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-<!DOCTYPE linuxdoc PUBLIC "-//Xorg//DTD linuxdoc//EN" [
-<!ENTITY % defs SYSTEM "X11/defs.ent"> %defs;
-]>
-
-<article>
-<title> Information for Alliance Promotion chipset users
-<author> Lo&iuml;c Greni&eacute; (<url url="mailto:grenie@math.jussieu.fr">),
- Henrik Harmsen (<url url="mailto:Henrik.Harmsen@erv.ericsson.se">)
-<date> 6 March 2000
-<toc>
-
-<sect> Support chipsets
-<p>
-The apm driver in the SVGA server is for Alliance Promotion
-graphics chipsets. The following chipsets are supported:
-
-<itemize>
-<item> 6422
-
- Old chipset. The driver is still very unstable and has computer
- crashes. You should use XFree86 3.3.x for this chipset.
-
-
-<item> AT24
-
- As found in Diamond Stealth Video 2500. Quite similar to AT3D.
-
-<item> AT25, AT3D
-
- AT3D is found in Hercules Stingray 128/3D. Most other Voodoo
- Rush based cards use the AT25 which is identical except it
- doesn't have the 3D stuff in it.
-</itemize>
-
-<sect> Acceleration
-<p>
-The apm driver uses the XAA in the
-SVGA server. It has support for the following acceleration:
-
-<itemize>
-<item> Bitblts (rectangle copy operation)
-<item> Lines (solid, single pixel)
-<item> Filled rectangles
-<item> CPU->Screen image transfers.
-<item> CPU->Screen colour expansion (text accel).
-<item> Screen->Screen colour expansion (cached text accel).
-<item> Mono 8x8 pattern fill. Not for 6422.
-<item> Colour 8x8 pattern fill (in 8bpp). Not for 6422.
-<item> Hardware cursor.
-<item> Pixmap caching.
-</itemize>
-
-All in 8, 16 and 32 bpp modes. In 24bpp mode only Bitblts and Filled rectangles
-is supported. Also VESA DPMS power save mode is fully supported with "standby",
-"suspend" and "off" modes (set with with the "xset dpms" command).
-
-<sect> DGA
-<p>
-Full DGA 2.0 support with framebuffer access and drawing acceleration.
-
-<sect> Video
-<p>
-It has limited hardware support for video decoding on the AT24 and AT25/3D. It can
-also display an image in YUV colours inside the desktop. There are some more exotic
-formats such as YUV 4.1.1, YUV 4.0.0 and RGB 8,16.32bpp.
-
-<sect> Shadow framebuffer
-<p>
-There is a mode, called shadow framebuffer, where the graphics are used
-to display the images. All rendering is done in memory in a so-called shadow
-framebuffer. This mode is useful if you need lots of reading in the video
-memory and to use it you will have to put
-<verb>
- Option "ShadowFB"
-</verb>
-
-in your xorg.conf file.
-
-<sect> Configuration
-<p>
-First: Run the xorgconfig program to create a correct
-configuration.
-
-You can turn off hardware cursor by inserting the following line in the
-Device section of the xorg.conf file:
-<verb>
- Option "SWcursor"
-</verb>
-
-Or turn off hardware acceleration:
-<verb>
- Option "noaccel"
-</verb>
-
-Or turn off MMIO
-
-<verb>
- Option "nolinear"
-</verb>
-
-Do not specify either the amount of video RAM or which chipset
-in the config file. It is better to let the driver probe for this. Also
-don't put any "clocks" line in the device section since these chips have
-a fully programmable clock that can almost take any modeline you throw
-at it. It might though fail at some specific clock values but in that case
-you should just try a slightly different clock and it should work.
-
-<sect> glide2x
-<p>
-There is support for the XF86Rush extension for use with the glide2x library.
-
-<sect> Questions
-<p>
-Any questions regarding this driver should be sent to Lo&iuml;c
-Greni&eacute;. It should be possible to add support for the 3210 chipset
-if someone needs it.
-
-
-</article>