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-rw-r--r--man/radeon.man34
-rw-r--r--src/radeon.h7
-rw-r--r--src/radeon_accel.c14
-rw-r--r--src/radeon_accelfuncs.c51
-rw-r--r--src/radeon_dri.c9
-rw-r--r--src/radeon_driver.c43
-rw-r--r--src/radeon_reg.h534
7 files changed, 687 insertions, 5 deletions
diff --git a/man/radeon.man b/man/radeon.man
index 50f8cfe0..d9e4895c 100644
--- a/man/radeon.man
+++ b/man/radeon.man
@@ -435,6 +435,40 @@ You have been warned. The
.B frequency
parameter may be specified as a float value with standard suffixes like
"k", "kHz", "M", "MHz".
+.TP
+.BI "Option \*qRenderAccel\*q \*q" boolean \*q
+Enable Render acceleration. Does not support component alpha (subpixel)
+rendering. Only supported on Radeon series up to and including 9200 (9500/9700
+and newer unsupported). The default is
+.B on.
+.TP
+.BI "Option \*qSubPixelOrder\*q \*q" "string" \*q
+Force subpixel order to specified order.
+Subpixel order is used for subpixel decimation on flat panels.
+.br
+NONE \-\- No subpixel (CRT like displays)
+.br
+RGB \-\- in horizontal RGB order (most flat panels)
+.br
+BGR \-\- in horizontal BGR order (some flat panels)
+
+.br
+This option is intended to be used in following cases:
+.br
+1. The default subpixel order is incorrect for your panel.
+.br
+2. Enable subpixel decimation on analog panels.
+.br
+3. Adjust to one display type in dual-head clone mode setup.
+.br
+4. Get better performance with Render acceleration on
+digital panels (use NONE setting).
+.br
+The default is
+.B NONE
+for CRT,
+.B RGB
+for digital panels
.SH SEE ALSO
__xservername__(__appmansuffix__), __xconfigfile__(__filemansuffix__), xorgconfig(__appmansuffix__), Xserver(__appmansuffix__), X(__miscmansuffix__)
diff --git a/src/radeon.h b/src/radeon.h
index 612552f7..16890eef 100644
--- a/src/radeon.h
+++ b/src/radeon.h
@@ -546,6 +546,12 @@ typedef struct {
FBLinearPtr videoLinear;
int videoKey;
+ /* Render */
+ Bool RenderAccel;
+ FBLinearPtr RenderTex;
+ void (*RenderCallback)(ScrnInfoPtr);
+ Time RenderTimeout;
+
/* general */
Bool showCache;
OptionInfoPtr Options;
@@ -612,6 +618,7 @@ extern void RADEONSelectBuffer(ScrnInfoPtr pScrn, int buffer);
extern Bool RADEONAccelInit(ScreenPtr pScreen);
extern void RADEONAccelInitMMIO(ScreenPtr pScreen, XAAInfoRecPtr a);
+extern void RADEONInit3DEngineForRender(ScrnInfoPtr pScrn);
extern void RADEONEngineInit(ScrnInfoPtr pScrn);
extern Bool RADEONCursorInit(ScreenPtr pScreen);
extern Bool RADEONDGAInit(ScreenPtr pScreen);
diff --git a/src/radeon_accel.c b/src/radeon_accel.c
index ccf9a390..b4c44ed3 100644
--- a/src/radeon_accel.c
+++ b/src/radeon_accel.c
@@ -318,6 +318,14 @@ void RADEONEngineRestore(ScrnInfoPtr pScrn)
OUTREG(RADEON_DP_SRC_BKGD_CLR, 0x00000000);
OUTREG(RADEON_DP_WRITE_MASK, 0xffffffff);
+#ifdef RENDER
+ /* In the DRI case, it's initialized when the server grabs the lock. We
+ * don't hold the lock here, so don't do it in that case.
+ */
+ if (!info->directRenderingEnabled && info->RenderAccel)
+ RADEONInit3DEngineForRender(pScrn);
+#endif
+
RADEONWaitForIdleMMIO(pScrn);
}
@@ -378,6 +386,9 @@ void RADEONEngineInit(ScrnInfoPtr pScrn)
#define OUT_ACCEL_REG(reg, val) OUTREG(reg, val)
#define FINISH_ACCEL()
+#ifdef RENDER
+#include "radeon_render.c"
+#endif
#include "radeon_accelfuncs.c"
#undef ACCEL_MMIO
@@ -396,6 +407,9 @@ void RADEONEngineInit(ScrnInfoPtr pScrn)
#define OUT_ACCEL_REG(reg, val) OUT_RING_REG(reg, val)
#define FINISH_ACCEL() ADVANCE_RING()
+#ifdef RENDER
+#include "radeon_render.c"
+#endif
#include "radeon_accelfuncs.c"
#undef ACCEL_CP
diff --git a/src/radeon_accelfuncs.c b/src/radeon_accelfuncs.c
index 442c0fd8..16dcec15 100644
--- a/src/radeon_accelfuncs.c
+++ b/src/radeon_accelfuncs.c
@@ -1347,6 +1347,57 @@ FUNC_NAME(RADEONAccelInit)(ScreenPtr pScreen, XAAInfoRecPtr a)
| HARDWARE_PATTERN_SCREEN_ORIGIN
| BIT_ORDER_IN_BYTE_LSBFIRST);
#endif
+
+#ifdef RENDER
+ if (info->RenderAccel && info->directRenderingEnabled &&
+ ((pScrn->bitsPerPixel == 32) || (pScrn->bitsPerPixel == 16))) {
+ /* XXX: The non-CP vertex dispatch doesn't seem to work. */
+ /* XXX: We are actually violating Render semantics with this, but it
+ * can't be helped with current XAA. With Render you can make the
+ * Picture have whatever r/g/b/a masks you want, pretty much.
+ * We're forced to assume window pictures as destinations are of the
+ * common types of PICT_r5g6b5 for 16bpp and PICT_a8r8g8b8 for 32bpp,
+ * due to the lack of a dst format arg to the Setup functions.
+ * PICT_x8r8g8b8 is certainly almost as likely for 32bpp though, because
+ * XRenderFindStandardFormat(dpy, PictStandardRGB24) returns it.
