summaryrefslogtreecommitdiff
path: root/proto/xextproto/specs/multibuf.xml
blob: 1c8e3634132574ace92045510019d8f417132cd1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
                   "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">


<!-- lifted from troff+ms+XMan by doclifter -->
<book id="multibuf">

<bookinfo>
   <title>Extending X for Double-Buffering, Multi-Buffering, and Stereo</title>
   <releaseinfo>X Version 11, Release 6.4</releaseinfo>

   <authorgroup>
      <othercredit>
         <firstname>Jeffrey</firstname><surname>Friedberg</surname>
      </othercredit>
      <othercredit>
         <firstname>Larry</firstname><surname>Seiler</surname>
      </othercredit>
      <othercredit>
         <firstname>Jeff</firstname><surname>Vroom</surname>
      </othercredit>
   </authorgroup>
   <copyright><year>1989</year><holder>Digital Equipment Corporation</holder></copyright>
   <copyright><year>1989</year><holder>X Consortium</holder></copyright>
   <copyright><year>1994</year><holder>X Consortium</holder></copyright>
   <releaseinfo>Version 3.3</releaseinfo>
   <affiliation><orgname>X Consortium</orgname></affiliation>

<legalnotice>
<para>
Permission to use, copy, modify, and distribute this documentation for any
purpose and without fee is hereby granted, provided that the above copyright
notice and this permission notice appear in all copies.
Digital Equipment Corporation makes no representations
about the suitability for any purpose of the information in
this document.  This documentation is provided "as is"
without express or implied warranty.  This document
is subject to change.
</para>
<para>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ``Software''), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
</para>
<para>
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
</para>
<para>
THE SOFTWARE IS PROVIDED ``AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
</para>
<para>
Except as contained in this notice, the name of the X Consortium shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from the X Consortium.
</para>
<para>
<emphasis remap='I'>X Window System</emphasis> is a trademark of X Consortium, Inc.
</para>

</legalnotice>
</bookinfo>

<preface><title>Warning</title>
<warning><para>
The <emphasis remap='I'>Multi-Buffering</emphasis> extension described here
was a draft standard of the X Consortium prior to Release 6.1.  It has been
superseded by the Double Buffer
Extension (DBE).  DBE is an X Consortium Standard as of Release 6.1.
</para></warning>
</preface>

<chapter id="introduction">
<title>Introduction</title>

<para>
Several proposals have been written that address some of the
issues surrounding the support of double-buffered, multi-buffered,
and stereo windows in the X Window System:
</para>

<itemizedlist>
  <listitem>
    <para>
<emphasis remap='I'>Extending X for Double-Buffering,</emphasis>
Jeffrey Friedberg, Larry Seiler, Randi Rost.
    </para>
  </listitem>
  <listitem>
    <para>
<emphasis remap='I'>(Proposal for) Double-Buffering Extensions</emphasis>,
Jeff Vroom.
    </para>
  </listitem>
  <listitem>
    <para>
<emphasis remap='I'>An Extension to X.11 for Displays with Multiple Buffers,</emphasis>
David S.H. Rosenthal.
    </para>
  </listitem>
  <listitem>
    <para>
<emphasis remap='I'>A Multiple Buffering/Stereo Proposal</emphasis>,
Mark Patrick.
    </para>
  </listitem>
</itemizedlist>

<para>
The authors of this proposal have tried to unify the above documents
to yield a proposal that incorporates support for double-buffering,
multi-buffering, and stereo in a way that is acceptable to all concerned.
</para>
</chapter>

<chapter id="goals">
<title>Goals</title>

<para>
Clients should be able to:
</para>

<itemizedlist>
  <listitem>
    <para>
Associate multiple buffers with a window.
    </para>
  </listitem>
  <listitem>
    <para>
Paint in any buffer associated with a window.
    </para>
  </listitem>
  <listitem>
    <para>
Display any buffer associated with a window.
    </para>
  </listitem>
  <listitem>
    <para>
Display a series of buffers in a window in rapid succession
to achieve a <emphasis remap='I'>smooth</emphasis> animation.
    </para>
  </listitem>
  <listitem>
    <para>
Request simultaneous display of different buffers in different windows.
    </para>
  </listitem>
</itemizedlist>

<para>
In addition, the extension should:
</para>

<itemizedlist>
  <listitem>
    <para>
Allow existing X applications to run unchanged.
    </para>
  </listitem>
  <listitem>
    <para>
Support a range of implementation methods that can capitalize on
existing hardware features.
    </para>
  </listitem>
</itemizedlist>

</chapter>

<chapter id="image_buffers">
<title>Image Buffers</title>

<para>
Normal windows are created using the standard
<function>CreateWindow</function> request:
</para>

<literallayout class="monospaced">
CreateWindow
     parent          : WINDOW
     w_id            : WINDOW
     depth           : CARD8
     visual          : VISUALID or CopyFromParent
     x, y            : INT16
     width, height   : INT16
     border_width    : INT16
     value_mask      : BITMASK
     value_list      : LISTofVALUE
</literallayout>

<para>
This request allocates a set of window attributes and
a buffer into which an image can be drawn.
The contents of this <emphasis remap='I'>image buffer</emphasis> will
be displayed when the window is mapped to the screen.
</para>

<para>
To support double-buffering and multi-buffering,
we introduce the notion that additional image buffers can
be created and bound together to form groups.
The following rules will apply:
</para>

