diff options
Diffstat (limited to 'lib/mesa/src/freedreno/vulkan/tu_cmd_buffer.c')
-rw-r--r-- | lib/mesa/src/freedreno/vulkan/tu_cmd_buffer.c | 6752 |
1 files changed, 1816 insertions, 4936 deletions
diff --git a/lib/mesa/src/freedreno/vulkan/tu_cmd_buffer.c b/lib/mesa/src/freedreno/vulkan/tu_cmd_buffer.c index 0acb45d71..fe436e595 100644 --- a/lib/mesa/src/freedreno/vulkan/tu_cmd_buffer.c +++ b/lib/mesa/src/freedreno/vulkan/tu_cmd_buffer.c @@ -1,879 +1,807 @@ /* * Copyright © 2016 Red Hat. * Copyright © 2016 Bas Nieuwenhuizen - * SPDX-License-Identifier: MIT * * based in part on anv driver which is: * Copyright © 2015 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. */ -#include "tu_cmd_buffer.h" +#include "tu_private.h" + +#include "registers/adreno_pm4.xml.h" +#include "registers/adreno_common.xml.h" +#include "registers/a6xx.xml.h" -#include "vk_render_pass.h" -#include "vk_util.h" -#include "vk_common_entrypoints.h" +#include "vk_format.h" -#include "tu_clear_blit.h" #include "tu_cs.h" -#include "tu_image.h" -#include "tu_tracepoints.h" -static void -tu_clone_trace_range(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - struct u_trace_iterator begin, struct u_trace_iterator end) +void +tu_bo_list_init(struct tu_bo_list *list) { - if (u_trace_iterator_equal(begin, end)) - return; - - tu_cs_emit_wfi(cs); - tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0); - u_trace_clone_append(begin, end, &cmd->trace, cs, - tu_copy_timestamp_buffer); + list->count = list->capacity = 0; + list->bo_infos = NULL; } -static void -tu_clone_trace(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - struct u_trace *trace) +void +tu_bo_list_destroy(struct tu_bo_list *list) { - tu_clone_trace_range(cmd, cs, u_trace_begin_iterator(trace), - u_trace_end_iterator(trace)); + free(list->bo_infos); } void -tu6_emit_event_write(struct tu_cmd_buffer *cmd, - struct tu_cs *cs, - enum vgt_event_type event) +tu_bo_list_reset(struct tu_bo_list *list) { - bool need_seqno = false; - switch (event) { - case CACHE_FLUSH_TS: - case WT_DONE_TS: - case RB_DONE_TS: - case PC_CCU_FLUSH_DEPTH_TS: - case PC_CCU_FLUSH_COLOR_TS: - case PC_CCU_RESOLVE_TS: - need_seqno = true; - break; - default: - break; + list->count = 0; +} + +/** + * \a flags consists of MSM_SUBMIT_BO_FLAGS. + */ +static uint32_t +tu_bo_list_add_info(struct tu_bo_list *list, + const struct drm_msm_gem_submit_bo *bo_info) +{ + for (uint32_t i = 0; i < list->count; ++i) { + if (list->bo_infos[i].handle == bo_info->handle) { + assert(list->bo_infos[i].presumed == bo_info->presumed); + list->bo_infos[i].flags |= bo_info->flags; + return i; + } } - tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1); - tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event)); - if (need_seqno) { - tu_cs_emit_qw(cs, global_iova(cmd, seqno_dummy)); - tu_cs_emit(cs, 0); + /* grow list->bo_infos if needed */ + if (list->count == list->capacity) { + uint32_t new_capacity = MAX2(2 * list->count, 16); + struct drm_msm_gem_submit_bo *new_bo_infos = realloc( + list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo)); + if (!new_bo_infos) + return TU_BO_LIST_FAILED; + list->bo_infos = new_bo_infos; + list->capacity = new_capacity; } + + list->bo_infos[list->count] = *bo_info; + return list->count++; } -/* Emits the tessfactor address to the top-level CS if it hasn't been already. - * Updating this register requires a WFI if outstanding drawing is using it, but - * tu6_init_hardware() will have WFIed before we started and no other draws - * could be using the tessfactor address yet since we only emit one per cmdbuf. - */ -static void -tu6_lazy_emit_tessfactor_addr(struct tu_cmd_buffer *cmd) +uint32_t +tu_bo_list_add(struct tu_bo_list *list, + const struct tu_bo *bo, + uint32_t flags) { - if (cmd->state.tessfactor_addr_set) - return; - - tu_cs_emit_regs(&cmd->cs, A6XX_PC_TESSFACTOR_ADDR(.qword = cmd->device->tess_bo->iova)); - /* Updating PC_TESSFACTOR_ADDR could race with the next draw which uses it. */ - cmd->state.cache.flush_bits |= TU_CMD_FLAG_WAIT_FOR_IDLE; - cmd->state.tessfactor_addr_set = true; + return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) { + .flags = flags, + .handle = bo->gem_handle, + .presumed = bo->iova, + }); } -static void -tu6_lazy_emit_vsc(struct tu_cmd_buffer *cmd, struct tu_cs *cs) +VkResult +tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other) { - struct tu_device *dev = cmd->device; - - /* VSC buffers: - * use vsc pitches from the largest values used so far with this device - * if there hasn't been overflow, there will already be a scratch bo - * allocated for these sizes - * - * if overflow is detected, the stream size is increased by 2x - */ - mtx_lock(&dev->mutex); + for (uint32_t i = 0; i < other->count; i++) { + if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED) + return VK_ERROR_OUT_OF_HOST_MEMORY; + } - struct tu6_global *global = dev->global_bo->map; + return VK_SUCCESS; +} - uint32_t vsc_draw_overflow = global->vsc_draw_overflow; - uint32_t vsc_prim_overflow = global->vsc_prim_overflow; +static VkResult +tu_tiling_config_update_gmem_layout(struct tu_tiling_config *tiling, + const struct tu_device *dev) +{ + const uint32_t gmem_size = dev->physical_device->gmem_size; + uint32_t offset = 0; - if (vsc_draw_overflow >= dev->vsc_draw_strm_pitch) - dev->vsc_draw_strm_pitch = (dev->vsc_draw_strm_pitch - VSC_PAD) * 2 + VSC_PAD; + for (uint32_t i = 0; i < tiling->buffer_count; i++) { + /* 16KB-aligned */ + offset = align(offset, 0x4000); - if (vsc_prim_overflow >= dev->vsc_prim_strm_pitch) - dev->vsc_prim_strm_pitch = (dev->vsc_prim_strm_pitch - VSC_PAD) * 2 + VSC_PAD; + tiling->gmem_offsets[i] = offset; + offset += tiling->tile0.extent.width * tiling->tile0.extent.height * + tiling->buffer_cpp[i]; + } - cmd->vsc_prim_strm_pitch = dev->vsc_prim_strm_pitch; - cmd->vsc_draw_strm_pitch = dev->vsc_draw_strm_pitch; + return offset <= gmem_size ? VK_SUCCESS : VK_ERROR_OUT_OF_DEVICE_MEMORY; +} - mtx_unlock(&dev->mutex); +static void +tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling, + const struct tu_device *dev) +{ + const uint32_t tile_align_w = dev->physical_device->tile_align_w; + const uint32_t tile_align_h = dev->physical_device->tile_align_h; + const uint32_t max_tile_width = 1024; /* A6xx */ + + tiling->tile0.offset = (VkOffset2D) { + .x = tiling->render_area.offset.x & ~(tile_align_w - 1), + .y = tiling->render_area.offset.y & ~(tile_align_h - 1), + }; + + const uint32_t ra_width = + tiling->render_area.extent.width + + (tiling->render_area.offset.x - tiling->tile0.offset.x); + const uint32_t ra_height = + tiling->render_area.extent.height + + (tiling->render_area.offset.y - tiling->tile0.offset.y); + + /* start from 1 tile */ + tiling->tile_count = (VkExtent2D) { + .width = 1, + .height = 1, + }; + tiling->tile0.extent = (VkExtent2D) { + .width = align(ra_width, tile_align_w), + .height = align(ra_height, tile_align_h), + }; + + /* do not exceed max tile width */ + while (tiling->tile0.extent.width > max_tile_width) { + tiling->tile_count.width++; + tiling->tile0.extent.width = + align(ra_width / tiling->tile_count.width, tile_align_w); + } + + /* do not exceed gmem size */ + while (tu_tiling_config_update_gmem_layout(tiling, dev) != VK_SUCCESS) { + if (tiling->tile0.extent.width > tiling->tile0.extent.height) { + tiling->tile_count.width++; + tiling->tile0.extent.width = + align(ra_width / tiling->tile_count.width, tile_align_w); + } else { + tiling->tile_count.height++; + tiling->tile0.extent.height = + align(ra_height / tiling->tile_count.height, tile_align_h); + } + } +} - struct tu_bo *vsc_bo; - uint32_t size0 = cmd->vsc_prim_strm_pitch * MAX_VSC_PIPES + - cmd->vsc_draw_strm_pitch * MAX_VSC_PIPES; +static void +tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling, + const struct tu_device *dev) +{ + const uint32_t max_pipe_count = 32; /* A6xx */ - tu_get_scratch_bo(dev, size0 + MAX_VSC_PIPES * 4, &vsc_bo); + /* start from 1 tile per pipe */ + tiling->pipe0 = (VkExtent2D) { + .width = 1, + .height = 1, + }; + tiling->pipe_count = tiling->tile_count; - tu_cs_emit_regs(cs, - A6XX_VSC_DRAW_STRM_SIZE_ADDRESS(.bo = vsc_bo, .bo_offset = size0)); - tu_cs_emit_regs(cs, - A6XX_VSC_PRIM_STRM_ADDRESS(.bo = vsc_bo)); - tu_cs_emit_regs(cs, - A6XX_VSC_DRAW_STRM_ADDRESS(.bo = vsc_bo, - .bo_offset = cmd->vsc_prim_strm_pitch * MAX_VSC_PIPES)); + /* do not exceed max pipe count vertically */ + while (tiling->pipe_count.height > max_pipe_count) { + tiling->pipe0.height += 2; + tiling->pipe_count.height = + (tiling->tile_count.height + tiling->pipe0.height - 1) / + tiling->pipe0.height; + } - cmd->vsc_initialized = true; + /* do not exceed max pipe count */ + while (tiling->pipe_count.width * tiling->pipe_count.height > + max_pipe_count) { + tiling->pipe0.width += 1; + tiling->pipe_count.width = + (tiling->tile_count.width + tiling->pipe0.width - 1) / + tiling->pipe0.width; + } } static void -tu6_emit_flushes(struct tu_cmd_buffer *cmd_buffer, - struct tu_cs *cs, - enum tu_cmd_flush_bits flushes) +tu_tiling_config_update_pipes(struct tu_tiling_config *tiling, + const struct tu_device *dev) { - if (unlikely(cmd_buffer->device->physical_device->instance->debug_flags & TU_DEBUG_FLUSHALL)) - flushes |= TU_CMD_FLAG_ALL_FLUSH | TU_CMD_FLAG_ALL_INVALIDATE; - - if (unlikely(cmd_buffer->device->physical_device->instance->debug_flags & TU_DEBUG_SYNCDRAW)) - flushes |= TU_CMD_FLAG_WAIT_MEM_WRITES | - TU_CMD_FLAG_WAIT_FOR_IDLE | - TU_CMD_FLAG_WAIT_FOR_ME; - - /* Experiments show that invalidating CCU while it still has data in it - * doesn't work, so make sure to always flush before invalidating in case - * any data remains that hasn't yet been made available through a barrier. - * However it does seem to work for UCHE. - */ - if (flushes & (TU_CMD_FLAG_CCU_FLUSH_COLOR | - TU_CMD_FLAG_CCU_INVALIDATE_COLOR)) - tu6_emit_event_write(cmd_buffer, cs, PC_CCU_FLUSH_COLOR_TS); - if (flushes & (TU_CMD_FLAG_CCU_FLUSH_DEPTH | - TU_CMD_FLAG_CCU_INVALIDATE_DEPTH)) - tu6_emit_event_write(cmd_buffer, cs, PC_CCU_FLUSH_DEPTH_TS); - if (flushes & TU_CMD_FLAG_CCU_INVALIDATE_COLOR) - tu6_emit_event_write(cmd_buffer, cs, PC_CCU_INVALIDATE_COLOR); - if (flushes & TU_CMD_FLAG_CCU_INVALIDATE_DEPTH) - tu6_emit_event_write(cmd_buffer, cs, PC_CCU_INVALIDATE_DEPTH); - if (flushes & TU_CMD_FLAG_CACHE_FLUSH) - tu6_emit_event_write(cmd_buffer, cs, CACHE_FLUSH_TS); - if (flushes & TU_CMD_FLAG_CACHE_INVALIDATE) - tu6_emit_event_write(cmd_buffer, cs, CACHE_INVALIDATE); - if (flushes & TU_CMD_FLAG_WAIT_MEM_WRITES) - tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0); - if ((flushes & TU_CMD_FLAG_WAIT_FOR_IDLE) || - (cmd_buffer->device->physical_device->info->a6xx.has_ccu_flush_bug && - (flushes & (TU_CMD_FLAG_CCU_FLUSH_COLOR | TU_CMD_FLAG_CCU_FLUSH_DEPTH)))) - tu_cs_emit_wfi(cs); - if (flushes & TU_CMD_FLAG_WAIT_FOR_ME) - tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0); -} + const uint32_t max_pipe_count = 32; /* A6xx */ + const uint32_t used_pipe_count = + tiling->pipe_count.width * tiling->pipe_count.height; + const VkExtent2D last_pipe = { + .width = tiling->tile_count.width % tiling->pipe0.width, + .height = tiling->tile_count.height % tiling->pipe0.height, + }; + + assert(used_pipe_count <= max_pipe_count); + assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config)); + + for (uint32_t y = 0; y < tiling->pipe_count.height; y++) { + for (uint32_t x = 0; x < tiling->pipe_count.width; x++) { + const uint32_t pipe_x = tiling->pipe0.width * x; + const uint32_t pipe_y = tiling->pipe0.height * y; + const uint32_t pipe_w = (x == tiling->pipe_count.width - 1) + ? last_pipe.width + : tiling->pipe0.width; + const uint32_t pipe_h = (y == tiling->pipe_count.height - 1) + ? last_pipe.height + : tiling->pipe0.height; + const uint32_t n = tiling->pipe_count.width * y + x; + + tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) | + A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) | + A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) | + A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h); + tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h); + } + } -/* "Normal" cache flushes, that don't require any special handling */ + memset(tiling->pipe_config + used_pipe_count, 0, + sizeof(uint32_t) * (max_pipe_count - used_pipe_count)); +} static void -tu_emit_cache_flush(struct tu_cmd_buffer *cmd_buffer, - struct tu_cs *cs) -{ - tu6_emit_flushes(cmd_buffer, cs, cmd_buffer->state.cache.flush_bits); - cmd_buffer->state.cache.flush_bits = 0; +tu_tiling_config_update(struct tu_tiling_config *tiling, + const struct tu_device *dev, + const uint32_t *buffer_cpp, + uint32_t buffer_count, + const VkRect2D *render_area) +{ + /* see if there is any real change */ + const bool ra_changed = + render_area && + memcmp(&tiling->render_area, render_area, sizeof(*render_area)); + const bool buf_changed = tiling->buffer_count != buffer_count || + memcmp(tiling->buffer_cpp, buffer_cpp, + sizeof(*buffer_cpp) * buffer_count); + if (!ra_changed && !buf_changed) + return; + + if (ra_changed) + tiling->render_area = *render_area; + + if (buf_changed) { + memcpy(tiling->buffer_cpp, buffer_cpp, + sizeof(*buffer_cpp) * buffer_count); + tiling->buffer_count = buffer_count; + } + + tu_tiling_config_update_tile_layout(tiling, dev); + tu_tiling_config_update_pipe_layout(tiling, dev); + tu_tiling_config_update_pipes(tiling, dev); } -/* Renderpass cache flushes */ +static void +tu_tiling_config_get_tile(const struct tu_tiling_config *tiling, + const struct tu_device *dev, + uint32_t tx, + uint32_t ty, + struct tu_tile *tile) +{ + /* find the pipe and the slot for tile (tx, ty) */ + const uint32_t px = tx / tiling->pipe0.width; + const uint32_t py = ty / tiling->pipe0.height; + const uint32_t sx = tx - tiling->pipe0.width * px; + const uint32_t sy = ty - tiling->pipe0.height * py; + + assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height); + assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height); + assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height); + + /* convert to 1D indices */ + tile->pipe = tiling->pipe_count.width * py + px; + tile->slot = tiling->pipe0.width * sy + sx; + + /* get the blit area for the tile */ + tile->begin = (VkOffset2D) { + .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx, + .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty, + }; + tile->end.x = + (tx == tiling->tile_count.width - 1) + ? tiling->render_area.offset.x + tiling->render_area.extent.width + : tile->begin.x + tiling->tile0.extent.width; + tile->end.y = + (ty == tiling->tile_count.height - 1) + ? tiling->render_area.offset.y + tiling->render_area.extent.height + : tile->begin.y + tiling->tile0.extent.height; +} + +static enum a3xx_msaa_samples +tu6_msaa_samples(uint32_t samples) +{ + switch (samples) { + case 1: + return MSAA_ONE; + case 2: + return MSAA_TWO; + case 4: + return MSAA_FOUR; + case 8: + return MSAA_EIGHT; + default: + assert(!"invalid sample count"); + return MSAA_ONE; + } +} -void -tu_emit_cache_flush_renderpass(struct tu_cmd_buffer *cmd_buffer, - struct tu_cs *cs) +static enum a4xx_index_size +tu6_index_size(VkIndexType type) { - if (!cmd_buffer->state.renderpass_cache.flush_bits && - likely(!cmd_buffer->device->physical_device->instance->debug_flags)) - return; - tu6_emit_flushes(cmd_buffer, cs, cmd_buffer->state.renderpass_cache.flush_bits); - cmd_buffer->state.renderpass_cache.flush_bits = 0; + switch (type) { + case VK_INDEX_TYPE_UINT16: + return INDEX4_SIZE_16_BIT; + case VK_INDEX_TYPE_UINT32: + return INDEX4_SIZE_32_BIT; + default: + unreachable("invalid VkIndexType"); + return INDEX4_SIZE_8_BIT; + } } -/* Cache flushes for things that use the color/depth read/write path (i.e. - * blits and draws). This deals with changing CCU state as well as the usual - * cache flushing. - */ +static void +tu6_emit_marker(struct tu_cmd_buffer *cmd, struct tu_cs *cs) +{ + tu_cs_emit_write_reg(cs, cmd->marker_reg, ++cmd->marker_seqno); +} void -tu_emit_cache_flush_ccu(struct tu_cmd_buffer *cmd_buffer, - struct tu_cs *cs, - enum tu_cmd_ccu_state ccu_state) +tu6_emit_event_write(struct tu_cmd_buffer *cmd, + struct tu_cs *cs, + enum vgt_event_type event, + bool need_seqno) { - enum tu_cmd_flush_bits flushes = cmd_buffer->state.cache.flush_bits; + tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1); + tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event)); + if (need_seqno) { + tu_cs_emit_qw(cs, cmd->scratch_bo.iova); + tu_cs_emit(cs, ++cmd->scratch_seqno); + } +} - assert(ccu_state != TU_CMD_CCU_UNKNOWN); - /* It's unsafe to flush inside condition because we clear flush_bits */ - assert(!cs->cond_stack_depth); +static void +tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs) +{ + tu6_emit_event_write(cmd, cs, 0x31, false); +} - /* Changing CCU state must involve invalidating the CCU. In sysmem mode, - * the CCU may also contain data that we haven't flushed out yet, so we - * also need to flush. Also, in order to program RB_CCU_CNTL, we need to - * emit a WFI as it isn't pipelined. - */ - if (ccu_state != cmd_buffer->state.ccu_state) { - if (cmd_buffer->state.ccu_state != TU_CMD_CCU_GMEM) { - flushes |= - TU_CMD_FLAG_CCU_FLUSH_COLOR | - TU_CMD_FLAG_CCU_FLUSH_DEPTH; - cmd_buffer->state.cache.pending_flush_bits &= ~( - TU_CMD_FLAG_CCU_FLUSH_COLOR | - TU_CMD_FLAG_CCU_FLUSH_DEPTH); - } - flushes |= - TU_CMD_FLAG_CCU_INVALIDATE_COLOR | - TU_CMD_FLAG_CCU_INVALIDATE_DEPTH | - TU_CMD_FLAG_WAIT_FOR_IDLE; - cmd_buffer->state.cache.pending_flush_bits &= ~( - TU_CMD_FLAG_CCU_INVALIDATE_COLOR | - TU_CMD_FLAG_CCU_INVALIDATE_DEPTH | - TU_CMD_FLAG_WAIT_FOR_IDLE); - } +static void +tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs) +{ + tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false); +} - tu6_emit_flushes(cmd_buffer, cs, flushes); - cmd_buffer->state.cache.flush_bits = 0; - - if (ccu_state != cmd_buffer->state.ccu_state) { - struct tu_physical_device *phys_dev = cmd_buffer->device->physical_device; - tu_cs_emit_regs(cs, - A6XX_RB_CCU_CNTL(.color_offset = - ccu_state == TU_CMD_CCU_GMEM ? - phys_dev->ccu_offset_gmem : - phys_dev->ccu_offset_bypass, - .gmem = ccu_state == TU_CMD_CCU_GMEM)); - cmd_buffer->state.ccu_state = ccu_state; +static void +tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs) +{ + if (cmd->wait_for_idle) { + tu_cs_emit_wfi(cs); + cmd->wait_for_idle = false; } } static void -tu6_emit_zs(struct tu_cmd_buffer *cmd, - const struct tu_subpass *subpass, - struct tu_cs *cs) +tu6_emit_zs(struct tu_cmd_buffer *cmd, struct tu_cs *cs) { + const struct tu_subpass *subpass = cmd->state.subpass; + const uint32_t a = subpass->depth_stencil_attachment.attachment; if (a == VK_ATTACHMENT_UNUSED) { - tu_cs_emit_regs(cs, - A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE), - A6XX_RB_DEPTH_BUFFER_PITCH(0), - A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0), - A6XX_RB_DEPTH_BUFFER_BASE(0), - A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0)); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6); + tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO_DEPTH_FORMAT(DEPTH6_NONE)); + tu_cs_emit(cs, 0x00000000); /* RB_DEPTH_BUFFER_PITCH */ + tu_cs_emit(cs, 0x00000000); /* RB_DEPTH_BUFFER_ARRAY_PITCH */ + tu_cs_emit(cs, 0x00000000); /* RB_DEPTH_BUFFER_BASE_LO */ + tu_cs_emit(cs, 0x00000000); /* RB_DEPTH_BUFFER_BASE_HI */ + tu_cs_emit(cs, 0x00000000); /* RB_DEPTH_BUFFER_BASE_GMEM */ + + tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_DEPTH_BUFFER_INFO, 1); + tu_cs_emit(cs, + A6XX_GRAS_SU_DEPTH_BUFFER_INFO_DEPTH_FORMAT(DEPTH6_NONE)); - tu_cs_emit_regs(cs, - A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE)); + tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_LRZ_BUFFER_BASE_LO, 5); + tu_cs_emit(cs, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_BASE_LO */ + tu_cs_emit(cs, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_BASE_HI */ + tu_cs_emit(cs, 0x00000000); /* GRAS_LRZ_BUFFER_PITCH */ + tu_cs_emit(cs, 0x00000000); /* GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO */ + tu_cs_emit(cs, 0x00000000); /* GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI */ - tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0)); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 1); + tu_cs_emit(cs, 0x00000000); /* RB_STENCIL_INFO */ return; } - const struct tu_image_view *iview = cmd->state.attachments[a]; - const struct tu_render_pass_attachment *attachment = - &cmd->state.pass->attachments[a]; - enum a6xx_depth_format fmt = tu6_pipe2depth(attachment->format); - - tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6); - tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt).value); - if (attachment->format == VK_FORMAT_D32_SFLOAT_S8_UINT) - tu_cs_image_depth_ref(cs, iview, 0); - else - tu_cs_image_ref(cs, &iview->view, 0); - tu_cs_emit(cs, tu_attachment_gmem_offset(cmd, attachment)); - - tu_cs_emit_regs(cs, - A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt)); - - tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE, 3); - tu_cs_image_flag_ref(cs, &iview->view, 0); - - if (attachment->format == VK_FORMAT_D32_SFLOAT_S8_UINT || - attachment->format == VK_FORMAT_S8_UINT) { - - tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6); - tu_cs_emit(cs, A6XX_RB_STENCIL_INFO(.separate_stencil = true).value); - if (attachment->format == VK_FORMAT_D32_SFLOAT_S8_UINT) { - tu_cs_image_stencil_ref(cs, iview, 0); - tu_cs_emit(cs, tu_attachment_gmem_offset_stencil(cmd, attachment)); - } else { - tu_cs_image_ref(cs, &iview->view, 0); - tu_cs_emit(cs, tu_attachment_gmem_offset(cmd, attachment)); - } - } else { - tu_cs_emit_regs(cs, - A6XX_RB_STENCIL_INFO(0)); - } + /* enable zs? */ } static void -tu6_emit_mrt(struct tu_cmd_buffer *cmd, - const struct tu_subpass *subpass, - struct tu_cs *cs) +tu6_emit_mrt(struct tu_cmd_buffer *cmd, struct tu_cs *cs) { const struct tu_framebuffer *fb = cmd->state.framebuffer; + const struct tu_subpass *subpass = cmd->state.subpass; + const struct tu_tiling_config *tiling = &cmd->state.tiling_config; + unsigned char mrt_comp[MAX_RTS] = { 0 }; + unsigned srgb_cntl = 0; - enum a6xx_format mrt0_format = 0; - + uint32_t gmem_index = 0; for (uint32_t i = 0; i < subpass->color_count; ++i) { uint32_t a = subpass->color_attachments[i].attachment; - if (a == VK_ATTACHMENT_UNUSED) { - /* From the VkPipelineRenderingCreateInfo definition: - * - * Valid formats indicate that an attachment can be used - but it - * is still valid to set the attachment to NULL when beginning - * rendering. - * - * This means that with dynamic rendering, pipelines may write to - * some attachments that are UNUSED here. Setting the format to 0 - * here should prevent them from writing to anything. This also seems - * to also be required for alpha-to-coverage which can use the alpha - * value for an otherwise-unused attachment. - */ - tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6); - for (unsigned i = 0; i < 6; i++) - tu_cs_emit(cs, 0); - - tu_cs_emit_regs(cs, - A6XX_SP_FS_MRT_REG(i, .dword = 0)); + if (a == VK_ATTACHMENT_UNUSED) continue; - } - const struct tu_image_view *iview = cmd->state.attachments[a]; + const struct tu_image_view *iview = fb->attachments[a].attachment; + const struct tu_image_level *slice = + &iview->image->levels[iview->base_mip]; + const enum a6xx_tile_mode tile_mode = TILE6_LINEAR; + uint32_t stride = 0; + uint32_t offset = 0; - tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6); - tu_cs_emit(cs, iview->view.RB_MRT_BUF_INFO); - tu_cs_image_ref(cs, &iview->view, 0); - tu_cs_emit(cs, tu_attachment_gmem_offset(cmd, &cmd->state.pass->attachments[a])); + mrt_comp[i] = 0xf; - tu_cs_emit_regs(cs, - A6XX_SP_FS_MRT_REG(i, .dword = iview->view.SP_FS_MRT_REG)); + if (vk_format_is_srgb(iview->vk_format)) + srgb_cntl |= (1 << i); - tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR(i), 3); - tu_cs_image_flag_ref(cs, &iview->view, 0); + const struct tu_native_format *format = + tu6_get_native_format(iview->vk_format); + assert(format && format->rb >= 0); - if (i == 0) - mrt0_format = iview->view.SP_FS_MRT_REG & 0xff; - } + offset = slice->offset + slice->size * iview->base_layer; + stride = slice->pitch * vk_format_get_blocksize(iview->vk_format); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6); + tu_cs_emit(cs, A6XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format->rb) | + A6XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode) | + A6XX_RB_MRT_BUF_INFO_COLOR_SWAP(format->swap)); + tu_cs_emit(cs, A6XX_RB_MRT_PITCH(stride)); + tu_cs_emit(cs, A6XX_RB_MRT_ARRAY_PITCH(slice->size)); + tu_cs_emit_qw(cs, iview->image->bo->iova + iview->image->bo_offset + + offset); /* BASE_LO/HI */ + tu_cs_emit( + cs, tiling->gmem_offsets[gmem_index++]); /* RB_MRT[i].BASE_GMEM */ + + tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_MRT_REG(i), 1); + tu_cs_emit(cs, A6XX_SP_FS_MRT_REG_COLOR_FORMAT(format->rb)); + +#if 0 + /* when we support UBWC, these would be the system memory + * addr/pitch/etc: + */ + tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER(i), 4); + tu_cs_emit(cs, 0x00000000); /* RB_MRT_FLAG_BUFFER[i].ADDR_LO */ + tu_cs_emit(cs, 0x00000000); /* RB_MRT_FLAG_BUFFER[i].ADDR_HI */ + tu_cs_emit(cs, A6XX_RB_MRT_FLAG_BUFFER_PITCH(0)); + tu_cs_emit(cs, A6XX_RB_MRT_FLAG_BUFFER_ARRAY_PITCH(0)); +#endif + } + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_SRGB_CNTL, 1); + tu_cs_emit(cs, srgb_cntl); + + tu_cs_emit_pkt4(cs, REG_A6XX_SP_SRGB_CNTL, 1); + tu_cs_emit(cs, srgb_cntl); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_RENDER_COMPONENTS, 1); + tu_cs_emit(cs, A6XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) | + A6XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) | + A6XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) | + A6XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) | + A6XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) | + A6XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) | + A6XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) | + A6XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7])); + + tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_RENDER_COMPONENTS, 1); + tu_cs_emit(cs, A6XX_SP_FS_RENDER_COMPONENTS_RT0(mrt_comp[0]) | + A6XX_SP_FS_RENDER_COMPONENTS_RT1(mrt_comp[1]) | + A6XX_SP_FS_RENDER_COMPONENTS_RT2(mrt_comp[2]) | + A6XX_SP_FS_RENDER_COMPONENTS_RT3(mrt_comp[3]) | + A6XX_SP_FS_RENDER_COMPONENTS_RT4(mrt_comp[4]) | + A6XX_SP_FS_RENDER_COMPONENTS_RT5(mrt_comp[5]) | + A6XX_SP_FS_RENDER_COMPONENTS_RT6(mrt_comp[6]) | + A6XX_SP_FS_RENDER_COMPONENTS_RT7(mrt_comp[7])); +} - tu_cs_emit_regs(cs, A6XX_GRAS_LRZ_MRT_BUF_INFO_0(.color_format = mrt0_format)); +static void +tu6_emit_msaa(struct tu_cmd_buffer *cmd, struct tu_cs *cs) +{ + const struct tu_subpass *subpass = cmd->state.subpass; + const enum a3xx_msaa_samples samples = + tu6_msaa_samples(subpass->max_sample_count); + + tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_RAS_MSAA_CNTL, 2); + tu_cs_emit(cs, A6XX_SP_TP_RAS_MSAA_CNTL_SAMPLES(samples)); + tu_cs_emit( + cs, A6XX_SP_TP_DEST_MSAA_CNTL_SAMPLES(samples) | + ((samples == MSAA_ONE) ? A6XX_SP_TP_DEST_MSAA_CNTL_MSAA_DISABLE + : 0)); - tu_cs_emit_regs(cs, - A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl)); - tu_cs_emit_regs(cs, - A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl)); + tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_RAS_MSAA_CNTL, 2); + tu_cs_emit(cs, A6XX_GRAS_RAS_MSAA_CNTL_SAMPLES(samples)); + tu_cs_emit( + cs, + A6XX_GRAS_DEST_MSAA_CNTL_SAMPLES(samples) | + ((samples == MSAA_ONE) ? A6XX_GRAS_DEST_MSAA_CNTL_MSAA_DISABLE : 0)); - unsigned layers = MAX2(fb->layers, util_logbase2(subpass->multiview_mask) + 1); - tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(layers - 1)); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_RAS_MSAA_CNTL, 2); + tu_cs_emit(cs, A6XX_RB_RAS_MSAA_CNTL_SAMPLES(samples)); + tu_cs_emit( + cs, + A6XX_RB_DEST_MSAA_CNTL_SAMPLES(samples) | + ((samples == MSAA_ONE) ? A6XX_RB_DEST_MSAA_CNTL_MSAA_DISABLE : 0)); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_MSAA_CNTL, 1); + tu_cs_emit(cs, A6XX_RB_MSAA_CNTL_SAMPLES(samples)); } static void -tu6_emit_bin_size(struct tu_cs *cs, - uint32_t bin_w, uint32_t bin_h, uint32_t flags) +tu6_emit_bin_size(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t flags) { - tu_cs_emit_regs(cs, - A6XX_GRAS_BIN_CONTROL(.binw = bin_w, - .binh = bin_h, - .dword = flags)); + const struct tu_tiling_config *tiling = &cmd->state.tiling_config; + const uint32_t bin_w = tiling->tile0.extent.width; + const uint32_t bin_h = tiling->tile0.extent.height; + + tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_BIN_CONTROL, 1); + tu_cs_emit(cs, A6XX_GRAS_BIN_CONTROL_BINW(bin_w) | + A6XX_GRAS_BIN_CONTROL_BINH(bin_h) | flags); - tu_cs_emit_regs(cs, - A6XX_RB_BIN_CONTROL(.binw = bin_w, - .binh = bin_h, - .dword = flags)); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BIN_CONTROL, 1); + tu_cs_emit(cs, A6XX_RB_BIN_CONTROL_BINW(bin_w) | + A6XX_RB_BIN_CONTROL_BINH(bin_h) | flags); /* no flag for RB_BIN_CONTROL2... */ - tu_cs_emit_regs(cs, - A6XX_RB_BIN_CONTROL2(.binw = bin_w, - .binh = bin_h)); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BIN_CONTROL2, 1); + tu_cs_emit(cs, A6XX_RB_BIN_CONTROL2_BINW(bin_w) | + A6XX_RB_BIN_CONTROL2_BINH(bin_h)); } static void tu6_emit_render_cntl(struct tu_cmd_buffer *cmd, - const struct tu_subpass *subpass, struct tu_cs *cs, bool binning) { - /* doesn't RB_RENDER_CNTL set differently for binning pass: */ - bool no_track = !cmd->device->physical_device->info->a6xx.has_cp_reg_write; uint32_t cntl = 0; - cntl |= A6XX_RB_RENDER_CNTL_CCUSINGLECACHELINESIZE(2); - if (binning) { - if (no_track) - return; + cntl |= A6XX_RB_RENDER_CNTL_UNK4; + if (binning) cntl |= A6XX_RB_RENDER_CNTL_BINNING; - } else { - uint32_t mrts_ubwc_enable = 0; - for (uint32_t i = 0; i < subpass->color_count; ++i) { - uint32_t a = subpass->color_attachments[i].attachment; - if (a == VK_ATTACHMENT_UNUSED) - continue; - - const struct tu_image_view *iview = cmd->state.attachments[a]; - if (iview->view.ubwc_enabled) - mrts_ubwc_enable |= 1 << i; - } - - cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable); - - const uint32_t a = subpass->depth_stencil_attachment.attachment; - if (a != VK_ATTACHMENT_UNUSED) { - const struct tu_image_view *iview = cmd->state.attachments[a]; - if (iview->view.ubwc_enabled) - cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH; - } - - if (no_track) { - tu_cs_emit_pkt4(cs, REG_A6XX_RB_RENDER_CNTL, 1); - tu_cs_emit(cs, cntl); - return; - } - - /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs - * in order to set it correctly for the different subpasses. However, - * that means the packets we're emitting also happen during binning. So - * we need to guard the write on !BINNING at CP execution time. - */ - tu_cs_reserve(cs, 3 + 4); - tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2); - tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) | - CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM); - tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4)); - } tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3); - tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL)); + tu_cs_emit(cs, 0x2); tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL); tu_cs_emit(cs, cntl); } static void -tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align) +tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs) { - struct tu_physical_device *phys_dev = cmd->device->physical_device; - const VkRect2D *render_area = &cmd->state.render_area; - - /* Avoid assertion fails with an empty render area at (0, 0) where the - * subtraction below wraps around. Empty render areas should be forced to - * the sysmem path by use_sysmem_rendering(). It's not even clear whether - * an empty scissor here works, and the blob seems to force sysmem too as - * it sets something wrong (non-empty) for the scissor. - */ - if (render_area->extent.width == 0 || - render_area->extent.height == 0) - return; - - uint32_t x1 = render_area->offset.x; - uint32_t y1 = render_area->offset.y; - uint32_t x2 = x1 + render_area->extent.width - 1; - uint32_t y2 = y1 + render_area->extent.height - 1; - - if (align) { - x1 = x1 & ~(phys_dev->info->gmem_align_w - 1); - y1 = y1 & ~(phys_dev->info->gmem_align_h - 1); - x2 = ALIGN_POT(x2 + 1, phys_dev->info->gmem_align_w) - 1; - y2 = ALIGN_POT(y2 + 1, phys_dev->info->gmem_align_h) - 1; - } + const VkRect2D *render_area = &cmd->state.tiling_config.render_area; + const uint32_t x1 = render_area->offset.x; + const uint32_t y1 = render_area->offset.y; + const uint32_t x2 = x1 + render_area->extent.width - 1; + const uint32_t y2 = y1 + render_area->extent.height - 1; - tu_cs_emit_regs(cs, - A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1), - A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2)); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLIT_SCISSOR_TL, 2); + tu_cs_emit(cs, + A6XX_RB_BLIT_SCISSOR_TL_X(x1) | A6XX_RB_BLIT_SCISSOR_TL_Y(y1)); + tu_cs_emit(cs, + A6XX_RB_BLIT_SCISSOR_BR_X(x2) | A6XX_RB_BLIT_SCISSOR_BR_Y(y2)); } -void -tu6_emit_window_scissor(struct tu_cs *cs, - uint32_t x1, - uint32_t y1, - uint32_t x2, - uint32_t y2) -{ - tu_cs_emit_regs(cs, - A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1), - A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2)); - - tu_cs_emit_regs(cs, - A6XX_GRAS_2D_RESOLVE_CNTL_1(.x = x1, .y = y1), - A6XX_GRAS_2D_RESOLVE_CNTL_2(.x = x2, .y = y2)); +static void +tu6_emit_blit_info(struct tu_cmd_buffer *cmd, + struct tu_cs *cs, + const struct tu_image_view *iview, + uint32_t gmem_offset, + uint32_t blit_info) +{ + const struct tu_image_level *slice = + &iview->image->levels[iview->base_mip]; + const uint32_t offset = slice->offset + slice->size * iview->base_layer; + const uint32_t stride = + slice->pitch * vk_format_get_blocksize(iview->vk_format); + const enum a6xx_tile_mode tile_mode = TILE6_LINEAR; + const enum a3xx_msaa_samples samples = tu6_msaa_samples(1); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLIT_INFO, 1); + tu_cs_emit(cs, blit_info); + + /* tile mode? */ + const struct tu_native_format *format = + tu6_get_native_format(iview->vk_format); + assert(format && format->rb >= 0); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLIT_DST_INFO, 5); + tu_cs_emit(cs, A6XX_RB_BLIT_DST_INFO_TILE_MODE(tile_mode) | + A6XX_RB_BLIT_DST_INFO_SAMPLES(samples) | + A6XX_RB_BLIT_DST_INFO_COLOR_FORMAT(format->rb) | + A6XX_RB_BLIT_DST_INFO_COLOR_SWAP(format->swap)); + tu_cs_emit_qw(cs, + iview->image->bo->iova + iview->image->bo_offset + offset); + tu_cs_emit(cs, A6XX_RB_BLIT_DST_PITCH(stride)); + tu_cs_emit(cs, A6XX_RB_BLIT_DST_ARRAY_PITCH(slice->size)); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLIT_BASE_GMEM, 1); + tu_cs_emit(cs, gmem_offset); } -void -tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1) -{ - tu_cs_emit_regs(cs, - A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1)); - - tu_cs_emit_regs(cs, - A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1)); +static void +tu6_emit_blit_clear(struct tu_cmd_buffer *cmd, + struct tu_cs *cs, + const struct tu_image_view *iview, + uint32_t gmem_offset, + const VkClearValue *clear_value) +{ + const enum a6xx_tile_mode tile_mode = TILE6_LINEAR; + const enum a3xx_msaa_samples samples = tu6_msaa_samples(1); + + const struct tu_native_format *format = + tu6_get_native_format(iview->vk_format); + assert(format && format->rb >= 0); + /* must be WZYX; other values are ignored */ + const enum a3xx_color_swap swap = WZYX; + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLIT_DST_INFO, 1); + tu_cs_emit(cs, A6XX_RB_BLIT_DST_INFO_TILE_MODE(tile_mode) | + A6XX_RB_BLIT_DST_INFO_SAMPLES(samples) | + A6XX_RB_BLIT_DST_INFO_COLOR_FORMAT(format->rb) | + A6XX_RB_BLIT_DST_INFO_COLOR_SWAP(swap)); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLIT_INFO, 1); + tu_cs_emit(cs, A6XX_RB_BLIT_INFO_GMEM | A6XX_RB_BLIT_INFO_CLEAR_MASK(0xf)); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLIT_BASE_GMEM, 1); + tu_cs_emit(cs, gmem_offset); + + tu_cs_emit_pkt4(cs, REG_A6XX_RB_UNKNOWN_88D0, 1); + tu_cs_emit(cs, 0); - tu_cs_emit_regs(cs, - A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1)); + /* pack clear_value into WZYX order */ + uint32_t clear_vals[4] = { 0 }; + tu_pack_clear_value(clear_value, iview->vk_format, clear_vals); - tu_cs_emit_regs(cs, - A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1)); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLIT_CLEAR_COLOR_DW0, 4); + tu_cs_emit(cs, clear_vals[0]); + tu_cs_emit(cs, clear_vals[1]); + tu_cs_emit(cs, clear_vals[2]); + tu_cs_emit(cs, clear_vals[3]); } -void -tu6_apply_depth_bounds_workaround(struct tu_device *device, - uint32_t *rb_depth_cntl) +static void +tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs) { - if (!device->physical_device->info->a6xx.depth_bounds_require_depth_test_quirk) - return; - - /* On some GPUs it is necessary to enable z test for depth bounds test when - * UBWC is enabled. Otherwise, the GPU would hang. FUNC_ALWAYS is required to - * pass z test. Relevant tests: - * dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.depth_bounds_test_disable - * dEQP-VK.dynamic_state.ds_state.depth_bounds_1 - */ - *rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE | - A6XX_RB_DEPTH_CNTL_ZFUNC(FUNC_ALWAYS); + tu6_emit_marker(cmd, cs); + tu6_emit_event_write(cmd, cs, BLIT, false); + tu6_emit_marker(cmd, cs); } static void -tu_cs_emit_draw_state(struct tu_cs *cs, uint32_t id, struct tu_draw_state state) +tu6_emit_window_scissor(struct tu_cmd_buffer *cmd, + struct tu_cs *cs, + uint32_t x1, + uint32_t y1, + uint32_t x2, + uint32_t y2) { - uint32_t enable_mask; - switch (id) { - case TU_DRAW_STATE_PROGRAM: - /* The blob seems to not enable this (DESC_SETS_LOAD) for binning, even - * when resources would actually be used in the binning shader. - * Presumably the overhead of prefetching the resources isn't - * worth it. - */ - case TU_DRAW_STATE_DESC_SETS_LOAD: - enable_mask = CP_SET_DRAW_STATE__0_GMEM | - CP_SET_DRAW_STATE__0_SYSMEM; - break; - case TU_DRAW_STATE_PROGRAM_BINNING: - enable_mask = CP_SET_DRAW_STATE__0_BINNING; - break; - case TU_DRAW_STATE_INPUT_ATTACHMENTS_GMEM: - case TU_DRAW_STATE_PRIM_MODE_GMEM: - enable_mask = CP_SET_DRAW_STATE__0_GMEM; - break; - case TU_DRAW_STATE_INPUT_ATTACHMENTS_SYSMEM: - case TU_DRAW_STATE_PRIM_MODE_SYSMEM: - enable_mask = CP_SET_DRAW_STATE__0_SYSMEM; - break; - default: - enable_mask = CP_SET_DRAW_STATE__0_GMEM | - CP_SET_DRAW_STATE__0_SYSMEM | - CP_SET_DRAW_STATE__0_BINNING; - break; - } + tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SC_WINDOW_SCISSOR_TL, 2); + tu_cs_emit(cs, A6XX_GRAS_SC_WINDOW_SCISSOR_TL_X(x1) | + A6XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(y1)); + tu_cs_emit(cs, A6XX_GRAS_SC_WINDOW_SCISSOR_BR_X(x2) | + A6XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(y2)); - STATIC_ASSERT(TU_DRAW_STATE_COUNT <= 32); - - /* We need to reload the descriptors every time the descriptor sets - * change. However, the commands we send only depend on the pipeline - * because the whole point is to cache descriptors which are used by the - * pipeline. There's a problem here, in that the firmware has an - * "optimization" which skips executing groups that are set to the same - * value as the last draw. This means that if the descriptor sets change - * but not the pipeline, we'd try to re-execute the same buffer which - * the firmware would ignore and we wouldn't pre-load the new - * descriptors. Set the DIRTY bit to avoid this optimization - */ - if (id == TU_DRAW_STATE_DESC_SETS_LOAD) - enable_mask |= CP_SET_DRAW_STATE__0_DIRTY; - - tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(state.size) | - enable_mask | - CP_SET_DRAW_STATE__0_GROUP_ID(id) | - COND(!state.size || !state.iova, CP_SET_DRAW_STATE__0_DISABLE)); - tu_cs_emit_qw(cs, state.iova); -} - -void -tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples, - bool msaa_disable) -{ - const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples); - msaa_disable |= (samples == MSAA_ONE); - tu_cs_emit_regs(cs, - A6XX_SP_TP_RAS_MSAA_CNTL(samples), - A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples, - .msaa_disable = msaa_disable)); - - tu_cs_emit_regs(cs, - A6XX_GRAS_RAS_MSAA_CNTL(samples), - A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples, - .msaa_disable = msaa_disable)); - - tu_cs_emit_regs(cs, - A6XX_RB_RAS_MSAA_CNTL(samples), - A6XX_RB_DEST_MSAA_CNTL(.samples = samples, - .msaa_disable = msaa_disable)); + tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_RESOLVE_CNTL_1, 2); + tu_cs_emit( + cs, A6XX_GRAS_RESOLVE_CNTL_1_X(x1) | A6XX_GRAS_RESOLVE_CNTL_1_Y(y1)); + tu_cs_emit( + cs, A6XX_GRAS_RESOLVE_CNTL_2_X(x2) | A6XX_GRAS_RESOLVE_CNTL_2_Y(y2)); } static void -tu6_update_msaa(struct tu_cmd_buffer *cmd, VkSampleCountFlagBits samples) -{ - bool is_line = - tu6_primtype_line(cmd->state.primtype) || - (tu6_primtype_patches(cmd->state.primtype) && - cmd->state.pipeline && - cmd->state.pipeline->tess.patch_type == IR3_TESS_ISOLINES); - bool msaa_disable = is_line && cmd->state.line_mode == BRESENHAM; - - if (cmd->state.msaa_disable != msaa_disable || - cmd->state.samples != samples) { - struct tu_cs cs; - cmd->state.msaa = tu_cs_draw_state(&cmd->sub_cs, &cs, 9); - tu6_emit_msaa(&cs, samples, msaa_disable); - if (!(cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE)) { - tu_cs_emit_pkt7(&cmd->draw_cs, CP_SET_DRAW_STATE, 3); - tu_cs_emit_draw_state(&cmd->draw_cs, TU_DRAW_STATE_MSAA, cmd->state.msaa); - } - cmd->state.msaa_disable = msaa_disable; - cmd->state.samples = samples; - } -} - -static bool -use_hw_binning(struct tu_cmd_buffer *cmd) +tu6_emit_window_offset(struct tu_cmd_buffer *cmd, + struct tu_cs *cs, + uint32_t x1, + uint32_t y1) { - const struct tu_framebuffer *fb = cmd->state.framebuffer; - const struct tu_tiling_config *tiling = &fb->tiling[cmd->state.gmem_layout]; + tu_cs_emit_pkt4(cs, REG_A6XX_RB_WINDOW_OFFSET, 1); + tu_cs_emit(cs, A6XX_RB_WINDOW_OFFSET_X(x1) | A6XX_RB_WINDOW_OFFSET_Y(y1)); - /* XFB commands are emitted for BINNING || SYSMEM, which makes it - * incompatible with non-hw binning GMEM rendering. this is required because - * some of the XFB commands need to only be executed once. - * use_sysmem_rendering() should have made sure we only ended up here if no - * XFB was used. - */ - if (cmd->state.rp.xfb_used) { - assert(tiling->binning_possible); - return true; - } + tu_cs_emit_pkt4(cs, REG_A6XX_RB_WINDOW_OFFSET2, 1); + tu_cs_emit(cs, + A6XX_RB_WINDOW_OFFSET2_X(x1) | A6XX_RB_WINDOW_OFFSET2_Y(y1)); - /* VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT emulates GL_PRIMITIVES_GENERATED, - * which wasn't designed to care about tilers and expects the result not to - * be multiplied by tile count. - * See https://gitlab.khronos.org/vulkan/vulkan/-/issues/3131 - */ - if (cmd->state.rp.has_prim_generated_query_in_rp || - cmd->state.prim_generated_query_running_before_rp) { - assert(tiling->binning_possible); - return true; - } + tu_cs_emit_pkt4(cs, REG_A6XX_SP_WINDOW_OFFSET, 1); + tu_cs_emit(cs, A6XX_SP_WINDOW_OFFSET_X(x1) | A6XX_SP_WINDOW_OFFSET_Y(y1)); - return tiling->binning; -} - -static bool -use_sysmem_rendering(struct tu_cmd_buffer *cmd, - struct tu_renderpass_result **autotune_result) -{ - if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM)) - return true; - - /* can't fit attachments into gmem */ - if (!cmd->state.pass->gmem_pixels[cmd->state.gmem_layout]) - return true; - - if (cmd->state.framebuffer->layers > 1) - return true; - - /* Use sysmem for empty render areas */ - if (cmd->state.render_area.extent.width == 0 || - cmd->state.render_area.extent.height == 0) - return true; - - if (cmd->state.rp.has_tess) - return true; - - if (cmd->state.rp.disable_gmem) - return true; - - /* XFB is incompatible with non-hw binning GMEM rendering, see use_hw_binning */ - if (cmd->state.rp.xfb_used && !cmd->state.tiling->binning_possible) - return true; - - /* QUERY_TYPE_PRIMITIVES_GENERATED is incompatible with non-hw binning - * GMEM rendering, see use_hw_binning. - */ - if ((cmd->state.rp.has_prim_generated_query_in_rp || - cmd->state.prim_generated_query_running_before_rp) && - !cmd->state.tiling->binning_possible) - return true; - - if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_GMEM)) - return false; - - bool use_sysmem = tu_autotune_use_bypass(&cmd->device->autotune, - cmd, autotune_result); - if (*autotune_result) { - list_addtail(&(*autotune_result)->node, &cmd->renderpass_autotune_results); - } - - return use_sysmem; -} - -/* Optimization: there is no reason to load gmem if there is no - * geometry to process. COND_REG_EXEC predicate is set here, - * but the actual skip happens in tu6_emit_tile_load() and tile_store_cs, - * for each blit separately. - */ -static void -tu6_emit_cond_for_load_stores(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - uint32_t pipe, uint32_t slot, bool wfm) -{ - if (cmd->state.tiling->binning_possible) { - tu_cs_emit_pkt7(cs, CP_REG_TEST, 1); - tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(REG_A6XX_VSC_STATE_REG(pipe)) | - A6XX_CP_REG_TEST_0_BIT(slot) | - COND(wfm, A6XX_CP_REG_TEST_0_WAIT_FOR_ME)); - } else { - /* COND_REG_EXECs are not emitted in non-binning case */ - } + tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_WINDOW_OFFSET, 1); + tu_cs_emit( + cs, A6XX_SP_TP_WINDOW_OFFSET_X(x1) | A6XX_SP_TP_WINDOW_OFFSET_Y(y1)); } static void tu6_emit_tile_select(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - uint32_t tx, uint32_t ty, uint32_t pipe, uint32_t slot) + const struct tu_tile *tile) { - const struct tu_tiling_config *tiling = cmd->state.tiling; + tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1); + tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x7)); + tu6_emit_marker(cmd, cs); tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1); - tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM)); + tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM) | 0x10); + tu6_emit_marker(cmd, cs); - const uint32_t x1 = tiling->tile0.width * tx; - const uint32_t y1 = tiling->tile0.height * ty; - const uint32_t x2 = MIN2(x1 + tiling->tile0.width - 1, MAX_VIEWPORT_SIZE - 1); - const uint32_t y2 = MIN2(y1 + tiling->tile0.height - 1, MAX_VIEWPORT_SIZE - 1); - tu6_emit_window_scissor(cs, x1, y1, x2, y2); - tu6_emit_window_offset(cs, x1, y1); + const uint32_t x1 = tile->begin.x; + const uint32_t y1 = tile->begin.y; + const uint32_t x2 = tile->end.x - 1; + const uint32_t y2 = tile->end.y - 1; + tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2); + tu6_emit_window_offset(cmd, cs, x1, y1); - bool hw_binning = use_hw_binning(cmd); + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_OVERRIDE, 1); + tu_cs_emit(cs, A6XX_VPC_SO_OVERRIDE_SO_DISABLE); - if (hw_binning) { - tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0); + if (false) { + /* hw binning? */ + } else { + tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1); + tu_cs_emit(cs, 0x1); tu_cs_emit_pkt7(cs, CP_SET_MODE, 1); tu_cs_emit(cs, 0x0); - - tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5_OFFSET, 4); - tu_cs_emit(cs, tiling->pipe_sizes[pipe] | - CP_SET_BIN_DATA5_0_VSC_N(slot)); - tu_cs_emit(cs, pipe * cmd->vsc_draw_strm_pitch); - tu_cs_emit(cs, pipe * 4); - tu_cs_emit(cs, pipe * cmd->vsc_prim_strm_pitch); } - - tu6_emit_cond_for_load_stores(cmd, cs, pipe, slot, hw_binning); - - tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1); - tu_cs_emit(cs, !hw_binning); - - tu_cs_emit_pkt7(cs, CP_SET_MODE, 1); - tu_cs_emit(cs, 0x0); } static void -tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd, - struct tu_cs *cs, - uint32_t layer_mask, - uint32_t a, - uint32_t gmem_a) +tu6_emit_tile_load(struct tu_cmd_buffer *cmd, struct tu_cs *cs) { const struct tu_framebuffer *fb = cmd->state.framebuffer; - const struct tu_image_view *dst = cmd->state.attachments[a]; - const struct tu_image_view *src = cmd->state.attachments[gmem_a]; - - tu_resolve_sysmem(cmd, cs, src, dst, layer_mask, fb->layers, &cmd->state.render_area); -} - -static void -tu6_emit_sysmem_resolves(struct tu_cmd_buffer *cmd, - struct tu_cs *cs, - const struct tu_subpass *subpass) -{ - if (subpass->resolve_attachments) { - /* From the documentation for vkCmdNextSubpass, section 7.4 "Render Pass - * Commands": - * - * End-of-subpass multisample resolves are treated as color - * attachment writes for the purposes of synchronization. - * This applies to resolve operations for both color and - * depth/stencil attachments. That is, they are considered to - * execute in the VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT - * pipeline stage and their writes are synchronized with - * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT. Synchronization between - * rendering within a subpass and any resolve operations at the end - * of the subpass occurs automatically, without need for explicit - * dependencies or pipeline barriers. However, if the resolve - * attachment is also used in a different subpass, an explicit - * dependency is needed. - * - * We use the CP_BLIT path for sysmem resolves, which is really a - * transfer command, so we have to manually flush similar to the gmem - * resolve case. However, a flush afterwards isn't needed because of the - * last sentence and the fact that we're in sysmem mode. - */ - tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS); - if (subpass->resolve_depth_stencil) - tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS); + const struct tu_subpass *subpass = cmd->state.subpass; + const struct tu_tiling_config *tiling = &cmd->state.tiling_config; + const struct tu_attachment_state *attachments = cmd->state.attachments; - tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE); + tu6_emit_blit_scissor(cmd, cs); - /* Wait for the flushes to land before using the 2D engine */ - tu_cs_emit_wfi(cs); - - for (unsigned i = 0; i < subpass->resolve_count; i++) { - uint32_t a = subpass->resolve_attachments[i].attachment; - if (a == VK_ATTACHMENT_UNUSED) - continue; - - uint32_t gmem_a = tu_subpass_get_attachment_to_resolve(subpass, i); + uint32_t gmem_index = 0; + for (uint32_t i = 0; i < subpass->color_count; ++i) { + const uint32_t a = subpass->color_attachments[i].attachment; + if (a == VK_ATTACHMENT_UNUSED) + continue; - tu6_emit_sysmem_resolve(cmd, cs, subpass->multiview_mask, a, gmem_a); + const struct tu_image_view *iview = fb->attachments[a].attachment; + const struct tu_attachment_state *att = attachments + a; + if (att->pending_clear_aspects) { + assert(att->pending_clear_aspects == VK_IMAGE_ASPECT_COLOR_BIT); + tu6_emit_blit_clear(cmd, cs, iview, + tiling->gmem_offsets[gmem_index++], + &att->clear_value); + } else { + tu6_emit_blit_info(cmd, cs, iview, + tiling->gmem_offsets[gmem_index++], + A6XX_RB_BLIT_INFO_UNK0 | A6XX_RB_BLIT_INFO_GMEM); } - } -} -static void -tu6_emit_tile_load(struct tu_cmd_buffer *cmd, struct tu_cs *cs) -{ - tu6_emit_blit_scissor(cmd, cs, true); + tu6_emit_blit(cmd, cs); + } - for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i) - tu_load_gmem_attachment(cmd, cs, i, cmd->state.tiling->binning, false); + /* load/clear zs? */ } static void tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs) { - const struct tu_render_pass *pass = cmd->state.pass; - const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1]; - - tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1); - tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE)); - - tu6_emit_blit_scissor(cmd, cs, true); + const struct tu_framebuffer *fb = cmd->state.framebuffer; + const struct tu_tiling_config *tiling = &cmd->state.tiling_config; - for (uint32_t a = 0; a < pass->attachment_count; ++a) { - if (pass->attachments[a].gmem) - tu_store_gmem_attachment(cmd, cs, a, a, cmd->state.tiling->binning_possible); + if (false) { + /* hw binning? */ } - if (subpass->resolve_attachments) { - for (unsigned i = 0; i < subpass->resolve_count; i++) { - uint32_t a = subpass->resolve_attachments[i].attachment; - if (a != VK_ATTACHMENT_UNUSED) { - uint32_t gmem_a = tu_subpass_get_attachment_to_resolve(subpass, i); - tu_store_gmem_attachment(cmd, cs, a, gmem_a, false); - } - } - } -} - -void -tu_disable_draw_states(struct tu_cmd_buffer *cmd, struct tu_cs *cs) -{ tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3); tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) | CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS | @@ -881,80 +809,84 @@ tu_disable_draw_states(struct tu_cmd_buffer *cmd, struct tu_cs *cs) tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0)); tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0)); - cmd->state.dirty |= TU_CMD_DIRTY_DRAW_STATE; + tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1); + tu_cs_emit(cs, 0x0); + + tu6_emit_marker(cmd, cs); + tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1); + tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE) | 0x10); + tu6_emit_marker(cmd, cs); + + tu6_emit_blit_scissor(cmd, cs); + + uint32_t gmem_index = 0; + for (uint32_t i = 0; i < cmd->state.subpass->color_count; ++i) { + uint32_t a = cmd->state.subpass->color_attachments[i].attachment; + if (a == VK_ATTACHMENT_UNUSED) + continue; + + const struct tu_image_view *iview = fb->attachments[a].attachment; + tu6_emit_blit_info(cmd, cs, iview, tiling->gmem_offsets[gmem_index++], + 0); + tu6_emit_blit(cmd, cs); + } +} + +static void +tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index) +{ + tu_cs_emit_pkt4(cs, REG_A6XX_PC_RESTART_INDEX, 1); + tu_cs_emit(cs, restart_index); } static void tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs) { - struct tu_device *dev = cmd->device; - const struct tu_physical_device *phys_dev = dev->physical_device; - - tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE); - - tu_cs_emit_regs(cs, A6XX_HLSQ_INVALIDATE_CMD( - .vs_state = true, - .hs_state = true, - .ds_state = true, - .gs_state = true, - .fs_state = true, - .cs_state = true, - .gfx_ibo = true, - .cs_ibo = true, - .gfx_shared_const = true, - .cs_shared_const = true, - .gfx_bindless = 0x1f, - .cs_bindless = 0x1f)); - - tu_cs_emit_wfi(cs); - - cmd->state.cache.pending_flush_bits &= - ~(TU_CMD_FLAG_WAIT_FOR_IDLE | TU_CMD_FLAG_CACHE_INVALIDATE); - - tu_cs_emit_regs(cs, - A6XX_RB_CCU_CNTL(.color_offset = phys_dev->ccu_offset_bypass)); - cmd->state.ccu_state = TU_CMD_CCU_SYSMEM; - tu_cs_emit_write_reg(cs, REG_A6XX_RB_DBG_ECO_CNTL, 0x00100000); - tu_cs_emit_write_reg(cs, REG_A6XX_SP_FLOAT_CNTL, 0); - tu_cs_emit_write_reg(cs, REG_A6XX_SP_DBG_ECO_CNTL, - phys_dev->info->a6xx.magic.SP_DBG_ECO_CNTL); - tu_cs_emit_write_reg(cs, REG_A6XX_SP_PERFCTR_ENABLE, 0x3f); - tu_cs_emit_write_reg(cs, REG_A6XX_TPL1_UNKNOWN_B605, 0x44); - tu_cs_emit_write_reg(cs, REG_A6XX_TPL1_DBG_ECO_CNTL, - phys_dev->info->a6xx.magic.TPL1_DBG_ECO_CNTL); + VkResult result = tu_cs_reserve_space(cmd->device, cs, 256); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } + + tu6_emit_cache_flush(cmd, cs); + + tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff); + + tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x7c400004); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000); tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80); tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0); - tu_cs_emit_write_reg(cs, REG_A6XX_VPC_DBG_ECO_CNTL, - phys_dev->info->a6xx.magic.VPC_DBG_ECO_CNTL); - tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_DBG_ECO_CNTL, - phys_dev->info->a6xx.magic.GRAS_DBG_ECO_CNTL); - tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_DBG_ECO_CNTL, - phys_dev->info->a6xx.magic.HLSQ_DBG_ECO_CNTL); - tu_cs_emit_write_reg(cs, REG_A6XX_SP_CHICKEN_BITS, - phys_dev->info->a6xx.magic.SP_CHICKEN_BITS); + tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880); + tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410); tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0); tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0); - tu_cs_emit_regs(cs, A6XX_HLSQ_SHARED_CONSTS(.enable = false)); - tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, - phys_dev->info->a6xx.magic.UCHE_UNKNOWN_0E12); - tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, - phys_dev->info->a6xx.magic.UCHE_CLIENT_PF); - tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, - phys_dev->info->a6xx.magic.RB_UNKNOWN_8E01); - tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0); - tu_cs_emit_regs(cs, A6XX_SP_MODE_CONTROL(.constant_demotion_enable = true, - .isammode = ISAMMODE_GL, - .shared_consts_enable = false)); - - /* TODO: set A6XX_VFD_ADD_OFFSET_INSTANCE and fix ir3 to avoid adding base instance */ - tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX); + tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000); + tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5); + tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A009, 0x00000001); tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010); - tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, - phys_dev->info->a6xx.magic.PC_MODE_CNTL); + tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f); + + tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8101, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_SAMPLE_CNTL, 0); tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_SAMPLE_CNTL, 0); tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0); tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0); tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0); @@ -964,834 +896,705 @@ tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs) tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0); tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0); - tu_cs_emit_regs(cs, A6XX_VPC_POINT_COORD_INVERT(false)); + tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00); + tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0); + + tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1); tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0); - tu_cs_emit_regs(cs, A6XX_VPC_SO_DISABLE(true)); + tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE, + A6XX_VPC_SO_OVERRIDE_SO_DISABLE); + + tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0); + + tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B06, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B06, 0); + + tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0); tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0); - tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2); tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0); tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0); tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0); tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3); tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0); - tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_MODE_CNTL, - 0x000000a0 | - A6XX_SP_TP_MODE_CNTL_ISAMMODE(ISAMMODE_GL)); + tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0); tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc); + tu6_emit_marker(cmd, cs); + tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000); + tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f); - tu_cs_emit_regs(cs, A6XX_RB_ALPHA_CONTROL()); /* always disable alpha test */ - tu_cs_emit_regs(cs, A6XX_RB_DITHER_CNTL()); /* always disable dithering */ + /* we don't use this yet.. probably best to disable.. */ + tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3); + tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) | + CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS | + CP_SET_DRAW_STATE__0_GROUP_ID(0)); + tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0)); + tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0)); - tu_disable_draw_states(cmd, cs); + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUFFER_BASE_LO(0), 3); + tu_cs_emit(cs, 0x00000000); /* VPC_SO_BUFFER_BASE_LO_0 */ + tu_cs_emit(cs, 0x00000000); /* VPC_SO_BUFFER_BASE_HI_0 */ + tu_cs_emit(cs, 0x00000000); /* VPC_SO_BUFFER_SIZE_0 */ - tu_cs_emit_regs(cs, - A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = dev->global_bo, - .bo_offset = gb_offset(bcolor_builtin))); - tu_cs_emit_regs(cs, - A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = dev->global_bo, - .bo_offset = gb_offset(bcolor_builtin))); + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_FLUSH_BASE_LO(0), 2); + tu_cs_emit(cs, 0x00000000); /* VPC_SO_FLUSH_BASE_LO_0 */ + tu_cs_emit(cs, 0x00000000); /* VPC_SO_FLUSH_BASE_HI_0 */ - tu_cs_sanity_check(cs); -} + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUF_CNTL, 1); + tu_cs_emit(cs, 0x00000000); /* VPC_SO_BUF_CNTL */ -static void -update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs) -{ - const struct tu_tiling_config *tiling = cmd->state.tiling; + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUFFER_OFFSET(0), 1); + tu_cs_emit(cs, 0x00000000); /* UNKNOWN_E2AB */ - tu_cs_emit_regs(cs, - A6XX_VSC_BIN_SIZE(.width = tiling->tile0.width, - .height = tiling->tile0.height)); + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUFFER_BASE_LO(1), 3); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); - tu_cs_emit_regs(cs, - A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width, - .ny = tiling->tile_count.height)); + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUFFER_OFFSET(1), 6); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); - tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32); - tu_cs_emit_array(cs, tiling->pipe_config, 32); + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUFFER_OFFSET(2), 6); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); - tu_cs_emit_regs(cs, - A6XX_VSC_PRIM_STRM_PITCH(cmd->vsc_prim_strm_pitch), - A6XX_VSC_PRIM_STRM_LIMIT(cmd->vsc_prim_strm_pitch - VSC_PAD)); + tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUFFER_OFFSET(3), 3); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); + tu_cs_emit(cs, 0x00000000); - tu_cs_emit_regs(cs, - A6XX_VSC_DRAW_STRM_PITCH(cmd->vsc_draw_strm_pitch), - A6XX_VSC_DRAW_STRM_LIMIT(cmd->vsc_draw_strm_pitch - VSC_PAD)); -} + tu_cs_emit_pkt4(cs, REG_A6XX_SP_HS_CTRL_REG0, 1); + tu_cs_emit(cs, 0x00000000); -static void -emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs) -{ - const struct tu_tiling_config *tiling = cmd->state.tiling; - const uint32_t used_pipe_count = - tiling->pipe_count.width * tiling->pipe_count.height; + tu_cs_emit_pkt4(cs, REG_A6XX_SP_GS_CTRL_REG0, 1); + tu_cs_emit(cs, 0x00000000); - for (int i = 0; i < used_pipe_count; i++) { - tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8); - tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) | - CP_COND_WRITE5_0_WRITE_MEMORY); - tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_DRAW_STRM_SIZE_REG(i))); - tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0)); - tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_draw_strm_pitch - VSC_PAD)); - tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0)); - tu_cs_emit_qw(cs, global_iova(cmd, vsc_draw_overflow)); - tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(cmd->vsc_draw_strm_pitch)); - - tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8); - tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) | - CP_COND_WRITE5_0_WRITE_MEMORY); - tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_PRIM_STRM_SIZE_REG(i))); - tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0)); - tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_prim_strm_pitch - VSC_PAD)); - tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0)); - tu_cs_emit_qw(cs, global_iova(cmd, vsc_prim_overflow)); - tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(cmd->vsc_prim_strm_pitch)); - } + tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_LRZ_CNTL, 1); + tu_cs_emit(cs, 0x00000000); - tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_LRZ_CNTL, 1); + tu_cs_emit(cs, 0x00000000); + + tu_cs_sanity_check(cs); } static void -tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs) +tu6_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs) { - struct tu_physical_device *phys_dev = cmd->device->physical_device; - const struct tu_framebuffer *fb = cmd->state.framebuffer; - - tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1); - - tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1); - tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING)); - - tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1); - tu_cs_emit(cs, 