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-rw-r--r--dist/Mesa/progs/tests/mapbufrange.c205
1 files changed, 0 insertions, 205 deletions
diff --git a/dist/Mesa/progs/tests/mapbufrange.c b/dist/Mesa/progs/tests/mapbufrange.c
deleted file mode 100644
index 76e02dd40..000000000
--- a/dist/Mesa/progs/tests/mapbufrange.c
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * Test glMapBuffer() and glMapBufferRange()
- *
- * Fill a VBO with vertex data to draw several colored quads.
- * On each redraw, update the geometry for just one rect in the VBO.
- *
- * Brian Paul
- * 4 March 2009
- */
-
-
-#include <assert.h>
-#include <math.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <GL/glew.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-static GLuint Win;
-static const GLuint NumRects = 10;
-static GLuint BufferID;
-static GLboolean Anim = GL_TRUE;
-static GLboolean UseBufferRange = GL_FALSE;
-
-
-
-static const float RectData[] = {
- /* vertex */ /* color */
- 0, -1, 0, 1, 0, 0,
- 1, 0, 0, 1, 1, 0,
- 0, 1, 0, 0, 1, 1,
- -1, 0, 0, 1, 0, 1
-};
-
-
-/**
- * The buffer contains vertex positions (float[3]) and colors (float[3])
- * for 'NumRects' quads.
- * This function updates/rotates one quad in the buffer.
- */
-static void
-UpdateRect(int r, float angle)
-{
- float *rect;
- int i;
-
- assert(r < NumRects);
-
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
- if (UseBufferRange) {
- GLintptr offset = r * sizeof(RectData);
- GLsizeiptr length = sizeof(RectData);
- GLbitfield access = GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT;
- float *buf = (float *) glMapBufferRange(GL_ARRAY_BUFFER_ARB,
- offset, length, access);
- rect = buf;
- }
- else {
- /* map whole buffer */
- float *buf = (float *)
- glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
- rect = buf + r * 24;
- }
-
- /* set rect verts/colors */
- memcpy(rect, RectData, sizeof(RectData));
-
- /* loop over four verts, updating vertices */
- for (i = 0; i < 4; i++) {
- float x = 0.2 * RectData[i*6+0];
- float y = 0.2 * RectData[i*6+1];
- float xpos = -2.5 + 0.5 * r;
- float ypos = 0.0;
-
- /* translate and rotate vert */
- rect[i * 6 + 0] = xpos + x * cos(angle) + y * sin(angle);
- rect[i * 6 + 1] = ypos + x * sin(angle) - y * cos(angle);
- }
-
- glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
-}
-
-
-static void
-LoadBuffer(void)
-{
- static int frame = 0;
- float angle = glutGet(GLUT_ELAPSED_TIME) * 0.001;
- UpdateRect(frame % NumRects, angle);
- frame++;
-}
-
-
-static void
-Draw(void)
-{
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
- glVertexPointer(3, GL_FLOAT, 24, 0);
- glEnableClientState(GL_VERTEX_ARRAY);
-
- glColorPointer(3, GL_FLOAT, 24, (void*) 12);
- glEnableClientState(GL_COLOR_ARRAY);
-
- glDrawArrays(GL_QUADS, 0, NumRects * 4);
-
- if (0)
- glFinish();
-}
-
-
-static void
-Display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- Draw();
- glutSwapBuffers();
-}
-
-
-static void
-Reshape(int width, int height)
-{
- glViewport(0, 0, width, height);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-3.0, 3.0, -1.0, 1.0, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-
-static void
-Idle(void)
-{
- LoadBuffer();
- glutPostRedisplay();
-}
-
-
-static void
-Key(unsigned char key, int x, int y)
-{
- (void) x;
- (void) y;
- if (key == 'a') {
- Anim = !Anim;
- glutIdleFunc(Anim ? Idle : NULL);
- }
- else if (key == 's') {
- LoadBuffer();
- }
- else if (key == 27) {
- glutDestroyWindow(Win);
- exit(0);
- }
- glutPostRedisplay();
-}
-
-
-static void
-Init(void)
-{
- GLuint BufferSize = NumRects * sizeof(RectData);
- float *buf;
-
- if (!glutExtensionSupported("GL_ARB_vertex_buffer_object")) {
- printf("GL_ARB_vertex_buffer_object not found!\n");
- exit(0);
- }
-
- UseBufferRange = glutExtensionSupported("GL_ARB_map_buffer_range");
- printf("Use GL_ARB_map_buffer_range: %c\n", "NY"[UseBufferRange]);
-
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
-
- /* initially load buffer with zeros */
- buf = (float *) calloc(1, BufferSize);
-
- glGenBuffersARB(1, &BufferID);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, BufferSize, buf, GL_DYNAMIC_DRAW_ARB);
-
- free(buf);
-}
-
-
-int
-main(int argc, char *argv[])
-{
- glutInit(&argc, argv);
- glutInitWindowSize(800, 200);
- glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
- Win = glutCreateWindow(argv[0]);
- glewInit();
- glewInit();
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Display);
- glutIdleFunc(Anim ? Idle : NULL);
- Init();
- glutMainLoop();
- return 0;
-}