+ */
+
+ a->CPUToScreenAlphaTextureFlags = XAA_RENDER_POWER_OF_2_TILE_ONLY;
+ a->CPUToScreenAlphaTextureFormats = RADEONTextureFormats;
+ a->CPUToScreenTextureFlags = XAA_RENDER_POWER_OF_2_TILE_ONLY;
+ a->CPUToScreenTextureFormats = RADEONTextureFormats;
+
+ if (info->ChipFamily >= CHIP_FAMILY_R300) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Render acceleration "
+ "unsupported on Radeon 9500/9700 and newer.\n");
+ return;
+ } else if ((info->ChipFamily == CHIP_FAMILY_RV250) ||
+ (info->ChipFamily == CHIP_FAMILY_RV280) ||
+ (info->ChipFamily == CHIP_FAMILY_RS300) ||
+ (info->ChipFamily == CHIP_FAMILY_R200)) {
+ a->SetupForCPUToScreenAlphaTexture =
+ FUNC_NAME(R200SetupForCPUToScreenAlphaTexture);
+ a->SubsequentCPUToScreenAlphaTexture =
+ FUNC_NAME(R200SubsequentCPUToScreenTexture);
+
+ a->SetupForCPUToScreenTexture =
+ FUNC_NAME(R200SetupForCPUToScreenTexture);
+ a->SubsequentCPUToScreenTexture =
+ FUNC_NAME(R200SubsequentCPUToScreenTexture);
+ } else {
+ a->SetupForCPUToScreenAlphaTexture =
+ FUNC_NAME(R100SetupForCPUToScreenAlphaTexture);
+ a->SubsequentCPUToScreenAlphaTexture =
+ FUNC_NAME(R100SubsequentCPUToScreenTexture);
+
+ a->SetupForCPUToScreenTexture =
+ FUNC_NAME(R100SetupForCPUToScreenTexture);
+ a->SubsequentCPUToScreenTexture =
+ FUNC_NAME(R100SubsequentCPUToScreenTexture);
+ }
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Render acceleration enabled\n");
+ }
+#endif
}
#undef FUNC_NAME
diff --git a/src/radeon_dri.c b/src/radeon_dri.c
index 9ecf8074..6414b56c 100644
--- a/src/radeon_dri.c
+++ b/src/radeon_dri.c
@@ -353,6 +353,15 @@ static void RADEONEnterServer(ScreenPtr pScreen)
RADEONInfoPtr info = RADEONPTR(pScrn);
if (info->accel) info->accel->NeedToSync = TRUE;
+#ifdef RENDER
+ if (info->RenderAccel) {
+ RADEONSAREAPrivPtr pSAREAPriv;
+
+ RADEONInit3DEngineForRender(pScrn);
+ pSAREAPriv = DRIGetSAREAPrivate(pScrn->pScreen);
+ pSAREAPriv->ctxOwner = DRIGetContext(pScrn->pScreen);
+ }
+#endif
}
/* Called when the X server goes to sleep to allow the X server's
diff --git a/src/radeon_driver.c b/src/radeon_driver.c
index 88183797..221c9fb9 100644
--- a/src/radeon_driver.c
+++ b/src/radeon_driver.c
@@ -155,7 +155,11 @@ typedef enum {
OPTION_CRT2ISSCRN0,
OPTION_DISP_PRIORITY,
OPTION_PANEL_SIZE,
- OPTION_MIN_DOTCLOCK
+ OPTION_MIN_DOTCLOCK,
+#ifdef RENDER
+ OPTION_RENDER_ACCEL,
+ OPTION_SUBPIXEL_ORDER
+#endif
} RADEONOpts;
const OptionInfoRec RADEONOptions[] = {
@@ -194,6 +198,10 @@ const OptionInfoRec RADEONOptions[] = {
{ OPTION_DISP_PRIORITY, "DisplayPriority", OPTV_ANYSTR, {0}, FALSE },
{ OPTION_PANEL_SIZE, "PanelSize", OPTV_ANYSTR, {0}, FALSE },
{ OPTION_MIN_DOTCLOCK, "ForceMinDotClock", OPTV_FREQ, {0}, FALSE },
+#ifdef RENDER
+ { OPTION_RENDER_ACCEL, "RenderAccel", OPTV_BOOLEAN, {0}, FALSE },
+ { OPTION_SUBPIXEL_ORDER, "SubPixelOrder", OPTV_ANYSTR, {0}, FALSE },
+#endif
{ -1, NULL, OPTV_NONE, {0}, FALSE }
};
@@ -2433,6 +2441,12 @@ static Bool RADEONPreInitConfig(ScrnInfoPtr pScrn)
}
#endif
+#ifdef RENDER
+ info->RenderAccel = xf86ReturnOptValBool (info->Options,
+ OPTION_RENDER_ACCEL, TRUE);
+#endif
+
+
return TRUE;
}
@@ -4369,6 +4383,12 @@ static void RADEONBlockHandler(int i, pointer blockData,
if (info->VideoTimerCallback)
(*info->VideoTimerCallback)(pScrn, currentTime.milliseconds);
+
+#ifdef RENDER
+ if(info->RenderCallback)
+ (*info->RenderCallback)(pScrn);
+#endif
+
}
/* Called at the start of each server generation. */
@@ -4378,6 +4398,10 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
RADEONInfoPtr info = RADEONPTR(pScrn);
BoxRec MemBox;
int y2;
+#ifdef RENDER
+ int subPixelOrder = SubPixelUnknown;
+ char* s;
+#endif
RADEONTRACE(("RADEONScreenInit %x %d\n",
pScrn->memPhysBase, pScrn->fbOffset));
@@ -4516,10 +4540,14 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
fbPictureInit (pScreen, 0, 0);
#ifdef RENDER
- if (PictureGetSubpixelOrder (pScreen) == SubPixelUnknown)
- {
- int subPixelOrder;
+ if ((s = xf86GetOptValString(info->Options, OPTION_SUBPIXEL_ORDER))) {