<itemizedlist>
  <listitem>
    <para>
All image buffers in a group will have the same
visual type, depth, and geometry (ie: width and height).
    </para>
  </listitem>
  <listitem>
    <para>
Only one image buffer per group can be displayed
at a time.
    </para>
  </listitem>
  <listitem>
    <para>
Draw operations can occur to any image buffer at
any time.
    </para>
  </listitem>
  <listitem>
    <para>
Window management requests (<function>MapWindow</function>, <function>DestroyWindow</function>,
<function>ConfigureWindow</function>, etc...)
affect all image buffers associated with a window.
    </para>
  </listitem>
  <listitem>
    <para>
Appropriate resize and exposure events will be generated
for every image buffer that is affected by a window
management operation.
    </para>
  </listitem>
</itemizedlist>

<para>
By allowing draw operations to occur on any image buffer at any time,
a client could, on a multi-threaded multi-processor server,
simultaneously build up images for display.
To support this, each buffer must have its own resource ID.
Since buffers are different than windows and pixmaps
(buffers are not hierarchical and pixmaps cannot be displayed)
a new resource, <function>Buffer</function>, is introduced.
Furthermore, a <function>Buffer</function> is also a <function>Drawable</function>, thus
draw operations may also be performed on buffers simply
by passing a buffer ID to the existing pixmap/window
interface.
</para>

<para>
To allow existing X applications to work unchanged, we assume
a window ID passed in a draw request, for a multi-buffered
window, will be an <emphasis remap='I'>alias</emphasis> for the ID of the currently
displayed image buffer.  Any draw requests (eq: <function>GetImage</function>) on
the window will be relative to the displayed image buffer.
</para>

<para>
In window management requests, only a window ID will be
accepted.  Requests like <function>QueryTree</function>, will continue to
return only window ID's.  Most events will return
just the window ID.  Some new events, described in a subsequent
section, will return a buffer ID.
</para>

<para>
When a window has backing store the contents of the window
are saved off-screen.  Likewise, when the contents of an image
buffer of a multi-buffer window is saved off-screen, it is
said to have backing store.  This applies to all image buffers,
whether or not they are selected for display.
</para>

<para>
In some multi-buffer implementations, undisplayed buffers might be
implemented using pixmaps.  Since the contents of pixmaps exist
off-screen and are not affected by occlusion, these image buffers
in effect have backing store.
</para>

<para>
On the other hand, both the displayed and undisplayed image buffers
might be implemented using a subset of the on-screen pixels.
In this case, unless the contents of an image buffer are saved
off-screen, these image buffers in effect do not have backing store.
</para>

<para>
Output to any image buffer of an unmapped multi-buffered window
that does not have backing store is discarded.  Output to any
image buffer of a mapped multi-buffer window will be performed;
however, portions of an image buffer may be occluded or clipped.
</para>

<para>
When an unmapped multi-buffered window becomes mapped, the contents
of any image buffer buffer that did not have backing store is
tiled with the background and zero or more exposure events are
generated.  If no background is defined for the window, then
the screen contents are not altered and the contents of any
undisplayed image buffers are undefined.  If backing store was
maintained for an image buffer, then no exposure events are generated.
</para>
</chapter>

<chapter id="new_requests">
<title>New Requests</title>

<para>
The new request, <function>CreateImageBuffers</function>, creates a group of
image buffers and associates them with a normal X window:
</para>

<literallayout class="monospaced">
CreateImageBuffers
     w_id           : WINDOW
     buffers        : LISTofBUFFER
     update_action  : {Undefined,Background,Untouched,Copied}
     update_hint    : {Frequent,Intermittent,Static}
     =&gt;
     number_buffers : CARD16

     (Errors: Window, IDChoice, Value)
</literallayout>

<para>
One image buffer will be associated with each ID passed in
<emphasis remap='I'>buffers</emphasis>.
The first buffer of the list is referred to as buffer[0], the next
buffer[1], and so on.  Each buffer will have the same visual type
and geometry as the window.
Buffer[0] will refer to the image buffer already associated
with the window ID and its contents will not be modified.
The displayed image buffer attribute is set to buffer[0].
</para>

<para>
Image buffers for the remaining ID's (buffer[1],...) are allocated.
If the window is mapped, or if these image buffers have backing
store, their contents will be tiled with the window background
(if no background is defined, the buffer contents are undefined),
and zero or more expose events will be generated for each of these
buffers.  The contents of an image buffer is undefined when
the window is unmapped and the buffer does not have backing store.
</para>

<para>
If the window already has a group of image buffers
associated with it (ie: from a previous <function>CreateImageBuffers</function> request)
the actions described for <function>DestroyImageBuffers</function> are performed first
(this will delete the association of the previous buffer ID's and
their buffers as well as de-allocate all buffers except for the
one already associated with the window ID).
</para>

<para>
To allow a server implementation to efficiently allocate the
buffers, the total number of buffers required and
the update action (how they will behave during an update)
is specified "up front" in the request.
If the server cannot allocate all the buffers requested, the
total number of buffers actually allocated will be returned.
No <function>Alloc</function> errors will be generated \- buffer[0] can
always be associated with the existing displayed image buffer.
</para>

<para>
For example, an application that wants to animate a short movie
loop may request 64 image buffers.  The server may only be able to
support 16 image buffers of this type, size, and depth.
The application can then decide 16 buffers is sufficient and may
truncate the movie loop, or it may decide it really needs
64 and will free the buffers and complain to the user.
</para>

<para>
One might be tempted to provide a request that inquires whether
<emphasis remap='I'>n</emphasis>
buffers of a particular type, size, and depth
<emphasis remap='I'>could</emphasis> be allocated.
But if the query is decoupled from the actual allocation,
another client could sneak in and take the buffers before the
original client has allocated them.
</para>

