summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorChris Wilson <chris@chris-wilson.co.uk>2011-09-04 12:46:32 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2011-09-04 12:46:32 +0100
commit48bfe4e6ded746f32080b83079235a7576f50d7a (patch)
tree53d2de48f4022f1cad48b0599ed399583e5e2429
parent2cda0aaf397de1a0ca049508c6fa76f2dd4e61e8 (diff)
sna/gen2: Improve batch decoder.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
-rw-r--r--src/sna/kgem_debug_gen2.c631
1 files changed, 629 insertions, 2 deletions
diff --git a/src/sna/kgem_debug_gen2.c b/src/sna/kgem_debug_gen2.c
index b5f61a31..e00cd814 100644
--- a/src/sna/kgem_debug_gen2.c
+++ b/src/sna/kgem_debug_gen2.c
@@ -44,14 +44,641 @@ static struct state {
int vertex_format;
} state;
+static inline float int_as_float(uint32_t dw)
+{
+ union {
+ float f;
+ uint32_t dw;
+ } u;
+ u.dw = dw;
+ return u.f;
+}
+
+static int
+decode_3d_primitive(struct kgem *kgem, uint32_t offset)
+{
+ uint32_t *data = kgem->batch + offset;
+ char immediate = (data[0] & (1 << 23)) == 0;
+ unsigned int len;
+ const char *primtype;
+
+ switch ((data[0] >> 18) & 0xf) {
+ case 0x0: primtype = "TRILIST"; break;
+ case 0x1: primtype = "TRISTRIP"; break;
+ case 0x2: primtype = "TRISTRIP_REVERSE"; break;
+ case 0x3: primtype = "TRIFAN"; break;
+ case 0x4: primtype = "POLYGON"; break;
+ case 0x5: primtype = "LINELIST"; break;
+ case 0x6: primtype = "LINESTRIP"; break;
+ case 0x7: primtype = "RECTLIST"; break;
+ case 0x8: primtype = "POINTLIST"; break;
+ case 0x9: primtype = "DIB"; break;
+ case 0xa: primtype = "CLEAR_RECT"; break;
+ default: primtype = "unknown"; break;
+ }
+
+ /* XXX: 3DPRIM_DIB not supported */
+ if (immediate) {
+ len = (data[0] & 0x0003ffff) + 2;
+ kgem_debug_print(data, offset, 0, "3DPRIMITIVE inline %s\n", primtype);
+#if 0
+ if (!saved_s2_set || !saved_s4_set) {
+ fprintf(out, "unknown vertex format\n");
+ for (i = 1; i < len; i++) {
+ kgem_debug_print(data, offset, i,
+ " vertex data (%f float)\n",
+ int_as_float(data[i]));
+ }
+ } else {
+ unsigned int vertex = 0;
+ for (i = 1; i < len;) {
+ unsigned int tc;
+
+#define VERTEX_OUT(fmt, ...) do { \
+ if (i < len) \
+ kgem_debug_print(data, offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
+ else \
+ fprintf(out, " missing data in V%d\n", vertex); \
+ i++; \
+} while (0)
+
+ VERTEX_OUT("X = %f", int_as_float(data[i]));
+ VERTEX_OUT("Y = %f", int_as_float(data[i]));
+ switch (saved_s4 >> 6 & 0x7) {
+ case 0x1:
+ VERTEX_OUT("Z = %f", int_as_float(data[i]));
+ break;
+ case 0x2:
+ VERTEX_OUT("Z = %f", int_as_float(data[i]));
+ VERTEX_OUT("W = %f", int_as_float(data[i]));
+ break;
+ case 0x3:
+ break;
+ case 0x4:
+ VERTEX_OUT("W = %f", int_as_float(data[i]));
+ break;
+ default:
+ fprintf(out, "bad S4 position mask\n");
+ }
+
+ if (saved_s4 & (1 << 10)) {
+ VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
+ "B=0x%02x)",
+ data[i] >> 24,
+ (data[i] >> 16) & 0xff,
+ (data[i] >> 8) & 0xff,
+ data[i] & 0xff);
+ }
+ if (saved_s4 & (1 << 11)) {
+ VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
+ "B=0x%02x)",
+ data[i] >> 24,
+ (data[i] >> 16) & 0xff,
+ (data[i] >> 8) & 0xff,
+ data[i] & 0xff);
+ }
+ if (saved_s4 & (1 << 12))
+ VERTEX_OUT("width = 0x%08x)", data[i]);
+
+ for (tc = 0; tc <= 7; tc++) {
+ switch ((saved_s2 >> (tc * 4)) & 0xf) {
