index
:
driver/xf86-video-intel
2.10
2.4
2.9.1-oga
COMPOSITEWRAP
CYGWIN
DAMAGE-XFIXES
IPv6-REVIEW
STSF-CURRENT
XACE-SELINUX
XEVIE
XINERAMA_2
XORG-6_8-branch
XORG-CURRENT
XORG-RELEASE-1
XORG-RELEASE-1-STSF
XORG-RELEASE-1-TM
XORG-STABLE
XPRINT
accelerated_indirect-0-0-1
bleeding_edge-oga
dri2
exa
exa-i965
fbc
glucose
i810_texman_0_1_branch
i830-pageflip
lg3d
lg3d-dev-0-6-1
lg3d-dev-0-6-1-1
lg3d-dev-0-6-1-current
lg3d-dev-0-6-1-latest
lg3d-dev-0-6-2
lg3d-dev-0-6-latest
lg3d-dev-0-7-0
lg3d-dev-0-7-1
lg3d-event
lg3d-master
lukas-resume
master
mergedfb
modesetting
modesetting-airlied
modesetting-keithp
modesetting-keithp-fu
modesetting-multihead
modesetting-rotation
modesetting-sdvo-stuffing
nonrandr-setup
obsd
obsd-2.7
obsd-2.8
obsd-xf86-video-intel-2.4.3
randr-1.2-rotation
restructure-outputs
sandybridge
sco_port_update
textured-video
xf86-video-i810-1_5-branch
xf86-video-intel-2.1-branch
xf86-video-intel-2.5-branch
xorg-7.0-branch
xprint_packagertest_20041125
xprint_packagertest_20041217
xvmc-i915
Intel video cards driver
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src
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brw_structs.h
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Commit message (
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Author
2013-07-28
uxa: Clear up the common intel directory
Chris Wilson
2012-08-03
uxa: set "Shader Channel Select" fields in surface state for Haswell
Gwenole Beauchesne
2011-06-24
Xv: update SURFACE_STATE & SAMPLER_STATE for Xv on Ivybridge
Xiang, Haihao
2011-04-07
i965: Refactor to use constant sampler_state offsets
Chris Wilson
2010-11-01
Xv: setup pipeline for Xv on Sandybridge
Xiang, Haihao
2009-06-30
Enable 2D composite on IGDNG
Xiang Haihao
2008-10-06
Document and use 'legacy' border color mode
Carl Worth
2008-10-06
Rename default_color to border_color
Carl Worth
2008-03-11
Merge branch 'master' into xvmc
Zhenyu Wang
2008-01-09
Update PIPELINE_SELECT instruction and surface state format for new chipset
Zhenyu Wang
2007-09-19
Add media state definition on i965
Zhenyu Wang
2007-01-06
Numerous symbol scope issues.
Keith Packard
2006-08-22
fix typo
Alan Hourihane
2006-08-21
remove GL* usage
Alan Hourihane
2006-08-21
Fix bug #7930, i810 doesn't compile without DRI
Alan Hourihane
2006-05-28
dump out piles of debug. Create VS thread just to see how it works
Keith his master's voice Packard
2006-05-27
Push all of the obvious Mesa state setting into the video code
Keith his master's voice Packard
2006-05-18
Start laying out some of the bits that need to be done for BW textured video.
Eric Anholt