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authorChris Wilson <chris@chris-wilson.co.uk>2014-04-05 10:43:25 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2014-04-05 10:44:45 +0100
commit878ed2d6250701e9ccceacb102b5542986976437 (patch)
tree22c7726d827fe20cd43711198e32c46451044c2b /src/sna/gen8_render.c
parent02862faeae21bd445d61006c9aeb966fbe6a7670 (diff)
sna/gen8: w/a for NULL depth buffer
Instead of using a NULL type depth buffer, it is strongly suggested to use a 1x1 16-bit depth buffer instead (with address 0). Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/sna/gen8_render.c')
-rw-r--r--src/sna/gen8_render.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/sna/gen8_render.c b/src/sna/gen8_render.c
index 1fb9909a..bed28cab 100644
--- a/src/sna/gen8_render.c
+++ b/src/sna/gen8_render.c
@@ -640,8 +640,13 @@ static void
gen8_emit_null_depth_buffer(struct sna *sna)
{
OUT_BATCH(GEN8_3DSTATE_DEPTH_BUFFER | (8 - 2));
+#if 0
OUT_BATCH(SURFACE_NULL << DEPTH_BUFFER_TYPE_SHIFT |
DEPTHFORMAT_D32_FLOAT << DEPTH_BUFFER_FORMAT_SHIFT);
+#else
+ OUT_BATCH(SURFACE_2D << DEPTH_BUFFER_TYPE_SHIFT |
+ DEPTHFORMAT_D16_UNORM << DEPTH_BUFFER_FORMAT_SHIFT);
+#endif
OUT_BATCH64(0);
OUT_BATCH(0);
OUT_BATCH(0);