/* * Copyright (C) 2017-2018 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "ir3_image.h" /* * SSBO/Image to/from IBO/tex hw mapping table: */ void ir3_ibo_mapping_init(struct ir3_ibo_mapping *mapping, unsigned num_textures) { memset(mapping, IBO_INVALID, sizeof(*mapping)); mapping->num_tex = 0; mapping->tex_base = num_textures; } unsigned ir3_ssbo_to_ibo(struct ir3_shader *shader, unsigned ssbo) { return ssbo; } unsigned ir3_ssbo_to_tex(struct ir3_ibo_mapping *mapping, unsigned ssbo) { if (mapping->ssbo_to_tex[ssbo] == IBO_INVALID) { unsigned tex = mapping->num_tex++; mapping->ssbo_to_tex[ssbo] = tex; mapping->tex_to_image[tex] = IBO_SSBO | ssbo; } return mapping->ssbo_to_tex[ssbo] + mapping->tex_base; } unsigned ir3_image_to_ibo(struct ir3_shader *shader, unsigned image) { return shader->nir->info.num_ssbos + image; } unsigned ir3_image_to_tex(struct ir3_ibo_mapping *mapping, unsigned image) { if (mapping->image_to_tex[image] == IBO_INVALID) { unsigned tex = mapping->num_tex++; mapping->image_to_tex[image] = tex; mapping->tex_to_image[tex] = image; } return mapping->image_to_tex[image] + mapping->tex_base; } /* see tex_info() for equiv logic for texture instructions.. it would be * nice if this could be better unified.. */ unsigned ir3_get_image_coords(const nir_intrinsic_instr *instr, unsigned *flagsp) { unsigned coords = nir_image_intrinsic_coord_components(instr); unsigned flags = 0; if (coords == 3) flags |= IR3_INSTR_3D; if (nir_intrinsic_image_array(instr)) flags |= IR3_INSTR_A; if (flagsp) *flagsp = flags; return coords; } type_t ir3_get_type_for_image_intrinsic(const nir_intrinsic_instr *instr) { const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; int bit_size = info->has_dest ? nir_dest_bit_size(instr->dest) : 32; enum pipe_format format = nir_intrinsic_format(instr); if (util_format_is_pure_uint(format)) return bit_size == 16 ? TYPE_U16 : TYPE_U32; else if (util_format_is_pure_sint(format)) return bit_size == 16 ? TYPE_S16 : TYPE_S32; else return bit_size == 16 ? TYPE_F16 : TYPE_F32; } /* Returns the number of components for the different image formats * supported by the GLES 3.1 spec, plus those added by the * GL_NV_image_formats extension. */ unsigned ir3_get_num_components_for_image_format(enum pipe_format format) { if (format == PIPE_FORMAT_NONE) return 4; else return util_format_get_nr_components(format); }