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Diffstat (limited to 'lib/mesa/src/freedreno/vulkan/tu_pipeline.c')
-rw-r--r--lib/mesa/src/freedreno/vulkan/tu_pipeline.c1896
1 files changed, 1896 insertions, 0 deletions
diff --git a/lib/mesa/src/freedreno/vulkan/tu_pipeline.c b/lib/mesa/src/freedreno/vulkan/tu_pipeline.c
new file mode 100644
index 000000000..9964020a8
--- /dev/null
+++ b/lib/mesa/src/freedreno/vulkan/tu_pipeline.c
@@ -0,0 +1,1896 @@
+/*
+ * Copyright © 2016 Red Hat.
+ * Copyright © 2016 Bas Nieuwenhuizen
+ *
+ * based in part on anv driver which is:
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "tu_private.h"
+
+#include "main/menums.h"
+#include "nir/nir.h"
+#include "nir/nir_builder.h"
+#include "spirv/nir_spirv.h"
+#include "util/debug.h"
+#include "util/mesa-sha1.h"
+#include "util/u_atomic.h"
+#include "vk_format.h"
+#include "vk_util.h"
+
+#include "tu_cs.h"
+
+struct tu_pipeline_builder
+{
+ struct tu_device *device;
+ struct tu_pipeline_cache *cache;
+ const VkAllocationCallbacks *alloc;
+ const VkGraphicsPipelineCreateInfo *create_info;
+
+ struct tu_shader *shaders[MESA_SHADER_STAGES];
+ uint32_t shader_offsets[MESA_SHADER_STAGES];
+ uint32_t binning_vs_offset;
+ uint32_t shader_total_size;
+
+ bool rasterizer_discard;
+ /* these states are affectd by rasterizer_discard */
+ VkSampleCountFlagBits samples;
+ bool use_depth_stencil_attachment;
+ bool use_color_attachments;
+ uint32_t color_attachment_count;
+ VkFormat color_attachment_formats[MAX_RTS];
+};
+
+static enum tu_dynamic_state_bits
+tu_dynamic_state_bit(VkDynamicState state)
+{
+ switch (state) {
+ case VK_DYNAMIC_STATE_VIEWPORT:
+ return TU_DYNAMIC_VIEWPORT;
+ case VK_DYNAMIC_STATE_SCISSOR:
+ return TU_DYNAMIC_SCISSOR;
+ case VK_DYNAMIC_STATE_LINE_WIDTH:
+ return TU_DYNAMIC_LINE_WIDTH;
+ case VK_DYNAMIC_STATE_DEPTH_BIAS:
+ return TU_DYNAMIC_DEPTH_BIAS;
+ case VK_DYNAMIC_STATE_BLEND_CONSTANTS:
+ return TU_DYNAMIC_BLEND_CONSTANTS;
+ case VK_DYNAMIC_STATE_DEPTH_BOUNDS:
+ return TU_DYNAMIC_DEPTH_BOUNDS;
+ case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK:
+ return TU_DYNAMIC_STENCIL_COMPARE_MASK;
+ case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK:
+ return TU_DYNAMIC_STENCIL_WRITE_MASK;
+ case VK_DYNAMIC_STATE_STENCIL_REFERENCE:
+ return TU_DYNAMIC_STENCIL_REFERENCE;
+ default:
+ unreachable("invalid dynamic state");
+ return 0;
+ }
+}
+
+static gl_shader_stage
+tu_shader_stage(VkShaderStageFlagBits stage)
+{
+ switch (stage) {
+ case VK_SHADER_STAGE_VERTEX_BIT:
+ return MESA_SHADER_VERTEX;
+ case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT:
+ return MESA_SHADER_TESS_CTRL;
+ case VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT:
+ return MESA_SHADER_TESS_EVAL;
+ case VK_SHADER_STAGE_GEOMETRY_BIT:
+ return MESA_SHADER_GEOMETRY;
+ case VK_SHADER_STAGE_FRAGMENT_BIT:
+ return MESA_SHADER_FRAGMENT;
+ case VK_SHADER_STAGE_COMPUTE_BIT:
+ return MESA_SHADER_COMPUTE;
+ default:
+ unreachable("invalid VkShaderStageFlagBits");
+ return MESA_SHADER_NONE;
+ }
+}
+
+static const VkVertexInputAttributeDescription *
+tu_find_vertex_input_attribute(
+ const VkPipelineVertexInputStateCreateInfo *vi_info, uint32_t slot)
+{
+ assert(slot >= VERT_ATTRIB_GENERIC0);
+ slot -= VERT_ATTRIB_GENERIC0;
+ for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
+ if (vi_info->pVertexAttributeDescriptions[i].location == slot)
+ return &vi_info->pVertexAttributeDescriptions[i];
+ }
+ return NULL;
+}
+
+static const VkVertexInputBindingDescription *
+tu_find_vertex_input_binding(
+ const VkPipelineVertexInputStateCreateInfo *vi_info,
+ const VkVertexInputAttributeDescription *vi_attr)
+{
+ assert(vi_attr);
+ for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
+ if (vi_info->pVertexBindingDescriptions[i].binding == vi_attr->binding)
+ return &vi_info->pVertexBindingDescriptions[i];
+ }
+ return NULL;
+}
+
+static bool
+tu_logic_op_reads_dst(VkLogicOp op)
+{
+ switch (op) {
+ case VK_LOGIC_OP_CLEAR:
+ case VK_LOGIC_OP_COPY:
+ case VK_LOGIC_OP_COPY_INVERTED:
+ case VK_LOGIC_OP_SET:
+ return false;
+ default:
+ return true;
+ }
+}
+
+static VkBlendFactor
+tu_blend_factor_no_dst_alpha(VkBlendFactor factor)
+{
+ /* treat dst alpha as 1.0 and avoid reading it */
+ switch (factor) {
+ case VK_BLEND_FACTOR_DST_ALPHA:
+ return VK_BLEND_FACTOR_ONE;
+ case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA:
+ return VK_BLEND_FACTOR_ZERO;
+ default:
+ return factor;
+ }
+}
+
+static enum pc_di_primtype
+tu6_primtype(VkPrimitiveTopology topology)
+{
+ switch (topology) {
+ case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
+ return DI_PT_POINTLIST;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
+ return DI_PT_LINELIST;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
+ return DI_PT_LINESTRIP;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
+ return DI_PT_TRILIST;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
+ return DI_PT_TRILIST;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
+ return DI_PT_TRIFAN;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
+ return DI_PT_LINE_ADJ;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
+ return DI_PT_LINESTRIP_ADJ;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
+ return DI_PT_TRI_ADJ;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
+ return DI_PT_TRISTRIP_ADJ;
+ case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
+ default:
+ unreachable("invalid primitive topology");
+ return DI_PT_NONE;
+ }
+}
+
+static enum adreno_compare_func
+tu6_compare_func(VkCompareOp op)
+{
+ switch (op) {
+ case VK_COMPARE_OP_NEVER:
+ return FUNC_NEVER;
+ case VK_COMPARE_OP_LESS:
+ return FUNC_LESS;
+ case VK_COMPARE_OP_EQUAL:
+ return FUNC_EQUAL;
+ case VK_COMPARE_OP_LESS_OR_EQUAL:
+ return FUNC_LEQUAL;
+ case VK_COMPARE_OP_GREATER:
+ return FUNC_GREATER;
+ case VK_COMPARE_OP_NOT_EQUAL:
+ return FUNC_NOTEQUAL;
+ case VK_COMPARE_OP_GREATER_OR_EQUAL:
+ return FUNC_GEQUAL;
+ case VK_COMPARE_OP_ALWAYS:
+ return FUNC_ALWAYS;
+ default:
+ unreachable("invalid VkCompareOp");
+ return FUNC_NEVER;
+ }
+}
+
+static enum adreno_stencil_op
+tu6_stencil_op(VkStencilOp op)
+{
+ switch (op) {
+ case VK_STENCIL_OP_KEEP:
+ return STENCIL_KEEP;
+ case VK_STENCIL_OP_ZERO:
+ return STENCIL_ZERO;
+ case VK_STENCIL_OP_REPLACE:
+ return STENCIL_REPLACE;
+ case VK_STENCIL_OP_INCREMENT_AND_CLAMP:
+ return STENCIL_INCR_CLAMP;
+ case VK_STENCIL_OP_DECREMENT_AND_CLAMP:
+ return STENCIL_DECR_CLAMP;
+ case VK_STENCIL_OP_INVERT:
+ return STENCIL_INVERT;
+ case VK_STENCIL_OP_INCREMENT_AND_WRAP:
+ return STENCIL_INCR_WRAP;
+ case VK_STENCIL_OP_DECREMENT_AND_WRAP:
+ return STENCIL_DECR_WRAP;
+ default:
+ unreachable("invalid VkStencilOp");
+ return STENCIL_KEEP;
+ }
+}
+
+static enum a3xx_rop_code
+tu6_rop(VkLogicOp op)
+{
+ switch (op) {
+ case VK_LOGIC_OP_CLEAR:
+ return ROP_CLEAR;
+ case VK_LOGIC_OP_AND:
+ return ROP_AND;
+ case VK_LOGIC_OP_AND_REVERSE:
+ return ROP_AND_REVERSE;
+ case VK_LOGIC_OP_COPY:
+ return ROP_COPY;
+ case VK_LOGIC_OP_AND_INVERTED:
+ return ROP_AND_INVERTED;
+ case VK_LOGIC_OP_NO_OP:
+ return ROP_NOOP;
+ case VK_LOGIC_OP_XOR:
+ return ROP_XOR;
+ case VK_LOGIC_OP_OR:
+ return ROP_OR;
+ case VK_LOGIC_OP_NOR:
+ return ROP_NOR;
+ case VK_LOGIC_OP_EQUIVALENT:
+ return ROP_EQUIV;
+ case VK_LOGIC_OP_INVERT:
+ return ROP_INVERT;
+ case VK_LOGIC_OP_OR_REVERSE:
+ return ROP_OR_REVERSE;
