Age | Commit message (Collapse) | Author |
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This prevents us from programming the hardware with the wrong value since the
shadow buffer stuff messes with scrn->displayWidth. From kettenis@.
(oga; i think i've seen bugs in relation to this with multihead and
tiling framebuffers, too)
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Make sure we read the right register here, otherwise we'll think the
backlight level is 0 and set it back to max when turning dpms back on.
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Not ideal, but being slow is a major improvement over losing data.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36860
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 18d08e49d270b7a05f14a309759c9315e5ab9679)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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The configuration is same as that on Sandybridge, but
many state commands are changed
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 312460ea69792594fe9acca8591ead55baea7d99)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 90a0800588f83d78254136b94bca656c4c24215d)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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SURFACE_STATE & SAMPLER_STATE are changed since Ivybridge
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 00614f712b243a7724cf919f94d204a123d2789a)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Redefine some M4 macros, also update the check for
intel-gen4asm to support Ivybridge
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 70f884772a3adc5dbf56572499c5fb2e080aa84a)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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It is to prepare for Xv on Ivybridge. The difference from Sandybridge
is that all message payload must be in GRF registers instead of MRF registers
on Ivybridge. We will only redefine some M4 macros for Ivybridge
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 3cf423bd3a9483181e59ee87376a9487fa1f923d)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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The attempt was still ridden with bugs, such as
http://bugs.freedesktop.org/show_bug.cgi?id=28768
http://bugs.freedesktop.org/show_bug.cgi?id=28798
http://bugs.freedesktop.org/show_bug.cgi?id=28908
http://bugs.freedesktop.org/show_bug.cgi?id=29401
A fresh approach was taken with SNA, but in the mean time before that
can be enabled downstream, restore correct behaviour.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 855ced5a4eb67e287001ae22cb6489639c548cfa)
Conflicts:
uxa/uxa-accel.c
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Before this commit, if a client were to request an unrecognized DRI2
buffer, such as DRI2BufferStencil, then I830DRI2CreateBuffer() allocated
and returned an X-tiled buffer by accident. The problem was that
unrecognized tokens were caught by the default case of a switch statement.
Now, when given unrecognized DRI2 tokens, I830DRI2CreateBuffers() returns
null.
This shouldn't break older Mesa versions, because they never query (via
DRI2GetBuffersWithFormat) for the drawable's DRI2BufferStencil.
CC: Eric Anholt <eric@anholt.net>
CC: Ian Romanick <idr@freedesktop.org>
CC: Kenneth Graunke <kenneth@whitecape.org>
CC: Kristian Høgsberg <krh@bitplanet.net
Signed-off-by: Chad Versace <chad@chad-versace.us>
(cherry picked from commit 263daba7e6afb37bd471fdc8dd8e4458da0a45ff)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Reviewed-by: Keith Packard <keithp@keithp.com>
(cherry picked from commit 91424d49373d8117e71441fa3221bd1801171692)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Unlike the previous commit removing this style of code, the code in
this one was originally wrong, and would fail to clip in the second
pass of clipping when y was > pbox->y2.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=37233
Reviewed-by: Keith Packard <keithp@keithp.com>
(cherry picked from commit e0066e77e026b0dd0daa0c3765473c7d63aa6753)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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We were clipping each span against the bounds of the clip, throwing
out the span early if it was all clipped, and then walked the clip box
clipping against each of the cliprects. We would expect spans to
typically be clipped against one box, and not thrown out, so we were
not saving any work there. For multiple cliprects, we were adding
work. Only for many spans clipped entirely out of a complicated clip
region would it have saved work, and it clearly didn't save bugs as
evidenced by the many fix attempts here.
Reviewed-by: Keith Packard <keithp@keithp.com>
(cherry picked from commit ace324e4aa27effdd621156eec03f3f87b610732)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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This reverts commit 59449d604066542d5485359050d3083fa7bb40f8.
