From 3e40341f9dcd7c1bbc9afb8ddb812304820396cf Mon Sep 17 00:00:00 2001 From: Jonathan Gray Date: Sun, 22 Nov 2015 02:46:45 +0000 Subject: import Mesa 11.0.6 --- lib/mesa/src/glx/indirect.c | 637 +++++++++++--------------------------------- 1 file changed, 153 insertions(+), 484 deletions(-) (limited to 'lib/mesa/src/glx/indirect.c') diff --git a/lib/mesa/src/glx/indirect.c b/lib/mesa/src/glx/indirect.c index 1f345c6ee..52ee9fd8d 100644 --- a/lib/mesa/src/glx/indirect.c +++ b/lib/mesa/src/glx/indirect.c @@ -3,18 +3,18 @@ /* * (C) Copyright IBM Corporation 2004, 2005 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -35,52 +35,20 @@ #include #include #include -#include + +#define __GLX_PAD(n) (((n) + 3) & ~3) #if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) #define FASTCALL __attribute__((fastcall)) #else #define FASTCALL #endif -#if defined(__GNUC__) +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) #define NOINLINE __attribute__((noinline)) #else #define NOINLINE #endif -static _X_INLINE int -safe_add(int a, int b) -{ - if (a < 0 || b < 0) - return -1; - if (INT_MAX - a < b) - return -1; - return a + b; -} - -static _X_INLINE int -safe_mul(int a, int b) -{ - if (a < 0 || b < 0) - return -1; - if (a == 0 || b == 0) - return 0; - if (a > INT_MAX / b) - return -1; - return a * b; -} - -static _X_INLINE int -safe_pad(int a) -{ - int ret; - if (a < 0) - return -1; - if ((ret = safe_add(a, 3)) < 0) - return -1; - return ret & (GLuint) ~ 3; -} - #ifndef __GNUC__ #define __builtin_expect(x, y) x #endif @@ -391,11 +359,7 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glCallLists_size(type); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, n)); - if (0 + safe_pad(safe_mul(compsize, n)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -409,7 +373,7 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&type), 4); (void) memcpy((void *) (gc->pc + 12), (void *) (lists), - safe_mul(compsize, n)); + (compsize * n)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -422,7 +386,7 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) (void) memcpy((void *) (pc + 4), (void *) (&op), 4); (void) memcpy((void *) (pc + 8), (void *) (&n), 4); (void) memcpy((void *) (pc + 12), (void *) (&type), 4); - __glXSendLargeCommand(gc, pc, 16, lists, safe_mul(compsize, n)); + __glXSendLargeCommand(gc, pc, 16, lists, (compsize * n)); } } } @@ -524,11 +488,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, const GLuint compsize = (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; - const GLuint cmdlen = 48 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 48 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -542,8 +502,8 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, (void) memcpy((void *) (gc->pc + 40), (void *) (&xmove), 4); (void) memcpy((void *) (gc->pc + 44), (void *) (&ymove), 4); if (compsize > 0) { - gc->fillImage(gc, 2, width, height, 1, GL_COLOR_INDEX, - GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4); + (*gc->fillImage) (gc, 2, width, height, 1, GL_COLOR_INDEX, + GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size); @@ -2308,15 +2268,10 @@ __indirect_glFogfv(GLenum pname, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glFogfv_size(pname); - const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2344,15 +2299,10 @@ __indirect_glFogiv(GLenum pname, const GLint * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glFogiv_size(pname); - const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2410,16 +2360,11 @@ __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightfv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2448,16 +2393,11 @@ __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightiv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2485,15 +2425,10 @@ __indirect_glLightModelfv(GLenum pname, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightModelfv_size(pname); - const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2521,15 +2456,10 @@ __indirect_glLightModeliv(GLenum pname, const GLint * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightModeliv_size(pname); - const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2587,16 +2517,11 @@ __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glMaterialfv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2625,16 +2550,11 @@ __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glMaterialiv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2678,15 +2598,11 @@ __indirect_glPolygonStipple(const GLubyte *mask) const GLuint compsize = (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; - const GLuint cmdlen = 24 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 24 + __GLX_PAD(compsize); emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen); if (compsize > 0) { - gc->fillImage(gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, - gc->pc + 24, gc->pc + 4); + (*gc->fillImage) (gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, + gc->pc + 24, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size); @@ -2751,16 +2667,11 @@ __indirect_glTexParameterfv(GLenum target, GLenum pname, { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexParameterfv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2789,16 +2700,11 @@ __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexParameteriv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2814,11 +2720,7 @@ __glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glImageSize(width, height, 1, format, type, target); - const GLuint cmdlen = 56 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 56 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -2835,8 +2737,8 @@ __glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); if ((compsize > 0) && (pixels != NULL)) { - gc->fillImage(gc, dim, width, height, 1, format, type, pixels, - gc->pc + 56, gc->pc + 4); + (*gc->fillImage) (gc, dim, width, height, 1, format, type, + pixels, gc->pc + 56, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size); @@ -2907,16 +2809,11 @@ __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexEnvfv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2945,16 +2842,11 @@ __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexEnviv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -2983,16 +2875,11 @@ __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGendv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 8)); - if (0 + safe_pad(safe_mul(compsize, 8)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 8)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 8)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -3021,16 +2908,11 @@ __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGenfv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -3059,16 +2941,11 @@ __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGeniv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -3712,11 +3589,7 @@ void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 4)); - if (0 + safe_pad(safe_mul(mapsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -3730,7 +3603,7 @@ __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); (void) memcpy((void *) (gc->pc + 12), (void *) (values), - safe_mul(mapsize, 4)); + (mapsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -3743,7 +3616,7 @@ __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) (void) memcpy((void *) (pc + 4), (void *) (&op), 4); (void) memcpy((void *) (pc + 8), (void *) (&map), 4); (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 4)); + __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); } } } @@ -3753,11 +3626,7 @@ void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 4)); - if (0 + safe_pad(safe_mul(mapsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -3771,7 +3640,7 @@ __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); (void) memcpy((void *) (gc->pc + 12), (void *) (values), - safe_mul(mapsize, 4)); + (mapsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -3784,7 +3653,7 @@ __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) (void) memcpy((void *) (pc + 4), (void *) (&op), 4); (void) memcpy((void *) (pc + 8), (void *) (&map), 4); (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 4)); + __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); } } } @@ -3794,11 +3663,7 @@ void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 2)); - if (0 + safe_pad(safe_mul(mapsize, 2)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -3812,7 +3677,7 @@ __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); (void) memcpy((void *) (gc->pc + 12), (void *) (values), - safe_mul(mapsize, 2)); + (mapsize * 2)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -3825,7 +3690,7 @@ __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) (void) memcpy((void *) (pc + 4), (void *) (&op), 4); (void) memcpy((void *) (pc + 8), (void *) (&map), 4); (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, safe_mul(mapsize, 2)); + __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 2)); } } } @@ -3920,11 +3785,7 @@ __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, 0) : 0; - const GLuint cmdlen = 40 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 40 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -3936,8 +3797,8 @@ __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, (void) memcpy((void *) (gc->pc + 32), (void *) (&format), 4); (void) memcpy((void *) (gc->pc + 36), (void *) (&type), 4); if (compsize > 0) { - gc->fillImage(gc, 2, width, height, 1, format, type, pixels, - gc->pc + 40, gc->pc + 4); + (*gc->fillImage) (gc, 2, width, height, 1, format, type, + pixels, gc->pc + 40, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size); @@ -5346,12 +5207,8 @@ __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB - const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4)); + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); #endif - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -5365,7 +5222,7 @@ __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) GLubyte const *pc = __glXSetupSingleRequest(gc, X_GLsop_DeleteTextures, cmdlen); (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), safe_mul(n, 4)); + (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); UnlockDisplay(dpy); SyncHandle(); #endif /* USE_XCB */ @@ -5390,11 +5247,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) { struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -5404,8 +5257,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) __glXSetupVendorRequest(gc, X_GLXVendorPrivate, X_GLvop_DeleteTexturesEXT, cmdlen); (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), - safe_mul(n, 4)); + (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); UnlockDisplay(dpy); SyncHandle(); } @@ -5556,12 +5408,7 @@ __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = - 8 + safe_pad(safe_mul(n, 4)) + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -5569,10 +5416,9 @@ __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, if (__builtin_expect(n >= 0, 1)) { emit_header(gc->pc, X_GLrop_PrioritizeTextures, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (textures), - safe_mul(n, 4)); - (void) memcpy((void *) (gc->pc + 8 + safe_mul(n, 4)), - (void *) (priorities), safe_mul(n, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (textures), (n * 4)); + (void) memcpy((void *) (gc->pc + 8 + (n * 4)), (void *) (priorities), + (n * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -5590,11 +5436,7 @@ __glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; - const GLuint cmdlen = 60 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 60 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -5611,8 +5453,8 @@ __glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); (void) memset((void *) (gc->pc + 56), 0, 4); if (compsize > 0) { - gc->fillImage(gc, dim, width, height, 1, format, type, pixels, - gc->pc + 60, gc->pc + 4); + (*gc->fillImage) (gc, dim, width, height, 