0x1); - - tu_cs_emit_pkt7(cs, CP_SET_MODE, 1); - tu_cs_emit(cs, 0x1); - - tu_cs_emit_wfi(cs); - - tu_cs_emit_regs(cs, - A6XX_VFD_MODE_CNTL(.render_mode = BINNING_PASS)); - - update_vsc_pipe(cmd, cs); - - tu_cs_emit_regs(cs, - A6XX_PC_POWER_CNTL(phys_dev->info->a6xx.magic.PC_POWER_CNTL)); - - tu_cs_emit_regs(cs, - A6XX_VFD_POWER_CNTL(phys_dev->info->a6xx.magic.PC_POWER_CNTL)); - - tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1); - tu_cs_emit(cs, UNK_2C); - - tu_cs_emit_regs(cs, - A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0)); - - tu_cs_emit_regs(cs, - A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0)); - - trace_start_binning_ib(&cmd->trace, cs); - - /* emit IB to binning drawcmds: */ - tu_cs_emit_call(cs, &cmd->draw_cs); + VkResult result = tu_cs_reserve_space(cmd->device, cs, 256); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } - trace_end_binning_ib(&cmd->trace, cs); + tu6_emit_lrz_flush(cmd, cs); - /* switching from binning pass to GMEM pass will cause a switch from - * PROGRAM_BINNING to PROGRAM, which invalidates const state (XS_CONST states) - * so make sure these states are re-emitted - * (eventually these states shouldn't exist at all with shader prologue) - * only VS and GS are invalidated, as FS isn't emitted in binning pass, - * and we don't use HW binning when tesselation is used - */ - tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3); - tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) | - CP_SET_DRAW_STATE__0_DISABLE | - CP_SET_DRAW_STATE__0_GROUP_ID(TU_DRAW_STATE_CONST)); - tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0)); - tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0)); + /* lrz clear? */ - tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1); - tu_cs_emit(cs, UNK_2D); + tu6_emit_cache_flush(cmd, cs); - /* This flush is probably required because the VSC, which produces the - * visibility stream, is a client of UCHE, whereas the CP needs to read the - * visibility stream (without caching) to do draw skipping. The - * WFI+WAIT_FOR_ME combination guarantees that the binning commands - * submitted are finished before reading the VSC regs (in - * emit_vsc_overflow_test) or the VSC_DATA buffer directly (implicitly as - * part of draws). - */ - tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS); + tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1); + tu_cs_emit(cs, 0x0); - tu_cs_emit_wfi(cs); + /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */ + tu6_emit_wfi(cmd, cs); + tu_cs_emit_pkt4(cs, REG_A6XX_RB_CCU_CNTL, 1); + tu_cs_emit(cs, 0x7c400004); /* RB_CCU_CNTL */ - tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0); + tu6_emit_zs(cmd, cs); + tu6_emit_mrt(cmd, cs); + tu6_emit_msaa(cmd, cs); - emit_vsc_overflow_test(cmd, cs); + if (false) { + /* hw binning? */ + } else { + tu6_emit_bin_size(cmd, cs, 0x6000000); + /* no draws */ + } - tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1); - tu_cs_emit(cs, 0x0); + tu6_emit_render_cntl(cmd, cs, false); - tu_cs_emit_pkt7(cs, CP_SET_MODE, 1); - tu_cs_emit(cs, 0x0); + tu_cs_sanity_check(cs); } -static struct tu_draw_state -tu_emit_input_attachments(struct tu_cmd_buffer *cmd, - const struct tu_subpass *subpass, - bool gmem) +static void +tu6_render_tile(struct tu_cmd_buffer *cmd, + struct tu_cs *cs, + const struct tu_tile *tile) { - const struct tu_tiling_config *tiling = cmd->state.tiling; - - /* note: we can probably emit input attachments just once for the whole - * renderpass, this would avoid emitting both sysmem/gmem versions - * - * emit two texture descriptors for each input, as a workaround for - * d24s8/d32s8, which can be sampled as both float (depth) and integer (stencil) - * tu_shader lowers uint input attachment loads to use the 2nd descriptor - * in the pair - * TODO: a smarter workaround - */ - - if (!subpass->input_count) - return (struct tu_draw_state) {}; - - struct tu_cs_memory texture; - VkResult result = tu_cs_alloc(&cmd->sub_cs, subpass->input_count * 2, - A6XX_TEX_CONST_DWORDS, &texture); + const uint32_t render_tile_space = 64 + tu_cs_get_call_size(&cmd->draw_cs); + VkResult result = tu_cs_reserve_space(cmd->device, cs, render_tile_space); if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); - return (struct tu_draw_state) {}; + cmd->record_result = result; + return; } - for (unsigned i = 0; i < subpass->input_count * 2; i++) { - uint32_t a = subpass->input_attachments[i / 2].attachment; - if (a == VK_ATTACHMENT_UNUSED) - continue; - - const struct tu_image_view *iview = cmd->state.attachments[a]; - const struct tu_render_pass_attachment *att = - &cmd->state.pass->attachments[a]; - uint32_t *dst = &texture.map[A6XX_TEX_CONST_DWORDS * i]; - uint32_t gmem_offset = tu_attachment_gmem_offset(cmd, att); - uint32_t cpp = att->cpp; - - memcpy(dst, iview->view.descriptor, A6XX_TEX_CONST_DWORDS * 4); - - /* Cube descriptors require a different sampling instruction in shader, - * however we don't know whether image is a cube or not until the start - * of a renderpass. We have to patch the descriptor to make it compatible - * with how it is sampled in shader. - */ - enum a6xx_tex_type tex_type = (dst[2] & A6XX_TEX_CONST_2_TYPE__MASK) >> - A6XX_TEX_CONST_2_TYPE__SHIFT; - if (tex_type == A6XX_TEX_CUBE) { - dst[2] &= ~A6XX_TEX_CONST_2_TYPE__MASK; - dst[2] |= A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D); - - uint32_t depth = (dst[5] & A6XX_TEX_CONST_5_DEPTH__MASK) >> - A6XX_TEX_CONST_5_DEPTH__SHIFT; - dst[5] &= ~A6XX_TEX_CONST_5_DEPTH__MASK; - dst[5] |= A6XX_TEX_CONST_5_DEPTH(depth * 6); - } + tu6_emit_tile_select(cmd, cs, tile); + tu_cs_emit_ib(cs, &cmd->state.tile_load_ib); - if (i % 2 == 1 && att->format == VK_FORMAT_D24_UNORM_S8_UINT) { - /* note this works because spec says fb and input attachments - * must use identity swizzle - * - * Also we clear swap to WZYX. This is because the view might have - * picked XYZW to work better with border colors. - */ - dst[0] &= ~(A6XX_TEX_CONST_0_FMT__MASK | - A6XX_TEX_CONST_0_SWAP__MASK | - A6XX_TEX_CONST_0_SWIZ_X__MASK | A6XX_TEX_CONST_0_SWIZ_Y__MASK | - A6XX_TEX_CONST_0_SWIZ_Z__MASK | A6XX_TEX_CONST_0_SWIZ_W__MASK); - if (!cmd->device->physical_device->info->a6xx.has_z24uint_s8uint) { - dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_8_8_8_8_UINT) | - A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_W) | - A6XX_TEX_CONST_0_SWIZ_Y(A6XX_TEX_ZERO) | - A6XX_TEX_CONST_0_SWIZ_Z(A6XX_TEX_ZERO) | - A6XX_TEX_CONST_0_SWIZ_W(A6XX_TEX_ONE); - } else { - dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_Z24_UINT_S8_UINT) | - A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_Y) | - A6XX_TEX_CONST_0_SWIZ_Y(A6XX_TEX_ZERO) | - A6XX_TEX_CONST_0_SWIZ_Z(A6XX_TEX_ZERO) | - A6XX_TEX_CONST_0_SWIZ_W(A6XX_TEX_ONE); - } - } + tu_cs_emit_call(cs, &cmd->draw_cs); + cmd->wait_for_idle = true; - if (i % 2 == 1 && att->format == VK_FORMAT_D32_SFLOAT_S8_UINT) { - dst[0] &= ~A6XX_TEX_CONST_0_FMT__MASK; - dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_8_UINT); - dst[2] &= ~(A6XX_TEX_CONST_2_PITCHALIGN__MASK | A6XX_TEX_CONST_2_PITCH__MASK); - dst[2] |= A6XX_TEX_CONST_2_PITCH(iview->stencil_PITCH << 6); - dst[3] = 0; - dst[4] = iview->stencil_base_addr; - dst[5] = (dst[5] & 0xffff) | iview->stencil_base_addr >> 32; - - cpp = att->samples; - gmem_offset = att->gmem_offset_stencil[cmd->state.gmem_layout]; - } + tu_cs_emit_ib(cs, &cmd->state.tile_store_ib); - if (!gmem || !subpass->input_attachments[i / 2].patch_input_gmem) - continue; + tu_cs_sanity_check(cs); +} - /* patched for gmem */ - dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK); - dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2); - dst[2] = - A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) | - A6XX_TEX_CONST_2_PITCH(tiling->tile0.width * cpp); - dst[3] = 0; - dst[4] = cmd->device->physical_device->gmem_base + gmem_offset; - dst[5] = A6XX_TEX_CONST_5_DEPTH(1); - for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++) - dst[i] = 0; +static void +tu6_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs) +{ + VkResult result = tu_cs_reserve_space(cmd->device, cs, 16); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; } - struct tu_cs cs; - struct tu_draw_state ds = tu_cs_draw_state(&cmd->sub_cs, &cs, 9); + tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_LRZ_CNTL, 1); + tu_cs_emit(cs, A6XX_GRAS_LRZ_CNTL_ENABLE | A6XX_GRAS_LRZ_CNTL_UNK3); - tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_FRAG, 3); - tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) | - CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | - CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) | - CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_TEX) | - CP_LOAD_STATE6_0_NUM_UNIT(subpass->input_count * 2)); - tu_cs_emit_qw(&cs, texture.iova); + tu6_emit_lrz_flush(cmd, cs); - tu_cs_emit_regs(&cs, A6XX_SP_FS_TEX_CONST(.qword = texture.iova)); + tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true); - tu_cs_emit_regs(&cs, A6XX_SP_FS_TEX_COUNT(subpass->input_count * 2)); - - assert(cs.cur == cs.end); /* validate draw state size */ - - return ds; + tu_cs_sanity_check(cs); } static void -tu_set_input_attachments(struct tu_cmd_buffer *cmd, const struct tu_subpass *subpass) +tu_cmd_render_tiles(struct tu_cmd_buffer *cmd) { - struct tu_cs *cs = &cmd->draw_cs; + const struct tu_tiling_config *tiling = &cmd->state.tiling_config; - tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 6); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_INPUT_ATTACHMENTS_GMEM, - tu_emit_input_attachments(cmd, subpass, true)); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_INPUT_ATTACHMENTS_SYSMEM, - tu_emit_input_attachments(cmd, subpass, false)); -} + tu6_render_begin(cmd, &cmd->cs); + for (uint32_t y = 0; y < tiling->tile_count.height; y++) { + for (uint32_t x = 0; x < tiling->tile_count.width; x++) { + struct tu_tile tile; + tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile); + tu6_render_tile(cmd, &cmd->cs, &tile); + } + } + + tu6_render_end(cmd, &cmd->cs); +} static void -tu_emit_renderpass_begin(struct tu_cmd_buffer *cmd, - const VkClearValue *clear_values) +tu_cmd_prepare_tile_load_ib(struct tu_cmd_buffer *cmd) { - struct tu_cs *cs = &cmd->draw_cs; - - tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM); - - tu6_emit_tile_load(cmd, cs); + const uint32_t tile_load_space = 16 + 32 * MAX_RTS; + const struct tu_subpass *subpass = cmd->state.subpass; + struct tu_attachment_state *attachments = cmd->state.attachments; + struct tu_cs sub_cs; - tu6_emit_blit_scissor(cmd, cs, false); - - for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i) - tu_clear_gmem_attachment(cmd, cs, i, &clear_values[i]); - - tu_cond_exec_end(cs); + VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->tile_cs, + tile_load_space, &sub_cs); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } - tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM); + /* emit to tile-load sub_cs */ + tu6_emit_tile_load(cmd, &sub_cs); - for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i) - tu_clear_sysmem_attachment(cmd, cs, i, &clear_values[i]); + cmd->state.tile_load_ib = tu_cs_end_sub_stream(&cmd->tile_cs, &sub_cs); - tu_cond_exec_end(cs); + for (uint32_t i = 0; i < subpass->color_count; ++i) { + const uint32_t a = subpass->color_attachments[i].attachment; + if (a != VK_ATTACHMENT_UNUSED) + attachments[a].pending_clear_aspects = 0; + } } static void -tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - struct tu_renderpass_result *autotune_result) +tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd) { - const struct tu_framebuffer *fb = cmd->state.framebuffer; - - tu_lrz_sysmem_begin(cmd, cs); - - assert(fb->width > 0 && fb->height > 0); - tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1); - tu6_emit_window_offset(cs, 0, 0); - - tu6_emit_bin_size(cs, 0, 0, - A6XX_RB_BIN_CONTROL_BUFFERS_LOCATION(BUFFERS_IN_SYSMEM) | - A6XX_RB_BIN_CONTROL_FORCE_LRZ_WRITE_DIS); - - tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1); - tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS)); - - tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1); - tu_cs_emit(cs, 0x0); - - tu_emit_cache_flush_ccu(cmd, cs, TU_CMD_CCU_SYSMEM); - - tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1); - tu_cs_emit(cs, 0x1); + const uint32_t tile_store_space = 32 + 32 * MAX_RTS; + struct tu_cs sub_cs; - tu_cs_emit_pkt7(cs, CP_SET_MODE, 1); - tu_cs_emit(cs, 0x0); + VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->tile_cs, + tile_store_space, &sub_cs); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } - tu_autotune_begin_renderpass(cmd, cs, autotune_result); + /* emit to tile-store sub_cs */ + tu6_emit_tile_store(cmd, &sub_cs); - tu_cs_sanity_check(cs); + cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->tile_cs, &sub_cs); } static void -tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - struct tu_renderpass_result *autotune_result) +tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd, + const VkRect2D *render_area) { - tu_autotune_end_renderpass(cmd, cs, autotune_result); - - /* Do any resolves of the last subpass. These are handled in the - * tile_store_cs in the gmem path. - */ - tu6_emit_sysmem_resolves(cmd, cs, cmd->state.subpass); + const struct tu_device *dev = cmd->device; + const struct tu_render_pass *pass = cmd->state.pass; + const struct tu_subpass *subpass = cmd->state.subpass; + struct tu_tiling_config *tiling = &cmd->state.tiling_config; - tu_cs_emit_call(cs, &cmd->draw_epilogue_cs); + uint32_t buffer_cpp[MAX_RTS + 2]; + uint32_t buffer_count = 0; - tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1); - tu_cs_emit(cs, 0x0); + for (uint32_t i = 0; i < subpass->color_count; ++i) { + const uint32_t a = subpass->color_attachments[i].attachment; + if (a == VK_ATTACHMENT_UNUSED) + continue; - tu_lrz_sysmem_end(cmd, cs); + const struct tu_render_pass_attachment *att = &pass->attachments[a]; + buffer_cpp[buffer_count++] = + vk_format_get_blocksize(att->format) * att->samples; + } - tu_cs_sanity_check(cs); -} + if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) { + const uint32_t a = subpass->depth_stencil_attachment.attachment; + const struct tu_render_pass_attachment *att = &pass->attachments[a]; + + /* TODO */ + assert(att->format != VK_FORMAT_D32_SFLOAT_S8_UINT); + + buffer_cpp[buffer_count++] = + vk_format_get_blocksize(att->format) * att->samples; + } + + tu_tiling_config_update(tiling, dev, buffer_cpp, buffer_count, + render_area); +} + +const struct tu_dynamic_state default_dynamic_state = { + .viewport = + { + .count = 0, + }, + .scissor = + { + .count = 0, + }, + .line_width = 1.0f, + .depth_bias = + { + .bias = 0.0f, + .clamp = 0.0f, + .slope = 0.0f, + }, + .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f }, + .depth_bounds = + { + .min = 0.0f, + .max = 1.0f, + }, + .stencil_compare_mask = + { + .front = ~0u, + .back = ~0u, + }, + .stencil_write_mask = + { + .front = ~0u, + .back = ~0u, + }, + .stencil_reference = + { + .front = 0u, + .back = 0u, + }, +}; -static void -tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - struct tu_renderpass_result *autotune_result) +static void UNUSED /* FINISHME */ +tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer, + const struct tu_dynamic_state *src) { - struct tu_physical_device *phys_dev = cmd->device->physical_device; - const struct tu_tiling_config *tiling = cmd->state.tiling; - tu_lrz_tiling_begin(cmd, cs); + struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic; + uint32_t copy_mask = src->mask; + uint32_t dest_mask = 0; - tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1); - tu_cs_emit(cs, 0x0); - - tu_emit_cache_flush_ccu(cmd, cs, TU_CMD_CCU_GMEM); + tu_use_args(cmd_buffer); /* FINISHME */ - if (use_hw_binning(cmd)) { - if (!cmd->vsc_initialized) { - tu6_lazy_emit_vsc(cmd, cs); + /* Make sure to copy the number of viewports/scissors because they can + * only be specified at pipeline creation time. + */ + dest->viewport.count = src->viewport.count; + dest->scissor.count = src->scissor.count; + dest->discard_rectangle.count = src->discard_rectangle.count; + + if (copy_mask & TU_DYNAMIC_VIEWPORT) { + if (memcmp(&dest->viewport.viewports, &src->viewport.viewports, + src->viewport.count * sizeof(VkViewport))) { + typed_memcpy(dest->viewport.viewports, src->viewport.viewports, + src->viewport.count); + dest_mask |= TU_DYNAMIC_VIEWPORT; } + } - tu6_emit_bin_size(cs, tiling->tile0.width, tiling->tile0.height, - A6XX_RB_BIN_CONTROL_RENDER_MODE(BINNING_PASS) | - A6XX_RB_BIN_CONTROL_LRZ_FEEDBACK_ZMODE_MASK(0x6)); - - tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true); + if (copy_mask & TU_DYNAMIC_SCISSOR) { + if (memcmp(&dest->scissor.scissors, &src->scissor.scissors, + src->scissor.count * sizeof(VkRect2D))) { + typed_memcpy(dest->scissor.scissors, src->scissor.scissors, + src->scissor.count); + dest_mask |= TU_DYNAMIC_SCISSOR; + } + } - tu6_emit_binning_pass(cmd, cs); + if (copy_mask & TU_DYNAMIC_LINE_WIDTH) { + if (dest->line_width != src->line_width) { + dest->line_width = src->line_width; + dest_mask |= TU_DYNAMIC_LINE_WIDTH; + } + } - tu6_emit_bin_size(cs, tiling->tile0.width, tiling->tile0.height, - A6XX_RB_BIN_CONTROL_FORCE_LRZ_WRITE_DIS | - A6XX_RB_BIN_CONTROL_LRZ_FEEDBACK_ZMODE_MASK(0x6)); + if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) { + if (memcmp(&dest->depth_bias, &src->depth_bias, + sizeof(src->depth_bias))) { + dest->depth_bias = src->depth_bias; + dest_mask |= TU_DYNAMIC_DEPTH_BIAS; + } + } - tu_cs_emit_regs(cs, - A6XX_VFD_MODE_CNTL(0)); + if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) { + if (memcmp(&dest->blend_constants, &src->blend_constants, + sizeof(src->blend_constants))) { + typed_memcpy(dest->blend_constants, src->blend_constants, 4); + dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS; + } + } - tu_cs_emit_regs(cs, - A6XX_PC_POWER_CNTL(phys_dev->info->a6xx.magic.PC_POWER_CNTL)); + if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) { + if (memcmp(&dest->depth_bounds, &src->depth_bounds, + sizeof(src->depth_bounds))) { + dest->depth_bounds = src->depth_bounds; + dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS; + } + } - tu_cs_emit_regs(cs, - A6XX_VFD_POWER_CNTL(phys_dev->info->a6xx.magic.PC_POWER_CNTL)); + if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) { + if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask, + sizeof(src->stencil_compare_mask))) { + dest->stencil_compare_mask = src->stencil_compare_mask; + dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK; + } + } - tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1); - tu_cs_emit(cs, 0x1); - tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_LOCAL, 1); - tu_cs_emit(cs, 0x1); - } else { - tu6_emit_bin_size(cs, tiling->tile0.width, tiling->tile0.height, - A6XX_RB_BIN_CONTROL_LRZ_FEEDBACK_ZMODE_MASK(0x6)); - - if (tiling->binning_possible) { - /* Mark all tiles as visible for tu6_emit_cond_for_load_stores(), since - * the actual binner didn't run. - */ - int pipe_count = tiling->pipe_count.width * tiling->pipe_count.height; - tu_cs_emit_pkt4(cs, REG_A6XX_VSC_STATE_REG(0), pipe_count); - for (int i = 0; i < pipe_count; i++) - tu_cs_emit(cs, ~0); + if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) { + if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask, + sizeof(src->stencil_write_mask))) { + dest->stencil_write_mask = src->stencil_write_mask; + dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK; } } - tu_autotune_begin_renderpass(cmd, cs, autotune_result); + if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) { + if (memcmp(&dest->stencil_reference, &src->stencil_reference, + sizeof(src->stencil_reference))) { + dest->stencil_reference = src->stencil_reference; + dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE; + } + } - tu_cs_sanity_check(cs); + if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) { + if (memcmp(&dest->discard_rectangle.rectangles, + &src->discard_rectangle.rectangles, + src->discard_rectangle.count * sizeof(VkRect2D))) { + typed_memcpy(dest->discard_rectangle.rectangles, + src->discard_rectangle.rectangles, + src->discard_rectangle.count); + dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE; + } + } } -static void -tu6_render_tile(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - uint32_t tx, uint32_t ty, uint32_t pipe, uint32_t slot) +static VkResult +tu_create_cmd_buffer(struct tu_device *device, + struct tu_cmd_pool *pool, + VkCommandBufferLevel level, + VkCommandBuffer *pCommandBuffer) { - tu6_emit_tile_select(cmd, &cmd->cs, tx, ty, pipe, slot); - - trace_start_draw_ib_gmem(&cmd->trace, &cmd->cs); - - /* Primitives that passed all tests are still counted in in each - * tile even with HW binning beforehand. Do not permit it. - */ - if (cmd->state.prim_generated_query_running_before_rp) - tu6_emit_event_write(cmd, cs, STOP_PRIMITIVE_CTRS); + struct tu_cmd_buffer *cmd_buffer; + cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8, + VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); + if (cmd_buffer == NULL) + return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); - tu_cs_emit_call(cs, &cmd->draw_cs); + cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC; + cmd_buffer->device = device; + cmd_buffer->pool = pool; + cmd_buffer->level = level; - if (cmd->state.prim_generated_query_running_before_rp) - tu6_emit_event_write(cmd, cs, START_PRIMITIVE_CTRS); + if (pool) { + list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers); + cmd_buffer->queue_family_index = pool->queue_family_index; - if (use_hw_binning(cmd)) { - tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1); - tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS)); + } else { + /* Init the pool_link so we can safely call list_del when we destroy + * the command buffer + */ + list_inithead(&cmd_buffer->pool_link); + cmd_buffer->queue_family_index = TU_QUEUE_GENERAL; } - /* Predicate is changed in draw_cs so we have to re-emit it */ - if (cmd->state.rp.draw_cs_writes_to_cond_pred) - tu6_emit_cond_for_load_stores(cmd, cs, pipe, slot, false); + tu_bo_list_init(&cmd_buffer->bo_list); + tu_cs_init(&cmd_buffer->cs, TU_CS_MODE_GROW, 4096); + tu_cs_init(&cmd_buffer->draw_cs, TU_CS_MODE_GROW, 4096); + tu_cs_init(&cmd_buffer->tile_cs, TU_CS_MODE_SUB_STREAM, 1024); - tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1); - tu_cs_emit(cs, 0x0); + *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer); - tu_cs_emit_call(cs, &cmd->tile_store_cs); + list_inithead(&cmd_buffer->upload.list); - tu_clone_trace_range(cmd, cs, cmd->trace_renderpass_start, - cmd->trace_renderpass_end); + cmd_buffer->marker_reg = REG_A6XX_CP_SCRATCH_REG( + cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY ? 7 : 6); - tu_cs_sanity_check(cs); + VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000); + if (result != VK_SUCCESS) + return result; - trace_end_draw_ib_gmem(&cmd->trace, &cmd->cs); + return VK_SUCCESS; } static void -tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - struct tu_renderpass_result *autotune_result) +tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer) { - tu_autotune_end_renderpass(cmd, cs, autotune_result); + tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo); - tu_cs_emit_call(cs, &cmd->draw_epilogue_cs); + list_del(&cmd_buffer->pool_link); - tu_lrz_tiling_end(cmd, cs); + for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) + free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr); - tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS); + tu_cs_finish(cmd_buffer->device, &cmd_buffer->cs); + tu_cs_finish(cmd_buffer->device, &cmd_buffer->draw_cs); + tu_cs_finish(cmd_buffer->device, &cmd_buffer->tile_cs); - tu_cs_sanity_check(cs); + tu_bo_list_destroy(&cmd_buffer->bo_list); + vk_free(&cmd_buffer->pool->alloc, cmd_buffer); } -static void -tu_cmd_render_tiles(struct tu_cmd_buffer *cmd, - struct tu_renderpass_result *autotune_result) +static VkResult +tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer) { - const struct tu_framebuffer *fb = cmd->state.framebuffer; - const struct tu_tiling_config *tiling = cmd->state.tiling; + cmd_buffer->wait_for_idle = true; - /* Create gmem stores now (at EndRenderPass time)) because they needed to - * know whether to allow their conditional execution, which was tied to a - * state that was known only at the end of the renderpass. They will be - * called from tu6_render_tile(). - */ - tu_cs_begin(&cmd->tile_store_cs); - tu6_emit_tile_store(cmd, &cmd->tile_store_cs); - tu_cs_end(&cmd->tile_store_cs); - - cmd->trace_renderpass_end = u_trace_end_iterator(&cmd->trace); + cmd_buffer->record_result = VK_SUCCESS; - tu6_tile_render_begin(cmd, &cmd->cs, autotune_result); + tu_bo_list_reset(&cmd_buffer->bo_list); + tu_cs_reset(cmd_buffer->device, &cmd_buffer->cs); + tu_cs_reset(cmd_buffer->device, &cmd_buffer->draw_cs); + tu_cs_reset(cmd_buffer->device, &cmd_buffer->tile_cs); - /* Note: we reverse the order of walking the pipes and tiles on every - * other row, to improve texture cache locality compared to raster order. - */ - for (uint32_t py = 0; py < tiling->pipe_count.height; py++) { - uint32_t pipe_row = py * tiling->pipe_count.width; - for (uint32_t pipe_row_i = 0; pipe_row_i < tiling->pipe_count.width; pipe_row_i++) { - uint32_t px; - if (py & 1) - px = tiling->pipe_count.width - 1 - pipe_row_i; - else - px = pipe_row_i; - uint32_t pipe = pipe_row + px; - uint32_t tx1 = px * tiling->pipe0.width; - uint32_t ty1 = py * tiling->pipe0.height; - uint32_t tx2 = MIN2(tx1 + tiling->pipe0.width, tiling->tile_count.width); - uint32_t ty2 = MIN2(ty1 + tiling->pipe0.height, tiling->tile_count.height); - uint32_t tile_row_stride = tx2 - tx1; - uint32_t slot_row = 0; - for (uint32_t ty = ty1; ty < ty2; ty++) { - for (uint32_t tile_row_i = 0; tile_row_i < tile_row_stride; tile_row_i++) { - uint32_t tx; - if (ty & 1) - tx = tile_row_stride - 1 - tile_row_i; - else - tx = tile_row_i; - uint32_t slot = slot_row + tx; - tu6_render_tile(cmd, &cmd->cs, tx1 + tx, ty, pipe, slot); - } - slot_row += tile_row_stride; - } - } + for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) { + cmd_buffer->descriptors[i].dirty = 0; + cmd_buffer->descriptors[i].valid = 0; + cmd_buffer->descriptors[i].push_dirty = false; } - tu6_tile_render_end(cmd, &cmd->cs, autotune_result); - - trace_end_render_pass(&cmd->trace, &cmd->cs, fb, tiling); - - /* tu6_render_tile has cloned these tracepoints for each tile */ - if (!u_trace_iterator_equal(cmd->trace_renderpass_start, cmd->trace_renderpass_end)) - u_trace_disable_event_range(cmd->trace_renderpass_start, - cmd->trace_renderpass_end); + cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL; - /* Reset the gmem store CS entry lists so that the next render pass - * does its own stores. - */ - tu_cs_discard_entries(&cmd->tile_store_cs); + return cmd_buffer->record_result; } -static void -tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd, - struct tu_renderpass_result *autotune_result) +static VkResult +tu_cmd_state_setup_attachments(struct tu_cmd_buffer *cmd_buffer, + const VkRenderPassBeginInfo *info) { - cmd->trace_renderpass_end = u_trace_end_iterator(&cmd->trace); - - tu6_sysmem_render_begin(cmd, &cmd->cs, autotune_result); + struct tu_cmd_state *state = &cmd_buffer->state; + const struct tu_framebuffer *fb = state->framebuffer; + const struct tu_render_pass *pass = state->pass; - trace_start_draw_ib_sysmem(&cmd->trace, &cmd->cs); - - tu_cs_emit_call(&cmd->cs, &cmd->draw_cs); + for (uint32_t i = 0; i < fb->attachment_count; ++i) { + const struct tu_image_view *iview = fb->attachments[i].attachment; + tu_bo_list_add(&cmd_buffer->bo_list, iview->image->bo, + MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE); + } - trace_end_draw_ib_sysmem(&cmd->trace, &cmd->cs); + if (pass->attachment_count == 0) { + state->attachments = NULL; + return VK_SUCCESS; + } - tu6_sysmem_render_end(cmd, &cmd->cs, autotune_result); + state->attachments = + vk_alloc(&cmd_buffer->pool->alloc, + pass->attachment_count * sizeof(state->attachments[0]), 8, + VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); + if (state->attachments == NULL) { + cmd_buffer->record_result = VK_ERROR_OUT_OF_HOST_MEMORY; + return cmd_buffer->record_result; + } - trace_end_render_pass(&cmd->trace, &cmd->cs, cmd->state.framebuffer, cmd->state.tiling); -} + for (uint32_t i = 0; i < pass->attachment_count; ++i) { + const struct tu_render_pass_attachment *att = &pass->attachments[i]; + VkImageAspectFlags att_aspects = vk_format_aspects(att->format); + VkImageAspectFlags clear_aspects = 0; -void -tu_cmd_render(struct tu_cmd_buffer *cmd_buffer) -{ - if (cmd_buffer->state.rp.has_tess) - tu6_lazy_emit_tessfactor_addr(cmd_buffer); + if (att_aspects == VK_IMAGE_ASPECT_COLOR_BIT) { + /* color attachment */ + if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { + clear_aspects |= VK_IMAGE_ASPECT_COLOR_BIT; + } + } else { + /* depthstencil attachment */ + if ((att_aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && + att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { + clear_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT; + if ((att_aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && + att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_DONT_CARE) + clear_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT; + } + if ((att_aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && + att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { + clear_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT; + } + } - struct tu_renderpass_result *autotune_result = NULL; - if (use_sysmem_rendering(cmd_buffer, &autotune_result)) - tu_cmd_render_sysmem(cmd_buffer, autotune_result); - else - tu_cmd_render_tiles(cmd_buffer, autotune_result); + state->attachments[i].pending_clear_aspects = clear_aspects; + state->attachments[i].cleared_views = 0; + if (clear_aspects && info) { + assert(info->clearValueCount > i); + state->attachments[i].clear_value = info->pClearValues[i]; + } - /* Outside of renderpasses we assume all draw states are disabled. We do - * this outside the draw CS for the normal case where 3d gmem stores aren't - * used. - */ - tu_disable_draw_states(cmd_buffer, &cmd_buffer->cs); + state->attachments[i].current_layout = att->initial_layout; + } + return VK_SUCCESS; } -static void tu_reset_render_pass(struct tu_cmd_buffer *cmd_buffer) +VkResult +tu_AllocateCommandBuffers(VkDevice _device, + const VkCommandBufferAllocateInfo *pAllocateInfo, + VkCommandBuffer *pCommandBuffers) { - /* discard draw_cs and draw_epilogue_cs entries now that the tiles are - rendered */ - tu_cs_discard_entries(&cmd_buffer->draw_cs); - tu_cs_begin(&cmd_buffer->draw_cs); - tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs); - tu_cs_begin(&cmd_buffer->draw_epilogue_cs); + TU_FROM_HANDLE(tu_device, device, _device); + TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool); - cmd_buffer->state.pass = NULL; - cmd_buffer->state.subpass = NULL; - cmd_buffer->state.framebuffer = NULL; - cmd_buffer->state.attachments = NULL; - cmd_buffer->state.gmem_layout = TU_GMEM_LAYOUT_COUNT; /* invalid value to prevent looking up gmem offsets */ - memset(&cmd_buffer->state.rp, 0, sizeof(cmd_buffer->state.rp)); + VkResult result = VK_SUCCESS; + uint32_t i; - /* LRZ is not valid next time we use it */ - cmd_buffer->state.lrz.valid = false; - cmd_buffer->state.dirty |= TU_CMD_DIRTY_LRZ; -} + for (i = 0; i < pAllocateInfo->commandBufferCount; i++) { -static VkResult -tu_create_cmd_buffer(struct vk_command_pool *pool, - struct vk_command_buffer **cmd_buffer_out) -{ - struct tu_device *device = - container_of(pool->base.device, struct tu_device, vk); - struct tu_cmd_buffer *cmd_buffer; + if (!list_empty(&pool->free_cmd_buffers)) { + struct tu_cmd_buffer *cmd_buffer = list_first_entry( + &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link); - cmd_buffer = vk_zalloc2(&device->vk.alloc, NULL, sizeof(*cmd_buffer), 8, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); + list_del(&cmd_buffer->pool_link); + list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers); - if (cmd_buffer == NULL) - return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); + result = tu_reset_cmd_buffer(cmd_buffer); + cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC; + cmd_buffer->level = pAllocateInfo->level; - VkResult result = vk_command_buffer_init(pool, &cmd_buffer->vk, - &tu_cmd_buffer_ops, 0); - if (result != VK_SUCCESS) { - vk_free2(&device->vk.alloc, NULL, cmd_buffer); - return result; + pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer); + } else { + result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level, + &pCommandBuffers[i]); + } + if (result != VK_SUCCESS) + break; } - cmd_buffer->device = device; - - u_trace_init(&cmd_buffer->trace, &device->trace_context); - list_inithead(&cmd_buffer->renderpass_autotune_results); - - tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096, "cmd cs"); - tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096, "draw cs"); - tu_cs_init(&cmd_buffer->tile_store_cs, device, TU_CS_MODE_GROW, 2048, "tile store cs"); - tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096, "draw epilogue cs"); - tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048, "draw sub cs"); - tu_cs_init(&cmd_buffer->pre_chain.draw_cs, device, TU_CS_MODE_GROW, 4096, "prechain draw cs"); - tu_cs_init(&cmd_buffer->pre_chain.draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096, "prechain draw epiligoue cs"); - - *cmd_buffer_out = &cmd_buffer->vk; - - return VK_SUCCESS; -} + if (result != VK_SUCCESS) { + tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i, + pCommandBuffers); -static void -tu_cmd_buffer_destroy(struct vk_command_buffer *vk_cmd_buffer) -{ - struct tu_cmd_buffer *cmd_buffer = - container_of(vk_cmd_buffer, struct tu_cmd_buffer, vk); - - tu_cs_finish(&cmd_buffer->cs); - tu_cs_finish(&cmd_buffer->draw_cs); - tu_cs_finish(&cmd_buffer->tile_store_cs); - tu_cs_finish(&cmd_buffer->draw_epilogue_cs); - tu_cs_finish(&cmd_buffer->sub_cs); - tu_cs_finish(&cmd_buffer->pre_chain.draw_cs); - tu_cs_finish(&cmd_buffer->pre_chain.draw_epilogue_cs); - - u_trace_fini(&cmd_buffer->trace); - - tu_autotune_free_results(cmd_buffer->device, &cmd_buffer->renderpass_autotune_results); - - for (unsigned i = 0; i < MAX_BIND_POINTS; i++) { - if (cmd_buffer->descriptors[i].push_set.layout) - vk_descriptor_set_layout_unref(&cmd_buffer->device->vk, - &cmd_buffer->descriptors[i].push_set.layout->vk); - vk_free(&cmd_buffer->device->vk.alloc, - cmd_buffer->descriptors[i].push_set.mapped_ptr); + /* From the Vulkan 1.0.66 spec: + * + * "vkAllocateCommandBuffers can be used to create multiple + * command buffers. If the creation of any of those command + * buffers fails, the implementation must destroy all + * successfully created command buffer objects from this + * command, set all entries of the pCommandBuffers array to + * NULL and return the error." + */ + memset(pCommandBuffers, 0, + sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount); } - vk_command_buffer_finish(&cmd_buffer->vk); - vk_free2(&cmd_buffer->device->vk.alloc, &cmd_buffer->vk.pool->alloc, - cmd_buffer); + return result; } -static void -tu_reset_cmd_buffer(struct vk_command_buffer *vk_cmd_buffer, - UNUSED VkCommandBufferResetFlags flags) +void +tu_FreeCommandBuffers(VkDevice device, + VkCommandPool commandPool, + uint32_t commandBufferCount, + const VkCommandBuffer *pCommandBuffers) { - struct tu_cmd_buffer *cmd_buffer = - container_of(vk_cmd_buffer, struct tu_cmd_buffer, vk); - - vk_command_buffer_reset(&cmd_buffer->vk); - - tu_cs_reset(&cmd_buffer->cs); - tu_cs_reset(&cmd_buffer->draw_cs); - tu_cs_reset(&cmd_buffer->tile_store_cs); - tu_cs_reset(&cmd_buffer->draw_epilogue_cs); - tu_cs_reset(&cmd_buffer->sub_cs); - tu_cs_reset(&cmd_buffer->pre_chain.draw_cs); - tu_cs_reset(&cmd_buffer->pre_chain.draw_epilogue_cs); - - tu_autotune_free_results(cmd_buffer->device, &cmd_buffer->renderpass_autotune_results); - - for (unsigned i = 0; i < MAX_BIND_POINTS; i++) { - memset(&cmd_buffer->descriptors[i].sets, 0, sizeof(cmd_buffer->descriptors[i].sets)); - if (cmd_buffer->descriptors[i].push_set.layout) { - vk_descriptor_set_layout_unref(&cmd_buffer->device->vk, - &cmd_buffer->descriptors[i].push_set.layout->vk); + for (uint32_t i = 0; i < commandBufferCount; i++) { + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]); + + if (cmd_buffer) { + if (cmd_buffer->pool) { + list_del(&cmd_buffer->pool_link); + list_addtail(&cmd_buffer->pool_link, + &cmd_buffer->pool->free_cmd_buffers); + } else + tu_cmd_buffer_destroy(cmd_buffer); } - memset(&cmd_buffer->descriptors[i].push_set, 0, sizeof(cmd_buffer->descriptors[i].push_set)); - cmd_buffer->descriptors[i].push_set.base.type = VK_OBJECT_TYPE_DESCRIPTOR_SET; - cmd_buffer->descriptors[i].max_sets_bound = 0; - cmd_buffer->descriptors[i].dynamic_bound = 0; } - - u_trace_fini(&cmd_buffer->trace); - u_trace_init(&cmd_buffer->trace, &cmd_buffer->device->trace_context); - - cmd_buffer->state.max_vbs_bound = 0; - cmd_buffer->state.last_prim_params.valid = false; - - cmd_buffer->vsc_initialized = false; - - cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL; } -const struct vk_command_buffer_ops tu_cmd_buffer_ops = { - .create = tu_create_cmd_buffer, - .reset = tu_reset_cmd_buffer, - .destroy = tu_cmd_buffer_destroy, -}; - -/* Initialize the cache, assuming all necessary flushes have happened but *not* - * invalidations. - */ -static void -tu_cache_init(struct tu_cache_state *cache) +VkResult +tu_ResetCommandBuffer(VkCommandBuffer commandBuffer, + VkCommandBufferResetFlags flags) { - cache->flush_bits = 0; - cache->pending_flush_bits = TU_CMD_FLAG_ALL_INVALIDATE; + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + return tu_reset_cmd_buffer(cmd_buffer); } -/* Unlike the public entrypoint, this doesn't handle cache tracking, and - * tracking the CCU state. It's used for the driver to insert its own command - * buffer in the middle of a submit. - */ VkResult -tu_cmd_buffer_begin(struct tu_cmd_buffer *cmd_buffer, - VkCommandBufferUsageFlags usage_flags) +tu_BeginCommandBuffer(VkCommandBuffer commandBuffer, + const VkCommandBufferBeginInfo *pBeginInfo) { + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + VkResult result = VK_SUCCESS; + if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) { /* If the command buffer has already been resetted with * vkResetCommandBuffer, no need to do it again. */ - tu_reset_cmd_buffer(&cmd_buffer->vk, 0); + result = tu_reset_cmd_buffer(cmd_buffer); + if (result != VK_SUCCESS) + return result; } memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state)); - cmd_buffer->state.index_size = 0xff; /* dirty restart index */ - cmd_buffer->state.line_mode = RECTANGULAR; - cmd_buffer->state.gmem_layout = TU_GMEM_LAYOUT_COUNT; /* dirty value */ - - tu_cache_init(&cmd_buffer->state.cache); - tu_cache_init(&cmd_buffer->state.renderpass_cache); - cmd_buffer->usage_flags = usage_flags; + cmd_buffer->usage_flags = pBeginInfo->flags; tu_cs_begin(&cmd_buffer->cs); - tu_cs_begin(&cmd_buffer->draw_cs); - tu_cs_begin(&cmd_buffer->draw_epilogue_cs); - cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING; - return VK_SUCCESS; -} - -VKAPI_ATTR VkResult VKAPI_CALL -tu_BeginCommandBuffer(VkCommandBuffer commandBuffer, - const VkCommandBufferBeginInfo *pBeginInfo) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); - VkResult result = tu_cmd_buffer_begin(cmd_buffer, pBeginInfo->flags); - if (result != VK_SUCCESS) - return result; + cmd_buffer->marker_seqno = 0; + cmd_buffer->scratch_seqno = 0; /* setup initial configuration into command buffer */ - if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) { - trace_start_cmd_buffer(&cmd_buffer->trace, &cmd_buffer->cs); - + if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) { switch (cmd_buffer->queue_family_index) { case TU_QUEUE_GENERAL: tu6_init_hw(cmd_buffer, &cmd_buffer->cs); @@ -1799,212 +1602,35 @@ tu_BeginCommandBuffer(VkCommandBuffer commandBuffer, default: break; } - } else if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) { - const bool pass_continue = - pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT; - - trace_start_cmd_buffer(&cmd_buffer->trace, - pass_continue ? &cmd_buffer->draw_cs : &cmd_buffer->cs); - - assert(pBeginInfo->pInheritanceInfo); - - cmd_buffer->inherited_pipeline_statistics = - pBeginInfo->pInheritanceInfo->pipelineStatistics; - - vk_foreach_struct_const(ext, pBeginInfo->pInheritanceInfo) { - switch (ext->sType) { - case VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT: { - const VkCommandBufferInheritanceConditionalRenderingInfoEXT *cond_rend = (void *) ext; - cmd_buffer->state.predication_active = cond_rend->conditionalRenderingEnable; - break; - default: - break; - } - } - } - - if (pass_continue) { - const VkCommandBufferInheritanceRenderingInfo *rendering_info = - vk_find_struct_const(pBeginInfo->pInheritanceInfo->pNext, - COMMAND_BUFFER_INHERITANCE_RENDERING_INFO); - - if (unlikely(cmd_buffer->device->instance->debug_flags & TU_DEBUG_DYNAMIC)) { - rendering_info = - vk_get_command_buffer_inheritance_rendering_info(cmd_buffer->vk.level, - pBeginInfo); - } - - if (rendering_info) { - tu_setup_dynamic_inheritance(cmd_buffer, rendering_info); - cmd_buffer->state.pass = &cmd_buffer->dynamic_pass; - cmd_buffer->state.subpass = &cmd_buffer->dynamic_subpass; - } else { - cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass); - cmd_buffer->state.subpass = - &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass]; - } - - /* We can't set the gmem layout here, because the state.pass only has - * to be compatible (same formats/sample counts) with the primary's - * renderpass, rather than exactly equal. - */ - - tu_lrz_begin_secondary_cmdbuf(cmd_buffer); - } else { - /* When executing in the middle of another command buffer, the CCU - * state is unknown. - */ - cmd_buffer->state.ccu_state = TU_CMD_CCU_UNKNOWN; - } } - return VK_SUCCESS; -} - -static void -tu6_emit_vertex_strides(struct tu_cmd_buffer *cmd, unsigned num_vbs) -{ - struct tu_cs cs; - cmd->state.dynamic_state[TU_DYNAMIC_STATE_VB_STRIDE].iova = - tu_cs_draw_state(&cmd->sub_cs, &cs, 2 * num_vbs).iova; - - for (uint32_t i = 0; i < num_vbs; i++) - tu_cs_emit_regs(&cs, A6XX_VFD_FETCH_STRIDE(i, cmd->state.vb[i].stride)); - - cmd->state.dirty |= TU_CMD_DIRTY_VB_STRIDE; -} - -static struct tu_cs -tu_cmd_dynamic_state(struct tu_cmd_buffer *cmd, uint32_t id, uint32_t size) -{ - struct tu_cs cs; - - assert(id < ARRAY_SIZE(cmd->state.dynamic_state)); - cmd->state.dynamic_state[id] = tu_cs_draw_state(&cmd->sub_cs, &cs, size); - - /* note: this also avoids emitting draw states before renderpass clears, - * which may use the 3D clear path (for MSAA cases) - */ - if (cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE) - return cs; - - tu_cs_emit_pkt7(&cmd->draw_cs, CP_SET_DRAW_STATE, 3); - tu_cs_emit_draw_state(&cmd->draw_cs, TU_DRAW_STATE_DYNAMIC + id, cmd->state.dynamic_state[id]); - - return cs; -} - -static void -tu_cmd_end_dynamic_state(struct tu_cmd_buffer *cmd, struct tu_cs *cs, - uint32_t id) -{ - assert(id < ARRAY_SIZE(cmd->state.dynamic_state)); - cmd->state.dynamic_state[id] = tu_cs_end_draw_state(&cmd->sub_cs, cs); - - /* note: this also avoids emitting draw states before renderpass clears, - * which may use the 3D clear path (for MSAA cases) - */ - if (cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE) - return; - - tu_cs_emit_pkt7(&cmd->draw_cs, CP_SET_DRAW_STATE, 3); - tu_cs_emit_draw_state(&cmd->draw_cs, TU_DRAW_STATE_DYNAMIC + id, cmd->state.dynamic_state[id]); -} - -static void -tu_update_num_vbs(struct tu_cmd_buffer *cmd, unsigned num_vbs) -{ - /* the vertex_buffers draw state always contains all the currently - * bound vertex buffers. update its size to only emit the vbs which - * are actually used by the pipeline - * note there is a HW optimization which makes it so the draw state - * is not re-executed completely when only the size changes - */ - if (cmd->state.vertex_buffers.size != num_vbs * 4) { - cmd->state.vertex_buffers.size = num_vbs * 4; - cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS; - } - - if (cmd->state.dynamic_state[TU_DYNAMIC_STATE_VB_STRIDE].size != num_vbs * 2) { - cmd->state.dynamic_state[TU_DYNAMIC_STATE_VB_STRIDE].size = num_vbs * 2; - cmd->state.dirty |= TU_CMD_DIRTY_VB_STRIDE; - } -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetVertexInputEXT(VkCommandBuffer commandBuffer, - uint32_t vertexBindingDescriptionCount, - const VkVertexInputBindingDescription2EXT *pVertexBindingDescriptions, - uint32_t vertexAttributeDescriptionCount, - const VkVertexInputAttributeDescription2EXT *pVertexAttributeDescriptions) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs; - - unsigned num_vbs = 0; - for (unsigned i = 0; i < vertexBindingDescriptionCount; i++) { - const VkVertexInputBindingDescription2EXT *binding = - &pVertexBindingDescriptions[i]; - num_vbs = MAX2(num_vbs, binding->binding + 1); - cmd->state.vb[binding->binding].stride = binding->stride; - } - - tu6_emit_vertex_strides(cmd, num_vbs); - tu_update_num_vbs(cmd, num_vbs); + cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING; - tu_cs_begin_sub_stream(&cmd->sub_cs, TU6_EMIT_VERTEX_INPUT_MAX_DWORDS, &cs); - tu6_emit_vertex_input(&cs, vertexBindingDescriptionCount, - pVertexBindingDescriptions, - vertexAttributeDescriptionCount, - pVertexAttributeDescriptions); - tu_cmd_end_dynamic_state(cmd, &cs, TU_DYNAMIC_STATE_VERTEX_INPUT); + return VK_SUCCESS; } -VKAPI_ATTR void VKAPI_CALL -tu_CmdBindVertexBuffers2EXT(VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets, - const VkDeviceSize* pSizes, - const VkDeviceSize* pStrides) +void +tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer, + uint32_t firstBinding, + uint32_t bindingCount, + const VkBuffer *pBuffers, + const VkDeviceSize *pOffsets) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs; - cmd->state.max_vbs_bound = MAX2( - cmd->state.max_vbs_bound, firstBinding + bindingCount); - - cmd->state.vertex_buffers.iova = - tu_cs_draw_state(&cmd->sub_cs, &cs, 4 * cmd->state.max_vbs_bound).iova; + assert(firstBinding + bindingCount <= MAX_VBS); for (uint32_t i = 0; i < bindingCount; i++) { - if (pBuffers[i] == VK_NULL_HANDLE) { - cmd->state.vb[firstBinding + i].base = 0; - cmd->state.vb[firstBinding + i].size = 0; - } else { - struct tu_buffer *buf = tu_buffer_from_handle(pBuffers[i]); - cmd->state.vb[firstBinding + i].base = buf->iova + pOffsets[i]; - cmd->state.vb[firstBinding + i].size = pSizes ? pSizes[i] : (buf->vk.size - pOffsets[i]); - } - - if (pStrides) - cmd->state.vb[firstBinding + i].stride = pStrides[i]; - } - - for (uint32_t i = 0; i < cmd->state.max_vbs_bound; i++) { - tu_cs_emit_regs(&cs, - A6XX_VFD_FETCH_BASE(i, .qword = cmd->state.vb[i].base), - A6XX_VFD_FETCH_SIZE(i, cmd->state.vb[i].size)); + cmd->state.vb.buffers[firstBinding + i] = + tu_buffer_from_handle(pBuffers[i]); + cmd->state.vb.offsets[firstBinding + i] = pOffsets[i]; } + /* VB states depend on VkPipelineVertexInputStateCreateInfo */ cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS; - - if (pStrides) - tu6_emit_vertex_strides(cmd, cmd->state.max_vbs_bound); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, @@ -2013,42 +1639,31 @@ tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer, TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); TU_FROM_HANDLE(tu_buffer, buf, buffer); + /* initialize/update the restart index */ + if (!cmd->state.index_buffer || cmd->state.index_type != indexType) { + struct tu_cs *draw_cs = &cmd->draw_cs; + VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 2); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } + tu6_emit_restart_index( + draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff); - uint32_t index_size, index_shift, restart_index; - - switch (indexType) { - case VK_INDEX_TYPE_UINT16: - index_size = INDEX4_SIZE_16_BIT; - index_shift = 1; - restart_index = 0xffff; - break; - case VK_INDEX_TYPE_UINT32: - index_size = INDEX4_SIZE_32_BIT; - index_shift = 2; - restart_index = 0xffffffff; - break; - case VK_INDEX_TYPE_UINT8_EXT: - index_size = INDEX4_SIZE_8_BIT; - index_shift = 0; - restart_index = 0xff; - break; - default: - unreachable("invalid VkIndexType"); + tu_cs_sanity_check(draw_cs); } - /* initialize/update the restart index */ - if (cmd->state.index_size != index_size) - tu_cs_emit_regs(&cmd->draw_cs, A6XX_PC_RESTART_INDEX(restart_index)); - - assert(buf->vk.size >= offset); + /* track the BO */ + if (cmd->state.index_buffer != buf) + tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ); - cmd->state.index_va = buf->iova + offset; - cmd->state.max_index_count = (buf->vk.size - offset) >> index_shift; - cmd->state.index_size = index_size; + cmd->state.index_buffer = buf; + cmd->state.index_offset = offset; + cmd->state.index_type = indexType; } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout _layout, @@ -2058,404 +1673,9 @@ tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout); - unsigned dyn_idx = 0; - - struct tu_descriptor_state *descriptors_state = - tu_get_descriptors_state(cmd, pipelineBindPoint); - - descriptors_state->max_sets_bound = - MAX2(descriptors_state->max_sets_bound, firstSet + descriptorSetCount); - - for (unsigned i = 0; i < descriptorSetCount; ++i) { - unsigned idx = i + firstSet; - TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]); - - descriptors_state->sets[idx] = set; - - if (!set) - continue; - - if (!set->layout->dynamic_offset_size) - continue; - - uint32_t *src = set->dynamic_descriptors; - uint32_t *dst = descriptors_state->dynamic_descriptors + - layout->set[idx].dynamic_offset_start / 4; - for (unsigned j = 0; j < set->layout->binding_count; j++) { - struct tu_descriptor_set_binding_layout *binding = - &set->layout->binding[j]; - if (binding->type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC || - binding->type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) { - for (unsigned k = 0; k < binding->array_size; k++, dyn_idx++) { - assert(dyn_idx < dynamicOffsetCount); - uint32_t offset = pDynamicOffsets[dyn_idx]; - memcpy(dst, src, binding->size); - - if (binding->type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC) { - /* Note: we can assume here that the addition won't roll - * over and change the SIZE field. - */ - uint64_t va = src[0] | ((uint64_t)src[1] << 32); - va += offset; - dst[0] = va; - dst[1] = va >> 32; - } else { - uint32_t *dst_desc = dst; - for (unsigned i = 0; - i < binding->size / (4 * A6XX_TEX_CONST_DWORDS); - i++, dst_desc += A6XX_TEX_CONST_DWORDS) { - /* Note: A6XX_TEX_CONST_5_DEPTH is always 0 */ - uint64_t va = dst_desc[4] | ((uint64_t)dst_desc[5] << 32); - va += offset; - dst_desc[4] = va; - dst_desc[5] = va >> 32; - } - } - - dst += binding->size / 4; - src += binding->size / 4; - } - } - } - } - assert(dyn_idx == dynamicOffsetCount); - - uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg, hlsq_invalidate_value; - uint64_t addr[MAX_SETS] = {}; - uint64_t dynamic_addr = 0; - struct tu_cs *cs, state_cs; - - for (uint32_t i = 0; i < descriptors_state->max_sets_bound; i++) { - struct tu_descriptor_set *set = descriptors_state->sets[i]; - if (set) - addr[i] = set->va | 3; - } - - if (layout->dynamic_offset_size) { - /* allocate and fill out dynamic descriptor set */ - struct tu_cs_memory dynamic_desc_set; - VkResult result = tu_cs_alloc(&cmd->sub_cs, - layout->dynamic_offset_size / (4 * A6XX_TEX_CONST_DWORDS), - A6XX_TEX_CONST_DWORDS, &dynamic_desc_set); - if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); - return; - } - - memcpy(dynamic_desc_set.map, descriptors_state->dynamic_descriptors, - layout->dynamic_offset_size); - dynamic_addr = dynamic_desc_set.iova | 3; - descriptors_state->dynamic_bound = true; - } - - if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS) { - sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0); - hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0); - hlsq_invalidate_value = A6XX_HLSQ_INVALIDATE_CMD_GFX_BINDLESS(0x1f); - - cmd->state.desc_sets = - tu_cs_draw_state(&cmd->sub_cs, &state_cs, - 4 + 4 * descriptors_state->max_sets_bound + - (descriptors_state->dynamic_bound ? 6 : 0)); - cmd->state.dirty |= TU_CMD_DIRTY_DESC_SETS_LOAD; - cs = &state_cs; - } else { - assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE); - - sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0); - hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0); - hlsq_invalidate_value = A6XX_HLSQ_INVALIDATE_CMD_CS_BINDLESS(0x1f); - - cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD; - cs = &cmd->cs; - } - - tu_cs_emit_pkt4(cs, sp_bindless_base_reg, 2 * descriptors_state->max_sets_bound); - tu_cs_emit_array(cs, (const uint32_t*) addr, 2 * descriptors_state->max_sets_bound); - tu_cs_emit_pkt4(cs, hlsq_bindless_base_reg, 2 * descriptors_state->max_sets_bound); - tu_cs_emit_array(cs, (const uint32_t*) addr, 2 * descriptors_state->max_sets_bound); - - /* Dynamic descriptors get the last descriptor set. */ - if (descriptors_state->dynamic_bound) { - tu_cs_emit_pkt4(cs, sp_bindless_base_reg + 4 * 2, 2); - tu_cs_emit_qw(cs, dynamic_addr); - tu_cs_emit_pkt4(cs, hlsq_bindless_base_reg + 4 * 2, 2); - tu_cs_emit_qw(cs, dynamic_addr); - } - - tu_cs_emit_regs(cs, A6XX_HLSQ_INVALIDATE_CMD(.dword = hlsq_invalidate_value)); - - if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS) { - assert(cs->cur == cs->end); /* validate draw state size */ - /* note: this also avoids emitting draw states before renderpass clears, - * which may use the 3D clear path (for MSAA cases) - */ - if (!(cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE)) { - tu_cs_emit_pkt7(&cmd->draw_cs, CP_SET_DRAW_STATE, 3); - tu_cs_emit_draw_state(&cmd->draw_cs, TU_DRAW_STATE_DESC_SETS, cmd->state.desc_sets); - } - } } -static enum VkResult -tu_push_descriptor_set_update_layout(struct tu_device *device, - struct tu_descriptor_set *set, - struct tu_descriptor_set_layout *layout) -{ - if (set->layout == layout) - return VK_SUCCESS; - - if (set->layout) - vk_descriptor_set_layout_unref(&device->vk, &set->layout->vk); - vk_descriptor_set_layout_ref(&layout->vk); - set->layout = layout; - - if (set->host_size < layout->size) { - void *new_buf = - vk_realloc(&device->vk.alloc, set->mapped_ptr, layout->size, 8, - VK_QUERY_SCOPE_COMMAND_BUFFER_KHR); - if (!new_buf) - return VK_ERROR_OUT_OF_HOST_MEMORY; - set->mapped_ptr = new_buf; - set->host_size = layout->size; - } - return VK_SUCCESS; -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout _layout, - uint32_t _set, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet *pDescriptorWrites) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_pipeline_layout, pipe_layout, _layout); - struct tu_descriptor_set_layout *layout = pipe_layout->set[_set].layout; - struct tu_descriptor_set *set = - &tu_get_descriptors_state(cmd, pipelineBindPoint)->push_set; - - struct tu_cs_memory set_mem; - VkResult result = tu_cs_alloc(&cmd->sub_cs, - DIV_ROUND_UP(layout->size, A6XX_TEX_CONST_DWORDS * 4), - A6XX_TEX_CONST_DWORDS, &set_mem); - if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); - return; - } - - result = tu_push_descriptor_set_update_layout(cmd->device, set, layout); - if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); - return; - } - - tu_update_descriptor_sets(cmd->device, tu_descriptor_set_to_handle(set), - descriptorWriteCount, pDescriptorWrites, 0, NULL); - - memcpy(set_mem.map, set->mapped_ptr, layout->size); - set->va = set_mem.iova; - - tu_CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, _layout, _set, - 1, (VkDescriptorSet[]) { tu_descriptor_set_to_handle(set) }, - 0, NULL); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - VkPipelineLayout _layout, - uint32_t _set, - const void* pData) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_pipeline_layout, pipe_layout, _layout); - TU_FROM_HANDLE(tu_descriptor_update_template, templ, descriptorUpdateTemplate); - struct tu_descriptor_set_layout *layout = pipe_layout->set[_set].layout; - struct tu_descriptor_set *set = - &tu_get_descriptors_state(cmd, templ->bind_point)->push_set; - - struct tu_cs_memory set_mem; - VkResult result = tu_cs_alloc(&cmd->sub_cs, - DIV_ROUND_UP(layout->size, A6XX_TEX_CONST_DWORDS * 4), - A6XX_TEX_CONST_DWORDS, &set_mem); - if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); - return; - } - - result = tu_push_descriptor_set_update_layout(cmd->device, set, layout); - if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); - return; - } - - tu_update_descriptor_set_with_template(cmd->device, set, descriptorUpdateTemplate, pData); - - memcpy(set_mem.map, set->mapped_ptr, layout->size); - set->va = set_mem.iova; - - tu_CmdBindDescriptorSets(commandBuffer, templ->bind_point, _layout, _set, - 1, (VkDescriptorSet[]) { tu_descriptor_set_to_handle(set) }, - 0, NULL); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer *pBuffers, - const VkDeviceSize *pOffsets, - const VkDeviceSize *pSizes) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - /* using COND_REG_EXEC for xfb commands matches the blob behavior - * presumably there isn't any benefit using a draw state when the - * condition is (SYSMEM | BINNING) - */ - tu_cond_exec_start(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) | - CP_COND_REG_EXEC_0_SYSMEM | - CP_COND_REG_EXEC_0_BINNING); - - for (uint32_t i = 0; i < bindingCount; i++) { - TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]); - uint64_t iova = buf->iova + pOffsets[i]; - uint32_t size = buf->bo->size - (iova - buf->bo->iova); - uint32_t idx = i + firstBinding; - - if (pSizes && pSizes[i] != VK_WHOLE_SIZE) - size = pSizes[i]; - - /* BUFFER_BASE is 32-byte aligned, add remaining offset to BUFFER_OFFSET */ - uint32_t offset = iova & 0x1f; - iova &= ~(uint64_t) 0x1f; - - tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUFFER_BASE(idx), 3); - tu_cs_emit_qw(cs, iova); - tu_cs_emit(cs, size + offset); - - cmd->state.streamout_offset[idx] = offset; - } - - tu_cond_exec_end(cs); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer, - uint32_t firstCounterBuffer, - uint32_t counterBufferCount, - const VkBuffer *pCounterBuffers, - const VkDeviceSize *pCounterBufferOffsets) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - tu_cond_exec_start(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) | - CP_COND_REG_EXEC_0_SYSMEM | - CP_COND_REG_EXEC_0_BINNING); - - tu_cs_emit_regs(cs, A6XX_VPC_SO_DISABLE(false)); - - /* TODO: only update offset for active buffers */ - for (uint32_t i = 0; i < IR3_MAX_SO_BUFFERS; i++) - tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, cmd->state.streamout_offset[i])); - - for (uint32_t i = 0; i < (pCounterBuffers ? counterBufferCount : 0); i++) { - uint32_t idx = firstCounterBuffer + i; - uint32_t offset = cmd->state.streamout_offset[idx]; - uint64_t counter_buffer_offset = pCounterBufferOffsets ? pCounterBufferOffsets[i] : 0u; - - if (!pCounterBuffers[i]) - continue; - - TU_FROM_HANDLE(tu_buffer, buf, pCounterBuffers[i]); - - tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3); - tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(idx)) | - CP_MEM_TO_REG_0_UNK31 | - CP_MEM_TO_REG_0_CNT(1)); - tu_cs_emit_qw(cs, buf->iova + counter_buffer_offset); - - if (offset) { - tu_cs_emit_pkt7(cs, CP_REG_RMW, 3); - tu_cs_emit(cs, CP_REG_RMW_0_DST_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(idx)) | - CP_REG_RMW_0_SRC1_ADD); - tu_cs_emit(cs, 0xffffffff); - tu_cs_emit(cs, offset); - } - } - - tu_cond_exec_end(cs); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer, - uint32_t firstCounterBuffer, - uint32_t counterBufferCount, - const VkBuffer *pCounterBuffers, - const VkDeviceSize *pCounterBufferOffsets) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - tu_cond_exec_start(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) | - CP_COND_REG_EXEC_0_SYSMEM | - CP_COND_REG_EXEC_0_BINNING); - - tu_cs_emit_regs(cs, A6XX_VPC_SO_DISABLE(true)); - - /* TODO: only flush buffers that need to be flushed */ - for (uint32_t i = 0; i < IR3_MAX_SO_BUFFERS; i++) { - /* note: FLUSH_BASE is always the same, so it could go in init_hw()? */ - tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_FLUSH_BASE(i), 2); - tu_cs_emit_qw(cs, global_iova(cmd, flush_base[i])); - tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i); - } - - for (uint32_t i = 0; i < (pCounterBuffers ? counterBufferCount : 0); i++) { - uint32_t idx = firstCounterBuffer + i; - uint32_t offset = cmd->state.streamout_offset[idx]; - uint64_t counter_buffer_offset = pCounterBufferOffsets ? pCounterBufferOffsets[i] : 0u; - - if (!pCounterBuffers[i]) - continue; - - TU_FROM_HANDLE(tu_buffer, buf, pCounterBuffers[i]); - - /* VPC_SO_FLUSH_BASE has dwords counter, but counter should be in bytes */ - tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3); - tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_CP_SCRATCH_REG(0)) | - CP_MEM_TO_REG_0_SHIFT_BY_2 | - 0x40000 | /* ??? */ - CP_MEM_TO_REG_0_UNK31 | - CP_MEM_TO_REG_0_CNT(1)); - tu_cs_emit_qw(cs, global_iova(cmd, flush_base[idx])); - - if (offset) { - tu_cs_emit_pkt7(cs, CP_REG_RMW, 3); - tu_cs_emit(cs, CP_REG_RMW_0_DST_REG(REG_A6XX_CP_SCRATCH_REG(0)) | - CP_REG_RMW_0_SRC1_ADD); - tu_cs_emit(cs, 0xffffffff); - tu_cs_emit(cs, -offset); - } - - tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3); - tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(REG_A6XX_CP_SCRATCH_REG(0)) | - CP_REG_TO_MEM_0_CNT(1)); - tu_cs_emit_qw(cs, buf->iova + counter_buffer_offset); - } - - tu_cond_exec_end(cs); - - cmd->state.rp.xfb_used = true; -} - -VKAPI_ATTR void VKAPI_CALL +void tu_CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, @@ -2463,63 +1683,38 @@ tu_CmdPushConstants(VkCommandBuffer commandBuffer, uint32_t size, const void *pValues) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - memcpy((void*) cmd->push_constants + offset, pValues, size); - cmd->state.dirty |= TU_CMD_DIRTY_SHADER_CONSTS; } -/* Flush everything which has been made available but we haven't actually - * flushed yet. - */ -static void -tu_flush_all_pending(struct tu_cache_state *cache) -{ - cache->flush_bits |= cache->pending_flush_bits & TU_CMD_FLAG_ALL_FLUSH; - cache->pending_flush_bits &= ~TU_CMD_FLAG_ALL_FLUSH; -} - -VKAPI_ATTR VkResult VKAPI_CALL +VkResult tu_EndCommandBuffer(VkCommandBuffer commandBuffer) { TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); - /* We currently flush CCU at the end of the command buffer, like - * what the blob does. There's implicit synchronization around every - * vkQueueSubmit, but the kernel only flushes the UCHE, and we don't - * know yet if this command buffer will be the last in the submit so we - * have to defensively flush everything else. - * - * TODO: We could definitely do better than this, since these flushes - * aren't required by Vulkan, but we'd need kernel support to do that. - * Ideally, we'd like the kernel to flush everything afterwards, so that we - * wouldn't have to do any flushes here, and when submitting multiple - * command buffers there wouldn't be any unnecessary flushes in between. - */ - if (cmd_buffer->state.pass) { - tu_flush_all_pending(&cmd_buffer->state.renderpass_cache); - tu_emit_cache_flush_renderpass(cmd_buffer, &cmd_buffer->draw_cs); + if (cmd_buffer->scratch_seqno) { + tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo, + MSM_SUBMIT_BO_WRITE); + } - trace_end_cmd_buffer(&cmd_buffer->trace, &cmd_buffer->draw_cs, cmd_buffer); - } else { - tu_flush_all_pending(&cmd_buffer->state.cache); - cmd_buffer->state.cache.flush_bits |= - TU_CMD_FLAG_CCU_FLUSH_COLOR | - TU_CMD_FLAG_CCU_FLUSH_DEPTH; - tu_emit_cache_flush(cmd_buffer, &cmd_buffer->cs); + for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) { + tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i], + MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP); + } - trace_end_cmd_buffer(&cmd_buffer->trace, &cmd_buffer->cs, cmd_buffer); + for (uint32_t i = 0; i < cmd_buffer->tile_cs.bo_count; i++) { + tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->tile_cs.bos[i], + MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP); } tu_cs_end(&cmd_buffer->cs); - tu_cs_end(&cmd_buffer->draw_cs); - tu_cs_end(&cmd_buffer->draw_epilogue_cs); + + assert(!cmd_buffer->state.attachments); cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE; - return vk_command_buffer_get_record_result(&cmd_buffer->vk); + return cmd_buffer->record_result; } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline _pipeline) @@ -2527,2300 +1722,654 @@ tu_CmdBindPipeline(VkCommandBuffer commandBuffer, TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline); - if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE) { - cmd->state.compute_pipeline = pipeline; - tu_cs_emit_state_ib(&cmd->cs, pipeline->program.state); - return; - } - - assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS); - - cmd->state.pipeline = pipeline; - cmd->state.dirty |= TU_CMD_DIRTY_DESC_SETS_LOAD | TU_CMD_DIRTY_SHADER_CONSTS | - TU_CMD_DIRTY_LRZ | TU_CMD_DIRTY_VS_PARAMS; - - if (pipeline->output.feedback_loop_may_involve_textures && - !cmd->state.rp.disable_gmem) { - /* VK_EXT_attachment_feedback_loop_layout allows feedback loop to involve - * not only input attachments but also sampled images or image resources. - * But we cannot just patch gmem for image in the descriptors. - * - * At the moment, in context of DXVK, it is expected that only a few - * drawcalls in a frame would use feedback loop and they would be wrapped - * in their own renderpasses, so it should be ok to force sysmem. - * - * However, there are two further possible optimizations if need would - * arise for other translation layer: - * - Tiling could be enabled if we ensure that there is no barrier in - * the renderpass; - * - Check that both pipeline and attachments agree that feedback loop - * is needed. - */ - perf_debug( - cmd->device, - "Disabling gmem due to VK_EXT_attachment_feedback_loop_layout"); - cmd->state.rp.disable_gmem = true; - } - - if (pipeline->prim_order.sysmem_single_prim_mode && - !cmd->state.rp.sysmem_single_prim_mode) { - if (pipeline->output.subpass_feedback_loop_color || - pipeline->output.subpass_feedback_loop_ds) { - perf_debug(cmd->device, "single_prim_mode due to feedback loop"); - } else { - perf_debug(cmd->device, "single_prim_mode due to rast order access"); - } - cmd->state.rp.sysmem_single_prim_mode = true; - } - - struct tu_cs *cs = &cmd->draw_cs; - - /* note: this also avoids emitting draw states before renderpass clears, - * which may use the 3D clear path (for MSAA cases) - */ - if (!(cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE)) { - uint32_t mask = ~pipeline->dynamic_state_mask & BITFIELD_MASK(TU_DYNAMIC_STATE_COUNT); - - tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * (6 + util_bitcount(mask))); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PROGRAM_CONFIG, pipeline->program.config_state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PROGRAM, pipeline->program.state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PROGRAM_BINNING, pipeline->program.binning_state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_RAST, pipeline->rast.state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PRIM_MODE_SYSMEM, pipeline->prim_order.state_sysmem); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PRIM_MODE_GMEM, pipeline->prim_order.state_gmem); - - u_foreach_bit(i, mask) - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + i, pipeline->dynamic_state[i]); - } - - if (pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) { - cmd->state.rp.has_tess = true; - - if (!(pipeline->dynamic_state_mask & - BIT(TU_DYNAMIC_STATE_PATCH_CONTROL_POINTS))) { - cmd->state.patch_control_points = pipeline->tess.patch_control_points; - cmd->state.dirty &= ~TU_CMD_DIRTY_PATCH_CONTROL_POINTS; - } else { - cmd->state.dirty |= TU_CMD_DIRTY_PATCH_CONTROL_POINTS; - } - } - - cmd->state.line_mode = pipeline->rast.line_mode; - if (!(pipeline->dynamic_state_mask & - BIT(TU_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY))) - cmd->state.primtype = pipeline->ia.primtype; - - tu6_update_msaa(cmd, pipeline->output.samples); - - if ((pipeline->dynamic_state_mask & BIT(VK_DYNAMIC_STATE_VIEWPORT)) && - (pipeline->viewport.z_negative_one_to_one != cmd->state.z_negative_one_to_one)) { - cmd->state.z_negative_one_to_one = pipeline->viewport.z_negative_one_to_one; - cmd->state.dirty |= TU_CMD_DIRTY_VIEWPORTS; - } - - if (!(pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_VERTEX_INPUT))) - tu_update_num_vbs(cmd, pipeline->vi.num_vbs); - -#define UPDATE_REG(group, X, Y) { \ - /* note: would be better to have pipeline bits already masked */ \ - uint32_t pipeline_bits = pipeline->group.X & pipeline->group.X##_mask; \ - if ((cmd->state.X & pipeline->group.X##_mask) != pipeline_bits) { \ - cmd->state.X &= ~pipeline->group.X##_mask; \ - cmd->state.X |= pipeline_bits; \ - cmd->state.dirty |= TU_CMD_DIRTY_##Y; \ - } \ - if (!(pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_##Y))) \ - cmd->state.dirty &= ~TU_CMD_DIRTY_##Y; \ -} - - /* these registers can have bits set from both pipeline and dynamic state - * this updates the bits set by the pipeline - * if the pipeline doesn't use a dynamic state for the register, then - * the relevant dirty bit is cleared to avoid overriding the non-dynamic - * state with a dynamic state the next draw. - */ - UPDATE_REG(rast, gras_su_cntl, GRAS_SU_CNTL); - UPDATE_REG(rast_ds, rb_depth_cntl, RB_DEPTH_CNTL); - UPDATE_REG(ds, rb_stencil_cntl, RB_STENCIL_CNTL); - UPDATE_REG(rast, pc_raster_cntl, RASTERIZER_DISCARD); - UPDATE_REG(rast, vpc_unknown_9107, RASTERIZER_DISCARD); - UPDATE_REG(blend, sp_blend_cntl, BLEND); - UPDATE_REG(blend, rb_blend_cntl, BLEND); - - for (unsigned i = 0; i < pipeline->blend.num_rts; i++) { - if ((cmd->state.rb_mrt_control[i] & pipeline->blend.rb_mrt_control_mask) != - pipeline->blend.rb_mrt_control[i]) { - cmd->state.rb_mrt_control[i] &= ~pipeline->blend.rb_mrt_control_mask; - cmd->state.rb_mrt_control[i] |= pipeline->blend.rb_mrt_control[i]; - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; - } - - if (cmd->state.rb_mrt_blend_control[i] != pipeline->blend.rb_mrt_blend_control[i]) { - cmd->state.rb_mrt_blend_control[i] = pipeline->blend.rb_mrt_blend_control[i]; - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; - } - } -#undef UPDATE_REG - - if (cmd->state.pipeline_color_write_enable != pipeline->blend.color_write_enable) { - cmd->state.pipeline_color_write_enable = pipeline->blend.color_write_enable; - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; - } - if (cmd->state.pipeline_blend_enable != pipeline->blend.blend_enable) { - cmd->state.pipeline_blend_enable = pipeline->blend.blend_enable; - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; - } - if (cmd->state.logic_op_enabled != pipeline->blend.logic_op_enabled) { - cmd->state.logic_op_enabled = pipeline->blend.logic_op_enabled; - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; - } - if (!(pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_LOGIC_OP)) && - cmd->state.rop_reads_dst != pipeline->blend.rop_reads_dst) { - cmd->state.rop_reads_dst = pipeline->blend.rop_reads_dst; - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; - } - if (cmd->state.dynamic_state[TU_DYNAMIC_STATE_BLEND].size != pipeline->blend.num_rts * 3 + 4) { - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; - } - if (!(pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_BLEND))) { - cmd->state.dirty &= ~TU_CMD_DIRTY_BLEND; + switch (pipelineBindPoint) { + case VK_PIPELINE_BIND_POINT_GRAPHICS: + cmd->state.pipeline = pipeline; + cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE; + break; + case VK_PIPELINE_BIND_POINT_COMPUTE: + tu_finishme("binding compute pipeline"); + break; + default: + unreachable("unrecognized pipeline bind point"); + break; } - - if (pipeline->output.rb_depth_cntl_disable) - cmd->state.dirty |= TU_CMD_DIRTY_RB_DEPTH_CNTL; } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); + struct tu_cs *draw_cs = &cmd->draw_cs; - memcpy(&cmd->state.viewport[firstViewport], pViewports, viewportCount * sizeof(*pViewports)); - cmd->state.max_viewport = MAX2(cmd->state.max_viewport, firstViewport + viewportCount); + VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 12); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } - /* With VK_EXT_depth_clip_control we have to take into account - * negativeOneToOne property of the pipeline, so the viewport calculations - * are deferred until it is known. - */ - cmd->state.dirty |= TU_CMD_DIRTY_VIEWPORTS; + assert(firstViewport == 0 && viewportCount == 1); + tu6_emit_viewport(draw_cs, pViewports); + + tu_cs_sanity_check(draw_cs); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D *pScissors) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs; + struct tu_cs *draw_cs = &cmd->draw_cs; + + VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 3); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } - memcpy(&cmd->state.scissor[firstScissor], pScissors, scissorCount * sizeof(*pScissors)); - cmd->state.max_scissor = MAX2(cmd->state.max_scissor, firstScissor + scissorCount); + assert(firstScissor == 0 && scissorCount == 1); + tu6_emit_scissor(draw_cs, pScissors); - cs = tu_cmd_dynamic_state(cmd, VK_DYNAMIC_STATE_SCISSOR, 1 + 2 * cmd->state.max_scissor); - tu6_emit_scissor(&cs, cmd->state.scissor, cmd->state.max_scissor); + tu_cs_sanity_check(draw_cs); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - cmd->state.gras_su_cntl &= ~A6XX_GRAS_SU_CNTL_LINEHALFWIDTH__MASK; - cmd->state.gras_su_cntl |= A6XX_GRAS_SU_CNTL_LINEHALFWIDTH(lineWidth / 2.0f); + cmd->state.dynamic.line_width = lineWidth; - cmd->state.dirty |= TU_CMD_DIRTY_GRAS_SU_CNTL; + /* line width depends on VkPipelineRasterizationStateCreateInfo */ + cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH; } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs = tu_cmd_dynamic_state(cmd, VK_DYNAMIC_STATE_DEPTH_BIAS, 4); + struct tu_cs *draw_cs = &cmd->draw_cs; + + VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 4); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } + + tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp, + depthBiasSlopeFactor); - tu6_emit_depth_bias(&cs, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor); + tu_cs_sanity_check(draw_cs); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs = tu_cmd_dynamic_state(cmd, VK_DYNAMIC_STATE_BLEND_CONSTANTS, 5); + struct tu_cs *draw_cs = &cmd->draw_cs; - tu_cs_emit_pkt4(&cs, REG_A6XX_RB_BLEND_RED_F32, 4); - tu_cs_emit_array(&cs, (const uint32_t *) blendConstants, 4); + VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 5); + if (result != VK_SUCCESS) { + cmd->record_result = result; + return; + } + + tu6_emit_blend_constants(draw_cs, blendConstants); + + tu_cs_sanity_check(draw_cs); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs = tu_cmd_dynamic_state(cmd, VK_DYNAMIC_STATE_DEPTH_BOUNDS, 3); - - tu_cs_emit_regs(&cs, - A6XX_RB_Z_BOUNDS_MIN(minDepthBounds), - A6XX_RB_Z_BOUNDS_MAX(maxDepthBounds)); } void -update_stencil_mask(uint32_t *value, VkStencilFaceFlags face, uint32_t mask) -{ - if (face & VK_STENCIL_FACE_FRONT_BIT) - *value = (*value & 0xff00) | (mask & 0xff); - if (face & VK_STENCIL_FACE_BACK_BIT) - *value = (*value & 0xff) | (mask & 0xff) << 8; -} - -VKAPI_ATTR void VKAPI_CALL tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs = tu_cmd_dynamic_state(cmd, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, 2); - update_stencil_mask(&cmd->state.dynamic_stencil_mask, faceMask, compareMask); + if (faceMask & VK_STENCIL_FACE_FRONT_BIT) + cmd->state.dynamic.stencil_compare_mask.front = compareMask; + if (faceMask & VK_STENCIL_FACE_BACK_BIT) + cmd->state.dynamic.stencil_compare_mask.back = compareMask; - tu_cs_emit_regs(&cs, A6XX_RB_STENCILMASK(.dword = cmd->state.dynamic_stencil_mask)); + /* the front/back compare masks must be updated together */ + cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK; } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs = tu_cmd_dynamic_state(cmd, VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, 2); - - update_stencil_mask(&cmd->state.dynamic_stencil_wrmask, faceMask, writeMask); - tu_cs_emit_regs(&cs, A6XX_RB_STENCILWRMASK(.dword = cmd->state.dynamic_stencil_wrmask)); + if (faceMask & VK_STENCIL_FACE_FRONT_BIT) + cmd->state.dynamic.stencil_write_mask.front = writeMask; + if (faceMask & VK_STENCIL_FACE_BACK_BIT) + cmd->state.dynamic.stencil_write_mask.back = writeMask; - cmd->state.dirty |= TU_CMD_DIRTY_LRZ; + /* the front/back write masks must be updated together */ + cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK; } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs = tu_cmd_dynamic_state(cmd, VK_DYNAMIC_STATE_STENCIL_REFERENCE, 2); - - update_stencil_mask(&cmd->state.dynamic_stencil_ref, faceMask, reference); - - tu_cs_emit_regs(&cs, A6XX_RB_STENCILREF(.dword = cmd->state.dynamic_stencil_ref)); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer, - const VkSampleLocationsInfoEXT* pSampleLocationsInfo) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs cs = tu_cmd_dynamic_state(cmd, TU_DYNAMIC_STATE_SAMPLE_LOCATIONS, 9); - assert(pSampleLocationsInfo); + if (faceMask & VK_STENCIL_FACE_FRONT_BIT) + cmd->state.dynamic.stencil_reference.front = reference; + if (faceMask & VK_STENCIL_FACE_BACK_BIT) + cmd->state.dynamic.stencil_reference.back = reference; - tu6_emit_sample_locations(&cs, pSampleLocationsInfo); + /* the front/back references must be updated together */ + cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE; } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetCullModeEXT(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.gras_su_cntl &= - ~(A6XX_GRAS_SU_CNTL_CULL_FRONT | A6XX_GRAS_SU_CNTL_CULL_BACK); - - if (cullMode & VK_CULL_MODE_FRONT_BIT) - cmd->state.gras_su_cntl |= A6XX_GRAS_SU_CNTL_CULL_FRONT; - if (cullMode & VK_CULL_MODE_BACK_BIT) - cmd->state.gras_su_cntl |= A6XX_GRAS_SU_CNTL_CULL_BACK; - - cmd->state.dirty |= TU_CMD_DIRTY_GRAS_SU_CNTL; -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetFrontFaceEXT(VkCommandBuffer commandBuffer, VkFrontFace frontFace) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.gras_su_cntl &= ~A6XX_GRAS_SU_CNTL_FRONT_CW; - - if (frontFace == VK_FRONT_FACE_CLOCKWISE) - cmd->state.gras_su_cntl |= A6XX_GRAS_SU_CNTL_FRONT_CW; - - cmd->state.dirty |= TU_CMD_DIRTY_GRAS_SU_CNTL; -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetPrimitiveTopologyEXT(VkCommandBuffer commandBuffer, - VkPrimitiveTopology primitiveTopology) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.primtype = tu6_primtype(primitiveTopology); - tu6_update_msaa(cmd, cmd->state.samples); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetViewportWithCountEXT(VkCommandBuffer commandBuffer, - uint32_t viewportCount, - const VkViewport* pViewports) -{ - tu_CmdSetViewport(commandBuffer, 0, viewportCount, pViewports); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetScissorWithCountEXT(VkCommandBuffer commandBuffer, - uint32_t scissorCount, - const VkRect2D* pScissors) -{ - tu_CmdSetScissor(commandBuffer, 0, scissorCount, pScissors); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetDepthTestEnableEXT(VkCommandBuffer commandBuffer, - VkBool32 depthTestEnable) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.rb_depth_cntl &= ~A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE; - - if (depthTestEnable) - cmd->state.rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE; - - cmd->state.dirty |= TU_CMD_DIRTY_RB_DEPTH_CNTL; -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetDepthWriteEnableEXT(VkCommandBuffer commandBuffer, - VkBool32 depthWriteEnable) +void +tu_CmdExecuteCommands(VkCommandBuffer commandBuffer, + uint32_t commandBufferCount, + const VkCommandBuffer *pCmdBuffers) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.rb_depth_cntl &= ~A6XX_RB_DEPTH_CNTL_Z_WRITE_ENABLE; - - if (depthWriteEnable) - cmd->state.rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_WRITE_ENABLE; - - cmd->state.dirty |= TU_CMD_DIRTY_RB_DEPTH_CNTL; } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetDepthCompareOpEXT(VkCommandBuffer commandBuffer, - VkCompareOp depthCompareOp) +VkResult +tu_CreateCommandPool(VkDevice _device, + const VkCommandPoolCreateInfo *pCreateInfo, + const VkAllocationCallbacks *pAllocator, + VkCommandPool *pCmdPool) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.rb_depth_cntl &= ~A6XX_RB_DEPTH_CNTL_ZFUNC__MASK; + TU_FROM_HANDLE(tu_device, device, _device); + struct tu_cmd_pool *pool; - cmd->state.rb_depth_cntl |= - A6XX_RB_DEPTH_CNTL_ZFUNC(tu6_compare_func(depthCompareOp)); + pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8, + VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); + if (pool == NULL) + return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); - cmd->state.dirty |= TU_CMD_DIRTY_RB_DEPTH_CNTL; -} + if (pAllocator) + pool->alloc = *pAllocator; + else + pool->alloc = device->alloc; -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetDepthBoundsTestEnableEXT(VkCommandBuffer commandBuffer, - VkBool32 depthBoundsTestEnable) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); + list_inithead(&pool->cmd_buffers); + list_inithead(&pool->free_cmd_buffers); - cmd->state.rb_depth_cntl &= ~A6XX_RB_DEPTH_CNTL_Z_BOUNDS_ENABLE; + pool->queue_family_index = pCreateInfo->queueFamilyIndex; - if (depthBoundsTestEnable) - cmd->state.rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_BOUNDS_ENABLE; + *pCmdPool = tu_cmd_pool_to_handle(pool); - cmd->state.dirty |= TU_CMD_DIRTY_RB_DEPTH_CNTL; + return VK_SUCCESS; } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetStencilTestEnableEXT(VkCommandBuffer commandBuffer, - VkBool32 stencilTestEnable) +void +tu_DestroyCommandPool(VkDevice _device, + VkCommandPool commandPool, + const VkAllocationCallbacks *pAllocator) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.rb_stencil_cntl &= ~( - A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE | - A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE_BF | - A6XX_RB_STENCIL_CONTROL_STENCIL_READ); - - if (stencilTestEnable) { - cmd->state.rb_stencil_cntl |= - A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE | - A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE_BF | - A6XX_RB_STENCIL_CONTROL_STENCIL_READ; - } + TU_FROM_HANDLE(tu_device, device, _device); + TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool); - cmd->state.dirty |= TU_CMD_DIRTY_RB_STENCIL_CNTL; -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetStencilOpEXT(VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - VkStencilOp failOp, - VkStencilOp passOp, - VkStencilOp depthFailOp, - VkCompareOp compareOp) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); + if (!pool) + return; - if (faceMask & VK_STENCIL_FACE_FRONT_BIT) { - cmd->state.rb_stencil_cntl &= ~( - A6XX_RB_STENCIL_CONTROL_FUNC__MASK | - A6XX_RB_STENCIL_CONTROL_FAIL__MASK | - A6XX_RB_STENCIL_CONTROL_ZPASS__MASK | - A6XX_RB_STENCIL_CONTROL_ZFAIL__MASK); - - cmd->state.rb_stencil_cntl |= - A6XX_RB_STENCIL_CONTROL_FUNC(tu6_compare_func(compareOp)) | - A6XX_RB_STENCIL_CONTROL_FAIL(tu6_stencil_op(failOp)) | - A6XX_RB_STENCIL_CONTROL_ZPASS(tu6_stencil_op(passOp)) | - A6XX_RB_STENCIL_CONTROL_ZFAIL(tu6_stencil_op(depthFailOp)); + list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer, + &pool->cmd_buffers, pool_link) + { + tu_cmd_buffer_destroy(cmd_buffer); } - if (faceMask & VK_STENCIL_FACE_BACK_BIT) { - cmd->state.rb_stencil_cntl &= ~( - A6XX_RB_STENCIL_CONTROL_FUNC_BF__MASK | - A6XX_RB_STENCIL_CONTROL_FAIL_BF__MASK | - A6XX_RB_STENCIL_CONTROL_ZPASS_BF__MASK | - A6XX_RB_STENCIL_CONTROL_ZFAIL_BF__MASK); - - cmd->state.rb_stencil_cntl |= - A6XX_RB_STENCIL_CONTROL_FUNC_BF(tu6_compare_func(compareOp)) | - A6XX_RB_STENCIL_CONTROL_FAIL_BF(tu6_stencil_op(failOp)) | - A6XX_RB_STENCIL_CONTROL_ZPASS_BF(tu6_stencil_op(passOp)) | - A6XX_RB_STENCIL_CONTROL_ZFAIL_BF(tu6_stencil_op(depthFailOp)); + list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer, + &pool->free_cmd_buffers, pool_link) + { + tu_cmd_buffer_destroy(cmd_buffer); } - cmd->state.dirty |= TU_CMD_DIRTY_RB_STENCIL_CNTL; + vk_free2(&device->alloc, pAllocator, pool); } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetDepthBiasEnableEXT(VkCommandBuffer commandBuffer, - VkBool32 depthBiasEnable) +VkResult +tu_ResetCommandPool(VkDevice device, + VkCommandPool commandPool, + VkCommandPoolResetFlags flags) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); + TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool); + VkResult result; - cmd->state.gras_su_cntl &= ~A6XX_GRAS_SU_CNTL_POLY_OFFSET; - if (depthBiasEnable) - cmd->state.gras_su_cntl |= A6XX_GRAS_SU_CNTL_POLY_OFFSET; + list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers, + pool_link) + { + result = tu_reset_cmd_buffer(cmd_buffer); + if (result != VK_SUCCESS) + return result; + } - cmd->state.dirty |= TU_CMD_DIRTY_GRAS_SU_CNTL; + return VK_SUCCESS; } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetPrimitiveRestartEnableEXT(VkCommandBuffer commandBuffer, - VkBool32 primitiveRestartEnable) +void +tu_TrimCommandPool(VkDevice device, + VkCommandPool commandPool, + VkCommandPoolTrimFlags flags) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); + TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool); - cmd->state.primitive_restart_enable = primitiveRestartEnable; -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetRasterizerDiscardEnableEXT(VkCommandBuffer commandBuffer, - VkBool32 rasterizerDiscardEnable) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); + if (!pool) + return; - cmd->state.pc_raster_cntl &= ~A6XX_PC_RASTER_CNTL_DISCARD; - cmd->state.vpc_unknown_9107 &= ~A6XX_VPC_UNKNOWN_9107_RASTER_DISCARD; - if (rasterizerDiscardEnable) { - cmd->state.pc_raster_cntl |= A6XX_PC_RASTER_CNTL_DISCARD; - cmd->state.vpc_unknown_9107 |= A6XX_VPC_UNKNOWN_9107_RASTER_DISCARD; + list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer, + &pool->free_cmd_buffers, pool_link) + { + tu_cmd_buffer_destroy(cmd_buffer); } - - cmd->state.dirty |= TU_CMD_DIRTY_RASTERIZER_DISCARD; } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetLogicOpEXT(VkCommandBuffer commandBuffer, - VkLogicOp logicOp) +void +tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer, + const VkRenderPassBeginInfo *pRenderPassBegin, + VkSubpassContents contents) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.rb_mrt_control_rop = - tu6_rb_mrt_control_rop(logicOp, &cmd->state.rop_reads_dst); + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass); + TU_FROM_HANDLE(tu_framebuffer, framebuffer, pRenderPassBegin->framebuffer); + VkResult result; - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; -} + cmd_buffer->state.pass = pass; + cmd_buffer->state.subpass = pass->subpasses; + cmd_buffer->state.framebuffer = framebuffer; -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetPatchControlPointsEXT(VkCommandBuffer commandBuffer, - uint32_t patchControlPoints) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); + result = tu_cmd_state_setup_attachments(cmd_buffer, pRenderPassBegin); + if (result != VK_SUCCESS) + return; - cmd->state.patch_control_points = patchControlPoints; + tu_cmd_update_tiling_config(cmd_buffer, &pRenderPassBegin->renderArea); + tu_cmd_prepare_tile_load_ib(cmd_buffer); + tu_cmd_prepare_tile_store_ib(cmd_buffer); - cmd->state.dirty |= TU_CMD_DIRTY_PATCH_CONTROL_POINTS; + /* draw_cs should contain entries only for this render pass */ + assert(!cmd_buffer->draw_cs.entry_count); + tu_cs_begin(&cmd_buffer->draw_cs); } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetLineStippleEXT(VkCommandBuffer commandBuffer, - uint32_t lineStippleFactor, - uint16_t lineStipplePattern) +void +tu_CmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, + const VkRenderPassBeginInfo *pRenderPassBeginInfo, + const VkSubpassBeginInfoKHR *pSubpassBeginInfo) { - tu_stub(); + tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo, + pSubpassBeginInfo->contents); } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetColorWriteEnableEXT(VkCommandBuffer commandBuffer, uint32_t attachmentCount, - const VkBool32 *pColorWriteEnables) +void +tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) { TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - uint32_t color_write_enable = 0; - - for (unsigned i = 0; i < attachmentCount; i++) { - if (pColorWriteEnables[i]) - color_write_enable |= BIT(i); - } - - cmd->state.color_write_enable = color_write_enable; - cmd->state.dirty |= TU_CMD_DIRTY_BLEND; -} - -static void -tu_flush_for_access(struct tu_cache_state *cache, - enum tu_cmd_access_mask src_mask, - enum tu_cmd_access_mask dst_mask) -{ - enum tu_cmd_flush_bits flush_bits = 0; - - if (src_mask & TU_ACCESS_SYSMEM_WRITE) { - cache->pending_flush_bits |= TU_CMD_FLAG_ALL_INVALIDATE; - } - - if (src_mask & TU_ACCESS_CP_WRITE) { - /* Flush the CP write queue. - */ - cache->pending_flush_bits |= - TU_CMD_FLAG_WAIT_MEM_WRITES | - TU_CMD_FLAG_ALL_INVALIDATE; - } - -#define SRC_FLUSH(domain, flush, invalidate) \ - if (src_mask & TU_ACCESS_##domain##_WRITE) { \ - cache->pending_flush_bits |= TU_CMD_FLAG_##flush | \ - (TU_CMD_FLAG_ALL_INVALIDATE & ~TU_CMD_FLAG_##invalidate); \ - } - SRC_FLUSH(UCHE, CACHE_FLUSH, CACHE_INVALIDATE) - SRC_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR) - SRC_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH) + tu_cmd_render_tiles(cmd); -#undef SRC_FLUSH + cmd->state.subpass++; -#define SRC_INCOHERENT_FLUSH(domain, flush, invalidate) \ - if (src_mask & TU_ACCESS_##domain##_INCOHERENT_WRITE) { \ - flush_bits |= TU_CMD_FLAG_##flush; \ - cache->pending_flush_bits |= \ - (TU_CMD_FLAG_ALL_INVALIDATE & ~TU_CMD_FLAG_##invalidate); \ - } - - SRC_INCOHERENT_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR) - SRC_INCOHERENT_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH) - -#undef SRC_INCOHERENT_FLUSH - - /* Treat host & sysmem write accesses the same, since the kernel implicitly - * drains the queue before signalling completion to the host. - */ - if (dst_mask & (TU_ACCESS_SYSMEM_READ | TU_ACCESS_SYSMEM_WRITE)) { - flush_bits |= cache->pending_flush_bits & TU_CMD_FLAG_ALL_FLUSH; - } - -#define DST_FLUSH(domain, flush, invalidate) \ - if (dst_mask & (TU_ACCESS_##domain##_READ | \ - TU_ACCESS_##domain##_WRITE)) { \ - flush_bits |= cache->pending_flush_bits & \ - (TU_CMD_FLAG_##invalidate | \ - (TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush)); \ - } - - DST_FLUSH(UCHE, CACHE_FLUSH, CACHE_INVALIDATE) - DST_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR) - DST_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH) - -#undef DST_FLUSH - -#define DST_INCOHERENT_FLUSH(domain, flush, invalidate) \ - if (dst_mask & (TU_ACCESS_##domain##_INCOHERENT_READ | \ - TU_ACCESS_##domain##_INCOHERENT_WRITE)) { \ - flush_bits |= TU_CMD_FLAG_##invalidate | \ - (cache->pending_flush_bits & \ - (TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush)); \ - } - - DST_INCOHERENT_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR) - DST_INCOHERENT_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH) - -#undef DST_INCOHERENT_FLUSH - - cache->flush_bits |= flush_bits; - cache->pending_flush_bits &= ~flush_bits; -} - -/* When translating Vulkan access flags to which cache is accessed - * (CCU/UCHE/sysmem), we should take into account both the access flags and - * the stage so that accesses with MEMORY_READ_BIT/MEMORY_WRITE_BIT + a - * specific stage return something sensible. The specification for - * VK_KHR_synchronization2 says that we should do this: - * - * Additionally, scoping the pipeline stages into the barrier structs - * allows the use of the MEMORY_READ and MEMORY_WRITE flags without - * sacrificing precision. The per-stage access flags should be used to - * disambiguate specific accesses in a given stage or set of stages - for - * instance, between uniform reads and sampling operations. - * - * Note that while in all known cases the stage is actually enough, we should - * still narrow things down based on the access flags to handle "old-style" - * barriers that may specify a wider range of stages but more precise access - * flags. These helpers allow us to do both. - */ - -static bool -filter_read_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages, - VkAccessFlags2 tu_flags, VkPipelineStageFlags2 tu_stages) -{ - return (flags & (tu_flags | VK_ACCESS_2_MEMORY_READ_BIT)) && - (stages & (tu_stages | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)); -} - -static bool -filter_write_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages, - VkAccessFlags2 tu_flags, VkPipelineStageFlags2 tu_stages) -{ - return (flags & (tu_flags | VK_ACCESS_2_MEMORY_WRITE_BIT)) && - (stages & (tu_stages | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)); + tu_cmd_update_tiling_config(cmd, NULL); + tu_cmd_prepare_tile_load_ib(cmd); + tu_cmd_prepare_tile_store_ib(cmd); } -static bool -gfx_read_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages, - VkAccessFlags2 tu_flags, VkPipelineStageFlags2 tu_stages) +void +tu_CmdNextSubpass2KHR(VkCommandBuffer commandBuffer, + const VkSubpassBeginInfoKHR *pSubpassBeginInfo, + const VkSubpassEndInfoKHR *pSubpassEndInfo) { - return filter_read_access(flags, stages, tu_flags, - tu_stages | VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT); + tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents); } -static bool -gfx_write_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages, - VkAccessFlags2 tu_flags, VkPipelineStageFlags2 tu_stages) -{ - return filter_write_access(flags, stages, tu_flags, - tu_stages | VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT); -} -static enum tu_cmd_access_mask -vk2tu_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages, bool image_only, bool gmem) +struct tu_draw_info { - enum tu_cmd_access_mask mask = 0; - - if (gfx_read_access(flags, stages, - VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT | - VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT | - VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT | - VK_ACCESS_2_HOST_READ_BIT, - VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT | - VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT | - VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT | - VK_PIPELINE_STAGE_2_HOST_BIT)) - mask |= TU_ACCESS_SYSMEM_READ; - - if (gfx_write_access(flags, stages, - VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT, - VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT)) - mask |= TU_ACCESS_CP_WRITE; - - if (gfx_write_access(flags, stages, - VK_ACCESS_2_HOST_WRITE_BIT, - VK_PIPELINE_STAGE_2_HOST_BIT)) - mask |= TU_ACCESS_SYSMEM_WRITE; - -#define SHADER_STAGES \ - (VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT | \ - VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT | \ - VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT | \ - VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT | \ - VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT | \ - VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT | \ - VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT) - - - if (gfx_read_access(flags, stages, - VK_ACCESS_2_INDEX_READ_BIT | - VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT | - VK_ACCESS_2_UNIFORM_READ_BIT | - VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_2_SHADER_READ_BIT, - VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT | - VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT | - VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT | - SHADER_STAGES)) - mask |= TU_ACCESS_UCHE_READ; - - if (gfx_write_access(flags, stages, - VK_ACCESS_2_SHADER_WRITE_BIT | - VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT, - VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT | - SHADER_STAGES)) - mask |= TU_ACCESS_UCHE_WRITE; - - /* When using GMEM, the CCU is always flushed automatically to GMEM, and - * then GMEM is flushed to sysmem. Furthermore, we already had to flush any - * previous writes in sysmem mode when transitioning to GMEM. Therefore we - * can ignore CCU and pretend that color attachments and transfers use - * sysmem directly. + /** + * Number of