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Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 9d6e02a135efdea1d169d1938359ab2b553e941c)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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To minimise lag in those every so critical games, we want to ensure that
the copy happens as soon as it is received, so we need to flush the
batch after processing a swap event and before we go to sleep.
References: https://bugs.freedesktop.org/show_bug.cgi?id=37068
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 895a46e8ff70195c1a4bdccbeb652e330376f64a)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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In order to avoid video lag and jerky playback we need to ensure that
any queued video is flushed before we go to sleep.
Fixes regression from 6f104189bb.
Reported-and-tested-by: Edward Sheldrake <ejsheldrake@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=37068
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 0b4ca9313cc7eb4845cf7f4e87c869c0c6d6ff0d)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Daniel Vetter pointed out that the automagic flush by the kernel for the
busy-ioctl was only introduced upstream in 2.6.37. So we still need to
manually emit a flush on old kernels.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 97e9557619e58ef769eb7cbf1a03fbd52be7f2ed)
Conflicts:
src/intel_driver.c
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Everytime we update these tables we trip over this bit of marketing
genius.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit bb8bf2a28bcb5e838bf4bb7e80ce220d28540719)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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This should fix the seven-fold repetition of "SandyBridge" in the list
of supported chipsets during start-up... And be more useful in bug
reports!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit fd1ebd44fb72e7bdf57d00f8941cd6110a529cac)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Bring intel_module.c into line with the kernel whitespacing rules abided
by everywhere else in the tree.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit e9811bb777dfc51af19836175645400489f7d991)
Conflicts:
src/intel_module.c
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This gets display and 2D blit acceleration up and running. No Render
acceleration is provided yet.
(cherry picked from commit 79e59fb2a047b1e733a7b0dee608db3311391725)
Conflicts:
src/intel_module.c
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This is one less place the new hardware enabler has to spam the
chipset in. The PciChipset is just a match structure from PciId to
the SymTabRec entry token, and our SymTabRec entry tokens are just the
PciId, so it's trivial to construct.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 792738adfc5164d30358f045875dfc9b199a46da)
Conflicts:
src/intel_module.c
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We need to have this array anyway for the xf86 interfaces, apparently,
so just store the name in one location. This drops the i852/i855
subdevice distinction in the name printed, but I haven't seen us ever
care about that.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 583e80dfa12d6c73fc677c81cb605a07b2768979)
Conflicts:
src/intel_module.c
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Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit adf7bbd3a8758de6cdecbace42e399dd27188497)
Conflicts:
src/intel_module.c
(merges in an earlier s/igd/pineview s/igdng/ironlake commit)
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Currently, we require that a batch containing a dirty bo be submitted
before we mark the device as requiring a flush. So if we never submit a
batch between block handlers, we can end up sleeping without ever
flushing either the partial batch or the rendering to the scanout.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36776
Tested-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 3145530feed879082bcfab11ffc8e7fd0911c920)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Still need to handle video and gamma correction, but this gets the
display up and running at 30 bit depth if the kernel and display support
it.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
(cherry picked from commit 0944e2d5749f5122cd9802c4a2421106fa829ea4)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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(Actually around 131, with additional 10% just for safety.)
