/* * $Id: renderedge.h,v 1.1 2006/11/26 18:16:23 matthieu Exp $ * * Copyright © 2004 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifndef _RENDEREDGE_H_ #define _RENDEREDGE_H_ #include "picturestr.h" #define MAX_ALPHA(n) ((1 << (n)) - 1) #define N_Y_FRAC(n) ((n) == 1 ? 1 : (1 << ((n)/2)) - 1) #define N_X_FRAC(n) ((1 << ((n)/2)) + 1) #define STEP_Y_SMALL(n) (xFixed1 / N_Y_FRAC(n)) #define STEP_Y_BIG(n) (xFixed1 - (N_Y_FRAC(n) - 1) * STEP_Y_SMALL(n)) #define Y_FRAC_FIRST(n) (STEP_Y_SMALL(n) / 2) #define Y_FRAC_LAST(n) (Y_FRAC_FIRST(n) + (N_Y_FRAC(n) - 1) * STEP_Y_SMALL(n)) #define STEP_X_SMALL(n) (xFixed1 / N_X_FRAC(n)) #define STEP_X_BIG(n) (xFixed1 - (N_X_FRAC(n) - 1) * STEP_X_SMALL(n)) #define X_FRAC_FIRST(n) (STEP_X_SMALL(n) / 2) #define X_FRAC_LAST(n) (X_FRAC_FIRST(n) + (N_X_FRAC(n) - 1) * STEP_X_SMALL(n)) #define RenderSamplesX(x,n) ((n) == 1 ? 0 : (xFixedFrac (x) + X_FRAC_FIRST(n)) / STEP_X_SMALL(n)) /* * An edge structure. This represents a single polygon edge * and can be quickly stepped across small or large gaps in the * sample grid */ typedef struct { xFixed x; xFixed e; xFixed stepx; xFixed signdx; xFixed dy; xFixed dx; xFixed stepx_small; xFixed stepx_big; xFixed dx_small; xFixed dx_big; } RenderEdge; /* * Step across a small sample grid gap */ #define RenderEdgeStepSmall(edge) { \ edge->x += edge->stepx_small; \ edge->e += edge->dx_small; \ if (edge->e > 0) \ { \ edge->e -= edge->dy; \ edge->x += edge->signdx; \ } \ } /* * Step across a large sample grid gap */ #define RenderEdgeStepBig(edge) { \ edge->x += edge->stepx_big; \ edge->e += edge->dx_big; \ if (edge->e > 0) \ { \ edge->e -= edge->dy; \ edge->x += edge->signdx; \ } \ } xFixed RenderSampleCeilY (xFixed y, int bpp); xFixed RenderSampleFloorY (xFixed y, int bpp); void RenderEdgeStep (RenderEdge *e, int n); void RenderEdgeInit (RenderEdge *e, int bpp, xFixed y_start, xFixed x_top, xFixed y_top, xFixed x_bot, xFixed y_bot); void RenderLineFixedEdgeInit (RenderEdge *e, int bpp, xFixed y, xLineFixed *line, int x_off, int y_off); #endif /* _RENDEREDGE_H_ */