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authorChris Wilson <chris@chris-wilson.co.uk>2013-07-26 09:35:06 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2013-07-28 14:49:07 +0100
commit45d4e8dcf9aee37015b1ee026997ed4dabdf112e (patch)
treec140efa6a28d80266849d08d5ea368419e95c977 /src/uxa/i965_reg.h
parentab28526ea43728fb675448515e1519a970fb5f56 (diff)
uxa: Clear up the common intel directory
Move all the UXA backend specifc files into their own subdirectory. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/uxa/i965_reg.h')
-rw-r--r--src/uxa/i965_reg.h476
1 files changed, 476 insertions, 0 deletions
diff --git a/src/uxa/i965_reg.h b/src/uxa/i965_reg.h
new file mode 100644
index 00000000..4bb5e4d2
--- /dev/null
+++ b/src/uxa/i965_reg.h
@@ -0,0 +1,476 @@
+/*
+ * New regs for broadwater -- we need to split this file up sensibly somehow.
+ */
+#define BRW_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
+ ((Pipeline) << 27) | \
+ ((Opcode) << 24) | \
+ ((Subopcode) << 16))
+
+#define BRW_URB_FENCE BRW_3D(0, 0, 0)
+#define BRW_CS_URB_STATE BRW_3D(0, 0, 1)
+#define BRW_CONSTANT_BUFFER BRW_3D(0, 0, 2)
+#define BRW_STATE_PREFETCH BRW_3D(0, 0, 3)
+
+#define BRW_STATE_BASE_ADDRESS BRW_3D(0, 1, 1)
+#define BRW_STATE_SIP BRW_3D(0, 1, 2)
+#define BRW_PIPELINE_SELECT BRW_3D(0, 1, 4)
+
+#define NEW_PIPELINE_SELECT BRW_3D(1, 1, 4)
+
+#define BRW_MEDIA_STATE_POINTERS BRW_3D(2, 0, 0)
+#define BRW_MEDIA_OBJECT BRW_3D(2, 1, 0)
+
+#define BRW_3DSTATE_PIPELINED_POINTERS BRW_3D(3, 0, 0)
+#define BRW_3DSTATE_BINDING_TABLE_POINTERS BRW_3D(3, 0, 1)
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
+
+#define BRW_3DSTATE_VERTEX_BUFFERS BRW_3D(3, 0, 8)
+#define BRW_3DSTATE_VERTEX_ELEMENTS BRW_3D(3, 0, 9)
+#define BRW_3DSTATE_INDEX_BUFFER BRW_3D(3, 0, 0xa)
+#define BRW_3DSTATE_VF_STATISTICS BRW_3D(3, 0, 0xb)
+
+#define BRW_3DSTATE_DRAWING_RECTANGLE BRW_3D(3, 1, 0)
+#define BRW_3DSTATE_CONSTANT_COLOR BRW_3D(3, 1, 1)
+#define BRW_3DSTATE_SAMPLER_PALETTE_LOAD BRW_3D(3, 1, 2)
+#define BRW_3DSTATE_CHROMA_KEY BRW_3D(3, 1, 4)
+#define BRW_3DSTATE_DEPTH_BUFFER BRW_3D(3, 1, 5)
+# define BRW_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
+# define BRW_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
+
+#define BRW_3DSTATE_POLY_STIPPLE_OFFSET BRW_3D(3, 1, 6)
+#define BRW_3DSTATE_POLY_STIPPLE_PATTERN BRW_3D(3, 1, 7)
+#define BRW_3DSTATE_LINE_STIPPLE BRW_3D(3, 1, 8)
+#define BRW_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP BRW_3D(3, 1, 9)
+/* These two are BLC and CTG only, not BW or CL */
+#define BRW_3DSTATE_AA_LINE_PARAMS BRW_3D(3, 1, 0xa)
+#define BRW_3DSTATE_GS_SVB_INDEX BRW_3D(3, 1, 0xb)
+
+#define BRW_PIPE_CONTROL BRW_3D(3, 2, 0)
+
+#define BRW_3DPRIMITIVE BRW_3D(3, 3, 0)
+
+#define BRW_3DSTATE_CLEAR_PARAMS BRW_3D(3, 1, 0x10)
+/* DW1 */
+# define BRW_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
+
+/* for GEN6+ */
+#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS BRW_3D(3, 0, 0x02)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
+
+#define GEN6_3DSTATE_URB BRW_3D(3, 0, 0x05)
+/* DW1 */
+# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
+# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
+/* DW2 */
+# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
+# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
+
+#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS BRW_3D(3, 0, 0x0d)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
+
+#define GEN6_3DSTATE_CC_STATE_POINTERS BRW_3D(3, 0, 0x0e)
+
+#define GEN6_3DSTATE_VS BRW_3D(3, 0, 0x10)
+
+#define GEN6_3DSTATE_GS BRW_3D(3, 0, 0x11)
+/* DW4 */
+# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
+
+#define GEN6_3DSTATE_CLIP BRW_3D(3, 0, 0x12)
+
+#define GEN6_3DSTATE_SF BRW_3D(3, 0, 0x13)
+/* DW1 */
+# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+/* DW3 */
+# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
+# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
+# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
+# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
+/* DW4 */
+# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
+# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
+# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
+
+
+#define GEN6_3DSTATE_WM BRW_3D(3, 0, 0x14)
+/* DW2 */
+# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF 27
+# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+/* DW4 */
+# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
+/* DW5 */
+# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
+# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
+# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
+# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+
+
+#define GEN6_3DSTATE_CONSTANT_VS BRW_3D(3, 0, 0x15)
+#define GEN6_3DSTATE_CONSTANT_GS BRW_3D(3, 0, 0x16)
+#define GEN6_3DSTATE_CONSTANT_PS BRW_3D(3, 0, 0x17)
+
+#define GEN6_3DSTATE_SAMPLE_MASK BRW_3D(3, 0, 0x18)
+
+#define GEN6_3DSTATE_MULTISAMPLE BRW_3D(3, 1, 0x0d)
+/* DW1 */
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
+
+/* on GEN7+ */
+/* _3DSTATE_VERTEX_BUFFERS on GEN7*/
+/* DW1 */
+#define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
+
+/* _3DPRIMITIVE on GEN7 */
+/* DW1 */
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
+
+/* 3DSTATE_WM on GEN7 */
+/* DW1 */
+# define GEN7_WM_STATISTICS_ENABLE (1 << 31)
+# define GEN7_WM_DEPTH_CLEAR (1 << 30)
+# define GEN7_WM_DISPATCH_ENABLE (1 << 29)
+# define GEN6_WM_DEPTH_RESOLVE (1 << 28)
+# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
+# define GEN7_WM_KILL_ENABLE (1 << 25)
+# define GEN7_WM_PSCDEPTH_OFF (0 << 23)
+# define GEN7_WM_PSCDEPTH_ON (1 << 23)
+# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
+# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
+# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
+# define GEN7_WM_USES_SOURCE_W (1 << 19)
+# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
+# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
+# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
+# define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16)
+# define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15)
+# define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14)
+# define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13)
+# define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12)
+# define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11)
+# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
+# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
+# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
+# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
+# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
+# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
+# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
+# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
+# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
+/* DW2 */
+# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
+
+#define GEN7_3DSTATE_CLEAR_PARAMS BRW_3D(3, 0, 0x04)
+#define GEN7_3DSTATE_DEPTH_BUFFER BRW_3D(3, 0, 0x05)
+
+#define GEN7_3DSTATE_CONSTANT_HS BRW_3D(3, 0, 0x19)
+#define GEN7_3DSTATE_CONSTANT_DS BRW_3D(3, 0, 0x1a)
+
+#define GEN7_3DSTATE_HS BRW_3D(3, 0, 0x1b)
+#define GEN7_3DSTATE_TE BRW_3D(3, 0, 0x1c)
+#define GEN7_3DSTATE_DS BRW_3D(3, 0, 0x1d)
+#define GEN7_3DSTATE_STREAMOUT BRW_3D(3, 0, 0x1e)
+#define GEN7_3DSTATE_SBE BRW_3D(3, 0, 0x1f)
+
+/* DW1 */
+# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
+# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
+# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
+# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
+# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
+
+#define GEN7_3DSTATE_PS BRW_3D(3, 0, 0x20)
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN7_PS_SPF_MODE (1 << 31)
+# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN7_PS_SAMPLER_COUNT_SHIFT 27
+# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define GEN7_PS_MAX_THREADS_SHIFT_IVB 24
+# define GEN7_PS_MAX_THREADS_SHIFT_HSW 23
+# define GEN7_PS_SAMPLE_MASK_SHIFT_HSW 12
+# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
+# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
+# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
+# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
+# define GEN7_PS_POSOFFSET_NONE (0 << 3)
+# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
+# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
+# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
+# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
+# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
+/* DW5 */
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
+/* DW6: kernel 1 pointer */
+/* DW7: kernel 2 pointer */
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL BRW_3D(3, 0, 0x21)
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC BRW_3D(3, 0, 0x23)
+
+#define GEN7_3DSTATE_BLEND_STATE_POINTERS BRW_3D(3, 0, 0x24)
+#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS BRW_3D(3, 0, 0x25)
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS BRW_3D(3, 0, 0x26)