+ if (strcmp(s, "RGB") == 0) subPixelOrder = SubPixelHorizontalRGB;
+ else if (strcmp(s, "BGR") == 0) subPixelOrder = SubPixelHorizontalBGR;
+ else if (strcmp(s, "NONE") == 0) subPixelOrder = SubPixelNone;
+ PictureSetSubpixelOrder (pScreen, subPixelOrder);
+ }
+ if (PictureGetSubpixelOrder (pScreen) == SubPixelUnknown) {
switch (info->DisplayType) {
case MT_NONE: subPixelOrder = SubPixelUnknown; break;
case MT_LCD: subPixelOrder = SubPixelHorizontalRGB; break;
@@ -5248,7 +5276,7 @@ static void RADEONRestorePLLRegisters(ScrnInfoPtr pScrn,
restore->ppll_div_3 & RADEON_PPLL_FB3_DIV_MASK,
(restore->ppll_div_3 & RADEON_PPLL_POST3_DIV_MASK) >> 16));
- usleep(5000); /* Let the clock to lock */
+ usleep(50000); /* Let the clock to lock */
OUTPLLP(pScrn, RADEON_VCLK_ECP_CNTL,
RADEON_VCLK_SRC_SEL_PPLLCLK,
@@ -7130,6 +7158,11 @@ static Bool RADEONCloseScreen(int scrnIndex, ScreenPtr pScreen)
}
#endif
+ if(info->RenderTex) {
+ xf86FreeOffscreenLinear(info->RenderTex);
+ info->RenderTex = NULL;
+ }
+
if (pScrn->vtSema) {
RADEONRestore(pScrn);
}
diff --git a/src/radeon_reg.h b/src/radeon_reg.h
index 4488ec4b..3e3a9f8d 100644
--- a/src/radeon_reg.h
+++ b/src/radeon_reg.h
@@ -1718,6 +1718,18 @@
# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
# define RADEON_ROUND_PREC_4TH_PIX (2 << 30)
# define RADEON_ROUND_PREC_HALF_PIX (3 << 30)
+#define R200_RE_CNTL 0x1c50
+# define R200_STIPPLE_ENABLE 0x1
+# define R200_SCISSOR_ENABLE 0x2
+# define R200_PATTERN_ENABLE 0x4
+# define R200_PERSPECTIVE_ENABLE 0x8
+# define R200_POINT_SMOOTH 0x20
+# define R200_VTX_STQ0_D3D 0x00010000
+# define R200_VTX_STQ1_D3D 0x00040000
+# define R200_VTX_STQ2_D3D 0x00100000
+# define R200_VTX_STQ3_D3D 0x00400000
+# define R200_VTX_STQ4_D3D 0x01000000
+# define R200_VTX_STQ5_D3D 0x04000000
#define RADEON_SE_CNTL_STATUS 0x2140
# define RADEON_VC_NO_SWAP (0 << 0)
# define RADEON_VC_16BIT_SWAP (1 << 0)
@@ -1937,7 +1949,528 @@
#define RADEON_SE_ZBIAS_FACTOR 0x1db0
#define RADEON_SE_ZBIAS_CONSTANT 0x1db4
+#define RADEON_SE_VTX_FMT 0x2080
+# define RADEON_SE_VTX_FMT_XY 0x00000000
+# define RADEON_SE_VTX_FMT_W0 0x00000001
+# define RADEON_SE_VTX_FMT_FPCOLOR 0x00000002
+# define RADEON_SE_VTX_FMT_FPALPHA 0x00000004
+# define RADEON_SE_VTX_FMT_PKCOLOR 0x00000008
+# define RADEON_SE_VTX_FMT_FPSPEC 0x00000010
+# define RADEON_SE_VTX_FMT_FPFOG 0x00000020
+# define RADEON_SE_VTX_FMT_PKSPEC 0x00000040
+# define RADEON_SE_VTX_FMT_ST0 0x00000080
+# define RADEON_SE_VTX_FMT_ST1 0x00000100
+# define RADEON_SE_VTX_FMT_Q1 0x00000200
+# define RADEON_SE_VTX_FMT_ST2 0x00000400
+# define RADEON_SE_VTX_FMT_Q2 0x00000800
+# define RADEON_SE_VTX_FMT_ST3 0x00001000
+# define RADEON_SE_VTX_FMT_Q3 0x00002000
+# define RADEON_SE_VTX_FMT_Q0 0x00004000
+# define RADEON_SE_VTX_FMT_BLND_WEIGHT_CNT_MASK 0x00038000
+# define RADEON_SE_VTX_FMT_N0 0x00040000
+# define RADEON_SE_VTX_FMT_XY1 0x08000000
+# define RADEON_SE_VTX_FMT_Z1 0x10000000
+# define RADEON_SE_VTX_FMT_W1 0x20000000
+# define RADEON_SE_VTX_FMT_N1 0x40000000
+# define RADEON_SE_VTX_FMT_Z 0x80000000
+#define RADEON_SE_VF_CNTL 0x2084
+# define RADEON_VF_PRIM_TYPE_POINT_LIST 1
+# define RADEON_VF_PRIM_TYPE_LINE_LIST 2
+# define RADEON_VF_PRIM_TYPE_LINE_STRIP 3
+# define RADEON_VF_PRIM_TYPE_TRIANGLE_LIST 4
+# define RADEON_VF_PRIM_TYPE_TRIANGLE_FAN 5
+# define RADEON_VF_PRIM_TYPE_TRIANGLE_STRIP 6
+# define RADEON_VF_PRIM_TYPE_TRIANGLE_FLAG 7
+# define RADEON_VF_PRIM_TYPE_RECTANGLE_LIST 8
+# define RADEON_VF_PRIM_TYPE_POINT_LIST_3 9
+# define RADEON_VF_PRIM_TYPE_LINE_LIST_3 10
+# define RADEON_VF_PRIM_TYPE_SPIRIT_LIST 11
+# define RADEON_VF_PRIM_TYPE_LINE_LOOP 12
+# define RADEON_VF_PRIM_TYPE_QUAD_LIST 13
+# define RADEON_VF_PRIM_TYPE_QUAD_STRIP 14
+# define RADEON_VF_PRIM_TYPE_POLYGON 15
+# define RADEON_VF_PRIM_WALK_STATE (0<<4)
+# define RADEON_VF_PRIM_WALK_INDEX (1<<4)
+# define RADEON_VF_PRIM_WALK_LIST (2<<4)
+# define RADEON_VF_PRIM_WALK_DATA (3<<4)
+# define RADEON_VF_COLOR_ORDER_RGBA (1<<6)
+# define RADEON_VF_RADEON_MODE (1<<7)
+# define RADEON_VF_TCL_OUTPUT_CTL_ENA (1<<9)