+ case 0x0:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x1:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x2:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x3:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x4:
+ VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
+ break;
+ case 0x5:
+ VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
+ VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
+ break;
+ case 0xf:
+ break;
+ default:
+ fprintf(out, "bad S2.T%d format\n", tc);
+ }
+ }
+ vertex++;
+ }
+ }
+#endif
+ } else {
+ /* indirect vertices */
+ len = data[0] & 0x0000ffff; /* index count */
+#if 0
+ if (data[0] & (1 << 17)) {
+ /* random vertex access */
+ kgem_debug_print(data, offset, 0,
+ "3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
+ if (len == 0) {
+ /* vertex indices continue until 0xffff is found */
+ for (i = 1; i < count; i++) {
+ if ((data[i] & 0xffff) == 0xffff) {
+ kgem_debug_print(data, offset, i,
+ " indices: (terminator)\n");
+ ret = i;
+ goto out;
+ } else if ((data[i] >> 16) == 0xffff) {
+ kgem_debug_print(data, offset, i,
+ " indices: 0x%04x, (terminator)\n",
+ data[i] & 0xffff);
+ ret = i;
+ goto out;
+ } else {
+ kgem_debug_print(data, offset, i,
+ " indices: 0x%04x, 0x%04x\n",
+ data[i] & 0xffff, data[i] >> 16);
+ }
+ }
+ fprintf(out,
+ "3DPRIMITIVE: no terminator found in index buffer\n");
+ ret = count;
+ goto out;
+ } else {
+ /* fixed size vertex index buffer */
+ for (j = 1, i = 0; i < len; i += 2, j++) {
+ if (i * 2 == len - 1) {
+ kgem_debug_print(data, offset, j,
+ " indices: 0x%04x\n",
+ data[j] & 0xffff);
+ } else {
+ kgem_debug_print(data, offset, j,
+ " indices: 0x%04x, 0x%04x\n",
+ data[j] & 0xffff, data[j] >> 16);
+ }
+ }
+ }
+ ret = (len + 1) / 2 + 1;
+ goto out;
+ } else {
+ /* sequential vertex access */
+ kgem_debug_print(data, offset, 0,
+ "3DPRIMITIVE sequential indirect %s, %d starting from "
+ "%d\n", primtype, len, data[1] & 0xffff);
+ kgem_debug_print(data, offset, 1, " start\n");
+ ret = 2;
+ goto out;
+ }
+#endif
+ }
+
+ return len;
+}
+
+static int
+decode_3d_1d(struct kgem *kgem, uint32_t offset)
+{
+ uint32_t *data = kgem->batch + offset;
+ unsigned int len, i, idx, word, map;
+ char *format, *zformat, *type;
+ uint32_t opcode;
+
+ static const struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d_1d[] = {
+ { 0x86, 4, 4, "3DSTATE_CHROMA_KEY" },
+ { 0x88, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
+ { 0x99, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
+ { 0x9a, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
+ { 0x98, 2, 2, "3DSTATE_DEFAULT_Z" },
+ { 0x97, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
+ { 0x9d, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
+ { 0x9e, 4, 4, "3DSTATE_MONO_FILTER" },
+ { 0x89, 4, 4, "3DSTATE_FOG_MODE" },
+ { 0x8f, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
+ { 0x83, 2, 2, "3DSTATE_SPAN_STIPPLE" },
+ { 0x8c, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM" },
+ { 0x8b, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM" },
+ { 0x8d, 3, 3, "3DSTATE_W_STATE" },
+ { 0x01, 2, 2, "3DSTATE_COLOR_FACTOR" },
+ { 0x02, 2, 2, "3DSTATE_MAP_COORD_SETBIND" },
+ }, *opcode_3d_1d;
+
+ opcode = (data[0] & 0x00ff0000) >> 16;
+
+ switch (opcode) {
+ case 0x07:
+ /* This instruction is unusual. A 0 length means just 1 DWORD instead of
+ * 2. The 0 length is specified in one place to be unsupported, but
+ * stated to be required in another, and 0 length LOAD_INDIRECTs appear
+ * to cause no harm at least.
