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authorAlex Deucher <alexdeucher@gmail.com>2009-02-03 10:44:10 -0500
committerAlex Deucher <alexdeucher@gmail.com>2009-02-03 10:44:10 -0500
commitd1f071c7f1dad6babfbcfcc2cb2b722a4987f372 (patch)
tree8b1d683610782ab59c382c611f8df474c79da91a /src/r600_textured_videofuncs.c
parentc88c3ef6f3db266c1aacba5297b8dfc8b66bf00e (diff)
Initial R6xx/R7xx EXA and textured video support
Diffstat (limited to 'src/r600_textured_videofuncs.c')
-rw-r--r--src/r600_textured_videofuncs.c374
1 files changed, 374 insertions, 0 deletions
diff --git a/src/r600_textured_videofuncs.c b/src/r600_textured_videofuncs.c
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+++ b/src/r600_textured_videofuncs.c
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+/*
+ * Copyright 2008 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Author: Alex Deucher <alexander.deucher@amd.com>
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "xf86.h"
+
+#include "exa.h"
+
+#include "radeon.h"
+#include "r600_shader.h"
+#include "r600_reg.h"
+#include "r600_state.h"
+
+#include "radeon_video.h"
+
+#include <X11/extensions/Xv.h>
+#include "fourcc.h"
+
+#include "damage.h"
+
+
+void
+R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ struct radeon_accel_state *accel_state = info->accel_state;
+ PixmapPtr pPixmap = pPriv->pPixmap;
+ BoxPtr pBox = REGION_RECTS(&pPriv->clip);
+ int nBox = REGION_NUM_RECTS(&pPriv->clip);
+ int dstxoff, dstyoff;
+ cb_config_t cb_conf;
+ tex_resource_t tex_res;
+ tex_sampler_t tex_samp;
+ shader_config_t vs_conf, ps_conf;
+ draw_config_t draw_conf;
+ vtx_resource_t vtx_res;
+ int uv_offset;
+
+ static float ps_alu_consts[] = {
+ 1.0, 0.0, 1.13983, -1.13983/2, // r - c[0]
+ 1.0, -0.39465, -0.5806, (0.39465+0.5806)/2, // g - c[1]
+ 1.0, 2.03211, 0.0, -2.03211/2, // b - c[2]
+ };
+
+ CLEAR (cb_conf);
+ CLEAR (tex_res);
+ CLEAR (tex_samp);
+ CLEAR (vs_conf);
+ CLEAR (ps_conf);
+ CLEAR (draw_conf);
+ CLEAR (vtx_res);
+
+ accel_state->dst_pitch = exaGetPixmapPitch(pPixmap) / (pPixmap->drawable.bitsPerPixel / 8);
+ accel_state->src_pitch[0] = pPriv->src_pitch;
+
+ // bad pitch
+ if (accel_state->src_pitch[0] & 7)
+ return;
+ if (accel_state->dst_pitch & 7)
+ return;
+
+#ifdef COMPOSITE
+ dstxoff = -pPixmap->screen_x + pPixmap->drawable.x;
+ dstyoff = -pPixmap->screen_y + pPixmap->drawable.y;
+#else
+ dstxoff = 0;
+ dstyoff = 0;
+#endif
+
+ accel_state->ib = RADEONCPGetBuffer(pScrn);
+
+ /* Init */
+ start_3d(pScrn, accel_state->ib);
+
+ //cp_set_surface_sync(pScrn, accel_state->ib);
+
+ set_default_state(pScrn, accel_state->ib);
+
+ /* Scissor / viewport */
+ ereg (accel_state->ib, PA_CL_VTE_CNTL, VTX_XY_FMT_bit);
+ ereg (accel_state->ib, PA_CL_CLIP_CNTL, CLIP_DISABLE_bit);
+
+ accel_state->vs_mc_addr = info->fbLocation + pScrn->fbOffset + accel_state->shaders->offset +
+ accel_state->xv_vs_offset;
