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authorAlex Deucher <alexdeucher@gmail.com>2010-04-16 20:50:18 -0400
committerAlex Deucher <alexdeucher@gmail.com>2010-04-16 20:50:18 -0400
commit47af3f4f266232517486238917d82fc5ca9c82e6 (patch)
tree04e4e09dce58e80c70799d7ebf92bcc62a671e79 /src/radeon_textured_videofuncs.c
parent57577d5cd0641b7cad02242478699bcfece59227 (diff)
r2xx texvid: deal with large numbers of verts
should fix fdo bug 25884
Diffstat (limited to 'src/radeon_textured_videofuncs.c')
-rw-r--r--src/radeon_textured_videofuncs.c117
1 files changed, 88 insertions, 29 deletions
diff --git a/src/radeon_textured_videofuncs.c b/src/radeon_textured_videofuncs.c
index 270d0dc6..2027f453 100644
--- a/src/radeon_textured_videofuncs.c
+++ b/src/radeon_textured_videofuncs.c
@@ -981,6 +981,23 @@ FUNC_NAME(R200PrepareTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
(scissor_h << RADEON_RE_HEIGHT_SHIFT)));
FINISH_ACCEL();
+ if (pPriv->vsync) {
+ xf86CrtcPtr crtc;
+ if (pPriv->desired_crtc)
+ crtc = pPriv->desired_crtc;
+ else
+ crtc = radeon_pick_best_crtc(pScrn,
+ pPriv->drw_x,
+ pPriv->drw_x + pPriv->dst_w,
+ pPriv->drw_y,
+ pPriv->drw_y + pPriv->dst_h);
+ if (crtc)
+ FUNC_NAME(RADEONWaitForVLine)(pScrn, pPixmap,
+ crtc,
+ pPriv->drw_y - crtc->y,
+ (pPriv->drw_y - crtc->y) + pPriv->dst_h);
+ }
+
return TRUE;
}
@@ -1005,22 +1022,6 @@ FUNC_NAME(R200DisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
if (!FUNC_NAME(R200PrepareTexturedVideo)(pScrn, pPriv))
return;
- if (pPriv->vsync) {
- xf86CrtcPtr crtc;
- if (pPriv->desired_crtc)
- crtc = pPriv->desired_crtc;
- else
- crtc = radeon_pick_best_crtc(pScrn,
- pPriv->drw_x,
- pPriv->drw_x + pPriv->dst_w,
- pPriv->drw_y,
- pPriv->drw_y + pPriv->dst_h);
- if (crtc)
- FUNC_NAME(RADEONWaitForVLine)(pScrn, pPixmap,
- crtc,
- pPriv->drw_y - crtc->y,
- (pPriv->drw_y - crtc->y) + pPriv->dst_h);
- }
/*
* Rendering of the actual polygon is done in two different
* ways depending on chip generation:
@@ -1042,20 +1043,82 @@ FUNC_NAME(R200DisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
*/
#ifdef ACCEL_CP
- BEGIN_RING(nBox * 3 * pPriv->vtx_count + 4);
+ while (nBox) {
+ int draw_size = 3 * pPriv->vtx_count + 4;
+ int loop_boxes;
+
+ if (draw_size > radeon_cs_space_remaining(pScrn)) {
+ if (info->cs)
+ radeon_cs_flush_indirect(pScrn);
+ else
+ RADEONCPFlushIndirect(pScrn, 1);
+ if (!FUNC_NAME(R200PrepareTexturedVideo)(pScrn, pPriv))
+ return;
+ }
+ loop_boxes = MIN(radeon_cs_space_remaining(pScrn) / draw_size, nBox);
+ nBox -= loop_boxes;
+
+ BEGIN_RING(loop_boxes * 3 * pPriv->vtx_count + 4);
OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2,
- nBox * 3 * pPriv->vtx_count));
+ loop_boxes * 3 * pPriv->vtx_count));
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST |
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
- ((nBox * 3) << RADEON_CP_VC_CNTL_NUM_SHIFT));
-#else /* ACCEL_CP */
- BEGIN_ACCEL(nBox * 3 * pPriv->vtx_count + 2);
- OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_RECTANGLE_LIST |
- RADEON_VF_PRIM_WALK_DATA |
- ((nBox * 3) << RADEON_VF_NUM_VERTICES_SHIFT)));
+ ((loop_boxes * 3) << RADEON_CP_VC_CNTL_NUM_SHIFT));
-#endif
+ while (loop_boxes--) {
+ int srcX, srcY, srcw, srch;
+ int dstX, dstY, dstw, dsth;
+ dstX = pBox->x1 + dstxoff;
+ dstY = pBox->y1 + dstyoff;
+ dstw = pBox->x2 - pBox->x1;
+ dsth = pBox->y2 - pBox->y1;
+
+ srcX = pPriv->src_x;
+ srcX += ((pBox->x1 - pPriv->drw_x) *
+ pPriv->src_w) / pPriv->dst_w;
+ srcY = pPriv->src_y;
+ srcY += ((pBox->y1 - pPriv->drw_y) *
+ pPriv->src_h) / pPriv->dst_h;
+
+ srcw = (pPriv->src_w * dstw) / pPriv->dst_w;
+ srch = (pPriv->src_h * dsth) / pPriv->dst_h;
+
+ if (pPriv->is_planar) {
+ /*
+ * Just render a rect (using three coords).
+ */
+ VTX_OUT_6((float)dstX, (float)(dstY + dsth),
+ (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h,
+ (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
+ VTX_OUT_6((float)(dstX + dstw), (float)(dstY + dsth),
+ (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h,
+ (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
+ VTX_OUT_6((float)(dstX + dstw), (float)dstY,
+ (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h,
+ (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h);
+ } else {
+ /*
+ * Just render a rect (using three coords).
+ */
+ VTX_OUT_4((float)dstX, (float)(dstY + dsth),
+ (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
+ VTX_OUT_4((float)(dstX + dstw), (float)(dstY + dsth),
+ (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
+ VTX_OUT_4((float)(dstX + dstw), (float)dstY,
+ (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h);
+ }
+ pBox++;
+ }
+
+ OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
+ ADVANCE_RING();
+ }
+#else /* ACCEL_CP */
+ BEGIN_ACCEL(nBox * 3 * pPriv->vtx_count + 2);
+ OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_RECTANGLE_LIST |
+ RADEON_VF_PRIM_WALK_DATA |
+ ((nBox * 3) << RADEON_VF_NUM_VERTICES_SHIFT)));
while (nBox--) {
int srcX, srcY, srcw, srch;
int dstX, dstY, dstw, dsth;
@@ -1103,10 +1166,6 @@ FUNC_NAME(R200DisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
}
OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
-
-#ifdef ACCEL_CP
- ADVANCE_RING();
-#else
FINISH_ACCEL();
#endif /* !ACCEL_CP */