/************************************************************************** * * Copyright 2013 Marek Olšák * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef FONT_H #define FONT_H #include "pipe/p_compiler.h" struct pipe_resource; struct pipe_context; enum util_font_name { UTIL_FONT_FIXED_8X13 }; /* The font is stored in a 2D texture. There are 256 glyphs * drawn in a 16x16 matrix. The texture coordinates of a glyph * within the matrix should be calculated as follows: * * x1 = (glyph % 16) * glyph_width; * y1 = (glyph / 16) * glyph_height; * x2 = x1 + glyph_width; * y2 = y1 + glyph_height; */ struct util_font { struct pipe_resource *texture; unsigned glyph_width; unsigned glyph_height; }; boolean util_font_create(struct pipe_context *pipe, enum util_font_name name, struct util_font *out_font); #endif