/************************************************************ Copyright 1987, 1998 The Open Group Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Digital not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ********************************************************/ /* The panoramix components contained the following notice */ /***************************************************************** Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Digital Equipment Corporation shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Digital Equipment Corporation. ******************************************************************/ /* XSERVER_DTRACE additions: * Copyright (c) 2005-2006, Oracle and/or its affiliates. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /* Routines to manage various kinds of resources: * * CreateNewResourceType, CreateNewResourceClass, InitClientResources, * FakeClientID, AddResource, FreeResource, FreeClientResources, * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange */ /* * A resource ID is a 32 bit quantity, the upper 2 bits of which are * off-limits for client-visible resources. The next 8 bits are * used as client ID, and the low 22 bits come from the client. * A resource ID is "hashed" by extracting and xoring subfields * (varying with the size of the hash table). * * It is sometimes necessary for the server to create an ID that looks * like it belongs to a client. This ID, however, must not be one * the client actually can create, or we have the potential for conflict. * The 31st bit of the ID is reserved for the server's use for this * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a * resource "owned" by the client. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include "misc.h" #include "os.h" #include "resource.h" #include "dixstruct.h" #include "opaque.h" #include "windowstr.h" #include "dixfont.h" #include "colormap.h" #include "inputstr.h" #include "dixevents.h" #include "dixgrabs.h" #include "cursor.h" #ifdef PANORAMIX #include "panoramiX.h" #include "panoramiXsrv.h" #endif #include "xace.h" #include #include "registry.h" #include "gcstruct.h" #ifdef XSERVER_DTRACE #include "probes.h" #define TypeNameString(t) LookupResourceName(t) #endif static void RebuildTable(int /*client */ ); #define SERVER_MINID 32 #define INITBUCKETS 64 #define INITHASHSIZE 6 #define MAXHASHSIZE 16 typedef struct _Resource { struct _Resource *next; XID id; RESTYPE type; void *value; } ResourceRec, *ResourcePtr; typedef struct _ClientResource { ResourcePtr *resources; int elements; int buckets; int hashsize; /* log(2)(buckets) */ XID fakeID; XID endFakeID; } ClientResourceRec; RESTYPE lastResourceType; static RESTYPE lastResourceClass; RESTYPE TypeMask; struct ResourceType { DeleteType deleteFunc; SizeType sizeFunc; FindTypeSubResources findSubResFunc; int errorValue; }; /** * Used by all resources that don't specify a function to calculate * resource size. Currently this is used for all resources with * insignificant memory usage. * * @see GetResourceTypeSizeFunc, SetResourceTypeSizeFunc * * @param[in] value Pointer to resource object. * * @param[in] id Resource ID for the object. * * @param[out] size Fill all fields to zero to indicate that size of * resource can't be determined. */ static void GetDefaultBytes(void *value, XID id, ResourceSizePtr size) { size->resourceSize = 0; size->pixmapRefSize = 0; size->refCnt = 1; } /** * Used by all resources that don't specify a function to iterate * through subresources. Currently this is used for all resources with * insignificant memory usage. * * @see FindSubResources, SetResourceTypeFindSubResFunc * * @param[in] value Pointer to resource object. * * @param[in] func Function to call for each subresource. * @param[out] cdata Pointer to opaque data. */ static void DefaultFindSubRes(void *value, FindAllRes func, void *cdata) { /* do nothing */ } /** * Calculate drawable size in bytes. Reference counting is not taken * into account. * * @param[in] drawable Pointer to a drawable. * * @return Estimate of total memory