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/*
* Copyright © 2004-2008 Red Hat, Inc.
* Copyright © 2008 University of South Australia
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of Red Hat
* not be used in advertising or publicity pertaining to distribution
* of the software without specific, written prior permission. Red
* Hat makes no representations about the suitability of this software
* for any purpose. It is provided "as is" without express or implied
* warranty.
*
* THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Authors:
* Kristian Høgsberg (krh@redhat.com)
* Adam Jackson (ajax@redhat.com)
* Peter Hutterer (peter@cs.unisa.edu.au)
* Oliver McFadden (oliver.mcfadden@nokia.com)
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifndef EVDEV_H
#define EVDEV_H
#include <linux/input.h>
#include <linux/types.h>
#include <xorg-server.h>
#include <xf86Xinput.h>
#include <xf86_OSproc.h>
#include <xkbstr.h>
#include <mtdev.h>
#include <libevdev/libevdev.h>
#ifndef EV_CNT /* linux 2.6.23 kernels and earlier lack _CNT defines */
#define EV_CNT (EV_MAX+1)
#endif
#ifndef KEY_CNT
#define KEY_CNT (KEY_MAX+1)
#endif
#ifndef REL_CNT
#define REL_CNT (REL_MAX+1)
#endif
#ifndef ABS_CNT
#define ABS_CNT (ABS_MAX+1)
#endif
#ifndef LED_CNT
#define LED_CNT (LED_MAX+1)
#endif
#if GET_ABI_MAJOR(ABI_XINPUT_VERSION) < 18
#define LogMessageVerbSigSafe xf86MsgVerb
#endif
#define EVDEV_MAXBUTTONS 32
#define EVDEV_MAXQUEUE 32
/* evdev flags */
#define EVDEV_KEYBOARD_EVENTS (1 << 0)
#define EVDEV_BUTTON_EVENTS (1 << 1)
#define EVDEV_RELATIVE_EVENTS (1 << 2)
#define EVDEV_ABSOLUTE_EVENTS (1 << 3)
#define EVDEV_TOUCHPAD (1 << 4)
#define EVDEV_INITIALIZED (1 << 5) /* WheelInit etc. called already? */
#define EVDEV_TOUCHSCREEN (1 << 6)
#define EVDEV_CALIBRATED (1 << 7) /* run-time calibrated? */
#define EVDEV_TABLET (1 << 8) /* device looks like a tablet? */
#define EVDEV_UNIGNORE_ABSOLUTE (1 << 9) /* explicitly unignore abs axes */
#define EVDEV_UNIGNORE_RELATIVE (1 << 10) /* explicitly unignore rel axes */
#define EVDEV_RELATIVE_MODE (1 << 11) /* Force relative events for devices with absolute axes */
#ifndef MAX_VALUATORS
#define MAX_VALUATORS 36
#endif
#ifndef XI_PROP_DEVICE_NODE
#define XI_PROP_DEVICE_NODE "Device Node"
#endif
#define LONG_BITS (sizeof(long) * 8)
/* Number of longs needed to hold the given number of bits */
#define NLONGS(x) (((x) + LONG_BITS - 1) / LONG_BITS)
/* Function key mode */
enum fkeymode {
FKEYMODE_UNKNOWN = 0,
FKEYMODE_FKEYS, /* function keys send function keys */
FKEYMODE_MMKEYS, /* function keys send multimedia keys */
};
enum SlotState {
SLOTSTATE_OPEN = 8,
SLOTSTATE_CLOSE,
SLOTSTATE_UPDATE,
SLOTSTATE_EMPTY,
};
enum ButtonAction {
BUTTON_RELEASE = 0,
BUTTON_PRESS = 1
};
/* axis specific data for wheel emulation */
typedef struct {
int up_button;
int down_button;
int traveled_distance;
} WheelAxis, *WheelAxisPtr;
/* Event queue used to defer keyboard/button events until EV_SYN time. */
typedef struct {
enum {
EV_QUEUE_KEY, /* xf86PostKeyboardEvent() */
EV_QUEUE_BTN, /* xf86PostButtonEvent() */
EV_QUEUE_PROXIMITY, /* xf86PostProximityEvent() */
EV_QUEUE_TOUCH, /*xf86PostTouchEvent() */
} type;
union {
int key; /* May be either a key code or button number. */
unsigned int touch; /* Touch ID */
} detail;
int val; /* State of the key/button/touch; pressed or released. */
ValuatorMask *touchMask;
} EventQueueRec, *EventQueuePtr;
typedef struct {
struct libevdev *dev;
char *device;
int grabDevice; /* grab the event device? */
int num_vals; /* number of valuators */
int num_mt_vals; /* number of multitouch valuators */
int abs_axis_map[ABS_CNT]; /* Map evdev ABS_* to index */
int rel_axis_map[REL_CNT]; /* Map evdev REL_* to index */
ValuatorMask *abs_vals; /* values for absolute axis */
ValuatorMask *rel_vals; /* values for relative axis */
ValuatorMask *old_vals; /* old absolute values for calculating relative motion */
ValuatorMask *prox; /* last absolute values set while not in proximity */
ValuatorMask *mt_mask;
ValuatorMask **last_mt_vals;
int cur_slot;
struct slot {
int dirty;
enum SlotState state;
} *slots;