+# define RADEON_VF_PROG_STREAM_ENA (1<<10)
+# define RADEON_VF_INDEX_SIZE_SHIFT 11
+# define RADEON_VF_NUM_VERTICES_SHIFT 16
+
+#define RADEON_SE_PORT_DATA0 0x2000
+
+#define R200_SE_VAP_CNTL 0x2080
+# define R200_VAP_TCL_ENABLE 0x00000001
+# define R200_VAP_SINGLE_BUF_STATE_ENABLE 0x00000010
+# define R200_VAP_FORCE_W_TO_ONE 0x00010000
+# define R200_VAP_D3D_TEX_DEFAULT 0x00020000
+# define R200_VAP_VF_MAX_VTX_NUM__SHIFT 18
+# define R200_VAP_VF_MAX_VTX_NUM (9 << 18)
+# define R200_VAP_DX_CLIP_SPACE_DEF 0x00400000
+#define R200_VF_MAX_VTX_INDX 0x210c
+#define R200_VF_MIN_VTX_INDX 0x2110
+#define R200_SE_VTE_CNTL 0x20b0
+# define R200_VPORT_X_SCALE_ENA 0x00000001
+# define R200_VPORT_X_OFFSET_ENA 0x00000002
+# define R200_VPORT_Y_SCALE_ENA 0x00000004
+# define R200_VPORT_Y_OFFSET_ENA 0x00000008
+# define R200_VPORT_Z_SCALE_ENA 0x00000010
+# define R200_VPORT_Z_OFFSET_ENA 0x00000020
+# define R200_VTX_XY_FMT 0x00000100
+# define R200_VTX_Z_FMT 0x00000200
+# define R200_VTX_W0_FMT 0x00000400
+# define R200_VTX_W0_NORMALIZE 0x00000800
+# define R200_VTX_ST_DENORMALIZED 0x00001000
+#define R200_SE_VAP_CNTL_STATUS 0x2140
+# define R200_VC_NO_SWAP (0 << 0)
+# define R200_VC_16BIT_SWAP (1 << 0)
+# define R200_VC_32BIT_SWAP (2 << 0)
+#define R200_PP_TXFILTER_0 0x2c00
+# define R200_MAG_FILTER_NEAREST (0 << 0)
+# define R200_MAG_FILTER_LINEAR (1 << 0)
+# define R200_MAG_FILTER_MASK (1 << 0)
+# define R200_MIN_FILTER_NEAREST (0 << 1)
+# define R200_MIN_FILTER_LINEAR (1 << 1)
+# define R200_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
+# define R200_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
+# define R200_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
+# define R200_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
+# define R200_MIN_FILTER_ANISO_NEAREST (8 << 1)
+# define R200_MIN_FILTER_ANISO_LINEAR (9 << 1)
+# define R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
+# define R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
+# define R200_MIN_FILTER_MASK (15 << 1)
+# define R200_MAX_ANISO_1_TO_1 (0 << 5)
+# define R200_MAX_ANISO_2_TO_1 (1 << 5)
+# define R200_MAX_ANISO_4_TO_1 (2 << 5)
+# define R200_MAX_ANISO_8_TO_1 (3 << 5)
+# define R200_MAX_ANISO_16_TO_1 (4 << 5)
+# define R200_MAX_ANISO_MASK (7 << 5)
+# define R200_MAX_MIP_LEVEL_MASK (0x0f << 16)
+# define R200_MAX_MIP_LEVEL_SHIFT 16
+# define R200_YUV_TO_RGB (1 << 20)
+# define R200_YUV_TEMPERATURE_COOL (0 << 21)
+# define R200_YUV_TEMPERATURE_HOT (1 << 21)
+# define R200_YUV_TEMPERATURE_MASK (1 << 21)
+# define R200_WRAPEN_S (1 << 22)
+# define R200_CLAMP_S_WRAP (0 << 23)
+# define R200_CLAMP_S_MIRROR (1 << 23)
+# define R200_CLAMP_S_CLAMP_LAST (2 << 23)
+# define R200_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
+# define R200_CLAMP_S_CLAMP_BORDER (4 << 23)
+# define R200_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
+# define R200_CLAMP_S_CLAMP_GL (6 << 23)
+# define R200_CLAMP_S_MIRROR_CLAMP_GL (7 << 23)
+# define R200_CLAMP_S_MASK (7 << 23)
+# define R200_WRAPEN_T (1 << 26)
+# define R200_CLAMP_T_WRAP (0 << 27)
+# define R200_CLAMP_T_MIRROR (1 << 27)
+# define R200_CLAMP_T_CLAMP_LAST (2 << 27)
+# define R200_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
+# define R200_CLAMP_T_CLAMP_BORDER (4 << 27)
+# define R200_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
+# define R200_CLAMP_T_CLAMP_GL (6 << 27)
+# define R200_CLAMP_T_MIRROR_CLAMP_GL (7 << 27)
+# define R200_CLAMP_T_MASK (7 << 27)
+# define R200_KILL_LT_ZERO (1 << 30)
+# define R200_BORDER_MODE_OGL (0 << 31)
+# define R200_BORDER_MODE_D3D (1 << 31)
+#define R200_PP_TXFORMAT_0 0x2c04
+# define R200_TXFORMAT_I8 (0 << 0)
+# define R200_TXFORMAT_AI88 (1 << 0)
+# define R200_TXFORMAT_RGB332 (2 << 0)
+# define R200_TXFORMAT_ARGB1555 (3 << 0)
+# define R200_TXFORMAT_RGB565 (4 << 0)
+# define R200_TXFORMAT_ARGB4444 (5 << 0)
+# define R200_TXFORMAT_ARGB8888 (6 << 0)
+# define R200_TXFORMAT_RGBA8888 (7 << 0)
+# define R200_TXFORMAT_Y8 (8 << 0)
