Age | Commit message (Expand) | Author |
2006-10-26 | Major cleanup of 3D invariant state, fixing hangs with rotation and render.exa | Eric Anholt |
2006-10-26 | Don't write unused values beyond the end of scale_units array. | Eric Anholt |
2006-09-20 | Revert "fix default tex wrap mode with clamp" | Wang Zhenyu |
2006-09-19 | fix default tex wrap mode with clamp | Wang Zhenyu |
2006-09-19 | shader program fix for component alpha set | Eric Anholt |
2006-09-14 | Add a compile flag to enable syncing after each operation in EXA. | Eric Anholt |
2006-08-25 | Making render log a little quiet in normal | Wang Zhenyu |
2006-07-31 | Move MAPSURF_XBIT settings into the texture formats structure. | Eric Anholt |
2006-07-31 | Whitespace cleanup. | Eric Anholt |
2006-07-26 | Limit drawing to the destination pixmap's boundaries, not the screen's. | Eric Anholt |
2006-07-26 | Fix hangs when compositing with a mask. | Eric Anholt |
2006-07-25 | Oops, partial revert of last commit. Some were obviously not NOOPS. | Eric Anholt |
2006-07-25 | Replace some OUT_RING(0)s with OUT_RING(MI_NOOP) to remind me why they're there. | Eric Anholt |
2006-07-21 | add copyright info | Wang Zhenyu |
2006-07-20 | Disable drawing to PICT_a8, and turn on support for non-extended repeats. | Eric Anholt |
2006-07-20 | Use MT_8BIT_A8 so PICT_a8 expands to (0,0,0,a) not (a,a,a,a) | Eric Anholt |
2006-07-20 | Move ss6 setting with other immediate state, and ensure that stencil is off. | Eric Anholt |
2006-07-20 | Try to fix up the basic RepeatNormal and RepeatNone support. | Eric Anholt |
2006-07-20 | The pixmap's drawable x/y coordinates are always 0, so don't bother using them. | Eric Anholt |
2006-07-20 | remove i915 default ctx setup. | Wang Zhenyu |
2006-07-19 | The height and width of texture maps are one more than the programmed values. | Eric Anholt |
2006-07-19 | Fix the texture map pitch setting as documented, and as used by the 3d driver. | Eric Anholt |
2006-07-19 | Force texture alpha channels to 1 if not present. | Eric Anholt |
2006-07-19 | The map bits per pixel must come from the drawable, not the visible screen. | Eric Anholt |
2006-07-19 | Correct the DWORD count of several 3D instructions. | Eric Anholt |
2006-07-19 | Replace hand register setting with new i915 fragmet program API. | Eric Anholt |
2006-07-18 | Fix several size error with STATE3D_LOAD_STATE_IMMEDIATE cmd. | Wang Zhenyu |
2006-07-18 | fallback in 'repeat' case for now | Wang Zhenyu |
2006-07-14 | Current exa render implement for i830 and i915, test on | Wang Zhenyu |