+ case VK_LOGIC_OP_COPY_INVERTED:
+ return ROP_COPY_INVERTED;
+ case VK_LOGIC_OP_OR_INVERTED:
+ return ROP_OR_INVERTED;
+ case VK_LOGIC_OP_NAND:
+ return ROP_NAND;
+ case VK_LOGIC_OP_SET:
+ return ROP_SET;
+ default:
+ unreachable("invalid VkLogicOp");
+ return ROP_NOOP;
+ }
+}
+
+static enum adreno_rb_blend_factor
+tu6_blend_factor(VkBlendFactor factor)
+{
+ switch (factor) {
+ case VK_BLEND_FACTOR_ZERO:
+ return FACTOR_ZERO;
+ case VK_BLEND_FACTOR_ONE:
+ return FACTOR_ONE;
+ case VK_BLEND_FACTOR_SRC_COLOR:
+ return FACTOR_SRC_COLOR;
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
+ return FACTOR_ONE_MINUS_SRC_COLOR;
+ case VK_BLEND_FACTOR_DST_COLOR:
+ return FACTOR_DST_COLOR;
+ case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR:
+ return FACTOR_ONE_MINUS_DST_COLOR;
+ case VK_BLEND_FACTOR_SRC_ALPHA:
+ return FACTOR_SRC_ALPHA;
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
+ return FACTOR_ONE_MINUS_SRC_ALPHA;
+ case VK_BLEND_FACTOR_DST_ALPHA:
+ return FACTOR_DST_ALPHA;
+ case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA:
+ return FACTOR_ONE_MINUS_DST_ALPHA;
+ case VK_BLEND_FACTOR_CONSTANT_COLOR:
+ return FACTOR_CONSTANT_COLOR;
+ case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR:
+ return FACTOR_ONE_MINUS_CONSTANT_COLOR;
+ case VK_BLEND_FACTOR_CONSTANT_ALPHA:
+ return FACTOR_CONSTANT_ALPHA;
+ case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA:
+ return FACTOR_ONE_MINUS_CONSTANT_ALPHA;
+ case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
+ return FACTOR_SRC_ALPHA_SATURATE;
+ case VK_BLEND_FACTOR_SRC1_COLOR:
+ return FACTOR_SRC1_COLOR;
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
+ return FACTOR_ONE_MINUS_SRC1_COLOR;
+ case VK_BLEND_FACTOR_SRC1_ALPHA:
+ return FACTOR_SRC1_ALPHA;
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
+ return FACTOR_ONE_MINUS_SRC1_ALPHA;
+ default:
+ unreachable("invalid VkBlendFactor");
+ return FACTOR_ZERO;
+ }
+}
+
+static enum a3xx_rb_blend_opcode
+tu6_blend_op(VkBlendOp op)
+{
+ switch (op) {
+ case VK_BLEND_OP_ADD:
+ return BLEND_DST_PLUS_SRC;
+ case VK_BLEND_OP_SUBTRACT:
+ return BLEND_SRC_MINUS_DST;
+ case VK_BLEND_OP_REVERSE_SUBTRACT:
+ return BLEND_DST_MINUS_SRC;
+ case VK_BLEND_OP_MIN:
+ return BLEND_MIN_DST_SRC;
+ case VK_BLEND_OP_MAX:
+ return BLEND_MAX_DST_SRC;
+ default:
+ unreachable("invalid VkBlendOp");
+ return BLEND_DST_PLUS_SRC;
+ }
+}
+
+static void
+tu6_emit_vs_config(struct tu_cs *cs, const struct ir3_shader_variant *vs)
+{
+ uint32_t sp_vs_ctrl =
+ A6XX_SP_VS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
+ A6XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vs->info.max_reg + 1) |
+ A6XX_SP_VS_CTRL_REG0_MERGEDREGS |
+ A6XX_SP_VS_CTRL_REG0_BRANCHSTACK(vs->branchstack);
+ if (vs->num_samp)
+ sp_vs_ctrl |= A6XX_SP_VS_CTRL_REG0_PIXLODENABLE;
+
+ uint32_t sp_vs_config = A6XX_SP_VS_CONFIG_NTEX(vs->num_samp) |
+ A6XX_SP_VS_CONFIG_NSAMP(vs->num_samp);
+ if (vs->instrlen)
+ sp_vs_config |= A6XX_SP_VS_CONFIG_ENABLED;
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_VS_CTRL_REG0, 1);
+ tu_cs_emit(cs, sp_vs_ctrl);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_VS_CONFIG, 2);
+ tu_cs_emit(cs, sp_vs_config);
+ tu_cs_emit(cs, vs->instrlen);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_VS_CNTL, 1);
+ tu_cs_emit(cs, A6XX_HLSQ_VS_CNTL_CONSTLEN(align(vs->constlen, 4)) | 0x100);
+}
+
+static void
+tu6_emit_hs_config(struct tu_cs *cs, const struct ir3_shader_variant *hs)
+{
+ uint32_t sp_hs_config = 0;
+ if (hs->instrlen)
+ sp_hs_config |= A6XX_SP_HS_CONFIG_ENABLED;
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_HS_UNKNOWN_A831, 1);
+ tu_cs_emit(cs, 0);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_HS_CONFIG, 2);
+ tu_cs_emit(cs, sp_hs_config);
+ tu_cs_emit(cs, hs->instrlen);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_HS_CNTL, 1);
+ tu_cs_emit(cs, A6XX_HLSQ_HS_CNTL_CONSTLEN(align(hs->constlen, 4)));
+}
+
+static void
+tu6_emit_ds_config(struct tu_cs *cs, const struct ir3_shader_variant *ds)
+{
+ uint32_t sp_ds_config = 0;
+ if (ds->instrlen)
+ sp_ds_config |= A6XX_SP_DS_CONFIG_ENABLED;
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_DS_CONFIG, 2);
+ tu_cs_emit(cs, sp_ds_config);
+ tu_cs_emit(cs, ds->instrlen);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_DS_CNTL, 1);
+ tu_cs_emit(cs, A6XX_HLSQ_DS_CNTL_CONSTLEN(align(ds->constlen, 4)));
+}
+
+static void
+tu6_emit_gs_config(struct tu_cs *cs, const struct ir3_shader_variant *gs)
+{
+ uint32_t sp_gs_config = 0;
+ if (gs->instrlen)
+ sp_gs_config |= A6XX_SP_GS_CONFIG_ENABLED;
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_GS_UNKNOWN_A871, 1);
+ tu_cs_emit(cs, 0);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_GS_CONFIG, 2);
+ tu_cs_emit(cs, sp_gs_config);
+ tu_cs_emit(cs, gs->instrlen);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_GS_CNTL, 1);
+ tu_cs_emit(cs, A6XX_HLSQ_GS_CNTL_CONSTLEN(align(gs->constlen, 4)));
+}
+
+static void
+tu6_emit_fs_config(struct tu_cs *cs, const struct ir3_shader_variant *fs)
+{
+ uint32_t sp_fs_ctrl =
+ A6XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) | 0x1000000 |
+ A6XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fs->info.max_reg + 1) |
+ A6XX_SP_FS_CTRL_REG0_MERGEDREGS |
+ A6XX_SP_FS_CTRL_REG0_BRANCHSTACK(fs->branchstack);
+ if (fs->total_in > 0 || fs->frag_coord)
+ sp_fs_ctrl |= A6XX_SP_FS_CTRL_REG0_VARYING;
+ if (fs->num_samp > 0)
+ sp_fs_ctrl |= A6XX_SP_FS_CTRL_REG0_PIXLODENABLE;
+
+ uint32_t sp_fs_config = A6XX_SP_FS_CONFIG_NTEX(fs->num_samp) |
+ A6XX_SP_FS_CONFIG_NSAMP(fs->num_samp);
+ if (fs->instrlen)
+ sp_fs_config |= A6XX_SP_FS_CONFIG_ENABLED;
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_UNKNOWN_A99E, 1);
+ tu_cs_emit(cs, 0x7fc0);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_UNKNOWN_A9A8, 1);
+ tu_cs_emit(cs, 0);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_UNKNOWN_AB00, 1);
+ tu_cs_emit(cs, 0x5);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_CTRL_REG0, 1);
+ tu_cs_emit(cs, sp_fs_ctrl);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_CONFIG, 2);
+ tu_cs_emit(cs, sp_fs_config);
+ tu_cs_emit(cs, fs->instrlen);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_FS_CNTL, 1);
+ tu_cs_emit(cs, A6XX_HLSQ_FS_CNTL_CONSTLEN(align(fs->constlen, 4)) | 0x100);
+}
+
+static void
+tu6_emit_vs_system_values(struct tu_cs *cs,
+ const struct ir3_shader_variant *vs)
+{
+ const uint32_t vertexid_regid =
+ ir3_find_sysval_regid(vs, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE);
+ const uint32_t instanceid_regid =
+ ir3_find_sysval_regid(vs, SYSTEM_VALUE_INSTANCE_ID);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VFD_CONTROL_1, 6);
+ tu_cs_emit(cs, A6XX_VFD_CONTROL_1_REGID4VTX(vertexid_regid) |
+ A6XX_VFD_CONTROL_1_REGID4INST(instanceid_regid) |
+ 0xfcfc0000);
+ tu_cs_emit(cs, 0x0000fcfc); /* VFD_CONTROL_2 */
+ tu_cs_emit(cs, 0xfcfcfcfc); /* VFD_CONTROL_3 */
+ tu_cs_emit(cs, 0x000000fc); /* VFD_CONTROL_4 */
+ tu_cs_emit(cs, 0x0000fcfc); /* VFD_CONTROL_5 */
+ tu_cs_emit(cs, 0x00000000); /* VFD_CONTROL_6 */
+}
+
+static void
+tu6_emit_vpc(struct tu_cs *cs,
+ const struct ir3_shader_variant *vs,
+ const struct ir3_shader_variant *fs,
+ bool binning_pass)
+{
+ struct ir3_shader_linkage linkage = { 0 };
+ ir3_link_shaders(&linkage, vs, fs);
+
+ if (vs->shader->stream_output.num_outputs && !binning_pass)
+ tu_finishme("stream output");