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS BRW_3D(3, 0, 0x27)
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS BRW_3D(3, 0, 0x28)
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS BRW_3D(3, 0, 0x29)
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS BRW_3D(3, 0, 0x2a)
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS BRW_3D(3, 0, 0x2b)
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS BRW_3D(3, 0, 0x2e)
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS BRW_3D(3, 0, 0x2f)
+
+#define GEN7_3DSTATE_URB_VS BRW_3D(3, 0, 0x30)
+#define GEN7_3DSTATE_URB_HS BRW_3D(3, 0, 0x31)
+#define GEN7_3DSTATE_URB_DS BRW_3D(3, 0, 0x32)
+#define GEN7_3DSTATE_URB_GS BRW_3D(3, 0, 0x33)
+/* DW1 */
+# define GEN7_URB_ENTRY_NUMBER_SHIFT 0
+# define GEN7_URB_ENTRY_SIZE_SHIFT 16
+# define GEN7_URB_STARTING_ADDRESS_SHIFT 25
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS BRW_3D(3, 1, 0x12)
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS BRW_3D(3, 1, 0x16)
+/* DW1 */
+# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
+
+
+#define PIPELINE_SELECT_3D 0
+#define PIPELINE_SELECT_MEDIA 1
+
+#define UF0_CS_REALLOC (1 << 13)
+#define UF0_VFE_REALLOC (1 << 12)
+#define UF0_SF_REALLOC (1 << 11)
+#define UF0_CLIP_REALLOC (1 << 10)
+#define UF0_GS_REALLOC (1 << 9)
+#define UF0_VS_REALLOC (1 << 8)
+#define UF1_CLIP_FENCE_SHIFT 20
+#define UF1_GS_FENCE_SHIFT 10
+#define UF1_VS_FENCE_SHIFT 0
+#define UF2_CS_FENCE_SHIFT 20
+#define UF2_VFE_FENCE_SHIFT 10
+#define UF2_SF_FENCE_SHIFT 0
+
+/* for BRW_STATE_BASE_ADDRESS */
+#define BASE_ADDRESS_MODIFY (1 << 0)
+
+/* for BRW_3DSTATE_PIPELINED_POINTERS */
+#define BRW_GS_DISABLE 0
+#define BRW_GS_ENABLE 1
+#define BRW_CLIP_DISABLE 0
+#define BRW_CLIP_ENABLE 1
+
+/* for BRW_PIPE_CONTROL */
+#define BRW_PIPE_CONTROL_CS_STALL (1 << 20)
+#define BRW_PIPE_CONTROL_NOWRITE (0 << 14)
+#define BRW_PIPE_CONTROL_WRITE_QWORD (1 << 14)
+#define BRW_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
+#define BRW_PIPE_CONTROL_WRITE_TIME (3 << 14)
+#define BRW_PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define BRW_PIPE_CONTROL_WC_FLUSH (1 << 12)
+#define BRW_PIPE_CONTROL_IS_FLUSH (1 << 11)
+#define BRW_PIPE_CONTROL_TC_FLUSH (1 << 10)
+#define BRW_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
+#define BRW_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
+#define BRW_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
+#define BRW_PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1)
+#define BRW_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
+
+/* VERTEX_BUFFER_STATE Structure */
+#define VB0_BUFFER_INDEX_SHIFT 27
+#define GEN6_VB0_BUFFER_INDEX_SHIFT 26
+#define VB0_VERTEXDATA (0 << 26)
+#define VB0_INSTANCEDATA (1 << 26)
+#define GEN6_VB0_VERTEXDATA (0 << 20)
+#define GEN6_VB0_INSTANCEDATA (1 << 20)
+#define VB0_BUFFER_PITCH_SHIFT 0
+
+/* VERTEX_ELEMENT_STATE Structure */
+#define VE0_VERTEX_BUFFER_INDEX_SHIFT 27
+#define GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */
+#define VE0_VALID (1 << 26)
+#define GEN6_VE0_VALID (1 << 25) /* for GEN6 */
+#define VE0_FORMAT_SHIFT 16
+#define VE0_OFFSET_SHIFT 0
+#define VE1_VFCOMPONENT_0_SHIFT 28
+#define VE1_VFCOMPONENT_1_SHIFT 24
+#define VE1_VFCOMPONENT_2_SHIFT 20
+#define VE1_VFCOMPONENT_3_SHIFT 16
+#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
+
+/* 3DPRIMITIVE bits */
+#define BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
+#define BRW_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
+/* Primitive types are in brw_defines.h */
+#define BRW_3DPRIMITIVE_TOPOLOGY_SHIFT 10
+
+#define BRW_SVG_CTL 0x7400
+
+#define BRW_SVG_CTL_GS_BA (0 << 8)
+#define BRW_SVG_CTL_SS_BA (1 << 8)
+#define BRW_SVG_CTL_IO_BA (2 << 8)
+#define BRW_SVG_CTL_GS_AUB (3 << 8)
+#define BRW_SVG_CTL_IO_AUB (4 << 8)
+#define BRW_SVG_CTL_SIP (5 << 8)
+
+#define BRW_SVG_RDATA 0x7404
+#define BRW_SVG_WORK_CTL 0x7408
+
+#define BRW_VF_CTL 0x7500
+
+#define BRW_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
+#define BRW_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
+#define BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
+#define BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
+#define BRW_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
+#define BRW_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
+#define BRW_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
+#define BRW_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define BRW_VF_STRG_VAL 0x7504
+#define BRW_VF_STR_VL_OVR 0x7508
+#define BRW_VF_VC_OVR 0x750c
+#define BRW_VF_STR_PSKIP 0x7510
+#define BRW_VF_MAX_PRIM 0x7514