+ */
+ kgem_debug_print(data, offset, 0, "3DSTATE_LOAD_INDIRECT\n");
+ len = (data[0] & 0x000000ff) + 1;
+ i = 1;
+ if (data[0] & (0x01 << 8)) {
+ kgem_debug_print(data, offset, i++, "SIS.0\n");
+ kgem_debug_print(data, offset, i++, "SIS.1\n");
+ }
+ if (data[0] & (0x02 << 8)) {
+ kgem_debug_print(data, offset, i++, "DIS.0\n");
+ }
+ if (data[0] & (0x04 << 8)) {
+ kgem_debug_print(data, offset, i++, "SSB.0\n");
+ kgem_debug_print(data, offset, i++, "SSB.1\n");
+ }
+ if (data[0] & (0x08 << 8)) {
+ kgem_debug_print(data, offset, i++, "MSB.0\n");
+ kgem_debug_print(data, offset, i++, "MSB.1\n");
+ }
+ if (data[0] & (0x10 << 8)) {
+ kgem_debug_print(data, offset, i++, "PSP.0\n");
+ kgem_debug_print(data, offset, i++, "PSP.1\n");
+ }
+ if (data[0] & (0x20 << 8)) {
+ kgem_debug_print(data, offset, i++, "PSC.0\n");
+ kgem_debug_print(data, offset, i++, "PSC.1\n");
+ }
+ assert(len == i);
+ return len;
+ case 0x04:
+ kgem_debug_print(data, offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
+ len = (data[0] & 0x0000000f) + 2;
+ i = 1;
+ for (word = 0; word <= 8; word++) {
+ if (data[0] & (1 << (4 + word))) {
+ kgem_debug_print(data, offset, i, "S%d: 0x%08x\n", i, data[i]);
+ i++;
+ }
+ }
+ assert (len ==i);
+ return len;
+ case 0x03:
+ kgem_debug_print(data, offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
+ len = (data[0] & 0x0000000f) + 2;
+ i = 1;
+ for (word = 6; word <= 14; word++) {
+ if (data[0] & (1 << word)) {
+ if (word == 6)
+ kgem_debug_print(data, offset, i++, "TBCF\n");
+ else if (word >= 7 && word <= 10) {
+ kgem_debug_print(data, offset, i++, "TB%dC\n", word - 7);
+ kgem_debug_print(data, offset, i++, "TB%dA\n", word - 7);
+ } else if (word >= 11 && word <= 14) {
+ kgem_debug_print(data, offset, i, "TM%dS0: offset=0x%08x, %s\n",
+ word - 11,
+ data[i]&0xfffffffe,
+ data[i]&1?"use fence":"");
+ i++;
+ kgem_debug_print(data, offset, i, "TM%dS1: height=%i, width=%i, %s\n",
+ word - 11,
+ data[i]>>21, (data[i]>>10)&0x3ff,
+ data[i]&2?(data[i]&1?"y-tiled":"x-tiled"):"");
+ i++;
+ kgem_debug_print(data, offset, i, "TM%dS2: pitch=%i, \n",
+ word - 11,
+ ((data[i]>>21) + 1)*4);
+ i++;
+ kgem_debug_print(data, offset, i++, "TM%dS3\n", word - 11);
+ kgem_debug_print(data, offset, i++, "TM%dS4: dflt color\n", word - 11);
+ }
+ }
+ }
+ assert (len == i);
+ return len;
+ case 0x00:
+ kgem_debug_print(data, offset, 0, "3DSTATE_MAP_STATE\n");
+ len = (data[0] & 0x0000003f) + 2;
+ kgem_debug_print(data, offset, 1, "mask\n");
+
+ i = 2;
+ for (map = 0; map <= 15; map++) {
+ if (data[1] & (1 << map)) {
+ int width, height, pitch, dword;
+ const char *tiling;
+
+ dword = data[i];
+ kgem_debug_print(data, offset, i++, "map %d MS2 %s%s%s\n", map,
+ dword&(1<<31)?"untrusted surface, ":"",
+ dword&(1<<1)?"vertical line stride enable, ":"",
+ dword&(1<<0)?"vertical ofs enable, ":"");
+
+ dword = data[i];
+ width = ((dword >> 10) & ((1 << 11) - 1))+1;
+ height = ((dword >> 21) & ((1 << 11) - 1))+1;
+
+ tiling = "none";
+ if (dword & (1 << 2))
