diff options
-rw-r--r-- | src/emuWheel.c | 2 | ||||
-rw-r--r-- | src/evdev.c | 75 | ||||
-rw-r--r-- | src/evdev.h | 7 |
3 files changed, 47 insertions, 37 deletions
diff --git a/src/emuWheel.c b/src/emuWheel.c index 04487cf..f1d1990 100644 --- a/src/emuWheel.c +++ b/src/emuWheel.c @@ -119,7 +119,7 @@ EvdevWheelEmuFilterMotion(InputInfoPtr pInfo, struct input_event *pEv) int oldValue; if (axis > -1 && valuator_mask_fetch(pEvdev->old_vals, axis, &oldValue)) { - valuator_mask_set(pEvdev->vals, axis, value); + valuator_mask_set(pEvdev->abs_vals, axis, value); value -= oldValue; /* make value into a differential measurement */ } else value = 0; /* avoid a jump on the first touch */ diff --git a/src/evdev.c b/src/evdev.c index 9cfc982..f0d525c 100644 --- a/src/evdev.c +++ b/src/evdev.c @@ -440,33 +440,33 @@ EvdevProcessValuators(InputInfoPtr pInfo) /* convert to relative motion for touchpads */ if (pEvdev->flags & EVDEV_RELATIVE_MODE) { if (pEvdev->in_proximity) { - if (valuator_mask_isset(pEvdev->vals, 0)) + if (valuator_mask_isset(pEvdev->abs_vals, 0)) { if (valuator_mask_isset(pEvdev->old_vals, 0)) - delta[REL_X] = valuator_mask_get(pEvdev->vals, 0) - + delta[REL_X] = valuator_mask_get(pEvdev->abs_vals, 0) - valuator_mask_get(pEvdev->old_vals, 0); valuator_mask_set(pEvdev->old_vals, 0, - valuator_mask_get(pEvdev->vals, 0)); + valuator_mask_get(pEvdev->abs_vals, 0)); } - if (valuator_mask_isset(pEvdev->vals, 1)) + if (valuator_mask_isset(pEvdev->abs_vals, 1)) { if (valuator_mask_isset(pEvdev->old_vals, 1)) - delta[REL_Y] = valuator_mask_get(pEvdev->vals, 1) - + delta[REL_Y] = valuator_mask_get(pEvdev->abs_vals, 1) - valuator_mask_get(pEvdev->old_vals, 1); valuator_mask_set(pEvdev->old_vals, 1, - valuator_mask_get(pEvdev->vals, 1)); + valuator_mask_get(pEvdev->abs_vals, 1)); } } else { valuator_mask_zero(pEvdev->old_vals); } - valuator_mask_zero(pEvdev->vals); + valuator_mask_zero(pEvdev->abs_vals); pEvdev->abs_queued = 0; pEvdev->rel_queued = 1; } else { int val; - if (valuator_mask_fetch(pEvdev->vals, 0, &val)) + if (valuator_mask_fetch(pEvdev->abs_vals, 0, &val)) valuator_mask_set(pEvdev->old_vals, 0, val); - if (valuator_mask_fetch(pEvdev->vals, 1, &val)) + if (valuator_mask_fetch(pEvdev->abs_vals, 1, &val)) valuator_mask_set(pEvdev->old_vals, 1, val); } } @@ -480,9 +480,9 @@ EvdevProcessValuators(InputInfoPtr pInfo) pEvdev->delta[REL_X] = pEvdev->delta[REL_Y]; pEvdev->delta[REL_Y] = tmp; if (pEvdev->delta[REL_X] == 0) - valuator_mask_unset(pEvdev->vals, REL_X); + valuator_mask_unset(pEvdev->rel_vals, REL_X); if (pEvdev->delta[REL_Y] == 0) - valuator_mask_unset(pEvdev->vals, REL_Y); + valuator_mask_unset(pEvdev->rel_vals, REL_Y); } if (pEvdev->invert_x) pEvdev->delta[REL_X] *= -1; @@ -498,7 +498,7 @@ EvdevProcessValuators(InputInfoPtr pInfo) { int map = pEvdev->rel_axis_map[i]; if (pEvdev->delta[i] && map != -1) - valuator_mask_set(pEvdev->vals, map, pEvdev->delta[i]); + valuator_mask_set(pEvdev->rel_vals, map, pEvdev->delta[i]); } } /* @@ -511,9 +511,9 @@ EvdevProcessValuators(InputInfoPtr pInfo) * just works. */ else if (pEvdev->abs_queued && pEvdev->in_proximity) { - EvdevSwapAbsValuators(pEvdev, pEvdev->vals); - EvdevApplyCalibration(pEvdev, pEvdev->vals); - Evdev3BEmuProcessAbsMotion(pInfo, pEvdev->vals); + EvdevSwapAbsValuators(pEvdev, pEvdev->abs_vals); + EvdevApplyCalibration(pEvdev, pEvdev->abs_vals); + Evdev3BEmuProcessAbsMotion(pInfo, pEvdev->abs_vals); } } @@ -559,10 +559,10 @@ EvdevProcessProximityState(InputInfoPtr pInfo) if (!pEvdev->prox_queued) { if (pEvdev->abs_queued && !pEvdev->in_proximity) - for (i = 0; i < valuator_mask_size(pEvdev->vals); i++) - if (valuator_mask_isset(pEvdev->vals, i)) + for (i = 0; i < valuator_mask_size(pEvdev->abs_vals); i++) + if (valuator_mask_isset(pEvdev->abs_vals, i)) valuator_mask_set(pEvdev->prox, i, - valuator_mask_get(pEvdev->vals, i)); + valuator_mask_get(pEvdev->abs_vals, i)); return 0; } @@ -581,13 +581,13 @@ EvdevProcessProximityState(InputInfoPtr pInfo) /* We're about to go into/out of proximity but have no abs events * within the EV_SYN. Use the last coordinates we have. */ for (i = 0; i < valuator_mask_size(pEvdev->prox); i++) - if (!valuator_mask_isset(pEvdev->vals, i) && + if (!valuator_mask_isset(pEvdev->abs_vals, i) && valuator_mask_isset(pEvdev->prox, i)) - valuator_mask_set(pEvdev->vals, i, + valuator_mask_set(pEvdev->abs_vals, i, valuator_mask_get(pEvdev->prox, i)); valuator_mask_zero(pEvdev->prox); - pEvdev->abs_queued = valuator_mask_size(pEvdev->vals); + pEvdev->abs_queued = valuator_mask_size(pEvdev->abs_vals); } pEvdev->in_proximity = prox_state; @@ -670,7 +670,7 @@ EvdevProcessRelativeMotionEvent(InputInfoPtr pInfo, struct input_event *ev) pEvdev->rel_queued = 1; pEvdev->delta[ev->code] += value; map = pEvdev->rel_axis_map[ev->code]; - valuator_mask_set(pEvdev->vals, map, value); + valuator_mask_set(pEvdev->rel_vals, map, value); break; } } @@ -813,7 +813,7 @@ EvdevProcessAbsoluteMotionEvent(InputInfoPtr pInfo, struct input_event *ev) pEvdev->abs_queued = 1; } else if (!pEvdev->mt_mask) { map = pEvdev->abs_axis_map[ev->code]; - valuator_mask_set(pEvdev->vals, map, value); + valuator_mask_set(pEvdev->abs_vals, map, value); pEvdev->abs_queued = 1; } } @@ -873,7 +873,7 @@ EvdevPostRelativeMotionEvents(InputInfoPtr pInfo) EvdevPtr pEvdev = pInfo->private; if (pEvdev->rel_queued) { - xf86PostMotionEventM(pInfo->dev, Relative, pEvdev->vals); + xf86PostMotionEventM(pInfo->dev, Relative, pEvdev->rel_vals); } } @@ -895,7 +895,7 @@ EvdevPostAbsoluteMotionEvents(InputInfoPtr pInfo) * this scheme still just work. */ if (pEvdev->abs_queued && pEvdev->in_proximity) { - xf86PostMotionEventM(pInfo->dev, Absolute, pEvdev->vals); + xf86PostMotionEventM(pInfo->dev, Absolute, pEvdev->abs_vals); } } @@ -993,8 +993,10 @@ EvdevProcessSyncEvent(InputInfoPtr pInfo, struct input_event *ev) /* don't reset the touchMask */ } - if (pEvdev->vals) - valuator_mask_zero(pEvdev->vals); + if (pEvdev->rel_vals) + valuator_mask_zero(pEvdev->rel_vals); + if (pEvdev->abs_vals) + valuator_mask_zero(pEvdev->abs_vals); pEvdev->num_queue = 0; pEvdev->abs_queued = 0; pEvdev->rel_queued = 0; @@ -1034,7 +1036,8 @@ EvdevFreeMasks(EvdevPtr pEvdev) free(pEvdev->slots); pEvdev->slots = NULL; - valuator_mask_free(&pEvdev->vals); + valuator_mask_free(&pEvdev->abs_vals); + valuator_mask_free(&pEvdev->rel_vals); valuator_mask_free(&pEvdev->old_vals); valuator_mask_free(&pEvdev->prox); #ifdef MULTITOUCH @@ -1287,13 +1290,19 @@ EvdevAddAbsValuatorClass(DeviceIntPtr device, int num_scroll_axes) pEvdev->num_vals = num_axes; if (num_axes > 0) { - pEvdev->vals = valuator_mask_new(num_axes); + pEvdev->abs_vals = valuator_mask_new(num_axes); pEvdev->old_vals = valuator_mask_new(num_axes); - if (!pEvdev->vals || !pEvdev->old_vals) { + pEvdev->rel_vals = valuator_mask_new(num_axes); + /* One needs rel_vals for an absolute device because + * a) their might be some (relative) scroll axes + * b) the device could be set in EVDEV_RELATIVE_MODE + */ + if (!pEvdev->abs_vals || !pEvdev->rel_vals || !pEvdev->old_vals) { xf86IDrvMsg(pInfo, X_ERROR, "failed to allocate valuator masks.\n"); goto out; } } + #ifdef MULTITOUCH if (num_mt_axes_total > 0) { int nslots = num_slots(pEvdev); @@ -1659,8 +1668,8 @@ EvdevAddRelValuatorClass(DeviceIntPtr device, int num_scroll_axes) pEvdev->num_vals = num_axes; if (num_axes > 0) { - pEvdev->vals = valuator_mask_new(num_axes); - if (!pEvdev->vals) + pEvdev->rel_vals = valuator_mask_new(num_axes); + if (!pEvdev->rel_vals) goto out; } atoms = malloc(pEvdev->num_vals * sizeof(Atom)); @@ -1711,7 +1720,7 @@ EvdevAddRelValuatorClass(DeviceIntPtr device, int num_scroll_axes) return Success; out: - valuator_mask_free(&pEvdev->vals); + valuator_mask_free(&pEvdev->rel_vals); return !Success; } diff --git a/src/evdev.h b/src/evdev.h index 2a010e6..d2b04ba 100644 --- a/src/evdev.h +++ b/src/evdev.h @@ -161,9 +161,10 @@ typedef struct { int num_mt_vals; /* number of multitouch valuators */ int abs_axis_map[ABS_CNT]; /* Map evdev ABS_* to index */ int rel_axis_map[REL_CNT]; /* Map evdev REL_* to index */ - ValuatorMask *vals; /* new values coming in */ - ValuatorMask *old_vals; /* old values for calculating relative motion */ - ValuatorMask *prox; /* last values set while not in proximity */ + ValuatorMask *abs_vals; /* values for absolute axis */ + ValuatorMask *rel_vals; /* values for relative axis */ + ValuatorMask *old_vals; /* old absolute values for calculating relative motion */ + ValuatorMask *prox; /* last absolute values set while not in proximity */ ValuatorMask *mt_mask; ValuatorMask **last_mt_vals; int cur_slot; |