<para>
While any buffer of a group can be selected for display,
some applications may display buffers in a predictable order
(ie: the movie loop application).  The
<emphasis remap='I'>list order</emphasis>
(buffer[0], buffer[1], ...) will be used as a hint by the
server as to which buffer will be displayed next.
A client displaying buffers in this order may see a
performance improvement.
</para>

<para>
<emphasis remap='I'>update_action</emphasis> indicates what should happen to a previously
displayed buffer when a different buffer becomes displayed.
Possible actions are:
</para>

<variablelist>
  <varlistentry>
    <term>Undefined</term>
    <listitem>
      <para>
The contents of the buffer that was
last displayed will become undefined after the update.  This
is the most efficient action since it allows the implementation
to trash the contents of the buffer if it needs to.
      </para>
    </listitem>
  </varlistentry>
  <varlistentry>
    <term>Background</term>
    <listitem>
      <para>
The contents of the buffer that was
last displayed will be set to the background of the window after the update.
The background action allows devices to use a fast clear
capability during an update.
      </para>
    </listitem>
  </varlistentry>
  <varlistentry>
    <term>Untouched</term>
    <listitem>
      <para>
The contents of the buffer that was
last displayed will be untouched after the update.  Used
primarily when cycling through images that have already
been drawn.
      </para>
    </listitem>
  </varlistentry>
  <varlistentry>
    <term>Copied</term>
    <listitem>
      <para>
The contents of the buffer that was
last displayed will become the same as those that are being
displayed after the update.  This is useful when incrementally
adding to an image.
      </para>
    </listitem>
  </varlistentry>
</variablelist>



<para>
<emphasis remap='I'>update_hint</emphasis> indicates how often the client will
request a different buffer to be displayed.
This hint will allow smart server implementations to choose the
most efficient means to support a multi-buffered window based
on the current need of the application (dumb implementations
may choose to ignore this hint).  Possible hints are:
</para>

<variablelist>
  <varlistentry>
    <term>Frequent</term>
    <listitem>
      <para>
An animation or movie loop is
being attempted and the fastest, most efficient means for
multi-buffering should be employed.
      </para>
    </listitem>
  </varlistentry>
  <varlistentry>
    <term>Intermittent</term>
    <listitem>
      <para>
The displayed image will be
changed every so often.  This is common for images that are
displayed at a rate slower than a second.  For example, a
clock that is updated only once a minute.
      </para>
    </listitem>
  </varlistentry>
  <varlistentry>
    <term>Static</term>
    <listitem>
      <para>
The displayed image buffer will
not be changed any time soon.  Typically set by an application
whenever there is a pause in the animation.
      </para>
    </listitem>
  </varlistentry>
</variablelist>

<para>
To display an image buffer the following request can be used:
</para>

<literallayout class="monospaced">
DisplayImageBuffers
     buffers         : LISTofBUFFER
     min_delay       : CARD16
     max_delay       : CARD16

     (Errors: Buffer, Match)
</literallayout>

<para>
The image buffers listed will become displayed as simultaneously
as possible and the update action, bound at
<function>CreateImageBuffers</function>
time, will be performed.
</para>

<para>
A list of buffers is specified to
allow the server to efficiently change the display of more than one
window at a time (ie: when a global screen swap method is used).
Attempting to simultaneously display
multiple image buffers from the same window is an error
(<function>Match</function>) since it violates the rule that only one
image buffer per group can be displayed at a time.
</para>

<para>
If a specified buffer is already displayed,
any delays and update action will still be
performed for that buffer.  In this instance,
only the update action of <emphasis remap='I'>Background</emphasis>
(and possibly
<emphasis remap='I'>Undefined</emphasis>) will have any affect on the
contents of the displayed buffer.  These semantics allow
an animation application to successfully execute
even when there is only a single buffer available
for a window.
</para>
<para>
<!-- .LP -->
When a <function>DisplayImageBuffers</function> request is made to an unmapped
multi-buffered window, the effect of the update action depends
on whether the image buffers involved have backing store.
When the target of the update action is an image buffer that
does not have backing store, output is discarded.  When the
target image buffer does have backing store, the update is performed;
however, when the source of the update is an image buffer does not
have backing store (as in the case of update action
<emphasis remap='I'>Copied</emphasis>), the
contents of target image buffer will become undefined.
</para>
<para>
<!-- .LP -->
<emphasis remap='I'>min_delay</emphasis> and
<emphasis remap='I'>max_delay</emphasis> put a bound on how long the
server should wait before processing the display request.
For each of the windows to be updated by this request, at least
<emphasis remap='I'>min_delay</emphasis> milli-seconds should elapse since
the last
time any of the windows were updated; conversely, no window
should have to wait more than <emphasis remap='I'>max_delay</emphasis>
milli-seconds before being updated.
</para>

<para>
<emphasis remap='I'>min_delay</emphasis> allows an application to
<emphasis remap='I'>slow down</emphasis> an animation or movie loop so that
it appears
synchronized at a rate the server can support given the current load.
For example, a <emphasis remap='I'>min_delay</emphasis> of 100 indicates the
server should
wait at least 1/10 of a second since the last time any of the
windows were updated.  A <emphasis remap='I'>min_delay</emphasis> of zero
indicates no waiting is necessary.
</para>

<para>
<emphasis remap='I'>max_delay</emphasis> can be thought of as an additional
delay beyond <emphasis remap='I'>min_delay</emphasis> the server is allowed
to wait
to facilitate such things as efficient update of multiple windows.
If <emphasis remap='I'>max_delay</emphasis> would require an update before
<emphasis remap='I'>min_delay</emphasis>
is satisfied, then the server should process the display request as
soon as the <emphasis remap='I'>min_delay</emphasis> requirement is met.  A
typical value for <emphasis remap='I'>max_delay</emphasis> is zero.
</para>