+
+ BITSET_DECLARE(vpc_var_enables, 128) = { 0 };
+ for (uint32_t i = 0; i < linkage.cnt; i++) {
+ const uint32_t comp_count = util_last_bit(linkage.var[i].compmask);
+ for (uint32_t j = 0; j < comp_count; j++)
+ BITSET_SET(vpc_var_enables, linkage.var[i].loc + j);
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VPC_VAR_DISABLE(0), 4);
+ tu_cs_emit(cs, ~vpc_var_enables[0]);
+ tu_cs_emit(cs, ~vpc_var_enables[1]);
+ tu_cs_emit(cs, ~vpc_var_enables[2]);
+ tu_cs_emit(cs, ~vpc_var_enables[3]);
+
+ /* a6xx finds position/pointsize at the end */
+ const uint32_t position_regid =
+ ir3_find_output_regid(vs, VARYING_SLOT_POS);
+ const uint32_t pointsize_regid =
+ ir3_find_output_regid(vs, VARYING_SLOT_PSIZ);
+ uint32_t pointsize_loc = 0xff;
+ if (position_regid != regid(63, 0))
+ ir3_link_add(&linkage, position_regid, 0xf, linkage.max_loc);
+ if (pointsize_regid != regid(63, 0)) {
+ pointsize_loc = linkage.max_loc;
+ ir3_link_add(&linkage, pointsize_regid, 0x1, linkage.max_loc);
+ }
+
+ /* map vs outputs to VPC */
+ assert(linkage.cnt <= 32);
+ const uint32_t sp_vs_out_count = (linkage.cnt + 1) / 2;
+ const uint32_t sp_vs_vpc_dst_count = (linkage.cnt + 3) / 4;
+ uint32_t sp_vs_out[16];
+ uint32_t sp_vs_vpc_dst[8];
+ sp_vs_out[sp_vs_out_count - 1] = 0;
+ sp_vs_vpc_dst[sp_vs_vpc_dst_count - 1] = 0;
+ for (uint32_t i = 0; i < linkage.cnt; i++) {
+ ((uint16_t *) sp_vs_out)[i] =
+ A6XX_SP_VS_OUT_REG_A_REGID(linkage.var[i].regid) |
+ A6XX_SP_VS_OUT_REG_A_COMPMASK(linkage.var[i].compmask);
+ ((uint8_t *) sp_vs_vpc_dst)[i] =
+ A6XX_SP_VS_VPC_DST_REG_OUTLOC0(linkage.var[i].loc);
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_VS_OUT_REG(0), sp_vs_out_count);
+ tu_cs_emit_array(cs, sp_vs_out, sp_vs_out_count);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_VS_VPC_DST_REG(0), sp_vs_vpc_dst_count);
+ tu_cs_emit_array(cs, sp_vs_vpc_dst, sp_vs_vpc_dst_count);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VPC_CNTL_0, 1);
+ tu_cs_emit(cs, A6XX_VPC_CNTL_0_NUMNONPOSVAR(fs->total_in) |
+ (fs->total_in > 0 ? A6XX_VPC_CNTL_0_VARYING : 0) |
+ 0xff00ff00);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VPC_PACK, 1);
+ tu_cs_emit(cs, A6XX_VPC_PACK_NUMNONPOSVAR(fs->total_in) |
+ A6XX_VPC_PACK_PSIZELOC(pointsize_loc) |
+ A6XX_VPC_PACK_STRIDE_IN_VPC(linkage.max_loc));
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VPC_GS_SIV_CNTL, 1);
+ tu_cs_emit(cs, 0x0000ffff); /* XXX */
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_PRIMITIVE_CNTL, 1);
+ tu_cs_emit(cs, A6XX_SP_PRIMITIVE_CNTL_VSOUT(linkage.cnt));
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_PC_PRIMITIVE_CNTL_1, 1);
+ tu_cs_emit(cs, A6XX_PC_PRIMITIVE_CNTL_1_STRIDE_IN_VPC(linkage.max_loc) |
+ (vs->writes_psize ? A6XX_PC_PRIMITIVE_CNTL_1_PSIZE : 0));
+}
+
+static int
+tu6_vpc_varying_mode(const struct ir3_shader_variant *fs,
+ uint32_t index,
+ uint8_t *interp_mode,
+ uint8_t *ps_repl_mode)
+{
+ enum
+ {
+ INTERP_SMOOTH = 0,
+ INTERP_FLAT = 1,
+ INTERP_ZERO = 2,
+ INTERP_ONE = 3,
+ };
+ enum
+ {
+ PS_REPL_NONE = 0,
+ PS_REPL_S = 1,
+ PS_REPL_T = 2,
+ PS_REPL_ONE_MINUS_T = 3,
+ };
+
+ const uint32_t compmask = fs->inputs[index].compmask;
+
+ /* NOTE: varyings are packed, so if compmask is 0xb then first, second, and
+ * fourth component occupy three consecutive varying slots
+ */
+ int shift = 0;
+ *interp_mode = 0;
+ *ps_repl_mode = 0;
+ if (fs->inputs[index].slot == VARYING_SLOT_PNTC) {
+ if (compmask & 0x1) {
+ *ps_repl_mode |= PS_REPL_S << shift;
+ shift += 2;
+ }
+ if (compmask & 0x2) {
+ *ps_repl_mode |= PS_REPL_T << shift;
+ shift += 2;
+ }
+ if (compmask & 0x4) {
+ *interp_mode |= INTERP_ZERO << shift;
+ shift += 2;
+ }
+ if (compmask & 0x8) {
+ *interp_mode |= INTERP_ONE << 6;
+ shift += 2;
+ }
+ } else if ((fs->inputs[index].interpolate == INTERP_MODE_FLAT) ||
+ fs->inputs[index].rasterflat) {
+ for (int i = 0; i < 4; i++) {
+ if (compmask & (1 << i)) {
+ *interp_mode |= INTERP_FLAT << shift;
+ shift += 2;
+ }
+ }
+ }
+
+ return shift;
+}
+
+static void
+tu6_emit_vpc_varying_modes(struct tu_cs *cs,
+ const struct ir3_shader_variant *fs,
+ bool binning_pass)
+{
+ uint32_t interp_modes[8] = { 0 };
+ uint32_t ps_repl_modes[8] = { 0 };
+
+ if (!binning_pass) {
+ for (int i = -1;
+ (i = ir3_next_varying(fs, i)) < (int) fs->inputs_count;) {
+
+ /* get the mode for input i */
+ uint8_t interp_mode;
+ uint8_t ps_repl_mode;
+ const int bits =
+ tu6_vpc_varying_mode(fs, i, &interp_mode, &ps_repl_mode);
+
+ /* OR the mode into the array */
+ const uint32_t inloc = fs->inputs[i].inloc * 2;
+ uint32_t n = inloc / 32;
+ uint32_t shift = inloc % 32;
+ interp_modes[n] |= interp_mode << shift;
+ ps_repl_modes[n] |= ps_repl_mode << shift;
+ if (shift + bits > 32) {
+ n++;
+ shift = 32 - shift;
+
+ interp_modes[n] |= interp_mode >> shift;
+ ps_repl_modes[n] |= ps_repl_mode >> shift;
+ }
+ }
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8);
+ tu_cs_emit_array(cs, interp_modes, 8);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8);
+ tu_cs_emit_array(cs, ps_repl_modes, 8);
+}
+
+static void
+tu6_emit_fs_system_values(struct tu_cs *cs,
+ const struct ir3_shader_variant *fs)
+{
+ const uint32_t frontfacing_regid =
+ ir3_find_sysval_regid(fs, SYSTEM_VALUE_FRONT_FACE);
+ const uint32_t sampleid_regid =
+ ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_ID);
+ const uint32_t samplemaskin_regid =
+ ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_MASK_IN);
+ const uint32_t fragcoord_xy_regid =
+ ir3_find_sysval_regid(fs, SYSTEM_VALUE_FRAG_COORD);
+ const uint32_t fragcoord_zw_regid = (fragcoord_xy_regid != regid(63, 0))
+ ? (fragcoord_xy_regid + 2)
+ : fragcoord_xy_regid;
+ const uint32_t varyingcoord_regid =
+ ir3_find_sysval_regid(fs, SYSTEM_VALUE_BARYCENTRIC_PIXEL);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_CONTROL_1_REG, 5);
+ tu_cs_emit(cs, 0x7);
+ tu_cs_emit(cs, A6XX_HLSQ_CONTROL_2_REG_FACEREGID(frontfacing_regid) |
+ A6XX_HLSQ_CONTROL_2_REG_SAMPLEID(sampleid_regid) |
+ A6XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(samplemaskin_regid) |
+ A6XX_HLSQ_CONTROL_2_REG_SIZE(regid(63, 0)));
+ tu_cs_emit(cs,
+ A6XX_HLSQ_CONTROL_3_REG_BARY_IJ_PIXEL(varyingcoord_regid) |
+ A6XX_HLSQ_CONTROL_3_REG_BARY_IJ_CENTROID(regid(63, 0)) |
+ 0xfc00fc00);
+ tu_cs_emit(cs,
+ A6XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(fragcoord_xy_regid) |
+ A6XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(fragcoord_zw_regid) |
+ A6XX_HLSQ_CONTROL_4_REG_BARY_IJ_PIXEL_PERSAMP(regid(63, 0)) |
+ 0x0000fc00);
+ tu_cs_emit(cs, 0xfc);
+}
+
+static void
+tu6_emit_fs_inputs(struct tu_cs *cs, const struct ir3_shader_variant *fs)
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_UNKNOWN_B980, 1);
+ tu_cs_emit(cs, fs->total_in > 0 ? 3 : 1);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_UNKNOWN_A982, 1);
+ tu_cs_emit(cs, 0); /* XXX */
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 1);
+ tu_cs_emit(cs, 0xff); /* XXX */
+
+ uint32_t gras_cntl = 0;
+ if (fs->total_in > 0)
+ gras_cntl |= A6XX_GRAS_CNTL_VARYING;
+ if (fs->frag_coord) {
+ gras_cntl |= A6XX_GRAS_CNTL_SIZE | A6XX_GRAS_CNTL_XCOORD |
+ A6XX_GRAS_CNTL_YCOORD | A6XX_GRAS_CNTL_ZCOORD |
+ A6XX_GRAS_CNTL_WCOORD;
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_CNTL, 1);
+ tu_cs_emit(cs, gras_cntl);
+
+ uint32_t rb_render_control = 0;
+ if (fs->total_in > 0) {
+ rb_render_control =
