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authorChris Wilson <chris@chris-wilson.co.uk>2012-01-29 15:43:42 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2012-01-29 15:43:42 +0000
commite1e67e8f394480eb4fef1238ccfd49cc36e4b6f2 (patch)
tree8f6c375d6bde14da7def4cdf2da1aa9e176e62e7 /src/sna/sna_render.c
parentd3fb1e1e89ccf5cefe6add66de4f960ef07cac60 (diff)
sna: Fix the "trivial" fix to improve error handling
The logic was just backwards and we tried to upload a shadowless GPU pixmap. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/sna/sna_render.c')
-rw-r--r--src/sna/sna_render.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sna/sna_render.c b/src/sna/sna_render.c
index cbaaafd5..9a98990a 100644
--- a/src/sna/sna_render.c
+++ b/src/sna/sna_render.c
@@ -1044,7 +1044,7 @@ sna_render_picture_extract(struct sna *sna,
return 0;
} else {
bool upload = true;
- if (!texture_is_cpu(pixmap, &box) &&
+ if (!texture_is_cpu(pixmap, &box) ||
move_to_gpu(pixmap, &box)) {
struct sna_pixmap *priv;