usage for the drawable. */ static unsigned long GetDrawableBytes(DrawablePtr drawable) { int bytes = 0; if (drawable) { int bytesPerPixel = drawable->bitsPerPixel >> 3; int numberOfPixels = drawable->width * drawable->height; bytes = numberOfPixels * bytesPerPixel; } return bytes; } /** * Calculate pixmap size in bytes. Reference counting is taken into * account. Any extra data attached by extensions and drivers is not * taken into account. The purpose of this function is to estimate * memory usage that can be attributed to single reference of the * pixmap. * * @param[in] value Pointer to a pixmap. * * @param[in] id Resource ID of pixmap. If the pixmap hasn't been * added as resource, just pass value->drawable.id. * * @param[out] size Estimate of memory usage attributed to a single * pixmap reference. */ static void GetPixmapBytes(void *value, XID id, ResourceSizePtr size) { PixmapPtr pixmap = value; size->resourceSize = 0; size->pixmapRefSize = 0; size->refCnt = pixmap->refcnt; if (pixmap && pixmap->refcnt) { DrawablePtr drawable = &pixmap->drawable; size->resourceSize = GetDrawableBytes(drawable); size->pixmapRefSize = size->resourceSize / pixmap->refcnt; } } /** * Calculate window size in bytes. The purpose of this function is to * estimate memory usage that can be attributed to all pixmap * references of the window. * * @param[in] value Pointer to a window. * * @param[in] id Resource ID of window. * * @param[out] size Estimate of memory usage attributed to a all * pixmap references of a window. */ static void GetWindowBytes(void *value, XID id, ResourceSizePtr size) { SizeType pixmapSizeFunc = GetResourceTypeSizeFunc(RT_PIXMAP); ResourceSizeRec pixmapSize = { 0, 0, 0 }; WindowPtr window = value; /* Currently only pixmap bytes are reported to clients. */ size->resourceSize = 0; /* Calculate pixmap reference sizes. */ size->pixmapRefSize = 0; size->refCnt = 1; if (window->backgroundState == BackgroundPixmap) { PixmapPtr pixmap = window->background.pixmap; pixmapSizeFunc(pixmap, pixmap->drawable.id, &pixmapSize); size->pixmapRefSize += pixmapSize.pixmapRefSize; } if (window->border.pixmap && !window->borderIsPixel) { PixmapPtr pixmap = window->border.pixmap; pixmapSizeFunc(pixmap, pixmap->drawable.id, &pixmapSize); size->pixmapRefSize += pixmapSize.pixmapRefSize; } } /** * Iterate through subresources of a window. The purpose of this * function is to gather accurate information on what resources * a resource uses. * * @note Currently only sub-pixmaps are iterated * * @param[in] value Pointer to a window * * @param[in] func Function to call with each subresource * * @param[out] cdata Pointer to opaque data */ static void FindWindowSubRes(void *value, FindAllRes func, void *cdata) { WindowPtr window = value; /* Currently only pixmap subresources are reported to clients. */ if (window->backgroundState == BackgroundPixmap) { PixmapPtr pixmap = window->background.pixmap; func(window->background.pixmap, pixmap->drawable.id, RT_PIXMAP, cdata); } if (window->border.pixmap && !window->borderIsPixel) { PixmapPtr pixmap = window->border.pixmap; func(window->background.pixmap, pixmap->drawable.id, RT_PIXMAP, cdata); } } /** * Calculate graphics context size in bytes. The purpose of this * function is to estimate memory usage that can be attributed to all * pixmap references of the graphics context. * * @param[in] value Pointer to a graphics context. * * @param[in] id Resource ID of graphics context. * * @param[out] size Estimate of memory usage attributed to a all * pixmap references of a graphics context. */ static void GetGcBytes(void *value, XID id, ResourceSizePtr size) { SizeType pixmapSizeFunc = GetResourceTypeSizeFunc(RT_PIXMAP); ResourceSizeRec pixmapSize = { 0, 0, 0 }; GCPtr gc = value; /* Currently only pixmap bytes are reported to clients. */ size->resourceSize = 0; /* Calculate pixmap reference sizes. */ size->pixmapRefSize = 0; size->refCnt = 1; if (gc->stipple) { PixmapPtr pixmap = gc->stipple; pixmapSizeFunc(pixmap, pixmap->drawable.id, &pixmapSize); size->pixmapRefSize += pixmapSize.pixmapRefSize; } if (gc->tile.pixmap && !gc->tileIsPixel) { PixmapPtr pixmap = gc->tile.pixmap; pixmapSizeFunc(pixmap, pixmap->drawable.id, &pixmapSize); size->pixmapRefSize += pixmapSize.pixmapRefSize; } } /** * Iterate through subresources of a graphics context. The purpose of * this function is to gather accurate information on what resources a * resource uses. * * @note Currently only sub-pixmaps are iterated * * @param[in] value Pointer to a window * * @param[in] func Function to call with each subresource * * @param[out] cdata Pointer to opaque data */ static void FindGCSubRes(void *value, FindAllRes func, void *cdata) { GCPtr gc = value; /* Currently only pixmap subresources are reported to clients. */ if (gc->stipple) { PixmapPtr pixmap = gc->stipple; func(pixmap, pixmap->drawable.id, RT_PIXMAP, cdata); } if (gc->tile.pixmap && !gc->tileIsPixel) { PixmapPtr pixmap = gc->tile.pixmap; func(pixmap, pixmap->drawable.id, RT_PIXMAP, cdata); } } static struct ResourceType *resourceTypes; static const struct ResourceType predefTypes[] = { [RT_NONE & (RC_LASTPREDEF - 1)] = { .deleteFunc = (DeleteType) NoopDDA, .sizeFunc = GetDefaultBytes, .findSubResFunc = DefaultFindSubRes, .errorValue = BadValue, }, [RT_WINDOW & (RC_LASTPREDEF - 1)] = { .deleteFunc = DeleteWindow, .sizeFunc = GetWindowBytes, .findSubResFunc = FindWindowSubRes, .errorValue = BadWindow, }, [RT_PIXMAP & (RC_LASTPREDEF - 1)] = { .deleteFunc = dixDestroyPixmap, .sizeFunc = GetPixmapBytes, .findSubResFunc = DefaultFindSubRes, .errorValue = BadPixmap, }, [RT_GC & (RC_LASTPREDEF - 1)] = { .deleteFunc = FreeGC, .sizeFunc = GetGcBytes, .findSubResFunc = FindGCSubRes, .errorValue = BadGC, }, [RT_FONT & (RC_LASTPREDEF - 1)] = { .deleteFunc = CloseFont, .sizeFunc = GetDefaultBytes, .findSubResFunc = DefaultFindSubRes, .errorValue = BadFont, }, [RT_CURSOR & (RC_LASTPREDEF - 1)] = { .deleteFunc = FreeCursor, .sizeFunc = GetDefaultBytes, .findSubResFunc = DefaultFindSubRes, .errorValue = BadCursor, }, [RT_COLORMAP & (RC_LASTPREDEF - 1)] = { .deleteFunc = FreeColormap, .sizeFunc = GetDefaultBytes, .findSubResFunc = DefaultFindSubRes, .errorValue = BadColor, }, [RT_CMAPENTRY & (RC_LASTPREDEF - 1)] = { .deleteFunc = FreeClientPixels, .sizeFunc = GetDefaultBytes, .findSubResFunc = DefaultFindSubRes, .errorValue = BadColor, }, [RT_OTHERCLIENT & (RC_LASTPREDEF - 1)] = { .deleteFunc = OtherClientGone, .sizeFunc = GetDefaultBytes, .findSubResFunc = DefaultFindSubRes, .errorValue = BadValue, }, [RT_PASSIVEGRAB & (RC_LASTPREDEF - 1)] = { .deleteFunc = DeletePassiveGrab, .sizeFunc = GetDefaultBytes, .findSubResFunc = DefaultFindSubRes, .errorValue = BadValue, }, }; CallbackListPtr ResourceStateCallback; static _X_INLINE void CallResourceStateCallback(ResourceState state, ResourceRec * res) { if (ResourceStateCallback) { ResourceStateInfoRec rsi = { state, res->id, res->type, res->value }; CallCallbacks(&ResourceStateCallback, &rsi); } } RESTYPE CreateNewResourceType(DeleteType deleteFunc, const char *name) { RESTYPE next = lastResourceType + 1; struct ResourceType *types; if (next & lastResourceClass) return 0; types = reallocarray(resourceTypes, next + 1, sizeof(*resourceTypes)); if (!types) return 0; lastResourceType = next; resourceTypes = types; resourceTypes[next].deleteFunc = deleteFunc; resourceTypes[next].sizeFunc = GetDefaultBytes; resourceTypes[next].findSubResFunc = DefaultFindSubRes; resourceTypes[next].errorValue = BadValue; #if X_REGISTRY_RESOURCE /* Called even if name is NULL, to remove any previous entry */ RegisterResourceName(next, name); #endif return next; } /** * Get the function used to calculate resource size. Extensions and * drivers need to be able to determine the current size calculation * function if they want to wrap or override it. * * @param[in] type Resource type used in size calculations. * * @return Function to calculate the size of a single * resource. */ SizeType GetResourceTypeSizeFunc(RESTYPE type) { return resourceTypes[type & TypeMask].sizeFunc; } /** * Override the default function that calculates resource size. For * example, video driver knows better how to calculate pixmap memory * usage and can therefore wrap or override size calculation for * RT_PIXMAP. * * @param[in] type Resource type used in size calculations. * * @param[in] sizeFunc Function to calculate the size of a single * resource. */ void SetResourceTypeSizeFunc(RESTYPE type, SizeType sizeFunc) { resourceTypes[type & TypeMask].sizeFunc = sizeFunc; } /** * Provide a function for iterating the subresources of a resource. * This allows for example more accurate accounting of the (memory) * resources consumed by a resource. * * @see FindSubResources * * @param[in] type Resource type used in size calculations. * * @param[in] sizeFunc Function to calculate the size of a single * resource. */ void SetResourceTypeFindSubResFunc(RESTYPE type, FindTypeSubResources findFunc) { resourceTypes[type & TypeMask].findSubResFunc = findFunc; } void SetResourceTypeErrorValue(RESTYPE type, int errorValue) { resourceTypes[type & TypeMask].errorValue = errorValue; } RESTYPE CreateNewResourceClass(void) { RESTYPE next = lastResourceClass >> 1; if (next & lastResourceType) return 0; lastResourceClass = next; TypeMask = next - 1; return next; } static ClientResourceRec clientTable[MAXCLIENTS]; static unsigned int ilog2(int val) { int bits; if (val <= 0) return 0; for (bits = 0; val != 0; bits++) val >>= 1; return bits - 1; } /***************** * ResourceClientBits * Returns the client bit offset in the client + resources ID field *****************/ unsigned int ResourceClientBits(void) { static unsigned int cache_ilog2 = 0; static unsigned int cache_limit = 0; if (LimitClients != cache_limit) { cache_limit = LimitClients; cache_ilog2 = ilog2(LimitClients); } return cache_ilog2; } /***************** * InitClientResources * When a new client is created, call this to allocate space * in resource table *****************/ Bool InitClientResources(ClientPtr client) { int i, j; if (client == serverClient) { lastResourceType = RT_LASTPREDEF; lastResourceClass = RC_LASTPREDEF; TypeMask = RC_LASTPREDEF - 1; free(resourceTypes); resourceTypes = malloc(sizeof(predefTypes)); if (!resourceTypes) return FALSE; memcpy(resourceTypes, predefTypes, sizeof(predefTypes)); } clientTable[i = client->index].resources = malloc(INITBUCKETS * sizeof(ResourcePtr)); if (!clientTable[i].resources) return FALSE; clientTable[i].buckets = INITBUCKETS; clientTable[i].elements = 0; clientTable[i].hashsize = INITHASHSIZE; /* Many IDs allocated from the server client are visible to clients, * so we don't use the SERVER_BIT for them, but we have to start * past the magic value constants used in the protocol. For normal * clients, we can start from zero, with SERVER_BIT set. */ clientTable[i].fakeID = client->clientAsMask | (client->index ? SERVER_BIT : SERVER_MINID); clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1; for (j = 0; j < INITBUCKETS; j++) { clientTable[i].resources[j] = NULL; } return TRUE; } int HashResourceID(XID id, unsigned int numBits) { static XID mask; if (!mask) mask = RESOURCE_ID_MASK; id &= mask; if (numBits < 9) return (id ^ (id >> numBits) ^ (id >> (numBits<<1))) & ~((~0U) << numBits); return (id ^ (id >> numBits)) & ~((~0U) << numBits); } static XID AvailableID(int client, XID id, XID maxid, XID goodid) { ResourcePtr res; if ((goodid >= id) && (goodid <= maxid)) return goodid; for (; id <= maxid; id++) { res = clientTable[client].resources[HashResourceID(id, clientTable[client].hashsize)]; while (res && (res->id != id)) res = res->next; if (!res) return id; } return 0; } void GetXIDRange(int client, Bool server, XID *minp, XID *maxp) { XID id, maxid; ResourcePtr *resp; ResourcePtr res; int i; XID goodid; id = (Mask) client << CLIENTOFFSET; if (server) id |= client ? SERVER_BIT : SERVER_MINID; maxid = id | RESOURCE_ID_MASK; goodid = 0; for (resp = clientTable[client].resources, i = clientTable[client].buckets; --i >= 0;) { for (res = *resp++; res; res = res->next) { if ((res->id < id) || (res->id > maxid)) continue; if (((res->id - id) >= (maxid - res->id)) ? (goodid = AvailableID(client, id, res->id - 1, goodid)) : !