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authorKeith Packard <keithp@neko.keithp.com>2007-04-19 14:02:23 -0700
committerKeith Packard <keithp@neko.keithp.com>2007-04-19 14:02:23 -0700
commit60e891915af7d0f522c9c3f966599fa07779f7aa (patch)
tree2a65eccfeb788a98432f7b748f9ba8aab628c175 /src/i830.h
parentcca389769001c657435f056e1f1c26b0f52a48bd (diff)
Eliminate LinearAlloc option and code.
With the fixes to the 2D frame buffer allocation that allows up to 65536 lines of 2D frame buffer in XAA mode, the old linear allocation hacks are no longer necessary.
Diffstat (limited to 'src/i830.h')
-rw-r--r--src/i830.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/i830.h b/src/i830.h
index 4cb31b6d..d81857bd 100644
--- a/src/i830.h
+++ b/src/i830.h
@@ -298,9 +298,7 @@ typedef struct _I830Rec {
#ifdef I830_XV
/* For Xvideo */
i830_memory *overlay_regs;
- i830_memory *xaa_linear;
#endif
- unsigned long LinearAlloc;
XF86ModReqInfo shadowReq; /* to test for later libshadow */
Rotation rotation;
void (*PointerMoved)(int, int, int);