1, format, type, + pixels, gc->pc + 60, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size); @@ -5703,11 +5545,7 @@ __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, const GLuint compsize = (table != NULL) ? __glImageSize(width, 1, 1, format, type, target) : 0; - const GLuint cmdlen = 44 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 44 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -5721,8 +5559,8 @@ __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); if (compsize > 0) { - gc->fillImage(gc, 1, width, 1, 1, format, type, table, - gc->pc + 44, gc->pc + 4); + (*gc->fillImage) (gc, 1, width, 1, 1, format, type, table, + gc->pc + 44, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_1D, default_pixel_store_1D_size); @@ -5755,16 +5593,11 @@ __indirect_glColorTableParameterfv(GLenum target, GLenum pname, { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glColorTableParameterfv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -5778,16 +5611,11 @@ __indirect_glColorTableParameteriv(GLenum target, GLenum pname, { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glColorTableParameteriv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -6060,11 +5888,7 @@ __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; - const GLuint cmdlen = 44 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 44 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -6077,8 +5901,8 @@ __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); if (compsize > 0) { - gc->fillImage(gc, 1, count, 1, 1, format, type, data, - gc->pc + 44, gc->pc + 4); + (*gc->fillImage) (gc, 1, count, 1, 1, format, type, data, + gc->pc + 44, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_1D, default_pixel_store_1D_size); @@ -6133,11 +5957,7 @@ __glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, const GLuint compsize = (image != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; - const GLuint cmdlen = 48 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 48 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -6152,8 +5972,8 @@ __glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, (void) memcpy((void *) (gc->pc + 40), (void *) (&format), 4); (void) memcpy((void *) (gc->pc + 44), (void *) (&type), 4); if (compsize > 0) { - gc->fillImage(gc, dim, width, height, 1, format, type, image, - gc->pc + 48, gc->pc + 4); + (*gc->fillImage) (gc, dim, width, height, 1, format, type, + image, gc->pc + 48, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size); @@ -6226,16 +6046,11 @@ __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glConvolutionParameterfv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -6265,16 +6080,11 @@ __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glConvolutionParameteriv_size(pname); - const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -7098,11 +6908,7 @@ __glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; - const GLuint cmdlen = 84 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 84 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -7123,8 +6929,8 @@ __glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, (void) memcpy((void *) (gc->pc + 80), (void *) ((pixels == NULL) ? one : zero), 4); if (compsize > 0) { - gc->fillImage(gc, dim, width, height, depth, format, type, - pixels, gc->pc + 84, gc->pc + 4); + (*gc->fillImage) (gc, dim, width, height, depth, format, type, + pixels, gc->pc + 84, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_4D, default_pixel_store_4D_size); @@ -7179,11 +6985,7 @@ __glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; - const GLuint cmdlen = 92 + safe_pad(compsize); - if (0 + safe_pad(compsize) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 92 + __GLX_PAD(compsize); if (__builtin_expect(gc->currentDpy != NULL, 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ((gc->pc + cmdlen) > gc->bufEnd) { @@ -7204,8 +7006,8 @@ __glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, (void) memcpy((void *) (gc->pc + 84), (void *) (&type), 4); (void) memset((void *) (gc->pc + 88), 0, 4); if (compsize > 0) { - gc->fillImage(gc, dim, width, height, depth, format, type, - pixels, gc->pc + 92, gc->pc + 4); + (*gc->fillImage) (gc, dim, width, height, depth, format, type, + pixels, gc->pc + 92, gc->pc + 4); } else { (void) memcpy(gc->pc + 4, default_pixel_store_4D, default_pixel_store_4D_size); @@ -7874,15 +7676,10 @@ __indirect_glPointParameterfv(GLenum pname, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glPointParameterfv_size(pname); - const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_PointParameterfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -7910,15 +7707,10 @@ __indirect_glPointParameteriv(GLenum pname, const GLint * params) { struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glPointParameteriv_size(pname); - const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 4)); - if (0 + safe_pad(safe_mul(compsize, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_PointParameteriv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), - safe_mul(compsize, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -8131,12 +7923,8 @@ __indirect_glDeleteQueries(GLsizei n, const GLuint * ids) struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB - const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4)); + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); #endif - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -8150,7 +7938,7 @@ __indirect_glDeleteQueries(GLsizei n, const GLuint * ids) GLubyte const *pc = __glXSetupSingleRequest(gc, X_GLsop_DeleteQueries, cmdlen); (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (ids), safe_mul(n, 4)); + (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); UnlockDisplay(dpy); SyncHandle(); #endif /* USE_XCB */ @@ -8391,11 +8179,7 @@ void __indirect_glDrawBuffers(GLsizei n, const GLenum * bufs) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -8407,8 +8191,7 @@ __indirect_glDrawBuffers(GLsizei n, const GLenum * bufs) } emit_header(gc->pc, X_GLrop_DrawBuffers, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (bufs), - safe_mul(n, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (bufs), (n * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -8420,7 +8203,7 @@ __indirect_glDrawBuffers(GLsizei n, const GLenum * bufs) (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); (void) memcpy((void *) (pc + 4), (void *) (&op), 4); (void) memcpy((void *) (pc + 8), (void *) (&n), 4); - __glXSendLargeCommand(gc, pc, 12, bufs, safe_mul(n, 4)); + __glXSendLargeCommand(gc, pc, 12, bufs, (n * 4)); } } } @@ -8899,11 +8682,7 @@ __indirect_glDeleteProgramsARB(GLsizei n, const GLuint * programs) { struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -8913,7 +8692,7 @@ __indirect_glDeleteProgramsARB(GLsizei n, const GLuint * programs) __glXSetupVendorRequest(gc, X_GLXVendorPrivate, X_GLvop_DeleteProgramsARB, cmdlen); (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (programs), safe_mul(n, 4)); + (void) memcpy((void *) (pc + 4), (void *) (programs), (n * 4)); UnlockDisplay(dpy); SyncHandle(); } @@ -9159,11 +8938,7 @@ __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + safe_pad(len); - if (0 + safe_pad(len) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 16 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -9404,11 +9179,7 @@ void __indirect_glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -9417,7 +9188,7 @@ __indirect_glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers) emit_header(gc->pc, X_GLrop_DeleteFramebuffers, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (framebuffers), - safe_mul(n, 4)); + (n * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -9430,11 +9201,7 @@ void __indirect_glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -9443,7 +9210,7 @@ __indirect_glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers) emit_header(gc->pc, X_GLrop_DeleteRenderbuffers, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (renderbuffers), - safe_mul(n, 4)); + (n * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -9815,11 +9582,7 @@ __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return 0; - } + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return 0; @@ -9829,7 +9592,7 @@ __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_AreProgramsResidentNV, cmdlen); (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (ids), safe_mul(n, 4)); + (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_FALSE); UnlockDisplay(dpy); SyncHandle(); @@ -10027,11 +9790,7 @@ __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + safe_pad(len); - if (0 + safe_pad(len) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 16 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10055,11 +9814,7 @@ __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + safe_pad(safe_mul(num, 32)); - if (0 + safe_pad(safe_mul(num, 32)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 16 + __GLX_PAD((num * 32)); if (num < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10069,8 +9824,7 @@ __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (params), - safe_mul(num, 32)); + (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 32)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10084,11 +9838,7 @@ __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + safe_pad(safe_mul(num, 16)); - if (0 + safe_pad(safe_mul(num, 16)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 16 + __GLX_PAD((num * 16)); if (num < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10098,8 +9848,7 @@ __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (params), - safe_mul(num, 16)); + (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 16)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10112,11 +9861,7 @@ void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10124,7 +9869,7 @@ __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) if (__builtin_expect(n >= 0, 1)) { emit_header(gc->pc, X_GLrop_RequestResidentProgramsNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (ids), safe_mul(n, 4)); + (void) memcpy((void *) (gc->pc + 8), (void *) (ids), (n * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10571,11 +10316,7 @@ void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 8)); - if (0 + safe_pad(safe_mul(n, 8)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10584,7 +10325,7 @@ __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) emit_header(gc->pc, X_GLrop_VertexAttribs1dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 8)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10597,11 +10338,7 @@ void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10610,7 +10347,7 @@ __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) emit_header(gc->pc, X_GLrop_VertexAttribs1fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10623,11 +10360,7 @@ void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 2)); - if (0 + safe_pad(safe_mul(n, 2)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 2)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10636,7 +10369,7 @@ __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) emit_header(gc->pc, X_GLrop_VertexAttribs1svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 2)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 2)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10649,11 +10382,7 @@ void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 16)); - if (0 + safe_pad(safe_mul(n, 16)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10662,7 +10391,7 @@ __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) emit_header(gc->pc, X_GLrop_VertexAttribs2dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 16)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10675,11 +10404,7 @@ void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 8)); - if (0 + safe_pad(safe_mul(n, 8)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10688,7 +10413,7 @@ __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) emit_header(gc->pc, X_GLrop_VertexAttribs2fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 8)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10701,11 +10426,7 @@ void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10714,7 +10435,7 @@ __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) emit_header(gc->pc, X_GLrop_VertexAttribs2svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10727,11 +10448,7 @@ void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 24)); - if (0 + safe_pad(safe_mul(n, 24)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 24)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10740,7 +10457,7 @@ __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) emit_header(gc->pc, X_GLrop_VertexAttribs3dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 24)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 24)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10753,11 +10470,7 @@ void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 12)); - if (0 + safe_pad(safe_mul(n, 12)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 12)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10766,7 +10479,7 @@ __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) emit_header(gc->pc, X_GLrop_VertexAttribs3fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 12)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 12)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10779,11 +10492,7 @@ void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 6)); - if (0 + safe_pad(safe_mul(n, 6)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 6)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10792,7 +10501,7 @@ __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) emit_header(gc->pc, X_GLrop_VertexAttribs3svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 6)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 6)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10805,11 +10514,7 @@ void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 32)); - if (0 + safe_pad(safe_mul(n, 32)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 32)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10818,7 +10523,7 @@ __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) emit_header(gc->pc, X_GLrop_VertexAttribs4dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 32)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 32)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10831,11 +10536,7 @@ void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 16)); - if (0 + safe_pad(safe_mul(n, 16)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10844,7 +10545,7 @@ __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) emit_header(gc->pc, X_GLrop_VertexAttribs4fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 16)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10857,11 +10558,7 @@ void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 8)); - if (0 + safe_pad(safe_mul(n, 8)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10870,7 +10567,7 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) emit_header(gc->pc, X_GLrop_VertexAttribs4svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 8)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10883,11 +10580,7 @@ void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4)); - if (0 + safe_pad(safe_mul(n, 4)) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10896,7 +10589,7 @@ __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) emit_header(gc->pc, X_GLrop_VertexAttribs4ubvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), safe_mul(n, 4)); + (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); gc->pc += cmdlen; if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -10926,11 +10619,7 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, { struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8 + safe_pad(len); - if (0 + safe_pad(len) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10958,11 +10647,7 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, { struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8 + safe_pad(len); - if (0 + safe_pad(len) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 8 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -10989,11 +10674,7 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, GLdouble y, GLdouble z, GLdouble w) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44 + safe_pad(len); - if (0 + safe_pad(len) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 44 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -11021,11 +10702,7 @@ __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLdouble * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44 + safe_pad(len); - if (0 + safe_pad(len) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 44 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -11050,11 +10727,7 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, GLfloat y, GLfloat z, GLfloat w) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28 + safe_pad(len); - if (0 + safe_pad(len) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 28 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -11082,11 +10755,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLfloat * v) { struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28 + safe_pad(len); - if (0 + safe_pad(len) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + const GLuint cmdlen = 28 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; @@ -11135,7 +10804,7 @@ __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) } -#ifdef GLX_INDIRECT_RENDERING +#ifdef GLX_SHARED_GLAPI static const struct proc_pair { const char *name; @@ -11188,7 +10857,7 @@ __indirect_get_proc_address(const char *name) return (pair) ? pair->proc : NULL; } -#endif /* GLX_INDIRECT_RENDERING */ +#endif /* GLX_SHARED_GLAPI */ #undef FASTCALL -- cgit v1.2.3