(goodid = AvailableID(client, res->id + 1, maxid, goodid))) maxid = res->id - 1; else id = res->id + 1; } } if (id > maxid) id = maxid = 0; *minp = id; *maxp = maxid; } /** * GetXIDList is called by the XC-MISC extension's MiscGetXIDList function. * This function tries to find count unused XIDs for the given client. It * puts the IDs in the array pids and returns the number found, which should * almost always be the number requested. * * The circumstances that lead to a call to this function are very rare. * Xlib must run out of IDs while trying to generate a request that wants * multiple ID's, like the Multi-buffering CreateImageBuffers request. * * No rocket science in the implementation; just iterate over all * possible IDs for the given client and pick the first count IDs * that aren't in use. A more efficient algorithm could probably be * invented, but this will be used so rarely that this should suffice. */ unsigned int GetXIDList(ClientPtr pClient, unsigned count, XID *pids) { unsigned int found = 0; XID rc, id = pClient->clientAsMask; XID maxid; void *val; maxid = id | RESOURCE_ID_MASK; while ((found < count) && (id <= maxid)) { rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient, DixGetAttrAccess); if (rc == BadValue) { pids[found++] = id; } id++; } return found; } /* * Return the next usable fake client ID. * * Normally this is just the next one in line, but if we've used the last * in the range, we need to find a new range of safe IDs to avoid * over-running another client. */ XID FakeClientID(int client) { XID id, maxid; id = clientTable[client].fakeID++; if (id != clientTable[client].endFakeID) return id; GetXIDRange(client, TRUE, &id, &maxid); if (!id) { if (!client) FatalError("FakeClientID: server internal ids exhausted\n"); MarkClientException(clients[client]); id = ((Mask) client << CLIENTOFFSET) | (SERVER_BIT * 3); maxid = id | RESOURCE_ID_MASK; } clientTable[client].fakeID = id + 1; clientTable[client].endFakeID = maxid + 1; return id; } Bool AddResource(XID id, RESTYPE type, void *value) { int client; ClientResourceRec *rrec; ResourcePtr res, *head; #ifdef XSERVER_DTRACE XSERVER_RESOURCE_ALLOC(id, type, value, TypeNameString(type)); #endif client = CLIENT_ID(id); rrec = &clientTable[client]; if (!rrec->buckets) { ErrorF("[dix] AddResource(%lx, %x, %lx), client=%d \n", (unsigned long) id, type, (unsigned long) value, client); FatalError("client not in use\n"); } if ((rrec->elements >= 4 * rrec->buckets) && (rrec->hashsize < MAXHASHSIZE)) RebuildTable(client); head = &rrec->resources[HashResourceID(id, clientTable[client].hashsize)]; res = malloc(sizeof(ResourceRec)); if (!res) { (*resourceTypes[type & TypeMask].deleteFunc) (value, id); return FALSE; } res->next = *head; res->id = id; res->type = type; res->value = value; *head = res; rrec->elements++; CallResourceStateCallback(ResourceStateAdding, res); return TRUE; } static void RebuildTable(int client) { int j; ResourcePtr res, next; ResourcePtr **tails, *resources; ResourcePtr **tptr, *rptr; /* * For now, preserve insertion order, since some ddx layers depend * on resources being free in the opposite order they are added. */ j = 2 * clientTable[client].buckets; tails = xallocarray(j, sizeof(ResourcePtr *)); if (!tails) return; resources = xallocarray(j, sizeof(ResourcePtr)); if (!resources) { free(tails); return; } for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++) { *rptr = NULL; *tptr = rptr; } clientTable[client].hashsize++; for (j = clientTable[client].buckets, rptr = clientTable[client].resources; --j >= 0; rptr++) { for (res = *rptr; res; res = next) { next = res->next; res->next = NULL; tptr = &tails[HashResourceID(res->id, clientTable[client].hashsize)]; **tptr = res; *tptr = &res->next; } } free(tails); clientTable[client].buckets *= 2; free(clientTable[client].resources); clientTable[client].resources = resources; } static void doFreeResource(ResourcePtr res, Bool skip) { CallResourceStateCallback(ResourceStateFreeing, res); if (!skip) resourceTypes[res->type & TypeMask].deleteFunc(res->value, res->id); free(res); } void FreeResource(XID id, RESTYPE skipDeleteFuncType) { int cid; ResourcePtr res; ResourcePtr *prev, *head; int *eltptr; int elements; if (((cid = CLIENT_ID(id)) < LimitClients) && clientTable[cid].buckets) { head = &clientTable[cid].resources[HashResourceID(id, clientTable[cid].hashsize)]; eltptr = &clientTable[cid].elements; prev = head; while ((res = *prev)) { if (res->id == id) { RESTYPE rtype = res->type; #ifdef XSERVER_DTRACE XSERVER_RESOURCE_FREE(res->id, res->type, res->value, TypeNameString(res->type)); #endif *prev = res->next; elements = --*eltptr; doFreeResource(res, rtype == skipDeleteFuncType); if (*eltptr != elements) prev = head; /* prev may no longer be valid */ } else prev = &res->next; } } } void FreeResourceByType(XID id, RESTYPE type, Bool skipFree) { int cid; ResourcePtr res; ResourcePtr *prev, *head; if (((cid = CLIENT_ID(id)) < LimitClients) && clientTable[cid].buckets) { head = &clientTable[cid].resources[HashResourceID(id, clientTable[cid].hashsize)]; prev = head; while ((res = *prev)) { if (res->id == id && res->type == type) { #ifdef XSERVER_DTRACE XSERVER_RESOURCE_FREE(res->id, res->type, res->value, TypeNameString(res->type)); #endif *prev = res->next; clientTable[cid].elements--; doFreeResource(res, skipFree); break; } else prev = &res->next; } } } /* * Change the value associated with a resource id. Caller * is responsible for "doing the right thing" with the old * data */ Bool ChangeResourceValue(XID id, RESTYPE rtype, void *value) { int cid; ResourcePtr res; if (((cid = CLIENT_ID(id)) < LimitClients) && clientTable[cid].buckets) { res = clientTable[cid].resources[HashResourceID(id, clientTable[cid].hashsize)]; for (; res; res = res->next) if ((res->id == id) && (res->type == rtype)) { res->value = value; return TRUE; } } return FALSE; } /* Note: if func adds or deletes resources, then func can get called * more than once for some resources. If func adds new resources, * func might or might not get called for them. func cannot both * add and delete an equal number of resources! */ void FindClientResourcesByType(ClientPtr client, RESTYPE type, FindResType func, void *cdata) { ResourcePtr *resources; ResourcePtr this, next; int i, elements; int *eltptr; if (!client) client = serverClient; resources = clientTable[client->index].resources; eltptr = &clientTable[client->index].elements; for (i = 0; i < clientTable[client->index].buckets; i++) { for (this = resources[i]; this; this = next) { next = this->next; if (!type || this->type == type) { elements = *eltptr; (*func) (this->value, this->id, cdata); if (*eltptr != elements) next = resources[i]; /* start over */ } } } } void FindSubResources(void *resource, RESTYPE type, FindAllRes func, void *cdata) { struct ResourceType rtype = resourceTypes[type & TypeMask]; rtype.findSubResFunc(resource, func, cdata); } void FindAllClientResources(ClientPtr client, FindAllRes func, void *cdata) { ResourcePtr *resources; ResourcePtr this, next; int i, elements; int *eltptr; if (!client) client = serverClient; resources = clientTable[client->index].resources; eltptr = &clientTable[client->index].elements; for (i = 0; i < clientTable[client->index].buckets; i++) { for (this = resources[i]; this; this = next) { next = this->next; elements = *eltptr; (*func) (this->value, this->id, this->type, cdata); if (*eltptr != elements) next = resources[i]; /* start over */ } } } void * LookupClientResourceComplex(ClientPtr client, RESTYPE type, FindComplexResType func, void *cdata) { ResourcePtr *resources; ResourcePtr this, next; void *value; int i; if (!client) client = serverClient; resources = clientTable[client->index].resources; for (i = 0; i < clientTable[client->index].buckets; i++) { for (this = resources[i]; this; this = next) { next = this->next; if (!type || this->type == type) { /* workaround func freeing the type as DRI1 does */ value = this->value; if ((*func) (value, this->id, cdata)) return value; } } } return NULL; } void FreeClientNeverRetainResources(ClientPtr