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2011-11-13configure: Version bump for 2.16.902 snapshot2.16.902Chris Wilson
2011-11-13NEWS: Details for 2.16.902Chris Wilson
2011-11-13sna/composite: Attempt to reduce the damage is the operation is containedChris Wilson
2011-11-12sna/damage: Reduce the damage for evaluating sna_damage_is_allChris Wilson
2011-11-12sna: Be stricter and disallow allocation of large fenced objectsChris Wilson
2011-11-12sna: Handle incremental uploads from PutImageChris Wilson
2011-11-12sna/gen7: Fix PRIMITIVE commandChris Wilson
2011-11-11sna: Reset the source counter if we completely dirty the CPU pixmapChris Wilson
2011-11-11sna: Defer source migration for a solitary upload via CopyAreaChris Wilson
2011-11-11sna/glyph: Tweak the small mask thresholdChris Wilson
2011-11-11sna/glyphs: Cache the glyph pixman_image_t wrapperChris Wilson
2011-11-11sna/gen7: Remove stray no-op from GEN7_3DSTATE_SBEChris Wilson
2011-11-11sna: Begin debugging gen7Chris Wilson
2011-11-10sna/dri: Apply the damage for fullscreen async blitsChris Wilson
2011-11-10sna: Store the sna pointer on the pixmap for cheap lookupsChris Wilson
2011-11-10sna: Defer purging a target bufferChris Wilson
2011-11-10sna/gen3: Fixup some false assertsChris Wilson
2011-11-10configure: Force full-debug builds to disable compiler optimisationsChris Wilson
2011-11-10sna/gen3: Clear the video shader flag upon batch resetChris Wilson
2011-11-09sna/gen3: Pack video framesChris Wilson
2011-11-09sna/video: Pass texture video limits to the clientChris Wilson
2011-11-09sna: Clear kgem->busy when all requests have been processedChris Wilson
2011-11-09sna/video: Use the normal bo cache for texture video streamsChris Wilson
2011-11-09sna: Track purgeability separately from reusabilityChris Wilson
2011-11-09sna: Handle non-reusable bo more correctly during retireChris Wilson
2011-11-09sna: Safety first; make all flinked bo unreusableChris Wilson
2011-11-09sna/video: Pass cropped source dimensions along with frame dataChris Wilson
2011-11-09sna/video: Tidy up copy routinesChris Wilson
2011-11-08sna: Protect against NULL deference of damage after reductionChris Wilson
2011-11-08sna: Convert stippled spans to rectsChris Wilson
2011-11-08sna: Use the blitter for overlapping lines if the alu doesn't read dstChris Wilson
2011-11-08sna: Avoid the penalty of only writing partial channels with glyphsChris Wilson
2011-11-08sna: Tidy sna_copy_bitmap_bltChris Wilson
2011-11-08sna: Pack clipped stippled uploadsChris Wilson
2011-11-08sna: Begin hooking up valgrind/memcheckChris Wilson
2011-11-08sna: Handle creation of large Screen pixmap when the GPU is wedgedChris Wilson
2011-11-08sna: Add some error messages to explain why we failed to create the screenChris Wilson
2011-11-08sna: Fixes for DBG_NO_HW (i.e. simulated GPU hanges);Chris Wilson
2011-11-08sna/trapezoids: Use ints for the offsets to accommodate multiplicationChris Wilson
2011-11-07sna/glyphs: Bypass masks for single glyphsChris Wilson
2011-11-07sna/io: Minor tidy of setting command flagsChris Wilson
2011-11-07sna: Avoid overwriting an upload buffer during readbackChris Wilson
2011-11-07sna/composite: Minor fixes in operator and colour reductionChris Wilson
2011-11-07sna: Expand multiplies of two 16-bit values to a full 32-bit rangeChris Wilson
2011-11-07sna: Add some more debugging in the hunt for overflowsChris Wilson
2011-11-07sna/blt: Small cleanupsChris Wilson
2011-11-07sna/gen3: Fix false reduction of ComponentAlpha with white sourceChris Wilson
2011-11-07sna: Fix 16-bit overflow of rowlength for memcpyChris Wilson
2011-11-07sna/glyph: Fallback if we fail to clear the scratch pixmap for the glyph maskChris Wilson
2011-11-07test: Compile fix for make checkChris Wilson