<para>
To implement the above functionality, the time since the last
update by a <function>DisplayImageBuffers</function> request for each
multi-buffered
window needs to be saved as state by the server.
The server may delay execution of the <function>DisplayImageBuffers</function>
request until the appropriate time (e.g. by requeuing the
request after computing the timeout);
however, the entire request must be processed in one operation.
Request execution indivisibility must be maintained.  When
a server is implemented with internal concurrency, the
extension must adhere to the same concurrency semantics
as those defined for the core protocol.
</para>

<para>
To explicitly clear a rectangular area of an image buffer to
the window background, the following request can be used:
</para>

<literallayout class="monospaced">
ClearImageBufferArea
     buffer          : BUFFER
     x, y            : INT16
     w, h            : CARD16
     exposures       : BOOL

     (Errors: Buffer, Value)
</literallayout>

<para>
Like the X <function>ClearArea</function> request,
<emphasis remap='I'>x</emphasis> and <emphasis remap='I'>y</emphasis>
are relative to
the window's origin and specify the upper-left corner of the rectangle.
If <emphasis remap='I'>width</emphasis> is zero, it is replaced with the
current window width
minus <emphasis remap='I'>x</emphasis>.  If
<emphasis remap='I'>height</emphasis> is zero it is replaced with the current
window height minus <emphasis remap='I'>y</emphasis>.  If the window has a
defined background tile, the rectangle is tiled with a plane mask of all ones,
a function of <emphasis remap='I'>Copy</emphasis>, and a subwindow-mode of
<emphasis remap='I'>ClipByChildren</emphasis>.
If the window has background <emphasis remap='I'>None</emphasis>, the
contents of the buffer
are not changed.  In either case, if
<emphasis remap='I'>exposures</emphasis> is true, then one or
more exposure events are generated for regions of the rectangle that are
either visible or are being retained in backing store.
</para>

<para>
<!-- .LP -->
The group of image buffers allocated by a
<function>CreateImageBuffers</function>
request can be destroyed with the following request:
</para>

<literallayout class="monospaced">
DestroyImageBuffers
     w_id          : WINDOW

     (Error: Window)
</literallayout>

<para>
The association between the buffer ID's and their corresponding
image buffers are deleted.  Any image buffers not selected for
display are de-allocated.  If the window is not multi-buffered,
the request is ignored.
</para>

</chapter>

<chapter id="attributes">
<title>Attributes</title>

<para>
The following attributes will be associated with each window that
is multi-buffered:
</para>

<literallayout class="monospaced">
     displayed_buffer : CARD16
     update_action    : {Undefined,Background,Untouched,Copied}
     update_hint      : {Frequent,Intermittent,Static}
     window_mode      : {Mono,Stereo}
     buffers          : LISTofBUFFER
</literallayout>

<para>
<emphasis remap='I'>displayed_buffer</emphasis> is set to the
<emphasis remap='I'>index</emphasis> of the currently
displayed image buffer (for stereo windows, this will be
the index of the left buffer \- the index of the right buffer
is simply <emphasis remap='I'>index</emphasis>+1).
<emphasis remap='I'>window_mode</emphasis> indicates whether this window is
<emphasis remap='I'>Mono</emphasis> or <emphasis remap='I'>Stereo</emphasis>.
The ID for each buffer associated with the window is recorded
in the <emphasis remap='I'>buffers</emphasis> list.
The above attributes can be queried with the following request:
</para>

<literallayout class="monospaced">
GetMultiBufferAttributes
     w_id             : WINDOW
     =&gt;
     displayed_buffer : CARD16
     update_action    : {Undefined,Background,Untouched,Copied}
     update_hint      : {Frequent,Intermittent,Static}
     window_mode      : {Mono,Stereo}
     buffers          : LISTofBUFFER

     (Errors: Window, Access, Value)
</literallayout>

<para>
If the window is not multi-buffered, a <function>Access</function> error
will be generated.
The only multi-buffer attribute that can be explicitly set
is <emphasis remap='I'>update_hint</emphasis>.  Rather than have a specific
request to set this attribute, a generic set request is provided to
allow for future expansion:
</para>

<literallayout class="monospaced">
SetMultiBufferAttributes
     w_id            : WINDOW
     value_mask      : BITMASK
     value_list      : LISTofVALUE

     (Errors: Window, Match, Value)
</literallayout>

<para>
If the window is not multi-buffered, a <function>Match</function> error
will be generated.
The following attributes are maintained for each buffer of a
multi-buffered window:
</para>

<literallayout class="monospaced">
     window           : WINDOW
     event_mask       : SETofEVENT
     index            : CARD16
     side             : {Mono,Left,Right}
</literallayout>

<para>
<emphasis remap='I'>window</emphasis> indicates the window this buffer is
associated with.
<emphasis remap='I'>event_mask</emphasis> specifies which events, relevant to
buffers, will be sent back to the client via the associated buffer ID
(initially no events are selected).
<emphasis remap='I'>index</emphasis> is the list position (0, 1, ...) of the
buffer.
<emphasis remap='I'>side</emphasis> indicates whether this buffer is
associated with
the left side or right side of a stereo window.
For non-stereo windows, this attribute will be set to
<emphasis remap='I'>Mono</emphasis>.
These attributes can be queried with the following request:
</para>

<literallayout class="monospaced">
GetBufferAttributes
     buffer          : BUFFER
     =&gt;
     window           : WINDOW
     event_mask       : SETofEVENT
     index            : CARD16
     side             : {Mono,Left,Right}