+# define R200_TXFORMAT_AVYU4444 (9 << 0)
+# define R200_TXFORMAT_VYUY422 (10 << 0)
+# define R200_TXFORMAT_YVYU422 (11 << 0)
+# define R200_TXFORMAT_DXT1 (12 << 0)
+# define R200_TXFORMAT_DXT23 (14 << 0)
+# define R200_TXFORMAT_DXT45 (15 << 0)
+# define R200_TXFORMAT_FORMAT_MASK (31 << 0)
+# define R200_TXFORMAT_FORMAT_SHIFT 0
+# define R200_TXFORMAT_ALPHA_IN_MAP (1 << 6)
+# define R200_TXFORMAT_NON_POWER2 (1 << 7)
+# define R200_TXFORMAT_WIDTH_MASK (15 << 8)
+# define R200_TXFORMAT_WIDTH_SHIFT 8
+# define R200_TXFORMAT_HEIGHT_MASK (15 << 12)
+# define R200_TXFORMAT_HEIGHT_SHIFT 12
+# define R200_TXFORMAT_F5_WIDTH_MASK (15 << 16) /* cube face 5 */
+# define R200_TXFORMAT_F5_WIDTH_SHIFT 16
+# define R200_TXFORMAT_F5_HEIGHT_MASK (15 << 20)
+# define R200_TXFORMAT_F5_HEIGHT_SHIFT 20
+# define R200_TXFORMAT_ST_ROUTE_STQ0 (0 << 24)
+# define R200_TXFORMAT_ST_ROUTE_STQ1 (1 << 24)
+# define R200_TXFORMAT_ST_ROUTE_STQ2 (2 << 24)
+# define R200_TXFORMAT_ST_ROUTE_STQ3 (3 << 24)
+# define R200_TXFORMAT_ST_ROUTE_STQ4 (4 << 24)
+# define R200_TXFORMAT_ST_ROUTE_STQ5 (5 << 24)
+# define R200_TXFORMAT_ST_ROUTE_MASK (7 << 24)
+# define R200_TXFORMAT_ST_ROUTE_SHIFT 24
+# define R200_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
+# define R200_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
+# define R200_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)
+#define R200_PP_TXFORMAT_X_0 0x2c08
+#define R200_PP_TXSIZE_0 0x2c0c /* NPOT only */
+#define R200_PP_TXPITCH_0 0x2c10 /* NPOT only */
+#define R200_PP_TXOFFSET_0 0x2d00
+# define R200_TXO_ENDIAN_NO_SWAP (0 << 0)
+# define R200_TXO_ENDIAN_BYTE_SWAP (1 << 0)
+# define R200_TXO_ENDIAN_WORD_SWAP (2 << 0)
+# define R200_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
+# define R200_TXO_OFFSET_MASK 0xffffffe0
+# define R200_TXO_OFFSET_SHIFT 5
+
+#define R200_PP_TFACTOR_0 0x2ee0
+#define R200_PP_TFACTOR_1 0x2ee4
+#define R200_PP_TFACTOR_2 0x2ee8
+#define R200_PP_TFACTOR_3 0x2eec
+#define R200_PP_TFACTOR_4 0x2ef0
+#define R200_PP_TFACTOR_5 0x2ef4
+
+#define R200_PP_TXCBLEND_0 0x2f00
+# define R200_TXC_ARG_A_ZERO (0)
+# define R200_TXC_ARG_A_CURRENT_COLOR (2)
+# define R200_TXC_ARG_A_CURRENT_ALPHA (3)
+# define R200_TXC_ARG_A_DIFFUSE_COLOR (4)
+# define R200_TXC_ARG_A_DIFFUSE_ALPHA (5)
+# define R200_TXC_ARG_A_SPECULAR_COLOR (6)
+# define R200_TXC_ARG_A_SPECULAR_ALPHA (7)
+# define R200_TXC_ARG_A_TFACTOR_COLOR (8)
+# define R200_TXC_ARG_A_TFACTOR_ALPHA (9)
+# define R200_TXC_ARG_A_R0_COLOR (10)
+# define R200_TXC_ARG_A_R0_ALPHA (11)
+# define R200_TXC_ARG_A_R1_COLOR (12)
+# define R200_TXC_ARG_A_R1_ALPHA (13)
+# define R200_TXC_ARG_A_R2_COLOR (14)
+# define R200_TXC_ARG_A_R2_ALPHA (15)
+# define R200_TXC_ARG_A_R3_COLOR (16)
+# define R200_TXC_ARG_A_R3_ALPHA (17)
+# define R200_TXC_ARG_A_R4_COLOR (18)
+# define R200_TXC_ARG_A_R4_ALPHA (19)
+# define R200_TXC_ARG_A_R5_COLOR (20)
+# define R200_TXC_ARG_A_R5_ALPHA (21)
+# define R200_TXC_ARG_A_TFACTOR1_COLOR (26)
+# define R200_TXC_ARG_A_TFACTOR1_ALPHA (27)
+# define R200_TXC_ARG_A_MASK (31 << 0)
+# define R200_TXC_ARG_A_SHIFT 0
+# define R200_TXC_ARG_B_ZERO (0 << 5)
+# define R200_TXC_ARG_B_CURRENT_COLOR (2 << 5)
+# define R200_TXC_ARG_B_CURRENT_ALPHA (3 << 5)
+# define R200_TXC_ARG_B_DIFFUSE_COLOR (4 << 5)
+# define R200_TXC_ARG_B_DIFFUSE_ALPHA (5 << 5)
+# define R200_TXC_ARG_B_SPECULAR_COLOR (6 << 5)
+# define R200_TXC_ARG_B_SPECULAR_ALPHA (7 << 5)
+# define R200_TXC_ARG_B_TFACTOR_COLOR (8 << 5)
+# define R200_TXC_ARG_B_TFACTOR_ALPHA (9 << 5)
+# define R200_TXC_ARG_B_R0_COLOR (10 << 5)
+# define R200_TXC_ARG_B_R0_ALPHA (11 << 5)
+# define R200_TXC_ARG_B_R1_COLOR (12 << 5)
+# define R200_TXC_ARG_B_R1_ALPHA (13 << 5)
+# define R200_TXC_ARG_B_R2_COLOR (14 << 5)
+# define R200_TXC_ARG_B_R2_ALPHA (15 << 5)
+# define R200_TXC_ARG_B_R3_COLOR (16 << 5)
+# define R200_TXC_ARG_B_R3_ALPHA (17 << 5)
+# define R200_TXC_ARG_B_R4_COLOR (18 << 5)
+# define R200_TXC_ARG_B_R4_ALPHA (19 << 5)
+# define R200_TXC_ARG_B_R5_COLOR (20 << 5)
+# define R200_TXC_ARG_B_R5_ALPHA (21 << 5)