+ accel_state->ps_mc_addr = info->fbLocation + pScrn->fbOffset + accel_state->shaders->offset +
+ accel_state->xv_ps_offset;
+
+ accel_state->vs_size = 512;
+ accel_state->ps_size = 512;
+
+ /* Shader */
+
+ /* flush SQ cache */
+ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit,
+ accel_state->vs_size, accel_state->vs_mc_addr);
+
+ vs_conf.shader_addr = accel_state->vs_mc_addr;
+ vs_conf.num_gprs = 2;
+ vs_conf.stack_size = 0;
+ vs_setup (pScrn, accel_state->ib, &vs_conf);
+
+ /* flush SQ cache */
+ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit,
+ accel_state->ps_size, accel_state->ps_mc_addr);
+
+ ps_conf.shader_addr = accel_state->ps_mc_addr;
+ ps_conf.num_gprs = 4;
+ ps_conf.stack_size = 0;
+ ps_conf.uncached_first_inst = 1;
+ ps_conf.clamp_consts = 0;
+ ps_conf.export_mode = 2;
+ ps_setup (pScrn, accel_state->ib, &ps_conf);
+
+ // PS alu constants
+ set_alu_consts(pScrn, accel_state->ib, 0, sizeof(ps_alu_consts) / SQ_ALU_CONSTANT_offset, ps_alu_consts);
+
+ /* Texture */
+ accel_state->src_mc_addr[0] = pPriv->src_offset;
+ accel_state->src_size[0] = exaGetPixmapPitch(pPixmap) * pPriv->w;
+
+ /* flush texture cache */
+ cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, 512,
+ accel_state->src_mc_addr[0]);
+
+ // Y texture
+ tex_res.id = 0;
+ tex_res.w = pPriv->w;
+ tex_res.h = pPriv->h;
+ tex_res.pitch = accel_state->src_pitch[0];
+ tex_res.depth = 0;
+ tex_res.dim = SQ_TEX_DIM_2D;
+ tex_res.base = accel_state->src_mc_addr[0];
+ tex_res.mip_base = accel_state->src_mc_addr[0];
+
+ tex_res.format = FMT_8;
+ tex_res.dst_sel_x = SQ_SEL_X; //Y
+ tex_res.dst_sel_y = SQ_SEL_1;
+ tex_res.dst_sel_z = SQ_SEL_1;
+ tex_res.dst_sel_w = SQ_SEL_1;
+
+ tex_res.request_size = 1;
+ tex_res.base_level = 0;
+ tex_res.last_level = 0;
+ tex_res.perf_modulation = 0;
+ tex_res.interlaced = 0;
+ set_tex_resource (pScrn, accel_state->ib, &tex_res);
+
+ // UV texture
+ uv_offset = accel_state->src_pitch[0] * pPriv->h;
+ uv_offset = (uv_offset + 255) & ~255;
+
+ cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit,
+ accel_state->src_size[0] / 2,
+ accel_state->src_mc_addr[0] + uv_offset);
+
+ tex_res.id = 1;
+ tex_res.format = FMT_8_8;
+ tex_res.w = pPriv->w >> 1;
+ tex_res.h = pPriv->h >> 1;
+ tex_res.pitch = accel_state->src_pitch[0] >> 1;
+ tex_res.dst_sel_x = SQ_SEL_Y; //V
+ tex_res.dst_sel_y = SQ_SEL_X; //U
+ tex_res.dst_sel_z = SQ_SEL_1;
+ tex_res.dst_sel_w = SQ_SEL_1;
+ tex_res.interlaced = 0;
+ // XXX tex bases need to be 256B aligned
+ tex_res.base = accel_state->src_mc_addr[0] + uv_offset;
+ tex_res.mip_base = accel_state->src_mc_addr[0] + uv_offset;
+ set_tex_resource (pScrn, accel_state->ib, &tex_res);
+
+ // Y sampler
+ tex_samp.id = 0;
+ tex_samp.clamp_x = SQ_TEX_CLAMP_LAST_TEXEL;
+ tex_samp.clamp_y = SQ_TEX_CLAMP_LAST_TEXEL;
+ tex_samp.clamp_z = SQ_TEX_WRAP;
+
+ // xxx: switch to bicubic
+ tex_samp.xy_mag_filter = SQ_TEX_XY_FILTER_BILINEAR;