+ A6XX_RB_RENDER_CONTROL0_VARYING | A6XX_RB_RENDER_CONTROL0_UNK10;
+ }
+ if (fs->frag_coord) {
+ rb_render_control |=
+ A6XX_RB_RENDER_CONTROL0_SIZE | A6XX_RB_RENDER_CONTROL0_XCOORD |
+ A6XX_RB_RENDER_CONTROL0_YCOORD | A6XX_RB_RENDER_CONTROL0_ZCOORD |
+ A6XX_RB_RENDER_CONTROL0_WCOORD;
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_RENDER_CONTROL0, 2);
+ tu_cs_emit(cs, rb_render_control);
+ tu_cs_emit(cs, (fs->frag_face ? A6XX_RB_RENDER_CONTROL1_FACENESS : 0));
+}
+
+static void
+tu6_emit_fs_outputs(struct tu_cs *cs,
+ const struct ir3_shader_variant *fs,
+ uint32_t mrt_count)
+{
+ const uint32_t fragdepth_regid =
+ ir3_find_output_regid(fs, FRAG_RESULT_DEPTH);
+ uint32_t fragdata_regid[8];
+ if (fs->color0_mrt) {
+ fragdata_regid[0] = ir3_find_output_regid(fs, FRAG_RESULT_COLOR);
+ for (uint32_t i = 1; i < ARRAY_SIZE(fragdata_regid); i++)
+ fragdata_regid[i] = fragdata_regid[0];
+ } else {
+ for (uint32_t i = 0; i < ARRAY_SIZE(fragdata_regid); i++)
+ fragdata_regid[i] = ir3_find_output_regid(fs, FRAG_RESULT_DATA0 + i);
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_OUTPUT_CNTL0, 2);
+ tu_cs_emit(
+ cs, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(fragdepth_regid) | 0xfcfc0000);
+ tu_cs_emit(cs, A6XX_SP_FS_OUTPUT_CNTL1_MRT(mrt_count));
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_OUTPUT_REG(0), 8);
+ for (uint32_t i = 0; i < ARRAY_SIZE(fragdata_regid); i++) {
+ // TODO we could have a mix of half and full precision outputs,
+ // we really need to figure out half-precision from IR3_REG_HALF
+ tu_cs_emit(cs, A6XX_SP_FS_OUTPUT_REG_REGID(fragdata_regid[i]) |
+ (false ? A6XX_SP_FS_OUTPUT_REG_HALF_PRECISION : 0));
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 2);
+ tu_cs_emit(cs, fs->writes_pos ? A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_Z : 0);
+ tu_cs_emit(cs, A6XX_RB_FS_OUTPUT_CNTL1_MRT(mrt_count));
+
+ uint32_t gras_su_depth_plane_cntl = 0;
+ uint32_t rb_depth_plane_cntl = 0;
+ if (fs->no_earlyz | fs->writes_pos) {
+ gras_su_depth_plane_cntl |= A6XX_GRAS_SU_DEPTH_PLANE_CNTL_FRAG_WRITES_Z;
+ rb_depth_plane_cntl |= A6XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z;
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_DEPTH_PLANE_CNTL, 1);
+ tu_cs_emit(cs, gras_su_depth_plane_cntl);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_PLANE_CNTL, 1);
+ tu_cs_emit(cs, rb_depth_plane_cntl);
+}
+
+static void
+tu6_emit_shader_object(struct tu_cs *cs,
+ gl_shader_stage stage,
+ const struct ir3_shader_variant *variant,
+ const struct tu_bo *binary_bo,
+ uint32_t binary_offset)
+{
+ uint16_t reg;
+ uint8_t opcode;
+ enum a6xx_state_block sb;
+ switch (stage) {
+ case MESA_SHADER_VERTEX:
+ reg = REG_A6XX_SP_VS_OBJ_START_LO;
+ opcode = CP_LOAD_STATE6_GEOM;
+ sb = SB6_VS_SHADER;
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ reg = REG_A6XX_SP_HS_OBJ_START_LO;
+ opcode = CP_LOAD_STATE6_GEOM;
+ sb = SB6_HS_SHADER;
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ reg = REG_A6XX_SP_DS_OBJ_START_LO;
+ opcode = CP_LOAD_STATE6_GEOM;
+ sb = SB6_DS_SHADER;
+ break;
+ case MESA_SHADER_GEOMETRY:
+ reg = REG_A6XX_SP_GS_OBJ_START_LO;
+ opcode = CP_LOAD_STATE6_GEOM;
+ sb = SB6_GS_SHADER;
+ break;
+ case MESA_SHADER_FRAGMENT:
+ reg = REG_A6XX_SP_FS_OBJ_START_LO;
+ opcode = CP_LOAD_STATE6_FRAG;
+ sb = SB6_FS_SHADER;
+ break;
+ case MESA_SHADER_COMPUTE:
+ reg = REG_A6XX_SP_CS_OBJ_START_LO;
+ opcode = CP_LOAD_STATE6_FRAG;
+ sb = SB6_CS_SHADER;
+ break;
+ default:
+ unreachable("invalid gl_shader_stage");
+ opcode = CP_LOAD_STATE6_GEOM;
+ sb = SB6_VS_SHADER;
+ break;
+ }
+
+ if (!variant->instrlen) {
+ tu_cs_emit_pkt4(cs, reg, 2);
+ tu_cs_emit_qw(cs, 0);
+ return;
+ }
+
+ assert(variant->type == stage);
+
+ const uint64_t binary_iova = binary_bo->iova + binary_offset;
+ assert((binary_iova & 0x3) == 0);
+
+ tu_cs_emit_pkt4(cs, reg, 2);
+ tu_cs_emit_qw(cs, binary_iova);
+
+ /* always indirect */
+ const bool indirect = true;
+ if (indirect) {
+ tu_cs_emit_pkt7(cs, opcode, 3);
+ tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(0) |
+ CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
+ CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
+ CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
+ CP_LOAD_STATE6_0_NUM_UNIT(variant->instrlen));
+ tu_cs_emit_qw(cs, binary_iova);
+ } else {
+ const void *binary = binary_bo->map + binary_offset;
+
+ tu_cs_emit_pkt7(cs, opcode, 3 + variant->info.sizedwords);
+ tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(0) |
+ CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
+ CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
+ CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
+ CP_LOAD_STATE6_0_NUM_UNIT(variant->instrlen));
+ tu_cs_emit_qw(cs, 0);
+ tu_cs_emit_array(cs, binary, variant->info.sizedwords);
+ }
+}
+
+static void
+tu6_emit_program(struct tu_cs *cs,
+ const struct tu_pipeline_builder *builder,
+ const struct tu_bo *binary_bo,
+ bool binning_pass)
+{
+ static const struct ir3_shader_variant dummy_variant = {
+ .type = MESA_SHADER_NONE
+ };
+ assert(builder->shaders[MESA_SHADER_VERTEX]);
+ const struct ir3_shader_variant *vs =
+ &builder->shaders[MESA_SHADER_VERTEX]->variants[0];
+ const struct ir3_shader_variant *hs =
+ builder->shaders[MESA_SHADER_TESS_CTRL]
+ ? &builder->shaders[MESA_SHADER_TESS_CTRL]->variants[0]
+ : &dummy_variant;
+ const struct ir3_shader_variant *ds =
+ builder->shaders[MESA_SHADER_TESS_EVAL]
+ ? &builder->shaders[MESA_SHADER_TESS_EVAL]->variants[0]
+ : &dummy_variant;
+ const struct ir3_shader_variant *gs =
+ builder->shaders[MESA_SHADER_GEOMETRY]
+ ? &builder->shaders[MESA_SHADER_GEOMETRY]->variants[0]
+ : &dummy_variant;
+ const struct ir3_shader_variant *fs =
+ builder->shaders[MESA_SHADER_FRAGMENT]
+ ? &builder->shaders[MESA_SHADER_FRAGMENT]->variants[0]
+ : &dummy_variant;
+
+ if (binning_pass) {
+ vs = &builder->shaders[MESA_SHADER_VERTEX]->variants[1];
+ fs = &dummy_variant;
+ }
+
+ tu6_emit_vs_config(cs, vs);
+ tu6_emit_hs_config(cs, hs);
+ tu6_emit_ds_config(cs, ds);
+ tu6_emit_gs_config(cs, gs);
+ tu6_emit_fs_config(cs, fs);
+
+ tu6_emit_vs_system_values(cs, vs);
+ tu6_emit_vpc(cs, vs, fs, binning_pass);
+ tu6_emit_vpc_varying_modes(cs, fs, binning_pass);
+ tu6_emit_fs_system_values(cs, fs);
+ tu6_emit_fs_inputs(cs, fs);
+ tu6_emit_fs_outputs(cs, fs, builder->color_attachment_count);
+
+ tu6_emit_shader_object(cs, MESA_SHADER_VERTEX, vs, binary_bo,
+ builder->shader_offsets[MESA_SHADER_VERTEX]);
+
+ tu6_emit_shader_object(cs, MESA_SHADER_FRAGMENT, fs, binary_bo,
+ builder->shader_offsets[MESA_SHADER_FRAGMENT]);
+}
+
+static void
+tu6_emit_vertex_input(struct tu_cs *cs,
+ const struct ir3_shader_variant *vs,
+ const VkPipelineVertexInputStateCreateInfo *vi_info,
+ uint8_t bindings[MAX_VERTEX_ATTRIBS],
+ uint16_t strides[MAX_VERTEX_ATTRIBS],
+ uint16_t offsets[MAX_VERTEX_ATTRIBS],
+ uint32_t *count)
+{
+ uint32_t vfd_decode_idx = 0;
+
+ /* why do we go beyond inputs_count? */
+ assert(vs->inputs_count + 1 <= MAX_VERTEX_ATTRIBS);
+ for (uint32_t i = 0; i <= vs->inputs_count; i++) {
+ if (vs->inputs[i].sysval || !vs->inputs[i].compmask)
+ continue;
+
+ const VkVertexInputAttributeDescription *vi_attr =
+ tu_find_vertex_input_attribute(vi_info, vs->inputs[i].slot);
+ const VkVertexInputBindingDescription *vi_binding =
+ tu_find_vertex_input_binding(vi_info, vi_attr);
+ assert(vi_attr && vi_binding);