+# define R200_TXC_ARG_B_TFACTOR1_COLOR (26 << 5)
+# define R200_TXC_ARG_B_TFACTOR1_ALPHA (27 << 5)
+# define R200_TXC_ARG_B_MASK (31 << 5)
+# define R200_TXC_ARG_B_SHIFT 5
+# define R200_TXC_ARG_C_ZERO (0 << 10)
+# define R200_TXC_ARG_C_CURRENT_COLOR (2 << 10)
+# define R200_TXC_ARG_C_CURRENT_ALPHA (3 << 10)
+# define R200_TXC_ARG_C_DIFFUSE_COLOR (4 << 10)
+# define R200_TXC_ARG_C_DIFFUSE_ALPHA (5 << 10)
+# define R200_TXC_ARG_C_SPECULAR_COLOR (6 << 10)
+# define R200_TXC_ARG_C_SPECULAR_ALPHA (7 << 10)
+# define R200_TXC_ARG_C_TFACTOR_COLOR (8 << 10)
+# define R200_TXC_ARG_C_TFACTOR_ALPHA (9 << 10)
+# define R200_TXC_ARG_C_R0_COLOR (10 << 10)
+# define R200_TXC_ARG_C_R0_ALPHA (11 << 10)
+# define R200_TXC_ARG_C_R1_COLOR (12 << 10)
+# define R200_TXC_ARG_C_R1_ALPHA (13 << 10)
+# define R200_TXC_ARG_C_R2_COLOR (14 << 10)
+# define R200_TXC_ARG_C_R2_ALPHA (15 << 10)
+# define R200_TXC_ARG_C_R3_COLOR (16 << 10)
+# define R200_TXC_ARG_C_R3_ALPHA (17 << 10)
+# define R200_TXC_ARG_C_R4_COLOR (18 << 10)
+# define R200_TXC_ARG_C_R4_ALPHA (19 << 10)
+# define R200_TXC_ARG_C_R5_COLOR (20 << 10)
+# define R200_TXC_ARG_C_R5_ALPHA (21 << 10)
+# define R200_TXC_ARG_C_TFACTOR1_COLOR (26 << 10)
+# define R200_TXC_ARG_C_TFACTOR1_ALPHA (27 << 10)
+# define R200_TXC_ARG_C_MASK (31 << 10)
+# define R200_TXC_ARG_C_SHIFT 10
+# define R200_TXC_COMP_ARG_A (1 << 16)
+# define R200_TXC_COMP_ARG_A_SHIFT (16)
+# define R200_TXC_BIAS_ARG_A (1 << 17)
+# define R200_TXC_SCALE_ARG_A (1 << 18)
+# define R200_TXC_NEG_ARG_A (1 << 19)
+# define R200_TXC_COMP_ARG_B (1 << 20)
+# define R200_TXC_COMP_ARG_B_SHIFT (20)
+# define R200_TXC_BIAS_ARG_B (1 << 21)
+# define R200_TXC_SCALE_ARG_B (1 << 22)
+# define R200_TXC_NEG_ARG_B (1 << 23)
+# define R200_TXC_COMP_ARG_C (1 << 24)
+# define R200_TXC_COMP_ARG_C_SHIFT (24)
+# define R200_TXC_BIAS_ARG_C (1 << 25)
+# define R200_TXC_SCALE_ARG_C (1 << 26)
+# define R200_TXC_NEG_ARG_C (1 << 27)
+# define R200_TXC_OP_MADD (0 << 28)
+# define R200_TXC_OP_CND0 (2 << 28)
+# define R200_TXC_OP_LERP (3 << 28)
+# define R200_TXC_OP_DOT3 (4 << 28)
+# define R200_TXC_OP_DOT4 (5 << 28)
+# define R200_TXC_OP_CONDITIONAL (6 << 28)
+# define R200_TXC_OP_DOT2_ADD (7 << 28)
+# define R200_TXC_OP_MASK (7 << 28)
+#define R200_PP_TXCBLEND2_0 0x2f04
+# define R200_TXC_TFACTOR_SEL_SHIFT 0
+# define R200_TXC_TFACTOR_SEL_MASK 0x7
+# define R200_TXC_TFACTOR1_SEL_SHIFT 4
+# define R200_TXC_TFACTOR1_SEL_MASK (0x7 << 4)
+# define R200_TXC_SCALE_SHIFT 8
+# define R200_TXC_SCALE_MASK (7 << 8)
+# define R200_TXC_SCALE_1X (0 << 8)
+# define R200_TXC_SCALE_2X (1 << 8)
+# define R200_TXC_SCALE_4X (2 << 8)
+# define R200_TXC_SCALE_8X (3 << 8)
+# define R200_TXC_SCALE_INV2 (5 << 8)
+# define R200_TXC_SCALE_INV4 (6 << 8)
+# define R200_TXC_SCALE_INV8 (7 << 8)
+# define R200_TXC_CLAMP_SHIFT 12
+# define R200_TXC_CLAMP_MASK (3 << 12)
+# define R200_TXC_CLAMP_WRAP (0 << 12)
+# define R200_TXC_CLAMP_0_1 (1 << 12)
+# define R200_TXC_CLAMP_8_8 (2 << 12)
+# define R200_TXC_OUTPUT_REG_MASK (7 << 16)
+# define R200_TXC_OUTPUT_REG_NONE (0 << 16)
+# define R200_TXC_OUTPUT_REG_R0 (1 << 16)
+# define R200_TXC_OUTPUT_REG_R1 (2 << 16)
+# define R200_TXC_OUTPUT_REG_R2 (3 << 16)
+# define R200_TXC_OUTPUT_REG_R3 (4 << 16)
+# define R200_TXC_OUTPUT_REG_R4 (5 << 16)
+# define R200_TXC_OUTPUT_REG_R5 (6 << 16)
+# define R200_TXC_OUTPUT_MASK_MASK (7 << 20)
+# define R200_TXC_OUTPUT_MASK_RGB (0 << 20)
+# define R200_TXC_OUTPUT_MASK_RG (1 << 20)
+# define R200_TXC_OUTPUT_MASK_RB (2 << 20)
+# define R200_TXC_OUTPUT_MASK_R (3 << 20)
+# define R200_TXC_OUTPUT_MASK_GB (4 << 20)
+# define R200_TXC_OUTPUT_MASK_G (5 << 20)
+# define R200_TXC_OUTPUT_MASK_B (6 << 20)
+# define R200_TXC_OUTPUT_MASK_NONE (7 << 20)
+# define R200_TXC_REPL_NORMAL 0
+# define R200_TXC_REPL_RED 1
+# define R200_TXC_REPL_GREEN 2
+# define R200_TXC_REPL_BLUE 3
+# define R200_TXC_REPL_ARG_A_SHIFT 26
+# define R200_TXC_REPL_ARG_A_MASK (3 << 26)
+# define R200_TXC_REPL_ARG_B_SHIFT 28
+# define R200_TXC_REPL_ARG_B_MASK (3 << 28)