+ tex_samp.xy_min_filter = SQ_TEX_XY_FILTER_BILINEAR;
+
+ tex_samp.z_filter = SQ_TEX_Z_FILTER_NONE;
+ tex_samp.mip_filter = 0; /* no mipmap */
+ set_tex_sampler (pScrn, accel_state->ib, &tex_samp);
+
+ // UV sampler
+ tex_samp.id = 1;
+ set_tex_sampler (pScrn, accel_state->ib, &tex_samp);
+
+ /* Render setup */
+ ereg (accel_state->ib, CB_SHADER_MASK, (0x0f << OUTPUT0_ENABLE_shift));
+ ereg (accel_state->ib, R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit));
+ ereg (accel_state->ib, CB_COLOR_CONTROL, (0xcc << ROP3_shift)); /* copy */
+
+ cb_conf.id = 0;
+
+ accel_state->dst_mc_addr = exaGetPixmapOffset(pPixmap) + info->fbLocation + pScrn->fbOffset;
+
+ cb_conf.w = accel_state->dst_pitch;
+ cb_conf.h = pPixmap->drawable.height;
+ cb_conf.base = accel_state->dst_mc_addr;
+
+ switch (pPixmap->drawable.bitsPerPixel) {
+ case 16:
+ if (pPixmap->drawable.depth == 15) {
+ cb_conf.format = COLOR_1_5_5_5;
+ cb_conf.comp_swap = 1; //ARGB
+ } else {
+ cb_conf.format = COLOR_5_6_5;
+ cb_conf.comp_swap = 2; //RGB
+ }
+ break;
+ case 32:
+ cb_conf.format = COLOR_8_8_8_8;
+ cb_conf.comp_swap = 1; //ARGB
+ break;
+ default:
+ return;
+ }
+
+ cb_conf.source_format = 1;
+ cb_conf.blend_clamp = 1;
+ set_render_target(pScrn, accel_state->ib, &cb_conf);
+
+ ereg (accel_state->ib, PA_SU_SC_MODE_CNTL, (FACE_bit |
+ (POLYMODE_PTYPE__TRIANGLES << POLYMODE_FRONT_PTYPE_shift) |
+ (POLYMODE_PTYPE__TRIANGLES << POLYMODE_BACK_PTYPE_shift)));
+ ereg (accel_state->ib, DB_SHADER_CONTROL, ((1 << Z_ORDER_shift) | /* EARLY_Z_THEN_LATE_Z */
+ DUAL_EXPORT_ENABLE_bit)); /* Only useful if no depth export */
+
+ /* Interpolator setup */
+ // export tex coords from VS
+ ereg (accel_state->ib, SPI_VS_OUT_CONFIG, ((1 - 1) << VS_EXPORT_COUNT_shift));
+ ereg (accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift));
+
+ /* Enabling flat shading needs both FLAT_SHADE_bit in SPI_PS_INPUT_CNTL_x
+ * *and* FLAT_SHADE_ENA_bit in SPI_INTERP_CONTROL_0 */
+ ereg (accel_state->ib, SPI_PS_IN_CONTROL_0, ((1 << NUM_INTERP_shift)));
+ ereg (accel_state->ib, SPI_PS_IN_CONTROL_1, 0);
+ ereg (accel_state->ib, SPI_PS_INPUT_CNTL_0 + (0 <<2), ((0 << SEMANTIC_shift) |
+ (0x03 << DEFAULT_VAL_shift) |
+ SEL_CENTROID_bit));
+ ereg (accel_state->ib, SPI_INTERP_CONTROL_0, 0);
+
+
+ accel_state->vb_index = 0;
+
+ while (nBox--) {
+ int srcX, srcY, srcw, srch;
+ int dstX, dstY, dstw, dsth;
+ struct r6xx_copy_vertex *xv_vb = (pointer)((char*)accel_state->ib->address + (accel_state->ib->total / 2));
+ struct r6xx_copy_vertex vertex[3];
+
+ dstX = pBox->x1 + dstxoff;
+ dstY = pBox->y1 + dstyoff;
+ dstw = pBox->x2 - pBox->x1;
+ dsth = pBox->y2 - pBox->y1;
+
+ srcX = ((pBox->x1 - pPriv->drw_x) *
+ pPriv->src_w) / pPriv->dst_w;
+ srcY = ((pBox->y1 - pPriv->drw_y) *
+ pPriv->src_h) / pPriv->dst_h;
+
+ srcw = (pPriv->src_w * dstw) / pPriv->dst_w;
+ srch = (pPriv->src_h * dsth) / pPriv->dst_h;
+
+ vertex[0].x = (float)dstX;
