diff options
Diffstat (limited to 'xvmc/shader/vld/frame_backward.g4a')
-rw-r--r-- | xvmc/shader/vld/frame_backward.g4a | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/xvmc/shader/vld/frame_backward.g4a b/xvmc/shader/vld/frame_backward.g4a new file mode 100644 index 00000000..28fe910e --- /dev/null +++ b/xvmc/shader/vld/frame_backward.g4a @@ -0,0 +1,61 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Author: + * Zou Nan hai <nanhai.zou@intel.com> + * Yan Li <li.l.yan@intel.com> + * Liu Xi bin<xibin.liu@intel.com> + */ +/* GRF allocation: + g1~g30: constant buffer + g1~g2:intra IQ matrix + g3~g4:non intra IQ matrix + g5~g20:IDCT table + g31: thread payload + g32: message descriptor for reading reference data + g58~g81:reference data + g82: thread payload backup + g83~g106:IDCT data */ +mov (8) g82.0<1>UD g31.0<8,8,1>UD {align1}; +mov(2) g31.0<1>UD g82.12<2,2,1>UW {align1}; +mov (1) g126.8<1>UD ip {align1}; +mov (1) ip g21.0<1,1,1>UD {align1}; + +//Y, (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) +asr (2) g31.14<1>W g82.20<2,2,1>W 1W {align1}; +add (2) g32.0<1>UD g31.0<2,2,1>UD g31.14<2,2,1>W {align1}; +define(`input_surface', `7') +define(`mv1', `g82.20') +define(`mv2', `g82.22') +include(`motion_frame_y.g4i') + +//UV, (x', y') = (x >> 1, y >> 1) + (motion_vector.x >> 2, motion_vector.y >> 2) +shr (2) g31.0<1>UD g31.0<2,2,1>UD 1UD {align1}; +asr (2) g31.14<1>W g82.20<2,2,1>W 2W {align1}; +add (2) g32.0<1>UD g31.0<2,2,1>UD g31.14<2,2,1>W {align1}; +define(`input_surface1', `8') +define(`input_surface2', `9') +include(`motion_frame_uv.g4i') + +include(`addidct.g4i') +send (16) 0 acc0<1>UW g0<8,8,1>UW + thread_spawner(0, 0, 0) mlen 1 rlen 0 { align1 EOT}; |