diff options
author | Alex Deucher <alexdeucher@gmail.com> | 2009-06-08 15:31:57 -0400 |
---|---|---|
committer | Alex Deucher <alexdeucher@gmail.com> | 2009-06-08 15:31:57 -0400 |
commit | ec1a3ccdf61c2226617b571cc4a209a542e9d7e3 (patch) | |
tree | 953bb48d5d2101f83d29d059ebd8e19d05da970c | |
parent | 32c218c5633fb7ffeb19e717bf645c1b25dd4ef5 (diff) |
R6xx/r7xx: don't clamp tex coords in composite VS
Fixes broken repeat modes. see fdo bugs 21818, 22139
-rw-r--r-- | src/r600_shader.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/r600_shader.c b/src/r600_shader.c index ceabad8a..584deb43 100644 --- a/src/r600_shader.c +++ b/src/r600_shader.c @@ -546,7 +546,7 @@ int R600_xv_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_GPR(0), DST_REL(ABSOLUTE), DST_ELEM(ELEM_X), - CLAMP(1)); + CLAMP(0)); /* 5 texY / h */ shader[i++] = ALU_DWORD0(SRC0_SEL(0), @@ -573,7 +573,7 @@ int R600_xv_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_GPR(0), DST_REL(ABSOLUTE), DST_ELEM(ELEM_Y), - CLAMP(1)); + CLAMP(0)); /* 6/7 */ shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH), @@ -1715,7 +1715,7 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_GPR(1), DST_REL(ABSOLUTE), DST_ELEM(ELEM_X), - CLAMP(1)); + CLAMP(0)); /* 18 srcY / h */ shader[i++] = ALU_DWORD0(SRC0_SEL(1), @@ -1742,7 +1742,7 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_GPR(1), DST_REL(ABSOLUTE), DST_ELEM(ELEM_Y), - CLAMP(1)); + CLAMP(0)); /* 19 maskX / w */ shader[i++] = ALU_DWORD0(SRC0_SEL(0), @@ -1769,7 +1769,7 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_GPR(0), DST_REL(ABSOLUTE), DST_ELEM(ELEM_X), - CLAMP(1)); + CLAMP(0)); /* 20 maskY / h */ shader[i++] = ALU_DWORD0(SRC0_SEL(0), @@ -1796,7 +1796,7 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_GPR(0), DST_REL(ABSOLUTE), DST_ELEM(ELEM_Y), - CLAMP(1)); + CLAMP(0)); /* 21 */ shader[i++] = 0x00000000; shader[i++] = 0x00000000; @@ -2068,7 +2068,7 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_GPR(0), DST_REL(ABSOLUTE), DST_ELEM(ELEM_X), - CLAMP(1)); + CLAMP(0)); /* 38 srcY / h */ shader[i++] = ALU_DWORD0(SRC0_SEL(0), @@ -2095,7 +2095,7 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_GPR(0), DST_REL(ABSOLUTE), DST_ELEM(ELEM_Y), - CLAMP(1)); + CLAMP(0)); /* 39 */ shader[i++] = 0x00000000; |