+ tiling = "fenced";
+ else if (dword & (1 << 1))
+ tiling = dword & (1 << 0) ? "Y" : "X";
+ type = " BAD";
+ format = "BAD";
+ switch ((dword>>7) & 0x7) {
+ case 1:
+ type = "8b";
+ switch ((dword>>3) & 0xf) {
+ case 0: format = "I"; break;
+ case 1: format = "L"; break;
+ case 2: format = "A"; break;
+ case 3: format = " mono"; break; }
+ break;
+ case 2:
+ type = "16b";
+ switch ((dword>>3) & 0xf) {
+ case 0: format = " rgb565"; break;
+ case 1: format = " argb1555"; break;
+ case 2: format = " argb4444"; break;
+ case 5: format = " ay88"; break;
+ case 6: format = " bump655"; break;
+ case 7: format = "I"; break;
+ case 8: format = "L"; break;
+ case 9: format = "A"; break; }
+ break;
+ case 3:
+ type = "32b";
+ switch ((dword>>3) & 0xf) {
+ case 0: format = " argb8888"; break;
+ case 1: format = " abgr8888"; break;
+ case 2: format = " xrgb8888"; break;
+ case 3: format = " xbgr8888"; break;
+ case 4: format = " qwvu8888"; break;
+ case 5: format = " axvu8888"; break;
+ case 6: format = " lxvu8888"; break;
+ case 7: format = " xlvu8888"; break;
+ case 8: format = " argb2101010"; break;
+ case 9: format = " abgr2101010"; break;
+ case 10: format = " awvu2101010"; break;
+ case 11: format = " gr1616"; break;
+ case 12: format = " vu1616"; break;
+ case 13: format = " xI824"; break;
+ case 14: format = " xA824"; break;
+ case 15: format = " xL824"; break; }
+ break;
+ case 5:
+ type = "422";
+ switch ((dword>>3) & 0xf) {
+ case 0: format = " yuv_swapy"; break;
+ case 1: format = " yuv"; break;
+ case 2: format = " yuv_swapuv"; break;
+ case 3: format = " yuv_swapuvy"; break; }
+ break;
+ case 6:
+ type = "compressed";
+ switch ((dword>>3) & 0x7) {
+ case 0: format = " dxt1"; break;
+ case 1: format = " dxt2_3"; break;
+ case 2: format = " dxt4_5"; break;
+ case 3: format = " fxt1"; break;
+ case 4: format = " dxt1_rb"; break; }
+ break;
+ case 7:
+ type = "4b indexed";
+ switch ((dword>>3) & 0xf) {
+ case 7: format = " argb8888"; break; }
+ break;
+ }
+ dword = data[i];
+ kgem_debug_print(data, offset, i++, "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
+ map, width, height, type, format, tiling,
+ dword&(1<<9)?" palette select":"");
+
+ dword = data[i];
+ pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1);
+ kgem_debug_print(data, offset, i++, "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
+ map, pitch,
+ (dword>>9)&0x3f, dword&0xff, (dword>>15)&0x3f,
+ dword&(1<<8)?"miplayout legacy":"miplayout right");
+ }
+ }
+ assert (len == i);
+ return len;
+ case 0x85:
+ len = (data[0] & 0x0000000f) + 2;
+ assert (len == 2);
+ kgem_debug_print(data, offset, 0,
+ "3DSTATE_DEST_BUFFER_VARIABLES\n");
+
+ switch ((data[1] >> 8) & 0xf) {
+ case 0x0: format = "g8"; break;
+ case 0x1: format = "x1r5g5b5"; break;
+ case 0x2: format = "r5g6b5"; break;
+ case 0x3: format = "a8r8g8b8"; break;
+ case 0x4: format = "ycrcb_swapy"; break;
+ case 0x5: format = "ycrcb_normal"; break;
+ case 0x6: format = "ycrcb_swapuv"; break;
