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-'\" e
-'\"! eqn | mmdoc
-'\"macro stdmacro
-.ds Vn Version 1.2
-.ds Dt 6 March 1997
-.ds Re Release 1.2.0
-.ds Dp May 02 11:53
-.ds Dm 37 pwlcurve.
-.ds Xs 35475 4 pwlcurve.gl
-.TH GLUPWLCURVE 3G
-.SH NAME
-.B "gluPwlCurve
-\- describe a piecewise linear NURBS trimming curve
-
-.SH C SPECIFICATION
-void \f3gluPwlCurve\fP(
-GLUnurbs* \fInurb\fP,
-.nf
-.ta \w'\f3void \fPgluPwlCurve( 'u
- GLint \fIcount\fP,
- GLfloat* \fIdata\fP,
- GLint \fIstride\fP,
- GLenum \fItype\fP )
-.fi
-
-.EQ
-delim $$
-.EN
-.SH PARAMETERS
-.TP \w'\fIstride\fP\ \ 'u
-\f2nurb\fP
-Specifies the NURBS object (created with \%\f3gluNewNurbsRenderer\fP).
-.TP
-\f2count\fP
-Specifies the number of points on the curve.
-.TP
-\f2data\fP
-Specifies an array containing the curve points.
-.TP
-\f2stride\fP
-Specifies the offset (a number of single-precision floating-point values)
-between points on the curve.
-.TP
-\f2type\fP
-Specifies the type of curve.
-Must be either \%\f3GLU_MAP1_TRIM_2\fP or \%\f3GLU_MAP1_TRIM_3\fP.
-.SH DESCRIPTION
-\%\f3gluPwlCurve\fP describes a piecewise linear trimming curve for a NURBS surface.
-A piecewise linear curve consists of a list of
-coordinates of points in the parameter space for the
-NURBS surface to be trimmed. These points are connected
-with line segments to form a curve. If the curve is
-an approximation to a curve that is not piecewise linear,
-the points should be close enough in parameter space that the
-resulting path appears curved at the resolution used in the application.
-.P
-If \f2type\fP is
-\%\f3GLU_MAP1_TRIM_2\fP, then it describes a curve in two-dimensional (\f2u\fP
-and \f2v\fP) parameter space. If it is \%\f3GLU_MAP1_TRIM_3\fP, then it
-describes a curve in two-dimensional homogeneous (\f2u\fP, \f2v\fP,
-and \f2w\fP) parameter space.
-See the \%\f3gluBeginTrim\fP reference page for more information
-about trimming curves.
-.SH NOTES
-To describe a trim curve that closely follows the contours of a NURBS
-surface, call \%\f3gluNurbsCurve\fP.
-.SH SEE ALSO
-\%\f3gluBeginCurve(3G)\fP, \%\f3gluBeginTrim(3G)\fP, \%\f3gluNewNurbsRenderer(3G)\fP, \%\f3gluNurbsCurve(3G)\fP
-