+#define BRW_VF_RDATA 0x7518
+
+#define BRW_VS_CTL 0x7600
+#define BRW_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define BRW_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
+#define BRW_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
+#define BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
+#define BRW_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
+#define BRW_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define BRW_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define BRW_VS_STRG_VAL 0x7604
+#define BRW_VS_RDATA 0x7608
+
+#define BRW_SF_CTL 0x7b00
+#define BRW_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
+#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
+#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
+#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
+#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
+#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
+#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
+#define BRW_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
+#define BRW_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
+#define BRW_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
+#define BRW_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define BRW_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define BRW_SF_STRG_VAL 0x7b04
+#define BRW_SF_RDATA 0x7b18
+
+#define BRW_WIZ_CTL 0x7c00
+#define BRW_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define BRW_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
+#define BRW_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
+#define BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
+#define BRW_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
+#define BRW_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
+#define BRW_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
+#define BRW_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
+#define BRW_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
+#define BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define BRW_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define BRW_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define BRW_WIZ_STRG_VAL 0x7c04
+#define BRW_WIZ_RDATA 0x7c18
+
+#define BRW_TS_CTL 0x7e00
+#define BRW_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
+#define BRW_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
+#define BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
+#define BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
+#define BRW_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define BRW_TS_STRG_VAL 0x7e04
+#define BRW_TS_RDATA 0x7e08
+
+#define BRW_TD_CTL 0x8000
+#define BRW_TD_CTL_MUX_SHIFT 8
+#define BRW_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
+#define BRW_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
+#define BRW_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
+#define BRW_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
+#define BRW_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
+#define BRW_TD_CTL2 0x8004
+#define BRW_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
+#define BRW_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
+#define BRW_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
+#define BRW_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
+#define BRW_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
+#define BRW_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
+#define BRW_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
+#define BRW_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
+#define BRW_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
+#define BRW_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
+#define BRW_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
+#define BRW_TD_VF_VS_EMSK 0x8008
+#define BRW_TD_GS_EMSK 0x800c
+#define BRW_TD_CLIP_EMSK 0x8010
+#define BRW_TD_SF_EMSK 0x8014
+#define BRW_TD_WIZ_EMSK 0x8018
+#define BRW_TD_0_6_EHTRG_VAL 0x801c
+#define BRW_TD_0_7_EHTRG_VAL 0x8020
+#define BRW_TD_0_6_EHTRG_MSK 0x8024
+#define BRW_TD_0_7_EHTRG_MSK 0x8028
+#define BRW_TD_RDATA 0x802c
+#define BRW_TD_TS_EMSK 0x8030
+
+#define BRW_EU_CTL 0x8800
+#define BRW_EU_CTL_SELECT_SHIFT 16
+#define BRW_EU_CTL_DATA_MUX_SHIFT 8
+#define BRW_EU_ATT_0 0x8810
+#define BRW_EU_ATT_1 0x8814
+#define BRW_EU_ATT_DATA_0 0x8820
+#define BRW_EU_ATT_DATA_1 0x8824
+#define BRW_EU_ATT_CLR_0 0x8830
+#define BRW_EU_ATT_CLR_1 0x8834
+#define BRW_EU_RDATA 0x8840
+
+/* End regs for broadwater */
+