     (Errors: Buffer, Value)
</literallayout>

<para>
The only buffer attribute that can be explicitly set
is <emphasis remap='I'>event_mask</emphasis>.
The only events that are valid are
<function>Expose</function> and the new
<function>ClobberNotify</function> and <function>UpdateNotify</function>
event (see Events section below). <!-- xref -->
A <function>Value</function> error will be generated if an event not
selectable for a buffer is specified in an event mask.
Rather than have a specific request
to set this attribute, a generic set request is provided to
allow for future expansion:
</para>

<literallayout class="monospaced">
SetBufferAttributes
     buffer          : BUFFER
     value_mask      : BITMASK
     value_list      : LISTofVALUE

     (Errors: Buffer, Value)
</literallayout>

<para>
Clients may want to query the server about basic multi-buffer
and stereo capability on a per screen basis.  The following request
returns a large list of information
that would most likely be read once by Xlib for each screen, and used as a
data base for other Xlib queries:
</para>

<literallayout class="monospaced">
GetBufferInfo
     root            : WINDOW
     =&gt;
     info            : LISTofSCREEN_INFO
</literallayout>

<para>
Where <function>SCREEN_INFO</function> and
<function>BUFFER_INFO</function> are defined as:
</para>

<literallayout class="monospaced">
     SCREEN_INFO     : [ normal_info : LISTofBUFFER_INFO,
                         stereo_info : LISTofBUFFER_INFO ]

     BUFFER_INFO     : [ visual      : VISUALID,
                         max_buffers : CARD16,
                         depth       : CARD8 ]
</literallayout>

<para>
Information regarding multi-buffering of normal (mono) windows
is returned in the <emphasis remap='I'>normal_info</emphasis> list.
The <emphasis remap='I'>stereo_info</emphasis>
list contains information about stereo windows.
If the <emphasis remap='I'>stereo_info</emphasis> list is empty, stereo
windows are
not supported on the screen.  If
<emphasis remap='I'>max_buffers</emphasis> is zero,
the maximum number of buffers for the depth and visual is
a function of the size of the created window and current
memory limitations.
</para>

<para>
The following request returns the major and minor version numbers
of this extension:
</para>

<literallayout class="monospaced">
GetBufferVersion
     =&gt;
     major_number    : CARD8
     minor_number    : CARD8
</literallayout>

<para>
The version numbers are an escape hatch in case future revisions of
the protocol are necessary.  In general, the major version would
increment for incompatible changes, and the minor version would
increment for small upward compatible changes.  Barring changes, the
major version will be 1, and the minor version will be 1.
</para>
</chapter>

<chapter id="events">
<title>Events</title>

<para>
All events normally generated for single-buffered
windows are also generated for multi-buffered windows.
Most of these events (ie: <function>ConfigureNotify</function>) will
only be generated for the window and not for each buffer.
These events will return a window ID.
</para>

<para>
<function>Expose</function> events will be generated for both the window
and any buffer affected.  When this event is generated for
a buffer, the same event structure will be used
but a buffer ID is returned instead of a window ID.
Clients, when processing these events, will know whether an
ID returned in an event structure is for a window or a buffer
by comparing the returned ID to the ones returned when the
window and buffer were created.
</para>

<para>
<function>GraphicsExposure</function> and
<function>NoExposure</function> are generated
using whatever ID is specified in the graphics operation.
If a window ID is specified, the event will contain the
window ID.  If a buffer ID is specified, the event will
contain the buffer ID.
</para>
<para>
In some implementations, moving a window
over a multi-buffered window may cause one or more of its buffers
to get overwritten or become unwritable.  To allow a
client drawing into one of these buffers the opportunity
to stop drawing until some portion of the buffer is
writable, the following event is added:
</para>

<literallayout class="monospaced">
ClobberNotify
     buffer         :  BUFFER
     state          : {Unclobbered,PartiallyClobbered,FullyClobbered}
</literallayout>

<para>
The <function>ClobberNotify</function> event is reported to clients selecting
<emphasis remap='I'>ClobberNotify</emphasis> on a buffer.  When a buffer
that was fully
or partially clobbered becomes unclobbered, an event with
<emphasis remap='I'>Unclobbered</emphasis>
is generated.  When a buffer that was unclobbered becomes
partially clobbered, an event with
<emphasis remap='I'>PartiallyClobbered</emphasis>
is generated.  When a buffer that was unclobbered or
partially clobbered becomes fully clobbered, an event with
<emphasis remap='I'>FullyClobbered</emphasis> is generated.
</para>

<para>
<function>ClobberNotify</function> events on a given buffer are
generated before any <function>Expose</function> events on that buffer,
but it is not required that all <function>ClobberNotify</function>
events on all buffers be generated before all
<function>Expose</function> events on all buffers.
</para>

<para>
The ordering of <function>ClobberNotify</function> events with respect
to <function>VisibilityNotify</function> events is not constrained.
</para>

<para>
If multiple buffers were used as an image FIFO between an image
server and the X display server, then the FIFO manager would like
to know when a buffer that was previously displayed, has been
undisplayed and updated, as the side effect of a
<function>DisplayImageBuffers</function>
request.  This allows the FIFO manager to load up a future frame as
soon as a buffer becomes available.  To support this,
the following event is added:
</para>

<literallayout class="monospaced">
UpdateNotify
     buffer         :  BUFFER
</literallayout>

<para>
The <function>UpdateNotify</function> event is reported to clients selecting
<emphasis remap='I'>UpdateNotify</emphasis> on a buffer.  Whenever a buffer
becomes <emphasis remap='I'>updated</emphasis>
(e.g. its update action is performed as part of a
<function>DisplayImageBuffers</function>
request), an <function>UpdateNotify</function> event is generated.
</para>
</chapter>