+ case 0x7: format = "ycrcb_swapuvy"; break;
+ case 0x8: format = "a4r4g4b4"; break;
+ case 0x9: format = "a1r5g5b5"; break;
+ case 0xa: format = "a2r10g10b10"; break;
+ default: format = "BAD"; break;
+ }
+ switch ((data[1] >> 2) & 0x3) {
+ case 0x0: zformat = "u16"; break;
+ case 0x1: zformat = "f16"; break;
+ case 0x2: zformat = "u24x8"; break;
+ default: zformat = "BAD"; break;
+ }
+ kgem_debug_print(data, offset, 1, "%s format, %s depth format, early Z %sabled\n",
+ format, zformat,
+ (data[1] & (1 << 31)) ? "en" : "dis");
+ return len;
+
+ case 0x8e:
+ {
+ const char *name, *tiling;
+
+ len = (data[0] & 0x0000000f) + 2;
+ assert (len == 3);
+
+ switch((data[1] >> 24) & 0x7) {
+ case 0x3: name = "color"; break;
+ case 0x7: name = "depth"; break;
+ default: name = "unknown"; break;
+ }
+
+ tiling = "none";
+ if (data[1] & (1 << 23))
+ tiling = "fenced";
+ else if (data[1] & (1 << 22))
+ tiling = data[1] & (1 << 21) ? "Y" : "X";
+
+ kgem_debug_print(data, offset, 0, "3DSTATE_BUFFER_INFO\n");
+ kgem_debug_print(data, offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff);
+
+ kgem_debug_print(data, offset, 2, "address\n");
+ return len;
+ }
+
+ case 0x81:
+ len = (data[0] & 0x0000000f) + 2;
+ assert (len == 3);
+
+ kgem_debug_print(data, offset, 0,
+ "3DSTATE_SCISSOR_RECTANGLE\n");
+ kgem_debug_print(data, offset, 1, "(%d,%d)\n",
+ data[1] & 0xffff, data[1] >> 16);
+ kgem_debug_print(data, offset, 2, "(%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ return len;
+
+ case 0x80:
+ len = (data[0] & 0x0000000f) + 2;
+ assert (len == 5);
+
+ kgem_debug_print(data, offset, 0,
+ "3DSTATE_DRAWING_RECTANGLE\n");
+ kgem_debug_print(data, offset, 1, "%s\n",
+ data[1]&(1<<30)?"depth ofs disabled ":"");
+ kgem_debug_print(data, offset, 2, "(%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ kgem_debug_print(data, offset, 3, "(%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ kgem_debug_print(data, offset, 4, "(%d,%d)\n",
+ data[4] & 0xffff, data[4] >> 16);
+ return len;
+
+ case 0x9c:
+ len = (data[0] & 0x0000000f) + 2;
+ assert (len == 7);
+
+ kgem_debug_print(data, offset, 0,
+ "3DSTATE_CLEAR_PARAMETERS\n");
+ kgem_debug_print(data, offset, 1, "prim_type=%s, clear=%s%s%s\n",
+ data[1]&(1<<16)?"CLEAR_RECT":"ZONE_INIT",
+ data[1]&(1<<2)?"color,":"",
+ data[1]&(1<<1)?"depth,":"",
+ data[1]&(1<<0)?"stencil,":"");
+ kgem_debug_print(data, offset, 2, "clear color\n");
+ kgem_debug_print(data, offset, 3, "clear depth/stencil\n");
+ kgem_debug_print(data, offset, 4, "color value (rgba8888)\n");
+ kgem_debug_print(data, offset, 5, "depth value %f\n",
+ int_as_float(data[5]));
+ kgem_debug_print(data, offset, 6, "clear stencil\n");
+ return len;
+ }
+
+ for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
+ opcode_3d_1d = &opcodes_3d_1d[idx];
+ if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
+ len = 1;
+
+ kgem_debug_print(data, offset, 0, "%s\n", opcode_3d_1d->name);
+ if (opcode_3d_1d->max_len > 1) {
+ len = (data[0] & 0x0000ffff) + 2;
