1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
|
/* Copyright (c) 2008 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Neither the name of the Advanced Micro Devices, Inc. nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*/
#include "xf86.h"
#include "geode.h"
#include "cim/cim_regs.h"
#define ALIGN(x,y) (((x) + (y) - 1) / (y) * (y))
#define LX_CB_PITCH 544
/* Geode offscreen memory allocation functions. This is
overengineered for the simple hardware that we have, but
there are multiple functions that may want to independently
allocate and free memory (crtc->shadow_alloc and Xv). This
provides a semi-robust mechanism for doing that.
*/
/* Return the number of free bytes */
unsigned int
GeodeOffscreenFreeSize(GeodeRec * pGeode)
{
GeodeMemPtr ptr = pGeode->offscreenList;
if (ptr == NULL)
return pGeode->offscreenSize;
for (; ptr->next; ptr = ptr->next) ;
return (pGeode->offscreenStart + pGeode->offscreenSize)
- (ptr->offset + ptr->size);
}
void
GeodeFreeOffscreen(GeodeRec * pGeode, GeodeMemPtr ptr)
{
/* There is a clear memory leak here, but
* but it is unlikely that the first block of
* "allocated" memory is going to be released
* individually.
*/
if (ptr->prev == NULL)
pGeode->offscreenList = ptr->next;
else
ptr->prev->next = ptr->next;
if (ptr->next)
ptr->next->prev = ptr->prev;
xfree(ptr);
}
/* Allocate the "rest" of the offscreen memory - this is for
situations where we have very little video memory, and we
want to take as much of it as we can for EXA
*/
static GeodeMemPtr
GeodeAllocRemainder(GeodeRec * pGeode)
{
GeodeMemPtr nptr, ptr = pGeode->offscreenList;
if (!pGeode->offscreenList) {
pGeode->offscreenList = xcalloc(1, sizeof(*nptr));
pGeode->offscreenList->offset = pGeode->offscreenStart;
pGeode->offscreenList->size = pGeode->offscreenSize;
pGeode->offscreenList->next = NULL;
pGeode->offscreenList->prev = NULL;
return pGeode->offscreenList;
}
/* Go to the end of the list of allocated stuff */
for (; ptr->next; ptr = ptr->next) ;
nptr = xcalloc(1, sizeof(*nptr));
nptr->offset = ptr->offset + ptr->size;
nptr->size = pGeode->offscreenSize -
(nptr->offset - pGeode->offscreenStart);
nptr->next = ptr->next;
nptr->prev = ptr;
ptr->next = nptr;
return nptr;
}
/* Allocate 'size' bytes of offscreen memory.
*/
GeodeMemPtr
GeodeAllocOffscreen(GeodeRec * pGeode, int size, int align)
{
GeodeMemPtr ptr = pGeode->offscreenList;
GeodeMemPtr nptr;
unsigned int offset;
if (!pGeode->offscreenList) {
if (size > pGeode->offscreenSize)
return NULL;
offset = ALIGN(pGeode->offscreenStart, align);
pGeode->offscreenList = xcalloc(1, sizeof(*nptr));
pGeode->offscreenList->offset = offset;
pGeode->offscreenList->size = size;
pGeode->offscreenList->next = NULL;
return pGeode->offscreenList;
}
while (ptr) {
unsigned int gap;
if (ptr->next == NULL)
gap = pGeode->offscreenSize + pGeode->offscreenStart;
else
gap = ptr->next->offset;
gap = gap - (ptr->offset + ptr->size);
gap = ALIGN(gap, align);
if (size < gap) {
offset = ptr->offset + ptr->size;
offset = ALIGN(ptr->offset + ptr->size, align);
nptr = xcalloc(1, sizeof(*nptr));
nptr->offset = offset;
nptr->size = size;
nptr->next = ptr->next;
nptr->prev = ptr;
ptr->next = nptr;
return nptr;
}
ptr = ptr->next;
}
return NULL;
}
/* Carve out the space for the visible screen, and carve out
the usual suspects that need offscreen memory
*/
#define MAX(a,b) ((a) > (b) ? (a) : (b))
void
LXInitOffscreen(ScrnInfoPtr pScrni)
{
GeodeRec *pGeode = GEODEPTR(pScrni);
