diff options
author | Matt Turner <mattst88@gmail.com> | 2008-05-12 12:06:33 -0400 |
---|---|---|
committer | Alex Deucher <alex@botch2.com> | 2008-05-12 12:06:33 -0400 |
commit | 908b7b940e3ef296836bc94680ebb8ab67650e31 (patch) | |
tree | 20edaba5bffdef2b3625f73ff5d297d3b0c952cb /src/radeon_dri.c | |
parent | 87e66ce76430890ab4939ffcd42f72b9288eb598 (diff) |
Replace CARD{8,16,32} with uint{8,16,32}_t
As has been done with xf86-video-intel, replace all CARD* datatypes with
uint*_t datatypes available from stdint.h.
Diffstat (limited to 'src/radeon_dri.c')
-rw-r--r-- | src/radeon_dri.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/radeon_dri.c b/src/radeon_dri.c index ac8d03c9..f7f3e40e 100644 --- a/src/radeon_dri.c +++ b/src/radeon_dri.c @@ -451,17 +451,17 @@ static void RADEONDRISwapContext(ScreenPtr pScreen, DRISyncType syncType, /* 16-bit depth buffer functions */ #define WRITE_DEPTH16(_x, _y, d) \ - *(CARD16 *)(pointer)(buf + 2*(_x + _y*info->frontPitch)) = (d) + *(uint16_t *)(pointer)(buf + 2*(_x + _y*info->frontPitch)) = (d) #define READ_DEPTH16(d, _x, _y) \ - (d) = *(CARD16 *)(pointer)(buf + 2*(_x + _y*info->frontPitch)) + (d) = *(uint16_t *)(pointer)(buf + 2*(_x + _y*info->frontPitch)) /* 32-bit depth buffer (stencil and depth simultaneously) functions */ #define WRITE_DEPTHSTENCIL32(_x, _y, d) \ - *(CARD32 *)(pointer)(buf + 4*(_x + _y*info->frontPitch)) = (d) + *(uint32_t *)(pointer)(buf + 4*(_x + _y*info->frontPitch)) = (d) #define READ_DEPTHSTENCIL32(d, _x, _y) \ - (d) = *(CARD32 *)(pointer)(buf + 4*(_x + _y*info->frontPitch)) + (d) = *(uint32_t *)(pointer)(buf + 4*(_x + _y*info->frontPitch)) /* Screen to screen copy of data in the depth buffer */ static void RADEONScreenToScreenCopyDepth(ScrnInfoPtr pScrn, @@ -508,7 +508,7 @@ static void RADEONScreenToScreenCopyDepth(ScrnInfoPtr pScrn, #endif /* USE_XAA */ /* Initialize the state of the back and depth buffers */ -static void RADEONDRIInitBuffers(WindowPtr pWin, RegionPtr prgn, CARD32 indx) +static void RADEONDRIInitBuffers(WindowPtr pWin, RegionPtr prgn, uint32_t indx) { /* NOOP. There's no need for the 2d driver to be clearing buffers * for the 3d client. It knows how to do that on its own. @@ -523,7 +523,7 @@ static void RADEONDRIInitBuffers(WindowPtr pWin, RegionPtr prgn, CARD32 indx) * are reversed. */ static void RADEONDRIMoveBuffers(WindowPtr pParent, DDXPointRec ptOldOrg, - RegionPtr prgnSrc, CARD32 indx) + RegionPtr prgnSrc, uint32_t indx) { #ifdef USE_XAA ScreenPtr pScreen = pParent->drawable.pScreen; @@ -646,7 +646,7 @@ static void RADEONDRIMoveBuffers(WindowPtr pParent, DDXPointRec ptOldOrg, info->dst_pitch_offset |= RADEON_DST_TILE_MACRO; (*info->accel->SetupForScreenToScreenCopy)(pScrn, xdir, ydir, GXcopy, - (CARD32)(-1), -1); + (uint32_t)(-1), -1); for (; nbox-- ; pbox++) { int xa = pbox->x1; @@ -724,7 +724,7 @@ static Bool RADEONSetAgpMode(RADEONInfoPtr info, ScreenPtr pScreen) unsigned int device = drmAgpDeviceId(info->drmFD); /* ignore agp 3.0 mode bit from the chip as it's buggy on some cards with pcie-agp rialto bridge chip - use the one from bridge which must match */ - CARD32 agp_status = (INREG(RADEON_AGP_STATUS) | RADEON_AGPv3_MODE) & mode; + uint32_t agp_status = (INREG(RADEON_AGP_STATUS) | RADEON_AGPv3_MODE) & mode; Bool is_v3 = (agp_status & RADEON_AGPv3_MODE); unsigned int defaultMode; MessageType from; @@ -1903,7 +1903,7 @@ static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, RegionPtr pReg) #ifdef USE_EXA if (info->useEXA) { - CARD32 src_pitch_offset, dst_pitch_offset, datatype; + uint32_t src_pitch_offset, dst_pitch_offset, datatype; RADEONGetPixmapOffsetPitch(pPix, &src_pitch_offset); dst_pitch_offset = src_pitch_offset + (info->backOffset >> 10); @@ -1924,7 +1924,7 @@ static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, RegionPtr pReg) info->dst_pitch_offset |= RADEON_DST_TILE_MACRO; (*info->accel->SetupForScreenToScreenCopy)(pScrn, 1, 1, GXcopy, - (CARD32)(-1), -1); + (uint32_t)(-1), -1); } #endif |