+
+ const struct tu_native_format *format =
+ tu6_get_native_format(vi_attr->format);
+ assert(format && format->vtx >= 0);
+
+ uint32_t vfd_decode = A6XX_VFD_DECODE_INSTR_IDX(vfd_decode_idx) |
+ A6XX_VFD_DECODE_INSTR_FORMAT(format->vtx) |
+ A6XX_VFD_DECODE_INSTR_SWAP(format->swap) |
+ A6XX_VFD_DECODE_INSTR_UNK30;
+ if (vi_binding->inputRate == VK_VERTEX_INPUT_RATE_INSTANCE)
+ vfd_decode |= A6XX_VFD_DECODE_INSTR_INSTANCED;
+ if (!vk_format_is_int(vi_attr->format))
+ vfd_decode |= A6XX_VFD_DECODE_INSTR_FLOAT;
+
+ const uint32_t vfd_decode_step_rate = 1;
+
+ const uint32_t vfd_dest_cntl =
+ A6XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vs->inputs[i].compmask) |
+ A6XX_VFD_DEST_CNTL_INSTR_REGID(vs->inputs[i].regid);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VFD_DECODE(vfd_decode_idx), 2);
+ tu_cs_emit(cs, vfd_decode);
+ tu_cs_emit(cs, vfd_decode_step_rate);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VFD_DEST_CNTL(vfd_decode_idx), 1);
+ tu_cs_emit(cs, vfd_dest_cntl);
+
+ bindings[vfd_decode_idx] = vi_binding->binding;
+ strides[vfd_decode_idx] = vi_binding->stride;
+ offsets[vfd_decode_idx] = vi_attr->offset;
+
+ vfd_decode_idx++;
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_VFD_CONTROL_0, 1);
+ tu_cs_emit(
+ cs, A6XX_VFD_CONTROL_0_VTXCNT(vfd_decode_idx) | (vfd_decode_idx << 8));
+
+ *count = vfd_decode_idx;
+}
+
+static uint32_t
+tu6_guardband_adj(uint32_t v)
+{
+ if (v > 256)
+ return (uint32_t)(511.0 - 65.0 * (log2(v) - 8.0));
+ else
+ return 511;
+}
+
+void
+tu6_emit_viewport(struct tu_cs *cs, const VkViewport *viewport)
+{
+ float offsets[3];
+ float scales[3];
+ scales[0] = viewport->width / 2.0f;
+ scales[1] = viewport->height / 2.0f;
+ scales[2] = viewport->maxDepth - viewport->minDepth;
+ offsets[0] = viewport->x + scales[0];
+ offsets[1] = viewport->y + scales[1];
+ offsets[2] = viewport->minDepth;
+
+ VkOffset2D min;
+ VkOffset2D max;
+ min.x = (int32_t) viewport->x;
+ max.x = (int32_t) ceilf(viewport->x + viewport->width);
+ if (viewport->height >= 0.0f) {
+ min.y = (int32_t) viewport->y;
+ max.y = (int32_t) ceilf(viewport->y + viewport->height);
+ } else {
+ min.y = (int32_t)(viewport->y + viewport->height);
+ max.y = (int32_t) ceilf(viewport->y);
+ }
+ /* the spec allows viewport->height to be 0.0f */
+ if (min.y == max.y)
+ max.y++;
+ assert(min.x >= 0 && min.x < max.x);
+ assert(min.y >= 0 && min.y < max.y);
+
+ VkExtent2D guardband_adj;
+ guardband_adj.width = tu6_guardband_adj(max.x - min.x);
+ guardband_adj.height = tu6_guardband_adj(max.y - min.y);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_CL_VPORT_XOFFSET_0, 6);
+ tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_XOFFSET_0(offsets[0]));
+ tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_XSCALE_0(scales[0]));
+ tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_YOFFSET_0(offsets[1]));
+ tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_YSCALE_0(scales[1]));
+ tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_ZOFFSET_0(offsets[2]));
+ tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_ZSCALE_0(scales[2]));
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0, 2);
+ tu_cs_emit(cs, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(min.x) |
+ A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(min.y));
+ tu_cs_emit(cs, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(max.x - 1) |
+ A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(max.y - 1));
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ, 1);
+ tu_cs_emit(cs,
+ A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_HORZ(guardband_adj.width) |
+ A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_VERT(guardband_adj.height));
+}
+
+void
+tu6_emit_scissor(struct tu_cs *cs, const VkRect2D *scissor)
+{
+ const VkOffset2D min = scissor->offset;
+ const VkOffset2D max = {
+ scissor->offset.x + scissor->extent.width,
+ scissor->offset.y + scissor->extent.height,
+ };
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0, 2);
+ tu_cs_emit(cs, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(min.x) |
+ A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(min.y));
+ tu_cs_emit(cs, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(max.x - 1) |
+ A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(max.y - 1));
+}
+
+static void
+tu6_emit_gras_unknowns(struct tu_cs *cs)
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_UNKNOWN_8000, 1);
+ tu_cs_emit(cs, 0x80);
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_UNKNOWN_8001, 1);
+ tu_cs_emit(cs, 0x0);
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_UNKNOWN_8004, 1);
+ tu_cs_emit(cs, 0x0);
+}
+
+static void
+tu6_emit_point_size(struct tu_cs *cs)
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_POINT_MINMAX, 2);
+ tu_cs_emit(cs, A6XX_GRAS_SU_POINT_MINMAX_MIN(1.0f / 16.0f) |
+ A6XX_GRAS_SU_POINT_MINMAX_MAX(4092.0f));
+ tu_cs_emit(cs, A6XX_GRAS_SU_POINT_SIZE(1.0f));
+}
+
+static uint32_t
+tu6_gras_su_cntl(const VkPipelineRasterizationStateCreateInfo *rast_info,
+ VkSampleCountFlagBits samples)
+{
+ uint32_t gras_su_cntl = 0;
+
+ if (rast_info->cullMode & VK_CULL_MODE_FRONT_BIT)
+ gras_su_cntl |= A6XX_GRAS_SU_CNTL_CULL_FRONT;
+ if (rast_info->cullMode & VK_CULL_MODE_BACK_BIT)
+ gras_su_cntl |= A6XX_GRAS_SU_CNTL_CULL_BACK;
+
+ if (rast_info->frontFace == VK_FRONT_FACE_CLOCKWISE)
+ gras_su_cntl |= A6XX_GRAS_SU_CNTL_FRONT_CW;
+
+ /* don't set A6XX_GRAS_SU_CNTL_LINEHALFWIDTH */
+
+ if (rast_info->depthBiasEnable)
+ gras_su_cntl |= A6XX_GRAS_SU_CNTL_POLY_OFFSET;
+
+ if (samples > VK_SAMPLE_COUNT_1_BIT)
+ gras_su_cntl |= A6XX_GRAS_SU_CNTL_MSAA_ENABLE;
+
+ return gras_su_cntl;
+}
+
+void
+tu6_emit_gras_su_cntl(struct tu_cs *cs,
+ uint32_t gras_su_cntl,
+ float line_width)
+{
+ assert((gras_su_cntl & A6XX_GRAS_SU_CNTL_LINEHALFWIDTH__MASK) == 0);
+ gras_su_cntl |= A6XX_GRAS_SU_CNTL_LINEHALFWIDTH(line_width / 2.0f);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_CNTL, 1);
+ tu_cs_emit(cs, gras_su_cntl);
+}
+
+void
+tu6_emit_depth_bias(struct tu_cs *cs,
+ float constant_factor,
+ float clamp,
+ float slope_factor)
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_POLY_OFFSET_SCALE, 3);
+ tu_cs_emit(cs, A6XX_GRAS_SU_POLY_OFFSET_SCALE(slope_factor));
+ tu_cs_emit(cs, A6XX_GRAS_SU_POLY_OFFSET_OFFSET(constant_factor));
+ tu_cs_emit(cs, A6XX_GRAS_SU_POLY_OFFSET_OFFSET_CLAMP(clamp));
+}
+
+static void
+tu6_emit_alpha_control_disable(struct tu_cs *cs)
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_ALPHA_CONTROL, 1);
+ tu_cs_emit(cs, 0);
+}
+
+static void
+tu6_emit_depth_control(struct tu_cs *cs,
+ const VkPipelineDepthStencilStateCreateInfo *ds_info)
+{
+ assert(!ds_info->depthBoundsTestEnable);
+
+ uint32_t rb_depth_cntl = 0;
+ if (ds_info->depthTestEnable) {
+ rb_depth_cntl |=
+ A6XX_RB_DEPTH_CNTL_Z_ENABLE |
+ A6XX_RB_DEPTH_CNTL_ZFUNC(tu6_compare_func(ds_info->depthCompareOp)) |
+ A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE;
+
+ if (ds_info->depthWriteEnable)
+ rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_WRITE_ENABLE;
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_CNTL, 1);
+ tu_cs_emit(cs, rb_depth_cntl);
+}
+
+static void
+tu6_emit_stencil_control(struct tu_cs *cs,
+ const VkPipelineDepthStencilStateCreateInfo *ds_info)
+{
+ uint32_t rb_stencil_control = 0;
+ if (ds_info->stencilTestEnable) {
