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authorHunk Cui <Hunk.Cui@amd.com>2010-10-13 18:26:52 +0800
committerMartin-Éric Racine <q-funk@iki.fi>2010-10-20 08:20:13 +0300
commit5e72a00ad26f2052bb48fef041d6fbd14ba18153 (patch)
tree17423d3f0fd88ef641da75d729bcfcb93c7c0f54 /src/lx_memory.c
parent334534cde47f1ffe126e4e665988480fc57a7307 (diff)
Allocate video memory with exaOffscreenAlloc
*Del for deduct the probable size of a video overlay. *Use exaOffscreenAlloc allocate the video overlay. *Use exaOffscreenAlloc allocate the offscreen surface. *XV-video data has to be allocate in offscreen memory range. Signed-off-by: Hunk Cui <Hunk.Cui@amd.com>
Diffstat (limited to 'src/lx_memory.c')
-rw-r--r--src/lx_memory.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/lx_memory.c b/src/lx_memory.c
index 3de7886..d833caa 100644
--- a/src/lx_memory.c
+++ b/src/lx_memory.c
@@ -247,9 +247,6 @@ LXInitOffscreen(ScrnInfoPtr pScrni)
/* Get the amount of offscreen memory still left */
size = GeodeOffscreenFreeSize(pGeode);
- /* Deduct the maxmimum size of a video overlay */
- size -= 0x200000;
-
/* Align the size to a K boundary */
size &= ~1023;