+# define R200_TXC_REPL_ARG_C_SHIFT 30
+# define R200_TXC_REPL_ARG_C_MASK (3 << 30)
+#define R200_PP_TXABLEND_0 0x2f08
+# define R200_TXA_ARG_A_ZERO (0)
+# define R200_TXA_ARG_A_CURRENT_ALPHA (2) /* guess */
+# define R200_TXA_ARG_A_CURRENT_BLUE (3) /* guess */
+# define R200_TXA_ARG_A_DIFFUSE_ALPHA (4)
+# define R200_TXA_ARG_A_DIFFUSE_BLUE (5)
+# define R200_TXA_ARG_A_SPECULAR_ALPHA (6)
+# define R200_TXA_ARG_A_SPECULAR_BLUE (7)
+# define R200_TXA_ARG_A_TFACTOR_ALPHA (8)
+# define R200_TXA_ARG_A_TFACTOR_BLUE (9)
+# define R200_TXA_ARG_A_R0_ALPHA (10)
+# define R200_TXA_ARG_A_R0_BLUE (11)
+# define R200_TXA_ARG_A_R1_ALPHA (12)
+# define R200_TXA_ARG_A_R1_BLUE (13)
+# define R200_TXA_ARG_A_R2_ALPHA (14)
+# define R200_TXA_ARG_A_R2_BLUE (15)
+# define R200_TXA_ARG_A_R3_ALPHA (16)
+# define R200_TXA_ARG_A_R3_BLUE (17)
+# define R200_TXA_ARG_A_R4_ALPHA (18)
+# define R200_TXA_ARG_A_R4_BLUE (19)
+# define R200_TXA_ARG_A_R5_ALPHA (20)
+# define R200_TXA_ARG_A_R5_BLUE (21)
+# define R200_TXA_ARG_A_TFACTOR1_ALPHA (26)
+# define R200_TXA_ARG_A_TFACTOR1_BLUE (27)
+# define R200_TXA_ARG_A_MASK (31 << 0)
+# define R200_TXA_ARG_A_SHIFT 0
+# define R200_TXA_ARG_B_ZERO (0 << 5)
+# define R200_TXA_ARG_B_CURRENT_ALPHA (2 << 5) /* guess */
+# define R200_TXA_ARG_B_CURRENT_BLUE (3 << 5) /* guess */
+# define R200_TXA_ARG_B_DIFFUSE_ALPHA (4 << 5)
+# define R200_TXA_ARG_B_DIFFUSE_BLUE (5 << 5)
+# define R200_TXA_ARG_B_SPECULAR_ALPHA (6 << 5)
+# define R200_TXA_ARG_B_SPECULAR_BLUE (7 << 5)
+# define R200_TXA_ARG_B_TFACTOR_ALPHA (8 << 5)
+# define R200_TXA_ARG_B_TFACTOR_BLUE (9 << 5)
+# define R200_TXA_ARG_B_R0_ALPHA (10 << 5)
+# define R200_TXA_ARG_B_R0_BLUE (11 << 5)
+# define R200_TXA_ARG_B_R1_ALPHA (12 << 5)
+# define R200_TXA_ARG_B_R1_BLUE (13 << 5)
+# define R200_TXA_ARG_B_R2_ALPHA (14 << 5)
+# define R200_TXA_ARG_B_R2_BLUE (15 << 5)
+# define R200_TXA_ARG_B_R3_ALPHA (16 << 5)
+# define R200_TXA_ARG_B_R3_BLUE (17 << 5)
+# define R200_TXA_ARG_B_R4_ALPHA (18 << 5)
+# define R200_TXA_ARG_B_R4_BLUE (19 << 5)
+# define R200_TXA_ARG_B_R5_ALPHA (20 << 5)
+# define R200_TXA_ARG_B_R5_BLUE (21 << 5)
+# define R200_TXA_ARG_B_TFACTOR1_ALPHA (26 << 5)
+# define R200_TXA_ARG_B_TFACTOR1_BLUE (27 << 5)
+# define R200_TXA_ARG_B_MASK (31 << 5)
+# define R200_TXA_ARG_B_SHIFT 5
+# define R200_TXA_ARG_C_ZERO (0 << 10)
+# define R200_TXA_ARG_C_CURRENT_ALPHA (2 << 10) /* guess */
+# define R200_TXA_ARG_C_CURRENT_BLUE (3 << 10) /* guess */
+# define R200_TXA_ARG_C_DIFFUSE_ALPHA (4 << 10)
+# define R200_TXA_ARG_C_DIFFUSE_BLUE (5 << 10)
+# define R200_TXA_ARG_C_SPECULAR_ALPHA (6 << 10)
+# define R200_TXA_ARG_C_SPECULAR_BLUE (7 << 10)
+# define R200_TXA_ARG_C_TFACTOR_ALPHA (8 << 10)
+# define R200_TXA_ARG_C_TFACTOR_BLUE (9 << 10)
+# define R200_TXA_ARG_C_R0_ALPHA (10 << 10)
+# define R200_TXA_ARG_C_R0_BLUE (11 << 10)
+# define R200_TXA_ARG_C_R1_ALPHA (12 << 10)
+# define R200_TXA_ARG_C_R1_BLUE (13 << 10)
+# define R200_TXA_ARG_C_R2_ALPHA (14 << 10)
+# define R200_TXA_ARG_C_R2_BLUE (15 << 10)
+# define R200_TXA_ARG_C_R3_ALPHA (16 << 10)
+# define R200_TXA_ARG_C_R3_BLUE (17 << 10)
+# define R200_TXA_ARG_C_R4_ALPHA (18 << 10)
+# define R200_TXA_ARG_C_R4_BLUE (19 << 10)
+# define R200_TXA_ARG_C_R5_ALPHA (20 << 10)
+# define R200_TXA_ARG_C_R5_BLUE (21 << 10)
+# define R200_TXA_ARG_C_TFACTOR1_ALPHA (26 << 10)
+# define R200_TXA_ARG_C_TFACTOR1_BLUE (27 << 10)
+# define R200_TXA_ARG_C_MASK (31 << 10)
+# define R200_TXA_ARG_C_SHIFT 10
+# define R200_TXA_COMP_ARG_A (1 << 16)
+# define R200_TXA_COMP_ARG_A_SHIFT (16)
+# define R200_TXA_BIAS_ARG_A (1 << 17)
+# define R200_TXA_SCALE_ARG_A (1 << 18)
+# define R200_TXA_NEG_ARG_A (1 << 19)
+# define R200_TXA_COMP_ARG_B (1 << 20)
+# define R200_TXA_COMP_ARG_B_SHIFT (20)
+# define R200_TXA_BIAS_ARG_B (1 << 21)
+# define R200_TXA_SCALE_ARG_B (1 << 22)
+# define R200_TXA_NEG_ARG_B (1 << 23)
+# define R200_TXA_COMP_ARG_C (1 << 24)
+# define R200_TXA_COMP_ARG_C_SHIFT (24)
+# define R200_TXA_BIAS_ARG_C (1 << 25)
+# define R200_TXA_SCALE_ARG_C (1 << 26)