+ assert (len >= opcode_3d_1d->min_len &&
+ len <= opcode_3d_1d->max_len);
+ }
+
+ for (i = 1; i < len; i++)
+ kgem_debug_print(data, offset, i, "dword %d\n", i);
+
+ return len;
+ }
+ }
+
+ kgem_debug_print(data, offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode);
+ return 1;
+}
+
+static int
+decode_3d_1c(struct kgem *kgem, uint32_t offset)
+{
+ uint32_t *data = kgem->batch + offset;
+ uint32_t opcode;
+
+ opcode = (data[0] & 0x00f80000) >> 19;
+
+ switch (opcode) {
+ case 0x11:
+ kgem_debug_print(data, offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
+ return 1;
+ case 0x10:
+ kgem_debug_print(data, offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
+ data[0]&1?"enabled":"disabled");
+ return 1;
+ case 0x01:
+ kgem_debug_print(data, offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
+ return 1;
+ case 0x0a:
+ kgem_debug_print(data, offset, 0, "3DSTATE_MAP_CUBE_I830\n");
+ return 1;
+ case 0x05:
+ kgem_debug_print(data, offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
+ return 1;
+ }
+
+ kgem_debug_print(data, offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
+ opcode);
+ return 1;
+}
+
int kgem_gen2_decode_3d(struct kgem *kgem, uint32_t offset)
{
+ const static struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ const char *name;
+ } opcodes[] = {
+ { 0x02, 1, 1, "3DSTATE_MODES_3" },
+ { 0x03, 1, 1, "3DSTATE_ENABLES_1"},
+ { 0x04, 1, 1, "3DSTATE_ENABLES_2"},
+ { 0x05, 1, 1, "3DSTATE_VFT0"},
+ { 0x06, 1, 1, "3DSTATE_AA"},
+ { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
+ { 0x08, 1, 1, "3DSTATE_MODES_1" },
+ { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
+ { 0x0a, 1, 1, "3DSTATE_VFT1"},
+ { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
+ { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+ { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
+ { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
+ { 0x0f, 1, 1, "3DSTATE_MODES_2" },
+ { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+ { 0x16, 1, 1, "3DSTATE_MODES_4" },
+ };
uint32_t *data = kgem->batch + offset;
uint32_t opcode = (data[0] & 0x1f000000) >> 24;
- uint32_t len = (data[0] & 0xff) + 2;
+ uint32_t idx;
+
+ switch (opcode) {
+ case 0x1f:
+ return decode_3d_primitive(kgem, offset);
+ case 0x1d:
+ return decode_3d_1d(kgem, offset);
+ case 0x1c:
+ return decode_3d_1c(kgem, offset);
+ }
+
+ /* Catch the known instructions */
+ for (idx = 0; idx < ARRAY_SIZE(opcodes); idx++) {
+ if (opcode == opcodes[idx].opcode) {
+ unsigned int len = 1, i;
+
+ kgem_debug_print(data, offset, 0, "%s\n", opcodes[idx].name);
+ if (opcodes[idx].max_len > 1) {
+ len = (data[0] & 0xf) + 2;
+ assert(len >= opcodes[idx].min_len &&
+ len <= opcodes[idx].max_len);
+ }
+
+ for (i = 1; i < len; i++)
+ kgem_debug_print(data, offset, i, "dword %d\n", i);
+ return len;
+ }
+ }
kgem_debug_print(data, offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
- return len;
+ return 1;
}
void kgem_gen2_finish_state(struct kgem *kgem)