struct mtdev *mtdev;
int flags;
int in_proximity; /* device in proximity */
int use_proximity; /* using the proximity bit? */
int num_buttons; /* number of buttons */
BOOL swap_axes;
BOOL invert_x;
BOOL invert_y;
unsigned int abs_queued, rel_queued, prox_queued;
/* Middle mouse button emulation */
struct {
BOOL enabled;
BOOL pending; /* timer waiting? */
int buttonstate; /* phys. button state */
int state; /* state machine (see bt3emu.c) */
Time expires; /* time of expiry */
Time timeout;
} emulateMB;
/* Third mouse button emulation */
struct emulate3B {
BOOL enabled;
BOOL state; /* current state */
Time timeout; /* timeout until third button press */
int buttonstate; /* phys. button state */
int button; /* phys button to emit */
int threshold; /* move threshold in dev coords */
OsTimerPtr timer;
int delta[2]; /* delta x/y, accumulating */
int startpos[2]; /* starting pos for abs devices */
int flags; /* remember if we had rel or abs movement */
} emulate3B;
struct {
int meta; /* meta key to lock any button */
BOOL meta_state; /* meta_button state */
unsigned int lock_pair[EVDEV_MAXBUTTONS]; /* specify a meta/lock pair */
BOOL lock_state[EVDEV_MAXBUTTONS]; /* state of any locked buttons */
} dragLock;
struct {
BOOL enabled;
int button;
int button_state;
int inertia;
WheelAxis X;
WheelAxis Y;
Time expires; /* time of expiry */
Time timeout;
} emulateWheel;
struct {
int vert_delta;
int horiz_delta;
int dial_delta;
} smoothScroll;
/* run-time calibration */
struct {
int min_x;
int max_x;
int min_y;
int max_y;
} calibration;
unsigned char btnmap[32]; /* config-file specified button mapping */
int reopen_attempts; /* max attempts to re-open after read failure */
int reopen_left; /* number of attempts left to re-open the device */
OsTimerPtr reopen_timer;
/* minor/major number */
dev_t min_maj;
/* Event queue used to defer keyboard/button events until EV_SYN time. */
int num_queue;
EventQueueRec queue[EVDEV_MAXQUEUE];
enum fkeymode fkeymode;
char *type_name;
} EvdevRec, *EvdevPtr;
/* Event posting functions */
void EvdevQueueKbdEvent(InputInfoPtr pInfo, struct input_event *ev, int value);
void EvdevQueueButtonEvent(InputInfoPtr pInfo, int button, int value);
void EvdevQueueProximityEvent(InputInfoPtr pInfo, int value);
void EvdevQueueTouchEvent(InputInfoPtr pInfo, unsigned int touch,
ValuatorMask *mask, uint16_t type);
void EvdevPostButtonEvent(InputInfoPtr pInfo, int button, enum ButtonAction act);
void EvdevQueueButtonClicks(InputInfoPtr pInfo, int button, int count);
void EvdevPostRelativeMotionEvents(InputInfoPtr pInfo);
void EvdevPostAbsoluteMotionEvents(InputInfoPtr pInfo);
unsigned int EvdevUtilButtonEventToButtonNumber(EvdevPtr pEvdev, int code);
/* Middle Button emulation */
int EvdevMBEmuTimer(InputInfoPtr);
BOOL EvdevMBEmuFilterEvent(InputInfoPtr, int, BOOL);
void EvdevMBEmuWakeupHandler(pointer, int, pointer);
void EvdevMBEmuBlockHandler(pointer, struct timeval**, pointer);
void EvdevMBEmuPreInit(InputInfoPtr);
void EvdevMBEmuOn(InputInfoPtr);
void EvdevMBEmuFinalize(InputInfoPtr);
/* Third button emulation */
CARD32 Evdev3BEmuTimer(OsTimerPtr timer, CARD32 time, pointer arg);
BOOL Evdev3BEmuFilterEvent(InputInfoPtr, int, BOOL);
void Evdev3BEmuPreInit(InputInfoPtr pInfo);
void Evdev3BEmuOn(InputInfoPtr);
void Evdev3BEmuFinalize(InputInfoPtr);
void Evdev3BEmuProcessRelMotion(InputInfoPtr pInfo, int dx, int dy);
void Evdev3BEmuProcessAbsMotion(InputInfoPtr pInfo, ValuatorMask *vals);
/* Mouse Wheel emulation */
void EvdevWheelEmuPreInit(InputInfoPtr pInfo);
BOOL EvdevWheelEmuFilterButton(InputInfoPtr pInfo, unsigned int button, int value);
BOOL EvdevWheelEmuFilterMotion(InputInfoPtr pInfo, struct input_event *pEv);
/* Draglock code */
void EvdevDragLockPreInit(InputInfoPtr pInfo);
BOOL EvdevDragLockFilterEvent(InputInfoPtr pInfo, unsigned int button, int value);
void EvdevMBEmuInitProperty(DeviceIntPtr);
void Evdev3BEmuInitProperty(DeviceIntPtr);
void EvdevWheelEmuInitProperty(DeviceIntPtr);
void EvdevDragLockInitProperty(DeviceIntPtr);
void EvdevAppleInitProperty(DeviceIntPtr);
#endif
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