index
:
driver/xf86-video-intel
2.10
2.4
2.9.1-oga
COMPOSITEWRAP
CYGWIN
DAMAGE-XFIXES
IPv6-REVIEW
STSF-CURRENT
XACE-SELINUX
XEVIE
XINERAMA_2
XORG-6_8-branch
XORG-CURRENT
XORG-RELEASE-1
XORG-RELEASE-1-STSF
XORG-RELEASE-1-TM
XORG-STABLE
XPRINT
accelerated_indirect-0-0-1
bleeding_edge-oga
dri2
exa
exa-i965
fbc
glucose
i810_texman_0_1_branch
i830-pageflip
lg3d
lg3d-dev-0-6-1
lg3d-dev-0-6-1-1
lg3d-dev-0-6-1-current
lg3d-dev-0-6-1-latest
lg3d-dev-0-6-2
lg3d-dev-0-6-latest
lg3d-dev-0-7-0
lg3d-dev-0-7-1
lg3d-event
lg3d-master
lukas-resume
master
mergedfb
modesetting
modesetting-airlied
modesetting-keithp
modesetting-keithp-fu
modesetting-multihead
modesetting-rotation
modesetting-sdvo-stuffing
nonrandr-setup
obsd
obsd-2.7
obsd-2.8
obsd-xf86-video-intel-2.4.3
randr-1.2-rotation
restructure-outputs
sandybridge
sco_port_update
textured-video
xf86-video-i810-1_5-branch
xf86-video-intel-2.1-branch
xf86-video-intel-2.5-branch
xorg-7.0-branch
xprint_packagertest_20041125
xprint_packagertest_20041217
xvmc-i915
Intel video cards driver
summary
refs
log
tree
commit
diff
log msg
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range
path:
root
/
src
/
sna
/
gen4_render.c
Age
Commit message (
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)
Author
2013-02-13
sna/gen4: Restore nonrectiinear spans workaround
Chris Wilson
2013-02-08
sna/gen4: Split the have_render flag in separate prefer_gpu hints
Chris Wilson
2013-02-05
sna/gen4: Remove old single-thread SF w/a
Chris Wilson
2013-02-05
sna/gen4: Disable non-rectilinear GPU span compositing
Chris Wilson
2013-01-31
sna/gen3+: Flush vertex threads before touching global state
Chris Wilson
2013-01-29
sna/gen3+: Fix a DBG for composite_boxes()
Chris Wilson
2013-01-27
sna: Replace the forced vertex finish with just a wait
Chris Wilson
2013-01-27
sna: Enable threaded rasterisation for non-antialiased geometry
Chris Wilson
2013-01-27
sna: Begin sketching out a threaded rasteriser for spans
Chris Wilson
2013-01-20
sna/gen3+: And restore non-CA compositing state after the CA pass
Chris Wilson
2013-01-20
sna/gen3+: Reset vertex relocation state after discarding the batch
Chris Wilson
2013-01-20
sna/gen3+: Handle flushing vbo for CA glyphs
Chris Wilson
2013-01-12
sna: After a size check, double check the batch before flushing
Chris Wilson
2013-01-06
sna/gen4+: Trim the redundant float from the fill vertices
Chris Wilson
2013-01-06
Revert "sna/gen4+: Backport tight vertex packing for simple renderblits"
Chris Wilson
2013-01-02
sna/gen4+: Specialise linear vertex emission
Chris Wilson
2013-01-02
sna/gen4+: Tidy special handling of 2s2s vertex elements
Chris Wilson
2013-01-02
sna: Fast path inplace addition of solid trapezoids
Chris Wilson
2012-12-31
sna/gen4: Tweak single-thread SF w/a for solids
Chris Wilson
2012-12-29
sna/gen4+: Try using the BLT before doing a tiled copy
Chris Wilson
2012-12-28
sna/gen4+: Check for a spare exec slot for an outstanding vbo
Chris Wilson
2012-12-21
sna/gen4: Backport tight vertex packing of renderblits
Chris Wilson
2012-12-21
sna/gen4: Backport more recent state tracking tweaks
Chris Wilson
2012-12-20
sna/gen4+: Amalgamate all the gen4-7 vertex buffer emission
Chris Wilson
2012-12-20
sna: Ignore throttling during vertex close
Chris Wilson
2012-12-19
sna/gen4+: Tweak preference of GPU placement for spans
Chris Wilson
2012-12-18
sna/video: Amalgamate the computation of source vs dest offsets
Chris Wilson
2012-12-17
sna/video: Pass along the video source offset
Chris Wilson
2012-12-14
sna/gen2+: Experiment with not forcing migration to GPU after CPU rasterisation
Chris Wilson
2012-12-12
sna/gen3+: Use nearest for unscaled videos
Chris Wilson
2012-12-12
sna/gen4: Use the single-threaded SF w/a for spans as well
Chris Wilson
2012-12-09
sna/gen4+: Refine test for preferring GPU spans
Chris Wilson
2012-12-08
sna: Flush upon change of target if GPU is idle
Chris Wilson
2012-12-06
sna/gen4+: Add common glyph-to-dst emitters
Chris Wilson
2012-12-04
sna/gen4: Workaround render corruption with multiple SF threads
Chris Wilson
2012-12-04
sna/gen4: Special case solids through the general vertex emitter
Chris Wilson
2012-12-04
sna/gen4: Remove unused CC viewport
Chris Wilson
2012-12-04
sna/gen4: Avoid emitting URB_FENCE across a cache-line
Chris Wilson
2012-11-30
sna: Unify gen4 acceleration again
Chris Wilson
2012-11-30
Convert generation counter to octal
Chris Wilson
2012-11-25
sna: Exploit the alpha-fixup of the BLT for texture format conversions
Chris Wilson
2012-11-23
sna/gen4: Revert changes to 965g[m]
Chris Wilson
2012-11-23
sna/gen4: Don't force a flush for the dirty target if the we do not read back
Chris Wilson
2012-11-23
sna/gen4: Set composite op before testing for a BLT compatible op
Chris Wilson
2012-11-23
sna/gen4: Pass the mask channel explicitly rather than through a dummy mask
Chris Wilson
2012-11-23
sna/gen4: Reduce the flush before performing the CA pass
Chris Wilson
2012-11-23
sna/gen4: Update render fill routines to use the dummy mask
Chris Wilson
2012-11-23
sna/gen4: Move the flush from inside the spans to emit_state()
Chris Wilson
2012-11-23
sna/gen4: Backport the more efficient composite box emitters
Chris Wilson
2012-11-23
sna/gen4: Use a dummy white mask to avoid the flush w/a when compositing
Chris Wilson
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