unsigned int fbavail;
GeodeMemPtr ptr;
/* The scratch buffer is always used */
fbavail = pGeode->FBAvail - GP3_SCRATCH_BUFFER_SIZE;
pGeode->displaySize = MAX(pScrni->virtualX, pScrni->virtualY)
* pGeode->Pitch;
pGeode->offscreenStart = pGeode->displaySize;
pGeode->offscreenSize = fbavail - pGeode->displaySize;
/* Allocate the usual memory suspects */
if (pGeode->tryCompression) {
int size = pScrni->virtualY * LX_CB_PITCH;
/* The compression buffer needs to be 16 byte aligned */
ptr = GeodeAllocOffscreen(pGeode, size, 16);
if (ptr != NULL) {
pGeode->CBData.compression_offset = ptr->offset;
pGeode->CBData.size = LX_CB_PITCH;
pGeode->CBData.pitch = LX_CB_PITCH;
pGeode->Compression = TRUE;
} else {
xf86DrvMsg(pScrni->scrnIndex, X_ERROR,
"Not enough memory for compression\n");
pGeode->Compression = FALSE;
}
}
if (pGeode->tryHWCursor) {
ptr = GeodeAllocOffscreen(pGeode,
LX_CURSOR_HW_WIDTH * 4 * LX_CURSOR_HW_HEIGHT, 4);
if (ptr != NULL) {
pGeode->CursorStartOffset = ptr->offset;
pGeode->HWCursor = TRUE;
} else {
xf86DrvMsg(pScrni->scrnIndex, X_ERROR,
"Not enough memory for the hardware cursor\n");
pGeode->HWCursor = FALSE;
}
}
if (!pGeode->NoAccel && pGeode->pExa) {
int size;
/* Try to get the scratch buffer for blending */
pGeode->exaBfrOffset = 0;
if (pGeode->exaBfrSz > 0) {
ptr = GeodeAllocOffscreen(pGeode, pGeode->exaBfrSz, 4);
if (ptr != NULL)
pGeode->exaBfrOffset = ptr->offset;
}
pGeode->pExa->offScreenBase = 0;
pGeode->pExa->memorySize = 0;
/* This might cause complaints - in order to avoid using
xorg.conf as much as possible, we make assumptions about
what a "default" memory map would look like. After
discussion, we agreed that the default driver should assume
the user will want to use rotation and video overlays, and
EXA will get whatever is leftover.
*/
/* Get the amount of offscreen memory still left */
size = GeodeOffscreenFreeSize(pGeode);
/* Deduct the maxmimum size of a video overlay */
size -= 0x200000;
/* Deduct the probable size of a shadow buffer */
size -= pScrni->virtualX *
(pScrni->virtualY * (pScrni->bitsPerPixel >> 3));
/* Align the size to a K boundary */
size &= ~1023;
/* Allocate the EXA offscreen space */
ptr = GeodeAllocOffscreen(pGeode, size, 4);
if (ptr == NULL) {
/* If we couldn't allocate what we wanted,
* then allocate whats left */
ptr = GeodeAllocRemainder(pGeode);
}
if (ptr != NULL) {
pGeode->pExa->offScreenBase = ptr->offset;
pGeode->pExa->memorySize = ptr->offset + ptr->size;
}
}
/* Show the memory map for diagnostic purposes */
xf86DrvMsg(pScrni->scrnIndex, X_INFO, "LX video memory:\n");
xf86DrvMsg(pScrni->scrnIndex, X_INFO, " Display: 0x%x bytes\n",
pGeode->displaySize);
if (pGeode->Compression)
xf86DrvMsg(pScrni->scrnIndex, X_INFO, " Compression: 0x%x bytes\n",
pScrni->virtualY * LX_CB_PITCH);
if (pGeode->HWCursor)
xf86DrvMsg(pScrni->scrnIndex, X_INFO, " Cursor: 0x%x bytes\n",
LX_CURSOR_HW_WIDTH * 4 * LX_CURSOR_HW_HEIGHT);
if (pGeode->pExa->offScreenBase)
xf86DrvMsg(pScrni->scrnIndex, X_INFO, " EXA: 0x%x bytes\n",
(unsigned int)(pGeode->pExa->memorySize -
pGeode->pExa->offScreenBase));
xf86DrvMsg(pScrni->scrnIndex, X_INFO, " FREE: 0x%x bytes\n",
GeodeOffscreenFreeSize(pGeode));
}
/* Called as we go down, so blitz everybody */
void
GeodeCloseOffscreen(ScrnInfoPtr pScrni)
{
GeodeRec *pGeode = GEODEPTR(pScrni);
GeodeMemPtr ptr = pGeode->offscreenList;
GeodeMemPtr nptr;
while (ptr) {
nptr = ptr->next;
xfree(ptr);
ptr = nptr;
}
pGeode->offscreenList = NULL;
}
|