<chapter id="errors">
<title>Errors</title>

<para>
The following error type has been added to support
this extension:
</para>

<sect1 id="buffer_2">
<title>Buffer</title>
<para>
A value for a BUFFER argument does not name a defined BUFFER.
</para>
</sect1>

<sect1 id="double_buffering_normal_windows">
<title>Double-Buffering Normal Windows</title>

<para>
The following pseudo-code fragment illustrates how to create and display
a double-buffered image:
</para>

<literallayout class="monospaced">
/*
 * Create a normal window
 */
CreateWindow( W, ... )

/*
 * Create two image buffers.  Assume after display, buffer
 * contents become "undefined".  Assume we will "frequently"
 * update the display.  Abort if we don't get two buffers,
 */
n = CreateImageBuffers( W, [B0,B1], Undefined, Frequent )
if (n != 2) &lt;abort&gt;

/*
 * Map window to the screen
 */
MapWindow( W )

/*
 * Draw images using alternate buffers, display every
 * 1/10 of a second.  Note we draw B1 first so it will
 * "pop" on the screen
 */
while animating
{
     &lt;draw picture using B1&gt;
     DisplayImageBuffers( [B1], 100, 0 )

     &lt;draw picture using B0&gt;
     DisplayImageBuffers( [B0], 100, 0 )
}

/*
 * Strip image buffers and leave window with
 * contents of last displayed image buffer.
 */
DestroyImageBuffers( W )
</literallayout>

</sect1>

<sect1 id="multi_buffering_normal_windows">
<title>Multi-Buffering Normal Windows</title>

<para>
Multi-buffered images are also supported by these requests.
The following pseudo-code fragment illustrates how to create a
a multi-buffered image and cycle through the images to
simulate a movie loop:
</para>

<literallayout class="monospaced">
/*
 * Create a normal window
 */
CreateWindow( W, ... )

/*
 * Create 'N' image buffers.  Assume after display, buffer
 * contents are "untouched".  Assume we will "frequently"
 * update the display.  Abort if we don't get all the buffers.
 */
n = CreateImageBuffers( W, [B0,B1,...,B(N-1)], Untouched, Frequent )
if (n != N) &lt;abort&gt;

/*
 * Map window to screen
 */
MapWindow( W )

/*
 * Draw each frame of movie one per buffer
 */
foreach frame
     &lt;draw frame using B(i)&gt;

/*
 * Cycle through frames, one frame every 1/10 of a second.
 */
while animating
{
     foreach frame
          DisplayImageBuffers( [B(i)], 100, 0 )
}
</literallayout>

</sect1>

<sect1 id="stereo_windows">
<title>Stereo Windows</title>
<para>
<emphasis remap='I'>How</emphasis> stereo windows are supported on a server
is implementation
dependent.  A server may contain specialized hardware that allows
left and right images to be toggled at field or frame rates.  The
stereo affect may only be perceived with the aid of special
viewing glasses.  The <emphasis remap='I'>display</emphasis> of a
stereo picture should
be independent of how often the contents of the picture are
<emphasis remap='I'>updated</emphasis> by an application.  Double and
multi-buffering
of images should be possible regardless of whether the image
is displayed normally or in stereo.
</para>

<para>
To achieve this goal, a simple extension to normal windows
is suggested.  Stereo windows are just like normal windows
except the displayed image is made up of a left image
buffer and a right image buffer.  To create a stereo window,
a client makes the following request:
</para>

<literallayout class="monospaced">
CreateStereoWindow
     parent          : WINDOW
     w_id            : WINDOW
     left, right     : BUFFER
     depth           : CARD8
     visual          : VISUALID or CopyFromParent
     x, y            : INT16
     width, height   : INT16
     border_width    : INT16
     value_mask      : BITMASK
     value_list      : LISTofVALUE

     (Errors: Alloc, Color, Cursor, Match,
              Pixmap, Value, Window)
</literallayout>

<para>
This request, modeled after the <function>CreateWindow</function> request,
adds just two new parameters: <emphasis remap='I'>left</emphasis> and
<emphasis remap='I'>right</emphasis>.
For stereo, it is essential that one can distinguish whether
a draw operation is to occur on the left image or right image.
While an internal mode could have been added to achieve this,
using two buffer ID's allows clients to simultaneously build up
the left and right components of a stereo image.  These
ID's always refer to (are an alias for) the left and right
image buffers that are currently <emphasis remap='I'>displayed</emphasis>.
</para>

<para>
Like normal windows, the window ID is used whenever a window
management operation is to be performed.  Window queries would
also return this window ID (eg: <function>QueryTree</function>) as would most
events.  Like the window ID, the left and right buffer ID's
each have their own event mask.  They can be set and queried
using the <function>Set/GetBufferAttributes</function> requests.
</para>

<para>
Using the window ID of a stereo window in a draw request
(eg: <function>GetImage</function>) results in pixels that are
<emphasis remap='I'>undefined</emphasis>.
Possible semantics are that both left and right images get
drawn, or just a single side is operated on (existing applications
will have to be re-written to explicitly use the left and right
buffer ID's in order to successfully create, fetch, and store
stereo images).
</para>

<para>
Having an explicit <function>CreateStereoWindow</function> request is helpful
in that a server implementation will know from the onset whether
a stereo window is desired and can return appropriate status
to the client if it cannot support this functionality.
</para>