+ const VkStencilOpState *front = &ds_info->front;
+ const VkStencilOpState *back = &ds_info->back;
+ rb_stencil_control |=
+ A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
+ A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE_BF |
+ A6XX_RB_STENCIL_CONTROL_STENCIL_READ |
+ A6XX_RB_STENCIL_CONTROL_FUNC(tu6_compare_func(front->compareOp)) |
+ A6XX_RB_STENCIL_CONTROL_FAIL(tu6_stencil_op(front->failOp)) |
+ A6XX_RB_STENCIL_CONTROL_ZPASS(tu6_stencil_op(front->passOp)) |
+ A6XX_RB_STENCIL_CONTROL_ZFAIL(tu6_stencil_op(front->depthFailOp)) |
+ A6XX_RB_STENCIL_CONTROL_FUNC_BF(tu6_compare_func(back->compareOp)) |
+ A6XX_RB_STENCIL_CONTROL_FAIL_BF(tu6_stencil_op(back->failOp)) |
+ A6XX_RB_STENCIL_CONTROL_ZPASS_BF(tu6_stencil_op(back->passOp)) |
+ A6XX_RB_STENCIL_CONTROL_ZFAIL_BF(tu6_stencil_op(back->depthFailOp));
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_CONTROL, 1);
+ tu_cs_emit(cs, rb_stencil_control);
+}
+
+void
+tu6_emit_stencil_compare_mask(struct tu_cs *cs, uint32_t front, uint32_t back)
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCILMASK, 1);
+ tu_cs_emit(
+ cs, A6XX_RB_STENCILMASK_MASK(front) | A6XX_RB_STENCILMASK_BFMASK(back));
+}
+
+void
+tu6_emit_stencil_write_mask(struct tu_cs *cs, uint32_t front, uint32_t back)
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCILWRMASK, 1);
+ tu_cs_emit(cs, A6XX_RB_STENCILWRMASK_WRMASK(front) |
+ A6XX_RB_STENCILWRMASK_BFWRMASK(back));
+}
+
+void
+tu6_emit_stencil_reference(struct tu_cs *cs, uint32_t front, uint32_t back)
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCILREF, 1);
+ tu_cs_emit(cs,
+ A6XX_RB_STENCILREF_REF(front) | A6XX_RB_STENCILREF_BFREF(back));
+}
+
+static uint32_t
+tu6_rb_mrt_blend_control(const VkPipelineColorBlendAttachmentState *att,
+ bool has_alpha)
+{
+ const enum a3xx_rb_blend_opcode color_op = tu6_blend_op(att->colorBlendOp);
+ const enum adreno_rb_blend_factor src_color_factor = tu6_blend_factor(
+ has_alpha ? att->srcColorBlendFactor
+ : tu_blend_factor_no_dst_alpha(att->srcColorBlendFactor));
+ const enum adreno_rb_blend_factor dst_color_factor = tu6_blend_factor(
+ has_alpha ? att->dstColorBlendFactor
+ : tu_blend_factor_no_dst_alpha(att->dstColorBlendFactor));
+ const enum a3xx_rb_blend_opcode alpha_op = tu6_blend_op(att->alphaBlendOp);
+ const enum adreno_rb_blend_factor src_alpha_factor =
+ tu6_blend_factor(att->srcAlphaBlendFactor);
+ const enum adreno_rb_blend_factor dst_alpha_factor =
+ tu6_blend_factor(att->dstAlphaBlendFactor);
+
+ return A6XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(src_color_factor) |
+ A6XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(color_op) |
+ A6XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(dst_color_factor) |
+ A6XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(src_alpha_factor) |
+ A6XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(alpha_op) |
+ A6XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(dst_alpha_factor);
+}
+
+static uint32_t
+tu6_rb_mrt_control(const VkPipelineColorBlendAttachmentState *att,
+ uint32_t rb_mrt_control_rop,
+ bool is_int,
+ bool has_alpha)
+{
+ uint32_t rb_mrt_control =
+ A6XX_RB_MRT_CONTROL_COMPONENT_ENABLE(att->colorWriteMask);
+
+ /* ignore blending and logic op for integer attachments */
+ if (is_int) {
+ rb_mrt_control |= A6XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
+ return rb_mrt_control;
+ }
+
+ rb_mrt_control |= rb_mrt_control_rop;
+
+ if (att->blendEnable) {
+ rb_mrt_control |= A6XX_RB_MRT_CONTROL_BLEND;
+
+ if (has_alpha)
+ rb_mrt_control |= A6XX_RB_MRT_CONTROL_BLEND2;
+ }
+
+ return rb_mrt_control;
+}
+
+static void
+tu6_emit_rb_mrt_controls(struct tu_cs *cs,
+ const VkPipelineColorBlendStateCreateInfo *blend_info,
+ const VkFormat attachment_formats[MAX_RTS],
+ uint32_t *blend_enable_mask)
+{
+ *blend_enable_mask = 0;
+
+ bool rop_reads_dst = false;
+ uint32_t rb_mrt_control_rop = 0;
+ if (blend_info->logicOpEnable) {
+ rop_reads_dst = tu_logic_op_reads_dst(blend_info->logicOp);
+ rb_mrt_control_rop =
+ A6XX_RB_MRT_CONTROL_ROP_ENABLE |
+ A6XX_RB_MRT_CONTROL_ROP_CODE(tu6_rop(blend_info->logicOp));
+ }
+
+ for (uint32_t i = 0; i < blend_info->attachmentCount; i++) {
+ const VkPipelineColorBlendAttachmentState *att =
+ &blend_info->pAttachments[i];
+ const VkFormat format = attachment_formats[i];
+
+ uint32_t rb_mrt_control = 0;
+ uint32_t rb_mrt_blend_control = 0;
+ if (format != VK_FORMAT_UNDEFINED) {
+ const bool is_int = vk_format_is_int(format);
+ const bool has_alpha = vk_format_has_alpha(format);
+
+ rb_mrt_control =
+ tu6_rb_mrt_control(att, rb_mrt_control_rop, is_int, has_alpha);
+ rb_mrt_blend_control = tu6_rb_mrt_blend_control(att, has_alpha);
+
+ if (att->blendEnable || rop_reads_dst)
+ *blend_enable_mask |= 1 << i;
+ }
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_CONTROL(i), 2);
+ tu_cs_emit(cs, rb_mrt_control);
+ tu_cs_emit(cs, rb_mrt_blend_control);
+ }
+
+ for (uint32_t i = blend_info->attachmentCount; i < MAX_RTS; i++) {
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_CONTROL(i), 2);
+ tu_cs_emit(cs, 0);
+ tu_cs_emit(cs, 0);
+ }
+}
+
+static void
+tu6_emit_blend_control(struct tu_cs *cs,
+ uint32_t blend_enable_mask,
+ const VkPipelineMultisampleStateCreateInfo *msaa_info)
+{
+ assert(!msaa_info->sampleShadingEnable);
+ assert(!msaa_info->alphaToOneEnable);
+
+ uint32_t sp_blend_cntl = A6XX_SP_BLEND_CNTL_UNK8;
+ if (blend_enable_mask)
+ sp_blend_cntl |= A6XX_SP_BLEND_CNTL_ENABLED;
+ if (msaa_info->alphaToCoverageEnable)
+ sp_blend_cntl |= A6XX_SP_BLEND_CNTL_ALPHA_TO_COVERAGE;
+
+ const uint32_t sample_mask =
+ msaa_info->pSampleMask ? *msaa_info->pSampleMask
+ : ((1 << msaa_info->rasterizationSamples) - 1);
+
+ /* set A6XX_RB_BLEND_CNTL_INDEPENDENT_BLEND only when enabled? */
+ uint32_t rb_blend_cntl =
+ A6XX_RB_BLEND_CNTL_ENABLE_BLEND(blend_enable_mask) |
+ A6XX_RB_BLEND_CNTL_INDEPENDENT_BLEND |
+ A6XX_RB_BLEND_CNTL_SAMPLE_MASK(sample_mask);
+ if (msaa_info->alphaToCoverageEnable)
+ rb_blend_cntl |= A6XX_RB_BLEND_CNTL_ALPHA_TO_COVERAGE;
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_SP_BLEND_CNTL, 1);
+ tu_cs_emit(cs, sp_blend_cntl);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLEND_CNTL, 1);
+ tu_cs_emit(cs, rb_blend_cntl);
+}
+
+void
+tu6_emit_blend_constants(struct tu_cs *cs, const float constants[4])
+{
+ tu_cs_emit_pkt4(cs, REG_A6XX_RB_BLEND_RED_F32, 4);
+ tu_cs_emit_array(cs, (const uint32_t *) constants, 4);
+}
+
+static VkResult
+tu_pipeline_builder_create_pipeline(struct tu_pipeline_builder *builder,
+ struct tu_pipeline **out_pipeline)
+{
+ struct tu_device *dev = builder->device;
+
+ struct tu_pipeline *pipeline =
+ vk_zalloc2(&dev->alloc, builder->alloc, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!pipeline)
+ return VK_ERROR_OUT_OF_HOST_MEMORY;
+
+ tu_cs_init(&pipeline->cs, TU_CS_MODE_SUB_STREAM, 2048);
+
+ /* reserve the space now such that tu_cs_begin_sub_stream never fails */
+ VkResult result = tu_cs_reserve_space(dev, &pipeline->cs, 2048);
+ if (result != VK_SUCCESS) {
+ vk_free2(&dev->alloc, builder->alloc, pipeline);
+ return result;
+ }
+
+ *out_pipeline = pipeline;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+tu_pipeline_builder_compile_shaders(struct tu_pipeline_builder *builder)
+{
+ const VkPipelineShaderStageCreateInfo *stage_infos[MESA_SHADER_STAGES] = {
+ NULL
+ };
+ for (uint32_t i = 0; i < builder->create_info->stageCount; i++) {
