diff options
Diffstat (limited to 'lib/mesa/src/amd/vulkan')
-rw-r--r-- | lib/mesa/src/amd/vulkan/radv_nir_to_llvm.c | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/lib/mesa/src/amd/vulkan/radv_nir_to_llvm.c b/lib/mesa/src/amd/vulkan/radv_nir_to_llvm.c index 8c21c4235..58da61016 100644 --- a/lib/mesa/src/amd/vulkan/radv_nir_to_llvm.c +++ b/lib/mesa/src/amd/vulkan/radv_nir_to_llvm.c @@ -256,7 +256,16 @@ get_tcs_num_patches(struct radv_shader_context *ctx) /* Make sure that the data fits in LDS. This assumes the shaders only * use LDS for the inputs and outputs. */ - hardware_lds_size = ctx->options->chip_class >= CIK ? 65536 : 32768; + hardware_lds_size = 32768; + + /* Looks like STONEY hangs if we use more than 32 KiB LDS in a single + * threadgroup, even though there is more than 32 KiB LDS. + * + * Test: dEQP-VK.tessellation.shader_input_output.barrier + */ + if (ctx->options->chip_class >= CIK && ctx->options->family != CHIP_STONEY) + hardware_lds_size = 65536; + num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size)); /* Make sure the output data fits in the offchip buffer */ num_patches = MIN2(num_patches, (ctx->options->tess_offchip_block_dw_size * 4) / output_patch_size); @@ -2160,7 +2169,7 @@ handle_fs_input_decl(struct radv_shader_context *ctx, interp = lookup_interp_param(&ctx->abi, variable->data.interpolation, interp_type); } - bool is_16bit = glsl_type_is_16bit(variable->type); + bool is_16bit = glsl_type_is_16bit(glsl_without_array(variable->type)); LLVMTypeRef type = is_16bit ? ctx->ac.i16 : ctx->ac.i32; if (interp == NULL) interp = LLVMGetUndef(type); |