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authorDylan Simon <dylan@dylex.net>2009-10-04 17:41:54 -0400
committerJames Cloos <cloos@jhcloos.com>2009-10-05 18:06:18 -0400
commit610889785caf41146505458beccc5e3662c233db (patch)
treede00170562d3eb976d399983a0336ed45b5a84a3 /Eyes.h
parentdc0f730a4a49f0e436a0a915955997b07bbf56e0 (diff)
New -distance mapping option
Distance mapping makes more efficient use of eye space. Signed-off-by: Dylan Simon <dylan@dylex.net> Signed-off-by: James Cloos <cloos@jhcloos.com>
Diffstat (limited to 'Eyes.h')
-rw-r--r--Eyes.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Eyes.h b/Eyes.h
index d9893a3..424967b 100644
--- a/Eyes.h
+++ b/Eyes.h
@@ -35,7 +35,8 @@
#define XtNshapeWindow "shapeWindow"
#define XtCShapeWindow "ShapeWindow"
-#define XtNrender "render"
+#define XtNrender "render"
+#define XtNdistance "distance"
enum EyesPart {
PART_CLEAR = -1,