<para>
Some hardware may support separate stereo and non-stereo modes,
perhaps with different vertical resolutions.  For example, the
vertical resolution in stereo mode may be half that of non-stereo
mode.  Selecting one mode or the other must be done through some
means outside of this extension (eg: by providing a separate
screen for each hardware display mode).  The screen attributes
(ie: x/y resolution) for a screen that supports normal windows,
may differ from a screen that supports stereo windows;
however, all windows, regardless of type, displayed on the
same screen must have the same screen attributes
(ie: pixel aspect ratio).
</para>

<para>
If a screen that supports stereo windows also supports
normal windows, then the images presented to the left and
right eyes for normal windows should be the same
(ie: have no stereo offset).
</para>

</sect1>

<sect1 id="single_buffered_stereo_windows">
<title>Single-Buffered Stereo Windows</title>

<para>
The following shows how to create and display a single-buffered
stereo image:
</para>
<literallayout class="monospaced">
/*
 * Create the stereo window, map it the screen,
 * and draw the left and right images
 */
CreateStereoWindow( W, L, R, ... )

MapWindow( W )

&lt;draw picture using L,R&gt;
</literallayout>
</sect1>

<sect1 id="double_buffering_stereo_windows">
<title>Double-Buffering Stereo Windows</title>

<para>
Additional image buffers may be added to a stereo window
to allow double or multi-buffering of stereo images.
Simply use the the <function>CreateImageBuffers</function> request.
Even numbered buffers (0,2,...) will be left buffers.
Odd numbered buffers (1,3,...) will be right buffers.
Displayable stereo images are formed by consecutive
left/right pairs of image buffers.  For example,
(buffer[0],buffer[1]) form the first displayable
stereo image; (buffer[2],buffer[3]) the next;
and so on.
</para>

<para>
The <function>CreateImageBuffers</function> request will only create
pairs of left and right image buffers for stereo windows.
By always pairing left and right image
buffers together, implementations might be able to
perform some type of optimization.  If an odd number
of buffers is specified, a <function>Value</function> error is generated.
All the rules mentioned at the start of this proposal
still apply to the image buffers supported by a stereo window.
</para>

<para>
To display a image buffer pair of a multi-buffered stereo image,
either the left buffer ID or right buffer ID may be specified in a
<function>DisplayImageBuffers</function> request, but not both.
</para>

<para>
To double-buffer a stereo window:
</para>

<literallayout class="monospaced">
/*
 * Create stereo window and map it to the screen
 */
CreateStereoWindow( W, L, R, ... )

/*
 * Create two pairs of image buffers.  Assume after display,
 * buffer contents become "undefined".  Assume we will "frequently"
 * update the display.  Abort if we did get all the buffers.
 */
n = CreateImageBuffers( W, [L0,R0,L1,R1], Undefined, Frequently )
if (n != 4) &lt;abort&gt;

/*
 * Map window to the screen
 */
MapWindow( W )

/*
 * Draw images using alternate buffers,
 * display every 1/10 of a second.
 */
while animating
{
     &lt;draw picture using L1,R1&gt;
     DisplayImageBuffers( [L1], 100, 0 )

     &lt;draw picture using L0,R0&gt;
     DisplayImageBuffers( [L0], 100, 0 )
}
</literallayout>

</sect1>

<sect1 id="multi_buffering_stereo_windows">
<title>Multi-Buffering Stereo Windows</title>

<para>
To cycle through <emphasis remap='I'>N</emphasis> stereo images:
</para>

<literallayout class="monospaced">
/*
 * Create stereo window
 */
CreateStereoWindow( W, L, R, ... )

/*
 * Create N pairs of image buffers.  Assume after display,
 * buffer contents are "untouched".  Assume we will "frequently"
 * update the display.  Abort if we don't get all the buffers.
 */
n = CreateImageBuffers( W, [L0,R0,...,L(N-1),R(N-1)], Untouched, Frequently )
if (n != N*2) &lt;abort&gt;

/*
 * Map window to screen
 */
MapWindow( W )

/*
 * Draw the left and right halves of each image
 */
foreach stereo image
     &lt;draw picture using L(i),R(i)&gt;

/*
 * Cycle through images every 1/10 of a second
 */
while animating
{
     foreach stereo image
          DisplayImageBuffers( [L(i)], 100, 0 )
}
</literallayout>
</sect1>

<sect1 id="protocol_encoding">
<title>Protocol Encoding</title>

<para>
The official name of this extension is "Multi-Buffering".
When this string passed to <function>QueryExtension</function> the
information returned should be interpreted as follows:
</para>

<variablelist>
  <varlistentry>
    <term>major-opcode</term>
    <listitem>
      <para>
Specifies the major opcode of this extension.
The first byte of each extension request should
specify this value.
      </para>
    </listitem>
  </varlistentry>
  <varlistentry>
    <term>first-event</term>
    <listitem>
      <para>
Specifies the code that will be returned when
<function>ClobberNotify</function> events are generated.
      </para>
    </listitem>
  </varlistentry>
  <varlistentry>
    <term>first-error</term>
    <listitem>
      <para>
Specifies the code that will be returned when
<function>Buffer</function> errors are generated.
      </para>
    </listitem>
  </varlistentry>
</variablelist>

<para>
The following sections describe the protocol
encoding for this extension.
</para>
</sect1>
</chapter>

<chapter id="type">
<title>TYPES</title>

<literallayout class="monospaced">
BUFFER_INFO

4       VISUALID     visual
2       CARD16       max-buffers
1       CARD8        depth
1                    unused
</literallayout>

<literallayout class="monospaced">
SETofBUFFER_EVENT

        #x00008000   Exposure
        #x02000000   ClobberNotify
        #x04000000   UpdateNotify
</literallayout>