+# define R200_TXA_NEG_ARG_C (1 << 27)
+# define R200_TXA_OP_MADD (0 << 28)
+# define R200_TXA_OP_CND0 (2 << 28)
+# define R200_TXA_OP_LERP (3 << 28)
+# define R200_TXA_OP_CONDITIONAL (6 << 28)
+# define R200_TXA_OP_MASK (7 << 28)
+#define R200_PP_TXABLEND2_0 0x2f0c
+# define R200_TXA_TFACTOR_SEL_SHIFT 0
+# define R200_TXA_TFACTOR_SEL_MASK 0x7
+# define R200_TXA_TFACTOR1_SEL_SHIFT 4
+# define R200_TXA_TFACTOR1_SEL_MASK (0x7 << 4)
+# define R200_TXA_SCALE_SHIFT 8
+# define R200_TXA_SCALE_MASK (7 << 8)
+# define R200_TXA_SCALE_1X (0 << 8)
+# define R200_TXA_SCALE_2X (1 << 8)
+# define R200_TXA_SCALE_4X (2 << 8)
+# define R200_TXA_SCALE_8X (3 << 8)
+# define R200_TXA_SCALE_INV2 (5 << 8)
+# define R200_TXA_SCALE_INV4 (6 << 8)
+# define R200_TXA_SCALE_INV8 (7 << 8)
+# define R200_TXA_CLAMP_SHIFT 12
+# define R200_TXA_CLAMP_MASK (3 << 12)
+# define R200_TXA_CLAMP_WRAP (0 << 12)
+# define R200_TXA_CLAMP_0_1 (1 << 12)
+# define R200_TXA_CLAMP_8_8 (2 << 12)
+# define R200_TXA_OUTPUT_REG_MASK (7 << 16)
+# define R200_TXA_OUTPUT_REG_NONE (0 << 16)
+# define R200_TXA_OUTPUT_REG_R0 (1 << 16)
+# define R200_TXA_OUTPUT_REG_R1 (2 << 16)
+# define R200_TXA_OUTPUT_REG_R2 (3 << 16)
+# define R200_TXA_OUTPUT_REG_R3 (4 << 16)
+# define R200_TXA_OUTPUT_REG_R4 (5 << 16)
+# define R200_TXA_OUTPUT_REG_R5 (6 << 16)
+# define R200_TXA_DOT_ALPHA (1 << 20)
+# define R200_TXA_REPL_NORMAL 0
+# define R200_TXA_REPL_RED 1
+# define R200_TXA_REPL_GREEN 2
+# define R200_TXA_REPL_ARG_A_SHIFT 26
+# define R200_TXA_REPL_ARG_A_MASK (3 << 26)
+# define R200_TXA_REPL_ARG_B_SHIFT 28
+# define R200_TXA_REPL_ARG_B_MASK (3 << 28)
+# define R200_TXA_REPL_ARG_C_SHIFT 30
+# define R200_TXA_REPL_ARG_C_MASK (3 << 30)
+
+#define R200_SE_VTX_FMT_0 0x2088
+# define R200_VTX_XY 0 /* always have xy */
+# define R200_VTX_Z0 (1<<0)
+# define R200_VTX_W0 (1<<1)
+# define R200_VTX_WEIGHT_COUNT_SHIFT (2)
+# define R200_VTX_PV_MATRIX_SEL (1<<5)
+# define R200_VTX_N0 (1<<6)
+# define R200_VTX_POINT_SIZE (1<<7)
+# define R200_VTX_DISCRETE_FOG (1<<8)
+# define R200_VTX_SHININESS_0 (1<<9)
+# define R200_VTX_SHININESS_1 (1<<10)
+# define R200_VTX_COLOR_NOT_PRESENT 0
+# define R200_VTX_PK_RGBA 1
+# define R200_VTX_FP_RGB 2
+# define R200_VTX_FP_RGBA 3
+# define R200_VTX_COLOR_MASK 3
+# define R200_VTX_COLOR_0_SHIFT 11
+# define R200_VTX_COLOR_1_SHIFT 13
+# define R200_VTX_COLOR_2_SHIFT 15
+# define R200_VTX_COLOR_3_SHIFT 17
+# define R200_VTX_COLOR_4_SHIFT 19
+# define R200_VTX_COLOR_5_SHIFT 21
+# define R200_VTX_COLOR_6_SHIFT 23
+# define R200_VTX_COLOR_7_SHIFT 25
+# define R200_VTX_XY1 (1<<28)
+# define R200_VTX_Z1 (1<<29)
+# define R200_VTX_W1 (1<<30)
+# define R200_VTX_N1 (1<<31)
+#define R200_SE_VTX_FMT_1 0x208c
+# define R200_VTX_TEX0_COMP_CNT_SHIFT 0
+# define R200_VTX_TEX1_COMP_CNT_SHIFT 3
+# define R200_VTX_TEX2_COMP_CNT_SHIFT 6
+# define R200_VTX_TEX3_COMP_CNT_SHIFT 9
+# define R200_VTX_TEX4_COMP_CNT_SHIFT 12
+# define R200_VTX_TEX5_COMP_CNT_SHIFT 15
+
+#define R200_SE_TCL_OUTPUT_VTX_FMT_0 0x2090
+#define R200_SE_TCL_OUTPUT_VTX_FMT_1 0x2094
+#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250
+# define R200_OUTPUT_XYZW (1<<0)
+# define R200_OUTPUT_COLOR_0 (1<<8)
+# define R200_OUTPUT_COLOR_1 (1<<9)
+# define R200_OUTPUT_TEX_0 (1<<16)
+# define R200_OUTPUT_TEX_1 (1<<17)
+# define R200_OUTPUT_TEX_2 (1<<18)
+# define R200_OUTPUT_TEX_3 (1<<19)
+# define R200_OUTPUT_TEX_4 (1<<20)
+# define R200_OUTPUT_TEX_5 (1<<21)
+# define R200_OUTPUT_TEX_MASK (0x3f<<16)
+# define R200_OUTPUT_DISCRETE_FOG (1<<24)
+# define R200_OUTPUT_PT_SIZE (1<<25)
+# define R200_FORCE_INORDER_PROC (1<<31)
+#define R200_PP_CNTL_X 0x2cc4
+#define R200_PP_TXMULTI_CTL_0 0x2c1c
+#define R200_SE_VTX_STATE_CNTL 0x2180
+# define R200_UPDATE_USER_COLOR_0_ENA_MASK (1<<16)
/* Registers for CP and Microcode Engine */
#define RADEON_CP_ME_RAM_ADDR 0x07d4
@@ -2013,6 +2546,7 @@
#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
+#define R200_CP_PACKET3_3D_DRAW_IMMD_2 0xc0003500
#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200