client) { ResourcePtr *resources; ResourcePtr this; ResourcePtr *prev; int j, elements; int *eltptr; if (!client) return; resources = clientTable[client->index].resources; eltptr = &clientTable[client->index].elements; for (j = 0; j < clientTable[client->index].buckets; j++) { prev = &resources[j]; while ((this = *prev)) { RESTYPE rtype = this->type; if (rtype & RC_NEVERRETAIN) { #ifdef XSERVER_DTRACE XSERVER_RESOURCE_FREE(this->id, this->type, this->value, TypeNameString(this->type)); #endif *prev = this->next; clientTable[client->index].elements--; elements = *eltptr; doFreeResource(this, FALSE); if (*eltptr != elements) prev = &resources[j]; /* prev may no longer be valid */ } else prev = &this->next; } } } void FreeClientResources(ClientPtr client) { ResourcePtr *resources; ResourcePtr this; int j; /* This routine shouldn't be called with a null client, but just in case ... */ if (!client) return; HandleSaveSet(client); resources = clientTable[client->index].resources; for (j = 0; j < clientTable[client->index].buckets; j++) { /* It may seem silly to update the head of this resource list as we delete the members, since the entire list will be deleted any way, but there are some resource deletion functions "FreeClientPixels" for one which do a LookupID on another resource id (a Colormap id in this case), so the resource list must be kept valid up to the point that it is deleted, so every time we delete a resource, we must update the head, just like in FreeResource. I hope that this doesn't slow down mass deletion appreciably. PRH */ ResourcePtr *head; head = &resources[j]; for (this = *head; this; this = *head) { #ifdef XSERVER_DTRACE XSERVER_RESOURCE_FREE(this->id, this->type, this->value, TypeNameString(this->type)); #endif *head = this->next; clientTable[client->index].elements--; doFreeResource(this, FALSE); } } free(clientTable[client->index].resources); clientTable[client->index].resources = NULL; clientTable[client->index].buckets = 0; } void FreeAllResources(void) { int i; for (i = currentMaxClients; --i >= 0;) { if (clientTable[i].buckets) FreeClientResources(clients[i]); } } Bool LegalNewID(XID id, ClientPtr client) { void *val; int rc; #ifdef PANORAMIX XID minid, maxid; if (!noPanoramiXExtension) { minid = client->clientAsMask | (client->index ? SERVER_BIT : SERVER_MINID); maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1; if ((id >= minid) && (id <= maxid)) return TRUE; } #endif /* PANORAMIX */ if (client->clientAsMask == (id & ~RESOURCE_ID_MASK)) { rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient, DixGetAttrAccess); return rc == BadValue; } return FALSE; } int dixLookupResourceByType(void **result, XID id, RESTYPE rtype, ClientPtr client, Mask mode) { int cid = CLIENT_ID(id); ResourcePtr res = NULL; *result = NULL; if ((rtype & TypeMask) > lastResourceType) return BadImplementation; if ((cid < LimitClients) && clientTable[cid].buckets) { res = clientTable[cid].resources[HashResourceID(id, clientTable[cid].hashsize)]; for (; res; res = res->next) if (res->id == id && res->type == rtype) break; } if (client) { client->errorValue = id; } if (!res) return resourceTypes[rtype & TypeMask].errorValue; if (client) { cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type, res->value, RT_NONE, NULL, mode); if (cid == BadValue) return resourceTypes[rtype & TypeMask].errorValue; if (cid != Success) return cid; } *result = res->value; return Success; } int dixLookupResourceByClass(void **result, XID id, RESTYPE rclass, ClientPtr client, Mask mode) { int cid = CLIENT_ID(id); ResourcePtr res = NULL; *result = NULL; if ((cid < LimitClients) && clientTable[cid].buckets) { res = clientTable[cid].resources[HashResourceID(id, clientTable[cid].hashsize)]; for (; res; res = res->next) if (res->id == id && (res->type & rclass)) break; } if (client) { client->errorValue = id; } if (!res) return BadValue; if (client) { cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type, res->value, RT_NONE, NULL, mode); if (cid != Success) return cid; } *result = res->value; return Success; }