/********************************************************************** Copyright 1998, 1999 by Precision Insight, Inc., Cedar Park, Texas. All Rights Reserved Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Precision Insight not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. Precision Insight and its suppliers make no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. PRECISION INSIGHT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. **********************************************************************/ /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/neomagic/neo_cursor.c,v 1.8 2001/10/28 03:33:42 tsi Exp $ */ /* * The original Precision Insight driver for * XFree86 v.3.3 has been sponsored by Red Hat. * * Authors: * Jens Owen (jens@tungstengraphics.com) * Kevin E. Martin (kevin@precisioninsight.com) * * Port to Xfree86 v.4.0 * 1998, 1999 by Egbert Eich (Egbert.Eich@Physik.TU-Darmstadt.DE) */ #ifdef HAVE_CONFIG_H #include "config.h" #endif /* All drivers should typically include these */ #include "xf86.h" #include "xf86_OSproc.h" #include "vgaHW.h" #include "xf86Cursor.h" #include "cursorstr.h" /* Driver specific headers */ #include "neo.h" static void _neoLoadCursorImage(ScrnInfoPtr pScrn, unsigned char *src, int xoff, int yoff); void NeoShowCursor(ScrnInfoPtr pScrn) { NEOPtr nPtr = NEOPTR(pScrn); /* turn cursor on */ OUTREG(NEOREG_CURSCNTL, NEO_CURS_ENABLE); nPtr->NeoHWCursorShown = TRUE; } void NeoHideCursor(ScrnInfoPtr pScrn) { NEOPtr nPtr = NEOPTR(pScrn); vgaHWPtr hwp = VGAHWPTR(pScrn); /* * turn cursor off * * Sometimes we loose the I/O map, so directly use I/O here */ VGAwGR(0x82,0x00); nPtr->NeoHWCursorShown = FALSE; } #define MAX_CURS 64 #define REVBITS_32(__b) { \ ((unsigned char *)&__b)[0] = byte_reversed[((unsigned char *)&__b)[0]]; \ ((unsigned char *)&__b)[1] = byte_reversed[((unsigned char *)&__b)[1]]; \ ((unsigned char *)&__b)[2] = byte_reversed[((unsigned char *)&__b)[2]]; \ ((unsigned char *)&__b)[3] = byte_reversed[((unsigned char *)&__b)[3]]; \ } static void neoSetCursorPosition(ScrnInfoPtr pScrn, int x, int y) { NEOPtr nPtr = NEOPTR(pScrn); NEOACLPtr nAcl = NEOACLPTR(pScrn); int i; CARD32 bits, bits2; unsigned char *_dest = ((unsigned char *)nPtr->NeoFbBase + nAcl->CursorAddress); unsigned char *src = nPtr->NeoCursorImage; int xoff = 0, yoff = 0; if ((y < 0) && (y > (-MAX_CURS))) { yoff = -y; y = 0; } if ((x < 0) && (x > (-MAX_CURS))) { xoff = -x; x = 0; } if (yoff != nPtr->NeoCursorPrevY || xoff !=nPtr->NeoCursorPrevX) { nPtr->NeoCursorPrevY = yoff; nPtr->NeoCursorPrevX = xoff; /* This is for sprites that move off the top of the display. * this code simply updates the pointer used for loading the sprite. * Note, in our driver's RealizeCursor, the allocated buffer size * is twice as large as needed, and we initialize the upper half to all * zeros, so we can use this pointer trick here. */ if (yoff) { src += (yoff * 16); } /* This is for sprites that move off the left edge of the display. * this code has to do some ugly bit swizzling to generate new cursor * masks that give the impression the cursor is moving off the screen. * WARNING: PLATFORM SPECIFIC! This is 32-bit little endian code! */ if (xoff) { if (xoff < 32) { /* offset 1-31 */ for (i=0; i<256; i+=2) { bits = ((CARD32 *)src)[i]; bits2 = ((CARD32 *)src)[i+1]; REVBITS_32(bits); REVBITS_32(bits2); bits = ((bits >> xoff) | (bits2 << (32-xoff))); bits2 >>= xoff; REVBITS_32(bits); REVBITS_32(bits2); ((CARD32 *) nAcl->CursTemp)[i] = bits; ((CARD32 *) nAcl->CursTemp)[i+1] = bits2; } } else { /* offset 32-63 */ for (i=0; i<256; i+=2) { bits = ((CARD32 *)src)[i]; bits2 = ((CARD32 *)src)[i+1]; REVBITS_32(bits2); bits = (bits2 >> (xoff-32)); bits2 = 0; REVBITS_32(bits); ((CARD32 *)nAcl->CursTemp)[i] = bits; ((CARD32 *)nAcl->CursTemp)[i+1] = bits2; } } src = nAcl->CursTemp; } memcpy(_dest, src, 1024); OUTREG(NEOREG_CURSMEMPOS, ((0x000f & (nAcl->CursorAddress >> 10)) << 8) | ((0x0ff0 & (nAcl->CursorAddress >> 10)) >> 4)); } /* Move the cursor */ OUTREG(NEOREG_CURSX, x); OUTREG(NEOREG_CURSY, y); } static void neoSetCursorColors(ScrnInfoPtr pScrn, int bg, int fg) { NEOPtr nPtr = NEOPTR(pScrn); /* swap blue and red */ fg = ((fg & 0xff0000) >> 16) | ((fg & 0xff) << 16) | (fg & 0xff00); bg = ((bg & 0xff0000) >> 16) | ((bg & 0xff) << 16) | (bg & 0xff00); /* load colors */ OUTREG(NEOREG_CURSFGCOLOR, fg); OUTREG(NEOREG_CURSBGCOLOR, bg); } static void _neoLoadCursorImage(ScrnInfoPtr pScrn, unsigned char *src, int xoff, int yoff) { NEOPtr nPtr = NEOPTR(pScrn); NEOACLPtr nAcl = NEOACLPTR(pScrn); int i; unsigned char *_dest, *_src; int _width, _fill; for (i = 0; i< nPtr->CursorInfo->MaxHeight - yoff; i++) { _dest = ((unsigned char *)nPtr->NeoFbBase + nAcl->CursorAddress + ((nPtr->CursorInfo->MaxWidth >> 2) * i)); _width = (nPtr->CursorInfo->MaxWidth - (xoff & 0x38)) >> 3; _src = (src + ((nPtr->CursorInfo->MaxWidth >> 2) * i)); _fill = (xoff & 0x38) >> 3; memcpy(_dest,_src,_width); memset(_dest + _width, 0, _fill); _dest += (nPtr->CursorInfo->MaxWidth >> 3); _src += (nPtr->CursorInfo->MaxWidth >> 3); memcpy(_dest,_src,_width); memset(_dest + _width, 0, _fill); } memset(nPtr->NeoFbBase + nAcl->CursorAddress + ((nPtr->CursorInfo->MaxWidth >> 2) * i), 0, (nPtr->CursorInfo->MaxHeight - i) * (nPtr->CursorInfo->MaxWidth >> 2)); /* set cursor address here or we loose the cursor on video mode change */ /* Load storage location. */ OUTREG(NEOREG_CURSMEMPOS, ((0x000f & (nAcl->CursorAddress >> 10)) << 8) | ((0x0ff0 & (nAcl->CursorAddress >> 10)) >> 4)); } static void neoLoadCursorImage(ScrnInfoPtr pScrn, unsigned char *src) { NEOPtr nPtr = NEOPTR(pScrn); nPtr->NeoCursorImage = src; /* store src address for later use */ /* Reset these because we have a new cursor image */ nPtr->NeoCursorPrevY = nPtr->NeoCursorPrevX = 0; _neoLoadCursorImage(pScrn,src,0,0); } static Bool neoUseHWCursor(ScreenPtr pScr, CursorPtr pCurs) { NEOACLPtr nAcl = NEOACLPTR(xf86Screens[pScr->myNum]); return(nAcl->UseHWCursor && !nAcl->NoCursorMode); } static unsigned char* neoRealizeCursor(xf86CursorInfoPtr infoPtr, CursorPtr pCurs) { CARD32 *SrcS, *SrcM, *DstS, *DstM; CARD32 *pSrc, *pMsk; unsigned char *mem; int SrcPitch, DstPitch, y, x, z; mem = (unsigned char*)xnfcalloc(4096,1); SrcPitch = (pCurs->bits->width + 31) >> 5; DstPitch = infoPtr->MaxWidth >> 4; SrcS = (CARD32*)pCurs->bits->source; SrcM = (CARD32*)pCurs->bits->mask; DstS = (CARD32*)mem; DstM = DstS + (DstPitch >> 1); for(y = pCurs->bits->height, pSrc = DstS, pMsk = DstM; y--; pSrc+=DstPitch, pMsk+=DstPitch, SrcS+=SrcPitch, SrcM+=SrcPitch) { for(x = 0; x < SrcPitch; x++) { pSrc[x] = ~SrcS[x] & SrcM[x]; pMsk[x] = SrcM[x]; for (z = 0; z < 4; z++) { ((char *)pSrc)[x*4+z] = byte_reversed[((char *)pSrc)[x*4+z] & 0xFF]; ((char *)pMsk)[x*4+z] = byte_reversed[((char *)pMsk)[x*4+z] & 0xFF]; } } #if 0 for (;x < DstPitch; x++) { pSrc[x] = 0; pMsk[x] = 0; } #endif } return (unsigned char *)mem; } Bool NeoCursorInit(ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; NEOPtr nPtr = NEOPTR(pScrn); xf86CursorInfoPtr infoPtr; infoPtr = xf86CreateCursorInfoRec(); if(!infoPtr) return FALSE; nPtr->CursorInfo = infoPtr; infoPtr->MaxHeight = 64; infoPtr->MaxWidth = 64; infoPtr->Flags = HARDWARE_CURSOR_TRUECOLOR_AT_8BPP; infoPtr->SetCursorColors = neoSetCursorColors; infoPtr->SetCursorPosition = neoSetCursorPosition; infoPtr->LoadCursorImage = neoLoadCursorImage; infoPtr->HideCursor = NeoHideCursor; infoPtr->ShowCursor = NeoShowCursor; infoPtr->UseHWCursor = neoUseHWCursor; infoPtr->RealizeCursor = neoRealizeCursor; return(xf86InitCursor(pScreen, infoPtr)); }