functions no longer alias the conventional + vertex attributes. +<li>glxinfo program prints more info with -l option +<li>GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now + compatible, in terms of glBindProgramARB() +<li>The GL_ARB_vertex_program attribute <code>vertex.weight</code> is now + accepted by the parser, even though the GL_ARB_vertex_blend and + GL_EXT_vertex_weighting extensions aren't supported. + Allows Warcraft to run. +</ul> +Bug fixes: +<ul> +<li>fixed broken texture border handling for depth textures (bug 6498) +<li>removed the test for duplicated framebuffer attachments, per + version 117 of the GL_EXT_framebuffer_object specification +<li>fixed a few render-to-texture bugs, including render to depth texture +<li>clipping of lines against user-defined clip planes was broken (6512) +<li>assembly language dispatch for SPARC was broken (bug 6484) +<li>assorted compilation fixes on various Unix platforms (Dan Schikore) +<li>glPopAttrib could restore an invalid value for GL_DRAW_BUFFER +<li>assorted minor fixes for 16 and 32 bit/channel modes +<li>fixed assorted bugs in texture compression paths +<li>fixed indirect rendering vertex array crashes (bug 6863) +<li>glDrawPixels GL_INDEX_OFFSET didn't always work +<li>fixed convolution memory leak (bug 7077) +<li>rectangular depth textures didn't work +<li>invalid mode to glBegin didn't generate an error (bug 7142) +<li>'normalized' parameter to glVertexAttribPointerARB didn't work +<li>disable bogus GLX_SGI_video_sync extension in xlib driver +<li>fixed R128 driver locking bug (Martijn van Oosterhout) +<li>using evaluators with vertex programs caused crashes (bug 7564) +<li>fragment.position wasn't set correctly for point/line primitives +<li>fixed parser bug for scalar sources for GL_NV_fragment_program +<li>max fragment program length was incorrectly 128, now 1024 +<li>writes to result.depth in fragment programs weren't clamped to [0,1] +<li>fixed potential dangling pointer bug in glBindProgram() +<li>fixed some memory leaks (and potential crashes) in Xlib driver +</ul> + -</div> </body> </html> |