+ gl_shader_stage stage =
+ tu_shader_stage(builder->create_info->pStages[i].stage);
+ stage_infos[stage] = &builder->create_info->pStages[i];
+ }
+
+ struct tu_shader_compile_options options;
+ tu_shader_compile_options_init(&options, builder->create_info);
+
+ /* compile shaders in reverse order */
+ struct tu_shader *next_stage_shader = NULL;
+ for (gl_shader_stage stage = MESA_SHADER_STAGES - 1;
+ stage > MESA_SHADER_NONE; stage--) {
+ const VkPipelineShaderStageCreateInfo *stage_info = stage_infos[stage];
+ if (!stage_info)
+ continue;
+
+ struct tu_shader *shader =
+ tu_shader_create(builder->device, stage, stage_info, builder->alloc);
+ if (!shader)
+ return VK_ERROR_OUT_OF_HOST_MEMORY;
+
+ VkResult result =
+ tu_shader_compile(builder->device, shader, next_stage_shader,
+ &options, builder->alloc);
+ if (result != VK_SUCCESS)
+ return result;
+
+ builder->shaders[stage] = shader;
+ builder->shader_offsets[stage] = builder->shader_total_size;
+ builder->shader_total_size +=
+ sizeof(uint32_t) * shader->variants[0].info.sizedwords;
+
+ next_stage_shader = shader;
+ }
+
+ if (builder->shaders[MESA_SHADER_VERTEX]->has_binning_pass) {
+ const struct tu_shader *vs = builder->shaders[MESA_SHADER_VERTEX];
+ builder->binning_vs_offset = builder->shader_total_size;
+ builder->shader_total_size +=
+ sizeof(uint32_t) * vs->variants[1].info.sizedwords;
+ }
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+tu_pipeline_builder_upload_shaders(struct tu_pipeline_builder *builder,
+ struct tu_pipeline *pipeline)
+{
+ struct tu_bo *bo = &pipeline->program.binary_bo;
+
+ VkResult result =
+ tu_bo_init_new(builder->device, bo, builder->shader_total_size);
+ if (result != VK_SUCCESS)
+ return result;
+
+ result = tu_bo_map(builder->device, bo);
+ if (result != VK_SUCCESS)
+ return result;
+
+ for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
+ const struct tu_shader *shader = builder->shaders[i];
+ if (!shader)
+ continue;
+
+ memcpy(bo->map + builder->shader_offsets[i], shader->binary,
+ sizeof(uint32_t) * shader->variants[0].info.sizedwords);
+ }
+
+ if (builder->shaders[MESA_SHADER_VERTEX]->has_binning_pass) {
+ const struct tu_shader *vs = builder->shaders[MESA_SHADER_VERTEX];
+ memcpy(bo->map + builder->binning_vs_offset, vs->binning_binary,
+ sizeof(uint32_t) * vs->variants[1].info.sizedwords);
+ }
+
+ return VK_SUCCESS;
+}
+
+static void
+tu_pipeline_builder_parse_dynamic(struct tu_pipeline_builder *builder,
+ struct tu_pipeline *pipeline)
+{
+ const VkPipelineDynamicStateCreateInfo *dynamic_info =
+ builder->create_info->pDynamicState;
+
+ if (!dynamic_info)
+ return;
+
+ for (uint32_t i = 0; i < dynamic_info->dynamicStateCount; i++) {
+ pipeline->dynamic_state.mask |=
+ tu_dynamic_state_bit(dynamic_info->pDynamicStates[i]);
+ }
+}
+
+static void
+tu_pipeline_builder_parse_shader_stages(struct tu_pipeline_builder *builder,
+ struct tu_pipeline *pipeline)
+{
+ struct tu_cs prog_cs;
+ tu_cs_begin_sub_stream(builder->device, &pipeline->cs, 512, &prog_cs);
+ tu6_emit_program(&prog_cs, builder, &pipeline->program.binary_bo, false);
+ pipeline->program.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &prog_cs);
+
+ tu_cs_begin_sub_stream(builder->device, &pipeline->cs, 512, &prog_cs);
+ tu6_emit_program(&prog_cs, builder, &pipeline->program.binary_bo, true);
+ pipeline->program.binning_state_ib =
+ tu_cs_end_sub_stream(&pipeline->cs, &prog_cs);
+}
+
+static void
+tu_pipeline_builder_parse_vertex_input(struct tu_pipeline_builder *builder,
+ struct tu_pipeline *pipeline)
+{
+ const VkPipelineVertexInputStateCreateInfo *vi_info =
+ builder->create_info->pVertexInputState;
+ const struct tu_shader *vs = builder->shaders[MESA_SHADER_VERTEX];
+
+ struct tu_cs vi_cs;
+ tu_cs_begin_sub_stream(builder->device, &pipeline->cs,
+ MAX_VERTEX_ATTRIBS * 5 + 2, &vi_cs);
+ tu6_emit_vertex_input(&vi_cs, &vs->variants[0], vi_info,
+ pipeline->vi.bindings, pipeline->vi.strides,
+ pipeline->vi.offsets, &pipeline->vi.count);
+ pipeline->vi.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &vi_cs);
+
+ if (vs->has_binning_pass) {
+ tu_cs_begin_sub_stream(builder->device, &pipeline->cs,
+ MAX_VERTEX_ATTRIBS * 5 + 2, &vi_cs);
+ tu6_emit_vertex_input(
+ &vi_cs, &vs->variants[1], vi_info, pipeline->vi.binning_bindings,
+ pipeline->vi.binning_strides, pipeline->vi.binning_offsets,
+ &pipeline->vi.binning_count);
+ pipeline->vi.binning_state_ib =
+ tu_cs_end_sub_stream(&pipeline->cs, &vi_cs);
+ }
+}
+
+static void
+tu_pipeline_builder_parse_input_assembly(struct tu_pipeline_builder *builder,
+ struct tu_pipeline *pipeline)
+{
+ const VkPipelineInputAssemblyStateCreateInfo *ia_info =
+ builder->create_info->pInputAssemblyState;
+
+ pipeline->ia.primtype = tu6_primtype(ia_info->topology);
+ pipeline->ia.primitive_restart = ia_info->primitiveRestartEnable;
+}
+
+static void
+tu_pipeline_builder_parse_viewport(struct tu_pipeline_builder *builder,
+ struct tu_pipeline *pipeline)
+{
+ /* The spec says:
+ *
+ * pViewportState is a pointer to an instance of the
+ * VkPipelineViewportStateCreateInfo structure, and is ignored if the
+ * pipeline has rasterization disabled."
+ *
+ * We leave the relevant registers stale in that case.
+ */
+ if (builder->rasterizer_discard)
+ return;
+
+ const VkPipelineViewportStateCreateInfo *vp_info =
+ builder->create_info->pViewportState;
+
+ struct tu_cs vp_cs;
+ tu_cs_begin_sub_stream(builder->device, &pipeline->cs, 15, &vp_cs);
+
+ if (!(pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
+ assert(vp_info->viewportCount == 1);
+ tu6_emit_viewport(&vp_cs, vp_info->pViewports);
+ }
+
+ if (!(pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
+ assert(vp_info->scissorCount == 1);
+ tu6_emit_scissor(&vp_cs, vp_info->pScissors);
+ }
+
+ pipeline->vp.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &vp_cs);
+}
+
+static void
+tu_pipeline_builder_parse_rasterization(struct tu_pipeline_builder *builder,
+ struct tu_pipeline *pipeline)
+{
+ const VkPipelineRasterizationStateCreateInfo *rast_info =
+ builder->create_info->pRasterizationState;
+
+ assert(!rast_info->depthClampEnable);
+ assert(rast_info->polygonMode == VK_POLYGON_MODE_FILL);
+
+ struct tu_cs rast_cs;
+ tu_cs_begin_sub_stream(builder->device, &pipeline->cs, 20, &rast_cs);
+
+ /* move to hw ctx init? */
+ tu6_emit_gras_unknowns(&rast_cs);
+ tu6_emit_point_size(&rast_cs);
+
+ const uint32_t gras_su_cntl =
+ tu6_gras_su_cntl(rast_info, builder->samples);
+
+ if (!(pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH))
+ tu6_emit_gras_su_cntl(&rast_cs, gras_su_cntl, rast_info->lineWidth);
+
+ if (!(pipeline->dynamic_state.mask & TU_DYNAMIC_DEPTH_BIAS)) {
+ tu6_emit_depth_bias(&rast_cs, rast_info->depthBiasConstantFactor,
+ rast_info->depthBiasClamp,
+ rast_info->depthBiasSlopeFactor);
+ }
+
+ pipeline->rast.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &rast_cs);
+
+ pipeline->rast.gras_su_cntl = gras_su_cntl;
+}
+
+static void
+tu_pipeline_builder_parse_depth_stencil(struct tu_pipeline_builder *builder,
+ struct tu_pipeline *pipeline)
+{
+ /* The spec says:
+ *
+ * pDepthStencilState is a pointer to an instance of the
+ * VkPipelineDepthStencilStateCreateInfo structure, and is ignored if
+ * the pipeline has rasterization disabled or if the subpass of the
+ * render pass the pipeline is created against does not use a
+ * depth/stencil attachment.