Reported-by: Modestas Vainius <geromanas@mailas.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36319
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit c9fb69cb2502917dfb2828c90802de7766072899)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Reported-by: Modestas Vainius <geromanas@mailas.com>
References: https://bugs.freedesktop.org/show_bug.cgi?id=36319
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit a51cd83d25f2f9f2107219d5671194f931601244)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 25521900df11bc71020ee80db2223f979bec5ec6)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Minor improvement as the bottlenecks lie elsewhere. But it was annoying me.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit ad22003033eb502474ae538a97e3b42cf8f83880)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 007c2f86cbb386861a1f711786523657f92e12cb)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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So that we always remember to re-emit the initial vertex elements state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 8dc99b305a514dcd42c4260698e685a66dc95518)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 5982ed4da12a964351029c6f786348a11e33dc81)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Rather than just creating and submitting a batch that simply contains a
flush in order to periodically ensure that rendering reaches the
scanout, we can simply ask the kernel whether the scanout is busy. The
kernel will then submit a flush on our behalf if it is dirty, which
takes advantage of the kernel's dirty state tracking.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 6f104189bb9439ab0e05f04d4be020813eb04bf9)
Conflicts:
src/intel_display.c
src/intel_driver.c
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 314439860e595c473d168c0cafb2b5b49b7fef30)
Conflicts:
src/intel.h
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The kernel will emit any required flushes between the dri client and the
ddx, and we do not rely on the MI_FLUSH here for scanout.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit ced747cefb5e697e6caa65296dff728904f52b93)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Reduce the number of relocations emitted by only emitting one relocation
per vertex element per vertex buffer.
References: https://bugs.freedesktop.org/show_bug.cgi?id=35733
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 79444291a39c42039192a5baa3a71d52300cf4ee)
Conflicts:
src/i965_render.c
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References: https://bugs.freedesktop.org/show_bug.cgi?id=35733
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit d2106384be6f9df498392127c3ff64d0a2b17457)
Conflicts:
src/i965_render.c
src/intel_video.c
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We have seen GPU hangs with:
batchbuffer at 0x0f9b4000:
0x0f9b4000: 0x09000000: MI_LOAD_SCAN_LINES_INCL
0x0f9b4004: 0x00000300: dword 1
0x0f9b4008: 0x09000000: MI_LOAD_SCAN_LINES_INCL
0x0f9b400c: 0x00000300: dword 1
0x0f9b4010: 0x01820000: MI_WAIT_FOR_EVENT
0x0f9b4014: HEAD 0x02000006: MI_FLUSH
on a 1366x768 display. That according to the specs an invalid command
for the pipe.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35576
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 972569f6fd1e14519f46e9f50d2509faf1d0aa55)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Sales & Marketing score another victory in confusing me.
Bugzila: https://bugs.freedesktop.org/show_bug.cgi?id=35854
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 537a836dd6db384d53b52eb457a7d257c440217f)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Because people are still trying to build upon our solid historical
foundations.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 630d77bf10ba6234bb9c04538636f7d8aa319aea)
Conflicts:
src/intel.h
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A tile on gen2 has a size of 2kb, stride of 128 bytes and 16 rows.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
(cherry picked from commit f660df2cb44b310740ed850037ff37891b671f28)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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A modest boost to throughput and reduction in CPU overhead from
not flushing the batch on every transition from BLT to RENDER.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit ec133abc4bd8caba15ed54e18621b816afb06981)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Keith Packard pointed out a loophole that could cause the DDX to end up
with a tiled scanout even if the user required a linear framebuffer;
that is by using page-flipping we could replace the scanout pixmap with
another of our choosing, and not necessarily tiled.
Close that loophole by only allowing an exchange of buffers between
identical tiling modes. For the common case, this is fine since they
will indeed be allocated with the same tiling. For the linear
framebuffer case with mesa using a tiled pixmap, we force it to blit
onto the scanout instead.
Reported-by: Keith Packard <keith.packard@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 014fc7abb7b2cc2110e3ab9a0bd6f7cff2c64c05)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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So that you can indeed allocate a linear framebuffer if you so desire
without breaking mesa.
Adds:
Section "Driver"
Option "LinearFramebuffer" "False|True" # default false
EndSection
to xorg.conf
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 049ce4397ddf7fd088ce364cbb53cacf5133176f)
Conflicts:
man/intel.man
src/intel_driver.c
src/intel_driver.h
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
(cherry picked from commit d21d781466785c317131a8a57606925867265dc8)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 22d7b61791c382088a6c0df5dce3a15405d6c495)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 6d50f5a140dbefdf86eb25d18d08473aa7e42acc)
Conflicts:
src/intel_driver.c
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