+ vertex[0].y = (float)dstY;
+ vertex[0].s = (float)srcX / pPriv->w;
+ vertex[0].t = (float)srcY / pPriv->h;
+
+ vertex[1].x = (float)dstX;
+ vertex[1].y = (float)(dstY + dsth);
+ vertex[1].s = (float)srcX / pPriv->w;
+ vertex[1].t = (float)(srcY + srch) / pPriv->h;
+
+ vertex[2].x = (float)(dstX + dstw);
+ vertex[2].y = (float)(dstY + dsth);
+ vertex[2].s = (float)(srcX + srcw) / pPriv->w;
+ vertex[2].t = (float)(srcY + srch) / pPriv->h;
+
+#if 0
+ ErrorF("vertex 0: %f, %f, %f, %f\n", vertex[0].x, vertex[0].y, vertex[0].s, vertex[0].t);
+ ErrorF("vertex 1: %f, %f, %f, %f\n", vertex[1].x, vertex[1].y, vertex[1].s, vertex[1].t);
+ ErrorF("vertex 2: %f, %f, %f, %f\n", vertex[2].x, vertex[2].y, vertex[2].s, vertex[2].t);
+#endif
+
+ // append to vertex buffer
+ xv_vb[accel_state->vb_index++] = vertex[0];
+ xv_vb[accel_state->vb_index++] = vertex[1];
+ xv_vb[accel_state->vb_index++] = vertex[2];
+
+ pBox++;
+ }
+
+ if (accel_state->vb_index == 0) {
+ R600IBDiscard(pScrn, accel_state->ib);
+ DamageDamageRegion(pPriv->pDraw, &pPriv->clip);
+ return;
+ }
+
+ accel_state->vb_mc_addr = info->gartLocation + info->dri->bufStart +
+ (accel_state->ib->idx * accel_state->ib->total) + (accel_state->ib->total / 2);
+ accel_state->vb_size = accel_state->vb_index * 16;
+
+ /* flush vertex cache */
+ if ((info->ChipFamily == CHIP_FAMILY_RV610) ||
+ (info->ChipFamily == CHIP_FAMILY_RV620) ||
+ (info->ChipFamily == CHIP_FAMILY_RS780) ||
+ (info->ChipFamily == CHIP_FAMILY_RV710))
+ cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit,
+ accel_state->vb_size, accel_state->vb_mc_addr);
+ else
+ cp_set_surface_sync(pScrn, accel_state->ib, VC_ACTION_ENA_bit,
+ accel_state->vb_size, accel_state->vb_mc_addr);
+
+ /* Vertex buffer setup */
+ vtx_res.id = SQ_VTX_RESOURCE_vs;
+ vtx_res.vtx_size_dw = 16 / 4;
+ vtx_res.vtx_num_entries = accel_state->vb_size / 4;
+ vtx_res.mem_req_size = 1;
+ vtx_res.vb_addr = accel_state->vb_mc_addr;
+ set_vtx_resource (pScrn, accel_state->ib, &vtx_res);
+
+ draw_conf.prim_type = DI_PT_RECTLIST;
+ draw_conf.vgt_draw_initiator = DI_SRC_SEL_AUTO_INDEX;
+ draw_conf.num_instances = 1;
+ draw_conf.num_indices = vtx_res.vtx_num_entries / vtx_res.vtx_size_dw;
+ draw_conf.index_type = DI_INDEX_SIZE_16_BIT;
+
+ ereg (accel_state->ib, VGT_INSTANCE_STEP_RATE_0, 0); /* ? */
+ ereg (accel_state->ib, VGT_INSTANCE_STEP_RATE_1, 0);
+
+ ereg (accel_state->ib, VGT_MAX_VTX_INDX, draw_conf.num_indices);
+ ereg (accel_state->ib, VGT_MIN_VTX_INDX, 0);
+ ereg (accel_state->ib, VGT_INDX_OFFSET, 0);
+
+ draw_auto(pScrn, accel_state->ib, &draw_conf);
+
+ wait_3d_idle_clean(pScrn, accel_state->ib);
+
+ /* sync destination surface */
+ cp_set_surface_sync(pScrn, accel_state->ib, (CB_ACTION_ENA_bit, CB0_DEST_BASE_ENA_bit),
+ accel_state->dst_size, accel_state->dst_mc_addr);
+
+ R600CPFlushIndirect(pScrn, accel_state->ib);
+
+ DamageDamageRegion(pPriv->pDraw, &pPriv->clip);
+}