vertices. */ + uint32_t count; - if (gfx_read_access(flags, stages, - VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT, - VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT)) { - if (gmem) - mask |= TU_ACCESS_SYSMEM_READ; - else - mask |= TU_ACCESS_CCU_COLOR_INCOHERENT_READ; - } - - if (gfx_read_access(flags, stages, - VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT, - VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | - VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT)) { - if (gmem) - mask |= TU_ACCESS_SYSMEM_READ; - else - mask |= TU_ACCESS_CCU_DEPTH_INCOHERENT_READ; - } - - if (gfx_write_access(flags, stages, - VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, - VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT)) { - if (gmem) { - mask |= TU_ACCESS_SYSMEM_WRITE; - } else { - mask |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE; - } - } - - if (gfx_write_access(flags, stages, - VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, - VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | - VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT)) { - if (gmem) { - mask |= TU_ACCESS_SYSMEM_WRITE; - } else { - mask |= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE; - } - } - - if (filter_write_access(flags, stages, - VK_ACCESS_2_TRANSFER_WRITE_BIT, - VK_PIPELINE_STAGE_2_COPY_BIT | - VK_PIPELINE_STAGE_2_BLIT_BIT | - VK_PIPELINE_STAGE_2_CLEAR_BIT | - VK_PIPELINE_STAGE_2_RESOLVE_BIT | - VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT)) { - if (gmem) { - mask |= TU_ACCESS_SYSMEM_WRITE; - } else if (image_only) { - /* Because we always split up blits/copies of images involving - * multiple layers, we always access each layer in the same way, with - * the same base address, same format, etc. This means we can avoid - * flushing between multiple writes to the same image. This elides - * flushes between e.g. multiple blits to the same image. - */ - mask |= TU_ACCESS_CCU_COLOR_WRITE; - } else { - mask |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE; - } - } - - if (filter_read_access(flags, stages, - VK_ACCESS_2_TRANSFER_READ_BIT, - VK_PIPELINE_STAGE_2_COPY_BIT | - VK_PIPELINE_STAGE_2_BLIT_BIT | - VK_PIPELINE_STAGE_2_RESOLVE_BIT | - VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT)) { - mask |= TU_ACCESS_UCHE_READ; - } - - return mask; -} - -/* These helpers deal with legacy BOTTOM_OF_PIPE/TOP_OF_PIPE stages. - */ - -static VkPipelineStageFlags2 -sanitize_src_stage(VkPipelineStageFlags2 stage_mask) -{ - /* From the Vulkan spec: - * - * VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT is ... equivalent to - * VK_PIPELINE_STAGE_2_NONE in the first scope. - * - * VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT is equivalent to - * VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT with VkAccessFlags2 set to 0 - * when specified in the first synchronization scope, ... + /** + * Index of the first vertex. */ - if (stage_mask & VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT) - return VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT; + int32_t vertex_offset; - return stage_mask & ~VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT; -} - -static VkPipelineStageFlags2 -sanitize_dst_stage(VkPipelineStageFlags2 stage_mask) -{ - /* From the Vulkan spec: - * - * VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT is equivalent to - * VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT with VkAccessFlags2 set to 0 - * when specified in the second synchronization scope, ... - * - * VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT is ... equivalent to - * VK_PIPELINE_STAGE_2_NONE in the second scope. - * + /** + * First instance id. */ - if (stage_mask & VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT) - return VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT; - - return stage_mask & ~VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT; -} - -static enum tu_stage -vk2tu_single_stage(VkPipelineStageFlags2 vk_stage, bool dst) -{ - if (vk_stage == VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT || - vk_stage == VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT) - return TU_STAGE_CP; - - if (vk_stage == VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT || - vk_stage == VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT || - vk_stage == VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT) - return TU_STAGE_FE; - - if (vk_stage == VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT || - vk_stage == VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT || - vk_stage == VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT || - vk_stage == VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT || - vk_stage == VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT) - return TU_STAGE_SP_VS; - - if (vk_stage == VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT || - vk_stage == VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT) - return TU_STAGE_SP_PS; - - if (vk_stage == VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT || /* Yes, really */ - /* See comment in TU_STAGE_GRAS about early fragment tests */ - vk_stage == VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT || - vk_stage == VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT || - vk_stage == VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT) - - return TU_STAGE_PS; - - if (vk_stage == VK_PIPELINE_STAGE_2_COPY_BIT || - vk_stage == VK_PIPELINE_STAGE_2_BLIT_BIT || - vk_stage == VK_PIPELINE_STAGE_2_RESOLVE_BIT || - vk_stage == VK_PIPELINE_STAGE_2_CLEAR_BIT || - vk_stage == VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT) - /* Blits read in SP_PS and write in PS, in both 2d and 3d cases */ - return dst ? TU_STAGE_SP_PS : TU_STAGE_PS; - - if (vk_stage == VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT || - vk_stage == VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT) - /* Be conservative */ - return dst ? TU_STAGE_CP : TU_STAGE_PS; - - if (vk_stage == VK_PIPELINE_STAGE_2_HOST_BIT) - return dst ? TU_STAGE_PS : TU_STAGE_CP; - - unreachable("unknown pipeline stage"); -} + uint32_t first_instance; -static enum tu_stage -vk2tu_src_stage(VkPipelineStageFlags vk_stages) -{ - enum tu_stage stage = TU_STAGE_CP; - u_foreach_bit (bit, vk_stages) { - enum tu_stage new_stage = vk2tu_single_stage(1ull << bit, false); - stage = MAX2(stage, new_stage); - } - - return stage; -} - -static enum tu_stage -vk2tu_dst_stage(VkPipelineStageFlags vk_stages) -{ - enum tu_stage stage = TU_STAGE_PS; - u_foreach_bit (bit, vk_stages) { - enum tu_stage new_stage = vk2tu_single_stage(1ull << bit, true); - stage = MIN2(stage, new_stage); - } - - return stage; -} - -static void -tu_flush_for_stage(struct tu_cache_state *cache, - enum tu_stage src_stage, enum tu_stage dst_stage) -{ - /* As far as we know, flushes take place in the last stage so if there are - * any pending flushes then we have to move down the source stage, because - * the data only becomes available when the flush finishes. In particular - * this can matter when the CP writes something and we need to invalidate - * UCHE to read it. - */ - if (cache->flush_bits & (TU_CMD_FLAG_ALL_FLUSH | TU_CMD_FLAG_ALL_INVALIDATE)) - src_stage = TU_STAGE_PS; - - /* Note: if the destination stage is the CP, then the CP also has to wait - * for any WFI's to finish. This is already done for draw calls, including - * before indirect param reads, for the most part, so we just need to WFI. - * - * However, some indirect draw opcodes, depending on firmware, don't have - * implicit CP_WAIT_FOR_ME so we have to handle it manually. - * - * Transform feedback counters are read via CP_MEM_TO_REG, which implicitly - * does CP_WAIT_FOR_ME, but we still need a WFI if the GPU writes it. - * - * Currently we read the draw predicate using CP_MEM_TO_MEM, which - * also implicitly does CP_WAIT_FOR_ME. However CP_DRAW_PRED_SET does *not* - * implicitly do CP_WAIT_FOR_ME, it seems to only wait for counters to - * complete since it's written for DX11 where you can only predicate on the - * result of a query object. So if we implement 64-bit comparisons in the - * future, or if CP_DRAW_PRED_SET grows the capability to do 32-bit - * comparisons, then this will have to be dealt with. + /** + * Number of instances. */ - if (src_stage > dst_stage) { - cache->flush_bits |= TU_CMD_FLAG_WAIT_FOR_IDLE; - if (dst_stage == TU_STAGE_CP) - cache->pending_flush_bits |= TU_CMD_FLAG_WAIT_FOR_ME; - } -} + uint32_t instance_count; -void -tu_render_pass_state_merge(struct tu_render_pass_state *dst, - const struct tu_render_pass_state *src) -{ - dst->xfb_used |= src->xfb_used; - dst->has_tess |= src->has_tess; - dst->has_prim_generated_query_in_rp |= src->has_prim_generated_query_in_rp; - dst->disable_gmem |= src->disable_gmem; - dst->sysmem_single_prim_mode |= src->sysmem_single_prim_mode; - dst->draw_cs_writes_to_cond_pred |= src->draw_cs_writes_to_cond_pred; - - dst->drawcall_count += src->drawcall_count; - dst->drawcall_bandwidth_per_sample_sum += - src->drawcall_bandwidth_per_sample_sum; -} - -void -tu_restore_suspended_pass(struct tu_cmd_buffer *cmd, - struct tu_cmd_buffer *suspended) -{ - cmd->state.pass = suspended->state.suspended_pass.pass; - cmd->state.subpass = suspended->state.suspended_pass.subpass; - cmd->state.framebuffer = suspended->state.suspended_pass.framebuffer; - cmd->state.attachments = suspended->state.suspended_pass.attachments; - cmd->state.render_area = suspended->state.suspended_pass.render_area; - cmd->state.gmem_layout = suspended->state.suspended_pass.gmem_layout; - cmd->state.tiling = &cmd->state.framebuffer->tiling[cmd->state.gmem_layout]; - cmd->state.lrz = suspended->state.suspended_pass.lrz; -} - -/* Take the saved pre-chain in "secondary" and copy its commands to "cmd", - * appending it after any saved-up commands in "cmd". - */ -void -tu_append_pre_chain(struct tu_cmd_buffer *cmd, - struct tu_cmd_buffer *secondary) -{ - tu_cs_add_entries(&cmd->draw_cs, &secondary->pre_chain.draw_cs); - tu_cs_add_entries(&cmd->draw_epilogue_cs, - &secondary->pre_chain.draw_epilogue_cs); - - tu_render_pass_state_merge(&cmd->state.rp, - &secondary->pre_chain.state); - tu_clone_trace_range(cmd, &cmd->draw_cs, secondary->pre_chain.trace_renderpass_start, - secondary->pre_chain.trace_renderpass_end); -} - -/* Take the saved post-chain in "secondary" and copy it to "cmd". - */ -void -tu_append_post_chain(struct tu_cmd_buffer *cmd, - struct tu_cmd_buffer *secondary) -{ - tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs); - tu_cs_add_entries(&cmd->draw_epilogue_cs, &secondary->draw_epilogue_cs); - - tu_clone_trace_range(cmd, &cmd->draw_cs, secondary->trace_renderpass_start, - secondary->trace_renderpass_end); - cmd->state.rp = secondary->state.rp; -} - -/* Assuming "secondary" is just a sequence of suspended and resuming passes, - * copy its state to "cmd". This also works instead of tu_append_post_chain(), - * but it's a bit slower because we don't assume that the chain begins in - * "secondary" and therefore have to care about the command buffer's - * renderpass state. - */ -void -tu_append_pre_post_chain(struct tu_cmd_buffer *cmd, - struct tu_cmd_buffer *secondary) -{ - tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs); - tu_cs_add_entries(&cmd->draw_epilogue_cs, &secondary->draw_epilogue_cs); - - tu_clone_trace_range(cmd, &cmd->draw_cs, secondary->trace_renderpass_start, - secondary->trace_renderpass_end); - tu_render_pass_state_merge(&cmd->state.rp, - &secondary->state.rp); -} - -/* Take the current render pass state and save it to "pre_chain" to be - * combined later. - */ -static void -tu_save_pre_chain(struct tu_cmd_buffer *cmd) -{ - tu_cs_add_entries(&cmd->pre_chain.draw_cs, - &cmd->draw_cs); - tu_cs_add_entries(&cmd->pre_chain.draw_epilogue_cs, - &cmd->draw_epilogue_cs); - cmd->pre_chain.trace_renderpass_start = - cmd->trace_renderpass_start; - cmd->pre_chain.trace_renderpass_end = - cmd->trace_renderpass_end; - cmd->pre_chain.state = cmd->state.rp; -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdExecuteCommands(VkCommandBuffer commandBuffer, - uint32_t commandBufferCount, - const VkCommandBuffer *pCmdBuffers) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - VkResult result; - - assert(commandBufferCount > 0); - - /* Emit any pending flushes. */ - if (cmd->state.pass) { - tu_flush_all_pending(&cmd->state.renderpass_cache); - tu_emit_cache_flush_renderpass(cmd, &cmd->draw_cs); - } else { - tu_flush_all_pending(&cmd->state.cache); - tu_emit_cache_flush(cmd, &cmd->cs); - } - - for (uint32_t i = 0; i < commandBufferCount; i++) { - TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]); - - if (secondary->usage_flags & - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) { - assert(tu_cs_is_empty(&secondary->cs)); - - result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs); - if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); - break; - } - - result = tu_cs_add_entries(&cmd->draw_epilogue_cs, - &secondary->draw_epilogue_cs); - if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); - break; - } - - /* If LRZ was made invalid in secondary - we should disable - * LRZ retroactively for the whole renderpass. - */ - if (!secondary->state.lrz.valid) - cmd->state.lrz.valid = false; - - tu_clone_trace(cmd, &cmd->draw_cs, &secondary->trace); - tu_render_pass_state_merge(&cmd->state.rp, &secondary->state.rp); - } else { - switch (secondary->state.suspend_resume) { - case SR_NONE: - assert(tu_cs_is_empty(&secondary->draw_cs)); - assert(tu_cs_is_empty(&secondary->draw_epilogue_cs)); - tu_cs_add_entries(&cmd->cs, &secondary->cs); - tu_clone_trace(cmd, &cmd->cs, &secondary->trace); - break; - - case SR_IN_PRE_CHAIN: - /* cmd may be empty, which means that the chain begins before cmd - * in which case we have to update its state. - */ - if (cmd->state.suspend_resume == SR_NONE) { - cmd->state.suspend_resume = SR_IN_PRE_CHAIN; - cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace); - } - - /* The secondary is just a continuous suspend/resume chain so we - * just have to append it to the the command buffer. - */ - assert(tu_cs_is_empty(&secondary->cs)); - tu_append_pre_post_chain(cmd, secondary); - break; - - case SR_AFTER_PRE_CHAIN: - case SR_IN_CHAIN: - case SR_IN_CHAIN_AFTER_PRE_CHAIN: - if (secondary->state.suspend_resume == SR_AFTER_PRE_CHAIN || - secondary->state.suspend_resume == SR_IN_CHAIN_AFTER_PRE_CHAIN) { - /* In thse cases there is a `pre_chain` in the secondary which - * ends that we need to append to the primary. - */ - - if (cmd->state.suspend_resume == SR_NONE) - cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace); - - tu_append_pre_chain(cmd, secondary); - - /* We're about to render, so we need to end the command stream - * in case there were any extra commands generated by copying - * the trace. - */ - tu_cs_end(&cmd->draw_cs); - tu_cs_end(&cmd->draw_epilogue_cs); - - switch (cmd->state.suspend_resume) { - case SR_NONE: - case SR_IN_PRE_CHAIN: - /* The renderpass chain ends in the secondary but isn't - * started in the primary, so we have to move the state to - * `pre_chain`. - */ - cmd->trace_renderpass_end = u_trace_end_iterator(&cmd->trace); - tu_save_pre_chain(cmd); - cmd->state.suspend_resume = SR_AFTER_PRE_CHAIN; - break; - case SR_IN_CHAIN: - case SR_IN_CHAIN_AFTER_PRE_CHAIN: - /* The renderpass ends in the secondary and starts somewhere - * earlier in this primary. Since the last render pass in - * the chain is in the secondary, we are technically outside - * of a render pass. Fix that here by reusing the dynamic - * render pass that was setup for the last suspended render - * pass before the secondary. - */ - tu_restore_suspended_pass(cmd, cmd); - - tu_cmd_render(cmd); - if (cmd->state.suspend_resume == SR_IN_CHAIN) - cmd->state.suspend_resume = SR_NONE; - else - cmd->state.suspend_resume = SR_AFTER_PRE_CHAIN; - break; - case SR_AFTER_PRE_CHAIN: - unreachable("resuming render pass is not preceded by suspending one"); - } - - tu_reset_render_pass(cmd); - } - - tu_cs_add_entries(&cmd->cs, &secondary->cs); - - if (secondary->state.suspend_resume == SR_IN_CHAIN_AFTER_PRE_CHAIN || - secondary->state.suspend_resume == SR_IN_CHAIN) { - /* The secondary ends in a "post-chain" (the opposite of a - * pre-chain) that we need to copy into the current command - * buffer. - */ - cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace); - tu_append_post_chain(cmd, secondary); - cmd->trace_renderpass_end = u_trace_end_iterator(&cmd->trace); - cmd->state.suspended_pass = secondary->state.suspended_pass; - - switch (cmd->state.suspend_resume) { - case SR_NONE: - cmd->state.suspend_resume = SR_IN_CHAIN; - break; - case SR_AFTER_PRE_CHAIN: - cmd->state.suspend_resume = SR_IN_CHAIN_AFTER_PRE_CHAIN; - break; - default: - unreachable("suspending render pass is followed by a not resuming one"); - } - } - } - } - - cmd->state.index_size = secondary->state.index_size; /* for restart index update */ - } - cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */ - - if (!cmd->state.lrz.gpu_dir_tracking && cmd->state.pass) { - /* After a secondary command buffer is executed, LRZ is not valid - * until it is cleared again. - */ - cmd->state.lrz.valid = false; - } - - /* After executing secondary command buffers, there may have been arbitrary - * flushes executed, so when we encounter a pipeline barrier with a - * srcMask, we have to assume that we need to invalidate. Therefore we need - * to re-initialize the cache with all pending invalidate bits set. + /** + * First index (indexed draws only). */ - if (cmd->state.pass) { - tu_cache_init(&cmd->state.renderpass_cache); - } else { - tu_cache_init(&cmd->state.cache); - } -} + uint32_t first_index; -static void -tu_subpass_barrier(struct tu_cmd_buffer *cmd_buffer, - const struct tu_subpass_barrier *barrier, - bool external) -{ - /* Note: we don't know until the end of the subpass whether we'll use - * sysmem, so assume sysmem here to be safe. + /** + * Whether it's an indexed draw. */ - struct tu_cache_state *cache = - external ? &cmd_buffer->state.cache : &cmd_buffer->state.renderpass_cache; - VkPipelineStageFlags2 src_stage_vk = - sanitize_src_stage(barrier->src_stage_mask); - VkPipelineStageFlags2 dst_stage_vk = - sanitize_dst_stage(barrier->dst_stage_mask); - enum tu_cmd_access_mask src_flags = - vk2tu_access(barrier->src_access_mask, src_stage_vk, false, false); - enum tu_cmd_access_mask dst_flags = - vk2tu_access(barrier->dst_access_mask, dst_stage_vk, false, false); - - if (barrier->incoherent_ccu_color) - src_flags |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE; - if (barrier->incoherent_ccu_depth) - src_flags |= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE; - - tu_flush_for_access(cache, src_flags, dst_flags); - - enum tu_stage src_stage = vk2tu_src_stage(src_stage_vk); - enum tu_stage dst_stage = vk2tu_dst_stage(dst_stage_vk); - tu_flush_for_stage(cache, src_stage, dst_stage); -} - -/* emit mrt/zs/msaa/ubwc state for the subpass that is starting (either at - * vkCmdBeginRenderPass2() or vkCmdNextSubpass2()) - */ -static void -tu_emit_subpass_begin(struct tu_cmd_buffer *cmd) -{ - tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs); - tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs); - if (cmd->state.subpass->samples != 0) - tu6_update_msaa(cmd, cmd->state.subpass->samples); - tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false); + bool indexed; - tu_set_input_attachments(cmd, cmd->state.subpass); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo *pRenderPassBegin, - const VkSubpassBeginInfo *pSubpassBeginInfo) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - if (unlikely(cmd->device->instance->debug_flags & TU_DEBUG_DYNAMIC)) { - vk_common_CmdBeginRenderPass2(commandBuffer, pRenderPassBegin, - pSubpassBeginInfo); - return; - } - - TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass); - TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer); - - const struct VkRenderPassAttachmentBeginInfo *pAttachmentInfo = - vk_find_struct_const(pRenderPassBegin->pNext, - RENDER_PASS_ATTACHMENT_BEGIN_INFO); - - cmd->state.pass = pass; - cmd->state.subpass = pass->subpasses; - cmd->state.framebuffer = fb; - cmd->state.render_area = pRenderPassBegin->renderArea; - - cmd->state.attachments = - vk_alloc(&cmd->vk.pool->alloc, pass->attachment_count * - sizeof(cmd->state.attachments[0]), 8, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); - - if (!cmd->state.attachments) { - vk_command_buffer_set_error(&cmd->vk, VK_ERROR_OUT_OF_HOST_MEMORY); - return; - } - - for (unsigned i = 0; i < pass->attachment_count; i++) { - cmd->state.attachments[i] = pAttachmentInfo ? - tu_image_view_from_handle(pAttachmentInfo->pAttachments[i]) : - cmd->state.framebuffer->attachments[i].attachment; - } - tu_choose_gmem_layout(cmd); - - trace_start_render_pass(&cmd->trace, &cmd->cs); - - /* Note: because this is external, any flushes will happen before draw_cs - * gets called. However deferred flushes could have to happen later as part - * of the subpass. + /** + * Indirect draw parameters resource. */ - tu_subpass_barrier(cmd, &pass->subpasses[0].start_barrier, true); - cmd->state.renderpass_cache.pending_flush_bits = - cmd->state.cache.pending_flush_bits; - cmd->state.renderpass_cache.flush_bits = 0; - - if (pass->subpasses[0].feedback_invalidate) - cmd->state.renderpass_cache.flush_bits |= TU_CMD_FLAG_CACHE_INVALIDATE; - - tu_lrz_begin_renderpass(cmd, pRenderPassBegin->pClearValues); - - cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace); - - tu_emit_renderpass_begin(cmd, pRenderPassBegin->pClearValues); - tu_emit_subpass_begin(cmd); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdBeginRendering(VkCommandBuffer commandBuffer, - const VkRenderingInfo *pRenderingInfo) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - VkClearValue clear_values[2 * (MAX_RTS + 1)]; - - tu_setup_dynamic_render_pass(cmd, pRenderingInfo); - tu_setup_dynamic_framebuffer(cmd, pRenderingInfo); - - cmd->state.pass = &cmd->dynamic_pass; - cmd->state.subpass = &cmd->dynamic_subpass; - cmd->state.framebuffer = &cmd->dynamic_framebuffer; - cmd->state.render_area = pRenderingInfo->renderArea; - - cmd->state.attachments = cmd->dynamic_attachments; - - for (unsigned i = 0; i < pRenderingInfo->colorAttachmentCount; i++) { - uint32_t a = cmd->dynamic_subpass.color_attachments[i].attachment; - if (!pRenderingInfo->pColorAttachments[i].imageView) - continue; - - TU_FROM_HANDLE(tu_image_view, view, - pRenderingInfo->pColorAttachments[i].imageView); - cmd->state.attachments[a] = view; - clear_values[a] = pRenderingInfo->pColorAttachments[i].clearValue; - - a = cmd->dynamic_subpass.resolve_attachments[i].attachment; - if (a != VK_ATTACHMENT_UNUSED) { - TU_FROM_HANDLE(tu_image_view, resolve_view, - pRenderingInfo->pColorAttachments[i].resolveImageView); - cmd->state.attachments[a] = resolve_view; - } - } - - uint32_t a = cmd->dynamic_subpass.depth_stencil_attachment.attachment; - if (pRenderingInfo->pDepthAttachment || pRenderingInfo->pStencilAttachment) { - const struct VkRenderingAttachmentInfo *common_info = - (pRenderingInfo->pDepthAttachment && - pRenderingInfo->pDepthAttachment->imageView != VK_NULL_HANDLE) ? - pRenderingInfo->pDepthAttachment : - pRenderingInfo->pStencilAttachment; - if (common_info && common_info->imageView != VK_NULL_HANDLE) { - TU_FROM_HANDLE(tu_image_view, view, common_info->imageView); - cmd->state.attachments[a] = view; - if (pRenderingInfo->pDepthAttachment) { - clear_values[a].depthStencil.depth = - pRenderingInfo->pDepthAttachment->clearValue.depthStencil.depth; - } - - if (pRenderingInfo->pStencilAttachment) { - clear_values[a].depthStencil.stencil = - pRenderingInfo->pStencilAttachment->clearValue.depthStencil.stencil; - } - - if (cmd->dynamic_subpass.resolve_count > - cmd->dynamic_subpass.color_count) { - TU_FROM_HANDLE(tu_image_view, resolve_view, - common_info->resolveImageView); - a = cmd->dynamic_subpass.resolve_attachments[cmd->dynamic_subpass.color_count].attachment; - cmd->state.attachments[a] = resolve_view; - } - } - } - - if (unlikely(cmd->device->instance->debug_flags & TU_DEBUG_DYNAMIC)) { - const VkRenderingSelfDependencyInfoMESA *self_dependency = - vk_find_struct_const(pRenderingInfo->pNext, RENDERING_SELF_DEPENDENCY_INFO_MESA); - if (self_dependency && - (self_dependency->colorSelfDependencies || - self_dependency->depthSelfDependency || - self_dependency->stencilSelfDependency)) { - /* Mesa's renderpass emulation requires us to use normal attachments - * for input attachments, and currently doesn't try to keep track of - * which color/depth attachment an input attachment corresponds to. - * So when there's a self-dependency, we have to use sysmem. - */ - cmd->state.rp.disable_gmem = true; - } - } - - tu_choose_gmem_layout(cmd); - - cmd->state.renderpass_cache.pending_flush_bits = - cmd->state.cache.pending_flush_bits; - cmd->state.renderpass_cache.flush_bits = 0; - - bool resuming = pRenderingInfo->flags & VK_RENDERING_RESUMING_BIT; - bool suspending = pRenderingInfo->flags & VK_RENDERING_SUSPENDING_BIT; - cmd->state.suspending = suspending; - cmd->state.resuming = resuming; + struct tu_buffer *indirect; + uint64_t indirect_offset; + uint32_t stride; - /* We can't track LRZ across command buffer boundaries, so we have to - * disable LRZ when resuming/suspending unless we can track on the GPU. + /** + * Draw count parameters resource. */ - if ((resuming || suspending) && - !cmd->device->physical_device->info->a6xx.has_lrz_dir_tracking) { - cmd->state.lrz.valid = false; - } else { - if (resuming) - tu_lrz_begin_resumed_renderpass(cmd, clear_values); - else - tu_lrz_begin_renderpass(cmd, clear_values); - } - - - if (suspending) { - cmd->state.suspended_pass.pass = cmd->state.pass; - cmd->state.suspended_pass.subpass = cmd->state.subpass; - cmd->state.suspended_pass.framebuffer = cmd->state.framebuffer; - cmd->state.suspended_pass.render_area = cmd->state.render_area; - cmd->state.suspended_pass.attachments = cmd->state.attachments; - cmd->state.suspended_pass.gmem_layout = cmd->state.gmem_layout; - } - - if (!resuming) { - trace_start_render_pass(&cmd->trace, &cmd->cs); - } - - if (!resuming || cmd->state.suspend_resume == SR_NONE) { - cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace); - } + struct tu_buffer *count_buffer; + uint64_t count_buffer_offset; +}; - if (!resuming) { - tu_emit_renderpass_begin(cmd, clear_values); - tu_emit_subpass_begin(cmd); - } +enum tu_draw_state_group_id +{ + TU_DRAW_STATE_PROGRAM, + TU_DRAW_STATE_PROGRAM_BINNING, + TU_DRAW_STATE_VI, + TU_DRAW_STATE_VI_BINNING, + TU_DRAW_STATE_VP, + TU_DRAW_STATE_RAST, + TU_DRAW_STATE_DS, + TU_DRAW_STATE_BLEND, - if (suspending && !resuming) { - /* entering a chain */ - switch (cmd->state.suspend_resume) { - case SR_NONE: - cmd->state.suspend_resume = SR_IN_CHAIN; - break; - case SR_AFTER_PRE_CHAIN: - cmd->state.suspend_resume = SR_IN_CHAIN_AFTER_PRE_CHAIN; - break; - case SR_IN_PRE_CHAIN: - case SR_IN_CHAIN: - case SR_IN_CHAIN_AFTER_PRE_CHAIN: - unreachable("suspending render pass not followed by resuming pass"); - break; - } - } + TU_DRAW_STATE_COUNT, +}; - if (resuming && cmd->state.suspend_resume == SR_NONE) - cmd->state.suspend_resume = SR_IN_PRE_CHAIN; -} +struct tu_draw_state_group +{ + enum tu_draw_state_group_id id; + uint32_t enable_mask; + const struct tu_cs_entry *ib; +}; -VKAPI_ATTR void VKAPI_CALL -tu_CmdNextSubpass2(VkCommandBuffer commandBuffer, - const VkSubpassBeginInfo *pSubpassBeginInfo, - const VkSubpassEndInfo *pSubpassEndInfo) +static void +tu6_bind_draw_states(struct tu_cmd_buffer *cmd, + struct tu_cs *cs, + const struct tu_draw_info *draw) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); + const struct tu_pipeline *pipeline = cmd->state.pipeline; + const struct tu_dynamic_state *dynamic = &cmd->state.dynamic; + struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT]; + uint32_t draw_state_group_count = 0; - if (unlikely(cmd->device->instance->debug_flags & TU_DEBUG_DYNAMIC)) { - vk_common_CmdNextSubpass2(commandBuffer, pSubpassBeginInfo, - pSubpassEndInfo); + VkResult result = tu_cs_reserve_space(cmd->device, cs, 256); + if (result != VK_SUCCESS) { + cmd->record_result = result; return; } - const struct tu_render_pass *pass = cmd->state.pass; - struct tu_cs *cs = &cmd->draw_cs; - const struct tu_subpass *last_subpass = cmd->state.subpass; - - const struct tu_subpass *subpass = cmd->state.subpass++; - - /* Track LRZ valid state - * - * TODO: Improve this tracking for keeping the state of the past depth/stencil images, - * so if they become active again, we reuse its old state. - */ - if (last_subpass->depth_stencil_attachment.attachment != subpass->depth_stencil_attachment.attachment) { - cmd->state.lrz.valid = false; - cmd->state.dirty |= TU_CMD_DIRTY_LRZ; - } - - tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM); + /* TODO lrz */ - if (subpass->resolve_attachments) { - tu6_emit_blit_scissor(cmd, cs, true); + uint32_t pc_primitive_cntl = 0; + if (pipeline->ia.primitive_restart && draw->indexed) + pc_primitive_cntl |= A6XX_PC_PRIMITIVE_CNTL_0_PRIMITIVE_RESTART; - for (unsigned i = 0; i < subpass->resolve_count; i++) { - uint32_t a = subpass->resolve_attachments[i].attachment; - if (a == VK_ATTACHMENT_UNUSED) - continue; + tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0); + tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0); - uint32_t gmem_a = tu_subpass_get_attachment_to_resolve(subpass, i); + tu_cs_emit_pkt4(cs, REG_A6XX_PC_PRIMITIVE_CNTL_0, 1); + tu_cs_emit(cs, pc_primitive_cntl); - tu_store_gmem_attachment(cmd, cs, a, gmem_a, false); - - if (!pass->attachments[a].gmem) - continue; - - /* check if the resolved attachment is needed by later subpasses, - * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM.. - */ - perf_debug(cmd->device, "TODO: missing GMEM->GMEM resolve path\n"); - tu_load_gmem_attachment(cmd, cs, a, false, true); - } + if (cmd->state.dirty & + (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) && + (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) { + tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl, + dynamic->line_width); } - tu_cond_exec_end(cs); - - tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM); - - tu6_emit_sysmem_resolves(cmd, cs, subpass); - - tu_cond_exec_end(cs); - - /* Handle dependencies for the next subpass */ - tu_subpass_barrier(cmd, &cmd->state.subpass->start_barrier, false); - - if (cmd->state.subpass->feedback_invalidate) - cmd->state.renderpass_cache.flush_bits |= TU_CMD_FLAG_CACHE_INVALIDATE; - - tu_emit_subpass_begin(cmd); -} - -static uint32_t -tu6_user_consts_size(const struct tu_pipeline *pipeline, - gl_shader_stage type) -{ - const struct tu_program_descriptor_linkage *link = - &pipeline->program.link[type]; - uint32_t dwords = 0; - - if (link->tu_const_state.push_consts.dwords > 0) { - unsigned num_units = link->tu_const_state.push_consts.dwords; - dwords += 4 + num_units; + if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) && + (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) { + tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front, + dynamic->stencil_compare_mask.back); } - return dwords; -} - -static void -tu6_emit_user_consts(struct tu_cs *cs, - const struct tu_pipeline *pipeline, - gl_shader_stage type, - uint32_t *push_constants) -{ - const struct tu_program_descriptor_linkage *link = - &pipeline->program.link[type]; - - if (link->tu_const_state.push_consts.dwords > 0) { - unsigned num_units = link->tu_const_state.push_consts.dwords; - unsigned offset = link->tu_const_state.push_consts.lo; - - /* DST_OFF and NUM_UNIT requires vec4 units */ - tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units); - tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset / 4) | - CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | - CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) | - CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) | - CP_LOAD_STATE6_0_NUM_UNIT(num_units / 4)); - tu_cs_emit(cs, 0); - tu_cs_emit(cs, 0); - for (unsigned i = 0; i < num_units; i++) - tu_cs_emit(cs, push_constants[i + offset]); + if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) && + (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) { + tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front, + dynamic->stencil_write_mask.back); } -} -static void -tu6_emit_shared_consts(struct tu_cs *cs, - const struct tu_pipeline *pipeline, - uint32_t *push_constants, - bool compute) -{ - if (pipeline->shared_consts.dwords > 0) { - /* Offset and num_units for shared consts are in units of dwords. */ - unsigned num_units = pipeline->shared_consts.dwords; - unsigned offset = pipeline->shared_consts.lo; - - enum a6xx_state_type st = compute ? ST6_UBO : ST6_CONSTANTS; - uint32_t cp_load_state = compute ? CP_LOAD_STATE6_FRAG : CP_LOAD_STATE6; - - tu_cs_emit_pkt7(cs, cp_load_state, 3 + num_units); - tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) | - CP_LOAD_STATE6_0_STATE_TYPE(st) | - CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) | - CP_LOAD_STATE6_0_STATE_BLOCK(SB6_IBO) | - CP_LOAD_STATE6_0_NUM_UNIT(num_units)); - tu_cs_emit(cs, 0); - tu_cs_emit(cs, 0); - - for (unsigned i = 0; i < num_units; i++) - tu_cs_emit(cs, push_constants[i + offset]); + if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) && + (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) { + tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front, + dynamic->stencil_reference.back); } -} -static uint32_t -tu6_const_size(struct tu_cmd_buffer *cmd, - const struct tu_pipeline *pipeline, - bool compute) -{ - uint32_t dwords = 0; + if (cmd->state.dirty & + (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) { + for (uint32_t i = 0; i < pipeline->vi.count; i++) { + const uint32_t binding = pipeline->vi.bindings[i]; + const uint32_t stride = pipeline->vi.strides[i]; + const struct tu_buffer *buf = cmd->state.vb.buffers[binding]; + const VkDeviceSize offset = buf->bo_offset + + cmd->state.vb.offsets[binding] + + pipeline->vi.offsets[i]; + const VkDeviceSize size = + offset < buf->bo->size ? buf->bo->size - offset : 0; - if (pipeline->shared_consts.dwords > 0) { - dwords = pipeline->shared_consts.dwords + 4; - } else { - if (compute) { - dwords = tu6_user_consts_size(pipeline, MESA_SHADER_COMPUTE); - } else { - for (uint32_t type = MESA_SHADER_VERTEX; type <= MESA_SHADER_FRAGMENT; type++) - dwords += tu6_user_consts_size(pipeline, type); + tu_cs_emit_pkt4(cs, REG_A6XX_VFD_FETCH(i), 4); + tu_cs_emit_qw(cs, buf->bo->iova + offset); + tu_cs_emit(cs, size); + tu_cs_emit(cs, stride); } } - return dwords; -} - -static struct tu_draw_state -tu6_emit_consts(struct tu_cmd_buffer *cmd, - const struct tu_pipeline *pipeline, - bool compute) -{ - uint32_t dwords = 0; - - dwords = tu6_const_size(cmd, pipeline, compute); - - if (dwords == 0) - return (struct tu_draw_state) {}; - - struct tu_cs cs; - tu_cs_begin_sub_stream(&cmd->sub_cs, dwords, &cs); - - if (pipeline->shared_consts.dwords > 0) { - tu6_emit_shared_consts(&cs, pipeline, cmd->push_constants, compute); - - for (uint32_t i = 0; i < ARRAY_SIZE(pipeline->program.link); i++) { - const struct tu_program_descriptor_linkage *link = - &pipeline->program.link[i]; - assert(!link->tu_const_state.push_consts.dwords); - } - } else { - if (compute) { - tu6_emit_user_consts(&cs, pipeline, MESA_SHADER_COMPUTE, cmd->push_constants); + /* TODO shader consts */ + + if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) { + draw_state_groups[draw_state_group_count++] = + (struct tu_draw_state_group) { + .id = TU_DRAW_STATE_PROGRAM, + .enable_mask = 0x6, + .ib = &pipeline->program.state_ib, + }; + draw_state_groups[draw_state_group_count++] = + (struct tu_draw_state_group) { + .id = TU_DRAW_STATE_PROGRAM_BINNING, + .enable_mask = 0x1, + .ib = &pipeline->program.binning_state_ib, + }; + draw_state_groups[draw_state_group_count++] = + (struct tu_draw_state_group) { + .id = TU_DRAW_STATE_VI, + .enable_mask = 0x6, + .ib = &pipeline->vi.state_ib, + }; + draw_state_groups[draw_state_group_count++] = + (struct tu_draw_state_group) { + .id = TU_DRAW_STATE_VI_BINNING, + .enable_mask = 0x1, + .ib = &pipeline->vi.binning_state_ib, + }; + draw_state_groups[draw_state_group_count++] = + (struct tu_draw_state_group) { + .id = TU_DRAW_STATE_VP, + .enable_mask = 0x7, + .ib = &pipeline->vp.state_ib, + }; + draw_state_groups[draw_state_group_count++] = + (struct tu_draw_state_group) { + .id = TU_DRAW_STATE_RAST, + .enable_mask = 0x7, + .ib = &pipeline->rast.state_ib, + }; + draw_state_groups[draw_state_group_count++] = + (struct tu_draw_state_group) { + .id = TU_DRAW_STATE_DS, + .enable_mask = 0x7, + .ib = &pipeline->ds.state_ib, + }; + draw_state_groups[draw_state_group_count++] = + (struct tu_draw_state_group) { + .id = TU_DRAW_STATE_BLEND, + .enable_mask = 0x7, + .ib = &pipeline->blend.state_ib, + }; + } + + tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count); + for (uint32_t i = 0; i < draw_state_group_count; i++) { + const struct tu_draw_state_group *group = &draw_state_groups[i]; + + uint32_t cp_set_draw_state = + CP_SET_DRAW_STATE__0_COUNT(group->ib->size / 4) | + CP_SET_DRAW_STATE__0_ENABLE_MASK(group->enable_mask) | + CP_SET_DRAW_STATE__0_GROUP_ID(group->id); + uint64_t iova; + if (group->ib->size) { + iova = group->ib->bo->iova + group->ib->offset; } else { - for (uint32_t type = MESA_SHADER_VERTEX; type <= MESA_SHADER_FRAGMENT; type++) - tu6_emit_user_consts(&cs, pipeline, type, cmd->push_constants); + cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE; + iova = 0; } - } - return tu_cs_end_draw_state(&cmd->sub_cs, &cs); -} - -/* Various frontends (ANGLE, zink at least) will enable stencil testing with - * what works out to be no-op writes. Simplify what they give us into flags - * that LRZ can use. - */ -static void -tu6_update_simplified_stencil_state(struct tu_cmd_buffer *cmd) -{ - bool stencil_test_enable = - cmd->state.rb_stencil_cntl & A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE; - - if (!stencil_test_enable) { - cmd->state.stencil_front_write = false; - cmd->state.stencil_back_write = false; - return; - } - - bool stencil_front_writemask = - (cmd->state.pipeline->dynamic_state_mask & BIT(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) ? - (cmd->state.dynamic_stencil_wrmask & 0xff) : - (cmd->state.pipeline->ds.stencil_wrmask & 0xff); - - bool stencil_back_writemask = - (cmd->state.pipeline->dynamic_state_mask & BIT(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) ? - ((cmd->state.dynamic_stencil_wrmask & 0xff00) >> 8) : - (cmd->state.pipeline->ds.stencil_wrmask & 0xff00) >> 8; - - VkStencilOp front_fail_op = - (cmd->state.rb_stencil_cntl & A6XX_RB_STENCIL_CONTROL_FAIL__MASK) >> A6XX_RB_STENCIL_CONTROL_FAIL__SHIFT; - VkStencilOp front_pass_op = - (cmd->state.rb_stencil_cntl & A6XX_RB_STENCIL_CONTROL_ZPASS__MASK) >> A6XX_RB_STENCIL_CONTROL_ZPASS__SHIFT; - VkStencilOp front_depth_fail_op = - (cmd->state.rb_stencil_cntl & A6XX_RB_STENCIL_CONTROL_ZFAIL__MASK) >> A6XX_RB_STENCIL_CONTROL_ZFAIL__SHIFT; - VkStencilOp back_fail_op = - (cmd->state.rb_stencil_cntl & A6XX_RB_STENCIL_CONTROL_FAIL_BF__MASK) >> A6XX_RB_STENCIL_CONTROL_FAIL_BF__SHIFT; - VkStencilOp back_pass_op = - (cmd->state.rb_stencil_cntl & A6XX_RB_STENCIL_CONTROL_ZPASS_BF__MASK) >> A6XX_RB_STENCIL_CONTROL_ZPASS_BF__SHIFT; - VkStencilOp back_depth_fail_op = - (cmd->state.rb_stencil_cntl & A6XX_RB_STENCIL_CONTROL_ZFAIL_BF__MASK) >> A6XX_RB_STENCIL_CONTROL_ZFAIL_BF__SHIFT; - - bool stencil_front_op_writes = - front_pass_op != VK_STENCIL_OP_KEEP || - front_fail_op != VK_STENCIL_OP_KEEP || - front_depth_fail_op != VK_STENCIL_OP_KEEP; - - bool stencil_back_op_writes = - back_pass_op != VK_STENCIL_OP_KEEP || - back_fail_op != VK_STENCIL_OP_KEEP || - back_depth_fail_op != VK_STENCIL_OP_KEEP; - - cmd->state.stencil_front_write = - stencil_front_op_writes && stencil_front_writemask; - cmd->state.stencil_back_write = - stencil_back_op_writes && stencil_back_writemask; -} - -static bool -tu6_writes_depth(struct tu_cmd_buffer *cmd, bool depth_test_enable) -{ - bool depth_write_enable = - cmd->state.rb_depth_cntl & A6XX_RB_DEPTH_CNTL_Z_WRITE_ENABLE; - - VkCompareOp depth_compare_op = - (cmd->state.rb_depth_cntl & A6XX_RB_DEPTH_CNTL_ZFUNC__MASK) >> A6XX_RB_DEPTH_CNTL_ZFUNC__SHIFT; - - bool depth_compare_op_writes = depth_compare_op != VK_COMPARE_OP_NEVER; - - return depth_test_enable && depth_write_enable && depth_compare_op_writes; -} - -static bool -tu6_writes_stencil(struct tu_cmd_buffer *cmd) -{ - return cmd->state.stencil_front_write || cmd->state.stencil_back_write; -} - -static void -tu6_build_depth_plane_z_mode(struct tu_cmd_buffer *cmd, struct tu_cs *cs) -{ - enum a6xx_ztest_mode zmode = A6XX_EARLY_Z; - bool depth_test_enable = cmd->state.rb_depth_cntl & A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE; - bool depth_write = tu6_writes_depth(cmd, depth_test_enable); - bool stencil_write = tu6_writes_stencil(cmd); - - if ((cmd->state.pipeline->lrz.fs.has_kill || - cmd->state.pipeline->output.subpass_feedback_loop_ds) && - (depth_write || stencil_write)) { - zmode = (cmd->state.lrz.valid && cmd->state.lrz.enabled) - ? A6XX_EARLY_LRZ_LATE_Z - : A6XX_LATE_Z; + tu_cs_emit(cs, cp_set_draw_state); + tu_cs_emit_qw(cs, iova); } - if ((cmd->state.pipeline->lrz.force_late_z && - !cmd->state.pipeline->lrz.fs.force_early_z) || !depth_test_enable) - zmode = A6XX_LATE_Z; - - /* User defined early tests take precedence above all else */ - if (cmd->state.pipeline->lrz.fs.early_fragment_tests) - zmode = A6XX_EARLY_Z; - - tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_DEPTH_PLANE_CNTL, 1); - tu_cs_emit(cs, A6XX_GRAS_SU_DEPTH_PLANE_CNTL_Z_MODE(zmode)); - - tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_PLANE_CNTL, 1); - tu_cs_emit(cs, A6XX_RB_DEPTH_PLANE_CNTL_Z_MODE(zmode)); -} + tu_cs_sanity_check(cs); -static void -tu6_emit_blend(struct tu_cs *cs, struct tu_cmd_buffer *cmd) -{ - struct tu_pipeline *pipeline = cmd->state.pipeline; - uint32_t color_write_enable = cmd->state.pipeline_color_write_enable; - - if (pipeline->dynamic_state_mask & - BIT(TU_DYNAMIC_STATE_COLOR_WRITE_ENABLE)) - color_write_enable &= cmd->state.color_write_enable; - - for (unsigned i = 0; i < pipeline->blend.num_rts; i++) { - tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_CONTROL(i), 2); - if (color_write_enable & BIT(i)) { - tu_cs_emit(cs, cmd->state.rb_mrt_control[i] | - ((cmd->state.logic_op_enabled ? - cmd->state.rb_mrt_control_rop : 0) & - ~pipeline->blend.rb_mrt_control_mask)); - tu_cs_emit(cs, cmd->state.rb_mrt_blend_control[i]); - } else { - tu_cs_emit(cs, 0); - tu_cs_emit(cs, 0); + /* track BOs */ + if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) { + tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo, + MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP); + for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) { + tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i], + MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP); } } - - uint32_t blend_enable_mask = color_write_enable; - if (!(cmd->state.logic_op_enabled && cmd->state.rop_reads_dst)) - blend_enable_mask &= cmd->state.pipeline_blend_enable; - - tu_cs_emit_regs(cs, A6XX_SP_FS_OUTPUT_CNTL1(.mrt = pipeline->blend.num_rts)); - tu_cs_emit_regs(cs, A6XX_RB_FS_OUTPUT_CNTL1(.mrt = pipeline->blend.num_rts)); - tu_cs_emit_pkt4(cs, REG_A6XX_SP_BLEND_CNTL, 1); - tu_cs_emit(cs, cmd->state.sp_blend_cntl | - (A6XX_SP_BLEND_CNTL_ENABLE_BLEND(blend_enable_mask) & - ~pipeline->blend.sp_blend_cntl_mask)); - - tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLEND_CNTL, 1); - tu_cs_emit(cs, cmd->state.rb_blend_cntl | - (A6XX_RB_BLEND_CNTL_ENABLE_BLEND(blend_enable_mask) & - ~pipeline->blend.rb_blend_cntl_mask)); -} - -static VkResult -tu6_draw_common(struct tu_cmd_buffer *cmd, - struct tu_cs *cs, - bool indexed, - /* note: draw_count is 0 for indirect */ - uint32_t draw_count) -{ - const struct tu_pipeline *pipeline = cmd->state.pipeline; - struct tu_render_pass_state *rp = &cmd->state.rp; - - /* Fill draw stats for autotuner */ - rp->drawcall_count++; - - rp->drawcall_bandwidth_per_sample_sum += - pipeline->output.color_bandwidth_per_sample; - - /* add depth memory bandwidth cost */ - const uint32_t depth_bandwidth = pipeline->output.depth_cpp_per_sample; - if (cmd->state.rb_depth_cntl & A6XX_RB_DEPTH_CNTL_Z_WRITE_ENABLE) - rp->drawcall_bandwidth_per_sample_sum += depth_bandwidth; - if (cmd->state.rb_depth_cntl & A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE) - rp->drawcall_bandwidth_per_sample_sum += depth_bandwidth; - - /* add stencil memory bandwidth cost */ - const uint32_t stencil_bandwidth = pipeline->output.stencil_cpp_per_sample; - if (cmd->state.rb_stencil_cntl & A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE) - rp->drawcall_bandwidth_per_sample_sum += stencil_bandwidth * 2; - - tu_emit_cache_flush_renderpass(cmd, cs); - - bool primitive_restart_enabled = pipeline->ia.primitive_restart; - if (pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE)) - primitive_restart_enabled = cmd->state.primitive_restart_enable; - - bool primitive_restart = primitive_restart_enabled && indexed; - bool provoking_vtx_last = pipeline->rast.provoking_vertex_last; - bool tess_upper_left_domain_origin = - pipeline->tess.upper_left_domain_origin; - - struct tu_primitive_params* prim_params = &cmd->state.last_prim_params; - - if (!prim_params->valid || - prim_params->primitive_restart != primitive_restart || - prim_params->provoking_vtx_last != provoking_vtx_last || - prim_params->tess_upper_left_domain_origin != - tess_upper_left_domain_origin) { - tu_cs_emit_regs( - cs, - A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart = primitive_restart, - .provoking_vtx_last = provoking_vtx_last, - .tess_upper_left_domain_origin = - tess_upper_left_domain_origin)); - prim_params->valid = true; - prim_params->primitive_restart = primitive_restart; - prim_params->provoking_vtx_last = provoking_vtx_last; - prim_params->tess_upper_left_domain_origin = tess_upper_left_domain_origin; - } - - /* Early exit if there is nothing to emit, saves CPU cycles */ - uint32_t dirty = cmd->state.dirty; - if (!(dirty & ~TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD)) - return VK_SUCCESS; - - bool dirty_lrz = - dirty & (TU_CMD_DIRTY_LRZ | TU_CMD_DIRTY_RB_DEPTH_CNTL | - TU_CMD_DIRTY_RB_STENCIL_CNTL | TU_CMD_DIRTY_BLEND); - - if (dirty_lrz) { - struct tu_cs cs; - uint32_t size = cmd->device->physical_device->info->a6xx.lrz_track_quirk ? 10 : 8; - - cmd->state.lrz_and_depth_plane_state = - tu_cs_draw_state(&cmd->sub_cs, &cs, size); - tu6_update_simplified_stencil_state(cmd); - tu6_emit_lrz(cmd, &cs); - tu6_build_depth_plane_z_mode(cmd, &cs); - } - - if (dirty & TU_CMD_DIRTY_RASTERIZER_DISCARD) { - struct tu_cs cs = tu_cmd_dynamic_state(cmd, TU_DYNAMIC_STATE_RASTERIZER_DISCARD, 4); - tu_cs_emit_regs(&cs, A6XX_PC_RASTER_CNTL(.dword = cmd->state.pc_raster_cntl)); - tu_cs_emit_regs(&cs, A6XX_VPC_UNKNOWN_9107(.dword = cmd->state.vpc_unknown_9107)); - } - - if (dirty & TU_CMD_DIRTY_GRAS_SU_CNTL) { - struct tu_cs cs = tu_cmd_dynamic_state(cmd, TU_DYNAMIC_STATE_GRAS_SU_CNTL, 2); - tu_cs_emit_regs(&cs, A6XX_GRAS_SU_CNTL(.dword = cmd->state.gras_su_cntl)); - } - - if (dirty & TU_CMD_DIRTY_RB_DEPTH_CNTL) { - struct tu_cs cs = tu_cmd_dynamic_state(cmd, TU_DYNAMIC_STATE_RB_DEPTH_CNTL, 2); - uint32_t rb_depth_cntl = cmd->state.rb_depth_cntl; - - if ((rb_depth_cntl & A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE) || - (rb_depth_cntl & A6XX_RB_DEPTH_CNTL_Z_BOUNDS_ENABLE)) - rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_READ_ENABLE; - - if ((rb_depth_cntl & A6XX_RB_DEPTH_CNTL_Z_BOUNDS_ENABLE) && - !(rb_depth_cntl & A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE)) - tu6_apply_depth_bounds_workaround(cmd->device, &rb_depth_cntl); - - if (pipeline->output.rb_depth_cntl_disable) - rb_depth_cntl = 0; - - tu_cs_emit_regs(&cs, A6XX_RB_DEPTH_CNTL(.dword = rb_depth_cntl)); - } - - if (dirty & TU_CMD_DIRTY_RB_STENCIL_CNTL) { - struct tu_cs cs = tu_cmd_dynamic_state(cmd, TU_DYNAMIC_STATE_RB_STENCIL_CNTL, 2); - tu_cs_emit_regs(&cs, A6XX_RB_STENCIL_CONTROL(.dword = cmd->state.rb_stencil_cntl)); - } - - if (dirty & TU_CMD_DIRTY_SHADER_CONSTS) - cmd->state.shader_const = tu6_emit_consts(cmd, pipeline, false); - - if (dirty & TU_CMD_DIRTY_VIEWPORTS) { - struct tu_cs cs = tu_cmd_dynamic_state(cmd, VK_DYNAMIC_STATE_VIEWPORT, 8 + 10 * cmd->state.max_viewport); - tu6_emit_viewport(&cs, cmd->state.viewport, cmd->state.max_viewport, - pipeline->viewport.z_negative_one_to_one); - } - - if (dirty & TU_CMD_DIRTY_BLEND) { - struct tu_cs cs = tu_cmd_dynamic_state(cmd, TU_DYNAMIC_STATE_BLEND, - 8 + 3 * cmd->state.pipeline->blend.num_rts); - tu6_emit_blend(&cs, cmd); - } - - if (dirty & TU_CMD_DIRTY_PATCH_CONTROL_POINTS) { - bool tess = cmd->state.pipeline->active_stages & - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT; - uint32_t state_size = TU6_EMIT_PATCH_CONTROL_POINTS_DWORDS( - pipeline->program.hs_param_dwords); - struct tu_cs cs = tu_cmd_dynamic_state( - cmd, TU_DYNAMIC_STATE_PATCH_CONTROL_POINTS, tess ? state_size : 0); - tu6_emit_patch_control_points(&cs, cmd->state.pipeline, - cmd->state.patch_control_points); - } - - /* for the first draw in a renderpass, re-emit all the draw states - * - * and if a draw-state disabling path (CmdClearAttachments 3D fallback) was - * used, then draw states must be re-emitted. note however this only happens - * in the sysmem path, so this can be skipped this for the gmem path (TODO) - * - * the two input attachment states are excluded because secondary command - * buffer doesn't have a state ib to restore it, and not re-emitting them - * is OK since CmdClearAttachments won't disable/overwrite them - */ - if (dirty & TU_CMD_DIRTY_DRAW_STATE) { - tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * (TU_DRAW_STATE_COUNT - 2)); - - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PROGRAM_CONFIG, pipeline->program.config_state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PROGRAM, pipeline->program.state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PROGRAM_BINNING, pipeline->program.binning_state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_RAST, pipeline->rast.state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PRIM_MODE_SYSMEM, pipeline->prim_order.state_sysmem); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PRIM_MODE_GMEM, pipeline->prim_order.state_gmem); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_CONST, cmd->state.shader_const); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DESC_SETS, cmd->state.desc_sets); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DESC_SETS_LOAD, pipeline->load_state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VB, cmd->state.vertex_buffers); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_PARAMS, cmd->state.vs_params); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_LRZ_AND_DEPTH_PLANE, cmd->state.lrz_and_depth_plane_state); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_MSAA, cmd->state.msaa); - - for (uint32_t i = 0; i < ARRAY_SIZE(cmd->state.dynamic_state); i++) { - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + i, - ((pipeline->dynamic_state_mask & BIT(i)) ? - cmd->state.dynamic_state[i] : - pipeline->dynamic_state[i])); - } - } else { - /* emit draw states that were just updated - * note we eventually don't want to have to emit anything here - */ - bool emit_binding_stride = false, emit_blend = false, - emit_patch_control_points = false; - uint32_t draw_state_count = - ((dirty & TU_CMD_DIRTY_SHADER_CONSTS) ? 1 : 0) + - ((dirty & TU_CMD_DIRTY_DESC_SETS_LOAD) ? 1 : 0) + - ((dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) ? 1 : 0) + - ((dirty & TU_CMD_DIRTY_VS_PARAMS) ? 1 : 0) + - (dirty_lrz ? 1 : 0); - - if ((dirty & TU_CMD_DIRTY_VB_STRIDE) && - (pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_VB_STRIDE))) { - emit_binding_stride = true; - draw_state_count += 1; - } - - if ((dirty & TU_CMD_DIRTY_BLEND) && - (pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_BLEND))) { - emit_blend = true; - draw_state_count += 1; - } - - if ((dirty & TU_CMD_DIRTY_PATCH_CONTROL_POINTS) && - (pipeline->dynamic_state_mask & - BIT(TU_DYNAMIC_STATE_PATCH_CONTROL_POINTS))) { - emit_patch_control_points = true; - draw_state_count += 1; - } - - if (draw_state_count > 0) - tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_count); - - if (dirty & TU_CMD_DIRTY_SHADER_CONSTS) - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_CONST, cmd->state.shader_const); - if (dirty & TU_CMD_DIRTY_DESC_SETS_LOAD) - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DESC_SETS_LOAD, pipeline->load_state); - if (dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VB, cmd->state.vertex_buffers); - if (emit_binding_stride) { - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + TU_DYNAMIC_STATE_VB_STRIDE, - cmd->state.dynamic_state[TU_DYNAMIC_STATE_VB_STRIDE]); - } - if (emit_blend) { - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + TU_DYNAMIC_STATE_BLEND, - cmd->state.dynamic_state[TU_DYNAMIC_STATE_BLEND]); - } - if (emit_patch_control_points) { - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + TU_DYNAMIC_STATE_PATCH_CONTROL_POINTS, - cmd->state.dynamic_state[TU_DYNAMIC_STATE_PATCH_CONTROL_POINTS]); - } - if (dirty & TU_CMD_DIRTY_VS_PARAMS) - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_PARAMS, cmd->state.vs_params); - - if (dirty_lrz) { - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_LRZ_AND_DEPTH_PLANE, cmd->state.lrz_and_depth_plane_state); + if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) { + for (uint32_t i = 0; i < MAX_VBS; i++) { + const struct tu_buffer *buf = cmd->state.vb.buffers[i]; + if (buf) + tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ); } } - tu_cs_sanity_check(cs); - - /* There are too many graphics dirty bits to list here, so just list the - * bits to preserve instead. The only things not emitted here are - * compute-related state. - */ - cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD; - return VK_SUCCESS; + cmd->state.dirty = 0; } -static uint32_t -tu_draw_initiator(struct tu_cmd_buffer *cmd, enum pc_di_src_sel src_sel) +static void +tu6_emit_draw_direct(struct tu_cmd_buffer *cmd, + struct tu_cs *cs, + const struct tu_draw_info *draw) { - const struct tu_pipeline *pipeline = cmd->state.pipeline; - enum pc_di_primtype primtype = cmd->state.primtype; - if (primtype == DI_PT_PATCHES0) - primtype += cmd->state.patch_control_points; + const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype; - uint32_t initiator = - CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) | - CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(src_sel) | - CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(cmd->state.index_size) | - CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY); + tu_cs_emit_pkt4(cs, REG_A6XX_VFD_INDEX_OFFSET, 2); + tu_cs_emit(cs, draw->vertex_offset); + tu_cs_emit(cs, draw->first_instance); - if (pipeline->active_stages & VK_SHADER_STAGE_GEOMETRY_BIT) - initiator |= CP_DRAW_INDX_OFFSET_0_GS_ENABLE; - - switch (pipeline->tess.patch_type) { - case IR3_TESS_TRIANGLES: - initiator |= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_TRIANGLES) | - CP_DRAW_INDX_OFFSET_0_TESS_ENABLE; - break; - case IR3_TESS_ISOLINES: - initiator |= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_ISOLINES) | - CP_DRAW_INDX_OFFSET_0_TESS_ENABLE; - break; - case IR3_TESS_NONE: - initiator |= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_QUADS); - break; - case IR3_TESS_QUADS: - initiator |= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_QUADS) | - CP_DRAW_INDX_OFFSET_0_TESS_ENABLE; - break; - } - return initiator; -} + /* TODO hw binning */ + if (draw->indexed) { + const enum a4xx_index_size index_size = + tu6_index_size(cmd->state.index_type); + const uint32_t index_bytes = + (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2; + const struct tu_buffer *buf = cmd->state.index_buffer; + const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset + + index_bytes * draw->first_index; + const uint32_t size = index_bytes * draw->count; + const uint32_t cp_draw_indx = + CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) | + CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) | + CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) | + CP_DRAW_INDX_OFFSET_0_VIS_CULL(IGNORE_VISIBILITY) | 0x2000; -static uint32_t -vs_params_offset(struct tu_cmd_buffer *cmd) -{ - const struct tu_program_descriptor_linkage *link = - &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX]; - const struct ir3_const_state *const_state = &link->const_state; - - if (const_state->offsets.driver_param >= link->constlen) - return 0; - - /* this layout is required by CP_DRAW_INDIRECT_MULTI */ - STATIC_ASSERT(IR3_DP_DRAWID == 0); - STATIC_ASSERT(IR3_DP_VTXID_BASE == 1); - STATIC_ASSERT(IR3_DP_INSTID_BASE == 2); - - /* 0 means disabled for CP_DRAW_INDIRECT_MULTI */ - assert(const_state->offsets.driver_param != 0); - - return const_state->offsets.driver_param; -} + tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7); + tu_cs_emit(cs, cp_draw_indx); + tu_cs_emit(cs, draw->instance_count); + tu_cs_emit(cs, draw->count); + tu_cs_emit(cs, 0x0); /* XXX */ + tu_cs_emit_qw(cs, buf->bo->iova + offset); + tu_cs_emit(cs, size); + } else { + const uint32_t cp_draw_indx = + CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) | + CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) | + CP_DRAW_INDX_OFFSET_0_VIS_CULL(IGNORE_VISIBILITY) | 0x2000; -static void -tu6_emit_empty_vs_params(struct tu_cmd_buffer *cmd) -{ - if (cmd->state.vs_params.iova) { - cmd->state.vs_params = (struct tu_draw_state) {}; - cmd->state.dirty |= TU_CMD_DIRTY_VS_PARAMS; + tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3); + tu_cs_emit(cs, cp_draw_indx); + tu_cs_emit(cs, draw->instance_count); + tu_cs_emit(cs, draw->count); } } static void -tu6_emit_vs_params(struct tu_cmd_buffer *cmd, - uint32_t draw_id, - uint32_t vertex_offset, - uint32_t first_instance) +tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw) { - uint32_t offset = vs_params_offset(cmd); + struct tu_cs *cs = &cmd->draw_cs; - /* Beside re-emitting params when they are changed, we should re-emit - * them after constants are invalidated via HLSQ_INVALIDATE_CMD. - */ - if (!(cmd->state.dirty & (TU_CMD_DIRTY_DRAW_STATE | TU_CMD_DIRTY_VS_PARAMS)) && - (offset == 0 || draw_id == cmd->state.last_vs_params.draw_id) && - vertex_offset == cmd->state.last_vs_params.vertex_offset && - first_instance == cmd->state.last_vs_params.first_instance) { - return; - } + tu6_bind_draw_states(cmd, cs, draw); - struct tu_cs cs; - VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 3 + (offset ? 8 : 0), &cs); + VkResult result = tu_cs_reserve_space(cmd->device, cs, 32); if (result != VK_SUCCESS) { - vk_command_buffer_set_error(&cmd->vk, result); + cmd->record_result = result; return; } - tu_cs_emit_regs(&cs, - A6XX_VFD_INDEX_OFFSET(vertex_offset), - A6XX_VFD_INSTANCE_START_OFFSET(first_instance)); - - if (offset) { - tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4); - tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(offset) | - CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | - CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) | - CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) | - CP_LOAD_STATE6_0_NUM_UNIT(1)); - tu_cs_emit(&cs, 0); - tu_cs_emit(&cs, 0); - - tu_cs_emit(&cs, draw_id); - tu_cs_emit(&cs, vertex_offset); - tu_cs_emit(&cs, first_instance); - tu_cs_emit(&cs, 0); + if (draw->indirect) { + tu_finishme("indirect draw"); + return; } - cmd->state.last_vs_params.vertex_offset = vertex_offset; - cmd->state.last_vs_params.first_instance = first_instance; - cmd->state.last_vs_params.draw_id = draw_id; + /* TODO tu6_emit_marker should pick different regs depending on cs */ + tu6_emit_marker(cmd, cs); + tu6_emit_draw_direct(cmd, cs, draw); + tu6_emit_marker(cmd, cs); - struct tu_cs_entry entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs); - cmd->state.vs_params = (struct tu_draw_state) {entry.bo->iova + entry.offset, entry.size / 4}; + cmd->wait_for_idle = true; - cmd->state.dirty |= TU_CMD_DIRTY_VS_PARAMS; + tu_cs_sanity_check(cs); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - tu6_emit_vs_params(cmd, 0, firstVertex, firstInstance); - - tu6_draw_common(cmd, cs, false, vertexCount); - - tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX)); - tu_cs_emit(cs, instanceCount); - tu_cs_emit(cs, vertexCount); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdDrawMultiEXT(VkCommandBuffer commandBuffer, - uint32_t drawCount, - const VkMultiDrawInfoEXT *pVertexInfo, - uint32_t instanceCount, - uint32_t firstInstance, - uint32_t stride) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - if (!drawCount) - return; - - bool has_tess = - cmd->state.pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT; - - uint32_t max_vertex_count = 0; - if (has_tess) { - uint32_t i = 0; - vk_foreach_multi_draw(draw, i, pVertexInfo, drawCount, stride) { - max_vertex_count = MAX2(max_vertex_count, draw->vertexCount); - } - } - - uint32_t i = 0; - vk_foreach_multi_draw(draw, i, pVertexInfo, drawCount, stride) { - tu6_emit_vs_params(cmd, i, draw->firstVertex, firstInstance); - - if (i == 0) - tu6_draw_common(cmd, cs, false, max_vertex_count); + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + struct tu_draw_info info = {}; - if (cmd->state.dirty & TU_CMD_DIRTY_VS_PARAMS) { - tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_PARAMS, cmd->state.vs_params); - cmd->state.dirty &= ~TU_CMD_DIRTY_VS_PARAMS; - } + info.count = vertexCount; + info.instance_count = instanceCount; + info.first_instance = firstInstance; + info.vertex_offset = firstVertex; - tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX)); - tu_cs_emit(cs, instanceCount); - tu_cs_emit(cs, draw->vertexCount); - } + tu_draw(cmd_buffer, &info); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, @@ -4828,239 +2377,56 @@ tu_CmdDrawIndexed(VkCommandBuffer commandBuffer, int32_t vertexOffset, uint32_t firstInstance) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - tu6_emit_vs_params(cmd, 0, vertexOffset, firstInstance); - - tu6_draw_common(cmd, cs, true, indexCount); - - tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA)); - tu_cs_emit(cs, instanceCount); - tu_cs_emit(cs, indexCount); - tu_cs_emit(cs, firstIndex); - tu_cs_emit_qw(cs, cmd->state.index_va); - tu_cs_emit(cs, cmd->state.max_index_count); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdDrawMultiIndexedEXT(VkCommandBuffer commandBuffer, - uint32_t drawCount, - const VkMultiDrawIndexedInfoEXT *pIndexInfo, - uint32_t instanceCount, - uint32_t firstInstance, - uint32_t stride, - const int32_t *pVertexOffset) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - if (!drawCount) - return; - - bool has_tess = - cmd->state.pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT; - - uint32_t max_index_count = 0; - if (has_tess) { - uint32_t i = 0; - vk_foreach_multi_draw_indexed(draw, i, pIndexInfo, drawCount, stride) { - max_index_count = MAX2(max_index_count, draw->indexCount); - } - } - - uint32_t i = 0; - vk_foreach_multi_draw_indexed(draw, i, pIndexInfo, drawCount, stride) { - int32_t vertexOffset = pVertexOffset ? *pVertexOffset : draw->vertexOffset; - tu6_emit_vs_params(cmd, i, vertexOffset, firstInstance); - - if (i == 0) - tu6_draw_common(cmd, cs, true, max_index_count); - - if (cmd->state.dirty & TU_CMD_DIRTY_VS_PARAMS) { - tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3); - tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_PARAMS, cmd->state.vs_params); - cmd->state.dirty &= ~TU_CMD_DIRTY_VS_PARAMS; - } + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + struct tu_draw_info info = {}; - tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA)); - tu_cs_emit(cs, instanceCount); - tu_cs_emit(cs, draw->indexCount); - tu_cs_emit(cs, draw->firstIndex); - tu_cs_emit_qw(cs, cmd->state.index_va); - tu_cs_emit(cs, cmd->state.max_index_count); - } -} + info.indexed = true; + info.count = indexCount; + info.instance_count = instanceCount; + info.first_index = firstIndex; + info.vertex_offset = vertexOffset; + info.first_instance = firstInstance; -/* Various firmware bugs/inconsistencies mean that some indirect draw opcodes - * do not wait for WFI's to complete before executing. Add a WAIT_FOR_ME if - * pending for these opcodes. This may result in a few extra WAIT_FOR_ME's - * with these opcodes, but the alternative would add unnecessary WAIT_FOR_ME's - * before draw opcodes that don't need it. - */ -static void -draw_wfm(struct tu_cmd_buffer *cmd) -{ - cmd->state.renderpass_cache.flush_bits |= - cmd->state.renderpass_cache.pending_flush_bits & TU_CMD_FLAG_WAIT_FOR_ME; - cmd->state.renderpass_cache.pending_flush_bits &= ~TU_CMD_FLAG_WAIT_FOR_ME; + tu_draw(cmd_buffer, &info); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_buffer, buf, _buffer); - struct tu_cs *cs = &cmd->draw_cs; - - tu6_emit_empty_vs_params(cmd); - - if (cmd->device->physical_device->info->a6xx.indirect_draw_wfm_quirk) - draw_wfm(cmd); + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + TU_FROM_HANDLE(tu_buffer, buffer, _buffer); + struct tu_draw_info info = {}; - tu6_draw_common(cmd, cs, false, 0); + info.count = drawCount; + info.indirect = buffer; + info.indirect_offset = offset; + info.stride = stride; - tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 6); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX)); - tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_NORMAL) | - A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd))); - tu_cs_emit(cs, drawCount); - tu_cs_emit_qw(cs, buf->iova + offset); - tu_cs_emit(cs, stride); + tu_draw(cmd_buffer, &info); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_buffer, buf, _buffer); - struct tu_cs *cs = &cmd->draw_cs; - - tu6_emit_empty_vs_params(cmd); - - if (cmd->device->physical_device->info->a6xx.indirect_draw_wfm_quirk) - draw_wfm(cmd); - - tu6_draw_common(cmd, cs, true, 0); - - tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 9); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA)); - tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDEXED) | - A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd))); - tu_cs_emit(cs, drawCount); - tu_cs_emit_qw(cs, cmd->state.index_va); - tu_cs_emit(cs, cmd->state.max_index_count); - tu_cs_emit_qw(cs, buf->iova + offset); - tu_cs_emit(cs, stride); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdDrawIndirectCount(VkCommandBuffer commandBuffer, - VkBuffer _buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t drawCount, - uint32_t stride) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_buffer, buf, _buffer); - TU_FROM_HANDLE(tu_buffer, count_buf, countBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - tu6_emit_empty_vs_params(cmd); - - /* It turns out that the firmware we have for a650 only partially fixed the - * problem with CP_DRAW_INDIRECT_MULTI not waiting for WFI's to complete - * before reading indirect parameters. It waits for WFI's before reading - * the draw parameters, but after reading the indirect count :(. - */ - draw_wfm(cmd); - - tu6_draw_common(cmd, cs, false, 0); - - tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 8); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX)); - tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDIRECT_COUNT) | - A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd))); - tu_cs_emit(cs, drawCount); - tu_cs_emit_qw(cs, buf->iova + offset); - tu_cs_emit_qw(cs, count_buf->iova + countBufferOffset); - tu_cs_emit(cs, stride); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, - VkBuffer _buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t drawCount, - uint32_t stride) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_buffer, buf, _buffer); - TU_FROM_HANDLE(tu_buffer, count_buf, countBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - tu6_emit_empty_vs_params(cmd); - - draw_wfm(cmd); - - tu6_draw_common(cmd, cs, true, 0); - - tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 11); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA)); - tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDIRECT_COUNT_INDEXED) | - A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd))); - tu_cs_emit(cs, drawCount); - tu_cs_emit_qw(cs, cmd->state.index_va); - tu_cs_emit(cs, cmd->state.max_index_count); - tu_cs_emit_qw(cs, buf->iova + offset); - tu_cs_emit_qw(cs, count_buf->iova + countBufferOffset); - tu_cs_emit(cs, stride); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer, - uint32_t instanceCount, - uint32_t firstInstance, - VkBuffer _counterBuffer, - VkDeviceSize counterBufferOffset, - uint32_t counterOffset, - uint32_t vertexStride) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_buffer, buf, _counterBuffer); - struct tu_cs *cs = &cmd->draw_cs; - - /* All known firmware versions do not wait for WFI's with CP_DRAW_AUTO. - * Plus, for the common case where the counter buffer is written by - * vkCmdEndTransformFeedback, we need to wait for the CP_WAIT_MEM_WRITES to - * complete which means we need a WAIT_FOR_ME anyway. - */ - draw_wfm(cmd); - - tu6_emit_vs_params(cmd, 0, 0, firstInstance); + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + TU_FROM_HANDLE(tu_buffer, buffer, _buffer); + struct tu_draw_info info = {}; - tu6_draw_common(cmd, cs, false, 0); + info.indexed = true; + info.count = drawCount; + info.indirect = buffer; + info.indirect_offset = offset; + info.stride = stride; - tu_cs_emit_pkt7(cs, CP_DRAW_AUTO, 6); - tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_XFB)); - tu_cs_emit(cs, instanceCount); - tu_cs_emit_qw(cs, buf->iova + counterBufferOffset); - tu_cs_emit(cs, counterOffset); - tu_cs_emit(cs, vertexStride); + tu_draw(cmd_buffer, &info); } struct tu_dispatch_info @@ -5088,221 +2454,12 @@ struct tu_dispatch_info }; static void -tu_emit_compute_driver_params(struct tu_cmd_buffer *cmd, - struct tu_cs *cs, struct tu_pipeline *pipeline, - const struct tu_dispatch_info *info) -{ - gl_shader_stage type = MESA_SHADER_COMPUTE; - const struct tu_program_descriptor_linkage *link = - &pipeline->program.link[type]; - const struct ir3_const_state *const_state = &link->const_state; - uint32_t offset = const_state->offsets.driver_param; - unsigned subgroup_size = pipeline->compute.subgroup_size; - unsigned subgroup_shift = util_logbase2(subgroup_size); - - if (link->constlen <= offset) - return; - - uint32_t num_consts = MIN2(const_state->num_driver_params, - (link->constlen - offset) * 4); - - if (!info->indirect) { - uint32_t driver_params[12] = { - [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0], - [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1], - [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2], - [IR3_DP_BASE_GROUP_X] = info->offsets[0], - [IR3_DP_BASE_GROUP_Y] = info->offsets[1], - [IR3_DP_BASE_GROUP_Z] = info->offsets[2], - [IR3_DP_CS_SUBGROUP_SIZE] = subgroup_size, - [IR3_DP_SUBGROUP_ID_SHIFT] = subgroup_shift, - }; - - assert(num_consts <= ARRAY_SIZE(driver_params)); - - /* push constants */ - tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts); - tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) | - CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | - CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) | - CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) | - CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4)); - tu_cs_emit(cs, 0); - tu_cs_emit(cs, 0); - uint32_t i; - for (i = 0; i < num_consts; i++) - tu_cs_emit(cs, driver_params[i]); - } else if (!(info->indirect_offset & 0xf)) { - tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3); - tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) | - CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | - CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) | - CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) | - CP_LOAD_STATE6_0_NUM_UNIT(1)); - tu_cs_emit_qw(cs, info->indirect->iova + info->indirect_offset); - } else { - /* Vulkan guarantees only 4 byte alignment for indirect_offset. - * However, CP_LOAD_STATE.EXT_SRC_ADDR needs 16 byte alignment. - */ - - uint64_t indirect_iova = info->indirect->iova + info->indirect_offset; - - for (uint32_t i = 0; i < 3; i++) { - tu_cs_emit_pkt7(cs, CP_MEM_TO_MEM, 5); - tu_cs_emit(cs, 0); - tu_cs_emit_qw(cs, global_iova(cmd, cs_indirect_xyz[i])); - tu_cs_emit_qw(cs, indirect_iova + i * 4); - } - - tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0); - tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE); - - tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3); - tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) | - CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | - CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) | - CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) | - CP_LOAD_STATE6_0_NUM_UNIT(1)); - tu_cs_emit_qw(cs, global_iova(cmd, cs_indirect_xyz[0])); - } - - /* Fill out IR3_DP_CS_SUBGROUP_SIZE and IR3_DP_SUBGROUP_ID_SHIFT for - * indirect dispatch. - */ - if (info->indirect && num_consts > IR3_DP_BASE_GROUP_X) { - bool emit_local = num_consts > IR3_DP_LOCAL_GROUP_SIZE_X; - tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 7 + (emit_local ? 4 : 0)); - tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset + (IR3_DP_BASE_GROUP_X / 4)) | - CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | - CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) | - CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) | - CP_LOAD_STATE6_0_NUM_UNIT((num_consts - IR3_DP_BASE_GROUP_X) / 4)); - tu_cs_emit_qw(cs, 0); - tu_cs_emit(cs, 0); /* BASE_GROUP_X */ - tu_cs_emit(cs, 0); /* BASE_GROUP_Y */ - tu_cs_emit(cs, 0); /* BASE_GROUP_Z */ - tu_cs_emit(cs, subgroup_size); - if (emit_local) { - assert(num_consts == align(IR3_DP_SUBGROUP_ID_SHIFT, 4)); - tu_cs_emit(cs, 0); /* LOCAL_GROUP_SIZE_X */ - tu_cs_emit(cs, 0); /* LOCAL_GROUP_SIZE_Y */ - tu_cs_emit(cs, 0); /* LOCAL_GROUP_SIZE_Z */ - tu_cs_emit(cs, subgroup_shift); - } - } -} - -static void -tu_dispatch(struct tu_cmd_buffer *cmd, +tu_dispatch(struct tu_cmd_buffer *cmd_buffer, const struct tu_dispatch_info *info) { - if (!info->indirect && - (info->blocks[0] == 0 || info->blocks[1] == 0 || info->blocks[2] == 0)) - return; - - struct tu_cs *cs = &cmd->cs; - struct tu_pipeline *pipeline = cmd->state.compute_pipeline; - - bool emit_instrlen_workaround = - pipeline->program.cs_instrlen > - cmd->device->physical_device->info->a6xx.instr_cache_size; - - /* There appears to be a HW bug where in some rare circumstances it appears - * to accidentally use the FS instrlen instead of the CS instrlen, which - * affects all known gens. Based on various experiments it appears that the - * issue is that when prefetching a branch destination and there is a cache - * miss, when fetching from memory the HW bounds-checks the fetch against - * SP_CS_INSTRLEN, except when one of the two register contexts is active - * it accidentally fetches SP_FS_INSTRLEN from the other (inactive) - * context. To workaround it we set the FS instrlen here and do a dummy - * event to roll the context (because it fetches SP_FS_INSTRLEN from the - * "wrong" context). Because the bug seems to involve cache misses, we - * don't emit this if the entire CS program fits in cache, which will - * hopefully be the majority of cases. - * - * See https://gitlab.freedesktop.org/mesa/mesa/-/issues/5892 - */ - if (emit_instrlen_workaround) { - tu_cs_emit_regs(cs, A6XX_SP_FS_INSTRLEN(pipeline->program.cs_instrlen)); - tu6_emit_event_write(cmd, cs, LABEL); - } - - /* TODO: We could probably flush less if we add a compute_flush_bits - * bitfield. - */ - tu_emit_cache_flush(cmd, cs); - - /* note: no reason to have this in a separate IB */ - tu_cs_emit_state_ib(cs, tu6_emit_consts(cmd, pipeline, true)); - - tu_emit_compute_driver_params(cmd, cs, pipeline, info); - - if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD) - tu_cs_emit_state_ib(cs, pipeline->load_state); - - cmd->state.dirty &= ~TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD; - - tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1); - tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE)); - - const uint32_t *local_size = pipeline->compute.local_size; - const uint32_t *num_groups = info->blocks; - tu_cs_emit_regs(cs, - A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3, - .localsizex = local_size[0] - 1, - .localsizey = local_size[1] - 1, - .localsizez = local_size[2] - 1), - A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]), - A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0), - A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]), - A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0), - A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]), - A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0)); - - tu_cs_emit_regs(cs, - A6XX_HLSQ_CS_KERNEL_GROUP_X(1), - A6XX_HLSQ_CS_KERNEL_GROUP_Y(1), - A6XX_HLSQ_CS_KERNEL_GROUP_Z(1)); - - trace_start_compute(&cmd->trace, cs); - - if (info->indirect) { - uint64_t iova = info->indirect->iova + info->indirect_offset; - - tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4); - tu_cs_emit(cs, 0x00000000); - tu_cs_emit_qw(cs, iova); - tu_cs_emit(cs, - A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) | - A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) | - A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1)); - } else { - tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4); - tu_cs_emit(cs, 0x00000000); - tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0])); - tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1])); - tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2])); - } - - trace_end_compute(&cmd->trace, cs, - info->indirect != NULL, - local_size[0], local_size[1], local_size[2], - info->blocks[0], info->blocks[1], info->blocks[2]); - - /* For the workaround above, because it's using the "wrong" context for - * SP_FS_INSTRLEN we should emit another dummy event write to avoid a - * potential race between writing the register and the CP_EXEC_CS we just - * did. We don't need to reset the register because it will be re-emitted - * anyway when the next renderpass starts. - */ - if (emit_instrlen_workaround) { - tu6_emit_event_write(cmd, cs, LABEL); - } - - tu_cs_emit_wfi(cs); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t base_x, uint32_t base_y, @@ -5324,7 +2481,7 @@ tu_CmdDispatchBase(VkCommandBuffer commandBuffer, tu_dispatch(cmd_buffer, &info); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, @@ -5333,7 +2490,7 @@ tu_CmdDispatch(VkCommandBuffer commandBuffer, tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z); } -VKAPI_ATTR void VKAPI_CALL +void tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset) @@ -5348,410 +2505,133 @@ tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer, tu_dispatch(cmd_buffer, &info); } -VKAPI_ATTR void VKAPI_CALL -tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer, - const VkSubpassEndInfo *pSubpassEndInfo) +void +tu_CmdEndRenderPass(VkCommandBuffer commandBuffer) { TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); - if (unlikely(cmd_buffer->device->instance->debug_flags & TU_DEBUG_DYNAMIC)) { - vk_common_CmdEndRenderPass2(commandBuffer, pSubpassEndInfo); - return; - } - tu_cs_end(&cmd_buffer->draw_cs); - tu_cs_end(&cmd_buffer->draw_epilogue_cs); - tu_cmd_render(cmd_buffer); - - cmd_buffer->state.cache.pending_flush_bits |= - cmd_buffer->state.renderpass_cache.pending_flush_bits; - tu_subpass_barrier(cmd_buffer, &cmd_buffer->state.pass->end_barrier, true); - - vk_free(&cmd_buffer->vk.pool->alloc, cmd_buffer->state.attachments); - - tu_reset_render_pass(cmd_buffer); -} - -VKAPI_ATTR void VKAPI_CALL -tu_CmdEndRendering(VkCommandBuffer commandBuffer) -{ - TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); - - if (cmd_buffer->state.suspending) - cmd_buffer->state.suspended_pass.lrz = cmd_buffer->state.lrz; - if (!cmd_buffer->state.suspending) { - tu_cs_end(&cmd_buffer->draw_cs); - tu_cs_end(&cmd_buffer->draw_epilogue_cs); + tu_cmd_render_tiles(cmd_buffer); - if (cmd_buffer->state.suspend_resume == SR_IN_PRE_CHAIN) { - cmd_buffer->trace_renderpass_end = u_trace_end_iterator(&cmd_buffer->trace); - tu_save_pre_chain(cmd_buffer); - - /* Even we don't call tu_cmd_render here, renderpass is finished - * and draw states should be disabled. - */ - tu_disable_draw_states(cmd_buffer, &cmd_buffer->cs); - } else { - tu_cmd_render(cmd_buffer); - } + /* discard draw_cs entries now that the tiles are rendered */ + tu_cs_discard_entries(&cmd_buffer->draw_cs); - tu_reset_render_pass(cmd_buffer); - } + vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments); + cmd_buffer->state.attachments = NULL; - if (cmd_buffer->state.resuming && !cmd_buffer->state.suspending) { - /* exiting suspend/resume chain */ - switch (cmd_buffer->state.suspend_resume) { - case SR_IN_CHAIN: - cmd_buffer->state.suspend_resume = SR_NONE; - break; - case SR_IN_PRE_CHAIN: - case SR_IN_CHAIN_AFTER_PRE_CHAIN: - cmd_buffer->state.suspend_resume = SR_AFTER_PRE_CHAIN; - break; - default: - unreachable("suspending render pass not followed by resuming pass"); - } - } + cmd_buffer->state.pass = NULL; + cmd_buffer->state.subpass = NULL; + cmd_buffer->state.framebuffer = NULL; } -static void -tu_barrier(struct tu_cmd_buffer *cmd, - const VkDependencyInfo *dep_info) +void +tu_CmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, + const VkSubpassEndInfoKHR *pSubpassEndInfo) { - VkPipelineStageFlags2 srcStage = 0; - VkPipelineStageFlags2 dstStage = 0; - enum tu_cmd_access_mask src_flags = 0; - enum tu_cmd_access_mask dst_flags = 0; - - /* Inside a renderpass, we don't know yet whether we'll be using sysmem - * so we have to use the sysmem flushes. - */ - bool gmem = cmd->state.ccu_state == TU_CMD_CCU_GMEM && - !cmd->state.pass; - - - for (uint32_t i = 0; i < dep_info->memoryBarrierCount; i++) { - VkPipelineStageFlags2 sanitized_src_stage = - sanitize_src_stage(dep_info->pMemoryBarriers[i].srcStageMask); - VkPipelineStageFlags2 sanitized_dst_stage = - sanitize_dst_stage(dep_info->pMemoryBarriers[i].dstStageMask); - src_flags |= vk2tu_access(dep_info->pMemoryBarriers[i].srcAccessMask, - sanitized_src_stage, false, gmem); - dst_flags |= vk2tu_access(dep_info->pMemoryBarriers[i].dstAccessMask, - sanitized_dst_stage, false, gmem); - srcStage |= sanitized_src_stage; - dstStage |= sanitized_dst_stage; - } - - for (uint32_t i = 0; i < dep_info->bufferMemoryBarrierCount; i++) { - VkPipelineStageFlags2 sanitized_src_stage = - sanitize_src_stage(dep_info->pBufferMemoryBarriers[i].srcStageMask); - VkPipelineStageFlags2 sanitized_dst_stage = - sanitize_dst_stage(dep_info->pBufferMemoryBarriers[i].dstStageMask); - src_flags |= vk2tu_access(dep_info->pBufferMemoryBarriers[i].srcAccessMask, - sanitized_src_stage, false, gmem); - dst_flags |= vk2tu_access(dep_info->pBufferMemoryBarriers[i].dstAccessMask, - sanitized_dst_stage, false, gmem); - srcStage |= sanitized_src_stage; - dstStage |= sanitized_dst_stage; - } - - for (uint32_t i = 0; i < dep_info->imageMemoryBarrierCount; i++) { - VkImageLayout old_layout = dep_info->pImageMemoryBarriers[i].oldLayout; - if (old_layout == VK_IMAGE_LAYOUT_UNDEFINED) { - /* The underlying memory for this image may have been used earlier - * within the same queue submission for a different image, which - * means that there may be old, stale cache entries which are in the - * "wrong" location, which could cause problems later after writing - * to the image. We don't want these entries being flushed later and - * overwriting the actual image, so we need to flush the CCU. - */ - TU_FROM_HANDLE(tu_image, image, dep_info->pImageMemoryBarriers[i].image); - - if (vk_format_is_depth_or_stencil(image->vk.format)) { - src_flags |= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE; - } else { - src_flags |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE; - } - } - VkPipelineStageFlags2 sanitized_src_stage = - sanitize_src_stage(dep_info->pImageMemoryBarriers[i].srcStageMask); - VkPipelineStageFlags2 sanitized_dst_stage = - sanitize_dst_stage(dep_info->pImageMemoryBarriers[i].dstStageMask); - src_flags |= vk2tu_access(dep_info->pImageMemoryBarriers[i].srcAccessMask, - sanitized_src_stage, true, gmem); - dst_flags |= vk2tu_access(dep_info->pImageMemoryBarriers[i].dstAccessMask, - sanitized_dst_stage, true, gmem); - srcStage |= sanitized_src_stage; - dstStage |= sanitized_dst_stage; - } - - if (cmd->state.pass) { - const VkPipelineStageFlags framebuffer_space_stages = - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - - /* We cannot have non-by-region "fb-space to fb-space" barriers. - * - * From the Vulkan 1.2.185 spec, section 7.6.1 "Subpass Self-dependency": - * - * If the source and destination stage masks both include - * framebuffer-space stages, then dependencyFlags must include - * VK_DEPENDENCY_BY_REGION_BIT. - * [...] - * Each of the synchronization scopes and access scopes of a - * vkCmdPipelineBarrier2 or vkCmdPipelineBarrier command inside - * a render pass instance must be a subset of the scopes of one of - * the self-dependencies for the current subpass. - * - * If the self-dependency has VK_DEPENDENCY_BY_REGION_BIT or - * VK_DEPENDENCY_VIEW_LOCAL_BIT set, then so must the pipeline barrier. - * - * By-region barriers are ok for gmem. All other barriers would involve - * vtx stages which are NOT ok for gmem rendering. - * See dep_invalid_for_gmem(). - */ - if ((srcStage & ~framebuffer_space_stages) || - (dstStage & ~framebuffer_space_stages)) { - cmd->state.rp.disable_gmem = true; - } - } - - struct tu_cache_state *cache = - cmd->state.pass ? &cmd->state.renderpass_cache : &cmd->state.cache; - tu_flush_for_access(cache, src_flags, dst_flags); - - enum tu_stage src_stage = vk2tu_src_stage(srcStage); - enum tu_stage dst_stage = vk2tu_dst_stage(dstStage); - tu_flush_for_stage(cache, src_stage, dst_stage); + tu_CmdEndRenderPass(commandBuffer); } -VKAPI_ATTR void VKAPI_CALL -tu_CmdPipelineBarrier2(VkCommandBuffer commandBuffer, - const VkDependencyInfo *pDependencyInfo) +struct tu_barrier_info { - TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); - - tu_barrier(cmd_buffer, pDependencyInfo); -} + uint32_t eventCount; + const VkEvent *pEvents; + VkPipelineStageFlags srcStageMask; +}; static void -write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, - VkPipelineStageFlags2 stageMask, unsigned value) +tu_barrier(struct tu_cmd_buffer *cmd_buffer, + uint32_t memoryBarrierCount, + const VkMemoryBarrier *pMemoryBarriers, + uint32_t bufferMemoryBarrierCount, + const VkBufferMemoryBarrier *pBufferMemoryBarriers, + uint32_t imageMemoryBarrierCount, + const VkImageMemoryBarrier *pImageMemoryBarriers, + const struct tu_barrier_info *info) { - struct tu_cs *cs = &cmd->cs; - - /* vkCmdSetEvent/vkCmdResetEvent cannot be called inside a render pass */ - assert(!cmd->state.pass); - - tu_emit_cache_flush(cmd, cs); - - /* Flags that only require a top-of-pipe event. DrawIndirect parameters are - * read by the CP, so the draw indirect stage counts as top-of-pipe too. - */ - VkPipelineStageFlags2 top_of_pipe_flags = - VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT | - VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT; - - if (!(stageMask & ~top_of_pipe_flags)) { - tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3); - tu_cs_emit_qw(cs, event->bo->iova); /* ADDR_LO/HI */ - tu_cs_emit(cs, value); - } else { - /* Use a RB_DONE_TS event to wait for everything to complete. */ - tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 4); - tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(RB_DONE_TS)); - tu_cs_emit_qw(cs, event->bo->iova); - tu_cs_emit(cs, value); - } } -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetEvent2(VkCommandBuffer commandBuffer, - VkEvent _event, - const VkDependencyInfo *pDependencyInfo) +void +tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer, + VkPipelineStageFlags srcStageMask, + VkPipelineStageFlags destStageMask, + VkBool32 byRegion, + uint32_t memoryBarrierCount, + const VkMemoryBarrier *pMemoryBarriers, + uint32_t bufferMemoryBarrierCount, + const VkBufferMemoryBarrier *pBufferMemoryBarriers, + uint32_t imageMemoryBarrierCount, + const VkImageMemoryBarrier *pImageMemoryBarriers) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_event, event, _event); - VkPipelineStageFlags2 src_stage_mask = 0; + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + struct tu_barrier_info info; - for (uint32_t i = 0; i < pDependencyInfo->memoryBarrierCount; i++) - src_stage_mask |= pDependencyInfo->pMemoryBarriers[i].srcStageMask; - for (uint32_t i = 0; i < pDependencyInfo->bufferMemoryBarrierCount; i++) - src_stage_mask |= pDependencyInfo->pBufferMemoryBarriers[i].srcStageMask; - for (uint32_t i = 0; i < pDependencyInfo->imageMemoryBarrierCount; i++) - src_stage_mask |= pDependencyInfo->pImageMemoryBarriers[i].srcStageMask; + info.eventCount = 0; + info.pEvents = NULL; + info.srcStageMask = srcStageMask; - write_event(cmd, event, src_stage_mask, 1); + tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers, + bufferMemoryBarrierCount, pBufferMemoryBarriers, + imageMemoryBarrierCount, pImageMemoryBarriers, &info); } -VKAPI_ATTR void VKAPI_CALL -tu_CmdResetEvent2(VkCommandBuffer commandBuffer, - VkEvent _event, - VkPipelineStageFlags2 stageMask) +static void +write_event(struct tu_cmd_buffer *cmd_buffer, + struct tu_event *event, + VkPipelineStageFlags stageMask, + unsigned value) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_event, event, _event); - - write_event(cmd, event, stageMask, 0); } -VKAPI_ATTR void VKAPI_CALL -tu_CmdWaitEvents2(VkCommandBuffer commandBuffer, - uint32_t eventCount, - const VkEvent *pEvents, - const VkDependencyInfo* pDependencyInfos) +void +tu_CmdSetEvent(VkCommandBuffer commandBuffer, + VkEvent _event, + VkPipelineStageFlags stageMask) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs; - - for (uint32_t i = 0; i < eventCount; i++) { - TU_FROM_HANDLE(tu_event, event, pEvents[i]); - - tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6); - tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) | - CP_WAIT_REG_MEM_0_POLL_MEMORY); - tu_cs_emit_qw(cs, event->bo->iova); /* POLL_ADDR_LO/HI */ - tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1)); - tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u)); - tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20)); - } - - tu_barrier(cmd, pDependencyInfos); -} + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + TU_FROM_HANDLE(tu_event, event, _event); -VKAPI_ATTR void VKAPI_CALL -tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask) -{ - /* No-op */ + write_event(cmd_buffer, event, stageMask, 1); } - -VKAPI_ATTR void VKAPI_CALL -tu_CmdBeginConditionalRenderingEXT(VkCommandBuffer commandBuffer, - const VkConditionalRenderingBeginInfoEXT *pConditionalRenderingBegin) +void +tu_CmdResetEvent(VkCommandBuffer commandBuffer, + VkEvent _event, + VkPipelineStageFlags stageMask) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.predication_active = true; - - struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs; - - tu_cs_emit_pkt7(cs, CP_DRAW_PRED_ENABLE_GLOBAL, 1); - tu_cs_emit(cs, 1); - - /* Wait for any writes to the predicate to land */ - if (cmd->state.pass) - tu_emit_cache_flush_renderpass(cmd, cs); - else - tu_emit_cache_flush(cmd, cs); - - TU_FROM_HANDLE(tu_buffer, buf, pConditionalRenderingBegin->buffer); - uint64_t iova = buf->iova + pConditionalRenderingBegin->offset; - - /* qcom doesn't support 32-bit reference values, only 64-bit, but Vulkan - * mandates 32-bit comparisons. Our workaround is to copy the the reference - * value to the low 32-bits of a location where the high 32 bits are known - * to be 0 and then compare that. - */ - tu_cs_emit_pkt7(cs, CP_MEM_TO_MEM, 5); - tu_cs_emit(cs, 0); - tu_cs_emit_qw(cs, global_iova(cmd, predicate)); - tu_cs_emit_qw(cs, iova); - - tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0); - tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0); + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + TU_FROM_HANDLE(tu_event, event, _event); - bool inv = pConditionalRenderingBegin->flags & VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT; - tu_cs_emit_pkt7(cs, CP_DRAW_PRED_SET, 3); - tu_cs_emit(cs, CP_DRAW_PRED_SET_0_SRC(PRED_SRC_MEM) | - CP_DRAW_PRED_SET_0_TEST(inv ? EQ_0_PASS : NE_0_PASS)); - tu_cs_emit_qw(cs, global_iova(cmd, predicate)); + write_event(cmd_buffer, event, stageMask, 0); } -VKAPI_ATTR void VKAPI_CALL -tu_CmdEndConditionalRenderingEXT(VkCommandBuffer commandBuffer) +void +tu_CmdWaitEvents(VkCommandBuffer commandBuffer, + uint32_t eventCount, + const VkEvent *pEvents, + VkPipelineStageFlags srcStageMask, + VkPipelineStageFlags dstStageMask, + uint32_t memoryBarrierCount, + const VkMemoryBarrier *pMemoryBarriers, + uint32_t bufferMemoryBarrierCount, + const VkBufferMemoryBarrier *pBufferMemoryBarriers, + uint32_t imageMemoryBarrierCount, + const VkImageMemoryBarrier *pImageMemoryBarriers) { - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - - cmd->state.predication_active = false; + TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer); + struct tu_barrier_info info; - struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs; + info.eventCount = eventCount; + info.pEvents = pEvents; + info.srcStageMask = 0; - tu_cs_emit_pkt7(cs, CP_DRAW_PRED_ENABLE_GLOBAL, 1); - tu_cs_emit(cs, 0); + tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers, + bufferMemoryBarrierCount, pBufferMemoryBarriers, + imageMemoryBarrierCount, pImageMemoryBarriers, &info); } void -tu_CmdWriteBufferMarker2AMD(VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits2 pipelineStage, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - uint32_t marker) +tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask) { - /* Almost the same as write_event, but also allowed in renderpass */ - TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer); - TU_FROM_HANDLE(tu_buffer, buffer, dstBuffer); - - uint64_t va = buffer->bo->iova + dstOffset; - - struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs; - struct tu_cache_state *cache = - cmd->state.pass ? &cmd->state.renderpass_cache : &cmd->state.cache; - - /* From the Vulkan 1.2.203 spec: - * - * The access scope for buffer marker writes falls under - * the VK_ACCESS_TRANSFER_WRITE_BIT, and the pipeline stages for - * identifying the synchronization scope must include both pipelineStage - * and VK_PIPELINE_STAGE_TRANSFER_BIT. - * - * Transfer operations use CCU however here we write via CP. - * Flush CCU in order to make the results of previous transfer - * operation visible to CP. - */ - tu_flush_for_access(cache, 0, TU_ACCESS_SYSMEM_WRITE); - - /* Flags that only require a top-of-pipe event. DrawIndirect parameters are - * read by the CP, so the draw indirect stage counts as top-of-pipe too. - */ - VkPipelineStageFlags2 top_of_pipe_flags = - VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT | - VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT; - - bool is_top_of_pipe = !(pipelineStage & ~top_of_pipe_flags); - - /* We have to WFI only if we flushed CCU here and are using CP_MEM_WRITE. - * Otherwise: - * - We do CP_EVENT_WRITE(RB_DONE_TS) which should wait for flushes; - * - There was a barrier to synchronize other writes with WriteBufferMarkerAMD - * and they had to include our pipelineStage which forces the WFI. - */ - if (cache->flush_bits != 0 && is_top_of_pipe) { - cache->flush_bits |= TU_CMD_FLAG_WAIT_FOR_IDLE; - } - - if (cmd->state.pass) { - tu_emit_cache_flush_renderpass(cmd, cs); - } else { - tu_emit_cache_flush(cmd, cs); - } - - if (is_top_of_pipe) { - tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3); - tu_cs_emit_qw(cs, va); /* ADDR_LO/HI */ - tu_cs_emit(cs, marker); - } else { - /* Use a RB_DONE_TS event to wait for everything to complete. */ - tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 4); - tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(RB_DONE_TS)); - tu_cs_emit_qw(cs, va); - tu_cs_emit(cs, marker); - } - - /* Make sure the result of this write is visible to others. */ - tu_flush_for_access(cache, TU_ACCESS_CP_WRITE, 0); + /* No-op */ } |