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authorEric Anholt <eric@anholt.net>2017-05-16 11:04:29 -0700
committerMichel Dänzer <michel.daenzer@amd.com>2017-05-17 16:06:31 +0900
commit2b7d77b90108911777a11ecaa63435552000c958 (patch)
tree4b0a6c503e05c2b147409fe489deafa384630a81
parent3a9f7e87c30b9f6334d38dfdd1cb15b28fe37fcb (diff)
Use plain glamor_egl_create_textured_screen().
Since 5064ffab631 (2014), glamor's implementation of _ext just drops the back_pixmap arg, which we were passing NULL (the default) to anyway. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
-rw-r--r--src/radeon_glamor.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/radeon_glamor.c b/src/radeon_glamor.c
index 590c9f0c..e5e35553 100644
--- a/src/radeon_glamor.c
+++ b/src/radeon_glamor.c
@@ -61,11 +61,10 @@ radeon_glamor_create_screen_resources(ScreenPtr screen)
return FALSE;
#endif
- if (!glamor_egl_create_textured_screen_ext(screen,
- info->front_bo->handle,
- scrn->displayWidth *
- info->pixel_bytes,
- NULL))
+ if (!glamor_egl_create_textured_screen(screen,
+ info->front_bo->handle,
+ scrn->displayWidth *
+ info->pixel_bytes))
return FALSE;
return TRUE;