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-rw-r--r--src/radeon_commonfuncs.c6
-rw-r--r--src/radeon_exa_render.c4
-rw-r--r--src/radeon_textured_videofuncs.c32
3 files changed, 20 insertions, 22 deletions
diff --git a/src/radeon_commonfuncs.c b/src/radeon_commonfuncs.c
index 28bb6e56..deea2d22 100644
--- a/src/radeon_commonfuncs.c
+++ b/src/radeon_commonfuncs.c
@@ -795,10 +795,8 @@ static void FUNC_NAME(RADEONInit3DEngine)(ScrnInfoPtr pScrn)
else
OUT_ACCEL_REG(RADEON_SE_CNTL_STATUS, RADEON_TCL_BYPASS);
OUT_ACCEL_REG(RADEON_SE_COORD_FMT,
- RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
- RADEON_VTX_ST0_NONPARAMETRIC |
- RADEON_VTX_ST1_NONPARAMETRIC |
- RADEON_TEX1_W_ROUTING_USE_W0);
+ RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
+ RADEON_TEX1_W_ROUTING_USE_W0);
FINISH_ACCEL();
BEGIN_ACCEL(5);
diff --git a/src/radeon_exa_render.c b/src/radeon_exa_render.c
index 89c803aa..68f95147 100644
--- a/src/radeon_exa_render.c
+++ b/src/radeon_exa_render.c
@@ -395,8 +395,8 @@ static Bool FUNC_NAME(R100TextureSetup)(PicturePtr pPict, PixmapPtr pPix,
txformat |= RADEON_TXFORMAT_NON_POWER2;
txformat |= unit << 24; /* RADEON_TXFORMAT_ST_ROUTE_STQX */
- info->accel_state->texW[unit] = 1;
- info->accel_state->texH[unit] = 1;
+ info->accel_state->texW[unit] = w;
+ info->accel_state->texH[unit] = h;
switch (pPict->filter) {
case PictFilterNearest:
diff --git a/src/radeon_textured_videofuncs.c b/src/radeon_textured_videofuncs.c
index 8ead2a40..227e19ac 100644
--- a/src/radeon_textured_videofuncs.c
+++ b/src/radeon_textured_videofuncs.c
@@ -398,30 +398,30 @@ FUNC_NAME(RADEONDisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv
srcw = (pPriv->src_w * dstw) / pPriv->dst_w;
srch = (pPriv->src_h * dsth) / pPriv->dst_h;
+
if (isplanar) {
/*
* Just render a rect (using three coords).
- * Filter is a bit a misnomer, it's just texcoords...
*/
- VTX_OUT_6((float)dstX, (float)(dstY + dsth),
- (float)srcX, (float)(srcY + srch),
- (float)srcX, (float)(srcY + (srch / 2)));
- VTX_OUT_6((float)(dstX + dstw), (float)(dstY + dsth),
- (float)(srcX + srcw), (float)(srcY + srch),
- (float)(srcX + (srcw / 2)), (float)(srcY + (srch / 2)));
- VTX_OUT_6((float)(dstX + dstw), (float)dstY,
- (float)(srcX + srcw), (float)srcY,
- (float)(srcX + (srcw / 2)), (float)srcY);
+ VTX_OUT_6((float)dstX, (float)(dstY + dsth),
+ (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h,
+ (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
+ VTX_OUT_6((float)(dstX + dstw), (float)(dstY + dsth),
+ (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h,
+ (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
+ VTX_OUT_6((float)(dstX + dstw), (float)dstY,
+ (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h,
+ (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h);
} else {
/*
* Just render a rect (using three coords).
*/
- VTX_OUT_4((float)dstX, (float)(dstY + dsth),
- (float)srcX, (float)(srcY + srch));
- VTX_OUT_4((float)(dstX + dstw), (float)(dstY + dsth),
- (float)(srcX + srcw), (float)(srcY + srch));
- VTX_OUT_4((float)(dstX + dstw), (float)dstY,
- (float)(srcX + srcw), (float)srcY);
+ VTX_OUT_4((float)dstX, (float)(dstY + dsth),
+ (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
+ VTX_OUT_4((float)(dstX + dstw), (float)(dstY + dsth),
+ (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
+ VTX_OUT_4((float)(dstX + dstw), (float)dstY,
+ (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h);
}
pBox++;