+ *
+ * We disable both depth and stenil tests in those cases.
+ */
+ static const VkPipelineDepthStencilStateCreateInfo dummy_ds_info;
+ const VkPipelineDepthStencilStateCreateInfo *ds_info =
+ builder->use_depth_stencil_attachment
+ ? builder->create_info->pDepthStencilState
+ : &dummy_ds_info;
+
+ struct tu_cs ds_cs;
+ tu_cs_begin_sub_stream(builder->device, &pipeline->cs, 12, &ds_cs);
+
+ /* move to hw ctx init? */
+ tu6_emit_alpha_control_disable(&ds_cs);
+
+ tu6_emit_depth_control(&ds_cs, ds_info);
+ tu6_emit_stencil_control(&ds_cs, ds_info);
+
+ if (!(pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
+ tu6_emit_stencil_compare_mask(&ds_cs, ds_info->front.compareMask,
+ ds_info->back.compareMask);
+ }
+ if (!(pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
+ tu6_emit_stencil_write_mask(&ds_cs, ds_info->front.writeMask,
+ ds_info->back.writeMask);
+ }
+ if (!(pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
+ tu6_emit_stencil_reference(&ds_cs, ds_info->front.reference,
+ ds_info->back.reference);
+ }
+
+ pipeline->ds.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &ds_cs);
+}
+
+static void
+tu_pipeline_builder_parse_multisample_and_color_blend(
+ struct tu_pipeline_builder *builder, struct tu_pipeline *pipeline)
+{
+ /* The spec says:
+ *
+ * pMultisampleState is a pointer to an instance of the
+ * VkPipelineMultisampleStateCreateInfo, and is ignored if the pipeline
+ * has rasterization disabled.
+ *
+ * Also,
+ *
+ * pColorBlendState is a pointer to an instance of the
+ * VkPipelineColorBlendStateCreateInfo structure, and is ignored if the
+ * pipeline has rasterization disabled or if the subpass of the render
+ * pass the pipeline is created against does not use any color
+ * attachments.
+ *
+ * We leave the relevant registers stale when rasterization is disabled.
+ */
+ if (builder->rasterizer_discard)
+ return;
+
+ static const VkPipelineColorBlendStateCreateInfo dummy_blend_info;
+ const VkPipelineMultisampleStateCreateInfo *msaa_info =
+ builder->create_info->pMultisampleState;
+ const VkPipelineColorBlendStateCreateInfo *blend_info =
+ builder->use_color_attachments ? builder->create_info->pColorBlendState
+ : &dummy_blend_info;
+
+ struct tu_cs blend_cs;
+ tu_cs_begin_sub_stream(builder->device, &pipeline->cs, MAX_RTS * 3 + 9,
+ &blend_cs);
+
+ uint32_t blend_enable_mask;
+ tu6_emit_rb_mrt_controls(&blend_cs, blend_info,
+ builder->color_attachment_formats,
+ &blend_enable_mask);
+
+ if (!(pipeline->dynamic_state.mask & TU_DYNAMIC_BLEND_CONSTANTS))
+ tu6_emit_blend_constants(&blend_cs, blend_info->blendConstants);
+
+ tu6_emit_blend_control(&blend_cs, blend_enable_mask, msaa_info);
+
+ pipeline->blend.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &blend_cs);
+}
+
+static void
+tu_pipeline_finish(struct tu_pipeline *pipeline,
+ struct tu_device *dev,
+ const VkAllocationCallbacks *alloc)
+{
+ tu_cs_finish(dev, &pipeline->cs);
+
+ if (pipeline->program.binary_bo.gem_handle)
+ tu_bo_finish(dev, &pipeline->program.binary_bo);
+}
+
+static VkResult
+tu_pipeline_builder_build(struct tu_pipeline_builder *builder,
+ struct tu_pipeline **pipeline)
+{
+ VkResult result = tu_pipeline_builder_create_pipeline(builder, pipeline);
+ if (result != VK_SUCCESS)
+ return result;
+
+ /* compile and upload shaders */
+ result = tu_pipeline_builder_compile_shaders(builder);
+ if (result == VK_SUCCESS)
+ result = tu_pipeline_builder_upload_shaders(builder, *pipeline);
+ if (result != VK_SUCCESS) {
+ tu_pipeline_finish(*pipeline, builder->device, builder->alloc);
+ vk_free2(&builder->device->alloc, builder->alloc, *pipeline);
+ *pipeline = VK_NULL_HANDLE;
+
+ return result;
+ }
+
+ tu_pipeline_builder_parse_dynamic(builder, *pipeline);
+ tu_pipeline_builder_parse_shader_stages(builder, *pipeline);
+ tu_pipeline_builder_parse_vertex_input(builder, *pipeline);
+ tu_pipeline_builder_parse_input_assembly(builder, *pipeline);
+ tu_pipeline_builder_parse_viewport(builder, *pipeline);
+ tu_pipeline_builder_parse_rasterization(builder, *pipeline);
+ tu_pipeline_builder_parse_depth_stencil(builder, *pipeline);
+ tu_pipeline_builder_parse_multisample_and_color_blend(builder, *pipeline);
+
+ /* we should have reserved enough space upfront such that the CS never
+ * grows
+ */
+ assert((*pipeline)->cs.bo_count == 1);
+
+ return VK_SUCCESS;
+}
+
+static void
+tu_pipeline_builder_finish(struct tu_pipeline_builder *builder)
+{
+ for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
+ if (!builder->shaders[i])
+ continue;
+ tu_shader_destroy(builder->device, builder->shaders[i], builder->alloc);
+ }
+}
+
+static void
+tu_pipeline_builder_init_graphics(
+ struct tu_pipeline_builder *builder,
+ struct tu_device *dev,
+ struct tu_pipeline_cache *cache,
+ const VkGraphicsPipelineCreateInfo *create_info,
+ const VkAllocationCallbacks *alloc)
+{
+ *builder = (struct tu_pipeline_builder) {
+ .device = dev,
+ .cache = cache,
+ .create_info = create_info,
+ .alloc = alloc,
+ };
+
+ builder->rasterizer_discard =
+ create_info->pRasterizationState->rasterizerDiscardEnable;
+
+ if (builder->rasterizer_discard) {
+ builder->samples = VK_SAMPLE_COUNT_1_BIT;
+ } else {
+ builder->samples = create_info->pMultisampleState->rasterizationSamples;
+
+ const struct tu_render_pass *pass =
+ tu_render_pass_from_handle(create_info->renderPass);
+ const struct tu_subpass *subpass =
+ &pass->subpasses[create_info->subpass];
+
+ builder->use_depth_stencil_attachment =
+ subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED;
+
+ assert(subpass->color_count ==
+ create_info->pColorBlendState->attachmentCount);
+ builder->color_attachment_count = subpass->color_count;
+ for (uint32_t i = 0; i < subpass->color_count; i++) {
+ const uint32_t a = subpass->color_attachments[i].attachment;
+ if (a == VK_ATTACHMENT_UNUSED)
+ continue;
+
+ builder->color_attachment_formats[i] = pass->attachments[a].format;
+ builder->use_color_attachments = true;
+ }
+ }
+}
+
+VkResult
+tu_CreateGraphicsPipelines(VkDevice device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkGraphicsPipelineCreateInfo *pCreateInfos,
+ const VkAllocationCallbacks *pAllocator,
+ VkPipeline *pPipelines)
+{
+ TU_FROM_HANDLE(tu_device, dev, device);
+ TU_FROM_HANDLE(tu_pipeline_cache, cache, pipelineCache);
+
+ for (uint32_t i = 0; i < count; i++) {
+ struct tu_pipeline_builder builder;
+ tu_pipeline_builder_init_graphics(&builder, dev, cache,
+ &pCreateInfos[i], pAllocator);
+
+ struct tu_pipeline *pipeline;
+ VkResult result = tu_pipeline_builder_build(&builder, &pipeline);
+ tu_pipeline_builder_finish(&builder);
+
+ if (result != VK_SUCCESS) {
+ for (uint32_t j = 0; j < i; j++) {
+ tu_DestroyPipeline(device, pPipelines[j], pAllocator);
+ pPipelines[j] = VK_NULL_HANDLE;
+ }
+
+ return result;
+ }
+
+ pPipelines[i] = tu_pipeline_to_handle(pipeline);
+ }
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+tu_compute_pipeline_create(VkDevice _device,
+ VkPipelineCache _cache,
+ const VkComputePipelineCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator,
+ VkPipeline *pPipeline)
+{
+ return VK_SUCCESS;
+}
+
+VkResult
+tu_CreateComputePipelines(VkDevice _device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkComputePipelineCreateInfo *pCreateInfos,
+ const VkAllocationCallbacks *pAllocator,
+ VkPipeline *pPipelines)
+{
+ VkResult result = VK_SUCCESS;
+
+ unsigned i = 0;
+ for (; i < count; i++) {
+ VkResult r;
+ r = tu_compute_pipeline_create(_device, pipelineCache, &pCreateInfos[i],
+ pAllocator, &pPipelines[i]);
+ if (r != VK_SUCCESS) {
+ result = r;
+ pPipelines[i] = VK_NULL_HANDLE;
+ }
+ }
+
+ return result;
+}
+
+void
+tu_DestroyPipeline(VkDevice _device,
+ VkPipeline _pipeline,
+ const VkAllocationCallbacks *pAllocator)
+{
+ TU_FROM_HANDLE(tu_device, dev, _device);
+ TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
+
+ if (!_pipeline)
+ return;
+
+ tu_pipeline_finish(pipeline, dev, pAllocator);
+ vk_free2(&dev->alloc, pAllocator, pipeline);
+}