/* * XFree86 driver for the Voodoo 2 using native X support and no * Glide2. This is done for two reasons, firstly Glide2 is not portable * to other than x86_32 which is becoming an issue, and secondly to get * accelerations that Glide does not expose. The Voodoo 2 hardware has * bit blit (screen->screen, cpu->screen), some colour expansion and * also alpha (so could do hw render even!). Also can in theory use * texture ram and engine to do arbitary Xv support as we have * colour match on the 2D blit (ie 3D blit to back, 2D blit to front) * along with alpha on the Xv 8) and with some care rotation of Xv. * * Alan Cox * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the names of Red Hat, Alan Cox and Henrik Harmsen * not be used in advertising or publicity pertaining to distribution of the * software without specific, written prior permission. Th authors make no * representations about the suitability of this software for any purpose. * It is provided "as is" without express or implied warranty. * * THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL RICHARD HECKER BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. * * THIS SOFTWARE IS NOT DESIGNED FOR USE IN SAFETY CRITICAL SYSTEMS OF * ANY KIND OR FORM. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "fb.h" #include "mibank.h" #include "micmap.h" #include "xf86.h" #include "xf86_OSproc.h" #include "xf86Version.h" #include "xf86PciInfo.h" #include "xf86Pci.h" #include "xf86cmap.h" #include "shadowfb.h" #include "vgaHW.h" #include "xf86DDC.h" #include "xf86RAC.h" #include "xf86Resources.h" #include "compiler.h" #include "xaa.h" #include "dgaproc.h" #include "voodoo.h" #define _XF86DGA_SERVER_ #include #include "opaque.h" #define DPMS_SERVER #include /*********************************************************************** * DGA stuff ***********************************************************************/ static Bool VoodooDGAOpenFramebuffer(ScrnInfoPtr pScrn, char **DeviceName, unsigned char **ApertureBase, int *ApertureSize, int *ApertureOffset, int *flags); static Bool VoodooDGASetMode(ScrnInfoPtr pScrn, DGAModePtr pDGAMode); static Bool VoodooDGAOpenFramebuffer(ScrnInfoPtr pScrn, char **DeviceName, unsigned char **ApertureBase, int *ApertureSize, int *ApertureOffset, int *flags) { *DeviceName = NULL; /* No special device */ *ApertureBase = (unsigned char *)(pScrn->memPhysBase); *ApertureSize = pScrn->videoRam; *ApertureOffset = pScrn->fbOffset; *flags = 0; return TRUE; } static Bool VoodooDGASetMode(ScrnInfoPtr pScrn, DGAModePtr pDGAMode) { DisplayModePtr pMode; int scrnIdx = pScrn->pScreen->myNum; int frameX0, frameY0; if (pDGAMode) { pMode = pDGAMode->mode; frameX0 = frameY0 = 0; } else { if (!(pMode = pScrn->currentMode)) return TRUE; frameX0 = pScrn->frameX0; frameY0 = pScrn->frameY0; } if (!(*pScrn->SwitchMode)(scrnIdx, pMode, 0)) return FALSE; return TRUE; } static int VoodooDGAGetViewport(ScrnInfoPtr pScrn) { return (0); } static DGAFunctionRec VoodooDGAFunctions = { VoodooDGAOpenFramebuffer, NULL, /* CloseFramebuffer */ VoodooDGASetMode, NULL, VoodooDGAGetViewport, /* TODO - can do Sync/blit/fill on Voodoo2 */ NULL, /* Sync */ NULL, /* FillRect */ NULL, /* BlitRect */ NULL, /* BlitTransRect */ }; static void VoodooDGAAddModes(ScrnInfoPtr pScrn) { VoodooPtr pVoo = VoodooPTR(pScrn); DisplayModePtr pMode = pScrn->modes; DGAModePtr pDGAMode; do { pDGAMode = xrealloc(pVoo->pDGAMode, (pVoo->nDGAMode + 1) * sizeof(DGAModeRec)); if (!pDGAMode) break; pVoo->pDGAMode = pDGAMode; pDGAMode += pVoo->nDGAMode; (void)memset(pDGAMode, 0, sizeof(DGAModeRec)); ++pVoo->nDGAMode; pDGAMode->mode = pMode; pDGAMode->flags = DGA_CONCURRENT_ACCESS | DGA_PIXMAP_AVAILABLE; pDGAMode->byteOrder = pScrn->imageByteOrder; pDGAMode->depth = pScrn->depth; pDGAMode->bitsPerPixel = pScrn->bitsPerPixel; pDGAMode->red_mask = pScrn->mask.red; pDGAMode->green_mask = pScrn->mask.green; pDGAMode->blue_mask = pScrn->mask.blue; pDGAMode->visualClass = TrueColor; pDGAMode->xViewportStep = 1; pDGAMode->yViewportStep = 1; pDGAMode->viewportWidth = pMode->HDisplay; pDGAMode->viewportHeight = pMode->VDisplay; pDGAMode->bytesPerScanline = 2048; pDGAMode->imageWidth = pMode->HDisplay; pDGAMode->imageHeight = pMode->VDisplay; pDGAMode->pixmapWidth = pDGAMode->imageWidth; pDGAMode->pixmapHeight = pDGAMode->imageHeight; pDGAMode->maxViewportX = pScrn->virtualX - pDGAMode->viewportWidth; pDGAMode->maxViewportY = pScrn->virtualY - pDGAMode->viewportHeight; pDGAMode->address = pVoo->FBBase; pMode = pMode->next; } while (pMode != pScrn->modes); } Bool VoodooDGAInit(ScrnInfoPtr pScrn, ScreenPtr pScreen) { VoodooPtr pVoo = VoodooPTR(pScrn); if (!pVoo->nDGAMode) VoodooDGAAddModes(pScrn); return (DGAInit(pScreen, &VoodooDGAFunctions, pVoo->pDGAMode, pVoo->nDGAMode)); }