</chapter>

<chapter id="events_2">
<title>EVENTS</title>

<literallayout class="monospaced">
<function>ClobberNotify</function>
1       see <emphasis remap='I'>first-event</emphasis> code
1                                unused
2       CARD16                   sequence number
4       BUFFER                   buffer
1                                state
        0 Unclobbered
        1 PartiallyClobbered
        2 FullyClobbered
23                                unused
</literallayout>

<literallayout class="monospaced">
<function>UpdateNotify</function>
1 <emphasis remap='I'>first-event</emphasis>+1 code
1                       unused
2      CARD16           sequence number
4      BUFFER           buffer
24                      unused
</literallayout>

</chapter>
<chapter id="errors_2">
<title>ERRORS</title>

<literallayout class="monospaced">
<function>Buffer</function>
1     0                 Error
1     see <emphasis remap='I'>first-error</emphasis> code
2     CARD16                 sequence number
4     CARD32                 bad resource id
2     CARD16                 minor-opcode
1     CARD8                  major-opcode
21                           unused
</literallayout>

</chapter>

<chapter id="requests">
<title>REQUESTS</title>

<literallayout class="monospaced">
<function>GetBufferVersion</function>
1       see <emphasis remap='I'>major-opcode</emphasis>         major-opcode
1       0                  minor-opcode
2       1                  request length
-&gt;
1       1                  Reply
1                          unused
2       CARD16             sequencenumber
4       0                  reply length
1       CARD8              majorversion number
1       CARD8              minorversion number
22                         unused


<function>CreateImageBuffers</function>

1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
1        1                 minor-opcode
2        3+n               requestlength
4        WINDOW            wid
1                          update-action
         0 Undefined
         1 Background
         2 Untouched
         3 Copied
1                          update-hint
         0 Frequent
         1 Intermittent
         2 Static
2                          unused
4n     LISTofBUFFER        buffer-list
-&gt;
1        1                 Reply
1                          unused
2      CARD16              sequencenumber
4      0                   reply length
2      CARD16              number-buffers
22                         unused


<function>DestroyImageBuffers</function>

1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
1       2                  minor-opcode
2       2                  request length
4       WINDOW             wid


<function>DisplayImageBuffers</function>


1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
2        2+n               requestlength
2        CARD16            min-delay
2        CARD16            max-delay
4n       LISTofBUFFER      buffer-list


<function>SetMultiBufferAttributes</function>

1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
1        4                 minor-opcode
2        3+n               requestlength
4        WINDOW            wid
4        BITMASK           value-mask (has n bits set to 1)
         #x00000001        update-hint
4n        LISTofVALUE      value-list
VALUEs
1                          update-hint
         0 Frequent
         1 Intermittent
         2 Static


<function>GetMultiBufferAttributes</function>

1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
1        5                 minor-opcode
2        2                 request length
4        WINDOW            wid
®
1        1                 Reply
1                          unused
2        CARD16            sequencenumber
4        n                 reply length
2        CARD16            displayed-buffer
1                          update-action
         0 Undefined
         1 Background
         2 Untouched
         3 Copied
1                          update-hint
         0 Frequent
         1 Intermittent
         2 Static
1                          window-mode
         0 Mono
         1 Stereo
19                         unused
4n       LISTofBUFFER      buffer list


<function>SetBufferAttributes</function>

1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
1        6                 minor-opcode
2        3+n               requestlength
4        BUFFER            buffer
4        BITMASK           value-mask (has n bits set to 1)
         #x00000001        event-mask
4n       LISTofVALUE       value-list
VALUEs
4        SETofBUFFER_EVENT event-mask

<function>GetBufferAttributes</function>

1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
1        7                 minor-opcode
2        2                 request length
4        BUFFER            buffer
-&gt;
1        1                 Reply
1                          unused
2        CARD16            sequencenumber
4        0                 reply length
4        WINDOW            wid
4        SETofBUFFER_EVENT event-mask
2        CARD16            index
         1 side
         0 Mono
         1 Left
         2 Right
13                         unused

<function>GetBufferInfo</function>

1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
1        8                   minor-opcode
2        2                   request length
4        WINDOW              root
®
1        1                   Reply
1                            unused
2        CARD16              sequencenumber
4        2(n+m)              replylength
2        n                   number BUFFER_INFO in normal-info
2        m                   number BUFFER_INFO in stereo-info
20                           unused
8n       LISTofBUFFER_INFO   normal-info
8m       LISTofBUFFER_INFO   stereo-info

<function>CreateStereoWindow</function>

1        see <emphasis remap='I'>major-opcode</emphasis>  major-opcode
1        9 minor-opcode
2        11+n                    requestlength
3                                unused
1        CARD8                   depth
4        WINDOW                  wid
4        WINDOW                  parent
4        BUFFER                  left
4        BUFFER                  right
2        INT16                   x
2        INT16                   y
2        CARD16                  width
2        CARD16                  height
2        CARD16                  border-width
2                                class
         0 CopyFromParent
         1 InputOutput
         2 InputOnly
4        VISUALID                visual
         0 CopyFromParent
4        BITMASK                 value-mask (has n bits set to 1)
         encodings are the same
         as for CreateWindow
4n       LISTofVALUE             value-list
         encodings are the same
         as for CreateWindow


<function>ClearImageBufferArea</function>

1 see major-opcode major-opcode
1        10                      minor-opcode
2        5                       request length
4        WINDOW                  buffer
2        INT16                   x
2        INT16                   y
2        CARD16                  width
2        CARD16                  height
3                                unused
1        BOOL                    exposures

</literallayout>

</chapter>
</book>